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-rw-r--r--src/map/battle.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 692fcc0a8..dd3d95a42 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -58,7 +58,6 @@ enum { // 最終計算のフラグ
BF_WEAPONMASK=0x000f,
BF_RANGEMASK= 0x00f0,
BF_SKILLMASK= 0x0f00,
- //0xf000 is used for marking if a zero damage is resulted from SafetyWall and the like. [Inkfish]
};
int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, int skill_id, int skill_lv, int damage, enum damage_lv dmg_lv, int ddelay);