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-rw-r--r--src/map/battle.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 1d0cbd046..eade2f167 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1464,9 +1464,9 @@ static struct Damage battle_calc_weapon_attack(
skillratio += 100+100*skill_lv;
break;
case AS_SPLASHER:
- i = 400+50*skill_lv;
- if (wflag>1) i /= 4; // FIXME: Should be 25% of damage inflicted to target, not 25% of skillratio bonus
- skillratio += i;
+ skillratio += 400+50*skill_lv;
+ if(sd)
+ skillratio += 30 * pc_checkskill(sd,AS_POISONREACT);
break;
case ASC_BREAKER:
skillratio += 100*skill_lv-100;