diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 929b4494c..e47490ee6 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1437,9 +1437,8 @@ static struct Damage battle_calc_weapon_attack( if (i < 1) i = 1; //Preserve damage ratio when max cart weight is changed. if(sd && sd->cart_weight && sd->cart_max_weight) -// FIXME: Something is wrong with this check! But what...? [Skotlex] -// skillratio += (sd->cart_weight * 80000) / (i * sd->cart_max_weight) - 100; - skillratio += sd->cart_weight/i - 100; + skillratio += sd->cart_weight/i * 80000/sd->cart_max_weight - 100; +// skillratio += sd->cart_weight/i - 100; else if (!sd) skillratio += 80000 / i - 100; flag.cardfix = 0; @@ -2337,7 +2336,8 @@ struct Damage battle_calc_magic_attack( if(skill_num == CR_GRANDCROSS || skill_num == NPC_GRANDDARKNESS) { //Apply the physical part of the skill's damage. [Skotlex] struct Damage wd = battle_calc_weapon_attack(src,target,skill_num,skill_lv,mflag); - ad.damage = (wd.damage + ad.damage) * (100 + 40*skill_lv)/100; + //When mflag, this is a no-splash attack, damage gets a bonus of 100% + ad.damage = (wd.damage + ad.damage) * ((mflag?200:100) + 40*skill_lv)/100; if(src==target) { if (src->type == BL_PC) |