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-rw-r--r--src/map/battle.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index aec804b3d..e65fd0da7 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1481,7 +1481,10 @@ static struct Damage battle_calc_weapon_attack(
skillratio += 40*skill_lv;
break;
case LK_JOINTBEAT:
- skillratio += 10*skill_lv-50;
+ i = 10*skill_lv-50;
+ // Although not clear, it's being assumed that the 2x damage is only for the break neck ailment.
+ if (wflag&BREAK_NECK) i*=2;
+ skillratio += i;
break;
case ASC_METEORASSAULT:
skillratio += 40*skill_lv-60;
@@ -2079,10 +2082,6 @@ static struct Damage battle_calc_weapon_attack(
{ //Breaker's int-based damage (a misc attack?)
struct Damage md = battle_calc_misc_attack(src, target, skill_num, skill_lv, wflag);
wd.damage += md.damage;
- } else if( skill_num == LK_JOINTBEAT && wflag&BREAK_NECK ) {
- //##TODO should this be here?[FlavioJS]
- // Although not clear, it's being assumed that the 2x damage is only for the break neck ailment.
- wd.damage *= 2; // 2x damage when breaking neck
}
if (wd.damage || wd.damage2) {