diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 47f18e881..18aadf0ac 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -5230,8 +5230,10 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if( !md->special_state.ai ) { //Normal mobs - if( (target->type == BL_MOB && t_bl->type == BL_PC && ((TBL_MOB*)target)->special_state.ai < 4) || - ( t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai ) ) + if( + ( target->type == BL_MOB && t_bl->type == BL_PC && ( ((TBL_MOB*)target)->special_state.ai != 4 && ((TBL_MOB*)target)->special_state.ai != 1 ) ) || + ( t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai ) + ) state |= BCT_PARTY; //Normal mobs with no ai are friends. else state |= BCT_ENEMY; //However, all else are enemies. |