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-rw-r--r--src/map/battle.c17
1 files changed, 14 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index a6b422ccb..d52c8bcf8 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2479,11 +2479,22 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
#ifndef RENEWAL_EDP
// renewal EDP doesn't affect your final damage but your atk and weapon atk
if(sc->data[SC_EDP] &&
- skill_num != ASC_BREAKER &&
+ skill_num != AS_GRIMTOOTH &&
skill_num != ASC_METEORASSAULT &&
skill_num != AS_SPLASHER &&
- skill_num != AS_VENOMKNIFE)
- ATK_ADDRATE(sc->data[SC_EDP]->val3);
+ skill_num != AS_VENOMKNIFE &&
+ skill_num != AS_SONICBLOW &&
+ skill_num != ASC_BREAKER &&
+ skill_num != GC_COUNTERSLASH &&
+ skill_num != GC_CROSSIMPACT)
+ ATK_ADDRATE(sc->data[SC_EDP]->val3);
+ // Skills that have halved damage [Igniz]
+ if(sc->data[SC_EDP] &&
+ (skill_num == AS_SONICBLOW ||
+ skill_num == ASC_BREAKER ||
+ skill_num == GC_COUNTERSLASH ||
+ skill_num == GC_CROSSIMPACT))
+ ATK_RATE(50);
#endif
}