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Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index ada30c949..266207358 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1670,7 +1670,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
if (!flag.idef || !flag.idef2)
{ //Defense reduction
short vit_def;
- signed char def1 = (signed char)status_get_def(target); //Don't use tstatus->def1 due to skill timer reductions.
+ signed char def1 = status_get_def(target); //Don't use tstatus->def1 due to skill timer reductions.
short def2 = (short)tstatus->def2;
if(battle_config.vit_penalty_type &&
battle_config.vit_penalty_target&target->type)
@@ -1686,7 +1686,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
def2 -= (target_count - (battle_config.vit_penalty_count - 1))*battle_config.vit_penalty_num;
}
}
- if(def1 < 0 || skill_num == AM_ACIDTERROR) def1 = 0; //Acid Terror ignores only armor defense. [Skotlex]
+ if(skill_num == AM_ACIDTERROR) def1 = 0; //Acid Terror ignores only armor defense. [Skotlex]
if(def2 < 1) def2 = 1;
}
//Vitality reduction from rodatazone: http://rodatazone.simgaming.net/mechanics/substats.php#def
@@ -2323,7 +2323,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
}
if(!flag.imdef){
- int mdef = tstatus->mdef;
+ char mdef = tstatus->mdef;
int mdef2= tstatus->mdef2;
if(sd) {
i = sd->ignore_mdef[is_boss(target)?RC_BOSS:RC_NONBOSS];