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-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index fc60a1eba..64cd00fdb 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3015,7 +3015,7 @@ struct Damage battle_calc_misc_attack(
//This equation is not official, but it's the closest to the official one
//that Viccious Pucca and the other folks at the forums could come up with. [Skotlex]
// updated the formula based on a Japanese formula found to be exact [Reddozen]
- damage = (0.7 * status_get_vit(target) * (int_ * int_)) / (status_get_vit(target) + int_);
+ damage = (int)((0.7 * status_get_vit(target) * (int_ * int_)) / (status_get_vit(target) + int_));
if (tsd) damage/=2;
aflag = (aflag&~BF_RANGEMASK)|BF_LONG;
break;