diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 6ee40df35..246d3fae4 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2011,18 +2011,18 @@ static struct Damage battle_calc_weapon_attack( { //There is a total damage value if(!wd.damage2) { wd.damage=battle_calc_damage(src,target,wd.damage,wd.div_,skill_num,skill_lv,wd.flag); - if (map_flag_gvg(target->m)) + if (map_flag_gvg2(target->m)) wd.damage=battle_calc_gvg_damage(src,target,wd.damage,wd.div_,skill_num,skill_lv,wd.flag); } else if(!wd.damage) { wd.damage2=battle_calc_damage(src,target,wd.damage2,wd.div_,skill_num,skill_lv,wd.flag); - if (map_flag_gvg(target->m)) + if (map_flag_gvg2(target->m)) wd.damage2=battle_calc_gvg_damage(src,target,wd.damage2,wd.div_,skill_num,skill_lv,wd.flag); } else { int d1=wd.damage+wd.damage2,d2=wd.damage2; wd.damage=battle_calc_damage(src,target,d1,wd.div_,skill_num,skill_lv,wd.flag); - if (map_flag_gvg(target->m)) + if (map_flag_gvg2(target->m)) wd.damage=battle_calc_gvg_damage(src,target,wd.damage,wd.div_,skill_num,skill_lv,wd.flag); wd.damage2=(d2*100/d1)*wd.damage/100; if(wd.damage > 1 && wd.damage2 < 1) wd.damage2=1; @@ -2454,7 +2454,7 @@ struct Damage battle_calc_magic_attack( ad.damage = ad.damage>0?1:-1; ad.damage=battle_calc_damage(src,target,ad.damage,ad.div_,skill_num,skill_lv,ad.flag); - if (map_flag_gvg(target->m)) + if (map_flag_gvg2(target->m)) ad.damage=battle_calc_gvg_damage(src,target,ad.damage,ad.div_,skill_num,skill_lv,ad.flag); return ad; } @@ -2713,7 +2713,7 @@ struct Damage battle_calc_misc_attack( md.damage=battle_attr_fix(src, target, md.damage, s_ele, tstatus->def_ele, tstatus->ele_lv); md.damage=battle_calc_damage(src,target,md.damage,md.div_,skill_num,skill_lv,md.flag); - if (map_flag_gvg(target->m)) + if (map_flag_gvg2(target->m)) md.damage=battle_calc_gvg_damage(src,target,md.damage,md.div_,skill_num,skill_lv,md.flag); return md; |