diff options
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 1587 |
1 files changed, 667 insertions, 920 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 701ef0ee8..44249e8af 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -12,6 +12,7 @@ #include "../common/socket.h" #include "../common/strlib.h" #include "../common/utils.h" +#include "../common/conf.h" #include "atcommand.h" #include "battle.h" @@ -24,6 +25,7 @@ #include "log.h" #include "map.h" #include "pc.h" +#include "pc_groups.h" // groupid2name #include "status.h" #include "skill.h" #include "mob.h" @@ -39,54 +41,43 @@ #include "trade.h" #include "unit.h" - #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> -// extern variables -char atcommand_symbol = '@'; // first char of the commands -char charcommand_symbol = '#'; -char* msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) - -// local declarations -#define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) - -DBMap* atcommand_db = NULL;//name -> AtCommandInfo #define ATCOMMAND_LENGTH 50 +#define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) +#define MAX_MSG 1000 -typedef struct AtCommandInfo { - char command[ATCOMMAND_LENGTH]; - int level; - int level2; +typedef struct AtCommandInfo AtCommandInfo; +typedef struct AliasInfo AliasInfo; + +struct AtCommandInfo { + char command[ATCOMMAND_LENGTH]; AtCommandFunc func; -} AtCommandInfo; +}; -static AtCommandInfo* get_atcommandinfo_byname(const char* name); +struct AliasInfo { + AtCommandInfo *command; + char alias[ATCOMMAND_LENGTH]; +}; -ACMD_FUNC(commands); -ACMD_FUNC(charcommands); -/*========================================= - * Generic variables - *-----------------------------------------*/ -char atcmd_output[CHAT_SIZE_MAX]; -char atcmd_player_name[NAME_LENGTH]; -char atcmd_temp[100]; +char atcommand_symbol = '@'; // first char of the commands +char charcommand_symbol = '#'; -// compare function for sorting high to lowest -int hightolow_compare (const void * a, const void * b) -{ - return ( *(int*)b - *(int*)a ); -} +static char* msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) +static DBMap* atcommand_db = NULL; //name -> AtCommandInfo +static DBMap* atcommand_alias_db = NULL; //alias -> AtCommandInfo +static config_t atcommand_config; -// compare function for sorting lowest to highest -int lowtohigh_compare (const void * a, const void * b) -{ - return ( *(int*)a - *(int*)b ); -} +static char atcmd_output[CHAT_SIZE_MAX]; +static char atcmd_player_name[NAME_LENGTH]; + +static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help +static const char* atcommand_checkalias(const char *aliasname); // @help //----------------------------------------------------------- // Return the message string of the specified number by [Yor] @@ -100,26 +91,6 @@ const char* msg_txt(int msg_number) return "??"; } -//----------------------------------------------------------- -// Returns Players title (from msg_athena.conf) [Lupus] -//----------------------------------------------------------- -static char* player_title_txt(int level) -{ - const char* format; - format = (level >= battle_config.title_lvl8) ? msg_txt(342) - : (level >= battle_config.title_lvl7) ? msg_txt(341) - : (level >= battle_config.title_lvl6) ? msg_txt(340) - : (level >= battle_config.title_lvl5) ? msg_txt(339) - : (level >= battle_config.title_lvl4) ? msg_txt(338) - : (level >= battle_config.title_lvl3) ? msg_txt(337) - : (level >= battle_config.title_lvl2) ? msg_txt(336) - : (level >= battle_config.title_lvl1) ? msg_txt(335) - : ""; - sprintf(atcmd_temp, format, level); - return atcmd_temp; -} - - /*========================================== * Read Message Data *------------------------------------------*/ @@ -447,11 +418,11 @@ ACMD_FUNC(mapmove) if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1)) x = y = 0; //Invalid cell, use random spot. } - if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(247)); return -1; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(248)); return -1; } @@ -480,9 +451,9 @@ ACMD_FUNC(where) } pl_sd = map_nick2sd(atcmd_player_name); - if( pl_sd == NULL - || strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH) != 0 - || (battle_config.hide_GM_session && pc_isGM(sd) < pc_isGM(pl_sd) && !(battle_config.who_display_aid && pc_isGM(sd) >= battle_config.who_display_aid)) + if (pl_sd == NULL || + strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 || + (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) ) { clif_displaymessage(fd, msg_txt(3)); // Character not found. return -1; @@ -520,13 +491,13 @@ ACMD_FUNC(jumpto) return -1; } - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(247)); // You are not authorized to warp to this map. return -1; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map. return -1; @@ -558,7 +529,7 @@ ACMD_FUNC(jump) sscanf(message, "%hd %hd", &x, &y); - if (map[sd->bl.m].flag.noteleport && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (map[sd->bl.m].flag.noteleport && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map. return -1; } @@ -591,7 +562,7 @@ ACMD_FUNC(who3) struct map_session_data *pl_sd; struct s_mapiterator* iter; int j, count; - int pl_GM_level, GM_level; + int level; char match_text[100]; char player_name[NAME_LENGTH]; @@ -607,20 +578,19 @@ ACMD_FUNC(who3) match_text[j] = TOLOWER(match_text[j]); count = 0; - GM_level = pc_isGM(sd); + level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - pl_GM_level = pc_isGM(pl_sd); - if(!( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && pl_GM_level > GM_level )) + if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc_get_group_level(pl_sd) > level)) {// you can look only lower or same level memcpy(player_name, pl_sd->status.name, NAME_LENGTH); for (j = 0; player_name[j]; j++) player_name[j] = TOLOWER(player_name[j]); if (strstr(player_name, match_text) != NULL) { // search with no case sensitive - if (battle_config.who_display_aid > 0 && pc_isGM(sd) >= battle_config.who_display_aid) { + if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) { sprintf(atcmd_output, "(CID:%d/AID:%d) ", pl_sd->status.char_id, pl_sd->status.account_id); } else { atcmd_output[0]=0; @@ -629,9 +599,8 @@ ACMD_FUNC(who3) sprintf(temp0, msg_txt(343), pl_sd->status.name); strcat(atcmd_output,temp0); //Player title, if exists - if (pl_GM_level > 0) { - //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) ); - sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) ); + if (pl_sd->group_id > 0) { + sprintf(temp0, msg_txt(344), pc_group_id2name(pl_sd->group_id) ); strcat(atcmd_output,temp0); } //Players Location: map x y @@ -666,7 +635,7 @@ ACMD_FUNC(who2) struct map_session_data *pl_sd; struct s_mapiterator* iter; int j, count; - int pl_GM_level, GM_level; + int pl_level, level; char match_text[100]; char player_name[NAME_LENGTH]; @@ -682,13 +651,13 @@ ACMD_FUNC(who2) match_text[j] = TOLOWER(match_text[j]); count = 0; - GM_level = pc_isGM(sd); + level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - pl_GM_level = pc_isGM(pl_sd); - if(!( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level) )) + pl_level = pc_get_group_level(pl_sd); + if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc_get_group_level(pl_sd) > level)) {// you can look only lower or same level memcpy(player_name, pl_sd->status.name, NAME_LENGTH); for (j = 0; player_name[j]; j++) @@ -698,9 +667,8 @@ ACMD_FUNC(who2) //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name); sprintf(atcmd_output, msg_txt(343), pl_sd->status.name); //Player title, if exists - if (pl_GM_level > 0) { - //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) ); - sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) ); + if (pl_sd->group_id > 0) { + sprintf(temp0, msg_txt(344), pc_group_id2name(pl_sd->group_id) ); strcat(atcmd_output,temp0); } //Players Base Level / Job name @@ -736,7 +704,7 @@ ACMD_FUNC(who) struct map_session_data *pl_sd; struct s_mapiterator* iter; int j, count; - int pl_GM_level, GM_level; + int pl_level, level; char match_text[100]; char player_name[NAME_LENGTH]; struct guild *g; @@ -755,13 +723,13 @@ ACMD_FUNC(who) match_text[j] = TOLOWER(match_text[j]); count = 0; - GM_level = pc_isGM(sd); + level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - pl_GM_level = pc_isGM(pl_sd); - if(!( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && pl_GM_level > GM_level )) + pl_level = pc_get_group_level(pl_sd); + if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc_get_group_level(pl_sd) > level)) {// you can look only lower or same level memcpy(player_name, pl_sd->status.name, NAME_LENGTH); for (j = 0; player_name[j]; j++) @@ -772,8 +740,8 @@ ACMD_FUNC(who) //Players Name sprintf(atcmd_output, msg_txt(343), pl_sd->status.name); //Player title, if exists - if (pl_GM_level > 0) { - sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) ); + if (pl_sd->group_id > 0) { + sprintf(temp0, msg_txt(344), pc_group_id2name(pl_sd->group_id) ); strcat(atcmd_output,temp0); } //Players Party if exists @@ -815,7 +783,7 @@ ACMD_FUNC(whomap3) struct map_session_data *pl_sd; struct s_mapiterator* iter; int count; - int pl_GM_level, GM_level; + int pl_level, level; int map_id; char map_name[MAP_NAME_LENGTH_EXT]; @@ -831,19 +799,19 @@ ACMD_FUNC(whomap3) } count = 0; - GM_level = pc_isGM(sd); + level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - pl_GM_level = pc_isGM(pl_sd); + pl_level = pc_get_group_level(pl_sd); if( pl_sd->bl.m != map_id ) continue; - if( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level) ) + if ((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pl_level > level) continue; - if (pl_GM_level > 0) - sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); + if (pl_level > 0) + sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); else sprintf(atcmd_output, "Name: %s | Location: %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); clif_displaymessage(fd, atcmd_output); @@ -871,7 +839,7 @@ ACMD_FUNC(whomap2) struct map_session_data *pl_sd; struct s_mapiterator* iter; int count; - int pl_GM_level, GM_level; + int pl_level, level; int map_id = 0; char map_name[MAP_NAME_LENGTH_EXT]; @@ -889,19 +857,19 @@ ACMD_FUNC(whomap2) } count = 0; - GM_level = pc_isGM(sd); + level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - pl_GM_level = pc_isGM(pl_sd); + pl_level = pc_get_group_level(pl_sd); if( pl_sd->bl.m != map_id ) continue; - if( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level) ) + if ((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pl_level > level) continue; - if (pl_GM_level > 0) - sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); + if (pl_level > 0) + sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); else sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); clif_displaymessage(fd, atcmd_output); @@ -931,7 +899,7 @@ ACMD_FUNC(whomap) struct map_session_data *pl_sd; struct s_mapiterator* iter; int count; - int pl_GM_level, GM_level; + int pl_level, level; int map_id = 0; char map_name[MAP_NAME_LENGTH_EXT]; struct guild *g; @@ -953,15 +921,15 @@ ACMD_FUNC(whomap) } count = 0; - GM_level = pc_isGM(sd); + level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - pl_GM_level = pc_isGM(pl_sd); + pl_level = pc_get_group_level(pl_sd); if( pl_sd->bl.m != map_id ) continue; - if( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level) ) + if ((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pl_level > level) continue; g = guild_search(pl_sd->status.guild_id); @@ -974,8 +942,8 @@ ACMD_FUNC(whomap) sprintf(temp0, "None"); else sprintf(temp0, "%s", p->party.name); - if (pl_GM_level > 0) - sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1); + if (pl_level > 0) + sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_level, temp0, temp1); else sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1); clif_displaymessage(fd, atcmd_output); @@ -1003,7 +971,7 @@ ACMD_FUNC(whogm) struct map_session_data* pl_sd; struct s_mapiterator* iter; int j, count; - int pl_GM_level, GM_level; + int pl_level, level; char match_text[CHAT_SIZE_MAX]; char player_name[NAME_LENGTH]; struct guild *g; @@ -1021,13 +989,13 @@ ACMD_FUNC(whogm) match_text[j] = TOLOWER(match_text[j]); count = 0; - GM_level = pc_isGM(sd); + level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - pl_GM_level = pc_isGM(pl_sd); - if (!pl_GM_level) + pl_level = pc_get_group_level(pl_sd); + if (!pl_level) continue; if (match_text[0]) @@ -1039,7 +1007,7 @@ ACMD_FUNC(whogm) if (strstr(player_name, match_text) == NULL) continue; } - if (pl_GM_level > GM_level) { + if (pl_level > level) { if (pl_sd->sc.option & OPTION_INVISIBLE) continue; sprintf(atcmd_output, "Name: %s (GM)", pl_sd->status.name); @@ -1049,7 +1017,7 @@ ACMD_FUNC(whogm) } sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", - pl_sd->status.name, pl_GM_level, + pl_sd->status.name, pl_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); clif_displaymessage(fd, atcmd_output); @@ -1109,11 +1077,11 @@ ACMD_FUNC(load) nullpo_retr(-1, sd); m = map_mapindex2mapid(sd->status.save_point.map); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(249)); // You are not authorized to warp to your save map. return -1; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map. return -1; } @@ -1552,7 +1520,7 @@ ACMD_FUNC(kill) return -1; } - if (pc_isGM(sd) < pc_isGM(pl_sd)) + if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can kill only lower or same level clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; @@ -1941,78 +1909,69 @@ ACMD_FUNC(joblevelup) *------------------------------------------*/ ACMD_FUNC(help) { - char buf[2048], w1[2048], w2[2048]; - int i, gm_level; - FILE* fp; - nullpo_retr(-1, sd); + config_setting_t *help; + const char *text = NULL; + const char *command_name = NULL; + char *default_command = "help"; - memset(buf, '\0', sizeof(buf)); + nullpo_retr(-1, sd); - if ((fp = fopen(help_txt, "r")) != NULL) { - clif_displaymessage(fd, msg_txt(26)); // Help commands: - gm_level = pc_isGM(sd); - while(fgets(buf, sizeof(buf), fp) != NULL) { - if (buf[0] == '/' && buf[1] == '/') - continue; - for (i = 0; buf[i] != '\0'; i++) { - if (buf[i] == '\r' || buf[i] == '\n') { - buf[i] = '\0'; - break; - } - } - if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2) - clif_displaymessage(fd, buf); - else if (gm_level >= atoi(w1)) - clif_displaymessage(fd, w2); - } - fclose(fp); - } else { - clif_displaymessage(fd, msg_txt(27)); // File help.txt not found. + help = config_lookup(&atcommand_config, "help"); + if (help == NULL) { + clif_displaymessage(fd, msg_txt(27)); // "Commands help is not available." return -1; } - return 0; -} + if (!message || !*message) { + command_name = default_command; // If no command_name specified, display help for @help. + } else { + if (*message == atcommand_symbol || *message == charcommand_symbol) + ++message; + command_name = atcommand_checkalias(message); + } -/*========================================== - * @help2 - Char commands [Kayla] - *------------------------------------------*/ -ACMD_FUNC(help2) -{ - char buf[2048], w1[2048], w2[2048]; - int i, gm_level; - FILE* fp; - nullpo_retr(-1, sd); + if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) { + sprintf(atcmd_output, msg_txt(153), message); // "%s is Unknown Command" + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if (!config_setting_lookup_string(help, command_name, &text)) { + clif_displaymessage(fd, "There is no help for this command_name."); + return -1; + } - memset(buf, '\0', sizeof(buf)); + sprintf(atcmd_output, "Help for command %c%s:", atcommand_symbol, command_name); + clif_displaymessage(fd, atcmd_output); - if ((fp = fopen(help2_txt, "r")) != NULL) { - clif_displaymessage(fd, msg_txt(26)); // Help commands: - gm_level = pc_isGM(sd); - while(fgets(buf, sizeof(buf), fp) != NULL) { - if (buf[0] == '/' && buf[1] == '/') - continue; - for (i = 0; buf[i] != '\0'; i++) { - if (buf[i] == '\r' || buf[i] == '\n') { - buf[i] = '\0'; - break; - } + { // Display aliases + DBIterator* iter; + AtCommandInfo *command_info; + AliasInfo *alias_info = NULL; + StringBuf buf; + bool has_aliases = false; + + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "Available aliases:"); + command_info = get_atcommandinfo_byname(command_name); + iter = db_iterator(atcommand_alias_db); + for (alias_info = (AliasInfo*)dbi_first(iter); dbi_exists(iter); alias_info = (AliasInfo*)dbi_next(iter)) { + if (alias_info->command == command_info) { + StringBuf_Printf(&buf, " %s", alias_info->alias); + has_aliases = true; } - if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2) - clif_displaymessage(fd, buf); - else if (gm_level >= atoi(w1)) - clif_displaymessage(fd, w2); } - fclose(fp); - } else { - clif_displaymessage(fd, msg_txt(27)); // File help.txt not found. - return -1; + iter->destroy(iter); + if (has_aliases) + clif_displaymessage(fd, StringBuf_Value(&buf)); + StringBuf_Destroy(&buf); } + // Display help contents + clif_displaymessage(fd, text); return 0; } - // helper function, used in foreach calls to stop auto-attack timers // parameter: '0' - everyone, 'id' - only those attacking someone with that id static int atcommand_stopattack(struct block_list *bl,va_list ap) @@ -2304,7 +2263,7 @@ ACMD_FUNC(go) nullpo_retr(-1, sd); - if( map[sd->bl.m].flag.nogo && battle_config.any_warp_GM_min_level > pc_isGM(sd) ) { + if( map[sd->bl.m].flag.nogo && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) { clif_displaymessage(sd->fd,"You can not use @go on this map."); return 0; } @@ -2429,11 +2388,11 @@ ACMD_FUNC(go) if (town >= 0 && town < ARRAYLENGTH(data)) { m = map_mapname2mapid(data[town].map); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(247)); return -1; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(248)); return -1; } @@ -2458,6 +2417,7 @@ ACMD_FUNC(monster) { char name[NAME_LENGTH]; char monster[NAME_LENGTH]; + char eventname[EVENT_NAME_LENGTH] = ""; int mob_id; int number = 0; int count; @@ -2513,6 +2473,11 @@ ACMD_FUNC(monster) if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit) number = battle_config.atc_spawn_quantity_limit; + if (strcmp(command+1, "monstersmall") == 0) + strcpy(eventname, "2"); + else if (strcmp(command+1, "monsterbig") == 0) + strcpy(eventname, "4"); + if (battle_config.etc_log) ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y); @@ -2520,7 +2485,7 @@ ACMD_FUNC(monster) range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around) for (i = 0; i < number; i++) { map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0); - k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, ""); + k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname); count += (k != 0) ? 1 : 0; } @@ -2539,159 +2504,6 @@ ACMD_FUNC(monster) return 0; } -// small monster spawning [Valaris] -ACMD_FUNC(monstersmall) -{ - char name[NAME_LENGTH] = ""; - char monster[NAME_LENGTH] = ""; - int mob_id = 0; - int number = 0; - int x = 0; - int y = 0; - int count; - int i; - - nullpo_retr(-1, sd); - - if (!message || !*message) { - clif_displaymessage(fd, "Give a monster name/id please."); - return -1; - } - - if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 && - sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 && - sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) { - clif_displaymessage(fd, "Give a monster name/id please."); - return -1; - } - - // If monster identifier/name argument is a name - if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = atoi(monster); - - if (mob_id == 0) { - clif_displaymessage(fd, msg_txt(40)); - return -1; - } - - if (mob_id == MOBID_EMPERIUM) { - clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium - return -1; - } - - if (mobdb_checkid(mob_id) == 0) { - clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID. - return -1; - } - - if (number <= 0) - number = 1; - - if( !name[0] ) - strcpy(name, "--ja--"); - - // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive - if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit) - number = battle_config.atc_spawn_quantity_limit; - - count = 0; - for (i = 0; i < number; i++) { - int mx, my; - if (x <= 0) - mx = sd->bl.x + (rnd() % 11 - 5); - else - mx = x; - if (y <= 0) - my = sd->bl.y + (rnd() % 11 - 5); - else - my = y; - count += (mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0; - } - - if (count != 0) - clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!! - else - clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID. - - return 0; -} -// big monster spawning [Valaris] -ACMD_FUNC(monsterbig) -{ - char name[NAME_LENGTH] = ""; - char monster[NAME_LENGTH] = ""; - int mob_id = 0; - int number = 0; - int x = 0; - int y = 0; - int count; - int i; - - nullpo_retr(-1, sd); - - if (!message || !*message) { - clif_displaymessage(fd, "Give a monster name/id please."); - return -1; - } - - if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 && - sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 && - sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) { - clif_displaymessage(fd, "Give a monster name/id please."); - return -1; - } - - // If monster identifier/name argument is a name - if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = atoi(monster); - - if (mob_id == 0) { - clif_displaymessage(fd, msg_txt(40)); - return -1; - } - - if (mob_id == MOBID_EMPERIUM) { - clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium - return -1; - } - - if (mobdb_checkid(mob_id) == 0) { - clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID. - return -1; - } - - if (number <= 0) - number = 1; - - if( !name[0] ) - strcpy(name, "--ja--"); - - // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive - if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit) - number = battle_config.atc_spawn_quantity_limit; - - count = 0; - for (i = 0; i < number; i++) { - int mx, my; - if (x <= 0) - mx = sd->bl.x + (rnd() % 11 - 5); - else - mx = x; - if (y <= 0) - my = sd->bl.y + (rnd() % 11 - 5); - else - my = y; - count += (mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0; - } - - if (count != 0) - clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!! - else - clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID. - - return 0; -} - /*========================================== * *------------------------------------------*/ @@ -3443,17 +3255,17 @@ ACMD_FUNC(recall) return -1; } - if ( pc_isGM(sd) < pc_isGM(pl_sd) ) + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif_displaymessage(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player. return -1; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, "You are not authorised to warp someone to your actual map."); return -1; } - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, "You are not authorized to warp this player from its actual map."); return -1; } @@ -3571,7 +3383,7 @@ ACMD_FUNC(char_ban) tmtime->tm_min = tmtime->tm_min + minute; tmtime->tm_sec = tmtime->tm_sec + second; timestamp = mktime(tmtime); - if( timestamp <= time(NULL) && get_atcommand_level("unban") > pc_isGM(sd) ) { + if( timestamp <= time(NULL) && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND) ) { clif_displaymessage(fd,"You are not allowed to reduce the length of a ban"); return -1; } @@ -3671,7 +3483,7 @@ ACMD_FUNC(doom) iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - if (pl_sd->fd != fd && pc_isGM(sd) >= pc_isGM(pl_sd)) + if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { status_kill(&pl_sd->bl); clif_specialeffect(&pl_sd->bl,450,AREA); @@ -3698,7 +3510,7 @@ ACMD_FUNC(doommap) iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_isGM(sd) >= pc_isGM(pl_sd)) + if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { status_kill(&pl_sd->bl); clif_specialeffect(&pl_sd->bl,450,AREA); @@ -3788,7 +3600,7 @@ ACMD_FUNC(kick) return -1; } - if ( pc_isGM(sd) < pc_isGM(pl_sd) ) + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; @@ -3811,7 +3623,7 @@ ACMD_FUNC(kickall) iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level + if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level if (sd->status.account_id != pl_sd->status.account_id) clif_GM_kick(NULL, pl_sd); } @@ -4104,7 +3916,7 @@ ACMD_FUNC(recallall) memset(atcmd_output, '\0', sizeof(atcmd_output)); - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); return -1; } @@ -4113,9 +3925,9 @@ ACMD_FUNC(recallall) iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { - if (sd->status.account_id != pl_sd->status.account_id && pc_isGM(sd) >= pc_isGM(pl_sd)) + if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else { if (pc_isdead(pl_sd)) { //Wake them up @@ -4157,7 +3969,7 @@ ACMD_FUNC(guildrecall) return -1; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); return -1; } @@ -4176,9 +3988,9 @@ ACMD_FUNC(guildrecall) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) { - if (pc_isGM(pl_sd) > pc_isGM(sd)) + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) continue; //Skip GMs greater than you. - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); @@ -4216,7 +4028,7 @@ ACMD_FUNC(partyrecall) return -1; } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); return -1; } @@ -4235,9 +4047,9 @@ ACMD_FUNC(partyrecall) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) { - if (pc_isGM(pl_sd) > pc_isGM(sd)) + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) continue; //Skip GMs greater than you. - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); @@ -4297,11 +4109,12 @@ ACMD_FUNC(reloadskilldb) } /*========================================== - * @reloadatcommand - reloads atcommand_athena.conf + * @reloadatcommand - reloads atcommand_athena.conf groups.conf *------------------------------------------*/ void atcommand_doload(); ACMD_FUNC(reloadatcommand) { atcommand_doload(); + pc_groups_reload(); clif_displaymessage(fd, msg_txt(254)); return 0; } @@ -4833,7 +4646,7 @@ ACMD_FUNC(nuke) } if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level + if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0); clif_displaymessage(fd, msg_txt(109)); // Player has been nuked! } else { @@ -5143,7 +4956,7 @@ ACMD_FUNC(jail) return -1; } - if (pc_isGM(sd) < pc_isGM(pl_sd)) + if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; @@ -5195,7 +5008,7 @@ ACMD_FUNC(unjail) return -1; } - if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can jail only lower or same GM + if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; @@ -5275,7 +5088,7 @@ ACMD_FUNC(jailfor) return -1; } - if (pc_isGM(pl_sd) > pc_isGM(sd)) { + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; } @@ -5859,7 +5672,7 @@ ACMD_FUNC(useskill) return -1; } - if ( pc_isGM(sd) < pc_isGM(pl_sd) ) + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; @@ -6817,76 +6630,29 @@ ACMD_FUNC(summon) } /*========================================== - * @adjcmdlvl by [MouseJstr] - * - * Temp adjust the GM level required to use a GM command - * Useful during beta testing to allow players to use GM commands for short periods of time - *------------------------------------------*/ -ACMD_FUNC(adjcmdlvl) -{ - int newlev, newremotelev; - char name[100]; - AtCommandInfo* cmd; - - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %d %99s", &newlev, &newremotelev, name) != 3) - { - clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <remote lvl> <command>."); - return -1; - } - - cmd = get_atcommandinfo_byname(name); - if (cmd == NULL) - { - clif_displaymessage(fd, "@command not found."); - return -1; - } - else if (newlev > pc_isGM(sd) || newremotelev > pc_isGM(sd) ) - { - clif_displaymessage(fd, "You can't make a command require higher GM level than your own."); - return -1; - } - else if (cmd->level > pc_isGM(sd) || cmd->level2 > pc_isGM(sd) ) - { - clif_displaymessage(fd, "You can't adjust the level of a command which's level is above your own."); - return -1; - } - else - { - cmd->level = newlev; - cmd->level2 = newremotelev; - clif_displaymessage(fd, "@command level changed."); - return 0; - } -} - -/*========================================== - * @adjgmlvl by [MouseJstr] - * Create a temp GM + * @adjgroup + * Temporarily move player to another group * Useful during beta testing to allow players to use GM commands for short periods of time *------------------------------------------*/ -ACMD_FUNC(adjgmlvl) +ACMD_FUNC(adjgroup) { - int newlev; - char user[NAME_LENGTH]; - struct map_session_data *pl_sd; + int new_group = 0; nullpo_retr(-1, sd); - if (!message || !*message || sscanf(message, "%d %23[^\r\n]", &newlev, user) != 2) { - clif_displaymessage(fd, "Usage: @adjgmlvl <lvl> <user>."); + if (!message || !*message || sscanf(message, "%d", &new_group) != 1) { + clif_displaymessage(fd, "Usage: @adjgroup <group_id>"); return -1; } - if ( (pl_sd = map_nick2sd(user)) == NULL ) - { - clif_displaymessage(fd, msg_txt(3)); // Character not found. + if (!pc_group_exists(new_group)) { + clif_displaymessage(fd, "Specified group does not exists."); return -1; } - - pl_sd->gmlevel = newlev; - - return 0; + + sd->group_id = new_group; + clif_displaymessage(fd, "Group changed successfully."); + clif_displaymessage(sd->fd, "Your group has changed."); + return 0; } /*========================================== @@ -7023,7 +6789,7 @@ ACMD_FUNC(mute) return -1; } - if ( pc_isGM(sd) < pc_isGM(pl_sd) ) + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; @@ -7819,7 +7585,7 @@ static int atcommand_mutearea_sub(struct block_list *bl,va_list ap) id = va_arg(ap, int); time = va_arg(ap, int); - if (id != bl->id && !pc_isGM(pl_sd)) { + if (id != bl->id && !pc_get_group_level(pl_sd)) { pl_sd->status.manner -= time; if (pl_sd->status.manner < 0) sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0); @@ -8316,7 +8082,7 @@ ACMD_FUNC(clone) return 0; } - if(pc_isGM(pl_sd) > pc_isGM(sd)) { + if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif_displaymessage(fd, msg_txt(126)); // Cannot clone a player of higher GM level than yourself. return 0; } @@ -8431,7 +8197,7 @@ ACMD_FUNC(request) } sprintf(atcmd_output, msg_txt(278), message); // (@request): %s - intif_wis_message_to_gm(sd->status.name, battle_config.lowest_gm_level, atcmd_output); + intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output); clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output)); clif_displaymessage(sd->fd,msg_txt(279)); // @request sent. return 0; @@ -8860,6 +8626,72 @@ ACMD_FUNC(font) return 0; } + +/*========================================== + * type: 1 = commands (@), 2 = charcommands (#) + *------------------------------------------*/ +static void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommandType type) +{ + char line_buff[CHATBOX_SIZE]; + char* cur = line_buff; + AtCommandInfo* cmd; + DBIterator* iter = atcommand_db->iterator(atcommand_db); + int count = 0; + + memset(line_buff,' ',CHATBOX_SIZE); + line_buff[CHATBOX_SIZE-1] = 0; + + clif_displaymessage(fd, msg_txt(273)); // "Commands available:" + + for (cmd = (AtCommandInfo*)iter->first(iter, NULL); iter->exists(iter); cmd = (AtCommandInfo*)iter->next(iter, NULL)) { + unsigned int slen = 0; + + if (!pc_can_use_command(sd, cmd->command, type)) + continue; + + slen = strlen(cmd->command); + + // flush the text buffer if this command won't fit into it + if ( slen + cur - line_buff >= CHATBOX_SIZE ) + { + clif_displaymessage(fd,line_buff); + cur = line_buff; + memset(line_buff,' ',CHATBOX_SIZE); + line_buff[CHATBOX_SIZE-1] = 0; + } + + memcpy(cur,cmd->command,slen); + cur += slen+(10-slen%10); + + count++; + } + iter->destroy(iter); + clif_displaymessage(fd,line_buff); + + sprintf(atcmd_output, msg_txt(274), count); // "%d commands found." + clif_displaymessage(fd, atcmd_output); + + return; +} + +/*========================================== + * @commands Lists available @ commands to you + *------------------------------------------*/ +ACMD_FUNC(commands) +{ + atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND); + return 0; +} + +/*========================================== + * @charcommands Lists available # commands to you + *------------------------------------------*/ +ACMD_FUNC(charcommands) +{ + atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND); + return 0; +} + ACMD_FUNC(new_mount) { clif_displaymessage(sd->fd,"NOTICE: If you crash with mount your LUA is outdated"); if( !(sd->sc.option&OPTION_MOUNTING) ) { @@ -8875,264 +8707,262 @@ ACMD_FUNC(new_mount) { /** * Fills the reference of available commands in atcommand DBMap **/ +#define ACMD_DEF(x) { #x, atcommand_ ## x } +#define ACMD_DEF2(x2, x) { x2, atcommand_ ## x } void atcommand_basecommands(void) { /** * Command reference list, place the base of your commands here - * Dev note: I'd love to get rid of this, if you have a better idea on this please share with the poor mortals **/ AtCommandInfo atcommand_base[] = { - { "warp", 40,40, atcommand_mapmove }, // + /mm - { "where", 1,1, atcommand_where }, - { "goto", 20,20, atcommand_jumpto }, // + /shift - { "jump", 40,40, atcommand_jump }, - { "who", 20,20, atcommand_who }, - { "who2", 20,20, atcommand_who2 }, - { "who3", 20,20, atcommand_who3 }, - { "whomap", 20,20, atcommand_whomap }, - { "whomap2", 20,20, atcommand_whomap2 }, - { "whomap3", 20,20, atcommand_whomap3 }, - { "whogm", 20,20, atcommand_whogm }, - { "save", 40,40, atcommand_save }, - { "load", 40,40, atcommand_load }, - { "speed", 40,40, atcommand_speed }, - { "storage", 1,1, atcommand_storage }, - { "gstorage", 50,50, atcommand_guildstorage }, - { "option", 40,40, atcommand_option }, - { "hide", 40,40, atcommand_hide }, // + /hide - { "job", 40,40, atcommand_jobchange }, - { "die", 1,1, atcommand_die }, - { "kill", 60,60, atcommand_kill }, - { "alive", 60,60, atcommand_alive }, - { "kami", 40,40, atcommand_kami }, - { "kamib", 40,40, atcommand_kami }, - { "kamic", 40,40, atcommand_kami }, - { "heal", 40,60, atcommand_heal }, - { "item", 60,60, atcommand_item }, - { "item2", 60,60, atcommand_item2 }, - { "itemreset", 40,40, atcommand_itemreset }, - { "blvl", 60,60, atcommand_baselevelup }, - { "jlvl", 60,60, atcommand_joblevelup }, - { "help", 20,20, atcommand_help }, - { "help2", 20,20, atcommand_help2 }, - { "pvpoff", 40,40, atcommand_pvpoff }, - { "pvpon", 40,40, atcommand_pvpon }, - { "gvgoff", 40,40, atcommand_gvgoff }, - { "gvgon", 40,40, atcommand_gvgon }, - { "model", 20,20, atcommand_model }, - { "go", 10,10, atcommand_go }, - { "monster", 50,50, atcommand_monster }, - { "monstersmall", 50,50, atcommand_monstersmall }, - { "monsterbig", 50,50, atcommand_monsterbig }, - { "killmonster", 60,60, atcommand_killmonster }, - { "killmonster2", 40,40, atcommand_killmonster2 }, - { "refine", 60,60, atcommand_refine }, - { "produce", 60,60, atcommand_produce }, - { "memo", 40,40, atcommand_memo }, - { "gat", 99,99, atcommand_gat }, - { "displaystatus", 99,99, atcommand_displaystatus }, - { "stpoint", 60,60, atcommand_statuspoint }, - { "skpoint", 60,60, atcommand_skillpoint }, - { "zeny", 60,60, atcommand_zeny }, - { "str", 60,60, atcommand_param }, - { "agi", 60,60, atcommand_param }, - { "vit", 60,60, atcommand_param }, - { "int", 60,60, atcommand_param }, - { "dex", 60,60, atcommand_param }, - { "luk", 60,60, atcommand_param }, - { "glvl", 60,60, atcommand_guildlevelup }, - { "makeegg", 60,60, atcommand_makeegg }, - { "hatch", 60,60, atcommand_hatch }, - { "petfriendly", 40,40, atcommand_petfriendly }, - { "pethungry", 40,40, atcommand_pethungry }, - { "petrename", 1,1, atcommand_petrename }, - { "recall", 60,60, atcommand_recall }, // + /recall - { "night", 80,80, atcommand_night }, - { "day", 80,80, atcommand_day }, - { "doom", 80,80, atcommand_doom }, - { "doommap", 80,80, atcommand_doommap }, - { "raise", 80,80, atcommand_raise }, - { "raisemap", 80,80, atcommand_raisemap }, - { "kick", 20,20, atcommand_kick }, // + right click menu for GM "(name) force to quit" - { "kickall", 99,99, atcommand_kickall }, - { "allskill", 60,60, atcommand_allskill }, - { "questskill", 40,40, atcommand_questskill }, - { "lostskill", 40,40, atcommand_lostskill }, - { "spiritball", 40,40, atcommand_spiritball }, - { "party", 1,1, atcommand_party }, - { "guild", 50,50, atcommand_guild }, - { "agitstart", 60,60, atcommand_agitstart }, - { "agitend", 60,60, atcommand_agitend }, - { "mapexit", 99,99, atcommand_mapexit }, - { "idsearch", 60,60, atcommand_idsearch }, - { "broadcast", 40,40, atcommand_broadcast }, // + /b and /nb - { "localbroadcast", 40,40, atcommand_localbroadcast }, // + /lb and /nlb - { "recallall", 80,80, atcommand_recallall }, - { "reloaditemdb", 99,99, atcommand_reloaditemdb }, - { "reloadmobdb", 99,99, atcommand_reloadmobdb }, - { "reloadskilldb", 99,99, atcommand_reloadskilldb }, - { "reloadscript", 99,99, atcommand_reloadscript }, - { "reloadatcommand", 99,99, atcommand_reloadatcommand }, - { "reloadbattleconf", 99,99, atcommand_reloadbattleconf }, - { "reloadstatusdb", 99,99, atcommand_reloadstatusdb }, - { "reloadpcdb", 99,99, atcommand_reloadpcdb }, - { "reloadmotd", 99,99, atcommand_reloadmotd }, - { "mapinfo", 99,99, atcommand_mapinfo }, - { "dye", 40,40, atcommand_dye }, - { "hairstyle", 40,40, atcommand_hair_style }, - { "haircolor", 40,40, atcommand_hair_color }, - { "allstats", 60,60, atcommand_stat_all }, - { "block", 60,60, atcommand_char_block }, - { "ban", 60,60, atcommand_char_ban }, - { "unblock", 60,60, atcommand_char_unblock }, - { "unban", 60,60, atcommand_char_unban }, - { "mount", 20,20, atcommand_mount_peco }, - { "guildspy", 60,60, atcommand_guildspy }, - { "partyspy", 60,60, atcommand_partyspy }, - { "repairall", 60,60, atcommand_repairall }, - { "guildrecall", 60,60, atcommand_guildrecall }, - { "partyrecall", 60,60, atcommand_partyrecall }, - { "nuke", 60,60, atcommand_nuke }, - { "shownpc", 80,80, atcommand_shownpc }, - { "hidenpc", 80,80, atcommand_hidenpc }, - { "loadnpc", 80,80, atcommand_loadnpc }, - { "unloadnpc", 80,80, atcommand_unloadnpc }, - { "time", 1,1, atcommand_servertime }, - { "jail", 60,60, atcommand_jail }, - { "unjail", 60,60, atcommand_unjail }, - { "jailfor", 60,60, atcommand_jailfor }, - { "jailtime", 1,1, atcommand_jailtime }, - { "disguise", 20,20, atcommand_disguise }, - { "undisguise", 20,20, atcommand_undisguise }, - { "email", 1,1, atcommand_email }, - { "effect", 40,40, atcommand_effect }, - { "follow", 20,20, atcommand_follow }, - { "addwarp", 60,60, atcommand_addwarp }, - { "skillon", 80,80, atcommand_skillon }, - { "skilloff", 80,80, atcommand_skilloff }, - { "killer", 60,60, atcommand_killer }, - { "npcmove", 80,80, atcommand_npcmove }, - { "killable", 40,40, atcommand_killable }, - { "dropall", 40,40, atcommand_dropall }, - { "storeall", 40,40, atcommand_storeall }, - { "skillid", 40,40, atcommand_skillid }, - { "useskill", 40,40, atcommand_useskill }, - { "displayskill", 99,99, atcommand_displayskill }, - { "snow", 99,99, atcommand_snow }, - { "sakura", 99,99, atcommand_sakura }, - { "clouds", 99,99, atcommand_clouds }, - { "clouds2", 99,99, atcommand_clouds2 }, - { "fog", 99,99, atcommand_fog }, - { "fireworks", 99,99, atcommand_fireworks }, - { "leaves", 99,99, atcommand_leaves }, - { "summon", 60,60, atcommand_summon }, - { "adjgmlvl", 99,99, atcommand_adjgmlvl }, - { "adjcmdlvl", 99,99, atcommand_adjcmdlvl }, - { "trade", 60,60, atcommand_trade }, - { "send", 99,99, atcommand_send }, - { "setbattleflag", 99,99, atcommand_setbattleflag }, - { "unmute", 80,80, atcommand_unmute }, - { "clearweather", 99,99, atcommand_clearweather }, - { "uptime", 1,1, atcommand_uptime }, - { "changesex", 60,60, atcommand_changesex }, - { "mute", 80,80, atcommand_mute }, - { "refresh", 1,1, atcommand_refresh }, - { "identify", 40,40, atcommand_identify }, - { "gmotd", 20,20, atcommand_gmotd }, - { "misceffect", 50,50, atcommand_misceffect }, - { "mobsearch", 10,10, atcommand_mobsearch }, - { "cleanmap", 40,40, atcommand_cleanmap }, - { "npctalk", 20,20, atcommand_npctalk }, - { "pettalk", 10,10, atcommand_pettalk }, - { "users", 40,40, atcommand_users }, - { "reset", 40,40, atcommand_reset }, - { "skilltree", 40,40, atcommand_skilltree }, - { "marry", 40,40, atcommand_marry }, - { "divorce", 40,40, atcommand_divorce }, - { "sound", 40,40, atcommand_sound }, - { "undisguiseall", 99,99, atcommand_undisguiseall }, - { "disguiseall", 99,99, atcommand_disguiseall }, - { "changelook", 60,60, atcommand_changelook }, - { "autoloot", 10,10, atcommand_autoloot }, - { "alootid", 10,10, atcommand_autolootitem }, - { "monsterinfo", 1,1, atcommand_mobinfo }, - { "exp", 1,1, atcommand_exp }, - { "adopt", 40,40, atcommand_adopt }, - { "version", 1,1, atcommand_version }, - { "mutearea", 99,99, atcommand_mutearea }, - { "rates", 1,1, atcommand_rates }, - { "iteminfo", 1,1, atcommand_iteminfo }, - { "whodrops", 1,1, atcommand_whodrops }, - { "whereis", 10,10, atcommand_whereis }, - { "mapflag", 99,99, atcommand_mapflag }, - { "me", 20,20, atcommand_me }, - { "battleignore", 99,99, atcommand_monsterignore }, - { "fakename", 20,20, atcommand_fakename }, - { "size", 20,20, atcommand_size }, - { "showexp", 10,10, atcommand_showexp}, - { "showzeny", 10,10, atcommand_showzeny}, - { "showdelay", 1,1, atcommand_showdelay}, - { "autotrade", 10,10, atcommand_autotrade }, - { "changegm", 10,10, atcommand_changegm }, - { "changeleader", 10,10, atcommand_changeleader }, - { "partyoption", 10,10, atcommand_partyoption}, - { "invite", 1,1, atcommand_invite }, - { "duel", 1,1, atcommand_duel }, - { "leave", 1,1, atcommand_leave }, - { "accept", 1,1, atcommand_accept }, - { "reject", 1,1, atcommand_reject }, - { "main", 1,1, atcommand_main }, - { "clone", 50,50, atcommand_clone }, - { "slaveclone", 50,50, atcommand_clone }, - { "evilclone", 50,50, atcommand_clone }, - { "tonpc", 40,40, atcommand_tonpc }, - { "commands", 1,1, atcommand_commands }, - { "noask", 1,1, atcommand_noask }, - { "request", 20,20, atcommand_request }, - { "hlvl", 60,60, atcommand_homlevel }, - { "homevolve", 60,60, atcommand_homevolution }, - { "makehomun", 60,60, atcommand_makehomun }, - { "homfriendly", 60,60, atcommand_homfriendly }, - { "homhungry", 60,60, atcommand_homhungry }, - { "homtalk", 10,10, atcommand_homtalk }, - { "hominfo", 1,1, atcommand_hominfo }, - { "homstats", 1,1, atcommand_homstats }, - { "homshuffle", 60,60, atcommand_homshuffle }, - { "showmobs", 10,10, atcommand_showmobs }, - { "feelreset", 10,10, atcommand_feelreset }, - { "auction", 1,1, atcommand_auction }, - { "mail", 1,1, atcommand_mail }, - { "noks", 1,1, atcommand_ksprotection }, - { "allowks", 40,40, atcommand_allowks }, - { "cash", 60,60, atcommand_cash }, - { "points", 60,60, atcommand_cash }, - { "agitstart2", 60,60, atcommand_agitstart2 }, - { "agitend2", 60,60, atcommand_agitend2 }, - { "skreset", 60,60, atcommand_resetskill }, - { "streset", 60,60, atcommand_resetstat }, - { "storagelist", 40,40, atcommand_itemlist }, - { "cartlist", 40,40, atcommand_itemlist }, - { "itemlist", 40,40, atcommand_itemlist }, - { "stats", 40,40, atcommand_stats }, - { "delitem", 60,60, atcommand_delitem }, - { "charcommands", 1,1, atcommand_charcommands }, - { "font", 1,1, atcommand_font }, + ACMD_DEF2("warp", mapmove), + ACMD_DEF(where), + ACMD_DEF(jumpto), + ACMD_DEF(jump), + ACMD_DEF(who), + ACMD_DEF(who2), + ACMD_DEF(who3), + ACMD_DEF(whomap), + ACMD_DEF(whomap2), + ACMD_DEF(whomap3), + ACMD_DEF(whogm), + ACMD_DEF(save), + ACMD_DEF(load), + ACMD_DEF(speed), + ACMD_DEF(storage), + ACMD_DEF(guildstorage), + ACMD_DEF(option), + ACMD_DEF(hide), // + /hide + ACMD_DEF(jobchange), + ACMD_DEF(die), + ACMD_DEF(kill), + ACMD_DEF(alive), + ACMD_DEF(kami), + ACMD_DEF2("kamib", kami), + ACMD_DEF2("kamic", kami), + ACMD_DEF(heal), + ACMD_DEF(item), + ACMD_DEF(item2), + ACMD_DEF(itemreset), + ACMD_DEF2("blvl", baselevelup), + ACMD_DEF2("jlvl", joblevelup), + ACMD_DEF(help), + ACMD_DEF(pvpoff), + ACMD_DEF(pvpon), + ACMD_DEF(gvgoff), + ACMD_DEF(gvgon), + ACMD_DEF(model), + ACMD_DEF(go), + ACMD_DEF(monster), + ACMD_DEF2("monstersmall", monster), + ACMD_DEF2("monsterbig", monster), + ACMD_DEF(killmonster), + ACMD_DEF(killmonster2), + ACMD_DEF(refine), + ACMD_DEF(produce), + ACMD_DEF(memo), + ACMD_DEF(gat), + ACMD_DEF(displaystatus), + ACMD_DEF2("stpoint", statuspoint), + ACMD_DEF2("skpoint", skillpoint), + ACMD_DEF(zeny), + ACMD_DEF2("str", param), + ACMD_DEF2("agi", param), + ACMD_DEF2("vit", param), + ACMD_DEF2("int", param), + ACMD_DEF2("dex", param), + ACMD_DEF2("luk", param), + ACMD_DEF2("glvl", guildlevelup), + ACMD_DEF(makeegg), + ACMD_DEF(hatch), + ACMD_DEF(petfriendly), + ACMD_DEF(pethungry), + ACMD_DEF(petrename), + ACMD_DEF(recall), // + /recall + ACMD_DEF(night), + ACMD_DEF(day), + ACMD_DEF(doom), + ACMD_DEF(doommap), + ACMD_DEF(raise), + ACMD_DEF(raisemap), + ACMD_DEF(kick), // + right click menu for GM "(name) force to quit" + ACMD_DEF(kickall), + ACMD_DEF(allskill), + ACMD_DEF(questskill), + ACMD_DEF(lostskill), + ACMD_DEF(spiritball), + ACMD_DEF(party), + ACMD_DEF(guild), + ACMD_DEF(agitstart), + ACMD_DEF(agitend), + ACMD_DEF(mapexit), + ACMD_DEF(idsearch), + ACMD_DEF(broadcast), // + /b and /nb + ACMD_DEF(localbroadcast), // + /lb and /nlb + ACMD_DEF(recallall), + ACMD_DEF(reloaditemdb), + ACMD_DEF(reloadmobdb), + ACMD_DEF(reloadskilldb), + ACMD_DEF(reloadscript), + ACMD_DEF(reloadatcommand), + ACMD_DEF(reloadbattleconf), + ACMD_DEF(reloadstatusdb), + ACMD_DEF(reloadpcdb), + ACMD_DEF(reloadmotd), + ACMD_DEF(mapinfo), + ACMD_DEF(dye), + ACMD_DEF2("hairstyle", hair_style), + ACMD_DEF2("haircolor", hair_color), + ACMD_DEF2("allstats", stat_all), + ACMD_DEF2("block", char_block), + ACMD_DEF2("ban", char_ban), + ACMD_DEF2("unblock", char_unblock), + ACMD_DEF2("unban", char_unban), + ACMD_DEF2("mount", mount_peco), + ACMD_DEF(guildspy), + ACMD_DEF(partyspy), + ACMD_DEF(repairall), + ACMD_DEF(guildrecall), + ACMD_DEF(partyrecall), + ACMD_DEF(nuke), + ACMD_DEF(shownpc), + ACMD_DEF(hidenpc), + ACMD_DEF(loadnpc), + ACMD_DEF(unloadnpc), + ACMD_DEF2("time", servertime), + ACMD_DEF(jail), + ACMD_DEF(unjail), + ACMD_DEF(jailfor), + ACMD_DEF(jailtime), + ACMD_DEF(disguise), + ACMD_DEF(undisguise), + ACMD_DEF(email), + ACMD_DEF(effect), + ACMD_DEF(follow), + ACMD_DEF(addwarp), + ACMD_DEF(skillon), + ACMD_DEF(skilloff), + ACMD_DEF(killer), + ACMD_DEF(npcmove), + ACMD_DEF(killable), + ACMD_DEF(dropall), + ACMD_DEF(storeall), + ACMD_DEF(skillid), + ACMD_DEF(useskill), + ACMD_DEF(displayskill), + ACMD_DEF(snow), + ACMD_DEF(sakura), + ACMD_DEF(clouds), + ACMD_DEF(clouds2), + ACMD_DEF(fog), + ACMD_DEF(fireworks), + ACMD_DEF(leaves), + ACMD_DEF(summon), + ACMD_DEF(adjgroup), + ACMD_DEF(trade), + ACMD_DEF(send), + ACMD_DEF(setbattleflag), + ACMD_DEF(unmute), + ACMD_DEF(clearweather), + ACMD_DEF(uptime), + ACMD_DEF(changesex), + ACMD_DEF(mute), + ACMD_DEF(refresh), + ACMD_DEF(identify), + ACMD_DEF(gmotd), + ACMD_DEF(misceffect), + ACMD_DEF(mobsearch), + ACMD_DEF(cleanmap), + ACMD_DEF(npctalk), + ACMD_DEF(pettalk), + ACMD_DEF(users), + ACMD_DEF(reset), + ACMD_DEF(skilltree), + ACMD_DEF(marry), + ACMD_DEF(divorce), + ACMD_DEF(sound), + ACMD_DEF(undisguiseall), + ACMD_DEF(disguiseall), + ACMD_DEF(changelook), + ACMD_DEF(autoloot), + ACMD_DEF2("alootid", autolootitem), + ACMD_DEF(mobinfo), + ACMD_DEF(exp), + ACMD_DEF(adopt), + ACMD_DEF(version), + ACMD_DEF(mutearea), + ACMD_DEF(rates), + ACMD_DEF(iteminfo), + ACMD_DEF(whodrops), + ACMD_DEF(whereis), + ACMD_DEF(mapflag), + ACMD_DEF(me), + ACMD_DEF(monsterignore), + ACMD_DEF(fakename), + ACMD_DEF(size), + ACMD_DEF(showexp), + ACMD_DEF(showzeny), + ACMD_DEF(showdelay), + ACMD_DEF(autotrade), + ACMD_DEF(changegm), + ACMD_DEF(changeleader), + ACMD_DEF(partyoption), + ACMD_DEF(invite), + ACMD_DEF(duel), + ACMD_DEF(leave), + ACMD_DEF(accept), + ACMD_DEF(reject), + ACMD_DEF(main), + ACMD_DEF(clone), + ACMD_DEF2("slaveclone", clone), + ACMD_DEF2("evilclone", clone), + ACMD_DEF(tonpc), + ACMD_DEF(commands), + ACMD_DEF(noask), + ACMD_DEF(request), + ACMD_DEF(homlevel), + ACMD_DEF(homevolution), + ACMD_DEF(makehomun), + ACMD_DEF(homfriendly), + ACMD_DEF(homhungry), + ACMD_DEF(homtalk), + ACMD_DEF(hominfo), + ACMD_DEF(homstats), + ACMD_DEF(homshuffle), + ACMD_DEF(showmobs), + ACMD_DEF(feelreset), + ACMD_DEF(auction), + ACMD_DEF(mail), + ACMD_DEF2("noks", ksprotection), + ACMD_DEF(allowks), + ACMD_DEF(cash), + ACMD_DEF2("points", cash), + ACMD_DEF(agitstart2), + ACMD_DEF(agitend2), + ACMD_DEF2("skreset", resetskill), + ACMD_DEF2("streset", resetstat), + ACMD_DEF2("storagelist", itemlist), + ACMD_DEF2("cartlist", itemlist), + ACMD_DEF2("itemlist", itemlist), + ACMD_DEF(stats), + ACMD_DEF(delitem), + ACMD_DEF(charcommands), + ACMD_DEF(font), /** * For Testing Purposes, not going to be here after we're done. **/ - { "newmount", 0,99, atcommand_new_mount }, + ACMD_DEF2("newmount", new_mount), }; AtCommandInfo* atcommand; int i; for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) { - + if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK + ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command); + continue; + } CREATE(atcommand, AtCommandInfo, 1); - - safestrncpy(atcommand->command,atcommand_base[i].command,sizeof(atcommand->command)); - atcommand->level = atcommand_base[i].level; - atcommand->level2 = atcommand_base[i].level2; + safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command)); atcommand->func = atcommand_base[i].func; - strdb_put(atcommand_db, atcommand->command, atcommand); } return; @@ -9141,23 +8971,26 @@ void atcommand_basecommands(void) { /*========================================== * Command lookup functions *------------------------------------------*/ -static AtCommandInfo* get_atcommandinfo_byname(const char* name) { - if( *name == atcommand_symbol || *name == charcommand_symbol ) name++; // for backwards compatibility - if( strdb_exists(atcommand_db,name) ) +bool atcommand_exists(const char* name) +{ + return strdb_exists(atcommand_db, name); +} + +static AtCommandInfo* get_atcommandinfo_byname(const char *name) +{ + if (strdb_exists(atcommand_db, name)) return (AtCommandInfo*)strdb_get(atcommand_db, name); return NULL; } - -/*========================================== - * Retrieve the command's required gm level - *------------------------------------------*/ -int get_atcommand_level(const char* name) { - AtCommandInfo* info = (AtCommandInfo*)strdb_get(atcommand_db, name); - return ( info != NULL ) ? info->level : 100; // 100: command can not be used +static const char* atcommand_checkalias(const char *aliasname) +{ + AliasInfo *alias_info = NULL; + if ((alias_info = (AliasInfo*)strdb_get(atcommand_alias_db, aliasname)) != NULL) + return alias_info->command->command; + return aliasname; } - /// Executes an at-command. bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type) { @@ -9165,7 +8998,6 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message char charname2[NAME_LENGTH], params2[100]; char command[100]; char output[CHAT_SIZE_MAX]; - int x, y, z; int lv = 0; //Reconstructed message @@ -9177,15 +9009,15 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message nullpo_retr(false, sd); //Shouldn't happen - if( !message || !*message ) + if ( !message || !*message ) return false; //Block NOCHAT but do not display it as a normal message - if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND ) + if ( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND ) return true; // skip 10/11-langtype's codepage indicator, if detected - if( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) ) + if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) ) message += 3; //Should display as a normal message @@ -9194,64 +9026,49 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message // type value 0 = server invoked: bypass restrictions // 1 = player invoked - if( type ) - { + if ( type == 1) { //Commands are disabled on maps flagged as 'nocommand' - if( map[sd->bl.m].nocommand && pc_isGM(sd) < map[sd->bl.m].nocommand ) - { + if ( map[sd->bl.m].nocommand && pc_get_group_level(sd) < map[sd->bl.m].nocommand ) { clif_displaymessage(fd, msg_txt(143)); return false; } - - //Displays as a normal message for Non-GMs - if( battle_config.atc_gmonly != 0 && pc_isGM(sd) == 0 ) - return false; } - while (*message == charcommand_symbol) - { - //Checks to see if #command has a name or a name + parameters. - x = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params); - y = sscanf(message, "%99s %23s %99[^\n]", command, charname2, params2); - - //z always has the value of the scan that was successful - z = ( x > 1 ) ? x : y; + if (*message == charcommand_symbol) { + do { + int x, y, z; + + //Checks to see if #command has a name or a name + parameters. + x = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params); + y = sscanf(message, "%99s %23s %99[^\n]", command, charname2, params2); - if ( (ssd = map_nick2sd(charname)) == NULL && ( (ssd = map_nick2sd(charname2)) == NULL ) ) { - if( pc_isGM(sd) ) { - sprintf(output, "%s failed. Player not found.", command); - clif_displaymessage(fd, output); - } else { - sprintf(output, "Charcommand failed. Usage: #<command> <char name> <params>."); - clif_displaymessage(fd, output); + //z always has the value of the scan that was successful + z = ( x > 1 ) ? x : y; + + //#command + name means the sufficient target was used and anything else after + //can be looked at by the actual command function since most scan to see if the + //right parameters are used. + if ( x > 2 ) { + sprintf(atcmd_msg, "%s %s", command, params); + break; + } + else if ( y > 2 ) { + sprintf(atcmd_msg, "%s %s", command, params2); + break; + } + //Regardless of what style the #command is used, if it's correct, it will always have + //this value if there is no parameter. Send it as just the #command + else if ( z == 2 ) { + sprintf(atcmd_msg, "%s", command); + break; } - return true; - } - - //#command + name means the sufficient target was used and anything else after - //can be looked at by the actual command function since most scan to see if the - //right parameters are used. - if ( x > 2 ) { - sprintf(atcmd_msg, "%s %s", command, params); - break; - } - else if ( y > 2 ) { - sprintf(atcmd_msg, "%s %s", command, params2); - break; - } - //Regardless of what style the #command is used, if it's correct, it will always have - //this value if there is no parameter. Send it as just the #command - else if ( z == 2 ) { - sprintf(atcmd_msg, "%s", command); - break; - } - sprintf(output, "Charcommand failed. Usage: #<command> <char name> <params>."); - clif_displaymessage(fd, output); - return true; + sprintf(output, "Charcommand failed. Usage: %c<command> <char name> <params>.", charcommand_symbol); + clif_displaymessage(fd, output); + return true; + } while(0); } - - if (*message == atcommand_symbol) { + else if (*message == atcommand_symbol) { //atcmd_msg is constructed above differently for charcommands //it's copied from message if not a charcommand so it can //pass through the rest of the code compatible with both symbols @@ -9267,9 +9084,10 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message params[0] = '\0'; //Grab the command information and check for the proper GM level required to use it or if the command exists - if( (info = (AtCommandInfo*)strdb_get(atcommand_db, command+1)) == NULL || info->func == NULL || ( type && ((*atcmd_msg == atcommand_symbol && pc_isGM(sd) < info->level) || (*atcmd_msg == charcommand_symbol && pc_isGM(sd) < info->level2)) ) ) + info = get_atcommandinfo_byname(atcommand_checkalias(command + 1)); + if (info == NULL) { - if( pc_isGM(sd) ) { + if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission sprintf(output, msg_txt(153), command); // "%s is Unknown Command." clif_displaymessage(fd, output); return true; @@ -9277,238 +9095,167 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message return false; } - //Log atcommands - if( *atcmd_msg == atcommand_symbol ) - log_atcommand(sd, info->level, atcmd_msg); - //Log Charcommands - else if( *atcmd_msg == charcommand_symbol && ssd != NULL ) - log_atcommand(sd, info->level2, message); - + // type == 1 : player invoked + if (type == 1) { + if ((*command == atcommand_symbol && !pc_can_use_command(sd, atcommand_checkalias(command + 1), COMMAND_ATCOMMAND)) || + (*command == charcommand_symbol && !pc_can_use_command(sd, atcommand_checkalias(command + 1), COMMAND_CHARCOMMAND))) { + return false; + } + } + + // Check if target is valid only if confirmed that player can use command. + if (*message == charcommand_symbol && + (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) { + sprintf(output, "%s failed. Player not found.", command); + clif_displaymessage(fd, output); + return true; + } + //Attempt to use the command - if( strcmpi("adjgmlvl",command+1) && ssd ) { lv = ssd->gmlevel; ssd->gmlevel = sd->gmlevel; } if ( (info->func(fd, (*atcmd_msg == atcommand_symbol) ? sd : ssd, command, params) != 0) ) { sprintf(output,msg_txt(154), command); // %s failed. clif_displaymessage(fd, output); - } - if( strcmpi("adjgmlvl",command+1) && ssd ) ssd->gmlevel = lv; - - return true; -} -/** - * Splits and parses command aliases field - * Note: I'm not good (at all) with string manipulation, if you think you can improve, please do. I beg you. - **/ -void atcommand_parse_aliases(char aliases[1024],AtCommandInfo* base) { - char *str[99], *p; - int i, max = 0; - - p = aliases; - while( ISSPACE(*p) )//trim - ++p; - - //I assume nobody is getting over 98 alises in the same command lol - for( i = 0; i < 99; i++ ) { - str[i] = p; - p = strchr(p,','); - if( p == NULL ) { - max = i+1; - break;// comma not found - } - *p = '\0'; - ++p; + return true; } - if( !str[0] )//no aliases at all - return; - - for(i = 0; i < max;i++) { - AtCommandInfo* atcommand = NULL; - normalize_name(str[i]," ");//trim over - if( (atcommand = strdb_get(atcommand_db, str[i])) ) { - atcommand->level = base->level; - atcommand->level2 = base->level2; - continue; - } - - CREATE(atcommand, AtCommandInfo, 1); - - safestrncpy(atcommand->command,str[i],sizeof(atcommand->command)); - atcommand->level = base->level; - atcommand->level2 = base->level2; - atcommand->func = base->func; - - strdb_put(atcommand_db, atcommand->command, atcommand); - } + //Log only if successful. + if ( *atcmd_msg == atcommand_symbol ) + log_atcommand(sd, atcmd_msg); + else if ( *atcmd_msg == charcommand_symbol ) + log_atcommand(sd, message); - return; + return true; } + /*========================================== * *------------------------------------------*/ -int atcommand_config_read(const char* cfgName) +static void atcommand_config_read(const char* config_filename) { - char line[1024], w1[1024], w2[1024], w3[1024], w4[1024]; - AtCommandInfo* p; - FILE* fp; - int i; + config_setting_t *aliases = NULL, *help = NULL; + const char *symbol = NULL; + int num_aliases = 0; - if( (fp = fopen(cfgName, "r")) == NULL ) { - ShowError("AtCommand configuration file not found: %s\n", cfgName); - return 1; - } - - while( fgets(line, sizeof(line), fp) ) { - if( line[0] == '/' && line[1] == '/' ) - continue; - if( ( i = sscanf(line,"%1023[^:]:%1023[^,],%1023[^[][%1023[^]]",w1,w2,w3,w4) ) >= 3 ) { - if( ( p = (AtCommandInfo*)strdb_get(atcommand_db, w1) ) != NULL ) { - - p->level = atoi(w2);//update @level - p->level2 = atoi(w3);//update #level - - /** - * Parse the alises - **/ - if( i == 4 ) - atcommand_parse_aliases(w4,p); - - continue;//we're done move on + if (conf_read_file(&atcommand_config, config_filename)) + return; + + // Command symbols + if (config_lookup_string(&atcommand_config, "atcommand_symbol", &symbol)) { + if (ISPRINT(*symbol) && // no control characters + *symbol != '/' && // symbol of client commands + *symbol != '%' && // symbol of party chat + *symbol != '$' && // symbol of guild chat + *symbol != charcommand_symbol) + atcommand_symbol = *symbol; + } + + if (config_lookup_string(&atcommand_config, "charcommand_symbol", &symbol)) { + if (ISPRINT(*symbol) && // no control characters + *symbol != '/' && // symbol of client commands + *symbol != '%' && // symbol of party chat + *symbol != '$' && // symbol of guild chat + *symbol != atcommand_symbol) + charcommand_symbol = *symbol; + } + + // Command aliases + aliases = config_lookup(&atcommand_config, "aliases"); + if (aliases != NULL) { + int i = 0; + int count = config_setting_length(aliases); + + for (i = 0; i < count; ++i) { + config_setting_t *command = NULL; + const char *commandname = NULL; + int j = 0, alias_count = 0; + AtCommandInfo *commandinfo = NULL; + + command = config_setting_get_elem(aliases, i); + if (config_setting_type(command) != CONFIG_TYPE_ARRAY) + continue; + commandname = config_setting_name(command); + if (!atcommand_exists(commandname)) { + ShowConfigWarning(command, "atcommand_config_read: can not set alias for non-existent command %s", commandname); + continue; + } + commandinfo = get_atcommandinfo_byname(commandname); + alias_count = config_setting_length(command); + for (j = 0; j < alias_count; ++j) { + const char *alias = config_setting_get_string_elem(command, j); + if (alias != NULL) { + AliasInfo *alias_info; + if (strdb_exists(atcommand_alias_db, alias)) { + ShowConfigWarning(command, "atcommand_config_read: alias %s already exists", alias); + continue; + } + CREATE(alias_info, AliasInfo, 1); + alias_info->command = commandinfo; + safestrncpy(alias_info->alias, alias, sizeof(alias_info->alias)); + strdb_put(atcommand_alias_db, alias, alias_info); + ++num_aliases; + } } - } else if( strcmpi(w1, "import") != 0 && strcmpi(w1, "command_symbol") != 0 && strcmpi(w1, "char_symbol") != 0 ) { - if( i > 1 ) - ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName); - continue; } - normalize_name(w2," ");//trim - if( strcmpi(w1, "import") == 0 ) - atcommand_config_read(w2); - else if( strcmpi(w1, "command_symbol") == 0 && - w2[0] > 31 && // control characters - w2[0] != '/' && // symbol of standard ragnarok GM commands - w2[0] != '%' && // symbol of party chat speaking - w2[0] != '$' && // symbol of guild chat speaking - w2[0] != '#' ) // remote symbol - atcommand_symbol = w2[0]; - else if( strcmpi(w1, "char_symbol") == 0 && - w2[0] > 31 && - w2[0] != '/' && - w2[0] != '%' && - w2[0] != '$' && - w2[0] != '@' ) - charcommand_symbol = w2[0]; } - fclose(fp); - - return 0; -} -static int atcommand_db_free(DBKey key,void *data,va_list va) { - - aFree((AtCommandInfo*)data); - - return 1; -} + // Commands help + // We only check if all commands exist + help = config_lookup(&atcommand_config, "help"); + if (help != NULL) { + int count = config_setting_length(help); + int i; -void atcommand_db_clear() { + for (i = 0; i < count; ++i) { + config_setting_t *command = NULL; + const char *commandname = NULL; - atcommand_db->foreach(atcommand_db,atcommand_db_free); - db_destroy(atcommand_db); + command = config_setting_get_elem(help, i); + commandname = config_setting_name(command); + if (!atcommand_exists(commandname)) + ShowConfigWarning(command, "atcommand_config_read: command %s does not exist", commandname); + } + } + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' command aliases in '"CL_WHITE"%s"CL_RESET"'.\n", num_aliases, config_filename); return; } -void atcommand_doload() { - - if( atcommand_db != NULL ) - atcommand_db_clear(); - - atcommand_db = stridb_alloc(DB_OPT_DUP_KEY, 0); - atcommand_basecommands();//fills initial atcommand_db with known commands - - atcommand_config_read(ATCOMMAND_CONF_FILENAME); - - return; +static int atcommand_db_free(DBKey key, void *data, va_list va) +{ + aFree((AtCommandInfo*)data); + return 1; } -void do_init_atcommand() { - - atcommand_doload(); - +static int atcommand_alias_db_free(DBKey key, void *data, va_list va) +{ + aFree((AliasInfo*)data); + return 1; } -void do_final_atcommand() { - - atcommand_db_clear(); - - return; +void atcommand_db_clear(void) +{ + if (atcommand_db != NULL) + atcommand_db->destroy(atcommand_db, atcommand_db_free); + if (atcommand_alias_db != NULL) + atcommand_alias_db->destroy(atcommand_alias_db, atcommand_alias_db_free); } - -// commands that need to go _after_ the commands table - -/*========================================== - * type: 1 = commands (@), 2 = charcommands (#) - *------------------------------------------*/ -static void atcommand_commands_sub(struct map_session_data* sd, const int fd, int type) { - char line_buff[CHATBOX_SIZE]; - int gm_lvl = pc_isGM(sd), count = 0; - char* cur = line_buff; - AtCommandInfo* cmd; - DBIterator* iter = atcommand_db->iterator(atcommand_db); - - memset(line_buff,' ',CHATBOX_SIZE); - line_buff[CHATBOX_SIZE-1] = 0; - - clif_displaymessage(fd, msg_txt(273)); // "Commands available:" - - for( cmd = (AtCommandInfo*)iter->first(iter,NULL); iter->exists(iter); cmd = (AtCommandInfo*)iter->next(iter,NULL) ) { - unsigned int slen; - - if( type == 1 && gm_lvl < cmd->level ) - continue; - if( type == 2 && gm_lvl < cmd->level2 ) - continue; - - slen = strlen(cmd->command); - - // flush the text buffer if this command won't fit into it - if( slen + cur - line_buff >= CHATBOX_SIZE ) - { - clif_displaymessage(fd,line_buff); - cur = line_buff; - memset(line_buff,' ',CHATBOX_SIZE); - line_buff[CHATBOX_SIZE-1] = 0; - } - - memcpy(cur,cmd->command,slen); - cur += slen+(10-slen%10); - - count++; - } - iter->destroy(iter); - clif_displaymessage(fd,line_buff); - - sprintf(atcmd_output, msg_txt(274), count); // "%d commands found." - clif_displaymessage(fd, atcmd_output); - - return; +void atcommand_doload(void) +{ + atcommand_db_clear(); + atcommand_db = stridb_alloc(DB_OPT_DUP_KEY, ATCOMMAND_LENGTH); + atcommand_alias_db = stridb_alloc(DB_OPT_DUP_KEY, ATCOMMAND_LENGTH); + atcommand_basecommands(); //fills initial atcommand_db with known commands + atcommand_config_read(ATCOMMAND_CONF_FILENAME); } -/*========================================== - * @commands Lists available @ commands to you - *------------------------------------------*/ -ACMD_FUNC(commands) +void do_init_atcommand(void) { - atcommand_commands_sub(sd, fd, 1); - return 0; - } + atcommand_doload(); +} -/*========================================== - * @charcommands Lists available # commands to you - *------------------------------------------*/ -ACMD_FUNC(charcommands) +void do_final_atcommand(void) { - atcommand_commands_sub(sd, fd, 2); - return 0; -} + atcommand_db_clear(); +}
\ No newline at end of file |