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-rw-r--r--src/common/mmo.h353
1 files changed, 0 insertions, 353 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
deleted file mode 100644
index 1602c5655..000000000
--- a/src/common/mmo.h
+++ /dev/null
@@ -1,353 +0,0 @@
-// $Id: mmo.h,v 1.3 2004/09/25 20:12:25 PoW Exp $
-// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7
-
-#ifndef _MMO_H_
-#define _MMO_H_
-
-#include <time.h>
-#include "utils.h" // _WIN32
-
-#if ! defined(Assert)
-#if defined(RELEASE)
-#define Assert(EX)
-#else
-// extern "C" {
-#include <assert.h>
-// }
-#if defined(_WIN32)
-#include <crtdbg.h>
-#endif
-#define Assert(EX) assert(EX)
-#endif
-#endif /* ! defined(Assert) */
-
-#ifdef CYGWIN
-// txtやlogなどの書き出すファイルの改行コード
-#define RETCODE "\r\n" // (CR/LF:Windows系)
-#else
-#define RETCODE "\n" // (LF:Unix系)
-#endif
-
-#define RET RETCODE
-
-#define FIFOSIZE_SERVERLINK 128*1024
-
-// set to 0 to not check IP of player between each server.
-// set to another value if you want to check (1)
-#define CMP_AUTHFIFO_IP 1
-
-#define CMP_AUTHFIFO_LOGIN2 1
-
-#define MAX_MAP_PER_SERVER 512
-#define MAX_INVENTORY 100
-#define MAX_AMOUNT 30000
-#define MAX_ZENY 1000000000 // 1G zeny
-#define MAX_CART 100
-#define MAX_SKILL 650
-#define GLOBAL_REG_NUM 96
-#define ACCOUNT_REG_NUM 16
-#define ACCOUNT_REG2_NUM 16
-#define DEFAULT_WALK_SPEED 150
-#define MIN_WALK_SPEED 0
-#define MAX_WALK_SPEED 1000
-#define MAX_STORAGE 300
-#define MAX_GUILD_STORAGE 1000
-#define MAX_PARTY 12
-#define MAX_GUILD 16+10*6 // increased max guild members to accomodate for +6 increase for extension levels [Lupus]
-#define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW]
-#define MAX_GUILDEXPLUSION 32
-#define MAX_GUILDALLIANCE 16
-#define MAX_GUILDSKILL 15 // increased max guild skills because of new skills [Sara-chan]
-#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris]
-#define MAX_GUILDLEVEL 50
-
-#define MIN_HAIR_STYLE battle_config.min_hair_style
-#define MAX_HAIR_STYLE battle_config.max_hair_style
-#define MIN_HAIR_COLOR battle_config.min_hair_color
-#define MAX_HAIR_COLOR battle_config.max_hair_color
-#define MIN_CLOTH_COLOR battle_config.min_cloth_color
-#define MAX_CLOTH_COLOR battle_config.max_cloth_color
-
-// for produce
-#define MIN_ATTRIBUTE 0
-#define MAX_ATTRIBUTE 4
-#define ATTRIBUTE_NORMAL 0
-#define MIN_STAR 0
-#define MAX_STAR 3
-
-#define MIN_PORTAL_MEMO 0
-#define MAX_PORTAL_MEMO 2
-
-#define MAX_STATUS_TYPE 5
-
-#define WEDDING_RING_M 2634
-#define WEDDING_RING_F 2635
-
-#define CHAR_CONF_NAME "conf/char_athena.conf"
-
-struct item {
- int id;
- short nameid;
- short amount;
- unsigned short equip;
- char identify;
- char refine;
- char attribute;
- short card[4];
-};
-
-struct point{
- char map[24];
- short x,y;
-};
-
-struct skill {
- unsigned short id,lv,flag;
-};
-
-struct global_reg {
- char str[32];
- int value;
-};
-
-struct s_pet {
- int account_id;
- int char_id;
- int pet_id;
- short class_;
- short level;
- short egg_id;//pet egg id
- short equip;//pet equip name_id
- short intimate;//pet friendly
- short hungry;//pet hungry
- char name[24];
- char rename_flag;
- char incuvate;
-};
-
-struct mmo_charstatus {
- int char_id;
- int account_id;
- int partner_id;
- int father;
- int mother;
- int child;
-
- int base_exp,job_exp,zeny;
-
- short class_;
- short status_point,skill_point;
- int hp,max_hp,sp,max_sp;
- short option,karma,manner;
- short hair,hair_color,clothes_color;
- int party_id,guild_id,pet_id;
-
- short weapon,shield;
- short head_top,head_mid,head_bottom;
-
- char name[24];
- unsigned int base_level,job_level;
- short str,agi,vit,int_,dex,luk;
- unsigned char char_num,sex;
-
- unsigned long mapip;
- unsigned int mapport;
-
- struct point last_point,save_point,memo_point[10];
- struct item inventory[MAX_INVENTORY],cart[MAX_CART];
- struct skill skill[MAX_SKILL];
- int global_reg_num;
- struct global_reg global_reg[GLOBAL_REG_NUM];
- int account_reg_num;
- struct global_reg account_reg[ACCOUNT_REG_NUM];
- int account_reg2_num;
- struct global_reg account_reg2[ACCOUNT_REG2_NUM];
-
- // Friends list vars
- int friend_id[20];
- char friend_name[20][24];
-};
-
-struct storage {
- int dirty;
- int account_id;
- short storage_status;
- short storage_amount;
- struct item storage_[MAX_STORAGE];
-};
-
-struct guild_storage {
- int guild_id;
- short storage_status;
- short storage_amount;
- struct item storage_[MAX_GUILD_STORAGE];
-};
-
-struct map_session_data;
-
-struct gm_account {
- int account_id;
- int level;
-};
-
-struct party_member {
- int account_id;
- char name[24],map[24];
- int leader,online,lv;
- struct map_session_data *sd;
-};
-
-struct party {
- int party_id;
- char name[24];
- int exp;
- int item, itemc;
- struct party_member member[MAX_PARTY];
-};
-
-struct guild_member {
- int account_id, char_id;
- short hair,hair_color,gender,class_,lv;
- int exp,exp_payper;
- short online,position;
- int rsv1,rsv2;
- char name[24];
- struct map_session_data *sd;
-};
-
-struct guild_position {
- char name[24];
- int mode;
- int exp_mode;
-};
-
-struct guild_alliance {
- int opposition;
- int guild_id;
- char name[24];
-};
-
-struct guild_explusion {
- char name[24];
- char mes[40];
- char acc[40];
- int account_id;
- int rsv1,rsv2,rsv3;
-};
-
-struct guild_skill {
- int id,lv;
-};
-
-struct guild {
- int guild_id;
- short guild_lv, connect_member, max_member, average_lv;
- int exp,next_exp,skill_point,castle_id;
- char name[24],master[24];
- struct guild_member member[MAX_GUILD];
- struct guild_position position[MAX_GUILDPOSITION];
- char mes1[60],mes2[120];
- int emblem_len,emblem_id;
- char emblem_data[2048];
- struct guild_alliance alliance[MAX_GUILDALLIANCE];
- struct guild_explusion explusion[MAX_GUILDEXPLUSION];
- struct guild_skill skill[MAX_GUILDSKILL];
-};
-
-struct guild_castle {
- int castle_id;
- char map_name[24];
- char castle_name[24];
- char castle_event[24];
- int guild_id;
- int economy;
- int defense;
- int triggerE;
- int triggerD;
- int nextTime;
- int payTime;
- int createTime;
- int visibleC;
- int visibleG0;
- int visibleG1;
- int visibleG2;
- int visibleG3;
- int visibleG4;
- int visibleG5;
- int visibleG6;
- int visibleG7;
- int Ghp0; // added Guardian HP [Valaris]
- int Ghp1;
- int Ghp2;
- int Ghp3;
- int Ghp4;
- int Ghp5;
- int Ghp6;
- int Ghp7;
- int GID0;
- int GID1;
- int GID2;
- int GID3;
- int GID4;
- int GID5;
- int GID6;
- int GID7; // end addition [Valaris]
-};
-struct square {
- int val1[5];
- int val2[5];
-};
-
-enum {
- GBI_EXP =1, // ギルドのEXP
- GBI_GUILDLV =2, // ギルドのLv
- GBI_SKILLPOINT =3, // ギルドのスキルポイント
- GBI_SKILLLV =4, // ギルドスキルLv
-
- GMI_POSITION =0, // メンバーの役職変更
- GMI_EXP =1, // メンバーのEXP
-
-};
-
-enum {
- GD_SKILLBASE=10000,
- GD_APPROVAL=10000,
- GD_KAFRACONTACT=10001,
- GD_GUARDIANRESEARCH=10002,
- GD_CHARISMA=10003,
- GD_GUARDUP=10003,
- GD_EXTENSION=10004,
- GD_GLORYGUILD=10005,
- GD_LEADERSHIP=10006,
- GD_GLORYWOUNDS=10007,
- GD_SOULCOLD=10008,
- GD_HAWKEYES=10009,
- GD_BATTLEORDER=10010,
- GD_REGENERATION=10011,
- GD_RESTORE=10012,
- GD_EMERGENCYCALL=10013,
- GD_DEVELOPMENT=10014,
-};
-
-#ifndef __WIN32
- #ifndef strcmpi
- #define strcmpi strcasecmp
- #endif
- #ifndef stricmp
- #define stricmp strcasecmp
- #endif
- #ifndef strncmpi
- #define strncmpi strncasecmp
- #endif
- #ifndef strnicmp
- #define strnicmp strncasecmp
- #endif
-#else
- #define snprintf _snprintf
- #define vsnprintf _vsnprintf
- #ifndef strncmpi
- #define strncmpi strnicmp
- #endif
-#endif
-
-#endif // _MMO_H_