diff options
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r-- | src/common/mmo.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h index 2a42c017c..0fcfff137 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -13,6 +13,11 @@ //Remove/Comment this line to disable sc_data saving. [Skotlex] #define ENABLE_SC_SAVING +//Remove/Comment this line to disable server-side hot-key saving support [Skotlex] +//Note that newer clients no longer save hotkeys in the registry! +//The number is the max number of hotkeys to save (27 = 9 skills x 3 bars) +#define HOTKEY_SAVING 27 + #define MAX_MAP_PER_SERVER 1024 #define MAX_INVENTORY 100 //Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well. @@ -180,6 +185,14 @@ struct friend { char name[NAME_LENGTH]; }; +#ifdef HOTKEY_SAVING +struct hotkey { + unsigned int id; + unsigned short lv; + unsigned char type; // 0: item, 1: skill +}; +#endif + struct mmo_charstatus { int char_id; int account_id; @@ -217,6 +230,9 @@ struct mmo_charstatus { struct skill skill[MAX_SKILL]; struct friend friends[MAX_FRIENDS]; //New friend system [Skotlex] +#ifdef HOTKEY_SAVING + struct hotkey hotkeys[HOTKEY_SAVING]; +#endif }; struct registry { |