diff options
Diffstat (limited to 'src/char_sql/int_guild.c')
-rw-r--r-- | src/char_sql/int_guild.c | 1719 |
1 files changed, 0 insertions, 1719 deletions
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c deleted file mode 100644 index 794f2e01f..000000000 --- a/src/char_sql/int_guild.c +++ /dev/null @@ -1,1719 +0,0 @@ -// -// original code from athena -// SQL conversion by hack -// - -#include <string.h> -#include <stdio.h> -#include <stdlib.h> - -#include "char.h" -#include "../common/strlib.h" -#include "int_storage.h" -#include "inter.h" -#include "int_guild.h" -#include "int_storage.h" -#include "mmo.h" -#include "socket.h" -#include "db.h" -#include "malloc.h" - -static struct dbt *guild_db_; -static struct dbt *castle_db_; - -static struct guild *guild_pt; -static struct guild *guild_pt2; -static struct guild_castle * guildcastle_pt; -static int guild_newid=10000; - -static int guild_exp[100]; - -int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes); -int mapif_guild_broken(int guild_id,int flag); -int guild_check_empty(struct guild *g); -int guild_calcinfo(struct guild *g); -int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len); -int mapif_guild_info(int fd,struct guild *g); -int guild_break_sub(void *key,void *data,va_list ap); - -#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y) - -static int _erase_guild(void *key, void *data, va_list ap) { - int guild = va_arg(ap, int); - struct guild_castle * castle = (struct guild_castle *) data; - if (castle->guild_id == guild) { - aFree(castle); - db_erase(castle_db_, key); - } - - return 0; -} - -// Save guild into sql -int inter_guild_tosql(struct guild *g,int flag) -{ - // 1 `guild` (`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`) - // 2 `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`) - // 4 `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) - // 8 `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`) - // 16 `guild_expulsion` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) - // 32 `guild_skill` (`guild_id`,`id`,`lv`) - - char t_name[100],t_master[24],t_mes1[60],t_mes2[240],t_member[24],t_position[24],t_alliance[24]; // temporay storage for str convertion; - char t_ename[24],t_emes[40]; - char emblem_data[4096]; - int i=0; - int guild_exist=0,guild_member=0,guild_online_member=0; - - if (g->guild_id<=0) return -1; - - printf("(\033[1;35m%d\033[0m) Request save guild -(flag 0x%x) ",g->guild_id, flag); - - jstrescapecpy(t_name, g->name); - - //printf("- Check if guild %d exists\n",g->guild_id); - sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db,g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) ); - } - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - sql_row = mysql_fetch_row(sql_res); - guild_exist = atoi (sql_row[0]); - //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes")); - } - mysql_free_result(sql_res) ; //resource free - - if (guild_exist >0){ - // Check members in party - sprintf(tmp_sql,"SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); - return -1; - } - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - sql_row = mysql_fetch_row(sql_res); - - guild_member = atoi (sql_row[0]); - // printf("- Check members in guild %d : %d \n",g->guild_id,guild_member); - - } - mysql_free_result(sql_res) ; //resource free - - // Delete old guild from sql - if (flag&1||guild_member==0){ - // printf("- Delete guild %d from guild\n",g->guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) ); - } - } - if (flag&2||guild_member==0){ - // printf("- Delete guild %d from guild_member\n",g->guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) ); - } - sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) ); - } - } - if (flag&32||guild_member==0){ - // printf("- Delete guild %d from guild_skill\n",g->guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) ); - } - } - if (flag&4||guild_member==0){ - // printf("- Delete guild %d from guild_position\n",g->guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); - } - } - if (flag&16||guild_member==0){ - // printf("- Delete guild %d from guild_expulsion\n",g->guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) ); - } - } - if (flag&8||guild_member==0){ - // printf("- Delete guild %d from guild_alliance\n",g->guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, g->guild_id,g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); - } - } - if (flag&2||guild_member==0){ - // printf("- Delete guild %d from char\n",g->guild_id); - sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); - } - } - if (guild_member==0){ - // printf("- Delete guild %d from guild_castle\n",g->guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_castle`)- %s\n", mysql_error(&mysql_handle) ); - } - db_foreach(castle_db_, _erase_guild, g->guild_id); - } - } - - guild_online_member = 0; - i=0; - while (i<g->max_member) { - if (g->member[i].account_id>0) guild_online_member++; - i++; - } - - // No member in guild , no need to create it in sql - if (guild_member <= 0 && guild_online_member <=0) { - inter_guild_storage_delete(g->guild_id); - printf("No member in guild %d , break it! \n",g->guild_id); - return -2; - } - - // Insert new guild to sqlserver - if (flag&1||guild_member==0){ - int len=0; - //printf("- Insert guild %d to guild\n",g->guild_id); - for(i=0;i<g->emblem_len;i++){ - len+=sprintf(emblem_data+len,"%02x",(unsigned char)(g->emblem_data[i])); - //printf("%02x",(unsigned char)(g->emblem_data[i])); - } - emblem_data[len] = '\0'; - //printf("- emblem_len = %d \n",g->emblem_len); - sprintf(tmp_sql,"INSERT INTO `%s` " - "(`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`) " - "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%s', '%d', '%d', '%s')", - guild_db, g->guild_id,t_name,jstrescapecpy(t_master,g->master), - g->guild_lv,g->connect_member,g->max_member,g->average_lv,g->exp,g->next_exp,g->skill_point,g->castle_id, - jstrescapecpy(t_mes1,g->mes1),jstrescapecpy(t_mes2,g->mes2),g->emblem_len,g->emblem_id,emblem_data); - //printf(" %s\n",tmp_sql); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (insert `guild`)- %s\n", mysql_error(&mysql_handle) ); - } - } - - if (flag&2||guild_member==0){ - struct StringBuf sbuf; - struct StringBuf sbuf2; - int first = 1; - StringBuf_Init(&sbuf2); - StringBuf_Init(&sbuf); - - StringBuf_Printf(&sbuf,"REPLACE `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`) VALUES \n", guild_member_db); - - StringBuf_Printf(&sbuf2, "UPDATE `%s` SET `guild_id`='%d' WHERE `char_id` IN (",char_db, g->guild_id); - - //printf("- Insert guild %d to guild_member\n",g->guild_id); - for(i=0;i<g->max_member;i++){ - if (g->member[i].account_id>0){ - struct guild_member *m = &g->member[i]; - if (first == 0) { - StringBuf_Printf(&sbuf , ", "); - StringBuf_Printf(&sbuf2, ", "); - } else - first = 0; - StringBuf_Printf(&sbuf, "('%d','%d','%d','%d','%d', '%d','%d','%d','%d','%d','%d','%d','%d','%d','%s')\n", - g->guild_id, - m->account_id,m->char_id, - m->hair,m->hair_color,m->gender, - m->class_,m->lv,m->exp,m->exp_payper,m->online,m->position, - 0,0, - jstrescapecpy(t_member,m->name)); - - StringBuf_Printf(&sbuf2, "'%d'", m->char_id); - } - } - StringBuf_Printf(&sbuf2,")"); - - if(mysql_query(&mysql_handle, StringBuf_Value(&sbuf))) - printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); - - if(mysql_query(&mysql_handle, StringBuf_Value(&sbuf2))) - printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); - - StringBuf_Destroy(&sbuf2); - StringBuf_Destroy(&sbuf); - } - - if (flag&4||guild_member==0){ - //printf("- Insert guild %d to guild_position\n",g->guild_id); - for(i=0;i<MAX_GUILDPOSITION;i++){ - struct guild_position *p = &g->position[i]; - sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d', '%s','%d','%d')", - guild_position_db, g->guild_id, i, jstrescapecpy(t_position,p->name),p->mode,p->exp_mode); - //printf(" %s\n",tmp_sql); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (insert `guild_position`)- %s\n", mysql_error(&mysql_handle) ); - } - } - } - - if (flag&8||guild_member==0){ - //printf("- Insert guild %d to guild_alliance\n",g->guild_id); - for(i=0;i<MAX_GUILDALLIANCE;i++){ - struct guild_alliance *a=&g->alliance[i]; - if(a->guild_id>0){ - sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " - "VALUES ('%d','%d','%d','%s')", - guild_alliance_db, g->guild_id,a->opposition,a->guild_id,jstrescapecpy(t_alliance,a->name)); - //printf(" %s\n",tmp_sql); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); - } - sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " - "VALUES ('%d','%d','%d','%s')", - guild_alliance_db, a->guild_id,a->opposition,g->guild_id,t_name); - //printf(" %s\n",tmp_sql); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (insert `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); - } - } - } - } - - if (flag&16||guild_member==0){ - //printf("- Insert guild %d to guild_expulsion\n",g->guild_id); - for(i=0;i<MAX_GUILDEXPLUSION;i++){ - struct guild_explusion *e=&g->explusion[i]; - if(e->account_id>0){ - sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) " - "VALUES ('%d','%s','%s','%s','%d','%d','%d','%d')", - guild_expulsion_db, g->guild_id, - jstrescapecpy(t_ename,e->name),jstrescapecpy(t_emes,e->mes),e->acc,e->account_id,e->rsv1,e->rsv2,e->rsv3 ); - //printf(" %s\n",tmp_sql); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (insert `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) ); - } - } - } - } - - if (flag&32||guild_member==0){ - //printf("- Insert guild %d to guild_skill\n",g->guild_id); - for(i=0;i<MAX_GUILDSKILL;i++){ - if (g->skill[i].id>0){ - sprintf(tmp_sql,"INSERT INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", - guild_skill_db, g->guild_id,g->skill[i].id,g->skill[i].lv); - //printf("%s\n",tmp_sql); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (insert `guild_skill`)- %s\n", mysql_error(&mysql_handle) ); - } - } - } - } - - printf("Save guild done\n"); - return 0; -} - -// Read guild from sql -struct guild * inter_guild_fromsql(int guild_id) -{ - int i; - char emblem_data[4096]; - char *pstr; - struct guild *g; - - if (guild_id<=0) return 0; - - g = (struct guild*)numdb_search(guild_db_,guild_id); - if (g != NULL) - return g; - - g = (struct guild*)aMalloc(sizeof(struct guild)); - memset(g,0,sizeof(struct guild)); - -// printf("Retrieve guild information from sql ......\n"); -// printf("- Read guild %d from sql \n",guild_id); - - sprintf(tmp_sql,"SELECT `guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data` " - "FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id); - //printf(" %s\n",tmp_sql); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (select `guild`)- %s\n", mysql_error(&mysql_handle) ); - aFree(g); - return 0; - } - - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - sql_row = mysql_fetch_row(sql_res); - if (sql_row==NULL) { - mysql_free_result(sql_res); - aFree(g); - return 0; - } - - g->guild_id=atoi(sql_row[0]); - strncpy(g->name,sql_row[1],24); - strncpy(g->master,sql_row[2],24); - g->guild_lv=atoi(sql_row[3]); - g->connect_member=atoi(sql_row[4]); - if (atoi(sql_row[5]) > MAX_GUILD) // Fix reduction of MAX_GUILD [PoW] - g->max_member = MAX_GUILD; - else - g->max_member = atoi(sql_row[5]); - g->average_lv=atoi(sql_row[6]); - g->exp=atoi(sql_row[7]); - g->next_exp=atoi(sql_row[8]); - g->skill_point=atoi(sql_row[9]); - g->castle_id=atoi(sql_row[10]); - strncpy(g->mes1,sql_row[11],60); - strncpy(g->mes2,sql_row[12],120); - g->emblem_len=atoi(sql_row[13]); - g->emblem_id=atoi(sql_row[14]); - strncpy(emblem_data,sql_row[15],4096); - for(i=0,pstr=emblem_data;i<g->emblem_len;i++,pstr+=2){ - int c1=pstr[0],c2=pstr[1],x1=0,x2=0; - if(c1>='0' && c1<='9')x1=c1-'0'; - if(c1>='a' && c1<='f')x1=c1-'a'+10; - if(c1>='A' && c1<='F')x1=c1-'A'+10; - if(c2>='0' && c2<='9')x2=c2-'0'; - if(c2>='a' && c2<='f')x2=c2-'a'+10; - if(c2>='A' && c2<='F')x2=c2-'A'+10; - g->emblem_data[i]=(x1<<4)|x2; - } - } - mysql_free_result(sql_res); - - //printf("- Read guild_member %d from sql \n",guild_id); - sprintf(tmp_sql,"SELECT `guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name` " - "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id); - //printf(" %s\n",tmp_sql); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (select `guild_member`)- %s\n", mysql_error(&mysql_handle) ); - aFree(g); - return 0; - } - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - int i; - for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<g->max_member);i++){ - struct guild_member *m = &g->member[i]; - m->account_id=atoi(sql_row[1]); - m->char_id=atoi(sql_row[2]); - m->hair=atoi(sql_row[3]); - m->hair_color=atoi(sql_row[4]); - m->gender=atoi(sql_row[5]); - m->class_=atoi(sql_row[6]); - m->lv=atoi(sql_row[7]); - m->exp=atoi(sql_row[8]); - m->exp_payper=atoi(sql_row[9]); - m->online=atoi(sql_row[10]); - if (atoi(sql_row[11]) >= MAX_GUILDPOSITION) // Fix reduction of MAX_GUILDPOSITION [PoW] - m->position = MAX_GUILDPOSITION - 1; - else - m->position = atoi(sql_row[11]); - - strncpy(m->name,sql_row[14],24); - } - } - mysql_free_result(sql_res); - - //printf("- Read guild_position %d from sql \n",guild_id); - sprintf(tmp_sql,"SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id); - //printf(" %s\n",tmp_sql); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (select `guild_position`)- %s\n", mysql_error(&mysql_handle) ); - aFree(g); - return 0; - } - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - int i; - for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDPOSITION);i++){ - int position = atoi(sql_row[1]); - struct guild_position *p = &g->position[position]; - strncpy(p->name,sql_row[2],24); - p->mode=atoi(sql_row[3]); - p->exp_mode=atoi(sql_row[4]); - } - } - mysql_free_result(sql_res); - - //printf("- Read guild_alliance %d from sql \n",guild_id); - sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (select `guild_alliance`)- %s\n", mysql_error(&mysql_handle) ); - aFree(g); - return 0; - } - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - int i; - for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDALLIANCE);i++){ - struct guild_alliance *a = &g->alliance[i]; - a->opposition=atoi(sql_row[1]); - a->guild_id=atoi(sql_row[2]); - strncpy(a->name,sql_row[3],24); - } - } - mysql_free_result(sql_res); - - //printf("- Read guild_expulsion %d from sql \n",guild_id); - sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (select `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) ); - aFree(g); - return 0; - } - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - int i; - for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDEXPLUSION);i++){ - struct guild_explusion *e = &g->explusion[i]; - - strncpy(e->name,sql_row[1],24); - strncpy(e->mes,sql_row[2],40); - strncpy(e->acc,sql_row[3],24); - e->account_id=atoi(sql_row[4]); - e->rsv1=atoi(sql_row[5]); - e->rsv2=atoi(sql_row[6]); - e->rsv3=atoi(sql_row[7]); - - } - } - mysql_free_result(sql_res); - - //printf("- Read guild_skill %d from sql \n",guild_id); - sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (select `guild_skill`)- %s\n", mysql_error(&mysql_handle) ); - aFree(g); - return 0; - } - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - int i; - for(i=0;((sql_row = mysql_fetch_row(sql_res))&&i<MAX_GUILDSKILL);i++){ - g->skill[i].id=atoi(sql_row[1]); - g->skill[i].lv=atoi(sql_row[2]); - } - } - mysql_free_result(sql_res); - -// printf("Successfully retrieve guild information from sql!\n"); - - numdb_insert(guild_db_, guild_id,g); - - return g; -} - -#if 1 -static int _set_guild_castle(void *key, void *data, va_list ap) { - int castle_id = va_arg(ap, int); - int guild_id = va_arg(ap, int); - struct guild * g = (struct guild *) data; - - if (g->castle_id == castle_id) - g->castle_id = -1; - if (g->guild_id == guild_id) - g->castle_id = castle_id; - return 0; -} -#endif - -int inter_guildcastle_tosql(struct guild_castle *gc) -{ - struct guild_castle *gcopy; - if(gc == NULL || gc->castle_id < 0 ){ //gc->castle_id can be == 0 (for the 1st castle it's == 0) [Lupus] - return 0; - } - //printf("[Guild Castle %02i]: Save...\n",gc->castle_id); - gcopy = (struct guild_castle *) numdb_search(castle_db_,gc->castle_id); - if (gcopy == NULL) { - gcopy = (struct guild_castle *) aMalloc(sizeof(struct guild_castle)); - numdb_insert(castle_db_, gc->castle_id, gcopy); - } else { - //if the castle data hasn't been changed, then we don't write it into SQL - if ((gc->guild_id == gcopy->guild_id ) && ( gc->economy == gcopy->economy ) && ( gc->defense == gcopy->defense ) && ( gc->triggerE == gcopy->triggerE ) && ( gc->triggerD == gcopy->triggerD ) && ( gc->nextTime == gcopy->nextTime ) && ( gc->payTime == gcopy->payTime ) && ( gc->createTime == gcopy->createTime ) && ( gc->visibleC == gcopy->visibleC ) && ( gc->visibleG0 == gcopy->visibleG0 ) && ( gc->visibleG1 == gcopy->visibleG1 ) && ( gc->visibleG2 == gcopy->visibleG2 ) && ( gc->visibleG3 == gcopy->visibleG3 ) && ( gc->visibleG4 == gcopy->visibleG4 ) && ( gc->visibleG5 == gcopy->visibleG5 ) && ( gc->visibleG6 == gcopy->visibleG6 ) && ( gc->visibleG7 == gcopy->visibleG7 ) && ( gc->Ghp0 == gcopy->Ghp0 ) && ( gc->Ghp1 == gcopy->Ghp1 ) && ( gc->Ghp2 == gcopy->Ghp2 ) && ( gc->Ghp3 == gcopy->Ghp3 ) && ( gc->Ghp4 == gcopy->Ghp4 ) && ( gc->Ghp5 == gcopy->Ghp5 ) && ( gc->Ghp6 == gcopy->Ghp6 ) && ( gc->Ghp7 == gcopy->Ghp7 )) - return 0; - } - //printf("[Guild Castle %02i]: Save... ->SQL\n",gc->castle_id); - memcpy(gcopy, gc, sizeof(struct guild_castle)); - - sprintf(tmp_sql,"REPLACE INTO `%s` " - "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," - "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`," - "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`)" - "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')", - guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, - gc->createTime, gc->visibleC, gc->visibleG0, gc->visibleG1, gc->visibleG2, gc->visibleG3, gc->visibleG4, gc->visibleG5, - gc->visibleG6, gc->visibleG7, gc->Ghp0, gc->Ghp1, gc->Ghp2, gc->Ghp3, gc->Ghp4, gc->Ghp5, gc->Ghp6, gc->Ghp7); - - //printf(" %s\n",tmp_sql); - - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); - return 0; - } - - db_foreach(guild_db_, _set_guild_castle, gc->castle_id,gc->guild_id); - - return 0; -} - -// Read guild_castle from sql -int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc) -{ - struct guild_castle *gcopy; - if (gc==NULL) return 0; - //printf("Read from guild_castle\n"); - - gcopy = (struct guild_castle*)numdb_search(castle_db_, castle_id); - if (gcopy == NULL) { - gcopy = (struct guild_castle*)aMalloc(sizeof(struct guild_castle)); - numdb_insert(castle_db_, gc->castle_id, gcopy); - } else { - memcpy(gc, gcopy, sizeof(struct guild_castle)); - return 0; - } - - gc->castle_id=castle_id; - if (castle_id==-1) return 0; - sprintf(tmp_sql,"SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, " - "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`," - "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`" - " FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, castle_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); - return 0; - } - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - sql_row = mysql_fetch_row(sql_res); - if (sql_row==NULL){ - mysql_free_result(sql_res); - return 0; - } - - gc->guild_id = atoi (sql_row[1]); - gc->economy = atoi (sql_row[2]); - gc->defense = atoi (sql_row[3]); - gc->triggerE = atoi (sql_row[4]); - gc->triggerD = atoi (sql_row[5]); - gc->nextTime = atoi (sql_row[6]); - gc->payTime = atoi (sql_row[7]); - gc->createTime = atoi (sql_row[8]); - gc->visibleC = atoi (sql_row[9]); - gc->visibleG0 = atoi (sql_row[10]); - gc->visibleG1 = atoi (sql_row[11]); - gc->visibleG2 = atoi (sql_row[12]); - gc->visibleG3 = atoi (sql_row[13]); - gc->visibleG4 = atoi (sql_row[14]); - gc->visibleG5 = atoi (sql_row[15]); - gc->visibleG6 = atoi (sql_row[16]); - gc->visibleG7 = atoi (sql_row[17]); - gc->Ghp0 = atoi (sql_row[18]); - gc->Ghp1 = atoi (sql_row[19]); - gc->Ghp2 = atoi (sql_row[20]); - gc->Ghp3 = atoi (sql_row[21]); - gc->Ghp4 = atoi (sql_row[22]); - gc->Ghp5 = atoi (sql_row[23]); - gc->Ghp6 = atoi (sql_row[24]); - gc->Ghp7 = atoi (sql_row[25]); - - //printf("Read Castle %d of guild %d from sql \n",castle_id,gc->guild_id); - - } - mysql_free_result(sql_res) ; //resource free - - memcpy(gcopy, gc, sizeof(struct guild_castle)); - - return 0; -} - -// Read exp_guild.txt -int inter_guild_readdb() -{ - int i; - FILE *fp; - char line[1024]; - for (i=0;i<100;i++) guild_exp[i]=0; - - fp=fopen("db/exp_guild.txt","r"); - if(fp==NULL){ - printf("can't read db/exp_guild.txt\n"); - return 1; - } - i=0; - while(fgets(line,256,fp) && i<100){ - if(line[0]=='/' && line[1]=='/') - continue; - guild_exp[i]=atoi(line); - i++; - } - fclose(fp); - - return 0; -} - - -// Initialize guild sql -int inter_guild_sql_init() -{ - int i; - - guild_db_=numdb_init(); - castle_db_=numdb_init(); - - printf("interserver guild memory initialize.... (%d byte)\n",sizeof(struct guild)); - guild_pt = (struct guild*)aCalloc(sizeof(struct guild), 1); - guild_pt2= (struct guild*)aCalloc(sizeof(struct guild), 1); - guildcastle_pt = (struct guild_castle*)aCalloc(sizeof(struct guild_castle), 1); - - inter_guild_readdb(); // Read exp - - sprintf (tmp_sql , "SELECT count(*) FROM `%s`",guild_db); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); - exit(0); - } - sql_res = mysql_store_result(&mysql_handle) ; - sql_row = mysql_fetch_row(sql_res); - printf("total guild data -> '%s'.......\n",sql_row[0]); - i = atoi (sql_row[0]); - mysql_free_result(sql_res); - - if (i > 0) { - //set party_newid - sprintf (tmp_sql , "SELECT max(`guild_id`) FROM `%s`",guild_db); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); - exit(0); - } - - sql_res = mysql_store_result(&mysql_handle) ; - sql_row = mysql_fetch_row(sql_res); - guild_newid = atoi(sql_row[0])+1; - mysql_free_result(sql_res); - } - - printf("set guild_newid: %d.......\n",guild_newid); - - return 0; -} - -int guild_db_final (void *k, void *data, va_list ap) -{ - struct guild *g = (struct guild *) data; - if (g) aFree(g); - return 0; -} -int castle_db_final (void *k, void *data, va_list ap) -{ - struct guild_castle *gc = (struct guild_castle *) data; - if (gc) aFree(gc); - return 0; -} -void inter_guild_sql_final() -{ - if (guild_pt) aFree(guild_pt); - if (guild_pt2) aFree(guild_pt2); - if (guildcastle_pt) aFree(guildcastle_pt); - - numdb_final(guild_db_, guild_db_final); - numdb_final(castle_db_, castle_db_final); - - return; -} - -// Get guild by its name -struct guild* search_guildname(char *str) -{ - char t_name[24]; - int guild_id=0; - printf("search_guildname\n"); - sprintf (tmp_sql , "SELECT `guild_id` FROM `%s` WHERE `name`='%s'",guild_db, jstrescapecpy(t_name,str)); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); - } - sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { - sql_row = mysql_fetch_row(sql_res); - guild_id = atoi (sql_row[0]); - } - mysql_free_result(sql_res); - return inter_guild_fromsql(guild_id); -} - -// Check if guild is empty -int guild_check_empty(struct guild *g) -{ - int i; - for(i=0;i<g->max_member;i++){ - if(g->member[i].account_id>0){ - return 0; - } - } - - // 誰もいないので解散 - mapif_guild_broken(g->guild_id,0); - inter_guild_storage_delete(g->guild_id); - inter_guild_tosql(g,255); - memset(g,0,sizeof(struct guild)); - return 1; -} - -int guild_nextexp(int level) -{ - if(level < 100 && level >0) // Change by hack - return guild_exp[level-1]; - - return 0; -} - -// ギルドスキルがあるか確認 -int guild_checkskill(struct guild *g,int id) { - - int idx = id - GD_SKILLBASE; - - - if(idx < 0 || idx >= MAX_GUILDSKILL) - - return 0; - - return g->skill[idx].lv; - -} - -// ギルドの情報の再計算 -int guild_calcinfo(struct guild *g) -{ - int i,c,nextexp; - struct guild before=*g; - - // スキルIDの設定 - for(i=0;i<MAX_GUILDSKILL;i++) - g->skill[i].id=i+GD_SKILLBASE; - - // ギルドレベル - if(g->guild_lv<=0) g->guild_lv=1; - nextexp = guild_nextexp(g->guild_lv); - if(nextexp > 0) { - while(g->exp >= nextexp && nextexp>0){ // Change by hack - g->exp-=nextexp; - g->guild_lv++; - g->skill_point++; - nextexp = guild_nextexp(g->guild_lv); - } - } - - // ギルドの次の経験値 - g->next_exp = guild_nextexp(g->guild_lv); - - // メンバ上限(ギルド拡張適用) - g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; // Guild Extention skill - adds by 6 people per level to Max Member [Lupus] - - // 平均レベルとオンライン人数 - g->average_lv=0; - g->connect_member=0; - for(i=c=0;i<g->max_member;i++){ - if(g->member[i].account_id>0){ - g->average_lv+=g->member[i].lv; - c++; - - if(g->member[i].online>0) - g->connect_member++; - } - } - if(c) g->average_lv/=c; - - // 全データを送る必要がありそう - if( g->max_member!=before.max_member || - g->guild_lv!=before.guild_lv || - g->skill_point!=before.skill_point ){ - mapif_guild_info(-1,g); - return 1; - } - - return 0; -} - -//------------------------------------------------------------------- -// map serverへの通信 - -// ギルド作成可否 -int mapif_guild_created(int fd,int account_id,struct guild *g) -{ - WFIFOW(fd,0)=0x3830; - WFIFOL(fd,2)=account_id; - if(g!=NULL){ - WFIFOL(fd,6)=g->guild_id; - printf("int_guild: created! %d %s\n",g->guild_id,g->name); - }else{ - WFIFOL(fd,6)=0; - } - WFIFOSET(fd,10); - return 0; -} -// ギルド情報見つからず -int mapif_guild_noinfo(int fd,int guild_id) -{ - WFIFOW(fd,0)=0x3831; - WFIFOW(fd,2)=8; - WFIFOL(fd,4)=guild_id; - WFIFOSET(fd,8); - printf("int_guild: info not found %d\n",guild_id); - return 0; -} -// ギルド情報まとめ送り -int mapif_guild_info(int fd,struct guild *g) -{ - unsigned char buf[16384]; - WBUFW(buf,0)=0x3831; - memcpy(buf+4,g,sizeof(struct guild)); - WBUFW(buf,2)=4+sizeof(struct guild); -// printf("int_guild: sizeof(guild)=%d\n",sizeof(struct guild)); - if(fd<0) - mapif_sendall(buf,WBUFW(buf,2)); - else - mapif_send(fd,buf,WBUFW(buf,2)); -// printf("int_guild: info %d %s\n",p->guild_id,p->name); - return 0; -} - -// メンバ追加可否 -int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag) -{ - WFIFOW(fd,0)=0x3832; - WFIFOL(fd,2)=guild_id; - WFIFOL(fd,6)=account_id; - WFIFOL(fd,10)=char_id; - WFIFOB(fd,14)=flag; - WFIFOSET(fd,15); - return 0; -} -// 脱退/追放通知 -int mapif_guild_leaved(int guild_id,int account_id,int char_id,int flag, - const char *name,const char *mes) -{ - unsigned char buf[128]; - WBUFW(buf, 0)=0x3834; - WBUFL(buf, 2)=guild_id; - WBUFL(buf, 6)=account_id; - WBUFL(buf,10)=char_id; - WBUFB(buf,14)=flag; - memcpy(WBUFP(buf,15),mes,40); - memcpy(WBUFP(buf,55),name,24); - mapif_sendall(buf,79); - printf("int_guild: guild leaved %d %d %s %s\n",guild_id,account_id,name,mes); - return 0; -} - -// オンライン状態とLv更新通知 -int mapif_guild_memberinfoshort(struct guild *g,int idx) -{ - unsigned char buf[32]; - WBUFW(buf, 0)=0x3835; - WBUFL(buf, 2)=g->guild_id; - WBUFL(buf, 6)=g->member[idx].account_id; - WBUFL(buf,10)=g->member[idx].char_id; - WBUFB(buf,14)=(unsigned char)g->member[idx].online; - WBUFW(buf,15)=g->member[idx].lv; - WBUFW(buf,17)=g->member[idx].class_; - mapif_sendall(buf,19); - return 0; -} - -// 解散通知 -int mapif_guild_broken(int guild_id,int flag) -{ - unsigned char buf[16]; - WBUFW(buf,0)=0x3836; - WBUFL(buf,2)=guild_id; - WBUFB(buf,6)=flag; - mapif_sendall(buf,7); - printf("int_guild: broken %d\n",guild_id); - return 0; -} - -// ギルド内発言 -int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd) -{ - unsigned char buf[512]; - WBUFW(buf,0)=0x3837; - WBUFW(buf,2)=len+12; - WBUFL(buf,4)=guild_id; - WBUFL(buf,8)=account_id; - memcpy(WBUFP(buf,12),mes,len); - mapif_sendallwos(sfd, buf,len+12); - return 0; -} - -// ギルド基本情報変更通知 -int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) -{ - unsigned char buf[2048]; - WBUFW(buf, 0)=0x3839; - WBUFW(buf, 2)=len+10; - WBUFL(buf, 4)=guild_id; - WBUFW(buf, 8)=type; - memcpy(WBUFP(buf,10),data,len); - mapif_sendall(buf,len+10); - return 0; -} -// ギルドメンバ情報変更通知 -int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, - int type,const void *data,int len) -{ - unsigned char buf[2048]; - WBUFW(buf, 0)=0x383a; - WBUFW(buf, 2)=len+18; - WBUFL(buf, 4)=guild_id; - WBUFL(buf, 8)=account_id; - WBUFL(buf,12)=char_id; - WBUFW(buf,16)=type; - memcpy(WBUFP(buf,18),data,len); - mapif_sendall(buf,len+18); - return 0; -} -// ギルドスキルアップ通知 -int mapif_guild_skillupack(int guild_id,int skill_num,int account_id) -{ - unsigned char buf[16]; - WBUFW(buf, 0)=0x383c; - WBUFL(buf, 2)=guild_id; - WBUFL(buf, 6)=skill_num; - WBUFL(buf,10)=account_id; - mapif_sendall(buf,14); - return 0; -} -// ギルド同盟/敵対通知 -int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2, - int flag,const char *name1,const char *name2) -{ - unsigned char buf[128]; - WBUFW(buf, 0)=0x383d; - WBUFL(buf, 2)=guild_id1; - WBUFL(buf, 6)=guild_id2; - WBUFL(buf,10)=account_id1; - WBUFL(buf,14)=account_id2; - WBUFB(buf,18)=flag; - memcpy(WBUFP(buf,19),name1,24); - memcpy(WBUFP(buf,43),name2,24); - mapif_sendall(buf,67); - return 0; -} - -// ギルド役職変更通知 -int mapif_guild_position(struct guild *g,int idx) -{ - unsigned char buf[128]; - WBUFW(buf,0)=0x383b; - WBUFW(buf,2)=sizeof(struct guild_position)+12; - WBUFL(buf,4)=g->guild_id; - WBUFL(buf,8)=idx; - memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position)); - mapif_sendall(buf,WBUFW(buf,2)); - return 0; -} - -// ギルド告知変更通知 -int mapif_guild_notice(struct guild *g) -{ - unsigned char buf[256]; - WBUFW(buf,0)=0x383e; - WBUFL(buf,2)=g->guild_id; - memcpy(WBUFP(buf,6),g->mes1,60); - memcpy(WBUFP(buf,66),g->mes2,120); - mapif_sendall(buf,186); - return 0; -} -// ギルドエンブレム変更通知 -int mapif_guild_emblem(struct guild *g) -{ - unsigned char buf[2048]; - WBUFW(buf,0)=0x383f; - WBUFW(buf,2)=g->emblem_len+12; - WBUFL(buf,4)=g->guild_id; - WBUFL(buf,8)=g->emblem_id; - memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len); - mapif_sendall(buf,WBUFW(buf,2)); - return 0; -} - -int mapif_guild_castle_dataload(int castle_id,int index,int value) // <Agit> -{ - unsigned char buf[16]; - WBUFW(buf, 0)=0x3840; - WBUFW(buf, 2)=castle_id; - WBUFB(buf, 4)=index; - WBUFL(buf, 5)=value; - mapif_sendall(buf,9); - return 0; -} - -int mapif_guild_castle_datasave(int castle_id,int index,int value) // <Agit> -{ - unsigned char buf[16]; - WBUFW(buf, 0)=0x3841; - WBUFW(buf, 2)=castle_id; - WBUFB(buf, 4)=index; - WBUFL(buf, 5)=value; - mapif_sendall(buf,9); - return 0; -} - -int mapif_guild_castle_alldataload(int fd) { - struct guild_castle* gc = guildcastle_pt; - struct guild_castle *gcopy; - int i, len = 4; - - WFIFOW(fd,0) = 0x3842; - sprintf(tmp_sql, "SELECT * FROM `%s` ORDER BY `castle_id`", guild_castle_db); - if (mysql_query(&mysql_handle, tmp_sql)) { - printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); - } - sql_res = mysql_store_result(&mysql_handle); - if (sql_res != NULL && mysql_num_rows(sql_res) > 0) { - for(i = 0; ((sql_row = mysql_fetch_row(sql_res)) && i < MAX_GUILDCASTLE); i++) { - memset(gc, 0, sizeof(struct guild_castle)); - gc->castle_id = atoi(sql_row[0]); - gc->guild_id = atoi(sql_row[1]); - gc->economy = atoi(sql_row[2]); - gc->defense = atoi(sql_row[3]); - gc->triggerE = atoi(sql_row[4]); - gc->triggerD = atoi(sql_row[5]); - gc->nextTime = atoi(sql_row[6]); - gc->payTime = atoi(sql_row[7]); - gc->createTime = atoi(sql_row[8]); - gc->visibleC = atoi(sql_row[9]); - gc->visibleG0 = atoi(sql_row[10]); - gc->visibleG1 = atoi(sql_row[11]); - gc->visibleG2 = atoi(sql_row[12]); - gc->visibleG3 = atoi(sql_row[13]); - gc->visibleG4 = atoi(sql_row[14]); - gc->visibleG5 = atoi(sql_row[15]); - gc->visibleG6 = atoi(sql_row[16]); - gc->visibleG7 = atoi(sql_row[17]); - gc->Ghp0 = atoi(sql_row[18]); - gc->Ghp1 = atoi(sql_row[19]); - gc->Ghp2 = atoi(sql_row[20]); - gc->Ghp3 = atoi(sql_row[21]); - gc->Ghp4 = atoi(sql_row[22]); - gc->Ghp5 = atoi(sql_row[23]); - gc->Ghp6 = atoi(sql_row[24]); - gc->Ghp7 = atoi(sql_row[25]); - memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle)); - - gcopy = (struct guild_castle*)numdb_search(castle_db_,gc->castle_id); - if (gcopy == NULL) { - gcopy = (struct guild_castle *) aMalloc(sizeof(struct guild_castle)); - numdb_insert(castle_db_, gc->castle_id, gcopy); - } - memcpy(gcopy, gc, sizeof(struct guild_castle)); - - len += sizeof(struct guild_castle); - } - } - mysql_free_result(sql_res); - WFIFOW(fd,2) = len; - WFIFOSET(fd,len); - - return 0; -} - - -//------------------------------------------------------------------- -// map serverからの通信 - - -// ギルド作成要求 -int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master) -{ - struct guild *g; - int i; - - printf("CreateGuild\n"); - g=search_guildname(name); - if(g!=NULL&&g->guild_id>0){ - printf("int_guild: same name guild exists [%s]\n",name); - mapif_guild_created(fd,account_id,NULL); - return 0; - } - g=guild_pt; - memset(g,0,sizeof(struct guild)); - g->guild_id=guild_newid++; - memcpy(g->name,name,24); - memcpy(g->master,master->name,24); - memcpy(&g->member[0],master,sizeof(struct guild_member)); - - g->position[0].mode=0x11; - strcpy(g->position[0].name,"GuildMaster"); - strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie"); - for(i=1;i<MAX_GUILDPOSITION-1;i++) - sprintf(g->position[i].name,"Position %d",i+1); - - // Initialize guild property - g->max_member=16; - g->average_lv=master->lv; - g->castle_id=-1; - for(i=0;i<MAX_GUILDSKILL;i++) - g->skill[i].id=i + GD_SKILLBASE; - - // Save to sql - printf("Create initialize OK!\n"); - i=inter_guild_tosql(g,255); - - if (i<0) { - mapif_guild_created(fd,account_id,NULL); - return 0; - } - - // Report to client - mapif_guild_created(fd,account_id,g); - mapif_guild_info(fd,g); - - if(log_inter) - inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE, - name, g->guild_id, master->name, master->account_id ); - - - return 0; -} -// Return guild info to client -int mapif_parse_GuildInfo(int fd,int guild_id) -{ - struct guild * g = inter_guild_fromsql(guild_id); - if(g!=NULL&&g->guild_id>0){ - guild_calcinfo(g); - mapif_guild_info(fd,g); - //inter_guild_tosql(g,1); // Change guild - }else - mapif_guild_noinfo(fd,guild_id); - return 0; -} -// Add member to guild -int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) -{ - struct guild *g = inter_guild_fromsql(guild_id); - int i; - - if(g==NULL||g->guild_id<=0){ - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); - return 0; - } - - for(i=0;i<g->max_member;i++){ - if(g->member[i].account_id==0){ - - memcpy(&g->member[i],m,sizeof(struct guild_member)); - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); - guild_calcinfo(g); - mapif_guild_info(-1,g); - inter_guild_tosql(g,3); // Change guild & guild_member - return 0; - } - } - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); - //inter_guild_tosql(g,3); // Change guild & guild_member - return 0; -} -// Delete member from guild -int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes) -{ - struct guild *g= inter_guild_fromsql(guild_id); - - if(g!=NULL&&g->guild_id>0){ - int i; - for(i=0;i<g->max_member;i++){ - if( g->member[i].account_id==account_id && - g->member[i].char_id==char_id){ - printf("%d %d\n",i, (int)(&g->member[i])); - printf("%d %s\n",i, g->member[i].name); - - if(flag){ // 追放の場合追放リストに入れる - int j; - for(j=0;j<MAX_GUILDEXPLUSION;j++){ - if(g->explusion[j].account_id==0) - break; - } - if(j==MAX_GUILDEXPLUSION){ // 一杯なので古いのを消す - for(j=0;j<MAX_GUILDEXPLUSION-1;j++) - g->explusion[j]=g->explusion[j+1]; - j=MAX_GUILDEXPLUSION-1; - } - g->explusion[j].account_id=account_id; - memcpy(g->explusion[j].acc,"dummy",24); - memcpy(g->explusion[j].name,g->member[i].name,24); - memcpy(g->explusion[j].mes,mes,40); - } - - mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); - printf("%d %d\n",i, (int)(&g->member[i])); - printf("%d %s\n",i, (&g->member[i])->name); - memset(&g->member[i],0,sizeof(struct guild_member)); - - if( guild_check_empty(g)==0 ) - mapif_guild_info(-1,g);// まだ人がいるのでデータ送信 - /* - else - inter_guild_save(); // 解散したので一営Zーブ - return 0;*/ - } - } - guild_calcinfo(g); - inter_guild_tosql(g,19); // Change guild & guild_member & guild_expulsion - }else{ - sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, account_id,char_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) ); - } - /* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */ - } - - return 0; -} -// Change member info -int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id, - int account_id,int char_id,int online,int lv,int class_) -{ - // Could speed up by manipulating only guild_member - struct guild * g= inter_guild_fromsql(guild_id); - int i,alv,c, idx; - - if(g==NULL||g->guild_id<=0) - return 0; - - g->connect_member=0; - - idx = -1; - - for(i=0,alv=0,c=0;i<g->max_member;i++){ - if( g->member[i].account_id==account_id && - g->member[i].char_id==char_id){ - - g->member[i].online=online; - g->member[i].lv=lv; - g->member[i].class_=class_; - mapif_guild_memberinfoshort(g,i); - idx = i; - } - if( g->member[i].account_id>0 ){ - alv+=g->member[i].lv; - c++; - } - if( g->member[i].online ) - g->connect_member++; - } - - if (c) - // 平均レベル - g->average_lv=alv/c; - - sprintf(tmp_sql, "UPDATE `%s` SET `connect_member`=%d,`average_lv`=%d WHERE `guild_id`='%d'", guild_db, g->connect_member, g->average_lv, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) - printf("DB server Error: %s - %s\n", tmp_sql, mysql_error(&mysql_handle) ); - - sprintf(tmp_sql, "UPDATE `%s` SET `online`=%d,`lv`=%d,`class`=%d WHERE `char_id`=%d", guild_member_db, g->member[idx].online, g->member[idx].lv, g->member[idx].class_, g->member[idx].char_id); - if(mysql_query(&mysql_handle, tmp_sql) ) - printf("DB server Error: %s - %s\n", tmp_sql, mysql_error(&mysql_handle) ); - - return 0; -} - -// BreakGuild -int mapif_parse_BreakGuild(int fd,int guild_id) -{ - struct guild *g= inter_guild_fromsql(guild_id); - if(g==NULL) - return 0; - - // Delete guild from sql - //printf("- Delete guild %d from guild\n",guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) ); - } - //printf("- Delete guild %d from guild_member\n",guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_member_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) ); - } - //printf("- Delete guild %d from guild_skill\n",guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_skill_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_skill`)- %s\n", mysql_error(&mysql_handle) ); - } - //printf("- Delete guild %d from guild_position\n",guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_position_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); - } - //printf("- Delete guild %d from guild_expulsion\n",guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) ); - } - //printf("- Delete guild %d from guild_alliance\n",guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",guild_alliance_db, guild_id,guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); - } - - //printf("- Delete guild %d from guild_castle\n",guild_id); - sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_castle_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); - } - - db_foreach(castle_db_, _erase_guild, guild_id); - - //printf("- Update guild %d of char\n",guild_id); - sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",char_db, guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) { - printf("DB server Error (delete `guild_position`)- %s\n", mysql_error(&mysql_handle) ); - } - - inter_guild_storage_delete(guild_id); - mapif_guild_broken(guild_id,0); - - if(log_inter) - inter_log("guild %s (id=%d) broken" RETCODE,g->name,guild_id); - - return 0; -} - -// ギルドメッセージ送信 -int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len) -{ - return mapif_guild_message(guild_id,account_id,mes,len, fd); -} -// ギルド基本データ変更要求 -int mapif_parse_GuildBasicInfoChange(int fd,int guild_id, - int type,const char *data,int len) -{ - struct guild * g = inter_guild_fromsql(guild_id); -// int dd=*((int *)data); - short dw=*((short *)data); - - if(g==NULL||g->guild_id<=0) - return 0; - switch(type){ - case GBI_GUILDLV: { - printf("GBI_GUILDLV\n"); - if(dw>0 && g->guild_lv+dw<=50){ - g->guild_lv+=dw; - g->skill_point+=dw; - }else if(dw<0 && g->guild_lv+dw>=1) - g->guild_lv+=dw; - mapif_guild_info(-1,g); - inter_guild_tosql(g,1); - } return 0; - default: - printf("int_guild: GuildBasicInfoChange: Unknown type %d\n",type); - break; - } - mapif_guild_basicinfochanged(guild_id,type,data,len); - //inter_guild_tosql(g,1); // Change guild - return 0; -} - -// ギルドメンバデータ変更要求 -int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id, - int type,const char *data,int len) -{ - // Could make some improvement in speed, because only change guild_member - int i; - struct guild * g = inter_guild_fromsql(guild_id); - - //printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER"); - - if(g==NULL){ - return 0; - } - for(i=0;i<g->max_member;i++) - if( g->member[i].account_id==account_id && - g->member[i].char_id==char_id ) - break; - if(i==g->max_member){ - printf("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", - account_id,char_id,guild_id,g->name); - return 0; - } - switch(type){ - case GMI_POSITION: // 役職 - { - g->member[i].position=*((int *)data); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - inter_guild_tosql(g,3); // Change guild & guild_member - break; - } - case GMI_EXP: - { // EXP - int exp,oldexp=g->member[i].exp; - exp=g->member[i].exp=*((unsigned int *)data); - g->exp+=(exp-oldexp); - guild_calcinfo(g); // Lvアップ判断 - mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4); - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); - - sprintf(tmp_sql, "UPDATE `%s` SET `guild_lv`=%d,`connect_member`=%d,`max_member`=%d,`average_lv`=%d,`exp`=%d,`next_exp`=%d,`skill_point`=%d WHERE `guild_id`='%d'", guild_db, g->guild_lv, g->connect_member, g->max_member, g->average_lv, g->exp, g->next_exp, g->skill_point, g->guild_id); - if(mysql_query(&mysql_handle, tmp_sql) ) - printf("DB server Error: %s - %s\n", tmp_sql, mysql_error(&mysql_handle) ); - - sprintf(tmp_sql, "UPDATE `%s` SET `exp`=%d WHERE `char_id`=%d", guild_member_db, g->member[i].exp, g->member[i].char_id); - if(mysql_query(&mysql_handle, tmp_sql) ) - printf("DB server Error: %s - %s\n", tmp_sql, mysql_error(&mysql_handle) ); - break; - } - default: - printf("int_guild: GuildMemberInfoChange: Unknown type %d\n",type); - break; - } - return 0; -} - -// ギルド役職名変更要求 -int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p) -{ - // Could make some improvement in speed, because only change guild_position - struct guild * g = inter_guild_fromsql(guild_id); - - if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION){ - return 0; - } - memcpy(&g->position[idx],p,sizeof(struct guild_position)); - mapif_guild_position(g,idx); - printf("int_guild: position changed %d\n",idx); - inter_guild_tosql(g,4); // Change guild_position - return 0; -} -// ギルドスキルアップ要求 -int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id) -{ - // Could make some improvement in speed, because only change guild_position - struct guild *g = inter_guild_fromsql(guild_id); - int idx = skill_num - GD_SKILLBASE; - - - if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) - return 0; - //printf("GuildSkillUp\n"); - - if( g->skill_point>0 && g->skill[idx].id>0 && - g->skill[idx].lv<10 ){ - g->skill[idx].lv++; - g->skill_point--; - if(guild_calcinfo(g)==0) - mapif_guild_info(-1,g); - mapif_guild_skillupack(guild_id,skill_num,account_id); - printf("int_guild: skill %d up\n",skill_num); - inter_guild_tosql(g,33); // Change guild & guild_skill - } - - return 0; -} -// ギルド同盟要求 -int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2, - int account_id1,int account_id2,int flag) -{ - // Could speed up - struct guild *g[2]; - int j,i; - g[0]= inter_guild_fromsql(guild_id1); - g[1]= inter_guild_fromsql(guild_id2); - - if(g[0]==NULL || g[1]==NULL || g[0]->guild_id ==0 || g[1]->guild_id==0) - return 0; - - if(!(flag&0x8)){ - for(i=0;i<2-(flag&1);i++){ - for(j=0;j<MAX_GUILDALLIANCE;j++) - if(g[i]->alliance[j].guild_id==0){ - g[i]->alliance[j].guild_id=g[1-i]->guild_id; - memcpy(g[i]->alliance[j].name,g[1-i]->name,24); - g[i]->alliance[j].opposition=flag&1; - break; - } - } - }else{ // 関係解消 - for(i=0;i<2-(flag&1);i++){ - for(j=0;j<MAX_GUILDALLIANCE;j++) - if( g[i]->alliance[j].guild_id==g[1-i]->guild_id && - g[i]->alliance[j].opposition==(flag&1)){ - g[i]->alliance[j].guild_id=0; - break; - } - } - } - mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag, - g[0]->name,g[1]->name); - inter_guild_tosql(g[0],8); // Change guild_alliance - inter_guild_tosql(g[1],8); // Change guild_alliance - return 0; -} -// ギルド告知変更要求 -int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2) -{ - struct guild *g= inter_guild_fromsql(guild_id); - - if(g==NULL||g->guild_id<=0) - return 0; - memcpy(g->mes1,mes1,60); - memcpy(g->mes2,mes2,120); - inter_guild_tosql(g,1); // Change mes of guild - return mapif_guild_notice(g); -} -// ギルドエンブレム変更要求 -int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data) -{ - struct guild * g= inter_guild_fromsql(guild_id); - - if(g==NULL||g->guild_id<=0) - return 0; - memcpy(g->emblem_data,data,len); - g->emblem_len=len; - g->emblem_id++; - inter_guild_tosql(g,1); // Change guild - return mapif_guild_emblem(g); -} - -int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) // <Agit> -{ - struct guild_castle *gc=guildcastle_pt; - inter_guildcastle_fromsql(castle_id, gc); - if(gc==NULL||gc->castle_id==-1){ - return mapif_guild_castle_dataload(castle_id,0,0); - } - switch(index){ - case 1: return mapif_guild_castle_dataload(gc->castle_id,index,gc->guild_id); break; - case 2: return mapif_guild_castle_dataload(gc->castle_id,index,gc->economy); break; - case 3: return mapif_guild_castle_dataload(gc->castle_id,index,gc->defense); break; - case 4: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerE); break; - case 5: return mapif_guild_castle_dataload(gc->castle_id,index,gc->triggerD); break; - case 6: return mapif_guild_castle_dataload(gc->castle_id,index,gc->nextTime); break; - case 7: return mapif_guild_castle_dataload(gc->castle_id,index,gc->payTime); break; - case 8: return mapif_guild_castle_dataload(gc->castle_id,index,gc->createTime); break; - case 9: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleC); break; - case 10: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG0); break; - case 11: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG1); break; - case 12: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG2); break; - case 13: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG3); break; - case 14: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG4); break; - case 15: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG5); break; - case 16: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG6); break; - case 17: return mapif_guild_castle_dataload(gc->castle_id,index,gc->visibleG7); break; - case 18: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp0); break; // guardian HP [Valaris] - case 19: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp1); break; - case 20: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp2); break; - case 21: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp3); break; - case 22: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp4); break; - case 23: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp5); break; - case 24: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp6); break; - case 25: return mapif_guild_castle_dataload(gc->castle_id,index,gc->Ghp7); break; // end additions [Valaris] - default: - printf("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index); - return 0; - } -} - -int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) // <Agit> -{ - struct guild_castle *gc=guildcastle_pt; - inter_guildcastle_fromsql(castle_id, gc); - if(gc==NULL||gc->castle_id==-1){ - return mapif_guild_castle_datasave(castle_id,index,value); - } - switch(index){ - case 1: - if( gc->guild_id!=value ){ - int gid=(value)?value:gc->guild_id; - struct guild *g=inter_guild_fromsql(gid); - if(log_inter) - inter_log("guild %s (id=%d) %s castle id=%d" RETCODE, - (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id); - } - gc->guild_id = value; - break; - case 2: gc->economy = value; break; - case 3: gc->defense = value; break; - case 4: gc->triggerE = value; break; - case 5: gc->triggerD = value; break; - case 6: gc->nextTime = value; break; - case 7: gc->payTime = value; break; - case 8: gc->createTime = value; break; - case 9: gc->visibleC = value; break; - case 10: gc->visibleG0 = value; break; - case 11: gc->visibleG1 = value; break; - case 12: gc->visibleG2 = value; break; - case 13: gc->visibleG3 = value; break; - case 14: gc->visibleG4 = value; break; - case 15: gc->visibleG5 = value; break; - case 16: gc->visibleG6 = value; break; - case 17: gc->visibleG7 = value; break; - case 18: gc->Ghp0 = value; break; // guardian HP [Valaris] - case 19: gc->Ghp1 = value; break; - case 20: gc->Ghp2 = value; break; - case 21: gc->Ghp3 = value; break; - case 22: gc->Ghp4 = value; break; - case 23: gc->Ghp5 = value; break; - case 24: gc->Ghp6 = value; break; - case 25: gc->Ghp7 = value; break; // end additions [Valaris] - default: - printf("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index); - return 0; - } - inter_guildcastle_tosql(gc); - return mapif_guild_castle_datasave(gc->castle_id,index,value); -} - -// ギルドチェック要求 -int mapif_parse_GuildCheck(int fd,int guild_id,int account_id,int char_id) -{ - // What does this mean? Check if belong to another guild? - return 0; -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_guild_parse_frommap(int fd) -{ - switch(RFIFOW(fd,0)){ - case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; - case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break; - case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; - case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break; - case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; - case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break; - case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; - case 0x3038: mapif_parse_GuildCheck(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break; - case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; - case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; - case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; - case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break; - case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; - case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break; - case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break; - case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break; - case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; - - default: - return 0; - } - return 1; -} - -int inter_guild_mapif_init(int fd) -{ - return mapif_guild_castle_alldataload(fd); -} - -// サーバーから脱退要求(キャラ削除用) -int inter_guild_leave(int guild_id,int account_id,int char_id) -{ - return mapif_parse_GuildLeave(-1,guild_id,account_id,char_id,0,"**サーバー命令**"); -} |