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Diffstat (limited to 'src/char')
-rw-r--r--src/char/char.c12
-rw-r--r--src/char/int_guild.c4
-rw-r--r--src/char/inter.c2
3 files changed, 9 insertions, 9 deletions
diff --git a/src/char/char.c b/src/char/char.c
index 3083876ab..8672d10ef 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -188,7 +188,7 @@ static DBData create_online_char_data(DBKey key, va_list args)
character->pincode_enable = -1;
character->fd = -1;
character->waiting_disconnect = INVALID_TIMER;
- return iDB->ptr2data(character);
+ return DB->ptr2data(character);
}
void set_char_charselect(int account_id)
@@ -322,7 +322,7 @@ void set_char_offline(int char_id, int account_id)
*/
static int char_db_setoffline(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data* character = (struct online_char_data*)iDB->data2ptr(data);
+ struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
int server = va_arg(ap, int);
if (server == -1) {
character->char_id = -1;
@@ -341,7 +341,7 @@ static int char_db_setoffline(DBKey key, DBData *data, va_list ap)
*/
static int char_db_kickoffline(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data* character = (struct online_char_data*)iDB->data2ptr(data);
+ struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
int server_id = va_arg(ap, int);
if (server_id > -1 && character->server != server_id)
@@ -393,7 +393,7 @@ static DBData create_charstatus(DBKey key, va_list args)
struct mmo_charstatus *cp;
cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
cp->char_id = key.i;
- return iDB->ptr2data(cp);
+ return DB->ptr2data(cp);
}
int inventory_to_sql(const struct item items[], int max, int id);
@@ -4457,7 +4457,7 @@ int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data)
*/
static int send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data* character = iDB->data2ptr(data);
+ struct online_char_data* character = DB->data2ptr(data);
int* i = va_arg(ap, int*);
if(character->server > -1)
@@ -4539,7 +4539,7 @@ static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_
*/
static int online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data *character= iDB->data2ptr(data);
+ struct online_char_data *character= DB->data2ptr(data);
if (character->fd != -1)
return 0; //Character still connected
if (character->server == -2) //Unknown server.. set them offline
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index 55f29953f..a9bce9cbe 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -57,7 +57,7 @@ static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data)
if( last_id == 0 ) //Save the first guild in the list.
state = 1;
- for( g = iDB->data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = iDB->data2ptr(iter->next(iter, &key)) )
+ for( g = DB->data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = DB->data2ptr(iter->next(iter, &key)) )
{
if( state == 0 && g->guild_id == last_id )
state++; //Save next guild in the list.
@@ -739,7 +739,7 @@ int inter_guild_sql_init(void)
*/
static int guild_db_final(DBKey key, DBData *data, va_list ap)
{
- struct guild *g = iDB->data2ptr(data);
+ struct guild *g = DB->data2ptr(data);
if (g->save_flag&GS_MASK) {
inter_guild_tosql(g, g->save_flag&GS_MASK);
return 1;
diff --git a/src/char/inter.c b/src/char/inter.c
index a9e9dece4..1ff2bca61 100644
--- a/src/char/inter.c
+++ b/src/char/inter.c
@@ -935,7 +935,7 @@ int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason)
int check_ttl_wisdata_sub(DBKey key, DBData *data, va_list ap)
{
unsigned long tick;
- struct WisData *wd = iDB->data2ptr(data);
+ struct WisData *wd = DB->data2ptr(data);
tick = va_arg(ap, unsigned long);
if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)