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Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r--src/char/int_guild.c42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index b95817599..267b66f0f 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -398,7 +398,7 @@ int inter_guild_init() {
continue;
}
- g = aCalloc(sizeof(struct guild), 1);
+ g = (struct guild *) aCalloc(sizeof(struct guild), 1);
if(g == NULL){
printf("int_guild: out of memory!\n");
exit(0);
@@ -426,7 +426,7 @@ int inter_guild_init() {
}
while(fgets(line, sizeof(line)-1, fp)) {
- gc = aCalloc(sizeof(struct guild_castle), 1);
+ gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
if(gc == NULL){
printf("int_guild: out of memory!\n");
exit(0);
@@ -445,7 +445,7 @@ int inter_guild_init() {
printf(" %s - making Default Data...\n", castle_txt);
//デフォルトデータを作成
for(i = 0; i < MAX_GUILDCASTLE; i++) {
- gc = aCalloc(sizeof(struct guild_castle), 1);
+ gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
if (gc == NULL) {
printf("int_guild: out of memory!\n");
exit(0);
@@ -491,7 +491,7 @@ int inter_guild_init() {
struct guild *inter_guild_search(int guild_id) {
struct guild *g;
- g=numdb_search(guild_db, guild_id);
+ g= (struct guild *) numdb_search(guild_db, guild_id);
return g;
}
@@ -965,7 +965,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem
mapif_guild_created(fd, account_id, NULL);
return 0;
}
- g = aCalloc(sizeof(struct guild), 1);
+ g = (struct guild *) aCalloc(sizeof(struct guild), 1);
if (g == NULL) {
printf("int_guild: CreateGuild: out of memory !\n");
mapif_guild_created(fd, account_id, NULL);
@@ -1005,7 +1005,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem
int mapif_parse_GuildInfo(int fd, int guild_id) {
struct guild *g;
- g = numdb_search(guild_db, guild_id);
+ g = (struct guild *) numdb_search(guild_db, guild_id);
if (g != NULL){
guild_calcinfo(g);
mapif_guild_info(fd, g);
@@ -1020,7 +1020,7 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) {
struct guild *g;
int i;
- g = numdb_search(guild_db, guild_id);
+ g = (struct guild *) numdb_search(guild_db, guild_id);
if (g == NULL) {
mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
return 0;
@@ -1046,7 +1046,7 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
struct guild *g = NULL;
int i, j;
- g = numdb_search(guild_db, guild_id);
+ g = (struct guild *)numdb_search(guild_db, guild_id);
if (g != NULL) {
for(i = 0; i < MAX_GUILD; i++) {
if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
@@ -1089,7 +1089,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id,
struct guild *g;
int i, alv, c;
- g = numdb_search(guild_db, guild_id);
+ g = (struct guild *) numdb_search(guild_db, guild_id);
if (g == NULL)
return 0;
@@ -1136,7 +1136,7 @@ int guild_break_sub(void *key, void *data, va_list ap) {
int mapif_parse_BreakGuild(int fd, int guild_id) {
struct guild *g;
- g = numdb_search(guild_db, guild_id);
+ g = (struct guild *) numdb_search(guild_db, guild_id);
if(g == NULL)
return 0;
@@ -1162,7 +1162,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char
struct guild *g;
short dw = *((short *)data);
- g = numdb_search(guild_db, guild_id);
+ g = (struct guild *) numdb_search(guild_db, guild_id);
if (g == NULL)
return 0;
@@ -1189,7 +1189,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
int i;
struct guild *g;
- g = numdb_search(guild_db, guild_id);
+ g = (struct guild *) numdb_search(guild_db, guild_id);
if(g == NULL)
return 0;
@@ -1224,7 +1224,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
// ギルド役職名変更要求
int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) {
- struct guild *g = numdb_search(guild_db, guild_id);
+ struct guild *g = (struct guild *) numdb_search(guild_db, guild_id);
if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) {
return 0;
@@ -1238,7 +1238,7 @@ int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_positi
// ギルドスキルアップ要求
int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) {
- struct guild *g = numdb_search(guild_db, guild_id);
+ struct guild *g = (struct guild *) numdb_search(guild_db, guild_id);
int idx = skill_num - GD_SKILLBASE;
if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
@@ -1261,8 +1261,8 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
struct guild *g[2];
int j, i;
- g[0] = numdb_search(guild_db, guild_id1);
- g[1] = numdb_search(guild_db, guild_id2);
+ g[0] = (struct guild *) numdb_search(guild_db, guild_id1);
+ g[1] = (struct guild *) numdb_search(guild_db, guild_id2);
if (g[0] == NULL || g[1] == NULL)
return 0;
@@ -1294,7 +1294,7 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) {
struct guild *g;
- g = numdb_search(guild_db, guild_id);
+ g = (struct guild *) numdb_search(guild_db, guild_id);
if (g == NULL)
return 0;
memcpy(g->mes1, mes1, 60);
@@ -1307,7 +1307,7 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *
int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) {
struct guild *g;
- g = numdb_search(guild_db, guild_id);
+ g = (struct guild *) numdb_search(guild_db, guild_id);
if (g == NULL)
return 0;
memcpy(g->emblem_data, data, len);
@@ -1318,7 +1318,7 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char
}
int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
- struct guild_castle *gc = numdb_search(castle_db, castle_id);
+ struct guild_castle *gc = (struct guild_castle *) numdb_search(castle_db, castle_id);
if (gc == NULL) {
return mapif_guild_castle_dataload(castle_id, 0, 0);
@@ -1359,7 +1359,7 @@ int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
}
int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) {
- struct guild_castle *gc=numdb_search(castle_db, castle_id);
+ struct guild_castle *gc= (struct guild_castle *) numdb_search(castle_db, castle_id);
if (gc == NULL) {
return mapif_guild_castle_datasave(castle_id, index, value);
@@ -1368,7 +1368,7 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
case 1:
if (gc->guild_id != value) {
int gid = (value) ? value : gc->guild_id;
- struct guild *g = numdb_search(guild_db, gid);
+ struct guild *g = (struct guild *) numdb_search(guild_db, gid);
if(log_inter)
inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
(g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id);