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-rw-r--r--src/char/char.c8886
1 files changed, 4443 insertions, 4443 deletions
diff --git a/src/char/char.c b/src/char/char.c
index 6c234984a..1978b225b 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -1,4443 +1,4443 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include <sys/types.h>
-
-#ifdef _WIN32
-#include <winsock.h>
-#else
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <arpa/inet.h>
-#endif
-
-#include <time.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <limits.h>
-
-#include "../common/strlib.h"
-#include "../common/core.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-#include "../common/mmo.h"
-#include "../common/db.h"
-#include "../common/version.h"
-#include "../common/lock.h"
-#include "../common/showmsg.h"
-#include "../common/malloc.h"
-
-#include "char.h"
-#include "inter.h"
-#include "int_pet.h"
-#include "int_homun.h"
-#include "int_guild.h"
-#include "int_party.h"
-#include "int_storage.h"
-#ifdef ENABLE_SC_SAVING
-#include "int_status.h"
-#endif
-
-#ifndef TXT_SQL_CONVERT
-struct mmo_map_server{
- long ip;
- short port;
- int users;
- unsigned short map[MAX_MAP_PER_SERVER];
-} server[MAX_MAP_SERVERS];
-int server_fd[MAX_MAP_SERVERS];
-
-int login_fd, char_fd;
-char userid[24];
-char passwd[24];
-char server_name[20];
-char wisp_server_name[NAME_LENGTH] = "Server";
-char login_ip_str[128];
-in_addr_t login_ip;
-int login_port = 6900;
-char char_ip_str[128];
-in_addr_t char_ip;
-char bind_ip_str[128];
-in_addr_t bind_ip;
-int char_port = 6121;
-int char_maintenance;
-int char_new;
-int char_new_display;
-int email_creation = 0; // disabled by default
-#endif
-char char_txt[1024]="save/athena.txt";
-char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
-char friends_txt[1024]="save/friends.txt"; // davidsiaw
-#ifndef TXT_SQL_CONVERT
-char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
-char unknown_char_name[1024] = "Unknown";
-char char_log_filename[1024] = "log/char.log";
-char db_path[1024]="db";
-
-// Advanced subnet check [LuzZza]
-struct _subnet {
- long subnet;
- long mask;
- long char_ip;
- long map_ip;
-} subnet[16];
-
-int subnet_count = 0;
-
-int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
-int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
-//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
-#define TRIM_CHARS "\032\t\x0A\x0D "
-char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
-
-int log_char = 1; // loggin char or not [devil]
-int log_inter = 1; // loggin inter or not [devil]
-
-struct char_session_data{
- int account_id, login_id1, login_id2, sex;
- int found_char[9];
- char email[40]; // e-mail (default: a@a.com) by [Yor]
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-};
-
-#define AUTH_FIFO_SIZE 256
-struct {
- int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex;
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-} auth_fifo[AUTH_FIFO_SIZE];
-int auth_fifo_pos = 0;
-
-int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
-static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
-
-int char_id_count = START_CHAR_NUM;
-struct character_data *char_dat;
-
-int char_num, char_max;
-int max_connect_user = 0;
-int gm_allow_level = 99;
-int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-int save_log = 1;
-int start_zeny = 500;
-int start_weapon = 1201;
-int start_armor = 2301;
-int guild_exp_rate = 100;
-
-//Custom limits for the fame lists. [Skotlex]
-int fame_list_size_chemist = MAX_FAME_LIST;
-int fame_list_size_smith = MAX_FAME_LIST;
-int fame_list_size_taekwon = MAX_FAME_LIST;
-
-// Char-server-side stored fame lists [DracoRPG]
-struct fame_list smith_fame_list[MAX_FAME_LIST];
-struct fame_list chemist_fame_list[MAX_FAME_LIST];
-struct fame_list taekwon_fame_list[MAX_FAME_LIST];
-
-// Initial position (it's possible to set it in conf file)
-struct point start_point = { 0, 53, 111};
-
-struct gm_account *gm_account = NULL;
-int GM_num = 0;
-
-// online players by [Yor]
-char online_txt_filename[1024] = "online.txt";
-char online_html_filename[1024] = "online.html";
-int online_sorting_option = 0; // sorting option to display online players in online files
-int online_display_option = 1; // display options: to know which columns must be displayed
-int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
-int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
-
-//These are used to aid the map server in identifying valid clients. [Skotlex]
-static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
-
-struct online_char_data {
- int account_id;
- int char_id;
- short server;
- unsigned waiting_disconnect :1;
-};
-
-struct dbt *online_char_db; //Holds all online characters.
-
-time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
-
-int console = 0;
-
-//------------------------------
-// Writing function of logs file
-//------------------------------
-int char_log(char *fmt, ...) {
- if(log_char)
- {
- FILE *logfp;
- va_list ap;
- time_t raw_time;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-
- logfp = fopen(char_log_filename, "a");
- if (logfp) {
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, RETCODE);
- else {
- time(&raw_time);
- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
- sprintf(tmpstr + 19, ": %s", fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
- va_end(ap);
- }
- return 0;
-}
-
-//----------------------------------------------------------------------
-// Determine if an account (id) is a GM account
-// and returns its level (or 0 if it isn't a GM account or if not found)
-//----------------------------------------------------------------------
-int isGM(int account_id) {
- int i;
-
- for(i = 0; i < GM_num; i++)
- if (gm_account[i].account_id == account_id)
- return gm_account[i].level;
- return 0;
-}
-
-//Search character data from the aid/cid givem
-struct mmo_charstatus* search_character(int aid, int cid) {
- int i;
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid)
- return &char_dat[i].status;
- }
- return NULL;
-}
-
-struct mmo_charstatus* search_character_byname(char* character_name)
-{
- int i = search_character_index(character_name);
- if (i == -1) return NULL;
- return &char_dat[i].status;
-}
-
-//----------------------------------------------
-// Search an character id
-// (return character index or -1 (if not found))
-// If exact character name is not found,
-// the function checks without case sensitive
-// and returns index if only 1 character is found
-// and similar to the searched name.
-//----------------------------------------------
-int search_character_index(char* character_name) {
- int i, quantity, index;
-
- quantity = 0;
- index = -1;
- for(i = 0; i < char_num; i++) {
- // Without case sensitive check (increase the number of similar character names found)
- if (stricmp(char_dat[i].status.name, character_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(char_dat[i].status.name, character_name) == 0)
- return i;
- quantity++;
- index = i;
- }
- }
- // Here, the exact character name is not found
- // We return the found index of a similar account ONLY if there is 1 similar character
- if (quantity == 1)
- return index;
-
- // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
- return -1;
-}
-
-//-------------------------------------
-// Return character name with the index
-//-------------------------------------
-char * search_character_name(int index) {
-
- if (index >= 0 && index < char_num)
- return char_dat[index].status.name;
-
- return unknown_char_name;
-}
-
-// Searches if the given character is online, and returns the fd of the
-// map-server it is connected to.
-int search_character_online(int aid, int cid)
-{
- //Look for online character.
- struct online_char_data* character;
- character = idb_get(online_char_db, aid);
- if(character &&
- character->char_id == cid &&
- character->server > -1)
- return server_fd[character->server];
- return -1;
-}
-static void * create_online_char_data(DBKey key, va_list args) {
- struct online_char_data* character;
- character = aCalloc(1, sizeof(struct online_char_data));
- character->account_id = key.i;
- character->char_id = -1;
- character->server = -1;
- return character;
-}
-
-static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
-
-//-------------------------------------------------
-// Set Character online/offline [Wizputer]
-//-------------------------------------------------
-
-void set_char_online(int map_id, int char_id, int account_id) {
- struct online_char_data* character;
-
- if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id))
- { //Notify map-server of the new max IDs [Skotlex]
- if (account_id > max_account_id)
- max_account_id = account_id;
- if (char_id > max_char_id)
- max_char_id = char_id;
- mapif_send_maxid(max_account_id, max_char_id);
- }
- character = idb_ensure(online_char_db, account_id, create_online_char_data);
- if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
- {
- //char == 99 <- Character logging in, so someone has logged in while one
- //char is still on map-server, so kick him out, but don't print "error"
- //as this is normal behaviour. [Skotlex]
- if (char_id != 99)
- ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
- character->account_id, character->char_id, character->server, map_id, account_id, char_id);
- mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
- }
- character->waiting_disconnect = 0;
- character->char_id = (char_id==99)?-1:char_id;
- character->server = (char_id==99)?-1:map_id;
-
- if (login_fd <= 0 || session[login_fd]->eof)
- return;
- WFIFOHEAD(login_fd, 6);
- WFIFOW(login_fd,0) = 0x272b;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
-
- //printf ("set online\n");
-}
-void set_char_offline(int char_id, int account_id) {
- struct online_char_data* character;
-
- if ((character = idb_get(online_char_db, account_id)) != NULL)
- { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
- character->char_id = -1;
- character->server = -1;
- character->waiting_disconnect = 0;
- }
- if (login_fd <= 0 || session[login_fd]->eof)
- return;
- WFIFOHEAD(login_fd, 6);
- WFIFOW(login_fd,0) = 0x272c;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
-
-}
-
-static int char_db_setoffline(DBKey key, void* data, va_list ap) {
- struct online_char_data* character = (struct online_char_data*)data;
- int server = va_arg(ap, int);
- if (server == -1) {
- character->char_id = -1;
- character->server = -1;
- character->waiting_disconnect = 0;
- } else if (character->server == server)
- character->server = -2; //In some map server that we aren't connected to.
- return 0;
-}
-
-static int char_db_kickoffline(DBKey key, void* data, va_list ap) {
- struct online_char_data* character = (struct online_char_data*)data;
- int server = va_arg(ap, int);
-
- if (server > -1 && character->server != server)
- return 0;
-
- //Kick out any connected characters, and set them offline as appropiate.
- if (character->server > -1)
- mapif_disconnectplayer(server_fd[character->server],
- character->account_id, character->char_id, 1);
- else if (!character->waiting_disconnect)
- set_char_offline(character->char_id, character->account_id);
- else return 0;
- return 1;
-}
-
-void set_all_offline(int id) {
- if (id < 0)
- ShowNotice("Sending all users offline.\n");
- else
- ShowNotice("Sending users of map-server %d offline.\n", id);
- online_char_db->foreach(online_char_db,char_db_kickoffline,id);
-
- if (id >= 0 || login_fd <= 0 || session[login_fd]->eof)
- return;
- //Tell login-server to also mark all our characters as offline.
- WFIFOHEAD(login_fd, 2);
- WFIFOW(login_fd,0) = 0x2737;
- WFIFOSET(login_fd,2);
-}
-
-/*---------------------------------------------------
- Make a data line for friends list
- --------------------------------------------------*/
-
-int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
- int i;
- char *str_p = str;
- str_p += sprintf(str_p, "%d", p->char_id);
-
- for (i=0;i<MAX_FRIENDS;i++){
- if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
- str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
- }
-
- str_p += '\0';
-
- return 0;
-}
-
-//-------------------------------------------------
-// Function to create the character line (for save)
-//-------------------------------------------------
-int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) {
- int i,j;
- char *str_p = str;
-
- /* We shouldn't need this anymore... [Skotlex]
- // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
- if (!p->last_point.map) {
- p->last_point.map = mapindex_name2id(MAP_PRONTERA);
- p->last_point.x = 273;
- p->last_point.y = 354;
- }
- */
- str_p += sprintf(str_p,
- "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field
- "\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point
- "\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id
- "\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom
- "\t%d,%d,%d\t%d,%d,%d" //last point + save point
- ",%d,%d,%d,%d,%d\t", //Family info
- p->char_id, p->account_id, p->char_num, p->name, //
- p->class_, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny,
- p->hp, p->max_hp, p->sp, p->max_sp,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
- p->status_point, p->skill_point,
- p->option, p->karma, p->manner, //
- p->party_id, p->guild_id, p->pet_id, p->hom_id,
- p->hair, p->hair_color, p->clothes_color,
- p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
- p->last_point.map, p->last_point.x, p->last_point.y, //
- p->save_point.map, p->save_point.x, p->save_point.y,
- p->partner_id,p->father,p->mother,p->child,p->fame);
- for(i = 0; i < MAX_MEMOPOINTS; i++)
- if (p->memo_point[i].map) {
- str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_INVENTORY; i++)
- if (p->inventory[i].nameid) {
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip,
- p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
- str_p += sprintf(str_p," ");
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_CART; i++)
- if (p->cart[i].nameid) {
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip,
- p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
- str_p += sprintf(str_p," ");
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_SKILL; i++)
- if (p->skill[i].id && p->skill[i].flag != 1) {
- str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < reg_num; i++)
- if (reg[i].str[0])
- str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
- *(str_p++) = '\t';
-
- *str_p = '\0';
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-//-------------------------------------------------------------------------
-// Function to set the character from the line (at read of characters file)
-//-------------------------------------------------------------------------
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) {
- char tmp_str[3][128]; //To avoid deleting chars with too long names.
- int tmp_int[256];
- unsigned int tmp_uint[2]; //To read exp....
- int next, len, i, j;
-
- // initilialise character
- memset(p, '\0', sizeof(struct mmo_charstatus));
-
-// Char structure of version 1500 (homun + mapindex maps)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- &tmp_int[45], &tmp_int[35], &tmp_int[36],
- &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48)
- {
- tmp_int[44] = 0; //Hom ID.
-// Char structure of version 1488 (fame field addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36],
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47)
- {
- tmp_int[43] = 0; //Fame
-// Char structure of version 1363 (family data addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46)
- {
- tmp_int[40] = 0; // father
- tmp_int[41] = 0; // mother
- tmp_int[42] = 0; // child
-// Char structure version 1008 (marriage partner addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43)
- {
- tmp_int[39] = 0; // partner id
-// Char structure version 384 (pet addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42)
- {
- tmp_int[26] = 0; // pet id
-// Char structure of a version 1 (original data structure)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], //
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41)
- {
- ShowError("Char-loading: Unrecognized character data version, info lost!\n");
- ShowDebug("Character info: %s\n", str);
- return 0;
- }
- } // Char structure version 384 (pet addition)
- } // Char structure version 1008 (marriage partner addition)
- } // Char structure of version 1363 (family data addition)
- } // Char structure of version 1488 (fame field addition)
- //Convert save data from string to integer for older formats
- tmp_int[45] = mapindex_name2id(tmp_str[1]);
- tmp_int[46] = mapindex_name2id(tmp_str[2]);
- } // Char structure of version 1500 (homun + mapindex maps)
-
- memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
- p->char_id = tmp_int[0];
- p->account_id = tmp_int[1];
- p->char_num = tmp_int[2];
- p->class_ = tmp_int[3];
-/* Unneeded unless you are running a real old character database now.
- //Temporal fix until all chars are reverted from peco-flying-class to
- //normal classes. [Skotlex]
- switch (p->class_) {
- case JOB_KNIGHT2: //Job_Knight2
- p->class_ = JOB_KNIGHT;
- break;
- case JOB_CRUSADER2: //Job_Crusader2
- p->class_ = JOB_CRUSADER;
- break;
- case JOB_LORD_KNIGHT2: //Job_Lord_Knight2
- p->class_ = JOB_LORD_KNIGHT;
- break;
- case JOB_PALADIN2: //Job_Paladin2
- p->class_ = JOB_PALADIN;
- break;
- case JOB_BABY_KNIGHT2: //Job_Baby_Knight2
- p->class_ = JOB_BABY_KNIGHT;
- break;
- case JOB_BABY_CRUSADER2: //Job_Baby_Crusader2
- p->class_ = JOB_BABY_CRUSADER;
- break;
- case JOB_STAR_GLADIATOR2: //Job_Star_Gladiator2
- p->class_ = JOB_STAR_GLADIATOR;
- break;
- }
-*/
- p->base_level = tmp_int[4];
- p->job_level = tmp_int[5];
- p->base_exp = tmp_uint[0];
- p->job_exp = tmp_uint[1];
- p->zeny = tmp_int[8];
- p->hp = tmp_int[9];
- p->max_hp = tmp_int[10];
- p->sp = tmp_int[11];
- p->max_sp = tmp_int[12];
- p->str = tmp_int[13];
- p->agi = tmp_int[14];
- p->vit = tmp_int[15];
- p->int_ = tmp_int[16];
- p->dex = tmp_int[17];
- p->luk = tmp_int[18];
- p->status_point = tmp_int[19] > USHRT_MAX ? USHRT_MAX : tmp_int[19];
- p->skill_point = tmp_int[20] > USHRT_MAX ? USHRT_MAX : tmp_int[20];
- p->option = tmp_int[21];
- p->karma = tmp_int[22];
- p->manner = tmp_int[23];
- p->party_id = tmp_int[24];
- p->guild_id = tmp_int[25];
- p->pet_id = tmp_int[26];
- p->hair = tmp_int[27];
- p->hair_color = tmp_int[28];
- p->clothes_color = tmp_int[29];
- p->weapon = tmp_int[30];
- p->shield = tmp_int[31];
- p->head_top = tmp_int[32];
- p->head_mid = tmp_int[33];
- p->head_bottom = tmp_int[34];
- p->last_point.x = tmp_int[35];
- p->last_point.y = tmp_int[36];
- p->save_point.x = tmp_int[37];
- p->save_point.y = tmp_int[38];
- p->partner_id = tmp_int[39];
- p->father = tmp_int[40];
- p->mother = tmp_int[41];
- p->child = tmp_int[42];
- p->fame = tmp_int[43];
- p->hom_id = tmp_int[44];
- p->last_point.map = tmp_int[45];
- p->save_point.map = tmp_int[46];
-
-#ifndef TXT_SQL_CONVERT
- // Some checks
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == p->char_id) {
- ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
- ShowError(" character id #%d -> new character not readed.\n", p->char_id);
- ShowError(" Character saved in log file."CL_RESET"\n");
- return -1;
- } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
- ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
- ShowError(" character name '%s' -> new character not read.\n", p->name);
- ShowError(" Character saved in log file."CL_RESET"\n");
- return -2;
- }
- }
-
- if (strcmpi(wisp_server_name, p->name) == 0) {
- ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
- ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
- ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
- char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE,
- p->name, wisp_server_name);
- }
-#endif //TXT_SQL_CONVERT
- if (str[next] == '\n' || str[next] == '\r')
- return 1; // 新規データ
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- //mapindex memo format
- if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3)
- { //Old string-based memo format.
- if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
- return -3;
- tmp_int[2] = mapindex_name2id(tmp_str[0]);
- }
- if (i < MAX_MEMOPOINTS)
- { //Avoid overflowing (but we must also read through all saved memos)
- p->memo_point[i].x = tmp_int[0];
- p->memo_point[i].y = tmp_int[1];
- p->memo_point[i].map = tmp_int[2];
- }
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
- {
- p->inventory[i].id = tmp_int[0];
- p->inventory[i].nameid = tmp_int[1];
- p->inventory[i].amount = tmp_int[2];
- p->inventory[i].equip = tmp_int[3];
- p->inventory[i].identify = tmp_int[4];
- p->inventory[i].refine = tmp_int[5];
- p->inventory[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
- p->inventory[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- } else // invalid structure
- return -4;
- }
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
- {
- p->cart[i].id = tmp_int[0];
- p->cart[i].nameid = tmp_int[1];
- p->cart[i].amount = tmp_int[2];
- p->cart[i].equip = tmp_int[3];
- p->cart[i].identify = tmp_int[4];
- p->cart[i].refine = tmp_int[5];
- p->cart[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
- p->cart[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- } else // invalid structure
- return -5;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
- return -6;
- p->skill[tmp_int[0]].id = tmp_int[0];
- p->skill[tmp_int[0]].lv = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
- if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
- // because some scripts are not correct, the str can be "". So, we must check that.
- // If it's, we must not refuse the character, but just this REG value.
- // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
- if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
- i--;
- else
- return -7;
- }
- next += len;
- if (str[next] == ' ')
- next++;
- }
- *reg_num = i;
-
- return 1;
-}
-//---------------------------------
-// Function to read friend list
-//---------------------------------
-
-int parse_friend_txt(struct mmo_charstatus *p)
-{
- char line[1024], temp[1024];
- int pos = 0, count = 0, next;
- int i,len;
- FILE *fp;
-
- // Open the file and look for the ID
- fp = fopen(friends_txt, "r");
-
- if(fp == NULL)
- return -1;
-
- while(fgets(line, sizeof(line)-1, fp)) {
-
- if(line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
- continue; //Not this line...
- //Read friends
- len = strlen(line);
- next = pos;
- for (count = 0; next < len && count < MAX_FRIENDS; count++)
- { //Read friends.
- if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
- { //Invalid friend?
- memset(&p->friends[count], 0, sizeof(p->friends[count]));
- break;
- }
- next+=pos;
- //What IF the name contains a comma? while the next field is not a
- //number, we assume it belongs to the current name. [Skotlex]
- //NOTE: Of course, this will fail if someone sets their name to something like
- //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
- //won't do as quotes are also valid name chars!)
- while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0)
- {
- if (atoi(temp)) //We read the next friend, just continue.
- break;
- //Append the name.
- next+=pos;
- i = strlen(p->friends[count].name);
- if (i + strlen(temp) +1 < NAME_LENGTH)
- {
- p->friends[count].name[i] = ',';
- strcpy(p->friends[count].name+i+1, temp);
- }
- } //End Guess Block
- } //Friend's for.
- break; //Found friends.
- }
- fclose(fp);
- return count;
-}
-#ifndef TXT_SQL_CONVERT
-//---------------------------------
-// Function to read characters file
-//---------------------------------
-int mmo_char_init(void) {
- char line[65536];
- int ret, line_count;
- FILE *fp;
-
- char_max = 256;
- char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1);
- if (!char_dat) {
- ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n");
- exit(1);
- }
- char_num = 0;
-
- fp = fopen(char_txt, "r");
-
- if (fp == NULL) {
- ShowError("Characters file not found: %s.\n", char_txt);
- char_log("Characters file not found: %s." RETCODE, char_txt);
- char_log("Id for the next created character: %d." RETCODE, char_id_count);
- return 0;
- }
-
- line_count = 0;
- while(fgets(line, sizeof(line)-1, fp)) {
- int i, j;
- line_count++;
-
- if (line[0] == '/' && line[1] == '/')
- continue;
- line[sizeof(line)-1] = '\0';
-
- j = 0;
- if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
- if (char_id_count < i)
- char_id_count = i;
- continue;
- }
-
- if (char_num >= char_max) {
- char_max += 256;
- char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
- if (!char_dat) {
- ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
- char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE);
- exit(1);
- }
- }
-
- ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
-
- // Initialize friends list
- parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
-
- if (ret > 0) { // negative value or zero for errors
- if (char_dat[char_num].status.char_id >= char_id_count)
- char_id_count = char_dat[char_num].status.char_id + 1;
- char_num++;
- } else {
- ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
- ShowError(" -> Character saved in log file.\n");
- switch (ret) {
- case -1:
- char_log("Duplicate character id in the next character line (character not readed):" RETCODE);
- break;
- case -2:
- char_log("Duplicate character name in the next character line (character not readed):" RETCODE);
- break;
- case -3:
- char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE);
- break;
- case -4:
- char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE);
- break;
- case -5:
- char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE);
- break;
- case -6:
- char_log("Invalid skill structure in the next character line (character not readed):" RETCODE);
- break;
- case -7:
- char_log("Invalid register structure in the next character line (character not readed):" RETCODE);
- break;
- default: // 0
- char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE);
- break;
- }
- char_log("%s", line);
- }
- }
- fclose(fp);
-
- if (char_num == 0) {
- ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
- char_log("mmo_char_init: No character found in %s." RETCODE, char_txt);
- } else if (char_num == 1) {
- ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
- char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt);
- } else {
- ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt);
- }
-
- char_log("Id for the next created character: %d." RETCODE, char_id_count);
-
- return 0;
-}
-
-//---------------------------------------------------------
-// Function to save characters in files (speed up by [Yor])
-//---------------------------------------------------------
-void mmo_char_sync(void) {
- char line[65536],f_line[1024];
- int i, j, k;
- int lock;
- FILE *fp,*f_fp;
- //int *id = (int *) aMalloc(sizeof(int) * char_num);
- CREATE_BUFFER(id, int, char_num);
-
- // Sorting before save (by [Yor])
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
- // if same account id, we sort by slot.
- (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
- char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
-
- // Data save
- fp = lock_fopen(char_txt, &lock);
- if (fp == NULL) {
- ShowWarning("Server can't not save characters.\n");
- char_log("WARNING: Server can't not save characters." RETCODE);
- } else {
- for(i = 0; i < char_num; i++) {
- // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
- mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
- lock_fclose(fp, char_txt, &lock);
- }
-
- // Data save (backup)
- if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
- fp = lock_fopen(backup_txt, &lock);
- if (fp == NULL) {
- ShowWarning("Server can't not create backup of characters file.\n");
- char_log("WARNING: Server can't not create backup of characters file." RETCODE);
- //aFree(id); // free up the memory before leaving -.- [Ajarn]
- DELETE_BUFFER(id);
- return;
- }
- for(i = 0; i < char_num; i++) {
- // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
- mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
- lock_fclose(fp, backup_txt, &lock);
- }
-
- // Friends List data save (davidsiaw)
- f_fp = lock_fopen(friends_txt, &lock);
- for(i = 0; i < char_num; i++) {
- mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
- fprintf(f_fp, "%s" RETCODE, f_line);
- }
-
- lock_fclose(f_fp, friends_txt, &lock);
-
- //aFree(id);
- DELETE_BUFFER(id);
-
- return;
-}
-
-//----------------------------------------------------
-// Function to save (in a periodic way) datas in files
-//----------------------------------------------------
-int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
- if (save_log)
- ShowInfo("Saving all files...\n");
- mmo_char_sync();
- inter_save();
- return 0;
-}
-
-//-----------------------------------
-// Function to create a new character
-//-----------------------------------
-int make_new_char(int fd, unsigned char *dat) {
- int i;
- struct char_session_data *sd;
- char name[NAME_LENGTH];
-
- sd = (struct char_session_data*)session[fd]->session_data;
-
- // remove control characters from the name
- strncpy(name, dat, NAME_LENGTH);
- name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23)
-
- trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
-
- //check name != main chat nick [LuzZza]
- if(strcmpi(name, main_chat_nick) == 0) {
- char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE,
- sd->account_id, name);
- return -1;
- }
-
- if (remove_control_chars((unsigned char *)name)) {
- char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE,
- fd, sd->account_id);
- return -1;
- }
-
- // check lenght of character name
- if (strlen(name) < 4) {
- char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE,
- fd, sd->account_id, dat);
- return -1;
- }
-
- // Check Authorised letters/symbols in the name of the character
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) == NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
- fd, sd->account_id, name, name[i]);
- return -1;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) != NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
- fd, sd->account_id, dat, dat[i]);
- return -1;
- }
- } // else, all letters/symbols are authorised (except control char removed before)
-
- if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats
- dat[30] >= 9 || // slots (dat[30] can not be negativ)
- dat[33] <= 0 || dat[33] >= 24 || // hair style
- dat[31] >= 9) { // hair color (dat[31] can not be negativ)
- char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
-
- // check individual stat value
- for(i = 24; i <= 29; i++) {
- if (dat[i] < 1 || dat[i] > 9) {
- char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
-
- if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
- if (log_char) {
- char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- } // now when we have passed all stat checks
-
- for(i = 0; i < char_num; i++) {
- if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
- (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) {
- char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) {
- char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- }
-
- if (strcmp(wisp_server_name, name) == 0) {
- char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
-
- if (char_num >= char_max) {
- char_max += 256;
- char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
- if (!char_dat) {
- ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
- char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE);
- exit(1);
- }
- }
-
- char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-
- memset(&char_dat[i], 0, sizeof(struct character_data));
-
- char_dat[i].status.char_id = char_id_count++;
- char_dat[i].status.account_id = sd->account_id;
- char_dat[i].status.char_num = dat[30];
- strcpy(char_dat[i].status.name,name);
- char_dat[i].status.class_ = 0;
- char_dat[i].status.base_level = 1;
- char_dat[i].status.job_level = 1;
- char_dat[i].status.base_exp = 0;
- char_dat[i].status.job_exp = 0;
- char_dat[i].status.zeny = start_zeny;
- char_dat[i].status.str = dat[24];
- char_dat[i].status.agi = dat[25];
- char_dat[i].status.vit = dat[26];
- char_dat[i].status.int_ = dat[27];
- char_dat[i].status.dex = dat[28];
- char_dat[i].status.luk = dat[29];
- char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
- char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
- char_dat[i].status.hp = char_dat[i].status.max_hp;
- char_dat[i].status.sp = char_dat[i].status.max_sp;
- char_dat[i].status.status_point = 0;
- char_dat[i].status.skill_point = 0;
- char_dat[i].status.option = 0;
- char_dat[i].status.karma = 0;
- char_dat[i].status.manner = 0;
- char_dat[i].status.party_id = 0;
- char_dat[i].status.guild_id = 0;
- char_dat[i].status.hair = dat[33];
- char_dat[i].status.hair_color = dat[31];
- char_dat[i].status.clothes_color = 0;
- char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
- char_dat[i].status.inventory[0].amount = 1;
- char_dat[i].status.inventory[0].equip = 0x02;
- char_dat[i].status.inventory[0].identify = 1;
- char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
- char_dat[i].status.inventory[1].amount = 1;
- char_dat[i].status.inventory[1].equip = 0x10;
- char_dat[i].status.inventory[1].identify = 1;
- char_dat[i].status.weapon = 1;
- char_dat[i].status.shield = 0;
- char_dat[i].status.head_top = 0;
- char_dat[i].status.head_mid = 0;
- char_dat[i].status.head_bottom = 0;
- memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
- memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
- char_num++;
-
- mmo_char_sync();
- return i;
-}
-
-//----------------------------------------------------
-// This function return the name of the job (by [Yor])
-//----------------------------------------------------
-char * job_name(int class_) {
- switch (class_) {
- case JOB_NOVICE: return "Novice";
- case JOB_SWORDMAN: return "Swordsman";
- case JOB_MAGE: return "Mage";
- case JOB_ARCHER: return "Archer";
- case JOB_ACOLYTE: return "Acolyte";
- case JOB_MERCHANT: return "Merchant";
- case JOB_THIEF: return "Thief";
- case JOB_KNIGHT: return "Knight";
- case JOB_PRIEST: return "Priest";
- case JOB_WIZARD: return "Wizard";
- case JOB_BLACKSMITH: return "Blacksmith";
- case JOB_HUNTER: return "Hunter";
- case JOB_ASSASSIN: return "Assassin";
- case JOB_KNIGHT2: return "Peco-Knight";
- case JOB_CRUSADER: return "Crusader";
- case JOB_MONK: return "Monk";
- case JOB_SAGE: return "Sage";
- case JOB_ROGUE: return "Rogue";
- case JOB_ALCHEMIST: return "Alchemist";
- case JOB_BARD: return "Bard";
- case JOB_DANCER: return "Dancer";
- case JOB_CRUSADER2: return "Peco-Crusader";
- case JOB_WEDDING: return "Wedding";
- case JOB_SUPER_NOVICE: return "Super Novice";
- case JOB_GUNSLINGER: return "Gunslinger";
- case JOB_NINJA: return "Ninja";
- case JOB_XMAS: return "Christmas";
- case JOB_NOVICE_HIGH: return "Novice High";
- case JOB_SWORDMAN_HIGH: return "Swordsman High";
- case JOB_MAGE_HIGH: return "Mage High";
- case JOB_ARCHER_HIGH: return "Archer High";
- case JOB_ACOLYTE_HIGH: return "Acolyte High";
- case JOB_MERCHANT_HIGH: return "Merchant High";
- case JOB_THIEF_HIGH: return "Thief High";
- case JOB_LORD_KNIGHT: return "Lord Knight";
- case JOB_HIGH_PRIEST: return "High Priest";
- case JOB_HIGH_WIZARD: return "High Wizard";
- case JOB_WHITESMITH: return "Whitesmith";
- case JOB_SNIPER: return "Sniper";
- case JOB_ASSASSIN_CROSS: return "Assassin Cross";
- case JOB_LORD_KNIGHT2: return "Peko Knight";
- case JOB_PALADIN: return "Paladin";
- case JOB_CHAMPION: return "Champion";
- case JOB_PROFESSOR: return "Professor";
- case JOB_STALKER: return "Stalker";
- case JOB_CREATOR: return "Creator";
- case JOB_CLOWN: return "Clown";
- case JOB_GYPSY: return "Gypsy";
- case JOB_PALADIN2: return "Peko Paladin";
- case JOB_BABY: return "Baby Novice";
- case JOB_BABY_SWORDMAN: return "Baby Swordsman";
- case JOB_BABY_MAGE: return "Baby Mage";
- case JOB_BABY_ARCHER: return "Baby Archer";
- case JOB_BABY_ACOLYTE: return "Baby Acolyte";
- case JOB_BABY_MERCHANT: return "Baby Merchant";
- case JOB_BABY_THIEF: return "Baby Thief";
- case JOB_BABY_KNIGHT: return "Baby Knight";
- case JOB_BABY_PRIEST: return "Baby Priest";
- case JOB_BABY_WIZARD: return "Baby Wizard";
- case JOB_BABY_BLACKSMITH: return "Baby Blacksmith";
- case JOB_BABY_HUNTER: return "Baby Hunter";
- case JOB_BABY_ASSASSIN: return "Baby Assassin";
- case JOB_BABY_KNIGHT2: return "Baby Peco Knight";
- case JOB_BABY_CRUSADER: return "Baby Crusader";
- case JOB_BABY_MONK: return "Baby Monk";
- case JOB_BABY_SAGE: return "Baby Sage";
- case JOB_BABY_ROGUE: return "Baby Rogue";
- case JOB_BABY_ALCHEMIST: return "Baby Alchemist";
- case JOB_BABY_BARD: return "Baby Bard";
- case JOB_BABY_DANCER: return "Baby Dancer";
- case JOB_BABY_CRUSADER2: return "Baby Peco Crusader";
- case JOB_SUPER_BABY: return "Super Baby";
- case JOB_TAEKWON: return "Taekwon";
- case JOB_STAR_GLADIATOR: return "Star Gladiator";
- case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator";
- case JOB_SOUL_LINKER: return "Soul Linker";
- }
- return "Unknown Job";
-}
-
-static int create_online_files_sub(DBKey key, void* data, va_list va)
-{
- struct online_char_data *character;
- int* players;
- int *id;
- int j,k,l;
- character = (struct online_char_data*) data;
- players = va_arg(va, int*);
- id = va_arg(va, int*);
-
- // check if map-server is online
- if (character->server == -1 || character->char_id == -1) { //Character not currently online.
- return -1;
- }
-
- j = character->server;
- if (server_fd[j] < 0) {
- server[j].users = 0;
- return -1;
- }
- // search position of character in char_dat and sort online characters.
- for(j = 0; j < char_num; j++) {
- if (char_dat[j].status.char_id != character->char_id)
- continue;
- id[*players] = j;
- // use sorting option
- switch (online_sorting_option) {
- case 1: // by name (without case sensitive)
- for(k = 0; k < *players; k++)
- if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
- // if same name, we sort with case sensitive.
- (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
- strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 2: // by zeny
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
- // if same number of zenys, we sort by name.
- (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
- stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 3: // by base level
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
- // if same base level, we sort by base exp.
- (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
- char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 4: // by job (and job level)
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
- // if same job, we sort by job level.
- (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
- char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
- // if same job and job level, we sort by job exp.
- (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
- char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
- char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 5: // by location map name
- {
- const char *map1, *map2;
- map1 = mapindex_id2name(char_dat[j].status.last_point.map);
-
- for(k = 0; k < *players; k++) {
- map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
- if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
- stricmp(map1, map2) < 0 ||
- // if same map name, we sort by name.
- (stricmp(map1, map2) == 0 &&
- stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- }
- }
- break;
- default: // 0 or invalid value: no sorting
- break;
- }
- (*players)++;
- break;
- }
- return 0;
-}
-//-------------------------------------------------------------
-// Function to create the online files (txt and html). by [Yor]
-//-------------------------------------------------------------
-void create_online_files(void) {
- unsigned int k, j; // for loop with strlen comparing
- int i, l; // for loops
- int players; // count the number of players
- FILE *fp; // for the txt file
- FILE *fp2; // for the html file
- char temp[256]; // to prepare what we must display
- time_t time_server; // for number of seconds
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- int id[4096];
-
- if (online_display_option == 0) // we display nothing, so return
- return;
-
- // Get number of online players, id of each online players, and verify if a server is offline
- players = 0;
- online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
-
- // write files
- fp = fopen(online_txt_filename, "w");
- if (fp != NULL) {
- fp2 = fopen(online_html_filename, "w");
- if (fp2 != NULL) {
- // get time
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
- // write heading
- fprintf(fp2, "<HTML>\n");
- fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
- fprintf(fp2, " <HEAD>\n");
- fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name);
- fprintf(fp2, " </HEAD>\n");
- fprintf(fp2, " <BODY>\n");
- fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
- fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
- fprintf(fp, "\n");
-
- for (i = 0; i < players; i++) {
- // if it's the first player
- if (i == 0) {
- j = 0; // count the number of characters for the txt version and to set the separate line
- fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
- fprintf(fp2, " <tr>\n");
- if ((online_display_option & 1) || (online_display_option & 64)) {
- fprintf(fp2, " <td><b>Name</b></td>\n");
- if (online_display_option & 64) {
- fprintf(fp, "Name "); // 30
- j += 30;
- } else {
- fprintf(fp, "Name "); // 25
- j += 25;
- }
- }
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td><b>Job (levels)</b></td>\n");
- fprintf(fp, "Job Levels "); // 27
- j += 27;
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td><b>Job</b></td>\n");
- fprintf(fp, "Job "); // 19
- j += 19;
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td><b>Levels</b></td>\n");
- fprintf(fp, " Levels "); // 8
- j += 8;
- }
- if (online_display_option & 24) { // 8 or 16
- fprintf(fp2, " <td><b>Location</b></td>\n");
- if (online_display_option & 16) {
- fprintf(fp, "Location ( x , y ) "); // 23
- j += 23;
- } else {
- fprintf(fp, "Location "); // 13
- j += 13;
- }
- }
- if (online_display_option & 32) {
- fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n");
- fprintf(fp, " Zenys "); // 16
- j += 16;
- }
- fprintf(fp2, " </tr>\n");
- fprintf(fp, "\n");
- for (k = 0; k < j; k++)
- fprintf(fp, "-");
- fprintf(fp, "\n");
- }
- fprintf(fp2, " <tr>\n");
- // get id of the character (more speed)
- j = id[i];
- // displaying the character name
- if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
- strcpy(temp, char_dat[j].status.name);
- l = isGM(char_dat[j].status.account_id);
- if (online_display_option & 64) {
- if (l >= online_gm_display_min_level)
- fprintf(fp, "%-24s (GM) ", temp);
- else
- fprintf(fp, "%-24s ", temp);
- } else
- fprintf(fp, "%-24s ", temp);
- // name of the character in the html (no < >, because that create problem in html code)
- fprintf(fp2, " <td>");
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "<b>");
- for (k = 0; k < strlen(temp); k++) {
- switch(temp[k]) {
- case '<': // <
- fprintf(fp2, "&lt;");
- break;
- case '>': // >
- fprintf(fp2, "&gt;");
- break;
- default:
- fprintf(fp2, "%c", temp[k]);
- break;
- };
- }
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "</b> (GM)");
- fprintf(fp2, "</td>\n");
- }
- // displaying of the job
- if (online_display_option & 6) {
- char * jobname = job_name(char_dat[j].status.class_);
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td>%s</td>\n", jobname);
- fprintf(fp, "%-18s ", jobname);
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
- fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
- }
- }
- // displaying of the map
- if (online_display_option & 24) { // 8 or 16
- // prepare map name
- memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
- temp[MAP_NAME_LENGTH] = '\0';
- if (strstr(temp, ".gat") != NULL) {
- temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
- }
- // write map name
- if (online_display_option & 16) { // map-name AND coordinates
- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- } else {
- fprintf(fp2, " <td>%s</td>\n", temp);
- fprintf(fp, "%-12s ", temp);
- }
- }
- // displaying nimber of zenys
- if (online_display_option & 32) {
- // write number of zenys
- if (char_dat[j].status.zeny == 0) { // if no zeny
- fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
- fprintf(fp, " no zeny ");
- } else {
- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
- fprintf(fp, "%13d z ", char_dat[j].status.zeny);
- }
- }
- fprintf(fp, "\n");
- fprintf(fp2, " </tr>\n");
- }
- // If we display at least 1 player
- if (players > 0) {
- fprintf(fp2, " </table>\n");
- fprintf(fp, "\n");
- }
-
- // Displaying number of online players
- if (players == 0) {
- fprintf(fp2, " <p>No user is online.</p>\n");
- fprintf(fp, "No user is online.\n");
- } else if (players == 1) {
- fprintf(fp2, " <p>%d user is online.</p>\n", players);
- fprintf(fp, "%d user is online.\n", players);
- } else {
- fprintf(fp2, " <p>%d users are online.</p>\n", players);
- fprintf(fp, "%d users are online.\n", players);
- }
- fprintf(fp2, " </BODY>\n");
- fprintf(fp2, "</HTML>\n");
- fclose(fp2);
- }
- fclose(fp);
- }
-
- return;
-}
-
-//---------------------------------------------------------------------
-// This function return the number of online players in all map-servers
-//---------------------------------------------------------------------
-int count_users(void) {
- int i, users;
-
- users = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- users += server[i].users;
-
- return users;
-}
-
-//----------------------------------------
-// Function to send characters to a player
-//----------------------------------------
-int mmo_char_send006b(int fd, struct char_session_data *sd) {
- int i, j, found_num;
- struct mmo_charstatus *p;
-//#ifdef NEW_006b
- const int offset = 24;
-//#else
-// const int offset = 4;
-//#endif
-
- set_char_online(-1, 99,sd->account_id);
-
- found_num = 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == sd->account_id) {
- sd->found_char[found_num] = i;
- found_num++;
- if (found_num == 9)
- break;
- }
- }
- for(i = found_num; i < 9; i++)
- sd->found_char[i] = -1;
-
- WFIFOHEAD(fd, offset + found_num * 106);
- memset(WFIFOP(fd,0), 0, offset + found_num * 106);
- WFIFOW(fd,0) = 0x6b;
- WFIFOW(fd,2) = offset + found_num * 106;
-
- for(i = 0; i < found_num; i++) {
- p = &char_dat[sd->found_char[i]].status;
- j = offset + (i * 106); // increase speed of code
-
- WFIFOL(fd,j) = p->char_id;
- WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
- WFIFOL(fd,j+8) = p->zeny;
- WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
- WFIFOL(fd,j+16) = p->job_level;
-
- WFIFOL(fd,j+20) = 0;
- WFIFOL(fd,j+24) = 0;
- WFIFOL(fd,j+28) = p->option;
-
- WFIFOL(fd,j+32) = p->karma;
- WFIFOL(fd,j+36) = p->manner;
-
- WFIFOW(fd,j+40) = (p->status_point>SHRT_MAX) ? SHRT_MAX : p->status_point;
- WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
- WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
- WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
- WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
- WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
- WFIFOW(fd,j+52) = p->class_;
- WFIFOW(fd,j+54) = p->hair;
- WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
- WFIFOW(fd,j+58) = p->base_level;
- WFIFOW(fd,j+60) = (p->skill_point>SHRT_MAX)? SHRT_MAX : p->skill_point;
- WFIFOW(fd,j+62) = p->head_bottom;
- WFIFOW(fd,j+64) = p->shield;
- WFIFOW(fd,j+66) = p->head_top;
- WFIFOW(fd,j+68) = p->head_mid;
- WFIFOW(fd,j+70) = p->hair_color;
- WFIFOW(fd,j+72) = p->clothes_color;
-
- memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
-
- WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
- WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
- WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
- WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
- WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
- WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
- WFIFOB(fd,j+104) = p->char_num;
- }
-
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-// 離婚(char削除時に使用)
-int char_divorce(struct mmo_charstatus *cs) {
- if (cs == NULL)
- return 0;
-
- if (cs->partner_id > 0){
- int i, j;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
- cs->partner_id = 0;
- char_dat[i].status.partner_id = 0;
- for(j = 0; j < MAX_INVENTORY; j++)
- if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
- memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
- if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
- memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
- return 0;
- }
- }
- }
- return 0;
-}
-
-int char_married(int pl1,int pl2) {
- return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
-}
-
-int char_child(int parent_id, int child_id) {
- return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
- ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
- (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
-}
-
-int char_family(int cid1, int cid2, int cid3) {
- int i, idx1 = -1, idx2 =-1;//, idx3 =-1;
- for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++)
- {
- if (char_dat[i].status.char_id == cid1)
- idx1 = i;
- if (char_dat[i].status.char_id == cid2)
- idx2 = i;
-// if (char_dat[i].status.char_id == cid2)
-// idx3 = i;
- }
- if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/)
- return 0; //Some character not found??
-
- //Unless the dbs are corrupted, these 3 checks should suffice, even though
- //we could do a lot more checks and force cross-reference integrity.
- if(char_dat[idx1].status.partner_id == cid2 &&
- char_dat[idx1].status.child == cid3)
- return cid3; //cid1/cid2 parents. cid3 child.
-
- if(char_dat[idx1].status.partner_id == cid3 &&
- char_dat[idx1].status.child == cid2)
- return cid2; //cid1/cid3 parents. cid2 child.
-
- if(char_dat[idx2].status.partner_id == cid3 &&
- char_dat[idx2].status.child == cid1)
- return cid1; //cid2/cid3 parents. cid1 child.
- return 0;
-}
-
-//Clears the given party id from all characters.
-//Since sometimes the party format changes and parties must be wiped, this
-//method is required to prevent stress during the "party not found!" stages.
-void char_clearparty(int party_id)
-{
- int i;
- for(i = 0; i < char_num; i++)
- {
- if (char_dat[i].status.party_id == party_id)
- char_dat[i].status.party_id = 0;
- }
-}
-
-//------------------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
-//------------------------------------------------------------
-int e_mail_check(char *email) {
- char ch;
- char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
-
- if (email[strlen(email)-1] == '.')
- return 0;
-
- last_arobas = strrchr(email, '@');
-
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
-
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
-
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-//----------------------------------------------------------------------
-// Force disconnection of an online player (with account value) by [Yor]
-//----------------------------------------------------------------------
-int disconnect_player(int account_id) {
- int i;
- struct char_session_data *sd;
-
- // disconnect player if online on char-server
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == account_id) {
- session[i]->eof = 1;
- return 1;
- }
- }
- }
-
- return 0;
-}
-
-// キャラ削除に伴うデータ削除
-static int char_delete(struct mmo_charstatus *cs) {
- int j;
-
- // ペット削除
- if (cs->pet_id)
- inter_pet_delete(cs->pet_id);
- if (cs->hom_id)
- inter_homun_delete(cs->hom_id);
- for (j = 0; j < MAX_INVENTORY; j++)
- if (cs->inventory[j].card[0] == (short)0xff00)
- inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
- for (j = 0; j < MAX_CART; j++)
- if (cs->cart[j].card[0] == (short)0xff00)
- inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
- // ギルド脱退
- if (cs->guild_id)
- inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
- // パーティー脱退
- if (cs->party_id)
- inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
- // 離婚
- if (cs->partner_id){
- // 離婚情報をmapに通知
- unsigned char buf[10];
- WBUFW(buf,0) = 0x2b12;
- WBUFL(buf,2) = cs->char_id;
- WBUFL(buf,6) = cs->partner_id;
- mapif_sendall(buf,10);
- // 離婚
- char_divorce(cs);
- }
-#ifdef ENABLE_SC_SAVING
- status_delete_scdata(cs->account_id, cs->char_id);
-#endif
- return 0;
-}
-
-int send_accounts_tologin(int tid, unsigned int tick, int id, int data);
-
-int parse_tologin(int fd) {
- int i;
- struct char_session_data *sd;
- RFIFOHEAD(fd);
-
- // only login-server can have an access to here.
- // so, if it isn't the login-server, we disconnect the session (fd != login_fd).
- if (fd != login_fd)
- session[fd]->eof = 1;
- if(session[fd]->eof) {
- if (fd == login_fd) {
- ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
- login_fd = -1;
- }
- do_close(fd);
- return 0;
- }
-
- sd = (struct char_session_data*)session[fd]->session_data;
-
- while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
-// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
- case 0x2711:
- if (RFIFOREST(fd) < 3)
- return 0;
- if (RFIFOB(fd,2)) {
-// printf("connect login server error : %d\n", RFIFOB(fd,2));
- ShowError("Can not connect to the login-server.\n");
- ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
- ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
- ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
- exit(1);
- } else {
- ShowStatus("Connected to login-server (connection #%d).\n", fd);
-
- //Send to login accounts currently connected.
- send_accounts_tologin(-1, gettick(), 0, 0);
-
- // if no map-server already connected, display a message...
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map
- break;
- if (i == MAX_MAP_SERVERS)
- ShowStatus("Awaiting maps from map-server.\n");
- }
- RFIFOSKIP(fd,3);
- break;
-
- case 0x2713:
- if (RFIFOREST(fd) < 51)
- return 0;
-// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
- if (RFIFOB(fd,6) != 0) {
- WFIFOHEAD(i, 3);
- WFIFOW(i,0) = 0x6c;
- WFIFOB(i,2) = 0x42;
- WFIFOSET(i,3);
- } else if (max_connect_user == 0 || count_users() < max_connect_user) {
-// if (max_connect_user == 0)
-// printf("max_connect_user (unlimited) -> accepted.\n");
-// else
-// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
- memcpy(sd->email, RFIFOP(fd, 7), 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->connect_until_time = (time_t)RFIFOL(fd,47);
- // send characters to player
- mmo_char_send006b(i, sd);
- } else if(isGM(sd->account_id) >= gm_allow_level) {
- sd->connect_until_time = (time_t)RFIFOL(fd,47);
- // send characters to player
- mmo_char_send006b(i, sd);
- } else {
- // refuse connection: too much online players
-// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
- WFIFOHEAD(i, 3);
- WFIFOW(i,0) = 0x6c;
- WFIFOW(i,2) = 0;
- WFIFOSET(i,3);
- }
- break;
- }
- }
- RFIFOSKIP(fd,51);
- break;
-
- // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
- case 0x2717:
- if (RFIFOREST(fd) < 50)
- return 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == RFIFOL(fd,2)) {
- memcpy(sd->email, RFIFOP(fd,6), 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->connect_until_time = (time_t)RFIFOL(fd,46);
- break;
- }
- }
- }
- RFIFOSKIP(fd,50);
- break;
-
- // login-server alive packet
- case 0x2718:
- if (RFIFOREST(fd) < 2)
- return 0;
- RFIFOSKIP(fd,2);
- break;
-
- // Receiving authentification from Freya-type login server (to avoid char->login->char)
- case 0x2719:
- if (RFIFOREST(fd) < 18)
- return 0;
- // to conserv a maximum of authentification, search if account is already authentified and replace it
- // that will reduce multiple connection too
- for(i = 0; i < AUTH_FIFO_SIZE; i++)
- if (auth_fifo[i].account_id == RFIFOL(fd,2))
- break;
- // if not found, use next value
- if (i == AUTH_FIFO_SIZE) {
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- i = auth_fifo_pos;
- auth_fifo_pos++;
- }
- auth_fifo[i].account_id = RFIFOL(fd,2);
- auth_fifo[i].char_id = 0;
- auth_fifo[i].login_id1 = RFIFOL(fd,6);
- auth_fifo[i].login_id2 = RFIFOL(fd,10);
- auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
- auth_fifo[i].char_pos = 0;
- auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
- auth_fifo[i].ip = RFIFOL(fd,14);
- RFIFOSKIP(fd,18);
- break;
-
- case 0x2721: // gm reply
- if (RFIFOREST(fd) < 10)
- return 0;
- {
- unsigned char buf[10];
- WBUFW(buf,0) = 0x2b0b;
- WBUFL(buf,2) = RFIFOL(fd,2); // account
- WBUFL(buf,6) = RFIFOL(fd,6); // GM level
- mapif_sendall(buf,10);
-// printf("parse_tologin: To become GM answer: char -> map.\n");
- }
- RFIFOSKIP(fd,10);
- break;
-
- case 0x2723: // changesex reply (modified by [Yor])
- if (RFIFOREST(fd) < 7)
- return 0;
- {
- int acc, sex, i, j;
- unsigned char buf[7];
- acc = RFIFOL(fd,2);
- sex = RFIFOB(fd,6);
- RFIFOSKIP(fd, 7);
- if (acc > 0) {
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == acc)
- auth_fifo[i].sex = sex;
- }
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == acc) {
- int jobclass = char_dat[i].status.class_;
- char_dat[i].status.sex = sex;
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
- jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
- jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
- // job modification
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER;
- } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
- char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
- } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
- }
- // remove specifical skills of classes 19, 4020 and 4042
- for(j = 315; j <= 322; j++) {
- if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
- if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
- char_dat[i].status.skill_point = USHRT_MAX;
- else
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
- }
- // remove specifical skills of classes 20, 4021 and 4043
- for(j = 323; j <= 330; j++) {
- if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
- if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
- char_dat[i].status.skill_point = USHRT_MAX;
- else
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
- }
- }
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (j = 0; j < MAX_INVENTORY; j++) {
- if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
- char_dat[i].status.inventory[j].equip = 0;
- }
- char_dat[i].status.weapon = 0;
- char_dat[i].status.shield = 0;
- char_dat[i].status.head_top = 0;
- char_dat[i].status.head_mid = 0;
- char_dat[i].status.head_bottom = 0;
-
- if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
- inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
- }
- }
- // disconnect player if online on char-server
- disconnect_player(acc);
- }
- WBUFW(buf,0) = 0x2b0d;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = sex;
- mapif_sendall(buf, 7);
- }
- break;
-
- case 0x2726: // Request to send a broadcast message (no answer)
- if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
- return 0;
- if (RFIFOL(fd,4) < 1)
- char_log("Receiving a message for broadcast, but message is void." RETCODE);
- else {
- // at least 1 map-server
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- break;
- if (i == MAX_MAP_SERVERS)
- char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE);
- else {
- unsigned char buf[128];
- char message[4096]; // +1 to add a null terminated if not exist in the packet
- int lp;
- char *p;
- memset(message, '\0', sizeof(message));
- memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
- message[sizeof(message)-1] = '\0';
- remove_control_chars((unsigned char *)message);
- // remove all first spaces
- p = message;
- while(p[0] == ' ')
- p++;
- // if message is only composed of spaces
- if (p[0] == '\0')
- char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE);
- // else send message to all map-servers
- else {
- if (RFIFOW(fd,2) == 0) {
- char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE,
- message);
- lp = 4;
- } else {
- char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE,
- message);
- lp = 8;
- }
- // split message to max 80 char
- while(p[0] != '\0') { // if not finish
- if (p[0] == ' ') // jump if first char is a space
- p++;
- else {
- char split[80];
- char* last_space;
- sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
- split[sizeof(split)-1] = '\0'; // last char always \0
- if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string
- last_space[0] = '\0'; // replace it by NULL to have correct length of split
- p++; // to jump the new NULL
- }
- p += strlen(split);
- // send broadcast to all map-servers
- WBUFW(buf,0) = 0x3800;
- WBUFW(buf,2) = lp + strlen(split) + 1;
- WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8)
- memcpy(WBUFP(buf,lp), split, strlen(split) + 1);
- mapif_sendall(buf, WBUFW(buf,2));
- }
- }
- }
- }
- }
- RFIFOSKIP(fd,8 + RFIFOL(fd,4));
- break;
-
- // account_reg2変更通知
- case 0x2729:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- { //Receive account_reg2 registry, forward to map servers.
- unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
- memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
-// WBUFW(buf,0) = 0x2b11;
- WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
- mapif_sendall(buf, WBUFW(buf,2));
- RFIFOSKIP(fd, RFIFOW(fd,2));
- }
- break;
-
- // Account deletion notification (from login-server)
- case 0x2730:
- if (RFIFOREST(fd) < 6)
- return 0;
- // Deletion of all characters of the account
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
- char_delete(&char_dat[i].status);
- if (i < char_num - 1) {
- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
- // if moved character owns to deleted account, check again it's character
- if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
- i--;
- // Correct moved character reference in the character's owner by [Yor]
- } else {
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < 9; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = i;
- break;
- }
- }
- break;
- }
- }
- }
- }
- char_num--;
- }
- }
- // Deletion of the storage
- inter_storage_delete(RFIFOL(fd,2));
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[6];
- WBUFW(buf,0) = 0x2b13;
- WBUFL(buf,2) = RFIFOL(fd,2);
- mapif_sendall(buf, 6);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,6);
- break;
-
- // State change of account/ban notification (from login-server) by [Yor]
- case 0x2731:
- if (RFIFOREST(fd) < 11)
- return 0;
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[11];
- WBUFW(buf,0) = 0x2b14;
- WBUFL(buf,2) = RFIFOL(fd,2);
- WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
- WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
- mapif_sendall(buf, 11);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,11);
- break;
-
- // Receiving GM acounts info from login-server (by [Yor])
- case 0x2732:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- unsigned char buf[32000];
- if (gm_account != NULL)
- aFree(gm_account);
- gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
- GM_num = 0;
- for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
- gm_account[GM_num].account_id = RFIFOL(fd,i);
- gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
- //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
- GM_num++;
- }
- ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
- char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num);
- create_online_files(); // update online players files (perhaps some online players change of GM level)
- // send new gm acccounts level to map-servers
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2b15;
- mapif_sendall(buf, RFIFOW(fd,2));
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- // Receive GM accounts [Freya login server packet by Yor]
- case 0x2733:
- // add test here to remember that the login-server is Freya-type
- // sprintf (login_server_type, "Freya");
- if (RFIFOREST(fd) < 7)
- return 0;
- {
- unsigned char buf[32000];
- int new_level = 0;
- for(i = 0; i < GM_num; i++)
- if (gm_account[i].account_id == RFIFOL(fd,2)) {
- if (gm_account[i].level != (int)RFIFOB(fd,6)) {
- gm_account[i].level = (int)RFIFOB(fd,6);
- new_level = 1;
- }
- break;
- }
- // if not found, add it
- if (i == GM_num) {
- // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
- // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
- if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
- if (GM_num == 0) {
- gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
- } else {
- gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
- }
- gm_account[GM_num].account_id = RFIFOL(fd,2);
- gm_account[GM_num].level = (int)RFIFOB(fd,6);
- new_level = 1;
- GM_num++;
- if (GM_num >= 4000) {
- ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
- char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
- }
- }
- }
- if (new_level == 1) {
- int len;
- ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
- char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6));
- //create_online_files(); // not change online file for only 1 player (in next timer, that will be done
- // send gm acccounts level to map-servers
- len = 4;
- WBUFW(buf,0) = 0x2b15;
-
- for(i = 0; i < GM_num; i++) {
- WBUFL(buf, len) = gm_account[i].account_id;
- WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
- len += 5;
- }
- WBUFW(buf, 2) = len;
- mapif_sendall(buf, len);
- }
- }
- RFIFOSKIP(fd,7);
- break;
-
- //Login server request to kick a character out. [Skotlex]
- case 0x2734:
- if (RFIFOREST(fd) < 6)
- return 0;
- {
- struct online_char_data* character;
- int aid = RFIFOL(fd,2);
- if ((character = idb_get(online_char_db, aid)) != NULL)
- { //Kick out this player.
- if (character->server > -1)
- { //Kick it from the map server it is on.
- mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
- if (!character->waiting_disconnect)
- add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
- character->waiting_disconnect = 1;
- } else { //Manual kick from char server.
- struct char_session_data *tsd;
- int i;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
- {
- WFIFOHEAD(i, 3);
- WFIFOW(i,0) = 0x81;
- WFIFOB(i,2) = 2;
- WFIFOSET(i,3);
- break;
- }
- }
- if (i == fd_max) //Shouldn't happen, but just in case.
- set_char_offline(99, aid);
- }
- }
- RFIFOSKIP(fd,6);
- }
- break;
- case 0x2735:
- {
- unsigned char buf[2];
- in_addr_t new_ip = 0;
- RFIFOSKIP(fd,2);
-
- WBUFW(buf,0) = 0x2b1e;
- mapif_sendall(buf, 2);
-
- new_ip = resolve_hostbyname(login_ip_str, NULL, NULL);
- if (new_ip && new_ip != login_ip)
- login_ip = new_ip; //Update login up.
-
- new_ip = resolve_hostbyname(char_ip_str, NULL, NULL);
- if (new_ip && new_ip != char_ip)
- { //Update ip.
- WFIFOHEAD(fd,6);
- char_ip = new_ip;
- ShowInfo("Updating IP for [%s].\n",char_ip_str);
- WFIFOW(fd,0) = 0x2736;
- WFIFOL(fd,2) = char_ip;
- WFIFOSET(fd,6);
- }
- break;
- }
- default:
- ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
- session[fd]->eof = 1;
- return 0;
- }
- }
- RFIFOFLUSH(fd);
-
- return 0;
-}
-
-int request_accreg2(int account_id, int char_id) {
- if (login_fd > 0) {
- WFIFOHEAD(login_fd, 10);
- WFIFOW(login_fd, 0) = 0x272e;
- WFIFOL(login_fd, 2) = account_id;
- WFIFOL(login_fd, 6) = char_id;
- WFIFOSET(login_fd, 10);
- return 1;
- }
- return 0;
-}
-
-//Send packet forward to login-server for account saving
-int save_accreg2(unsigned char* buf, int len) {
- if (login_fd > 0) {
- WFIFOHEAD(login_fd, len+4);
- memcpy(WFIFOP(login_fd,4), buf, len);
- WFIFOW(login_fd,0) = 0x2728;
- WFIFOW(login_fd,2) = len+4;
- WFIFOSET(login_fd,len+4);
- return 1;
- }
- return 0;
-}
-
-//Receive Registry information for a character.
-int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) {
- int i,j,p,len;
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
- break;
- }
- if(i >= char_num) //Character not found?
- return 1;
- for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
- sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
- char_dat[i].global[j].str[len]='\0';
- p +=len+1; //+1 to skip the '\0' between strings.
- sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
- char_dat[i].global[j].value[len]='\0';
- p +=len+1;
- }
- char_dat[i].global_num = j;
- return 0;
-}
-
-//Reply to map server with acc reg values.
-int char_account_reg_reply(int fd,int account_id,int char_id) {
- int i,j,p;
- WFIFOHEAD(fd, GLOBAL_REG_NUM*288 + 13);
- WFIFOW(fd,0)=0x3804;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=char_id;
- WFIFOB(fd,12)=3; //Type 3: char acc reg.
- for (i = 0;i < char_num; i++) {
- if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
- break;
- }
- if(i >= char_num){ //Character not found? Sent empty packet.
- WFIFOW(fd,2)=13;
- }else{
- for (p=13,j = 0; j < char_dat[i].global_num; j++) {
- if (char_dat[i].global[j].str[0]) {
- p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
- p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
- }
- }
- WFIFOW(fd,2)=p;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-void char_read_fame_list(void)
-{
- int i, j, k;
- struct fame_list fame_item;
- CREATE_BUFFER(id, int, char_num);
-
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
-
- // Empty ranking lists
- memset(smith_fame_list, 0, sizeof(smith_fame_list));
- memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
- memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
- // Build Blacksmith ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
- if (char_dat[id[i]].status.fame && (
- char_dat[id[i]].status.class_ == JOB_BLACKSMITH ||
- char_dat[id[i]].status.class_ == JOB_WHITESMITH ||
- char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH))
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list));
- j++;
- }
- }
- // Build Alchemist ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
- if (char_dat[id[i]].status.fame && (
- char_dat[id[i]].status.class_ == JOB_ALCHEMIST ||
- char_dat[id[i]].status.class_ == JOB_CREATOR ||
- char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST))
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list));
-
- j++;
- }
- }
- // Build Taekwon ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
- if (char_dat[id[i]].status.fame &&
- char_dat[id[i]].status.class_ == JOB_TAEKWON)
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list));
-
- j++;
- }
- }
- DELETE_BUFFER(id);
-}
-// Send map-servers the fame ranking lists
-int char_send_fame_list(int fd) {
- int i, len = 8;
- unsigned char buf[32000];
-
- WBUFW(buf,0) = 0x2b1b;
-
- for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
- memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- // add blacksmith's block length
- WBUFW(buf, 6) = len;
-
- for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
- memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- // add alchemist's block length
- WBUFW(buf, 4) = len;
-
- for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
- memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- // add total packet length
- WBUFW(buf, 2) = len;
-
- if(fd!=-1)
- mapif_send(fd, buf, len);
- else
- mapif_sendall(buf, len);
-
- return 0;
-}
-
-int search_mapserver(unsigned short map, long ip, short port);
-
-int parse_frommap(int fd) {
- int i, j;
- int id;
- RFIFOHEAD(fd);
-
- for(id = 0; id < MAX_MAP_SERVERS; id++)
- if (server_fd[id] == fd)
- break;
- if(id==MAX_MAP_SERVERS)
- session[fd]->eof=1;
- if(session[fd]->eof){
- if (id < MAX_MAP_SERVERS) {
- unsigned char buf[16384];
- ShowStatus("Map-server %d has disconnected.\n", id);
- //Notify other map servers that this one is gone. [Skotlex]
- WBUFW(buf,0) = 0x2b20;
- WBUFL(buf,4) = server[id].ip;
- WBUFW(buf,8) = server[id].port;
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[id].map[i])
- WBUFW(buf,10+(j++)*4) = server[id].map[i];
- if (j > 0) {
- WBUFW(buf,2) = j * 4 + 10;
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- server_fd[id] = -1;
- online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
- }
- do_close(fd);
- create_online_files();
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
- //ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd);
-
- switch(RFIFOW(fd,0)) {
-
- // map-server alive packet
- case 0x2718:
- if (RFIFOREST(fd) < 2)
- return 0;
- RFIFOSKIP(fd,2);
- break;
-
- // request from map-server to reload GM accounts. Transmission to login-server (by Yor)
- case 0x2af7:
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd, 2);
- WFIFOW(login_fd,0) = 0x2709;
- WFIFOSET(login_fd, 2);
- }
- RFIFOSKIP(fd,2);
- break;
-
- // Receiving map names list from the map-server
- case 0x2afa:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- memset(server[id].map, 0, sizeof(server[id].map));
- j = 0;
- for(i = 4; i < RFIFOW(fd,2); i += 4) {
- server[id].map[j] = RFIFOW(fd,i);
- j++;
- }
- {
- unsigned char *p = (unsigned char *)&server[id].ip;
- ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
- id, j, p[0], p[1], p[2], p[3], server[id].port);
- ShowStatus("Map-server %d loading complete.\n", id);
- char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE,
- id, j, p[0], p[1], p[2], p[3], server[id].port, id);
-
- if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
- mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
- }
- WFIFOHEAD(fd, 3 + NAME_LENGTH);
- WFIFOW(fd,0) = 0x2afb;
- WFIFOB(fd,2) = 0;
- memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
- WFIFOSET(fd,3+NAME_LENGTH);
- //WFIFOSET(fd,27);
- char_send_fame_list(fd); //Send fame list.
- {
- unsigned char buf[16384];
- int x;
- if (j == 0) {
- ShowWarning("Map-Server %d have NO map.\n", id);
- char_log("WARNING: Map-Server %d have NO map." RETCODE, id);
- // Transmitting maps information to the other map-servers
- } else {
- WBUFW(buf,0) = 0x2b04;
- WBUFW(buf,2) = j * 4 + 10;
- WBUFL(buf,4) = server[id].ip;
- WBUFW(buf,8) = server[id].port;
- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- // Transmitting the maps of the other map-servers to the new map-server
- for(x = 0; x < MAX_MAP_SERVERS; x++) {
- if (server_fd[x] >= 0 && x != id) {
- WFIFOW(fd,0) = 0x2b04;
- WFIFOL(fd,4) = server[x].ip;
- WFIFOW(fd,8) = server[x].port;
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[x].map[i])
- WFIFOW(fd,10+(j++)*4) = server[x].map[i];
- if (j > 0) {
- WFIFOW(fd,2) = j * 4 + 10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- }
- }
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- //Packet command is now used for sc_data request. [Skotlex]
- case 0x2afc:
- if (RFIFOREST(fd) < 10)
- return 0;
- {
-#ifdef ENABLE_SC_SAVING
- int aid, cid;
- struct scdata *data;
- aid = RFIFOL(fd,2);
- cid = RFIFOL(fd,6);
-#endif
- RFIFOSKIP(fd, 10);
-#ifdef ENABLE_SC_SAVING
- data = status_search_scdata(aid, cid);
- if (data->count > 0)
- { //Deliver status change data.
- WFIFOW(fd,0) = 0x2b1d;
- WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
- WFIFOL(fd,4) = aid;
- WFIFOL(fd,8) = cid;
- WFIFOW(fd,12) = data->count;
- for (i = 0; i < data->count; i++)
- memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
- WFIFOSET(fd, WFIFOW(fd,2));
- status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
- }
-#endif
- break;
- }
-
- //set MAP user count
- case 0x2afe:
- if (RFIFOREST(fd) < 4)
- return 0;
- if (RFIFOW(fd,2) != server[id].users) {
- server[id].users = RFIFOW(fd,2);
- ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
- }
- RFIFOSKIP(fd, 4);
- break;
- //set MAP users
- case 0x2aff:
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- //TODO: When data mismatches memory, update guild/party online/offline states.
- server[id].users = RFIFOW(fd,4);
- // add online players in the list by [Yor], adapted to use dbs by [Skotlex]
- j = 0;
- online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
- for(i = 0; i < server[id].users; i++) {
- int aid, cid;
- struct online_char_data* character;
- aid = RFIFOL(fd,6+i*8);
- cid = RFIFOL(fd,6+i*8+4);
- character = idb_ensure(online_char_db, aid, create_online_char_data);
- if (online_check && character->server > -1 && character->server != id)
- {
- ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
- character->account_id, character->char_id, character->server, id, aid, cid);
- mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
- }
- character->char_id = cid;
- character->server = id;
- }
- if (update_online < time(NULL)) { // Time is done
- update_online = time(NULL) + 8;
- create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
- // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
- }
- //If any chars remain in -2, they will be cleaned in the cleanup timer.
- RFIFOSKIP(fd,6+i*8);
- break;
-
- // キャラデータ保存
- // Recieve character data from map-server
- case 0x2b01:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
- char_dat[i].status.char_id == RFIFOL(fd,8))
- break;
- }
- if (i != char_num)
- memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
- if (RFIFOB(fd,12))
- { //Flag, set character offline. [Skotlex]
- set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
- WFIFOW(fd, 0) = 0x2b21; //Save ack only needed on final save.
- WFIFOL(fd, 2) = RFIFOL(fd,4);
- WFIFOL(fd, 6) = RFIFOL(fd,8);
- WFIFOSET(fd, 10);
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- // キャラセレ要求
- case 0x2b02:
- if (RFIFOREST(fd) < 18)
- return 0;
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
- auth_fifo[auth_fifo_pos].char_id = 0;
- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
- auth_fifo[auth_fifo_pos].delflag = 2;
- auth_fifo[auth_fifo_pos].char_pos = 0;
- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
- auth_fifo_pos++;
- WFIFOW(fd,0) = 0x2b03;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- WFIFOB(fd,6) = 0;
- WFIFOSET(fd,7);
- RFIFOSKIP(fd,18);
- break;
-
- // request "change map server"
- case 0x2b05:
- if (RFIFOREST(fd) < 35)
- return 0;
- {
- unsigned short name;
- int map_id, map_fd = -1;
- struct online_char_data* data;
- struct mmo_charstatus* char_data;
-
- name = RFIFOW(fd,18);
- map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
- if (map_id >= 0)
- map_fd = server_fd[map_id];
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
- char_dat[i].status.char_id == RFIFOL(fd,14))
- break;
- }
- char_data = i< char_num? &char_dat[i].status:NULL;
- //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
- if (map_fd>=0 && session[map_fd] && char_data)
- { //Send the map server the auth of this player.
- //Update the "last map" as this is where the player must be spawned on the new map server.
- WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
- char_data->last_point.map = RFIFOW(fd,18);
- char_data->last_point.x = RFIFOW(fd,20);
- char_data->last_point.y = RFIFOW(fd,22);
- char_data->sex = RFIFOB(fd,30); // Buuyo^
-
- WFIFOW(map_fd,0) = 0x2afd;
- WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
- WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
- WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
- WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
- WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
- memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
- WFIFOSET(map_fd, WFIFOW(map_fd,2));
- data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
- data->char_id = char_data->char_id;
- data->server = map_id; //Update server where char is.
-
- //Reply with an ack.
- WFIFOW(fd, 0) = 0x2b06;
- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
- WFIFOSET(fd, 30);
- } else { //Reply with nak
- WFIFOW(fd, 0) = 0x2b06;
- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
- WFIFOL(fd, 6) = 0; //Set login1 to 0.
- WFIFOSET(fd, 30);
- }
- RFIFOSKIP(fd, 35);
- }
- break;
-
- // キャラ名検索
- case 0x2b08:
- if (RFIFOREST(fd) < 6)
- return 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == RFIFOL(fd,2))
- break;
- }
- WFIFOW(fd,0) = 0x2b09;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- if (i != char_num)
- memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH);
- else
- memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
- WFIFOSET(fd,6+NAME_LENGTH);
- RFIFOSKIP(fd,6);
- break;
-
- // it is a request to become GM
- case 0x2b0a:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
-// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd, RFIFOW(fd,2));
- WFIFOW(login_fd,0) = 0x2720;
- memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2);
- WFIFOSET(login_fd, RFIFOW(fd,2));
- } else {
- WFIFOHEAD(fd, 10);
- WFIFOW(fd,0) = 0x2b0b;
- WFIFOL(fd,2) = RFIFOL(fd,4);
- WFIFOL(fd,6) = 0;
- WFIFOSET(fd, 10);
- }
- RFIFOSKIP(fd, RFIFOW(fd,2));
- break;
-
- // Map server send information to change an email of an account -> login-server
- case 0x2b0c:
- if (RFIFOREST(fd) < 86)
- return 0;
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd, 86);
- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
- WFIFOW(login_fd,0) = 0x2722;
- WFIFOSET(login_fd, 86);
- }
- RFIFOSKIP(fd, 86);
- break;
-
- // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
- case 0x2b0e:
- if (RFIFOREST(fd) < 44)
- return 0;
- {
- char character_name[NAME_LENGTH];
- int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
- memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1);
- character_name[NAME_LENGTH -1] = '\0';
- // prepare answer
- WFIFOW(fd,0) = 0x2b0f; // answer
- WFIFOL(fd,2) = acc; // who want do operation
- WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
- // search character
- i = search_character_index(character_name);
- if (i >= 0) {
- memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found
- WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- switch(RFIFOW(fd, 30)) {
- case 1: // block
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd, 10);
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
- WFIFOL(login_fd,6) = 5; // status of the account
- WFIFOSET(login_fd, 10);
-// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 2: // ban
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd,18);
- WFIFOW(login_fd, 0) = 0x2725;
- WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
- WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
- WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
- WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
- WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
- WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
- WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
- WFIFOSET(login_fd,18);
-// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
-// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 3: // unblock
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd, 10);
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
- WFIFOL(login_fd,6) = 0; // status of the account
- WFIFOSET(login_fd, 10);
-// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 4: // unban
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd, 6);
- WFIFOW(login_fd, 0) = 0x272a;
- WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
- WFIFOSET(login_fd, 6);
-// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 5: // changesex
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd, 6);
- WFIFOW(login_fd, 0) = 0x2727;
- WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
- WFIFOSET(login_fd, 6);
-// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- }
- } else {
- // character name not found
- memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
- WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- }
- // send answer if a player ask, not if the server ask
- if (acc != -1) {
- //WFIFOSET(fd, 34);
- WFIFOSET(fd, 10+NAME_LENGTH);
- }
- RFIFOSKIP(fd, 44);
- break;
- }
-
-// case 0x2b0f: Not used anymore, available for future use
-
- // Update and send fame ranking list [DracoRPG]
- case 0x2b10:
- if (RFIFOREST(fd) < 12)
- return 0;
- {
- int cid = RFIFOL(fd, 2);
- int fame = RFIFOL(fd, 6);
- char type = RFIFOB(fd, 10);
- char pos = RFIFOB(fd, 11);
- int size;
- struct fame_list *list = NULL;
- RFIFOSKIP(fd,12);
-
- switch(type) {
- case 1:
- size = fame_list_size_smith;
- list = smith_fame_list;
- break;
- case 2:
- size = fame_list_size_chemist;
- list = chemist_fame_list;
- break;
- case 3:
- size = fame_list_size_taekwon;
- list = taekwon_fame_list;
- break;
- default:
- size = 0;
- break;
- }
- if(!size)
- break;
- if(pos)
- {
- pos--; //Convert from pos to index.
- if(
- (pos == 0 || fame < list[pos-1].fame) &&
- (pos == size-1 || fame > list[pos+1].fame)
- ) { //No change in order.
- list[(int)pos].fame = fame;
- char_send_fame_list(fd);
- break;
- }
- // If the player's already in the list, remove the entry and shift the following ones 1 step up
- memmove(list+pos, list+pos+1, (size-pos-1) * sizeof(struct fame_list));
- //Clear out last entry.
- list[size-1].id = 0;
- list[size-1].fame = 0;
- }
- // Find the position where the player has to be inserted
- for(i = 0; i < size && fame < list[i].fame; i++);
- // When found someone with less or as much fame, insert just above
- if(i >= size) break;//Out of ranking.
- memmove(list+i+1, list+i, (size-i-1) * sizeof(struct fame_list));
- list[i].id = cid;
- list[i].fame = fame;
- // Look for the player's name
- for(j = 0; j < char_num && char_dat[j].status.char_id != id; j++);
- if(j < char_num)
- strncpy(list[i].name, char_dat[j].status.name, NAME_LENGTH);
- else //Not found??
- strncpy(list[i].name, "Unknown", NAME_LENGTH);
- char_send_fame_list(-1);
- }
- break;
-
- // Recieve rates [Wizputer]
- case 0x2b16:
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
- return 0;
- // Txt doesn't need this packet, so just skip it
- RFIFOSKIP(fd,RFIFOW(fd,8));
- break;
-
- // Character disconnected set online 0 [Wizputer]
- case 0x2b17:
- if (RFIFOREST(fd) < 6)
- return 0;
- set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
- RFIFOSKIP(fd,10);
- break;
-
- // Reset all chars to offline [Wizputer]
- case 0x2b18:
- set_all_offline(id);
- RFIFOSKIP(fd,2);
- break;
-
- // Character set online [Wizputer]
- case 0x2b19:
- if (RFIFOREST(fd) < 6)
- return 0;
- set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
- RFIFOSKIP(fd,10);
- break;
-
- // Build and send fame ranking lists [DracoRPG]
- case 0x2b1a:
- if (RFIFOREST(fd) < 2)
- return 0;
- char_read_fame_list();
- char_send_fame_list(-1);
- RFIFOSKIP(fd,2);
- break;
-
- //Request to save status change data. [Skotlex]
- case 0x2b1c:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
-#ifdef ENABLE_SC_SAVING
- int count, aid, cid;
- struct scdata *data;
- aid = RFIFOL(fd, 4);
- cid = RFIFOL(fd, 8);
- count = RFIFOW(fd, 12);
- data = status_search_scdata(aid, cid);
- if (data->count != count)
- {
- data->count = count;
- data->data = aRealloc(data->data, count*sizeof(struct status_change_data));
- }
- for (i = 0; i < count; i++)
- memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
-#endif
- RFIFOSKIP(fd, RFIFOW(fd, 2));
- break;
- }
- case 0x2736:
- if (RFIFOREST(fd) < 6) return 0;
- ShowInfo("Updated IP address of Server #%d to %d.%d.%d.%d.\n",id,
- (int)RFIFOB(fd,2),(int)RFIFOB(fd,3),
- (int)RFIFOB(fd,4),(int)RFIFOB(fd,5));
- server[id].ip = RFIFOL(fd, 2);
- RFIFOSKIP(fd,6);
- break;
- default:
- // inter server処理に渡す
- {
- int r = inter_parse_frommap(fd);
- if (r == 1) // 処理できた
- break;
- if (r == 2) // パケット長が足りない
- return 0;
- }
- // inter server処理でもない場合は切断
- ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
- session[fd]->eof = 1;
- return 0;
- }
- }
- return 0;
-}
-
-int search_mapserver(unsigned short map, long ip, short port) {
- int i, j;
-
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- for (j = 0; server[i].map[j]; j++)
- if (server[i].map[j] == map) {
- if (ip > 0 && server[i].ip != ip)
- continue;
- if (port > 0 && server[i].port != port)
- continue;
- return i;
- }
-
- return -1;
-}
-
-// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
-static int char_mapif_init(int fd) {
- return inter_mapif_init(fd);
-}
-
-//--------------------------------------------
-// Test to know if an IP come from LAN or WAN.
-// Rewrote: Adnvanced subnet check [LuzZza]
-//--------------------------------------------
-int lan_subnetcheck(long *p) {
-
- int i;
- unsigned char *sbn, *msk, *src = (unsigned char *)p;
-
- for(i=0; i<subnet_count; i++) {
-
- if(subnet[i].subnet == (*p & subnet[i].mask)) {
-
- sbn = (unsigned char *)&subnet[i].subnet;
- msk = (unsigned char *)&subnet[i].mask;
-
- ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
- src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]);
-
- return subnet[i].map_ip;
- }
- }
-
- ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]);
- return 0;
-}
-
-int parse_char(int fd) {
- int i, ch;
- unsigned short cmd;
- char email[40];
- int map_fd;
- struct char_session_data *sd;
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
- long subnet_map_ip;
-
- RFIFOHEAD(fd);
-
- sd = (struct char_session_data*)session[fd]->session_data;
-
- if (login_fd < 0)
- session[fd]->eof = 1;
- if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
- if (fd == login_fd)
- login_fd = -1;
- if (sd != NULL)
- {
- struct online_char_data* data = idb_get(online_char_db, sd->account_id);
- if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
- set_char_offline(99,sd->account_id);
- }
- do_close(fd);
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
- cmd = RFIFOW(fd,0);
- // crc32のスキップ用
- if( sd==NULL && // 未ログインor管理パケット
- RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
- RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
- cmd!=0x20b && // md5通知パケット除去
- (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
- RFIFOSKIP(fd,4);
- cmd = RFIFOW(fd,0);
- ShowDebug("parse_char : %d crc32 skipped\n",fd);
- if(RFIFOREST(fd)==0)
- return 0;
- }
-
-//For use in packets that depend on an sd being present [Skotlex]
-#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
-
- switch(cmd){
- case 0x20b: //20040622暗号化ragexe対応
- if (RFIFOREST(fd) < 19)
- return 0;
- RFIFOSKIP(fd,19);
- break;
-
- case 0x65: // 接続要求
- if (RFIFOREST(fd) < 17)
- return 0;
- {
- int GM_value;
- WFIFOHEAD(fd, 4);
- if (sd) {
- //Received again auth packet for already authentified account?? Discard it.
- //TODO: Perhaps log this as a hack attempt?
- RFIFOSKIP(fd,17);
- break;
- }
- if ((GM_value = isGM(RFIFOL(fd,2))))
- ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
- else
- ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
- sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1);
- session[fd]->session_data = sd;
- strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
- sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
- sd->account_id = RFIFOL(fd,2);
- sd->login_id1 = RFIFOL(fd,6);
- sd->login_id2 = RFIFOL(fd,10);
- sd->sex = RFIFOB(fd,16);
- // send back account_id
- WFIFOL(fd,0) = RFIFOL(fd,2);
- WFIFOSET(fd,4);
- // search authentification
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == sd->account_id &&
- auth_fifo[i].login_id1 == sd->login_id1 &&
-#if CMP_AUTHFIFO_LOGIN2 != 0
- auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
-#endif
- (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
- auth_fifo[i].delflag == 2) {
- auth_fifo[i].delflag = 1;
-
- if (online_check)
- { // check if character is not online already. [Skotlex]
- struct online_char_data* character;
- character = idb_get(online_char_db, sd->account_id);
-
- if (character)
- {
- if(character->server > -1)
- { //Kick it from the map server it is on.
- mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
- if (!character->waiting_disconnect)
- add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
- character->waiting_disconnect = 1;
- /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
- } else { //Manual kick from char server.
- struct char_session_data *tsd;
- int i;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
- {
- WFIFOW(i,0) = 0x81;
- WFIFOB(i,2) = 2;
- WFIFOSET(i,3);
- break;
- }
- }
- if (i == fd_max) //Shouldn't happen, but just in case.
- set_char_offline(99, sd->account_id);
- */
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 8;
- WFIFOSET(fd,3);
- break;
- }
- }
- }
-
- if (max_connect_user == 0 || count_users() < max_connect_user) {
- if (login_fd > 0) { // don't send request if no login-server
- // request to login-server to obtain e-mail/time limit
- WFIFOHEAD(login_fd, 6);
- WFIFOW(login_fd,0) = 0x2716;
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOSET(login_fd,6);
- }
- // send characters to player
- mmo_char_send006b(fd, sd);
- } else {
- // refuse connection (over populated)
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- break;
- }
- }
- // authentification not found
- if (i == AUTH_FIFO_SIZE) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd,19);
- WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOL(login_fd,6) = sd->login_id1;
- WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18
- WFIFOB(login_fd,14) = sd->sex;
- WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
- WFIFOSET(login_fd,19);
- } else { // if no login-server, we must refuse connection
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- }
- }
- RFIFOSKIP(fd,17);
- break;
-
- case 0x66: // キャラ選択
- FIFOSD_CHECK(3);
- {
- int char_num = RFIFOB(fd,2);
- struct mmo_charstatus *cd;
- RFIFOSKIP(fd,3);
-
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- WFIFOHEAD(fd, 3);
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- break;
- }
- // otherwise, load the character
- for (ch = 0; ch < 9; ch++)
- if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
- break;
- if (ch == 9)
- { //Not found?? May be forged packet.
- break;
- }
- cd = &char_dat[sd->found_char[ch]].status;
- char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE,
- sd->account_id, char_num, cd->name);
-
- cd->sex = sd->sex;
-
- // searching map server
- i = search_mapserver(cd->last_point.map,-1,-1);
- // if map is not found, we check major cities
- if (i < 0) {
- unsigned short j;
- //First check that there's actually a map server online.
- for(j = 0; j < MAX_MAP_SERVERS; j++)
- if (server_fd[j] >= 0 && server[j].map[0])
- break;
- if (j == MAX_MAP_SERVERS) {
- ShowInfo("Connection Closed. No map servers available.\n");
- WFIFOHEAD(fd, 3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- break;
- }
- if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
- cd->last_point.x = 273;
- cd->last_point.y = 354;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
- cd->last_point.x = 120;
- cd->last_point.y = 100;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
- cd->last_point.x = 160;
- cd->last_point.y = 94;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
- cd->last_point.x = 116;
- cd->last_point.y = 57;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
- cd->last_point.x = 87;
- cd->last_point.y = 117;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
- cd->last_point.x = 94;
- cd->last_point.y = 103;
- } else {
- ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
- WFIFOHEAD(fd, 3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- break;
- }
- ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j));
- cd->last_point.map = j;
- }
- { //Send player to map
- WFIFOHEAD(fd, 28);
- WFIFOW(fd,0) = 0x71;
- WFIFOL(fd,2) = cd->char_id;
- memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH);
-
- // Advanced subnet check [LuzZza]
- if((subnet_map_ip = lan_subnetcheck((long *)p)))
- WFIFOL(fd,22) = subnet_map_ip;
- else
- WFIFOL(fd,22) = server[i].ip;
-
- WFIFOW(fd,26) = server[i].port;
- WFIFOSET(fd,28);
-
- ShowInfo("Character selection '%s' (account: %d, slot: %d).\n",
- cd->name, sd->account_id, ch);
- }
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- auth_fifo[auth_fifo_pos].account_id = sd->account_id;
- auth_fifo[auth_fifo_pos].char_id = cd->char_id;
- auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
- auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
- auth_fifo[auth_fifo_pos].delflag = 0;
- auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch];
- auth_fifo[auth_fifo_pos].sex = sd->sex;
- auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
- auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
-
- //Send NEW auth packet [Kevin]
- if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
- { //0 Should not be a valid server_fd [Skotlex]
- WFIFOHEAD(fd, 3);
- ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
- server_fd[i] = -1;
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- //Send server closed.
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- break;
- }
- { //Send auth to server.
- WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
- WFIFOW(map_fd,0) = 0x2afd;
- WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
- WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
- WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
- WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
- WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
- memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
- WFIFOSET(map_fd, WFIFOW(map_fd,2));
- }
- set_char_online(i, cd->char_id, cd->account_id);
- //Sets char online in the party and breaks even share if needed.
- inter_party_logged(cd->party_id, cd->account_id, cd->char_id);
-
- auth_fifo_pos++;
- }
- break;
-
- case 0x67: // 作成
- FIFOSD_CHECK(37);
-
- if(char_new == 0) //turn character creation on/off [Kevin]
- i = -2;
- else
- i = make_new_char(fd, RFIFOP(fd,2));
- //added some better fail reporting to client on the txt version [Kevin]
- if (i < 0)
- {
- WFIFOHEAD(fd, 3);
- WFIFOW(fd, 0) = 0x6e;
- switch (i) {
- case -1: WFIFOB(fd, 2) = 0x00; break;
- case -2: WFIFOB(fd, 2) = 0x02; break;
- case -3: WFIFOB(fd, 2) = 0x01; break;
- }
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd, 37);
- break;
- }
- { //Send to player.
- WFIFOHEAD(fd, 108);
- WFIFOW(fd,0) = 0x6d;
- memset(WFIFOP(fd,2), 0, 106);
-
- WFIFOL(fd,2) = char_dat[i].status.char_id;
- WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp;
- WFIFOL(fd,2+8) = char_dat[i].status.zeny;
- WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp;
- WFIFOL(fd,2+16) = char_dat[i].status.job_level;
-
- WFIFOL(fd,2+28) = char_dat[i].status.karma;
- WFIFOL(fd,2+32) = char_dat[i].status.manner;
-
- WFIFOW(fd,2+40) = 0x30;
- WFIFOW(fd,2+42) = (char_dat[i].status.hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.hp;
- WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_hp;
- WFIFOW(fd,2+46) = (char_dat[i].status.sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.sp;
- WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_sp;
- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed;
- WFIFOW(fd,2+52) = char_dat[i].status.class_;
- WFIFOW(fd,2+54) = char_dat[i].status.hair;
-
- WFIFOW(fd,2+58) = char_dat[i].status.base_level;
- WFIFOW(fd,2+60) = (char_dat[i].status.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.skill_point;
-
- WFIFOW(fd,2+64) = char_dat[i].status.shield;
- WFIFOW(fd,2+66) = char_dat[i].status.head_top;
- WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
- WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
-
- memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
-
- WFIFOB(fd,2+98) = (char_dat[i].status.str > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.str;
- WFIFOB(fd,2+99) = (char_dat[i].status.agi > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.agi;
- WFIFOB(fd,2+100) = (char_dat[i].status.vit > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.vit;
- WFIFOB(fd,2+101) = (char_dat[i].status.int_ > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.int_;
- WFIFOB(fd,2+102) = (char_dat[i].status.dex > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.dex;
- WFIFOB(fd,2+103) = (char_dat[i].status.luk > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.luk;
- WFIFOB(fd,2+104) = char_dat[i].status.char_num;
-
- WFIFOSET(fd,108);
- RFIFOSKIP(fd,37);
- }
- for(ch = 0; ch < 9; ch++) {
- if (sd->found_char[ch] == -1) {
- sd->found_char[ch] = i;
- break;
- }
- }
-
- case 0x68: // delete char //Yor's Fix
- FIFOSD_CHECK(46);
- {
- WFIFOHEAD(fd, 46);
- WFIFOHEAD(login_fd,46);
- memcpy(email, RFIFOP(fd,6), 40);
- if (e_mail_check(email) == 0)
- strncpy(email, "a@a.com", 40); // default e-mail
-
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- // if sended email is incorrect e-mail
- if (strcmp(email, "a@a.com") == 0) {
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd,46);
- // we act like we have selected a character
- } else {
- // we change the packet to set it like selection.
- for (i = 0; i < 9; i++)
- if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) {
- // we save new e-mail
- memcpy(sd->email, email, 40);
- // we send new e-mail to login-server ('online' login-server is checked before)
- WFIFOW(login_fd,0) = 0x2715;
- WFIFOL(login_fd,2) = sd->account_id;
- memcpy(WFIFOP(login_fd, 6), email, 40);
- WFIFOSET(login_fd,46);
- // skip part of the packet! (46, but leave the size of select packet: 3)
- RFIFOSKIP(fd,43);
- // change value to put new packet (char selection)
- RFIFOW(fd, 0) = 0x66;
- RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num;
- // not send packet, it's modify of actual packet
- break;
- }
- if (i == 9) {
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd,46);
- }
- }
-
- // otherwise, we delete the character
- } else {
- if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- // if mail is correct
- } else {
- for (i = 0; i < 9; i++) {
- struct mmo_charstatus *cs = NULL;
- if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) {
- char_delete(cs); // deletion process
-
- if (sd->found_char[i] != char_num - 1) {
- memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
- // Correct moved character reference in the character's owner
- {
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < 9; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = sd->found_char[i];
- break;
- }
- }
- break;
- }
- }
- }
- }
-
- char_num--;
- for(ch = i; ch < 9-1; ch++)
- sd->found_char[ch] = sd->found_char[ch+1];
- sd->found_char[8] = -1;
- WFIFOW(fd,0) = 0x6f;
- WFIFOSET(fd,2);
- break;
- }
- }
-
- if (i == 9) {
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- }
- RFIFOSKIP(fd,46);
- }
- }
- break;
-
- case 0x2af8: // マップサーバーログイン
- if (RFIFOREST(fd) < 60)
- return 0;
- {
- char *l_user = RFIFOP(fd, 2);
- char *l_pass = RFIFOP(fd, 26);
- WFIFOHEAD(fd, 4+5*GM_num);
- l_user[23] = '\0';
- l_pass[23] = '\0';
- WFIFOW(fd,0) = 0x2af9;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (server_fd[i] < 0)
- break;
- }
- if (i == MAX_MAP_SERVERS ||
- strcmp(l_user, userid) ||
- strcmp(l_pass, passwd)){
- WFIFOB(fd,2) = 3;
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,60);
- } else {
- int len;
- WFIFOB(fd,2) = 0;
- session[fd]->func_parse = parse_frommap;
- server_fd[i] = fd;
- server[i].ip = RFIFOL(fd,54);
- server[i].port = RFIFOW(fd,58);
- server[i].users = 0;
- memset(server[i].map, 0, sizeof(server[i].map));
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,60);
- realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- char_mapif_init(fd);
- // send gm acccounts level to map-servers
- len = 4;
- WFIFOW(fd,0) = 0x2b15;
- for(i = 0; i < GM_num; i++) {
- WFIFOL(fd,len) = gm_account[i].account_id;
- WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
- len += 5;
- }
- WFIFOW(fd,2) = len;
- WFIFOSET(fd,len);
- return 0;
- }
- }
- break;
-
- case 0x187: // Alive信号?
- if (RFIFOREST(fd) < 6)
- return 0;
- RFIFOSKIP(fd, 6);
- break;
-
- case 0x7530: // Athena情報所得
- {
- WFIFOHEAD(fd, 10);
- WFIFOW(fd,0) = 0x7531;
- WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
- WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
- WFIFOB(fd,4) = ATHENA_REVISION;
- WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
- WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
- WFIFOW(fd,8) = ATHENA_MOD_VERSION;
- WFIFOSET(fd,10);
- RFIFOSKIP(fd,2);
- return 0;
- }
- case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
- default:
- session[fd]->eof = 1;
- return 0;
- }
- }
- RFIFOFLUSH(fd);
- return 0;
-}
-
-// Console Command Parser [Wizputer]
-int parse_console(char *buf) {
- char *type,*command;
-
- type = (char *)aCalloc(64,1);
- command = (char *)aCalloc(64,1);
-
-// memset(type,0,64);
-// memset(command,0,64);
-
- ShowStatus("Console: %s\n",buf);
-
- if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
- sscanf(buf,"%[^\n]",type);
-
- ShowDebug("Type of command: %s || Command: %s \n",type,command);
-
- if(buf) aFree(buf);
- if(type) aFree(type);
- if(command) aFree(command);
-
- return 0;
-}
-
-// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendall(unsigned char *buf, unsigned int len) {
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server_fd[i]) >= 0) {
-#if 0 //This seems to have been fixed long long ago.
- if (session[fd] == NULL)
- { //Could this be the crash's source? [Skotlex]
- ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
- server_fd[i] = -1;
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- continue;
- }
-#endif
- WFIFOHEAD(fd, len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
- }
- }
- return c;
-}
-
-// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server_fd[i]) >= 0 && fd != sfd) {
- WFIFOHEAD(fd, len);
- if (WFIFOSPACE(fd) < len) //Increase buffer size.
- realloc_writefifo(fd, len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd, len);
- c++;
- }
- }
- return c;
-}
-// MAPサーバーにデータ送信(map鯖生存確認有り)
-int mapif_send(int fd, unsigned char *buf, unsigned int len) {
- int i;
-
- if (fd >= 0) {
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (fd == server_fd[i]) {
- WFIFOHEAD(fd, len);
- if (WFIFOSPACE(fd) < len) //Increase buffer size.
- realloc_writefifo(fd, len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- return 1;
- }
- }
- }
- return 0;
-}
-
-int send_users_tologin(int tid, unsigned int tick, int id, int data) {
- int users = count_users();
- unsigned char buf[16];
-
- if (login_fd > 0 && session[login_fd]) {
- // send number of user to login server
- WFIFOHEAD(login_fd, 6);
- WFIFOW(login_fd,0) = 0x2714;
- WFIFOL(login_fd,2) = users;
- WFIFOSET(login_fd,6);
- }
- // send number of players to all map-servers
- WBUFW(buf,0) = 0x2b00;
- WBUFL(buf,2) = users;
- mapif_sendall(buf, 6);
-
- return 0;
-}
-
-static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
- struct online_char_data* character = (struct online_char_data*)data;
- int *i = va_arg(ap, int*);
- int count = va_arg(ap, int);
- if ((*i) >= count)
- return 0; //This is an error that shouldn't happen....
- if(character->server > -1) {
- WFIFOHEAD(login_fd, 8+count*4);
- WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
- (*i)++;
- return 1;
- }
- return 0;
-}
-
-int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
- int users = count_users(), i=0;
-
- if (login_fd > 0 && session[login_fd]) {
- // send account list to login server
- WFIFOHEAD(login_fd, 8+users*4);
- WFIFOW(login_fd,0) = 0x272d;
- WFIFOL(login_fd,4) = users;
- online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i);
- WFIFOW(login_fd,2) = 8+ i*4;
- WFIFOSET(login_fd,WFIFOW(login_fd,2));
- }
- return 0;
-}
-
-int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
- if (login_fd > 0 && session[login_fd] != NULL)
- return 0;
-
- ShowInfo("Attempt to connect to login-server...\n");
- login_fd = make_connection(login_ip, login_port);
- if (login_fd == -1)
- { //Try again later... [Skotlex]
- login_fd = 0;
- return 0;
- }
- session[login_fd]->func_parse = parse_tologin;
- realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- WFIFOHEAD(login_fd, 86);
- WFIFOW(login_fd,0) = 0x2710;
- memcpy(WFIFOP(login_fd,2), userid, 24);
- memcpy(WFIFOP(login_fd,26), passwd, 24);
- WFIFOL(login_fd,50) = 0;
- WFIFOL(login_fd,54) = char_ip;
- WFIFOL(login_fd,58) = char_port;
- memcpy(WFIFOP(login_fd,60), server_name, 20);
- WFIFOW(login_fd,80) = 0;
- WFIFOW(login_fd,82) = char_maintenance;
-
- WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
-
- WFIFOSET(login_fd,86);
- return 1;
-}
-
-//------------------------------------------------
-//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
-//replies/disconnect the player we tried to kick. [Skotlex]
-//------------------------------------------------
-static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
-{
- struct online_char_data* character;
- if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
- { //Mark it offline due to timeout.
- set_char_offline(character->char_id, character->account_id);
- }
- return 0;
-}
-
-//----------------------------------------------------------
-// Return numerical value of a switch configuration by [Yor]
-// on/off, english, fran軋is, deutsch, espaol
-//----------------------------------------------------------
-int config_switch(const char *str) {
- if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
- return 1;
- if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
- return 0;
-
- return atoi(str);
-}
-
-//----------------------------------
-// Reading Lan Support configuration
-// Rewrote: Anvanced subnet check [LuzZza]
-//----------------------------------
-int char_lan_config_read(const char *lancfgName) {
-
- FILE *fp;
- int line_num = 0;
- char line[1024], w1[64], w2[64], w3[64], w4[64];
-
- if((fp = fopen(lancfgName, "r")) == NULL) {
- ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
- return 1;
- }
-
- ShowInfo("Reading the configuration file %s...\n", lancfgName);
-
- while(fgets(line, sizeof(line)-1, fp)) {
-
- line_num++;
- if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) {
-
- ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
- continue;
- }
-
- remove_control_chars((unsigned char *)w1);
- remove_control_chars((unsigned char *)w2);
- remove_control_chars((unsigned char *)w3);
- remove_control_chars((unsigned char *)w4);
-
- if(strcmpi(w1, "subnet") == 0) {
-
- subnet[subnet_count].mask = inet_addr(w2);
- subnet[subnet_count].char_ip = inet_addr(w3);
- subnet[subnet_count].map_ip = inet_addr(w4);
- subnet[subnet_count].subnet = subnet[subnet_count].char_ip&subnet[subnet_count].mask;
- if (subnet[subnet_count].subnet != (subnet[subnet_count].map_ip&subnet[subnet_count].mask)) {
- ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
- continue;
- }
-
- subnet_count++;
- }
-
- ShowStatus("Read information about %d subnetworks.\n", subnet_count);
- }
-
- fclose(fp);
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-
-int char_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- FILE *fp = fopen(cfgName, "r");
-
- if (fp == NULL) {
- ShowFatalError("Configuration file not found: %s.\n", cfgName);
- exit(1);
- }
-
- ShowInfo("Reading configuration file %s...\n", cfgName);
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- remove_control_chars((unsigned char *)w1);
- remove_control_chars((unsigned char *)w2);
- if(strcmpi(w1,"timestamp_format") == 0) {
- strncpy(timestamp_format, w2, 20);
- } else if(strcmpi(w1,"console_silent")==0){
- msg_silent = 0; //To always allow the next line to show up.
- ShowInfo("Console Silent Setting: %d\n", atoi(w2));
- msg_silent = atoi(w2);
-#ifndef TXT_SQL_CONVERT
- } else if(strcmpi(w1,"stdout_with_ansisequence")==0){
- stdout_with_ansisequence = config_switch(w2);
- } else if (strcmpi(w1, "userid") == 0) {
- strncpy(userid, w2, 24);
- } else if (strcmpi(w1, "passwd") == 0) {
- strncpy(passwd, w2, 24);
- } else if (strcmpi(w1, "server_name") == 0) {
- strncpy(server_name, w2, 20);
- server_name[sizeof(server_name) - 1] = '\0';
- ShowStatus("%s server has been initialized\n", w2);
- } else if (strcmpi(w1, "wisp_server_name") == 0) {
- if (strlen(w2) >= 4) {
- memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
- wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
- }
- } else if (strcmpi(w1, "login_ip") == 0) {
- char ip_str[16];
- login_ip = resolve_hostbyname(w2, NULL, ip_str);
- if (login_ip) {
- strncpy(login_ip_str, w2, sizeof(login_ip_str));
- ShowStatus("Login server IP address : %s -> %s\n", w2, ip_str);
- }
- } else if (strcmpi(w1, "login_port") == 0) {
- login_port = atoi(w2);
- } else if (strcmpi(w1, "char_ip") == 0) {
- char ip_str[16];
- char_ip = resolve_hostbyname(w2, NULL, ip_str);
- if (char_ip){
- strncpy(char_ip_str, w2, sizeof(char_ip_str));
- ShowStatus("Character server IP address : %s -> %s\n", w2, ip_str);
- }
- } else if (strcmpi(w1, "bind_ip") == 0) {
- char ip_str[16];
- bind_ip = resolve_hostbyname(w2, NULL, ip_str);
- if (bind_ip) {
- strncpy(bind_ip_str, w2, sizeof(bind_ip_str));
- ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip_str);
- }
- } else if (strcmpi(w1, "char_port") == 0) {
- char_port = atoi(w2);
- } else if (strcmpi(w1, "char_maintenance") == 0) {
- char_maintenance = atoi(w2);
- } else if (strcmpi(w1, "char_new") == 0) {
- char_new = atoi(w2);
- } else if (strcmpi(w1, "char_new_display") == 0) {
- char_new_display = atoi(w2);
- } else if (strcmpi(w1, "email_creation") == 0) {
- email_creation = config_switch(w2);
- } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
- strcpy(scdata_txt, w2);
-#endif
- } else if (strcmpi(w1, "char_txt") == 0) {
- strcpy(char_txt, w2);
- } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
- strcpy(backup_txt, w2);
- } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
- strcpy(friends_txt, w2);
-#ifndef TXT_SQL_CONVERT
- } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
- backup_txt_flag = config_switch(w2);
- } else if (strcmpi(w1, "max_connect_user") == 0) {
- max_connect_user = atoi(w2);
- if (max_connect_user < 0)
- max_connect_user = 0; // unlimited online players
- } else if(strcmpi(w1, "gm_allow_level") == 0) {
- gm_allow_level = atoi(w2);
- if(gm_allow_level < 0)
- gm_allow_level = 99;
- } else if (strcmpi(w1, "check_ip_flag") == 0) {
- check_ip_flag = config_switch(w2);
- } else if (strcmpi(w1, "online_check") == 0) {
- online_check = config_switch(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) {
- autosave_interval = atoi(w2)*1000;
- if (autosave_interval <= 0)
- autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
- } else if (strcmpi(w1, "save_log") == 0) {
- save_log = config_switch(w2);
- } else if (strcmpi(w1, "start_point") == 0) {
- char map[32];
- int x, y;
- if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3)
- continue;
- if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
- start_point.map = mapindex_name2id(map);
- if (!start_point.map) {
- ShowError("Specified start_point %s not found in map-index cache.\n", map);
- start_point.map = 0;
- }
- start_point.x = x;
- start_point.y = y;
- }
- } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
- log_char = atoi(w2);
- } else if (strcmpi(w1, "start_zeny") == 0) {
- start_zeny = atoi(w2);
- if (start_zeny < 0)
- start_zeny = 0;
- } else if (strcmpi(w1, "start_weapon") == 0) {
- start_weapon = atoi(w2);
- if (start_weapon < 0)
- start_weapon = 0;
- } else if (strcmpi(w1, "start_armor") == 0) {
- start_armor = atoi(w2);
- if (start_armor < 0)
- start_armor = 0;
- } else if (strcmpi(w1, "unknown_char_name") == 0) {
- strcpy(unknown_char_name, w2);
- unknown_char_name[NAME_LENGTH-1] = '\0';
- } else if (strcmpi(w1, "char_log_filename") == 0) {
- strcpy(char_log_filename, w2);
- } else if (strcmpi(w1, "name_ignoring_case") == 0) {
- name_ignoring_case = config_switch(w2);
- } else if (strcmpi(w1, "char_name_option") == 0) {
- char_name_option = atoi(w2);
- } else if (strcmpi(w1, "char_name_letters") == 0) {
- strcpy(char_name_letters, w2);
-// online files options
- } else if (strcmpi(w1, "online_txt_filename") == 0) {
- strcpy(online_txt_filename, w2);
- } else if (strcmpi(w1, "online_html_filename") == 0) {
- strcpy(online_html_filename, w2);
- } else if (strcmpi(w1, "online_sorting_option") == 0) {
- online_sorting_option = atoi(w2);
- } else if (strcmpi(w1, "online_display_option") == 0) {
- online_display_option = atoi(w2);
- } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
- online_gm_display_min_level = atoi(w2);
- if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
- online_gm_display_min_level = 5;
- } else if (strcmpi(w1, "online_refresh_html") == 0) {
- online_refresh_html = atoi(w2);
- if (online_refresh_html < 1)
- online_refresh_html = 1;
- } else if(strcmpi(w1,"db_path")==0) {
- strcpy(db_path,w2);
- } else if (strcmpi(w1, "console") == 0) {
- if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
- console = 1;
- } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
- fame_list_size_chemist = atoi(w2);
- if (fame_list_size_chemist > MAX_FAME_LIST) {
- ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
- fame_list_size_chemist = MAX_FAME_LIST;
- }
- } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
- fame_list_size_smith = atoi(w2);
- if (fame_list_size_smith > MAX_FAME_LIST) {
- ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
- fame_list_size_smith = MAX_FAME_LIST;
- }
- } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
- fame_list_size_taekwon = atoi(w2);
- if (fame_list_size_taekwon > MAX_FAME_LIST) {
- ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
- fame_list_size_taekwon = MAX_FAME_LIST;
- }
- } else if (strcmpi(w1, "guild_exp_rate") == 0) {
- guild_exp_rate = atoi(w2);
-#endif //TXT_SQL_CONVERT
- } else if (strcmpi(w1, "import") == 0) {
- char_config_read(w2);
- }
- }
- fclose(fp);
-
- ShowInfo("done reading %s.\n", cfgName);
- return 0;
-}
-
-#ifndef TXT_SQL_CONVERT
-int chardb_final(int key, void* data, va_list va)
-{
- aFree(data);
- return 0;
-}
-void do_final(void) {
- ShowStatus("Terminating server.\n");
- // write online players files with no player
- online_char_db->clear(online_char_db, NULL); //clean the db...
- create_online_files();
- online_char_db->destroy(online_char_db, NULL); //dispose the db...
-
- mmo_char_sync();
- inter_save();
- set_all_offline(-1);
- flush_fifos();
-
- if(gm_account) aFree(gm_account);
- if(char_dat) aFree(char_dat);
-
- delete_session(login_fd);
- delete_session(char_fd);
-
-#ifdef ENABLE_SC_SAVING
- status_final();
-#endif
- inter_final();
- mapindex_final();
-
- char_log("----End of char-server (normal end with closing of all files)." RETCODE);
-}
-
-void set_server_type(void)
-{
- SERVER_TYPE = ATHENA_SERVER_CHAR;
-}
-
-static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
-{
- struct online_char_data *character= (struct online_char_data*)data;
- if (character->server == -2) //Unknown server.. set them offline
- set_char_offline(character->char_id, character->account_id);
- if (character->server < 0)
- //Free data from players that have not been online for a while.
- db_remove(online_char_db, key);
- return 0;
-}
-
-static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
-{
- online_char_db->foreach(online_char_db, online_data_cleanup_sub);
- return 0;
-}
-
-int do_init(int argc, char **argv) {
- int i;
-
- mapindex_init(); //Needed here for the start-point reading.
- start_point.map = mapindex_name2id("new_zone01.gat");
- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
- char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME);
-
- if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
- ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
- ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
- ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
- }
-
- // a newline in the log...
- char_log("");
- // moved behind char_config_read in case we changed the filename [celest]
- char_log("The char-server starting..." RETCODE);
-
- if ((naddr_ != 0) && (!login_ip || !char_ip)) {
- // The char server should know what IP address it is running on
- // - MouseJstr
- int localaddr = ntohl(addr_[0]);
- unsigned char *ptr = (unsigned char *) &localaddr;
- char buf[16];
- sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
- if (naddr_ != 1)
- ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
- else
- ShowStatus("Defaulting to %s as our IP address\n", buf);
- if (!login_ip) {
- strcpy(login_ip_str, buf);
- login_ip = inet_addr(login_ip_str);
- }
- if (!char_ip) {
- strcpy(char_ip_str, buf);
- char_ip = inet_addr(char_ip_str);
- }
-
- if (ptr[0] == 192 && ptr[1] == 168)
- ShowWarning("Firewall detected.. edit subnet_athena.conf and char_athena.conf\n");
- }
-
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- server_fd[i] = -1;
- }
-
- online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
-
- mmo_char_init();
-#ifdef ENABLE_SC_SAVING
- status_init();
-#endif
- update_online = time(NULL);
- create_online_files(); // update online players files at start of the server
-
- inter_init_txt((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
-
- set_defaultparse(parse_char);
-
- char_fd = make_listen_bind(bind_ip?bind_ip:INADDR_ANY,char_port);
-
- add_timer_func_list(check_connect_login_server, "check_connect_login_server");
- add_timer_func_list(send_users_tologin, "send_users_tologin");
- add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
- add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
- add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
- add_timer_func_list(online_data_cleanup, "online_data_cleanup");
-
- add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
- add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
- add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
- add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
- add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
-
- char_read_fame_list(); //Read fame lists.
-
- if(console) {
- set_defaultconsoleparse(parse_console);
- start_console();
- }
-
- char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);
-
- ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
-
- return 0;
-}
-#endif //TXT_SQL_CONVERT
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <sys/types.h>
+
+#ifdef _WIN32
+#include <winsock.h>
+#else
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#endif
+
+#include <time.h>
+#include <signal.h>
+#include <fcntl.h>
+#include <string.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <limits.h>
+
+#include "../common/strlib.h"
+#include "../common/core.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "../common/mmo.h"
+#include "../common/db.h"
+#include "../common/version.h"
+#include "../common/lock.h"
+#include "../common/showmsg.h"
+#include "../common/malloc.h"
+
+#include "char.h"
+#include "inter.h"
+#include "int_pet.h"
+#include "int_homun.h"
+#include "int_guild.h"
+#include "int_party.h"
+#include "int_storage.h"
+#ifdef ENABLE_SC_SAVING
+#include "int_status.h"
+#endif
+
+#ifndef TXT_SQL_CONVERT
+struct mmo_map_server{
+ long ip;
+ short port;
+ int users;
+ unsigned short map[MAX_MAP_PER_SERVER];
+} server[MAX_MAP_SERVERS];
+int server_fd[MAX_MAP_SERVERS];
+
+int login_fd, char_fd;
+char userid[24];
+char passwd[24];
+char server_name[20];
+char wisp_server_name[NAME_LENGTH] = "Server";
+char login_ip_str[128];
+in_addr_t login_ip;
+int login_port = 6900;
+char char_ip_str[128];
+in_addr_t char_ip;
+char bind_ip_str[128];
+in_addr_t bind_ip;
+int char_port = 6121;
+int char_maintenance;
+int char_new;
+int char_new_display;
+int email_creation = 0; // disabled by default
+#endif
+char char_txt[1024]="save/athena.txt";
+char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
+char friends_txt[1024]="save/friends.txt"; // davidsiaw
+#ifndef TXT_SQL_CONVERT
+char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
+char unknown_char_name[1024] = "Unknown";
+char char_log_filename[1024] = "log/char.log";
+char db_path[1024]="db";
+
+// Advanced subnet check [LuzZza]
+struct _subnet {
+ long subnet;
+ long mask;
+ long char_ip;
+ long map_ip;
+} subnet[16];
+
+int subnet_count = 0;
+
+int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
+int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
+//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
+#define TRIM_CHARS "\032\t\x0A\x0D "
+char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
+
+int log_char = 1; // loggin char or not [devil]
+int log_inter = 1; // loggin inter or not [devil]
+
+struct char_session_data{
+ int account_id, login_id1, login_id2, sex;
+ int found_char[9];
+ char email[40]; // e-mail (default: a@a.com) by [Yor]
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+};
+
+#define AUTH_FIFO_SIZE 256
+struct {
+ int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex;
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+} auth_fifo[AUTH_FIFO_SIZE];
+int auth_fifo_pos = 0;
+
+int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
+
+int char_id_count = START_CHAR_NUM;
+struct character_data *char_dat;
+
+int char_num, char_max;
+int max_connect_user = 0;
+int gm_allow_level = 99;
+int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+int save_log = 1;
+int start_zeny = 500;
+int start_weapon = 1201;
+int start_armor = 2301;
+int guild_exp_rate = 100;
+
+//Custom limits for the fame lists. [Skotlex]
+int fame_list_size_chemist = MAX_FAME_LIST;
+int fame_list_size_smith = MAX_FAME_LIST;
+int fame_list_size_taekwon = MAX_FAME_LIST;
+
+// Char-server-side stored fame lists [DracoRPG]
+struct fame_list smith_fame_list[MAX_FAME_LIST];
+struct fame_list chemist_fame_list[MAX_FAME_LIST];
+struct fame_list taekwon_fame_list[MAX_FAME_LIST];
+
+// Initial position (it's possible to set it in conf file)
+struct point start_point = { 0, 53, 111};
+
+struct gm_account *gm_account = NULL;
+int GM_num = 0;
+
+// online players by [Yor]
+char online_txt_filename[1024] = "online.txt";
+char online_html_filename[1024] = "online.html";
+int online_sorting_option = 0; // sorting option to display online players in online files
+int online_display_option = 1; // display options: to know which columns must be displayed
+int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
+int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
+
+//These are used to aid the map server in identifying valid clients. [Skotlex]
+static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
+
+struct online_char_data {
+ int account_id;
+ int char_id;
+ short server;
+ unsigned waiting_disconnect :1;
+};
+
+struct dbt *online_char_db; //Holds all online characters.
+
+time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
+
+int console = 0;
+
+//------------------------------
+// Writing function of logs file
+//------------------------------
+int char_log(char *fmt, ...) {
+ if(log_char)
+ {
+ FILE *logfp;
+ va_list ap;
+ time_t raw_time;
+ char tmpstr[2048];
+
+ va_start(ap, fmt);
+
+ logfp = fopen(char_log_filename, "a");
+ if (logfp) {
+ if (fmt[0] == '\0') // jump a line if no message
+ fprintf(logfp, RETCODE);
+ else {
+ time(&raw_time);
+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
+ sprintf(tmpstr + 19, ": %s", fmt);
+ vfprintf(logfp, tmpstr, ap);
+ }
+ fclose(logfp);
+ }
+ va_end(ap);
+ }
+ return 0;
+}
+
+//----------------------------------------------------------------------
+// Determine if an account (id) is a GM account
+// and returns its level (or 0 if it isn't a GM account or if not found)
+//----------------------------------------------------------------------
+int isGM(int account_id) {
+ int i;
+
+ for(i = 0; i < GM_num; i++)
+ if (gm_account[i].account_id == account_id)
+ return gm_account[i].level;
+ return 0;
+}
+
+//Search character data from the aid/cid givem
+struct mmo_charstatus* search_character(int aid, int cid) {
+ int i;
+ for (i = 0; i < char_num; i++) {
+ if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid)
+ return &char_dat[i].status;
+ }
+ return NULL;
+}
+
+struct mmo_charstatus* search_character_byname(char* character_name)
+{
+ int i = search_character_index(character_name);
+ if (i == -1) return NULL;
+ return &char_dat[i].status;
+}
+
+//----------------------------------------------
+// Search an character id
+// (return character index or -1 (if not found))
+// If exact character name is not found,
+// the function checks without case sensitive
+// and returns index if only 1 character is found
+// and similar to the searched name.
+//----------------------------------------------
+int search_character_index(char* character_name) {
+ int i, quantity, index;
+
+ quantity = 0;
+ index = -1;
+ for(i = 0; i < char_num; i++) {
+ // Without case sensitive check (increase the number of similar character names found)
+ if (stricmp(char_dat[i].status.name, character_name) == 0) {
+ // Strict comparison (if found, we finish the function immediatly with correct value)
+ if (strcmp(char_dat[i].status.name, character_name) == 0)
+ return i;
+ quantity++;
+ index = i;
+ }
+ }
+ // Here, the exact character name is not found
+ // We return the found index of a similar account ONLY if there is 1 similar character
+ if (quantity == 1)
+ return index;
+
+ // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
+ return -1;
+}
+
+//-------------------------------------
+// Return character name with the index
+//-------------------------------------
+char * search_character_name(int index) {
+
+ if (index >= 0 && index < char_num)
+ return char_dat[index].status.name;
+
+ return unknown_char_name;
+}
+
+// Searches if the given character is online, and returns the fd of the
+// map-server it is connected to.
+int search_character_online(int aid, int cid)
+{
+ //Look for online character.
+ struct online_char_data* character;
+ character = idb_get(online_char_db, aid);
+ if(character &&
+ character->char_id == cid &&
+ character->server > -1)
+ return server_fd[character->server];
+ return -1;
+}
+static void * create_online_char_data(DBKey key, va_list args) {
+ struct online_char_data* character;
+ character = aCalloc(1, sizeof(struct online_char_data));
+ character->account_id = key.i;
+ character->char_id = -1;
+ character->server = -1;
+ return character;
+}
+
+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
+
+//-------------------------------------------------
+// Set Character online/offline [Wizputer]
+//-------------------------------------------------
+
+void set_char_online(int map_id, int char_id, int account_id) {
+ struct online_char_data* character;
+
+ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id))
+ { //Notify map-server of the new max IDs [Skotlex]
+ if (account_id > max_account_id)
+ max_account_id = account_id;
+ if (char_id > max_char_id)
+ max_char_id = char_id;
+ mapif_send_maxid(max_account_id, max_char_id);
+ }
+ character = idb_ensure(online_char_db, account_id, create_online_char_data);
+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
+ {
+ //char == 99 <- Character logging in, so someone has logged in while one
+ //char is still on map-server, so kick him out, but don't print "error"
+ //as this is normal behaviour. [Skotlex]
+ if (char_id != 99)
+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
+ character->account_id, character->char_id, character->server, map_id, account_id, char_id);
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ }
+ character->waiting_disconnect = 0;
+ character->char_id = (char_id==99)?-1:char_id;
+ character->server = (char_id==99)?-1:map_id;
+
+ if (login_fd <= 0 || session[login_fd]->eof)
+ return;
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd,0) = 0x272b;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+
+ //printf ("set online\n");
+}
+void set_char_offline(int char_id, int account_id) {
+ struct online_char_data* character;
+
+ if ((character = idb_get(online_char_db, account_id)) != NULL)
+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
+ character->char_id = -1;
+ character->server = -1;
+ character->waiting_disconnect = 0;
+ }
+ if (login_fd <= 0 || session[login_fd]->eof)
+ return;
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd,0) = 0x272c;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+
+}
+
+static int char_db_setoffline(DBKey key, void* data, va_list ap) {
+ struct online_char_data* character = (struct online_char_data*)data;
+ int server = va_arg(ap, int);
+ if (server == -1) {
+ character->char_id = -1;
+ character->server = -1;
+ character->waiting_disconnect = 0;
+ } else if (character->server == server)
+ character->server = -2; //In some map server that we aren't connected to.
+ return 0;
+}
+
+static int char_db_kickoffline(DBKey key, void* data, va_list ap) {
+ struct online_char_data* character = (struct online_char_data*)data;
+ int server = va_arg(ap, int);
+
+ if (server > -1 && character->server != server)
+ return 0;
+
+ //Kick out any connected characters, and set them offline as appropiate.
+ if (character->server > -1)
+ mapif_disconnectplayer(server_fd[character->server],
+ character->account_id, character->char_id, 1);
+ else if (!character->waiting_disconnect)
+ set_char_offline(character->char_id, character->account_id);
+ else return 0;
+ return 1;
+}
+
+void set_all_offline(int id) {
+ if (id < 0)
+ ShowNotice("Sending all users offline.\n");
+ else
+ ShowNotice("Sending users of map-server %d offline.\n", id);
+ online_char_db->foreach(online_char_db,char_db_kickoffline,id);
+
+ if (id >= 0 || login_fd <= 0 || session[login_fd]->eof)
+ return;
+ //Tell login-server to also mark all our characters as offline.
+ WFIFOHEAD(login_fd, 2);
+ WFIFOW(login_fd,0) = 0x2737;
+ WFIFOSET(login_fd,2);
+}
+
+/*---------------------------------------------------
+ Make a data line for friends list
+ --------------------------------------------------*/
+
+int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
+ int i;
+ char *str_p = str;
+ str_p += sprintf(str_p, "%d", p->char_id);
+
+ for (i=0;i<MAX_FRIENDS;i++){
+ if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
+ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
+ }
+
+ str_p += '\0';
+
+ return 0;
+}
+
+//-------------------------------------------------
+// Function to create the character line (for save)
+//-------------------------------------------------
+int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) {
+ int i,j;
+ char *str_p = str;
+
+ /* We shouldn't need this anymore... [Skotlex]
+ // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
+ if (!p->last_point.map) {
+ p->last_point.map = mapindex_name2id(MAP_PRONTERA);
+ p->last_point.x = 273;
+ p->last_point.y = 354;
+ }
+ */
+ str_p += sprintf(str_p,
+ "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field
+ "\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point
+ "\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id
+ "\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom
+ "\t%d,%d,%d\t%d,%d,%d" //last point + save point
+ ",%d,%d,%d,%d,%d\t", //Family info
+ p->char_id, p->account_id, p->char_num, p->name, //
+ p->class_, p->base_level, p->job_level,
+ p->base_exp, p->job_exp, p->zeny,
+ p->hp, p->max_hp, p->sp, p->max_sp,
+ p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
+ p->status_point, p->skill_point,
+ p->option, p->karma, p->manner, //
+ p->party_id, p->guild_id, p->pet_id, p->hom_id,
+ p->hair, p->hair_color, p->clothes_color,
+ p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
+ p->last_point.map, p->last_point.x, p->last_point.y, //
+ p->save_point.map, p->save_point.x, p->save_point.y,
+ p->partner_id,p->father,p->mother,p->child,p->fame);
+ for(i = 0; i < MAX_MEMOPOINTS; i++)
+ if (p->memo_point[i].map) {
+ str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < MAX_INVENTORY; i++)
+ if (p->inventory[i].nameid) {
+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
+ p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip,
+ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
+ for(j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
+ str_p += sprintf(str_p," ");
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < MAX_CART; i++)
+ if (p->cart[i].nameid) {
+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
+ p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip,
+ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
+ for(j=0; j<MAX_SLOTS; j++)
+ str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
+ str_p += sprintf(str_p," ");
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < MAX_SKILL; i++)
+ if (p->skill[i].id && p->skill[i].flag != 1) {
+ str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2);
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < reg_num; i++)
+ if (reg[i].str[0])
+ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
+ *(str_p++) = '\t';
+
+ *str_p = '\0';
+ return 0;
+}
+#endif //TXT_SQL_CONVERT
+//-------------------------------------------------------------------------
+// Function to set the character from the line (at read of characters file)
+//-------------------------------------------------------------------------
+int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) {
+ char tmp_str[3][128]; //To avoid deleting chars with too long names.
+ int tmp_int[256];
+ unsigned int tmp_uint[2]; //To read exp....
+ int next, len, i, j;
+
+ // initilialise character
+ memset(p, '\0', sizeof(struct mmo_charstatus));
+
+// Char structure of version 1500 (homun + mapindex maps)
+ if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ &tmp_int[45], &tmp_int[35], &tmp_int[36],
+ &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39],
+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48)
+ {
+ tmp_int[44] = 0; //Hom ID.
+// Char structure of version 1488 (fame field addition)
+ if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36],
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47)
+ {
+ tmp_int[43] = 0; //Fame
+// Char structure of version 1363 (family data addition)
+ if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46)
+ {
+ tmp_int[40] = 0; // father
+ tmp_int[41] = 0; // mother
+ tmp_int[42] = 0; // child
+// Char structure version 1008 (marriage partner addition)
+ if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43)
+ {
+ tmp_int[39] = 0; // partner id
+// Char structure version 384 (pet addition)
+ if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42)
+ {
+ tmp_int[26] = 0; // pet id
+// Char structure of a version 1 (original data structure)
+ if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], //
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41)
+ {
+ ShowError("Char-loading: Unrecognized character data version, info lost!\n");
+ ShowDebug("Character info: %s\n", str);
+ return 0;
+ }
+ } // Char structure version 384 (pet addition)
+ } // Char structure version 1008 (marriage partner addition)
+ } // Char structure of version 1363 (family data addition)
+ } // Char structure of version 1488 (fame field addition)
+ //Convert save data from string to integer for older formats
+ tmp_int[45] = mapindex_name2id(tmp_str[1]);
+ tmp_int[46] = mapindex_name2id(tmp_str[2]);
+ } // Char structure of version 1500 (homun + mapindex maps)
+
+ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
+ p->char_id = tmp_int[0];
+ p->account_id = tmp_int[1];
+ p->char_num = tmp_int[2];
+ p->class_ = tmp_int[3];
+/* Unneeded unless you are running a real old character database now.
+ //Temporal fix until all chars are reverted from peco-flying-class to
+ //normal classes. [Skotlex]
+ switch (p->class_) {
+ case JOB_KNIGHT2: //Job_Knight2
+ p->class_ = JOB_KNIGHT;
+ break;
+ case JOB_CRUSADER2: //Job_Crusader2
+ p->class_ = JOB_CRUSADER;
+ break;
+ case JOB_LORD_KNIGHT2: //Job_Lord_Knight2
+ p->class_ = JOB_LORD_KNIGHT;
+ break;
+ case JOB_PALADIN2: //Job_Paladin2
+ p->class_ = JOB_PALADIN;
+ break;
+ case JOB_BABY_KNIGHT2: //Job_Baby_Knight2
+ p->class_ = JOB_BABY_KNIGHT;
+ break;
+ case JOB_BABY_CRUSADER2: //Job_Baby_Crusader2
+ p->class_ = JOB_BABY_CRUSADER;
+ break;
+ case JOB_STAR_GLADIATOR2: //Job_Star_Gladiator2
+ p->class_ = JOB_STAR_GLADIATOR;
+ break;
+ }
+*/
+ p->base_level = tmp_int[4];
+ p->job_level = tmp_int[5];
+ p->base_exp = tmp_uint[0];
+ p->job_exp = tmp_uint[1];
+ p->zeny = tmp_int[8];
+ p->hp = tmp_int[9];
+ p->max_hp = tmp_int[10];
+ p->sp = tmp_int[11];
+ p->max_sp = tmp_int[12];
+ p->str = tmp_int[13];
+ p->agi = tmp_int[14];
+ p->vit = tmp_int[15];
+ p->int_ = tmp_int[16];
+ p->dex = tmp_int[17];
+ p->luk = tmp_int[18];
+ p->status_point = tmp_int[19] > USHRT_MAX ? USHRT_MAX : tmp_int[19];
+ p->skill_point = tmp_int[20] > USHRT_MAX ? USHRT_MAX : tmp_int[20];
+ p->option = tmp_int[21];
+ p->karma = tmp_int[22];
+ p->manner = tmp_int[23];
+ p->party_id = tmp_int[24];
+ p->guild_id = tmp_int[25];
+ p->pet_id = tmp_int[26];
+ p->hair = tmp_int[27];
+ p->hair_color = tmp_int[28];
+ p->clothes_color = tmp_int[29];
+ p->weapon = tmp_int[30];
+ p->shield = tmp_int[31];
+ p->head_top = tmp_int[32];
+ p->head_mid = tmp_int[33];
+ p->head_bottom = tmp_int[34];
+ p->last_point.x = tmp_int[35];
+ p->last_point.y = tmp_int[36];
+ p->save_point.x = tmp_int[37];
+ p->save_point.y = tmp_int[38];
+ p->partner_id = tmp_int[39];
+ p->father = tmp_int[40];
+ p->mother = tmp_int[41];
+ p->child = tmp_int[42];
+ p->fame = tmp_int[43];
+ p->hom_id = tmp_int[44];
+ p->last_point.map = tmp_int[45];
+ p->save_point.map = tmp_int[46];
+
+#ifndef TXT_SQL_CONVERT
+ // Some checks
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.char_id == p->char_id) {
+ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
+ ShowError(" character id #%d -> new character not readed.\n", p->char_id);
+ ShowError(" Character saved in log file."CL_RESET"\n");
+ return -1;
+ } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
+ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
+ ShowError(" character name '%s' -> new character not read.\n", p->name);
+ ShowError(" Character saved in log file."CL_RESET"\n");
+ return -2;
+ }
+ }
+
+ if (strcmpi(wisp_server_name, p->name) == 0) {
+ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
+ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
+ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
+ char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE,
+ p->name, wisp_server_name);
+ }
+#endif //TXT_SQL_CONVERT
+ if (str[next] == '\n' || str[next] == '\r')
+ return 1; // 新規データ
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ //mapindex memo format
+ if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3)
+ { //Old string-based memo format.
+ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
+ return -3;
+ tmp_int[2] = mapindex_name2id(tmp_str[0]);
+ }
+ if (i < MAX_MEMOPOINTS)
+ { //Avoid overflowing (but we must also read through all saved memos)
+ p->memo_point[i].x = tmp_int[0];
+ p->memo_point[i].y = tmp_int[1];
+ p->memo_point[i].map = tmp_int[2];
+ }
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
+ {
+ p->inventory[i].id = tmp_int[0];
+ p->inventory[i].nameid = tmp_int[1];
+ p->inventory[i].amount = tmp_int[2];
+ p->inventory[i].equip = tmp_int[3];
+ p->inventory[i].identify = tmp_int[4];
+ p->inventory[i].refine = tmp_int[5];
+ p->inventory[i].attribute = tmp_int[6];
+
+ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
+ p->inventory[i].card[j] = tmp_int[0];
+
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ } else // invalid structure
+ return -4;
+ }
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
+ {
+ p->cart[i].id = tmp_int[0];
+ p->cart[i].nameid = tmp_int[1];
+ p->cart[i].amount = tmp_int[2];
+ p->cart[i].equip = tmp_int[3];
+ p->cart[i].identify = tmp_int[4];
+ p->cart[i].refine = tmp_int[5];
+ p->cart[i].attribute = tmp_int[6];
+
+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
+ p->cart[i].card[j] = tmp_int[0];
+
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ } else // invalid structure
+ return -5;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
+ return -6;
+ p->skill[tmp_int[0]].id = tmp_int[0];
+ p->skill[tmp_int[0]].lv = tmp_int[1];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
+ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
+ // because some scripts are not correct, the str can be "". So, we must check that.
+ // If it's, we must not refuse the character, but just this REG value.
+ // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
+ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
+ i--;
+ else
+ return -7;
+ }
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+ *reg_num = i;
+
+ return 1;
+}
+//---------------------------------
+// Function to read friend list
+//---------------------------------
+
+int parse_friend_txt(struct mmo_charstatus *p)
+{
+ char line[1024], temp[1024];
+ int pos = 0, count = 0, next;
+ int i,len;
+ FILE *fp;
+
+ // Open the file and look for the ID
+ fp = fopen(friends_txt, "r");
+
+ if(fp == NULL)
+ return -1;
+
+ while(fgets(line, sizeof(line)-1, fp)) {
+
+ if(line[0] == '/' && line[1] == '/')
+ continue;
+ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
+ continue; //Not this line...
+ //Read friends
+ len = strlen(line);
+ next = pos;
+ for (count = 0; next < len && count < MAX_FRIENDS; count++)
+ { //Read friends.
+ if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
+ { //Invalid friend?
+ memset(&p->friends[count], 0, sizeof(p->friends[count]));
+ break;
+ }
+ next+=pos;
+ //What IF the name contains a comma? while the next field is not a
+ //number, we assume it belongs to the current name. [Skotlex]
+ //NOTE: Of course, this will fail if someone sets their name to something like
+ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
+ //won't do as quotes are also valid name chars!)
+ while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0)
+ {
+ if (atoi(temp)) //We read the next friend, just continue.
+ break;
+ //Append the name.
+ next+=pos;
+ i = strlen(p->friends[count].name);
+ if (i + strlen(temp) +1 < NAME_LENGTH)
+ {
+ p->friends[count].name[i] = ',';
+ strcpy(p->friends[count].name+i+1, temp);
+ }
+ } //End Guess Block
+ } //Friend's for.
+ break; //Found friends.
+ }
+ fclose(fp);
+ return count;
+}
+#ifndef TXT_SQL_CONVERT
+//---------------------------------
+// Function to read characters file
+//---------------------------------
+int mmo_char_init(void) {
+ char line[65536];
+ int ret, line_count;
+ FILE *fp;
+
+ char_max = 256;
+ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1);
+ if (!char_dat) {
+ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n");
+ exit(1);
+ }
+ char_num = 0;
+
+ fp = fopen(char_txt, "r");
+
+ if (fp == NULL) {
+ ShowError("Characters file not found: %s.\n", char_txt);
+ char_log("Characters file not found: %s." RETCODE, char_txt);
+ char_log("Id for the next created character: %d." RETCODE, char_id_count);
+ return 0;
+ }
+
+ line_count = 0;
+ while(fgets(line, sizeof(line)-1, fp)) {
+ int i, j;
+ line_count++;
+
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ line[sizeof(line)-1] = '\0';
+
+ j = 0;
+ if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
+ if (char_id_count < i)
+ char_id_count = i;
+ continue;
+ }
+
+ if (char_num >= char_max) {
+ char_max += 256;
+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
+ if (!char_dat) {
+ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
+ char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE);
+ exit(1);
+ }
+ }
+
+ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
+
+ // Initialize friends list
+ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
+
+ if (ret > 0) { // negative value or zero for errors
+ if (char_dat[char_num].status.char_id >= char_id_count)
+ char_id_count = char_dat[char_num].status.char_id + 1;
+ char_num++;
+ } else {
+ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
+ ShowError(" -> Character saved in log file.\n");
+ switch (ret) {
+ case -1:
+ char_log("Duplicate character id in the next character line (character not readed):" RETCODE);
+ break;
+ case -2:
+ char_log("Duplicate character name in the next character line (character not readed):" RETCODE);
+ break;
+ case -3:
+ char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -4:
+ char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -5:
+ char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -6:
+ char_log("Invalid skill structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -7:
+ char_log("Invalid register structure in the next character line (character not readed):" RETCODE);
+ break;
+ default: // 0
+ char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE);
+ break;
+ }
+ char_log("%s", line);
+ }
+ }
+ fclose(fp);
+
+ if (char_num == 0) {
+ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
+ char_log("mmo_char_init: No character found in %s." RETCODE, char_txt);
+ } else if (char_num == 1) {
+ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
+ char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt);
+ } else {
+ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
+ char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt);
+ }
+
+ char_log("Id for the next created character: %d." RETCODE, char_id_count);
+
+ return 0;
+}
+
+//---------------------------------------------------------
+// Function to save characters in files (speed up by [Yor])
+//---------------------------------------------------------
+void mmo_char_sync(void) {
+ char line[65536],f_line[1024];
+ int i, j, k;
+ int lock;
+ FILE *fp,*f_fp;
+ //int *id = (int *) aMalloc(sizeof(int) * char_num);
+ CREATE_BUFFER(id, int, char_num);
+
+ // Sorting before save (by [Yor])
+ for(i = 0; i < char_num; i++) {
+ id[i] = i;
+ for(j = 0; j < i; j++) {
+ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
+ // if same account id, we sort by slot.
+ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
+ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) {
+ for(k = i; k > j; k--)
+ id[k] = id[k-1];
+ id[j] = i; // id[i]
+ break;
+ }
+ }
+ }
+
+ // Data save
+ fp = lock_fopen(char_txt, &lock);
+ if (fp == NULL) {
+ ShowWarning("Server can't not save characters.\n");
+ char_log("WARNING: Server can't not save characters." RETCODE);
+ } else {
+ for(i = 0; i < char_num; i++) {
+ // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
+ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
+ fprintf(fp, "%s" RETCODE, line);
+ }
+ fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
+ lock_fclose(fp, char_txt, &lock);
+ }
+
+ // Data save (backup)
+ if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
+ fp = lock_fopen(backup_txt, &lock);
+ if (fp == NULL) {
+ ShowWarning("Server can't not create backup of characters file.\n");
+ char_log("WARNING: Server can't not create backup of characters file." RETCODE);
+ //aFree(id); // free up the memory before leaving -.- [Ajarn]
+ DELETE_BUFFER(id);
+ return;
+ }
+ for(i = 0; i < char_num; i++) {
+ // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
+ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
+ fprintf(fp, "%s" RETCODE, line);
+ }
+ fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
+ lock_fclose(fp, backup_txt, &lock);
+ }
+
+ // Friends List data save (davidsiaw)
+ f_fp = lock_fopen(friends_txt, &lock);
+ for(i = 0; i < char_num; i++) {
+ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
+ fprintf(f_fp, "%s" RETCODE, f_line);
+ }
+
+ lock_fclose(f_fp, friends_txt, &lock);
+
+ //aFree(id);
+ DELETE_BUFFER(id);
+
+ return;
+}
+
+//----------------------------------------------------
+// Function to save (in a periodic way) datas in files
+//----------------------------------------------------
+int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
+ if (save_log)
+ ShowInfo("Saving all files...\n");
+ mmo_char_sync();
+ inter_save();
+ return 0;
+}
+
+//-----------------------------------
+// Function to create a new character
+//-----------------------------------
+int make_new_char(int fd, unsigned char *dat) {
+ int i;
+ struct char_session_data *sd;
+ char name[NAME_LENGTH];
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ // remove control characters from the name
+ strncpy(name, dat, NAME_LENGTH);
+ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23)
+
+ trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
+
+ //check name != main chat nick [LuzZza]
+ if(strcmpi(name, main_chat_nick) == 0) {
+ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE,
+ sd->account_id, name);
+ return -1;
+ }
+
+ if (remove_control_chars((unsigned char *)name)) {
+ char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE,
+ fd, sd->account_id);
+ return -1;
+ }
+
+ // check lenght of character name
+ if (strlen(name) < 4) {
+ char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE,
+ fd, sd->account_id, dat);
+ return -1;
+ }
+
+ // Check Authorised letters/symbols in the name of the character
+ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) == NULL) {
+ char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
+ fd, sd->account_id, name, name[i]);
+ return -1;
+ }
+ } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) != NULL) {
+ char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
+ fd, sd->account_id, dat, dat[i]);
+ return -1;
+ }
+ } // else, all letters/symbols are authorised (except control char removed before)
+
+ if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats
+ dat[30] >= 9 || // slots (dat[30] can not be negativ)
+ dat[33] <= 0 || dat[33] >= 24 || // hair style
+ dat[31] >= 9) { // hair color (dat[31] can not be negativ)
+ char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+
+ // check individual stat value
+ for(i = 24; i <= 29; i++) {
+ if (dat[i] < 1 || dat[i] > 9) {
+ char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
+
+ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
+ if (log_char) {
+ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ } // now when we have passed all stat checks
+
+ for(i = 0; i < char_num; i++) {
+ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
+ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) {
+ char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) {
+ char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ }
+
+ if (strcmp(wisp_server_name, name) == 0) {
+ char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+
+ if (char_num >= char_max) {
+ char_max += 256;
+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
+ if (!char_dat) {
+ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
+ char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE);
+ exit(1);
+ }
+ }
+
+ char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+
+ memset(&char_dat[i], 0, sizeof(struct character_data));
+
+ char_dat[i].status.char_id = char_id_count++;
+ char_dat[i].status.account_id = sd->account_id;
+ char_dat[i].status.char_num = dat[30];
+ strcpy(char_dat[i].status.name,name);
+ char_dat[i].status.class_ = 0;
+ char_dat[i].status.base_level = 1;
+ char_dat[i].status.job_level = 1;
+ char_dat[i].status.base_exp = 0;
+ char_dat[i].status.job_exp = 0;
+ char_dat[i].status.zeny = start_zeny;
+ char_dat[i].status.str = dat[24];
+ char_dat[i].status.agi = dat[25];
+ char_dat[i].status.vit = dat[26];
+ char_dat[i].status.int_ = dat[27];
+ char_dat[i].status.dex = dat[28];
+ char_dat[i].status.luk = dat[29];
+ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
+ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
+ char_dat[i].status.hp = char_dat[i].status.max_hp;
+ char_dat[i].status.sp = char_dat[i].status.max_sp;
+ char_dat[i].status.status_point = 0;
+ char_dat[i].status.skill_point = 0;
+ char_dat[i].status.option = 0;
+ char_dat[i].status.karma = 0;
+ char_dat[i].status.manner = 0;
+ char_dat[i].status.party_id = 0;
+ char_dat[i].status.guild_id = 0;
+ char_dat[i].status.hair = dat[33];
+ char_dat[i].status.hair_color = dat[31];
+ char_dat[i].status.clothes_color = 0;
+ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
+ char_dat[i].status.inventory[0].amount = 1;
+ char_dat[i].status.inventory[0].equip = 0x02;
+ char_dat[i].status.inventory[0].identify = 1;
+ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
+ char_dat[i].status.inventory[1].amount = 1;
+ char_dat[i].status.inventory[1].equip = 0x10;
+ char_dat[i].status.inventory[1].identify = 1;
+ char_dat[i].status.weapon = 1;
+ char_dat[i].status.shield = 0;
+ char_dat[i].status.head_top = 0;
+ char_dat[i].status.head_mid = 0;
+ char_dat[i].status.head_bottom = 0;
+ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
+ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
+ char_num++;
+
+ mmo_char_sync();
+ return i;
+}
+
+//----------------------------------------------------
+// This function return the name of the job (by [Yor])
+//----------------------------------------------------
+char * job_name(int class_) {
+ switch (class_) {
+ case JOB_NOVICE: return "Novice";
+ case JOB_SWORDMAN: return "Swordsman";
+ case JOB_MAGE: return "Mage";
+ case JOB_ARCHER: return "Archer";
+ case JOB_ACOLYTE: return "Acolyte";
+ case JOB_MERCHANT: return "Merchant";
+ case JOB_THIEF: return "Thief";
+ case JOB_KNIGHT: return "Knight";
+ case JOB_PRIEST: return "Priest";
+ case JOB_WIZARD: return "Wizard";
+ case JOB_BLACKSMITH: return "Blacksmith";
+ case JOB_HUNTER: return "Hunter";
+ case JOB_ASSASSIN: return "Assassin";
+ case JOB_KNIGHT2: return "Peco-Knight";
+ case JOB_CRUSADER: return "Crusader";
+ case JOB_MONK: return "Monk";
+ case JOB_SAGE: return "Sage";
+ case JOB_ROGUE: return "Rogue";
+ case JOB_ALCHEMIST: return "Alchemist";
+ case JOB_BARD: return "Bard";
+ case JOB_DANCER: return "Dancer";
+ case JOB_CRUSADER2: return "Peco-Crusader";
+ case JOB_WEDDING: return "Wedding";
+ case JOB_SUPER_NOVICE: return "Super Novice";
+ case JOB_GUNSLINGER: return "Gunslinger";
+ case JOB_NINJA: return "Ninja";
+ case JOB_XMAS: return "Christmas";
+ case JOB_NOVICE_HIGH: return "Novice High";
+ case JOB_SWORDMAN_HIGH: return "Swordsman High";
+ case JOB_MAGE_HIGH: return "Mage High";
+ case JOB_ARCHER_HIGH: return "Archer High";
+ case JOB_ACOLYTE_HIGH: return "Acolyte High";
+ case JOB_MERCHANT_HIGH: return "Merchant High";
+ case JOB_THIEF_HIGH: return "Thief High";
+ case JOB_LORD_KNIGHT: return "Lord Knight";
+ case JOB_HIGH_PRIEST: return "High Priest";
+ case JOB_HIGH_WIZARD: return "High Wizard";
+ case JOB_WHITESMITH: return "Whitesmith";
+ case JOB_SNIPER: return "Sniper";
+ case JOB_ASSASSIN_CROSS: return "Assassin Cross";
+ case JOB_LORD_KNIGHT2: return "Peko Knight";
+ case JOB_PALADIN: return "Paladin";
+ case JOB_CHAMPION: return "Champion";
+ case JOB_PROFESSOR: return "Professor";
+ case JOB_STALKER: return "Stalker";
+ case JOB_CREATOR: return "Creator";
+ case JOB_CLOWN: return "Clown";
+ case JOB_GYPSY: return "Gypsy";
+ case JOB_PALADIN2: return "Peko Paladin";
+ case JOB_BABY: return "Baby Novice";
+ case JOB_BABY_SWORDMAN: return "Baby Swordsman";
+ case JOB_BABY_MAGE: return "Baby Mage";
+ case JOB_BABY_ARCHER: return "Baby Archer";
+ case JOB_BABY_ACOLYTE: return "Baby Acolyte";
+ case JOB_BABY_MERCHANT: return "Baby Merchant";
+ case JOB_BABY_THIEF: return "Baby Thief";
+ case JOB_BABY_KNIGHT: return "Baby Knight";
+ case JOB_BABY_PRIEST: return "Baby Priest";
+ case JOB_BABY_WIZARD: return "Baby Wizard";
+ case JOB_BABY_BLACKSMITH: return "Baby Blacksmith";
+ case JOB_BABY_HUNTER: return "Baby Hunter";
+ case JOB_BABY_ASSASSIN: return "Baby Assassin";
+ case JOB_BABY_KNIGHT2: return "Baby Peco Knight";
+ case JOB_BABY_CRUSADER: return "Baby Crusader";
+ case JOB_BABY_MONK: return "Baby Monk";
+ case JOB_BABY_SAGE: return "Baby Sage";
+ case JOB_BABY_ROGUE: return "Baby Rogue";
+ case JOB_BABY_ALCHEMIST: return "Baby Alchemist";
+ case JOB_BABY_BARD: return "Baby Bard";
+ case JOB_BABY_DANCER: return "Baby Dancer";
+ case JOB_BABY_CRUSADER2: return "Baby Peco Crusader";
+ case JOB_SUPER_BABY: return "Super Baby";
+ case JOB_TAEKWON: return "Taekwon";
+ case JOB_STAR_GLADIATOR: return "Star Gladiator";
+ case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator";
+ case JOB_SOUL_LINKER: return "Soul Linker";
+ }
+ return "Unknown Job";
+}
+
+static int create_online_files_sub(DBKey key, void* data, va_list va)
+{
+ struct online_char_data *character;
+ int* players;
+ int *id;
+ int j,k,l;
+ character = (struct online_char_data*) data;
+ players = va_arg(va, int*);
+ id = va_arg(va, int*);
+
+ // check if map-server is online
+ if (character->server == -1 || character->char_id == -1) { //Character not currently online.
+ return -1;
+ }
+
+ j = character->server;
+ if (server_fd[j] < 0) {
+ server[j].users = 0;
+ return -1;
+ }
+ // search position of character in char_dat and sort online characters.
+ for(j = 0; j < char_num; j++) {
+ if (char_dat[j].status.char_id != character->char_id)
+ continue;
+ id[*players] = j;
+ // use sorting option
+ switch (online_sorting_option) {
+ case 1: // by name (without case sensitive)
+ for(k = 0; k < *players; k++)
+ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
+ // if same name, we sort with case sensitive.
+ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
+ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ break;
+ case 2: // by zeny
+ for(k = 0; k < *players; k++)
+ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
+ // if same number of zenys, we sort by name.
+ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ break;
+ case 3: // by base level
+ for(k = 0; k < *players; k++)
+ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
+ // if same base level, we sort by base exp.
+ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
+ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ break;
+ case 4: // by job (and job level)
+ for(k = 0; k < *players; k++)
+ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
+ // if same job, we sort by job level.
+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
+ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
+ // if same job and job level, we sort by job exp.
+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
+ char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
+ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ break;
+ case 5: // by location map name
+ {
+ const char *map1, *map2;
+ map1 = mapindex_id2name(char_dat[j].status.last_point.map);
+
+ for(k = 0; k < *players; k++) {
+ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
+ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
+ stricmp(map1, map2) < 0 ||
+ // if same map name, we sort by name.
+ (stricmp(map1, map2) == 0 &&
+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
+ for(l = *players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[*players]
+ break;
+ }
+ }
+ }
+ break;
+ default: // 0 or invalid value: no sorting
+ break;
+ }
+ (*players)++;
+ break;
+ }
+ return 0;
+}
+//-------------------------------------------------------------
+// Function to create the online files (txt and html). by [Yor]
+//-------------------------------------------------------------
+void create_online_files(void) {
+ unsigned int k, j; // for loop with strlen comparing
+ int i, l; // for loops
+ int players; // count the number of players
+ FILE *fp; // for the txt file
+ FILE *fp2; // for the html file
+ char temp[256]; // to prepare what we must display
+ time_t time_server; // for number of seconds
+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
+ int id[4096];
+
+ if (online_display_option == 0) // we display nothing, so return
+ return;
+
+ // Get number of online players, id of each online players, and verify if a server is offline
+ players = 0;
+ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
+
+ // write files
+ fp = fopen(online_txt_filename, "w");
+ if (fp != NULL) {
+ fp2 = fopen(online_html_filename, "w");
+ if (fp2 != NULL) {
+ // get time
+ time(&time_server); // get time in seconds since 1/1/1970
+ datetime = localtime(&time_server); // convert seconds in structure
+ strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
+ // write heading
+ fprintf(fp2, "<HTML>\n");
+ fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
+ fprintf(fp2, " <HEAD>\n");
+ fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name);
+ fprintf(fp2, " </HEAD>\n");
+ fprintf(fp2, " <BODY>\n");
+ fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
+ fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
+ fprintf(fp, "\n");
+
+ for (i = 0; i < players; i++) {
+ // if it's the first player
+ if (i == 0) {
+ j = 0; // count the number of characters for the txt version and to set the separate line
+ fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
+ fprintf(fp2, " <tr>\n");
+ if ((online_display_option & 1) || (online_display_option & 64)) {
+ fprintf(fp2, " <td><b>Name</b></td>\n");
+ if (online_display_option & 64) {
+ fprintf(fp, "Name "); // 30
+ j += 30;
+ } else {
+ fprintf(fp, "Name "); // 25
+ j += 25;
+ }
+ }
+ if ((online_display_option & 6) == 6) {
+ fprintf(fp2, " <td><b>Job (levels)</b></td>\n");
+ fprintf(fp, "Job Levels "); // 27
+ j += 27;
+ } else if (online_display_option & 2) {
+ fprintf(fp2, " <td><b>Job</b></td>\n");
+ fprintf(fp, "Job "); // 19
+ j += 19;
+ } else if (online_display_option & 4) {
+ fprintf(fp2, " <td><b>Levels</b></td>\n");
+ fprintf(fp, " Levels "); // 8
+ j += 8;
+ }
+ if (online_display_option & 24) { // 8 or 16
+ fprintf(fp2, " <td><b>Location</b></td>\n");
+ if (online_display_option & 16) {
+ fprintf(fp, "Location ( x , y ) "); // 23
+ j += 23;
+ } else {
+ fprintf(fp, "Location "); // 13
+ j += 13;
+ }
+ }
+ if (online_display_option & 32) {
+ fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n");
+ fprintf(fp, " Zenys "); // 16
+ j += 16;
+ }
+ fprintf(fp2, " </tr>\n");
+ fprintf(fp, "\n");
+ for (k = 0; k < j; k++)
+ fprintf(fp, "-");
+ fprintf(fp, "\n");
+ }
+ fprintf(fp2, " <tr>\n");
+ // get id of the character (more speed)
+ j = id[i];
+ // displaying the character name
+ if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
+ strcpy(temp, char_dat[j].status.name);
+ l = isGM(char_dat[j].status.account_id);
+ if (online_display_option & 64) {
+ if (l >= online_gm_display_min_level)
+ fprintf(fp, "%-24s (GM) ", temp);
+ else
+ fprintf(fp, "%-24s ", temp);
+ } else
+ fprintf(fp, "%-24s ", temp);
+ // name of the character in the html (no < >, because that create problem in html code)
+ fprintf(fp2, " <td>");
+ if ((online_display_option & 64) && l >= online_gm_display_min_level)
+ fprintf(fp2, "<b>");
+ for (k = 0; k < strlen(temp); k++) {
+ switch(temp[k]) {
+ case '<': // <
+ fprintf(fp2, "&lt;");
+ break;
+ case '>': // >
+ fprintf(fp2, "&gt;");
+ break;
+ default:
+ fprintf(fp2, "%c", temp[k]);
+ break;
+ };
+ }
+ if ((online_display_option & 64) && l >= online_gm_display_min_level)
+ fprintf(fp2, "</b> (GM)");
+ fprintf(fp2, "</td>\n");
+ }
+ // displaying of the job
+ if (online_display_option & 6) {
+ char * jobname = job_name(char_dat[j].status.class_);
+ if ((online_display_option & 6) == 6) {
+ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
+ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
+ } else if (online_display_option & 2) {
+ fprintf(fp2, " <td>%s</td>\n", jobname);
+ fprintf(fp, "%-18s ", jobname);
+ } else if (online_display_option & 4) {
+ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
+ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
+ }
+ }
+ // displaying of the map
+ if (online_display_option & 24) { // 8 or 16
+ // prepare map name
+ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
+ temp[MAP_NAME_LENGTH] = '\0';
+ if (strstr(temp, ".gat") != NULL) {
+ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
+ }
+ // write map name
+ if (online_display_option & 16) { // map-name AND coordinates
+ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
+ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
+ } else {
+ fprintf(fp2, " <td>%s</td>\n", temp);
+ fprintf(fp, "%-12s ", temp);
+ }
+ }
+ // displaying nimber of zenys
+ if (online_display_option & 32) {
+ // write number of zenys
+ if (char_dat[j].status.zeny == 0) { // if no zeny
+ fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
+ fprintf(fp, " no zeny ");
+ } else {
+ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
+ fprintf(fp, "%13d z ", char_dat[j].status.zeny);
+ }
+ }
+ fprintf(fp, "\n");
+ fprintf(fp2, " </tr>\n");
+ }
+ // If we display at least 1 player
+ if (players > 0) {
+ fprintf(fp2, " </table>\n");
+ fprintf(fp, "\n");
+ }
+
+ // Displaying number of online players
+ if (players == 0) {
+ fprintf(fp2, " <p>No user is online.</p>\n");
+ fprintf(fp, "No user is online.\n");
+ } else if (players == 1) {
+ fprintf(fp2, " <p>%d user is online.</p>\n", players);
+ fprintf(fp, "%d user is online.\n", players);
+ } else {
+ fprintf(fp2, " <p>%d users are online.</p>\n", players);
+ fprintf(fp, "%d users are online.\n", players);
+ }
+ fprintf(fp2, " </BODY>\n");
+ fprintf(fp2, "</HTML>\n");
+ fclose(fp2);
+ }
+ fclose(fp);
+ }
+
+ return;
+}
+
+//---------------------------------------------------------------------
+// This function return the number of online players in all map-servers
+//---------------------------------------------------------------------
+int count_users(void) {
+ int i, users;
+
+ users = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ users += server[i].users;
+
+ return users;
+}
+
+//----------------------------------------
+// Function to send characters to a player
+//----------------------------------------
+int mmo_char_send006b(int fd, struct char_session_data *sd) {
+ int i, j, found_num;
+ struct mmo_charstatus *p;
+//#ifdef NEW_006b
+ const int offset = 24;
+//#else
+// const int offset = 4;
+//#endif
+
+ set_char_online(-1, 99,sd->account_id);
+
+ found_num = 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == sd->account_id) {
+ sd->found_char[found_num] = i;
+ found_num++;
+ if (found_num == 9)
+ break;
+ }
+ }
+ for(i = found_num; i < 9; i++)
+ sd->found_char[i] = -1;
+
+ WFIFOHEAD(fd, offset + found_num * 106);
+ memset(WFIFOP(fd,0), 0, offset + found_num * 106);
+ WFIFOW(fd,0) = 0x6b;
+ WFIFOW(fd,2) = offset + found_num * 106;
+
+ for(i = 0; i < found_num; i++) {
+ p = &char_dat[sd->found_char[i]].status;
+ j = offset + (i * 106); // increase speed of code
+
+ WFIFOL(fd,j) = p->char_id;
+ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
+ WFIFOL(fd,j+8) = p->zeny;
+ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
+ WFIFOL(fd,j+16) = p->job_level;
+
+ WFIFOL(fd,j+20) = 0;
+ WFIFOL(fd,j+24) = 0;
+ WFIFOL(fd,j+28) = p->option;
+
+ WFIFOL(fd,j+32) = p->karma;
+ WFIFOL(fd,j+36) = p->manner;
+
+ WFIFOW(fd,j+40) = (p->status_point>SHRT_MAX) ? SHRT_MAX : p->status_point;
+ WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
+ WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
+ WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
+ WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
+ WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
+ WFIFOW(fd,j+52) = p->class_;
+ WFIFOW(fd,j+54) = p->hair;
+ WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
+ WFIFOW(fd,j+58) = p->base_level;
+ WFIFOW(fd,j+60) = (p->skill_point>SHRT_MAX)? SHRT_MAX : p->skill_point;
+ WFIFOW(fd,j+62) = p->head_bottom;
+ WFIFOW(fd,j+64) = p->shield;
+ WFIFOW(fd,j+66) = p->head_top;
+ WFIFOW(fd,j+68) = p->head_mid;
+ WFIFOW(fd,j+70) = p->hair_color;
+ WFIFOW(fd,j+72) = p->clothes_color;
+
+ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
+
+ WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
+ WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
+ WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
+ WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
+ WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
+ WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
+ WFIFOB(fd,j+104) = p->char_num;
+ }
+
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+// 離婚(char削除時に使用)
+int char_divorce(struct mmo_charstatus *cs) {
+ if (cs == NULL)
+ return 0;
+
+ if (cs->partner_id > 0){
+ int i, j;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
+ cs->partner_id = 0;
+ char_dat[i].status.partner_id = 0;
+ for(j = 0; j < MAX_INVENTORY; j++)
+ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
+ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
+ if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
+ memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
+ return 0;
+ }
+ }
+ }
+ return 0;
+}
+
+int char_married(int pl1,int pl2) {
+ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
+}
+
+int char_child(int parent_id, int child_id) {
+ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
+ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
+ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
+}
+
+int char_family(int cid1, int cid2, int cid3) {
+ int i, idx1 = -1, idx2 =-1;//, idx3 =-1;
+ for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++)
+ {
+ if (char_dat[i].status.char_id == cid1)
+ idx1 = i;
+ if (char_dat[i].status.char_id == cid2)
+ idx2 = i;
+// if (char_dat[i].status.char_id == cid2)
+// idx3 = i;
+ }
+ if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/)
+ return 0; //Some character not found??
+
+ //Unless the dbs are corrupted, these 3 checks should suffice, even though
+ //we could do a lot more checks and force cross-reference integrity.
+ if(char_dat[idx1].status.partner_id == cid2 &&
+ char_dat[idx1].status.child == cid3)
+ return cid3; //cid1/cid2 parents. cid3 child.
+
+ if(char_dat[idx1].status.partner_id == cid3 &&
+ char_dat[idx1].status.child == cid2)
+ return cid2; //cid1/cid3 parents. cid2 child.
+
+ if(char_dat[idx2].status.partner_id == cid3 &&
+ char_dat[idx2].status.child == cid1)
+ return cid1; //cid2/cid3 parents. cid1 child.
+ return 0;
+}
+
+//Clears the given party id from all characters.
+//Since sometimes the party format changes and parties must be wiped, this
+//method is required to prevent stress during the "party not found!" stages.
+void char_clearparty(int party_id)
+{
+ int i;
+ for(i = 0; i < char_num; i++)
+ {
+ if (char_dat[i].status.party_id == party_id)
+ char_dat[i].status.party_id = 0;
+ }
+}
+
+//------------------------------------------------------------
+// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
+//------------------------------------------------------------
+int e_mail_check(char *email) {
+ char ch;
+ char* last_arobas;
+
+ // athena limits
+ if (strlen(email) < 3 || strlen(email) > 39)
+ return 0;
+
+ // part of RFC limits (official reference of e-mail description)
+ if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
+ return 0;
+
+ if (email[strlen(email)-1] == '.')
+ return 0;
+
+ last_arobas = strrchr(email, '@');
+
+ if (strstr(last_arobas, "@.") != NULL ||
+ strstr(last_arobas, "..") != NULL)
+ return 0;
+
+ for(ch = 1; ch < 32; ch++) {
+ if (strchr(last_arobas, ch) != NULL) {
+ return 0;
+ break;
+ }
+ }
+
+ if (strchr(last_arobas, ' ') != NULL ||
+ strchr(last_arobas, ';') != NULL)
+ return 0;
+
+ // all correct
+ return 1;
+}
+
+//----------------------------------------------------------------------
+// Force disconnection of an online player (with account value) by [Yor]
+//----------------------------------------------------------------------
+int disconnect_player(int account_id) {
+ int i;
+ struct char_session_data *sd;
+
+ // disconnect player if online on char-server
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
+ if (sd->account_id == account_id) {
+ session[i]->eof = 1;
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+// キャラ削除に伴うデータ削除
+static int char_delete(struct mmo_charstatus *cs) {
+ int j;
+
+ // ペット削除
+ if (cs->pet_id)
+ inter_pet_delete(cs->pet_id);
+ if (cs->hom_id)
+ inter_homun_delete(cs->hom_id);
+ for (j = 0; j < MAX_INVENTORY; j++)
+ if (cs->inventory[j].card[0] == (short)0xff00)
+ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
+ for (j = 0; j < MAX_CART; j++)
+ if (cs->cart[j].card[0] == (short)0xff00)
+ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
+ // ギルド脱退
+ if (cs->guild_id)
+ inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
+ // パーティー脱退
+ if (cs->party_id)
+ inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
+ // 離婚
+ if (cs->partner_id){
+ // 離婚情報をmapに通知
+ unsigned char buf[10];
+ WBUFW(buf,0) = 0x2b12;
+ WBUFL(buf,2) = cs->char_id;
+ WBUFL(buf,6) = cs->partner_id;
+ mapif_sendall(buf,10);
+ // 離婚
+ char_divorce(cs);
+ }
+#ifdef ENABLE_SC_SAVING
+ status_delete_scdata(cs->account_id, cs->char_id);
+#endif
+ return 0;
+}
+
+int send_accounts_tologin(int tid, unsigned int tick, int id, int data);
+
+int parse_tologin(int fd) {
+ int i;
+ struct char_session_data *sd;
+ RFIFOHEAD(fd);
+
+ // only login-server can have an access to here.
+ // so, if it isn't the login-server, we disconnect the session (fd != login_fd).
+ if (fd != login_fd)
+ session[fd]->eof = 1;
+ if(session[fd]->eof) {
+ if (fd == login_fd) {
+ ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
+ login_fd = -1;
+ }
+ do_close(fd);
+ return 0;
+ }
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
+// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
+
+ switch(RFIFOW(fd,0)) {
+ case 0x2711:
+ if (RFIFOREST(fd) < 3)
+ return 0;
+ if (RFIFOB(fd,2)) {
+// printf("connect login server error : %d\n", RFIFOB(fd,2));
+ ShowError("Can not connect to the login-server.\n");
+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
+ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
+ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
+ exit(1);
+ } else {
+ ShowStatus("Connected to login-server (connection #%d).\n", fd);
+
+ //Send to login accounts currently connected.
+ send_accounts_tologin(-1, gettick(), 0, 0);
+
+ // if no map-server already connected, display a message...
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map
+ break;
+ if (i == MAX_MAP_SERVERS)
+ ShowStatus("Awaiting maps from map-server.\n");
+ }
+ RFIFOSKIP(fd,3);
+ break;
+
+ case 0x2713:
+ if (RFIFOREST(fd) < 51)
+ return 0;
+// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
+ if (RFIFOB(fd,6) != 0) {
+ WFIFOHEAD(i, 3);
+ WFIFOW(i,0) = 0x6c;
+ WFIFOB(i,2) = 0x42;
+ WFIFOSET(i,3);
+ } else if (max_connect_user == 0 || count_users() < max_connect_user) {
+// if (max_connect_user == 0)
+// printf("max_connect_user (unlimited) -> accepted.\n");
+// else
+// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
+ memcpy(sd->email, RFIFOP(fd, 7), 40);
+ if (e_mail_check(sd->email) == 0)
+ strncpy(sd->email, "a@a.com", 40); // default e-mail
+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
+ // send characters to player
+ mmo_char_send006b(i, sd);
+ } else if(isGM(sd->account_id) >= gm_allow_level) {
+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
+ // send characters to player
+ mmo_char_send006b(i, sd);
+ } else {
+ // refuse connection: too much online players
+// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
+ WFIFOHEAD(i, 3);
+ WFIFOW(i,0) = 0x6c;
+ WFIFOW(i,2) = 0;
+ WFIFOSET(i,3);
+ }
+ break;
+ }
+ }
+ RFIFOSKIP(fd,51);
+ break;
+
+ // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
+ case 0x2717:
+ if (RFIFOREST(fd) < 50)
+ return 0;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
+ if (sd->account_id == RFIFOL(fd,2)) {
+ memcpy(sd->email, RFIFOP(fd,6), 40);
+ if (e_mail_check(sd->email) == 0)
+ strncpy(sd->email, "a@a.com", 40); // default e-mail
+ sd->connect_until_time = (time_t)RFIFOL(fd,46);
+ break;
+ }
+ }
+ }
+ RFIFOSKIP(fd,50);
+ break;
+
+ // login-server alive packet
+ case 0x2718:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ RFIFOSKIP(fd,2);
+ break;
+
+ // Receiving authentification from Freya-type login server (to avoid char->login->char)
+ case 0x2719:
+ if (RFIFOREST(fd) < 18)
+ return 0;
+ // to conserv a maximum of authentification, search if account is already authentified and replace it
+ // that will reduce multiple connection too
+ for(i = 0; i < AUTH_FIFO_SIZE; i++)
+ if (auth_fifo[i].account_id == RFIFOL(fd,2))
+ break;
+ // if not found, use next value
+ if (i == AUTH_FIFO_SIZE) {
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ i = auth_fifo_pos;
+ auth_fifo_pos++;
+ }
+ auth_fifo[i].account_id = RFIFOL(fd,2);
+ auth_fifo[i].char_id = 0;
+ auth_fifo[i].login_id1 = RFIFOL(fd,6);
+ auth_fifo[i].login_id2 = RFIFOL(fd,10);
+ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
+ auth_fifo[i].char_pos = 0;
+ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[i].ip = RFIFOL(fd,14);
+ RFIFOSKIP(fd,18);
+ break;
+
+ case 0x2721: // gm reply
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ {
+ unsigned char buf[10];
+ WBUFW(buf,0) = 0x2b0b;
+ WBUFL(buf,2) = RFIFOL(fd,2); // account
+ WBUFL(buf,6) = RFIFOL(fd,6); // GM level
+ mapif_sendall(buf,10);
+// printf("parse_tologin: To become GM answer: char -> map.\n");
+ }
+ RFIFOSKIP(fd,10);
+ break;
+
+ case 0x2723: // changesex reply (modified by [Yor])
+ if (RFIFOREST(fd) < 7)
+ return 0;
+ {
+ int acc, sex, i, j;
+ unsigned char buf[7];
+ acc = RFIFOL(fd,2);
+ sex = RFIFOB(fd,6);
+ RFIFOSKIP(fd, 7);
+ if (acc > 0) {
+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
+ if (auth_fifo[i].account_id == acc)
+ auth_fifo[i].sex = sex;
+ }
+ for (i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == acc) {
+ int jobclass = char_dat[i].status.class_;
+ char_dat[i].status.sex = sex;
+ if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
+ jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
+ jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
+ // job modification
+ if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
+ char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER;
+ } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
+ char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
+ } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
+ char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
+ }
+ // remove specifical skills of classes 19, 4020 and 4042
+ for(j = 315; j <= 322; j++) {
+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
+ if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
+ char_dat[i].status.skill_point = USHRT_MAX;
+ else
+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
+ char_dat[i].status.skill[j].id = 0;
+ char_dat[i].status.skill[j].lv = 0;
+ }
+ }
+ // remove specifical skills of classes 20, 4021 and 4043
+ for(j = 323; j <= 330; j++) {
+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
+ if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
+ char_dat[i].status.skill_point = USHRT_MAX;
+ else
+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
+
+ char_dat[i].status.skill[j].id = 0;
+ char_dat[i].status.skill[j].lv = 0;
+ }
+ }
+ }
+ // to avoid any problem with equipment and invalid sex, equipment is unequiped.
+ for (j = 0; j < MAX_INVENTORY; j++) {
+ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
+ char_dat[i].status.inventory[j].equip = 0;
+ }
+ char_dat[i].status.weapon = 0;
+ char_dat[i].status.shield = 0;
+ char_dat[i].status.head_top = 0;
+ char_dat[i].status.head_mid = 0;
+ char_dat[i].status.head_bottom = 0;
+
+ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
+ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
+ }
+ }
+ // disconnect player if online on char-server
+ disconnect_player(acc);
+ }
+ WBUFW(buf,0) = 0x2b0d;
+ WBUFL(buf,2) = acc;
+ WBUFB(buf,6) = sex;
+ mapif_sendall(buf, 7);
+ }
+ break;
+
+ case 0x2726: // Request to send a broadcast message (no answer)
+ if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
+ return 0;
+ if (RFIFOL(fd,4) < 1)
+ char_log("Receiving a message for broadcast, but message is void." RETCODE);
+ else {
+ // at least 1 map-server
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ break;
+ if (i == MAX_MAP_SERVERS)
+ char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE);
+ else {
+ unsigned char buf[128];
+ char message[4096]; // +1 to add a null terminated if not exist in the packet
+ int lp;
+ char *p;
+ memset(message, '\0', sizeof(message));
+ memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
+ message[sizeof(message)-1] = '\0';
+ remove_control_chars((unsigned char *)message);
+ // remove all first spaces
+ p = message;
+ while(p[0] == ' ')
+ p++;
+ // if message is only composed of spaces
+ if (p[0] == '\0')
+ char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE);
+ // else send message to all map-servers
+ else {
+ if (RFIFOW(fd,2) == 0) {
+ char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE,
+ message);
+ lp = 4;
+ } else {
+ char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE,
+ message);
+ lp = 8;
+ }
+ // split message to max 80 char
+ while(p[0] != '\0') { // if not finish
+ if (p[0] == ' ') // jump if first char is a space
+ p++;
+ else {
+ char split[80];
+ char* last_space;
+ sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
+ split[sizeof(split)-1] = '\0'; // last char always \0
+ if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string
+ last_space[0] = '\0'; // replace it by NULL to have correct length of split
+ p++; // to jump the new NULL
+ }
+ p += strlen(split);
+ // send broadcast to all map-servers
+ WBUFW(buf,0) = 0x3800;
+ WBUFW(buf,2) = lp + strlen(split) + 1;
+ WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8)
+ memcpy(WBUFP(buf,lp), split, strlen(split) + 1);
+ mapif_sendall(buf, WBUFW(buf,2));
+ }
+ }
+ }
+ }
+ }
+ RFIFOSKIP(fd,8 + RFIFOL(fd,4));
+ break;
+
+ // account_reg2変更通知
+ case 0x2729:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ { //Receive account_reg2 registry, forward to map servers.
+ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
+ memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
+// WBUFW(buf,0) = 0x2b11;
+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
+ mapif_sendall(buf, WBUFW(buf,2));
+ RFIFOSKIP(fd, RFIFOW(fd,2));
+ }
+ break;
+
+ // Account deletion notification (from login-server)
+ case 0x2730:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ // Deletion of all characters of the account
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
+ char_delete(&char_dat[i].status);
+ if (i < char_num - 1) {
+ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
+ // if moved character owns to deleted account, check again it's character
+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
+ i--;
+ // Correct moved character reference in the character's owner by [Yor]
+ } else {
+ int j, k;
+ struct char_session_data *sd2;
+ for (j = 0; j < fd_max; j++) {
+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
+ sd2->account_id == char_dat[char_num-1].status.account_id) {
+ for (k = 0; k < 9; k++) {
+ if (sd2->found_char[k] == char_num-1) {
+ sd2->found_char[k] = i;
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+ char_num--;
+ }
+ }
+ // Deletion of the storage
+ inter_storage_delete(RFIFOL(fd,2));
+ // send to all map-servers to disconnect the player
+ {
+ unsigned char buf[6];
+ WBUFW(buf,0) = 0x2b13;
+ WBUFL(buf,2) = RFIFOL(fd,2);
+ mapif_sendall(buf, 6);
+ }
+ // disconnect player if online on char-server
+ disconnect_player(RFIFOL(fd,2));
+ RFIFOSKIP(fd,6);
+ break;
+
+ // State change of account/ban notification (from login-server) by [Yor]
+ case 0x2731:
+ if (RFIFOREST(fd) < 11)
+ return 0;
+ // send to all map-servers to disconnect the player
+ {
+ unsigned char buf[11];
+ WBUFW(buf,0) = 0x2b14;
+ WBUFL(buf,2) = RFIFOL(fd,2);
+ WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
+ WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
+ mapif_sendall(buf, 11);
+ }
+ // disconnect player if online on char-server
+ disconnect_player(RFIFOL(fd,2));
+ RFIFOSKIP(fd,11);
+ break;
+
+ // Receiving GM acounts info from login-server (by [Yor])
+ case 0x2732:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ unsigned char buf[32000];
+ if (gm_account != NULL)
+ aFree(gm_account);
+ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
+ GM_num = 0;
+ for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
+ gm_account[GM_num].account_id = RFIFOL(fd,i);
+ gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
+ //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
+ GM_num++;
+ }
+ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
+ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num);
+ create_online_files(); // update online players files (perhaps some online players change of GM level)
+ // send new gm acccounts level to map-servers
+ memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf,0) = 0x2b15;
+ mapif_sendall(buf, RFIFOW(fd,2));
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ // Receive GM accounts [Freya login server packet by Yor]
+ case 0x2733:
+ // add test here to remember that the login-server is Freya-type
+ // sprintf (login_server_type, "Freya");
+ if (RFIFOREST(fd) < 7)
+ return 0;
+ {
+ unsigned char buf[32000];
+ int new_level = 0;
+ for(i = 0; i < GM_num; i++)
+ if (gm_account[i].account_id == RFIFOL(fd,2)) {
+ if (gm_account[i].level != (int)RFIFOB(fd,6)) {
+ gm_account[i].level = (int)RFIFOB(fd,6);
+ new_level = 1;
+ }
+ break;
+ }
+ // if not found, add it
+ if (i == GM_num) {
+ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
+ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
+ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
+ if (GM_num == 0) {
+ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
+ } else {
+ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
+ }
+ gm_account[GM_num].account_id = RFIFOL(fd,2);
+ gm_account[GM_num].level = (int)RFIFOB(fd,6);
+ new_level = 1;
+ GM_num++;
+ if (GM_num >= 4000) {
+ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
+ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
+ }
+ }
+ }
+ if (new_level == 1) {
+ int len;
+ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
+ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6));
+ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done
+ // send gm acccounts level to map-servers
+ len = 4;
+ WBUFW(buf,0) = 0x2b15;
+
+ for(i = 0; i < GM_num; i++) {
+ WBUFL(buf, len) = gm_account[i].account_id;
+ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
+ len += 5;
+ }
+ WBUFW(buf, 2) = len;
+ mapif_sendall(buf, len);
+ }
+ }
+ RFIFOSKIP(fd,7);
+ break;
+
+ //Login server request to kick a character out. [Skotlex]
+ case 0x2734:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ {
+ struct online_char_data* character;
+ int aid = RFIFOL(fd,2);
+ if ((character = idb_get(online_char_db, aid)) != NULL)
+ { //Kick out this player.
+ if (character->server > -1)
+ { //Kick it from the map server it is on.
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ if (!character->waiting_disconnect)
+ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
+ character->waiting_disconnect = 1;
+ } else { //Manual kick from char server.
+ struct char_session_data *tsd;
+ int i;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
+ {
+ WFIFOHEAD(i, 3);
+ WFIFOW(i,0) = 0x81;
+ WFIFOB(i,2) = 2;
+ WFIFOSET(i,3);
+ break;
+ }
+ }
+ if (i == fd_max) //Shouldn't happen, but just in case.
+ set_char_offline(99, aid);
+ }
+ }
+ RFIFOSKIP(fd,6);
+ }
+ break;
+ case 0x2735:
+ {
+ unsigned char buf[2];
+ in_addr_t new_ip = 0;
+ RFIFOSKIP(fd,2);
+
+ WBUFW(buf,0) = 0x2b1e;
+ mapif_sendall(buf, 2);
+
+ new_ip = resolve_hostbyname(login_ip_str, NULL, NULL);
+ if (new_ip && new_ip != login_ip)
+ login_ip = new_ip; //Update login up.
+
+ new_ip = resolve_hostbyname(char_ip_str, NULL, NULL);
+ if (new_ip && new_ip != char_ip)
+ { //Update ip.
+ WFIFOHEAD(fd,6);
+ char_ip = new_ip;
+ ShowInfo("Updating IP for [%s].\n",char_ip_str);
+ WFIFOW(fd,0) = 0x2736;
+ WFIFOL(fd,2) = char_ip;
+ WFIFOSET(fd,6);
+ }
+ break;
+ }
+ default:
+ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ RFIFOFLUSH(fd);
+
+ return 0;
+}
+
+int request_accreg2(int account_id, int char_id) {
+ if (login_fd > 0) {
+ WFIFOHEAD(login_fd, 10);
+ WFIFOW(login_fd, 0) = 0x272e;
+ WFIFOL(login_fd, 2) = account_id;
+ WFIFOL(login_fd, 6) = char_id;
+ WFIFOSET(login_fd, 10);
+ return 1;
+ }
+ return 0;
+}
+
+//Send packet forward to login-server for account saving
+int save_accreg2(unsigned char* buf, int len) {
+ if (login_fd > 0) {
+ WFIFOHEAD(login_fd, len+4);
+ memcpy(WFIFOP(login_fd,4), buf, len);
+ WFIFOW(login_fd,0) = 0x2728;
+ WFIFOW(login_fd,2) = len+4;
+ WFIFOSET(login_fd,len+4);
+ return 1;
+ }
+ return 0;
+}
+
+//Receive Registry information for a character.
+int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) {
+ int i,j,p,len;
+ for (i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
+ break;
+ }
+ if(i >= char_num) //Character not found?
+ return 1;
+ for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
+ sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
+ char_dat[i].global[j].str[len]='\0';
+ p +=len+1; //+1 to skip the '\0' between strings.
+ sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
+ char_dat[i].global[j].value[len]='\0';
+ p +=len+1;
+ }
+ char_dat[i].global_num = j;
+ return 0;
+}
+
+//Reply to map server with acc reg values.
+int char_account_reg_reply(int fd,int account_id,int char_id) {
+ int i,j,p;
+ WFIFOHEAD(fd, GLOBAL_REG_NUM*288 + 13);
+ WFIFOW(fd,0)=0x3804;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=char_id;
+ WFIFOB(fd,12)=3; //Type 3: char acc reg.
+ for (i = 0;i < char_num; i++) {
+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
+ break;
+ }
+ if(i >= char_num){ //Character not found? Sent empty packet.
+ WFIFOW(fd,2)=13;
+ }else{
+ for (p=13,j = 0; j < char_dat[i].global_num; j++) {
+ if (char_dat[i].global[j].str[0]) {
+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
+ }
+ }
+ WFIFOW(fd,2)=p;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+
+void char_read_fame_list(void)
+{
+ int i, j, k;
+ struct fame_list fame_item;
+ CREATE_BUFFER(id, int, char_num);
+
+ for(i = 0; i < char_num; i++) {
+ id[i] = i;
+ for(j = 0; j < i; j++) {
+ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
+ for(k = i; k > j; k--)
+ id[k] = id[k-1];
+ id[j] = i; // id[i]
+ break;
+ }
+ }
+ }
+
+ // Empty ranking lists
+ memset(smith_fame_list, 0, sizeof(smith_fame_list));
+ memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
+ memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
+ // Build Blacksmith ranking list
+ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
+ if (char_dat[id[i]].status.fame && (
+ char_dat[id[i]].status.class_ == JOB_BLACKSMITH ||
+ char_dat[id[i]].status.class_ == JOB_WHITESMITH ||
+ char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH))
+ {
+ fame_item.id = char_dat[id[i]].status.char_id;
+ fame_item.fame = char_dat[id[i]].status.fame;
+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
+
+ memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list));
+ j++;
+ }
+ }
+ // Build Alchemist ranking list
+ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
+ if (char_dat[id[i]].status.fame && (
+ char_dat[id[i]].status.class_ == JOB_ALCHEMIST ||
+ char_dat[id[i]].status.class_ == JOB_CREATOR ||
+ char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST))
+ {
+ fame_item.id = char_dat[id[i]].status.char_id;
+ fame_item.fame = char_dat[id[i]].status.fame;
+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
+
+ memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list));
+
+ j++;
+ }
+ }
+ // Build Taekwon ranking list
+ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
+ if (char_dat[id[i]].status.fame &&
+ char_dat[id[i]].status.class_ == JOB_TAEKWON)
+ {
+ fame_item.id = char_dat[id[i]].status.char_id;
+ fame_item.fame = char_dat[id[i]].status.fame;
+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
+
+ memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list));
+
+ j++;
+ }
+ }
+ DELETE_BUFFER(id);
+}
+// Send map-servers the fame ranking lists
+int char_send_fame_list(int fd) {
+ int i, len = 8;
+ unsigned char buf[32000];
+
+ WBUFW(buf,0) = 0x2b1b;
+
+ for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
+ memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ }
+ // add blacksmith's block length
+ WBUFW(buf, 6) = len;
+
+ for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
+ memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ }
+ // add alchemist's block length
+ WBUFW(buf, 4) = len;
+
+ for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
+ memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ }
+ // add total packet length
+ WBUFW(buf, 2) = len;
+
+ if(fd!=-1)
+ mapif_send(fd, buf, len);
+ else
+ mapif_sendall(buf, len);
+
+ return 0;
+}
+
+int search_mapserver(unsigned short map, long ip, short port);
+
+int parse_frommap(int fd) {
+ int i, j;
+ int id;
+ RFIFOHEAD(fd);
+
+ for(id = 0; id < MAX_MAP_SERVERS; id++)
+ if (server_fd[id] == fd)
+ break;
+ if(id==MAX_MAP_SERVERS)
+ session[fd]->eof=1;
+ if(session[fd]->eof){
+ if (id < MAX_MAP_SERVERS) {
+ unsigned char buf[16384];
+ ShowStatus("Map-server %d has disconnected.\n", id);
+ //Notify other map servers that this one is gone. [Skotlex]
+ WBUFW(buf,0) = 0x2b20;
+ WBUFL(buf,4) = server[id].ip;
+ WBUFW(buf,8) = server[id].port;
+ j = 0;
+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
+ if (server[id].map[i])
+ WBUFW(buf,10+(j++)*4) = server[id].map[i];
+ if (j > 0) {
+ WBUFW(buf,2) = j * 4 + 10;
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ }
+ server_fd[id] = -1;
+ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
+ }
+ do_close(fd);
+ create_online_files();
+ return 0;
+ }
+
+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
+ //ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd);
+
+ switch(RFIFOW(fd,0)) {
+
+ // map-server alive packet
+ case 0x2718:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ RFIFOSKIP(fd,2);
+ break;
+
+ // request from map-server to reload GM accounts. Transmission to login-server (by Yor)
+ case 0x2af7:
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd, 2);
+ WFIFOW(login_fd,0) = 0x2709;
+ WFIFOSET(login_fd, 2);
+ }
+ RFIFOSKIP(fd,2);
+ break;
+
+ // Receiving map names list from the map-server
+ case 0x2afa:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ memset(server[id].map, 0, sizeof(server[id].map));
+ j = 0;
+ for(i = 4; i < RFIFOW(fd,2); i += 4) {
+ server[id].map[j] = RFIFOW(fd,i);
+ j++;
+ }
+ {
+ unsigned char *p = (unsigned char *)&server[id].ip;
+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
+ id, j, p[0], p[1], p[2], p[3], server[id].port);
+ ShowStatus("Map-server %d loading complete.\n", id);
+ char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE,
+ id, j, p[0], p[1], p[2], p[3], server[id].port, id);
+
+ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
+ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
+ }
+ WFIFOHEAD(fd, 3 + NAME_LENGTH);
+ WFIFOW(fd,0) = 0x2afb;
+ WFIFOB(fd,2) = 0;
+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
+ WFIFOSET(fd,3+NAME_LENGTH);
+ //WFIFOSET(fd,27);
+ char_send_fame_list(fd); //Send fame list.
+ {
+ unsigned char buf[16384];
+ int x;
+ if (j == 0) {
+ ShowWarning("Map-Server %d have NO map.\n", id);
+ char_log("WARNING: Map-Server %d have NO map." RETCODE, id);
+ // Transmitting maps information to the other map-servers
+ } else {
+ WBUFW(buf,0) = 0x2b04;
+ WBUFW(buf,2) = j * 4 + 10;
+ WBUFL(buf,4) = server[id].ip;
+ WBUFW(buf,8) = server[id].port;
+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ }
+ // Transmitting the maps of the other map-servers to the new map-server
+ for(x = 0; x < MAX_MAP_SERVERS; x++) {
+ if (server_fd[x] >= 0 && x != id) {
+ WFIFOW(fd,0) = 0x2b04;
+ WFIFOL(fd,4) = server[x].ip;
+ WFIFOW(fd,8) = server[x].port;
+ j = 0;
+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
+ if (server[x].map[i])
+ WFIFOW(fd,10+(j++)*4) = server[x].map[i];
+ if (j > 0) {
+ WFIFOW(fd,2) = j * 4 + 10;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ }
+ }
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ //Packet command is now used for sc_data request. [Skotlex]
+ case 0x2afc:
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ {
+#ifdef ENABLE_SC_SAVING
+ int aid, cid;
+ struct scdata *data;
+ aid = RFIFOL(fd,2);
+ cid = RFIFOL(fd,6);
+#endif
+ RFIFOSKIP(fd, 10);
+#ifdef ENABLE_SC_SAVING
+ data = status_search_scdata(aid, cid);
+ if (data->count > 0)
+ { //Deliver status change data.
+ WFIFOW(fd,0) = 0x2b1d;
+ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
+ WFIFOL(fd,4) = aid;
+ WFIFOL(fd,8) = cid;
+ WFIFOW(fd,12) = data->count;
+ for (i = 0; i < data->count; i++)
+ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
+ WFIFOSET(fd, WFIFOW(fd,2));
+ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
+ }
+#endif
+ break;
+ }
+
+ //set MAP user count
+ case 0x2afe:
+ if (RFIFOREST(fd) < 4)
+ return 0;
+ if (RFIFOW(fd,2) != server[id].users) {
+ server[id].users = RFIFOW(fd,2);
+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
+ }
+ RFIFOSKIP(fd, 4);
+ break;
+ //set MAP users
+ case 0x2aff:
+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ //TODO: When data mismatches memory, update guild/party online/offline states.
+ server[id].users = RFIFOW(fd,4);
+ // add online players in the list by [Yor], adapted to use dbs by [Skotlex]
+ j = 0;
+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
+ for(i = 0; i < server[id].users; i++) {
+ int aid, cid;
+ struct online_char_data* character;
+ aid = RFIFOL(fd,6+i*8);
+ cid = RFIFOL(fd,6+i*8+4);
+ character = idb_ensure(online_char_db, aid, create_online_char_data);
+ if (online_check && character->server > -1 && character->server != id)
+ {
+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
+ character->account_id, character->char_id, character->server, id, aid, cid);
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ }
+ character->char_id = cid;
+ character->server = id;
+ }
+ if (update_online < time(NULL)) { // Time is done
+ update_online = time(NULL) + 8;
+ create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
+ // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
+ }
+ //If any chars remain in -2, they will be cleaned in the cleanup timer.
+ RFIFOSKIP(fd,6+i*8);
+ break;
+
+ // キャラデータ保存
+ // Recieve character data from map-server
+ case 0x2b01:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
+ char_dat[i].status.char_id == RFIFOL(fd,8))
+ break;
+ }
+ if (i != char_num)
+ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
+ if (RFIFOB(fd,12))
+ { //Flag, set character offline. [Skotlex]
+ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
+ WFIFOW(fd, 0) = 0x2b21; //Save ack only needed on final save.
+ WFIFOL(fd, 2) = RFIFOL(fd,4);
+ WFIFOL(fd, 6) = RFIFOL(fd,8);
+ WFIFOSET(fd, 10);
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ // キャラセレ要求
+ case 0x2b02:
+ if (RFIFOREST(fd) < 18)
+ return 0;
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
+ auth_fifo[auth_fifo_pos].char_id = 0;
+ auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
+ auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
+ auth_fifo[auth_fifo_pos].delflag = 2;
+ auth_fifo[auth_fifo_pos].char_pos = 0;
+ auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
+ auth_fifo_pos++;
+ WFIFOW(fd,0) = 0x2b03;
+ WFIFOL(fd,2) = RFIFOL(fd,2);
+ WFIFOB(fd,6) = 0;
+ WFIFOSET(fd,7);
+ RFIFOSKIP(fd,18);
+ break;
+
+ // request "change map server"
+ case 0x2b05:
+ if (RFIFOREST(fd) < 35)
+ return 0;
+ {
+ unsigned short name;
+ int map_id, map_fd = -1;
+ struct online_char_data* data;
+ struct mmo_charstatus* char_data;
+
+ name = RFIFOW(fd,18);
+ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
+ if (map_id >= 0)
+ map_fd = server_fd[map_id];
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
+ char_dat[i].status.char_id == RFIFOL(fd,14))
+ break;
+ }
+ char_data = i< char_num? &char_dat[i].status:NULL;
+ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
+ if (map_fd>=0 && session[map_fd] && char_data)
+ { //Send the map server the auth of this player.
+ //Update the "last map" as this is where the player must be spawned on the new map server.
+ WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
+ char_data->last_point.map = RFIFOW(fd,18);
+ char_data->last_point.x = RFIFOW(fd,20);
+ char_data->last_point.y = RFIFOW(fd,22);
+ char_data->sex = RFIFOB(fd,30); // Buuyo^
+
+ WFIFOW(map_fd,0) = 0x2afd;
+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
+ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
+ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
+ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
+ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
+ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
+ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
+ data->char_id = char_data->char_id;
+ data->server = map_id; //Update server where char is.
+
+ //Reply with an ack.
+ WFIFOW(fd, 0) = 0x2b06;
+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
+ WFIFOSET(fd, 30);
+ } else { //Reply with nak
+ WFIFOW(fd, 0) = 0x2b06;
+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
+ WFIFOL(fd, 6) = 0; //Set login1 to 0.
+ WFIFOSET(fd, 30);
+ }
+ RFIFOSKIP(fd, 35);
+ }
+ break;
+
+ // キャラ名検索
+ case 0x2b08:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].status.char_id == RFIFOL(fd,2))
+ break;
+ }
+ WFIFOW(fd,0) = 0x2b09;
+ WFIFOL(fd,2) = RFIFOL(fd,2);
+ if (i != char_num)
+ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH);
+ else
+ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
+ WFIFOSET(fd,6+NAME_LENGTH);
+ RFIFOSKIP(fd,6);
+ break;
+
+ // it is a request to become GM
+ case 0x2b0a:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd, RFIFOW(fd,2));
+ WFIFOW(login_fd,0) = 0x2720;
+ memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2);
+ WFIFOSET(login_fd, RFIFOW(fd,2));
+ } else {
+ WFIFOHEAD(fd, 10);
+ WFIFOW(fd,0) = 0x2b0b;
+ WFIFOL(fd,2) = RFIFOL(fd,4);
+ WFIFOL(fd,6) = 0;
+ WFIFOSET(fd, 10);
+ }
+ RFIFOSKIP(fd, RFIFOW(fd,2));
+ break;
+
+ // Map server send information to change an email of an account -> login-server
+ case 0x2b0c:
+ if (RFIFOREST(fd) < 86)
+ return 0;
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd, 86);
+ memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
+ WFIFOW(login_fd,0) = 0x2722;
+ WFIFOSET(login_fd, 86);
+ }
+ RFIFOSKIP(fd, 86);
+ break;
+
+ // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
+ case 0x2b0e:
+ if (RFIFOREST(fd) < 44)
+ return 0;
+ {
+ char character_name[NAME_LENGTH];
+ int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
+ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1);
+ character_name[NAME_LENGTH -1] = '\0';
+ // prepare answer
+ WFIFOW(fd,0) = 0x2b0f; // answer
+ WFIFOL(fd,2) = acc; // who want do operation
+ WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
+ // search character
+ i = search_character_index(character_name);
+ if (i >= 0) {
+ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found
+ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ switch(RFIFOW(fd, 30)) {
+ case 1: // block
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd, 10);
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
+ WFIFOL(login_fd,6) = 5; // status of the account
+ WFIFOSET(login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 2: // ban
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd,18);
+ WFIFOW(login_fd, 0) = 0x2725;
+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
+ WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
+ WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
+ WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
+ WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
+ WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
+ WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
+ WFIFOSET(login_fd,18);
+// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
+// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 3: // unblock
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd, 10);
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
+ WFIFOL(login_fd,6) = 0; // status of the account
+ WFIFOSET(login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 4: // unban
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd, 0) = 0x272a;
+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
+ WFIFOSET(login_fd, 6);
+// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 5: // changesex
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd, 0) = 0x2727;
+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
+ WFIFOSET(login_fd, 6);
+// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ }
+ } else {
+ // character name not found
+ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
+ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ // send answer if a player ask, not if the server ask
+ if (acc != -1) {
+ //WFIFOSET(fd, 34);
+ WFIFOSET(fd, 10+NAME_LENGTH);
+ }
+ RFIFOSKIP(fd, 44);
+ break;
+ }
+
+// case 0x2b0f: Not used anymore, available for future use
+
+ // Update and send fame ranking list [DracoRPG]
+ case 0x2b10:
+ if (RFIFOREST(fd) < 12)
+ return 0;
+ {
+ int cid = RFIFOL(fd, 2);
+ int fame = RFIFOL(fd, 6);
+ char type = RFIFOB(fd, 10);
+ char pos = RFIFOB(fd, 11);
+ int size;
+ struct fame_list *list = NULL;
+ RFIFOSKIP(fd,12);
+
+ switch(type) {
+ case 1:
+ size = fame_list_size_smith;
+ list = smith_fame_list;
+ break;
+ case 2:
+ size = fame_list_size_chemist;
+ list = chemist_fame_list;
+ break;
+ case 3:
+ size = fame_list_size_taekwon;
+ list = taekwon_fame_list;
+ break;
+ default:
+ size = 0;
+ break;
+ }
+ if(!size)
+ break;
+ if(pos)
+ {
+ pos--; //Convert from pos to index.
+ if(
+ (pos == 0 || fame < list[pos-1].fame) &&
+ (pos == size-1 || fame > list[pos+1].fame)
+ ) { //No change in order.
+ list[(int)pos].fame = fame;
+ char_send_fame_list(fd);
+ break;
+ }
+ // If the player's already in the list, remove the entry and shift the following ones 1 step up
+ memmove(list+pos, list+pos+1, (size-pos-1) * sizeof(struct fame_list));
+ //Clear out last entry.
+ list[size-1].id = 0;
+ list[size-1].fame = 0;
+ }
+ // Find the position where the player has to be inserted
+ for(i = 0; i < size && fame < list[i].fame; i++);
+ // When found someone with less or as much fame, insert just above
+ if(i >= size) break;//Out of ranking.
+ memmove(list+i+1, list+i, (size-i-1) * sizeof(struct fame_list));
+ list[i].id = cid;
+ list[i].fame = fame;
+ // Look for the player's name
+ for(j = 0; j < char_num && char_dat[j].status.char_id != id; j++);
+ if(j < char_num)
+ strncpy(list[i].name, char_dat[j].status.name, NAME_LENGTH);
+ else //Not found??
+ strncpy(list[i].name, "Unknown", NAME_LENGTH);
+ char_send_fame_list(-1);
+ }
+ break;
+
+ // Recieve rates [Wizputer]
+ case 0x2b16:
+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
+ return 0;
+ // Txt doesn't need this packet, so just skip it
+ RFIFOSKIP(fd,RFIFOW(fd,8));
+ break;
+
+ // Character disconnected set online 0 [Wizputer]
+ case 0x2b17:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+
+ // Reset all chars to offline [Wizputer]
+ case 0x2b18:
+ set_all_offline(id);
+ RFIFOSKIP(fd,2);
+ break;
+
+ // Character set online [Wizputer]
+ case 0x2b19:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+
+ // Build and send fame ranking lists [DracoRPG]
+ case 0x2b1a:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ char_read_fame_list();
+ char_send_fame_list(-1);
+ RFIFOSKIP(fd,2);
+ break;
+
+ //Request to save status change data. [Skotlex]
+ case 0x2b1c:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+#ifdef ENABLE_SC_SAVING
+ int count, aid, cid;
+ struct scdata *data;
+ aid = RFIFOL(fd, 4);
+ cid = RFIFOL(fd, 8);
+ count = RFIFOW(fd, 12);
+ data = status_search_scdata(aid, cid);
+ if (data->count != count)
+ {
+ data->count = count;
+ data->data = aRealloc(data->data, count*sizeof(struct status_change_data));
+ }
+ for (i = 0; i < count; i++)
+ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
+#endif
+ RFIFOSKIP(fd, RFIFOW(fd, 2));
+ break;
+ }
+ case 0x2736:
+ if (RFIFOREST(fd) < 6) return 0;
+ ShowInfo("Updated IP address of Server #%d to %d.%d.%d.%d.\n",id,
+ (int)RFIFOB(fd,2),(int)RFIFOB(fd,3),
+ (int)RFIFOB(fd,4),(int)RFIFOB(fd,5));
+ server[id].ip = RFIFOL(fd, 2);
+ RFIFOSKIP(fd,6);
+ break;
+ default:
+ // inter server処理に渡す
+ {
+ int r = inter_parse_frommap(fd);
+ if (r == 1) // 処理できた
+ break;
+ if (r == 2) // パケット長が足りない
+ return 0;
+ }
+ // inter server処理でもない場合は切断
+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ return 0;
+}
+
+int search_mapserver(unsigned short map, long ip, short port) {
+ int i, j;
+
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ for (j = 0; server[i].map[j]; j++)
+ if (server[i].map[j] == map) {
+ if (ip > 0 && server[i].ip != ip)
+ continue;
+ if (port > 0 && server[i].port != port)
+ continue;
+ return i;
+ }
+
+ return -1;
+}
+
+// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
+static int char_mapif_init(int fd) {
+ return inter_mapif_init(fd);
+}
+
+//--------------------------------------------
+// Test to know if an IP come from LAN or WAN.
+// Rewrote: Adnvanced subnet check [LuzZza]
+//--------------------------------------------
+int lan_subnetcheck(long *p) {
+
+ int i;
+ unsigned char *sbn, *msk, *src = (unsigned char *)p;
+
+ for(i=0; i<subnet_count; i++) {
+
+ if(subnet[i].subnet == (*p & subnet[i].mask)) {
+
+ sbn = (unsigned char *)&subnet[i].subnet;
+ msk = (unsigned char *)&subnet[i].mask;
+
+ ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
+ src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]);
+
+ return subnet[i].map_ip;
+ }
+ }
+
+ ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]);
+ return 0;
+}
+
+int parse_char(int fd) {
+ int i, ch;
+ unsigned short cmd;
+ char email[40];
+ int map_fd;
+ struct char_session_data *sd;
+ unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
+ long subnet_map_ip;
+
+ RFIFOHEAD(fd);
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ if (login_fd < 0)
+ session[fd]->eof = 1;
+ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
+ if (fd == login_fd)
+ login_fd = -1;
+ if (sd != NULL)
+ {
+ struct online_char_data* data = idb_get(online_char_db, sd->account_id);
+ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
+ set_char_offline(99,sd->account_id);
+ }
+ do_close(fd);
+ return 0;
+ }
+
+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
+ cmd = RFIFOW(fd,0);
+ // crc32のスキップ用
+ if( sd==NULL && // 未ログインor管理パケット
+ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
+ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
+ cmd!=0x20b && // md5通知パケット除去
+ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
+ RFIFOSKIP(fd,4);
+ cmd = RFIFOW(fd,0);
+ ShowDebug("parse_char : %d crc32 skipped\n",fd);
+ if(RFIFOREST(fd)==0)
+ return 0;
+ }
+
+//For use in packets that depend on an sd being present [Skotlex]
+#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
+
+ switch(cmd){
+ case 0x20b: //20040622暗号化ragexe対応
+ if (RFIFOREST(fd) < 19)
+ return 0;
+ RFIFOSKIP(fd,19);
+ break;
+
+ case 0x65: // 接続要求
+ if (RFIFOREST(fd) < 17)
+ return 0;
+ {
+ int GM_value;
+ WFIFOHEAD(fd, 4);
+ if (sd) {
+ //Received again auth packet for already authentified account?? Discard it.
+ //TODO: Perhaps log this as a hack attempt?
+ RFIFOSKIP(fd,17);
+ break;
+ }
+ if ((GM_value = isGM(RFIFOL(fd,2))))
+ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
+ else
+ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
+ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1);
+ session[fd]->session_data = sd;
+ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
+ sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
+ sd->account_id = RFIFOL(fd,2);
+ sd->login_id1 = RFIFOL(fd,6);
+ sd->login_id2 = RFIFOL(fd,10);
+ sd->sex = RFIFOB(fd,16);
+ // send back account_id
+ WFIFOL(fd,0) = RFIFOL(fd,2);
+ WFIFOSET(fd,4);
+ // search authentification
+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
+ if (auth_fifo[i].account_id == sd->account_id &&
+ auth_fifo[i].login_id1 == sd->login_id1 &&
+#if CMP_AUTHFIFO_LOGIN2 != 0
+ auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
+#endif
+ (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
+ auth_fifo[i].delflag == 2) {
+ auth_fifo[i].delflag = 1;
+
+ if (online_check)
+ { // check if character is not online already. [Skotlex]
+ struct online_char_data* character;
+ character = idb_get(online_char_db, sd->account_id);
+
+ if (character)
+ {
+ if(character->server > -1)
+ { //Kick it from the map server it is on.
+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
+ if (!character->waiting_disconnect)
+ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
+ character->waiting_disconnect = 1;
+ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
+ } else { //Manual kick from char server.
+ struct char_session_data *tsd;
+ int i;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
+ {
+ WFIFOW(i,0) = 0x81;
+ WFIFOB(i,2) = 2;
+ WFIFOSET(i,3);
+ break;
+ }
+ }
+ if (i == fd_max) //Shouldn't happen, but just in case.
+ set_char_offline(99, sd->account_id);
+ */
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 8;
+ WFIFOSET(fd,3);
+ break;
+ }
+ }
+ }
+
+ if (max_connect_user == 0 || count_users() < max_connect_user) {
+ if (login_fd > 0) { // don't send request if no login-server
+ // request to login-server to obtain e-mail/time limit
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd,0) = 0x2716;
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOSET(login_fd,6);
+ }
+ // send characters to player
+ mmo_char_send006b(fd, sd);
+ } else {
+ // refuse connection (over populated)
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOW(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ break;
+ }
+ }
+ // authentification not found
+ if (i == AUTH_FIFO_SIZE) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd,19);
+ WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOL(login_fd,6) = sd->login_id1;
+ WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18
+ WFIFOB(login_fd,14) = sd->sex;
+ WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
+ WFIFOSET(login_fd,19);
+ } else { // if no login-server, we must refuse connection
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOW(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ }
+ }
+ RFIFOSKIP(fd,17);
+ break;
+
+ case 0x66: // キャラ選択
+ FIFOSD_CHECK(3);
+ {
+ int char_num = RFIFOB(fd,2);
+ struct mmo_charstatus *cd;
+ RFIFOSKIP(fd,3);
+
+ // if we activated email creation and email is default email
+ if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ break;
+ }
+ // otherwise, load the character
+ for (ch = 0; ch < 9; ch++)
+ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
+ break;
+ if (ch == 9)
+ { //Not found?? May be forged packet.
+ break;
+ }
+ cd = &char_dat[sd->found_char[ch]].status;
+ char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE,
+ sd->account_id, char_num, cd->name);
+
+ cd->sex = sd->sex;
+
+ // searching map server
+ i = search_mapserver(cd->last_point.map,-1,-1);
+ // if map is not found, we check major cities
+ if (i < 0) {
+ unsigned short j;
+ //First check that there's actually a map server online.
+ for(j = 0; j < MAX_MAP_SERVERS; j++)
+ if (server_fd[j] >= 0 && server[j].map[0])
+ break;
+ if (j == MAX_MAP_SERVERS) {
+ ShowInfo("Connection Closed. No map servers available.\n");
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ break;
+ }
+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
+ cd->last_point.x = 273;
+ cd->last_point.y = 354;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
+ cd->last_point.x = 120;
+ cd->last_point.y = 100;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
+ cd->last_point.x = 160;
+ cd->last_point.y = 94;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
+ cd->last_point.x = 116;
+ cd->last_point.y = 57;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
+ cd->last_point.x = 87;
+ cd->last_point.y = 117;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
+ cd->last_point.x = 94;
+ cd->last_point.y = 103;
+ } else {
+ ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ break;
+ }
+ ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j));
+ cd->last_point.map = j;
+ }
+ { //Send player to map
+ WFIFOHEAD(fd, 28);
+ WFIFOW(fd,0) = 0x71;
+ WFIFOL(fd,2) = cd->char_id;
+ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH);
+
+ // Advanced subnet check [LuzZza]
+ if((subnet_map_ip = lan_subnetcheck((long *)p)))
+ WFIFOL(fd,22) = subnet_map_ip;
+ else
+ WFIFOL(fd,22) = server[i].ip;
+
+ WFIFOW(fd,26) = server[i].port;
+ WFIFOSET(fd,28);
+
+ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n",
+ cd->name, sd->account_id, ch);
+ }
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ auth_fifo[auth_fifo_pos].account_id = sd->account_id;
+ auth_fifo[auth_fifo_pos].char_id = cd->char_id;
+ auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
+ auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
+ auth_fifo[auth_fifo_pos].delflag = 0;
+ auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch];
+ auth_fifo[auth_fifo_pos].sex = sd->sex;
+ auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
+ auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
+
+ //Send NEW auth packet [Kevin]
+ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
+ { //0 Should not be a valid server_fd [Skotlex]
+ WFIFOHEAD(fd, 3);
+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
+ server_fd[i] = -1;
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ //Send server closed.
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ break;
+ }
+ { //Send auth to server.
+ WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
+ WFIFOW(map_fd,0) = 0x2afd;
+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
+ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
+ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
+ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
+ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
+ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
+ }
+ set_char_online(i, cd->char_id, cd->account_id);
+ //Sets char online in the party and breaks even share if needed.
+ inter_party_logged(cd->party_id, cd->account_id, cd->char_id);
+
+ auth_fifo_pos++;
+ }
+ break;
+
+ case 0x67: // 作成
+ FIFOSD_CHECK(37);
+
+ if(char_new == 0) //turn character creation on/off [Kevin]
+ i = -2;
+ else
+ i = make_new_char(fd, RFIFOP(fd,2));
+ //added some better fail reporting to client on the txt version [Kevin]
+ if (i < 0)
+ {
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) = 0x6e;
+ switch (i) {
+ case -1: WFIFOB(fd, 2) = 0x00; break;
+ case -2: WFIFOB(fd, 2) = 0x02; break;
+ case -3: WFIFOB(fd, 2) = 0x01; break;
+ }
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd, 37);
+ break;
+ }
+ { //Send to player.
+ WFIFOHEAD(fd, 108);
+ WFIFOW(fd,0) = 0x6d;
+ memset(WFIFOP(fd,2), 0, 106);
+
+ WFIFOL(fd,2) = char_dat[i].status.char_id;
+ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp;
+ WFIFOL(fd,2+8) = char_dat[i].status.zeny;
+ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp;
+ WFIFOL(fd,2+16) = char_dat[i].status.job_level;
+
+ WFIFOL(fd,2+28) = char_dat[i].status.karma;
+ WFIFOL(fd,2+32) = char_dat[i].status.manner;
+
+ WFIFOW(fd,2+40) = 0x30;
+ WFIFOW(fd,2+42) = (char_dat[i].status.hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.hp;
+ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_hp;
+ WFIFOW(fd,2+46) = (char_dat[i].status.sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.sp;
+ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_sp;
+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed;
+ WFIFOW(fd,2+52) = char_dat[i].status.class_;
+ WFIFOW(fd,2+54) = char_dat[i].status.hair;
+
+ WFIFOW(fd,2+58) = char_dat[i].status.base_level;
+ WFIFOW(fd,2+60) = (char_dat[i].status.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.skill_point;
+
+ WFIFOW(fd,2+64) = char_dat[i].status.shield;
+ WFIFOW(fd,2+66) = char_dat[i].status.head_top;
+ WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
+ WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
+
+ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
+
+ WFIFOB(fd,2+98) = (char_dat[i].status.str > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.str;
+ WFIFOB(fd,2+99) = (char_dat[i].status.agi > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.agi;
+ WFIFOB(fd,2+100) = (char_dat[i].status.vit > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.vit;
+ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.int_;
+ WFIFOB(fd,2+102) = (char_dat[i].status.dex > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.dex;
+ WFIFOB(fd,2+103) = (char_dat[i].status.luk > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.luk;
+ WFIFOB(fd,2+104) = char_dat[i].status.char_num;
+
+ WFIFOSET(fd,108);
+ RFIFOSKIP(fd,37);
+ }
+ for(ch = 0; ch < 9; ch++) {
+ if (sd->found_char[ch] == -1) {
+ sd->found_char[ch] = i;
+ break;
+ }
+ }
+
+ case 0x68: // delete char //Yor's Fix
+ FIFOSD_CHECK(46);
+ {
+ WFIFOHEAD(fd, 46);
+ WFIFOHEAD(login_fd,46);
+ memcpy(email, RFIFOP(fd,6), 40);
+ if (e_mail_check(email) == 0)
+ strncpy(email, "a@a.com", 40); // default e-mail
+
+ // if we activated email creation and email is default email
+ if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
+ // if sended email is incorrect e-mail
+ if (strcmp(email, "a@a.com") == 0) {
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd,46);
+ // we act like we have selected a character
+ } else {
+ // we change the packet to set it like selection.
+ for (i = 0; i < 9; i++)
+ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) {
+ // we save new e-mail
+ memcpy(sd->email, email, 40);
+ // we send new e-mail to login-server ('online' login-server is checked before)
+ WFIFOW(login_fd,0) = 0x2715;
+ WFIFOL(login_fd,2) = sd->account_id;
+ memcpy(WFIFOP(login_fd, 6), email, 40);
+ WFIFOSET(login_fd,46);
+ // skip part of the packet! (46, but leave the size of select packet: 3)
+ RFIFOSKIP(fd,43);
+ // change value to put new packet (char selection)
+ RFIFOW(fd, 0) = 0x66;
+ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num;
+ // not send packet, it's modify of actual packet
+ break;
+ }
+ if (i == 9) {
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd,46);
+ }
+ }
+
+ // otherwise, we delete the character
+ } else {
+ if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ // if mail is correct
+ } else {
+ for (i = 0; i < 9; i++) {
+ struct mmo_charstatus *cs = NULL;
+ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) {
+ char_delete(cs); // deletion process
+
+ if (sd->found_char[i] != char_num - 1) {
+ memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
+ // Correct moved character reference in the character's owner
+ {
+ int j, k;
+ struct char_session_data *sd2;
+ for (j = 0; j < fd_max; j++) {
+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
+ sd2->account_id == char_dat[char_num-1].status.account_id) {
+ for (k = 0; k < 9; k++) {
+ if (sd2->found_char[k] == char_num-1) {
+ sd2->found_char[k] = sd->found_char[i];
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ char_num--;
+ for(ch = i; ch < 9-1; ch++)
+ sd->found_char[ch] = sd->found_char[ch+1];
+ sd->found_char[8] = -1;
+ WFIFOW(fd,0) = 0x6f;
+ WFIFOSET(fd,2);
+ break;
+ }
+ }
+
+ if (i == 9) {
+ WFIFOW(fd,0) = 0x70;
+ WFIFOB(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ }
+ RFIFOSKIP(fd,46);
+ }
+ }
+ break;
+
+ case 0x2af8: // マップサーバーログイン
+ if (RFIFOREST(fd) < 60)
+ return 0;
+ {
+ char *l_user = RFIFOP(fd, 2);
+ char *l_pass = RFIFOP(fd, 26);
+ WFIFOHEAD(fd, 4+5*GM_num);
+ l_user[23] = '\0';
+ l_pass[23] = '\0';
+ WFIFOW(fd,0) = 0x2af9;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (server_fd[i] < 0)
+ break;
+ }
+ if (i == MAX_MAP_SERVERS ||
+ strcmp(l_user, userid) ||
+ strcmp(l_pass, passwd)){
+ WFIFOB(fd,2) = 3;
+ WFIFOSET(fd,3);
+ RFIFOSKIP(fd,60);
+ } else {
+ int len;
+ WFIFOB(fd,2) = 0;
+ session[fd]->func_parse = parse_frommap;
+ server_fd[i] = fd;
+ server[i].ip = RFIFOL(fd,54);
+ server[i].port = RFIFOW(fd,58);
+ server[i].users = 0;
+ memset(server[i].map, 0, sizeof(server[i].map));
+ WFIFOSET(fd,3);
+ RFIFOSKIP(fd,60);
+ realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ char_mapif_init(fd);
+ // send gm acccounts level to map-servers
+ len = 4;
+ WFIFOW(fd,0) = 0x2b15;
+ for(i = 0; i < GM_num; i++) {
+ WFIFOL(fd,len) = gm_account[i].account_id;
+ WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
+ len += 5;
+ }
+ WFIFOW(fd,2) = len;
+ WFIFOSET(fd,len);
+ return 0;
+ }
+ }
+ break;
+
+ case 0x187: // Alive信号?
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ RFIFOSKIP(fd, 6);
+ break;
+
+ case 0x7530: // Athena情報所得
+ {
+ WFIFOHEAD(fd, 10);
+ WFIFOW(fd,0) = 0x7531;
+ WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
+ WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
+ WFIFOB(fd,4) = ATHENA_REVISION;
+ WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
+ WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
+ WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
+ WFIFOW(fd,8) = ATHENA_MOD_VERSION;
+ WFIFOSET(fd,10);
+ RFIFOSKIP(fd,2);
+ return 0;
+ }
+ case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
+ default:
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ RFIFOFLUSH(fd);
+ return 0;
+}
+
+// Console Command Parser [Wizputer]
+int parse_console(char *buf) {
+ char *type,*command;
+
+ type = (char *)aCalloc(64,1);
+ command = (char *)aCalloc(64,1);
+
+// memset(type,0,64);
+// memset(command,0,64);
+
+ ShowStatus("Console: %s\n",buf);
+
+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
+ sscanf(buf,"%[^\n]",type);
+
+ ShowDebug("Type of command: %s || Command: %s \n",type,command);
+
+ if(buf) aFree(buf);
+ if(type) aFree(type);
+ if(command) aFree(command);
+
+ return 0;
+}
+
+// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
+int mapif_sendall(unsigned char *buf, unsigned int len) {
+ int i, c;
+
+ c = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ int fd;
+ if ((fd = server_fd[i]) >= 0) {
+#if 0 //This seems to have been fixed long long ago.
+ if (session[fd] == NULL)
+ { //Could this be the crash's source? [Skotlex]
+ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
+ server_fd[i] = -1;
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ continue;
+ }
+#endif
+ WFIFOHEAD(fd, len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ c++;
+ }
+ }
+ return c;
+}
+
+// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
+int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
+ int i, c;
+
+ c = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ int fd;
+ if ((fd = server_fd[i]) >= 0 && fd != sfd) {
+ WFIFOHEAD(fd, len);
+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
+ realloc_writefifo(fd, len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd, len);
+ c++;
+ }
+ }
+ return c;
+}
+// MAPサーバーにデータ送信(map鯖生存確認有り)
+int mapif_send(int fd, unsigned char *buf, unsigned int len) {
+ int i;
+
+ if (fd >= 0) {
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (fd == server_fd[i]) {
+ WFIFOHEAD(fd, len);
+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
+ realloc_writefifo(fd, len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+int send_users_tologin(int tid, unsigned int tick, int id, int data) {
+ int users = count_users();
+ unsigned char buf[16];
+
+ if (login_fd > 0 && session[login_fd]) {
+ // send number of user to login server
+ WFIFOHEAD(login_fd, 6);
+ WFIFOW(login_fd,0) = 0x2714;
+ WFIFOL(login_fd,2) = users;
+ WFIFOSET(login_fd,6);
+ }
+ // send number of players to all map-servers
+ WBUFW(buf,0) = 0x2b00;
+ WBUFL(buf,2) = users;
+ mapif_sendall(buf, 6);
+
+ return 0;
+}
+
+static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
+ struct online_char_data* character = (struct online_char_data*)data;
+ int *i = va_arg(ap, int*);
+ int count = va_arg(ap, int);
+ if ((*i) >= count)
+ return 0; //This is an error that shouldn't happen....
+ if(character->server > -1) {
+ WFIFOHEAD(login_fd, 8+count*4);
+ WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
+ (*i)++;
+ return 1;
+ }
+ return 0;
+}
+
+int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
+ int users = count_users(), i=0;
+
+ if (login_fd > 0 && session[login_fd]) {
+ // send account list to login server
+ WFIFOHEAD(login_fd, 8+users*4);
+ WFIFOW(login_fd,0) = 0x272d;
+ WFIFOL(login_fd,4) = users;
+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i);
+ WFIFOW(login_fd,2) = 8+ i*4;
+ WFIFOSET(login_fd,WFIFOW(login_fd,2));
+ }
+ return 0;
+}
+
+int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
+ if (login_fd > 0 && session[login_fd] != NULL)
+ return 0;
+
+ ShowInfo("Attempt to connect to login-server...\n");
+ login_fd = make_connection(login_ip, login_port);
+ if (login_fd == -1)
+ { //Try again later... [Skotlex]
+ login_fd = 0;
+ return 0;
+ }
+ session[login_fd]->func_parse = parse_tologin;
+ realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ WFIFOHEAD(login_fd, 86);
+ WFIFOW(login_fd,0) = 0x2710;
+ memcpy(WFIFOP(login_fd,2), userid, 24);
+ memcpy(WFIFOP(login_fd,26), passwd, 24);
+ WFIFOL(login_fd,50) = 0;
+ WFIFOL(login_fd,54) = char_ip;
+ WFIFOL(login_fd,58) = char_port;
+ memcpy(WFIFOP(login_fd,60), server_name, 20);
+ WFIFOW(login_fd,80) = 0;
+ WFIFOW(login_fd,82) = char_maintenance;
+
+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
+
+ WFIFOSET(login_fd,86);
+ return 1;
+}
+
+//------------------------------------------------
+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
+//replies/disconnect the player we tried to kick. [Skotlex]
+//------------------------------------------------
+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
+{
+ struct online_char_data* character;
+ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
+ { //Mark it offline due to timeout.
+ set_char_offline(character->char_id, character->account_id);
+ }
+ return 0;
+}
+
+//----------------------------------------------------------
+// Return numerical value of a switch configuration by [Yor]
+// on/off, english, fran軋is, deutsch, espaol
+//----------------------------------------------------------
+int config_switch(const char *str) {
+ if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
+ return 1;
+ if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
+ return 0;
+
+ return atoi(str);
+}
+
+//----------------------------------
+// Reading Lan Support configuration
+// Rewrote: Anvanced subnet check [LuzZza]
+//----------------------------------
+int char_lan_config_read(const char *lancfgName) {
+
+ FILE *fp;
+ int line_num = 0;
+ char line[1024], w1[64], w2[64], w3[64], w4[64];
+
+ if((fp = fopen(lancfgName, "r")) == NULL) {
+ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
+ return 1;
+ }
+
+ ShowInfo("Reading the configuration file %s...\n", lancfgName);
+
+ while(fgets(line, sizeof(line)-1, fp)) {
+
+ line_num++;
+ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
+ continue;
+
+ line[sizeof(line)-1] = '\0';
+ if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) {
+
+ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
+ continue;
+ }
+
+ remove_control_chars((unsigned char *)w1);
+ remove_control_chars((unsigned char *)w2);
+ remove_control_chars((unsigned char *)w3);
+ remove_control_chars((unsigned char *)w4);
+
+ if(strcmpi(w1, "subnet") == 0) {
+
+ subnet[subnet_count].mask = inet_addr(w2);
+ subnet[subnet_count].char_ip = inet_addr(w3);
+ subnet[subnet_count].map_ip = inet_addr(w4);
+ subnet[subnet_count].subnet = subnet[subnet_count].char_ip&subnet[subnet_count].mask;
+ if (subnet[subnet_count].subnet != (subnet[subnet_count].map_ip&subnet[subnet_count].mask)) {
+ ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
+ continue;
+ }
+
+ subnet_count++;
+ }
+
+ ShowStatus("Read information about %d subnetworks.\n", subnet_count);
+ }
+
+ fclose(fp);
+ return 0;
+}
+#endif //TXT_SQL_CONVERT
+
+int char_config_read(const char *cfgName) {
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp = fopen(cfgName, "r");
+
+ if (fp == NULL) {
+ ShowFatalError("Configuration file not found: %s.\n", cfgName);
+ exit(1);
+ }
+
+ ShowInfo("Reading configuration file %s...\n", cfgName);
+ while(fgets(line, sizeof(line)-1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ line[sizeof(line)-1] = '\0';
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ remove_control_chars((unsigned char *)w1);
+ remove_control_chars((unsigned char *)w2);
+ if(strcmpi(w1,"timestamp_format") == 0) {
+ strncpy(timestamp_format, w2, 20);
+ } else if(strcmpi(w1,"console_silent")==0){
+ msg_silent = 0; //To always allow the next line to show up.
+ ShowInfo("Console Silent Setting: %d\n", atoi(w2));
+ msg_silent = atoi(w2);
+#ifndef TXT_SQL_CONVERT
+ } else if(strcmpi(w1,"stdout_with_ansisequence")==0){
+ stdout_with_ansisequence = config_switch(w2);
+ } else if (strcmpi(w1, "userid") == 0) {
+ strncpy(userid, w2, 24);
+ } else if (strcmpi(w1, "passwd") == 0) {
+ strncpy(passwd, w2, 24);
+ } else if (strcmpi(w1, "server_name") == 0) {
+ strncpy(server_name, w2, 20);
+ server_name[sizeof(server_name) - 1] = '\0';
+ ShowStatus("%s server has been initialized\n", w2);
+ } else if (strcmpi(w1, "wisp_server_name") == 0) {
+ if (strlen(w2) >= 4) {
+ memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
+ wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
+ }
+ } else if (strcmpi(w1, "login_ip") == 0) {
+ char ip_str[16];
+ login_ip = resolve_hostbyname(w2, NULL, ip_str);
+ if (login_ip) {
+ strncpy(login_ip_str, w2, sizeof(login_ip_str));
+ ShowStatus("Login server IP address : %s -> %s\n", w2, ip_str);
+ }
+ } else if (strcmpi(w1, "login_port") == 0) {
+ login_port = atoi(w2);
+ } else if (strcmpi(w1, "char_ip") == 0) {
+ char ip_str[16];
+ char_ip = resolve_hostbyname(w2, NULL, ip_str);
+ if (char_ip){
+ strncpy(char_ip_str, w2, sizeof(char_ip_str));
+ ShowStatus("Character server IP address : %s -> %s\n", w2, ip_str);
+ }
+ } else if (strcmpi(w1, "bind_ip") == 0) {
+ char ip_str[16];
+ bind_ip = resolve_hostbyname(w2, NULL, ip_str);
+ if (bind_ip) {
+ strncpy(bind_ip_str, w2, sizeof(bind_ip_str));
+ ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip_str);
+ }
+ } else if (strcmpi(w1, "char_port") == 0) {
+ char_port = atoi(w2);
+ } else if (strcmpi(w1, "char_maintenance") == 0) {
+ char_maintenance = atoi(w2);
+ } else if (strcmpi(w1, "char_new") == 0) {
+ char_new = atoi(w2);
+ } else if (strcmpi(w1, "char_new_display") == 0) {
+ char_new_display = atoi(w2);
+ } else if (strcmpi(w1, "email_creation") == 0) {
+ email_creation = config_switch(w2);
+ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
+ strcpy(scdata_txt, w2);
+#endif
+ } else if (strcmpi(w1, "char_txt") == 0) {
+ strcpy(char_txt, w2);
+ } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
+ strcpy(backup_txt, w2);
+ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
+ strcpy(friends_txt, w2);
+#ifndef TXT_SQL_CONVERT
+ } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
+ backup_txt_flag = config_switch(w2);
+ } else if (strcmpi(w1, "max_connect_user") == 0) {
+ max_connect_user = atoi(w2);
+ if (max_connect_user < 0)
+ max_connect_user = 0; // unlimited online players
+ } else if(strcmpi(w1, "gm_allow_level") == 0) {
+ gm_allow_level = atoi(w2);
+ if(gm_allow_level < 0)
+ gm_allow_level = 99;
+ } else if (strcmpi(w1, "check_ip_flag") == 0) {
+ check_ip_flag = config_switch(w2);
+ } else if (strcmpi(w1, "online_check") == 0) {
+ online_check = config_switch(w2);
+ } else if (strcmpi(w1, "autosave_time") == 0) {
+ autosave_interval = atoi(w2)*1000;
+ if (autosave_interval <= 0)
+ autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+ } else if (strcmpi(w1, "save_log") == 0) {
+ save_log = config_switch(w2);
+ } else if (strcmpi(w1, "start_point") == 0) {
+ char map[32];
+ int x, y;
+ if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3)
+ continue;
+ if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
+ start_point.map = mapindex_name2id(map);
+ if (!start_point.map) {
+ ShowError("Specified start_point %s not found in map-index cache.\n", map);
+ start_point.map = 0;
+ }
+ start_point.x = x;
+ start_point.y = y;
+ }
+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
+ log_char = atoi(w2);
+ } else if (strcmpi(w1, "start_zeny") == 0) {
+ start_zeny = atoi(w2);
+ if (start_zeny < 0)
+ start_zeny = 0;
+ } else if (strcmpi(w1, "start_weapon") == 0) {
+ start_weapon = atoi(w2);
+ if (start_weapon < 0)
+ start_weapon = 0;
+ } else if (strcmpi(w1, "start_armor") == 0) {
+ start_armor = atoi(w2);
+ if (start_armor < 0)
+ start_armor = 0;
+ } else if (strcmpi(w1, "unknown_char_name") == 0) {
+ strcpy(unknown_char_name, w2);
+ unknown_char_name[NAME_LENGTH-1] = '\0';
+ } else if (strcmpi(w1, "char_log_filename") == 0) {
+ strcpy(char_log_filename, w2);
+ } else if (strcmpi(w1, "name_ignoring_case") == 0) {
+ name_ignoring_case = config_switch(w2);
+ } else if (strcmpi(w1, "char_name_option") == 0) {
+ char_name_option = atoi(w2);
+ } else if (strcmpi(w1, "char_name_letters") == 0) {
+ strcpy(char_name_letters, w2);
+// online files options
+ } else if (strcmpi(w1, "online_txt_filename") == 0) {
+ strcpy(online_txt_filename, w2);
+ } else if (strcmpi(w1, "online_html_filename") == 0) {
+ strcpy(online_html_filename, w2);
+ } else if (strcmpi(w1, "online_sorting_option") == 0) {
+ online_sorting_option = atoi(w2);
+ } else if (strcmpi(w1, "online_display_option") == 0) {
+ online_display_option = atoi(w2);
+ } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
+ online_gm_display_min_level = atoi(w2);
+ if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
+ online_gm_display_min_level = 5;
+ } else if (strcmpi(w1, "online_refresh_html") == 0) {
+ online_refresh_html = atoi(w2);
+ if (online_refresh_html < 1)
+ online_refresh_html = 1;
+ } else if(strcmpi(w1,"db_path")==0) {
+ strcpy(db_path,w2);
+ } else if (strcmpi(w1, "console") == 0) {
+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
+ console = 1;
+ } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
+ fame_list_size_chemist = atoi(w2);
+ if (fame_list_size_chemist > MAX_FAME_LIST) {
+ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
+ fame_list_size_chemist = MAX_FAME_LIST;
+ }
+ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
+ fame_list_size_smith = atoi(w2);
+ if (fame_list_size_smith > MAX_FAME_LIST) {
+ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
+ fame_list_size_smith = MAX_FAME_LIST;
+ }
+ } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
+ fame_list_size_taekwon = atoi(w2);
+ if (fame_list_size_taekwon > MAX_FAME_LIST) {
+ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
+ fame_list_size_taekwon = MAX_FAME_LIST;
+ }
+ } else if (strcmpi(w1, "guild_exp_rate") == 0) {
+ guild_exp_rate = atoi(w2);
+#endif //TXT_SQL_CONVERT
+ } else if (strcmpi(w1, "import") == 0) {
+ char_config_read(w2);
+ }
+ }
+ fclose(fp);
+
+ ShowInfo("done reading %s.\n", cfgName);
+ return 0;
+}
+
+#ifndef TXT_SQL_CONVERT
+int chardb_final(int key, void* data, va_list va)
+{
+ aFree(data);
+ return 0;
+}
+void do_final(void) {
+ ShowStatus("Terminating server.\n");
+ // write online players files with no player
+ online_char_db->clear(online_char_db, NULL); //clean the db...
+ create_online_files();
+ online_char_db->destroy(online_char_db, NULL); //dispose the db...
+
+ mmo_char_sync();
+ inter_save();
+ set_all_offline(-1);
+ flush_fifos();
+
+ if(gm_account) aFree(gm_account);
+ if(char_dat) aFree(char_dat);
+
+ delete_session(login_fd);
+ delete_session(char_fd);
+
+#ifdef ENABLE_SC_SAVING
+ status_final();
+#endif
+ inter_final();
+ mapindex_final();
+
+ char_log("----End of char-server (normal end with closing of all files)." RETCODE);
+}
+
+void set_server_type(void)
+{
+ SERVER_TYPE = ATHENA_SERVER_CHAR;
+}
+
+static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
+{
+ struct online_char_data *character= (struct online_char_data*)data;
+ if (character->server == -2) //Unknown server.. set them offline
+ set_char_offline(character->char_id, character->account_id);
+ if (character->server < 0)
+ //Free data from players that have not been online for a while.
+ db_remove(online_char_db, key);
+ return 0;
+}
+
+static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
+{
+ online_char_db->foreach(online_char_db, online_data_cleanup_sub);
+ return 0;
+}
+
+int do_init(int argc, char **argv) {
+ int i;
+
+ mapindex_init(); //Needed here for the start-point reading.
+ start_point.map = mapindex_name2id("new_zone01.gat");
+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
+ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME);
+
+ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
+ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
+ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
+ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
+ }
+
+ // a newline in the log...
+ char_log("");
+ // moved behind char_config_read in case we changed the filename [celest]
+ char_log("The char-server starting..." RETCODE);
+
+ if ((naddr_ != 0) && (!login_ip || !char_ip)) {
+ // The char server should know what IP address it is running on
+ // - MouseJstr
+ int localaddr = ntohl(addr_[0]);
+ unsigned char *ptr = (unsigned char *) &localaddr;
+ char buf[16];
+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
+ if (naddr_ != 1)
+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
+ else
+ ShowStatus("Defaulting to %s as our IP address\n", buf);
+ if (!login_ip) {
+ strcpy(login_ip_str, buf);
+ login_ip = inet_addr(login_ip_str);
+ }
+ if (!char_ip) {
+ strcpy(char_ip_str, buf);
+ char_ip = inet_addr(char_ip_str);
+ }
+
+ if (ptr[0] == 192 && ptr[1] == 168)
+ ShowWarning("Firewall detected.. edit subnet_athena.conf and char_athena.conf\n");
+ }
+
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ server_fd[i] = -1;
+ }
+
+ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ mmo_char_init();
+#ifdef ENABLE_SC_SAVING
+ status_init();
+#endif
+ update_online = time(NULL);
+ create_online_files(); // update online players files at start of the server
+
+ inter_init_txt((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
+
+ set_defaultparse(parse_char);
+
+ char_fd = make_listen_bind(bind_ip?bind_ip:INADDR_ANY,char_port);
+
+ add_timer_func_list(check_connect_login_server, "check_connect_login_server");
+ add_timer_func_list(send_users_tologin, "send_users_tologin");
+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
+ add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
+ add_timer_func_list(online_data_cleanup, "online_data_cleanup");
+
+ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
+ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
+ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
+ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
+ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
+
+ char_read_fame_list(); //Read fame lists.
+
+ if(console) {
+ set_defaultconsoleparse(parse_console);
+ start_console();
+ }
+
+ char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);
+
+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
+
+ return 0;
+}
+#endif //TXT_SQL_CONVERT