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-rw-r--r--src/char/char.c278
1 files changed, 160 insertions, 118 deletions
diff --git a/src/char/char.c b/src/char/char.c
index 597ccaffa..8e23fff39 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -40,8 +40,15 @@ char friends_txt[1024] = "save/friends.txt";
char hotkeys_txt[1024] = "save/hotkeys.txt";
char char_log_filename[1024] = "log/char.log";
-int save_log = 1; // show loading/saving messages
+// show loading/saving messages
+#ifdef TXT_SQL_CONVERT
+int save_log = 0; //Have the logs be off by default when converting
+#else
+int save_log = 1;
+#endif
+//If your code editor is having problems syntax highlighting this file, uncomment this and RECOMMENT IT BEFORE COMPILING
+//#undef TXT_SQL_CONVERT
#ifndef TXT_SQL_CONVERT
char db_path[1024] = "db";
@@ -76,7 +83,7 @@ bool name_ignoring_case = false; // Allow or not identical name for characters b
int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined
#define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
-char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
+char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor]
int log_char = 1; // loggin char or not [devil]
int log_inter = 1; // loggin inter or not [devil]
@@ -162,7 +169,7 @@ struct online_char_data {
int char_id;
int fd;
int waiting_disconnect;
- short server;
+ short server; // -2: unknown server, -1: not connected, 0+: id of server
};
static DBMap* online_char_db; // int account_id -> struct online_char_data*
@@ -212,6 +219,7 @@ void set_char_online(int map_id, int char_id, int account_id)
{
struct online_char_data* character;
+ //Check to see for online conflicts
character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
if( character->char_id != -1 && character->server > -1 && character->server != map_id )
{
@@ -227,11 +235,13 @@ void set_char_online(int map_id, int char_id, int account_id)
if( character->server > -1 )
server[character->server].users++;
+ //Get rid of disconnect timer
if(character->waiting_disconnect != -1) {
delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
character->waiting_disconnect = -1;
}
+ //Notify login server
if (login_fd > 0 && !session[login_fd]->flag.eof)
{
WFIFOHEAD(login_fd,6);
@@ -250,7 +260,7 @@ void set_char_offline(int char_id, int account_id)
if( character->server > -1 )
if( server[character->server].users > 0 ) // Prevent this value from going negative.
server[character->server].users--;
-
+
if(character->waiting_disconnect != -1){
delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
character->waiting_disconnect = -1;
@@ -1139,16 +1149,9 @@ int mmo_char_sync_timer(int tid, unsigned int tick, int id, intptr data)
return 0;
}
-//-----------------------------------
-// Function to create a new character
-//-----------------------------------
-int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
+int check_char_name(char * name)
{
- char name[NAME_LENGTH];
int i;
-
- safestrncpy(name, name_, NAME_LENGTH);
- normalize_name(name,TRIM_CHARS);
// check length of character name
if( name[0] == '\0' )
@@ -1163,24 +1166,49 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
return -1; // nick reserved for internal server messages
// Check Authorised letters/symbols in the name of the character
- if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised
+ if( char_name_option == 1 )
+ { // only letters/symbols in char_name_letters are authorised
for( i = 0; i < NAME_LENGTH && name[i]; i++ )
if( strchr(char_name_letters, name[i]) == NULL )
return -2;
- } else
- if( char_name_option == 2 ) { // letters/symbols in char_name_letters are forbidden
+ }
+ else if( char_name_option == 2 )
+ { // letters/symbols in char_name_letters are forbidden
for( i = 0; i < NAME_LENGTH && name[i]; i++ )
if( strchr(char_name_letters, name[i]) != NULL )
return -2;
- } // else, all letters/symbols are authorised (except control char removed before)
+ }
// check name (already in use?)
- ARR_FIND( 0, char_num, i,
- (name_ignoring_case && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
- (!name_ignoring_case && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0) );
+ if( name_ignoring_case )
+ {
+ ARR_FIND( 0, char_num, i, strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0 );
+ }
+ else
+ {
+ ARR_FIND( 0, char_num, i, strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0 );
+ }
if( i < char_num )
return -1; // name already exists
+ return 0;
+}
+
+//-----------------------------------
+// Function to create a new character
+//-----------------------------------
+int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
+{
+ char name[NAME_LENGTH];
+ int i, flag;
+
+ safestrncpy(name, name_, NAME_LENGTH);
+ normalize_name(name,TRIM_CHARS);
+
+ flag = check_char_name(name);
+ if( flag < 0 )
+ return flag;
+
//check other inputs
if((slot >= MAX_CHARS) // slots
|| (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
@@ -1657,10 +1685,11 @@ int count_users(void)
int i, users;
users = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server[i].fd >= 0)
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (server[i].fd > 0) {
users += server[i].users;
-
+ }
+ }
return users;
}
@@ -1794,7 +1823,7 @@ int char_divorce(struct mmo_charstatus *cs)
return 0;
}
-int char_married(int pl1,int pl2)
+int char_married(int pl1, int pl2)
{
return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
}
@@ -1837,38 +1866,18 @@ int char_family(int cid1, int cid2, int cid3)
return 0;
}
-//Clears the given party id from all characters.
-//Since sometimes the party format changes and parties must be wiped, this
-//method is required to prevent stress during the "party not found!" stages.
-void char_clearparty(int party_id)
-{
- int i;
- for(i = 0; i < char_num; i++)
- {
- if (char_dat[i].status.party_id == party_id)
- char_dat[i].status.party_id = 0;
- }
-}
-
//----------------------------------------------------------------------
// Force disconnection of an online player (with account value) by [Yor]
//----------------------------------------------------------------------
-int disconnect_player(int account_id)
+void disconnect_player(int account_id)
{
int i;
- struct char_session_data *sd;
+ struct char_session_data* sd;
// disconnect player if online on char-server
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == account_id) {
- set_eof(i);
- return 1;
- }
- }
- }
-
- return 0;
+ ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id );
+ if( i < fd_max )
+ set_eof(i);
}
// キャラ削除に伴うデータ削除
@@ -1992,8 +2001,8 @@ int parse_fromlogin(int fd)
//printf("connect login server error : %d\n", RFIFOB(fd,2));
ShowError("Can not connect to login-server.\n");
ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
- ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
- ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
+ ShowError("Also, please make sure your accounts file (default: accounts.txt) has the correct communication username/passwords and the gender of the account is S.\n");
+ ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n");
} else {
ShowStatus("Connected to login-server (connection #%d).\n", fd);
@@ -2086,7 +2095,7 @@ int parse_fromlogin(int fd)
if (RFIFOREST(fd) < 7)
return 0;
{
- int i, j;
+ int j;
unsigned char buf[7];
int acc = RFIFOL(fd,2);
@@ -2149,6 +2158,8 @@ int parse_fromlogin(int fd)
// disconnect player if online on char-server
disconnect_player(acc);
}
+
+ // notify all mapservers about this change
WBUFW(buf,0) = 0x2b0d;
WBUFL(buf,2) = acc;
WBUFB(buf,6) = sex;
@@ -2222,14 +2233,14 @@ int parse_fromlogin(int fd)
RFIFOSKIP(fd,8 + RFIFOL(fd,4));
break;
- // account_reg2変更通知
+ // reply to an account_reg2 registry request
case 0x2729:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
+
{ //Receive account_reg2 registry, forward to map servers.
unsigned char buf[13+ACCOUNT_REG2_NUM*sizeof(struct global_reg)];
memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
-// WBUFW(buf,0) = 0x2b11;
WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
mapif_sendall(buf, WBUFW(buf,2));
RFIFOSKIP(fd, RFIFOW(fd,2));
@@ -2284,12 +2295,12 @@ int parse_fromlogin(int fd)
RFIFOSKIP(fd,6);
break;
- // State change of account/ban notification (from login-server) by [Yor]
+ // State change of account/ban notification (from login-server)
case 0x2731:
if (RFIFOREST(fd) < 11)
return 0;
- // send to all map-servers to disconnect the player
- {
+
+ { // send to all map-servers to disconnect the player
unsigned char buf[11];
WBUFW(buf,0) = 0x2b14;
WBUFL(buf,2) = RFIFOL(fd,2);
@@ -2299,6 +2310,7 @@ int parse_fromlogin(int fd)
}
// disconnect player if online on char-server
disconnect_player(RFIFOL(fd,2));
+
RFIFOSKIP(fd,11);
break;
@@ -2338,7 +2350,8 @@ int parse_fromlogin(int fd)
idb_remove(auth_db, aid);// reject auth attempts from map-server
}
break;
-
+
+ // ip address update signal from login server
case 0x2735:
{
unsigned char buf[2];
@@ -2349,13 +2362,14 @@ int parse_fromlogin(int fd)
new_ip = host2ip(login_ip_str);
if (new_ip && new_ip != login_ip)
- login_ip = new_ip; //Update login up.
+ login_ip = new_ip; //Update login ip, too.
new_ip = host2ip(char_ip_str);
if (new_ip && new_ip != char_ip)
{ //Update ip.
char_ip = new_ip;
ShowInfo("Updating IP for [%s].\n", char_ip_str);
+ // notify login server about the change
WFIFOHEAD(fd,6);
WFIFOW(fd,0) = 0x2736;
WFIFOL(fd,2) = htonl(char_ip);
@@ -2367,7 +2381,7 @@ int parse_fromlogin(int fd)
break;
default:
- ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
+ ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command);
set_eof(fd);
return 0;
}
@@ -2523,6 +2537,7 @@ void char_read_fame_list(void)
}
DELETE_BUFFER(id);
}
+
// Send map-servers the fame ranking lists
int char_send_fame_list(int fd)
{
@@ -2552,7 +2567,7 @@ int char_send_fame_list(int fd)
// add total packet length
WBUFW(buf, 2) = len;
- if(fd!=-1)
+ if (fd != -1)
mapif_send(fd, buf, len);
else
mapif_sendall(buf, len);
@@ -2562,7 +2577,7 @@ int char_send_fame_list(int fd)
void char_update_fame_list(int type, int index, int fame)
{
- unsigned char buf[9];
+ unsigned char buf[8];
WBUFW(buf,0) = 0x2b22;
WBUFB(buf,2) = type;
WBUFB(buf,3) = index;
@@ -2575,14 +2590,18 @@ void char_update_fame_list(int type, int index, int fame)
int char_loadName(int char_id, char* name)
{
int j;
- for( j = 0; j < char_num && char_dat[j].status.char_id != char_id; ++j )
- ;// find char
+
+ ARR_FIND( 0, char_num, j, char_dat[j].status.char_id == char_id );
if( j < char_num )
+ {
safestrncpy(name, char_dat[j].status.name, NAME_LENGTH);
+ return 1;
+ }
else
+ {
safestrncpy(name, unknown_char_name, NAME_LENGTH);
-
- return (j < char_num) ? 1 : 0;
+ }
+ return 0;
}
int search_mapserver(unsigned short map, uint32 ip, uint16 port);
@@ -2611,6 +2630,7 @@ int parse_frommap(int fd)
WBUFW(buf,2) = j * 4 + 10;
mapif_sendallwos(fd, buf, WBUFW(buf,2));
}
+ memset(&server[id], 0, sizeof(struct mmo_map_server));
server[id].fd = -1;
online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server.
}
@@ -2621,8 +2641,6 @@ int parse_frommap(int fd)
while(RFIFOREST(fd) >= 2)
{
- //ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd);
-
switch(RFIFOW(fd,0))
{
@@ -2714,7 +2732,7 @@ int parse_frommap(int fd)
RFIFOSKIP(fd, 10);
}
break;
-
+
case 0x2afe: //set MAP user count
if (RFIFOREST(fd) < 4)
return 0;
@@ -2728,12 +2746,14 @@ int parse_frommap(int fd)
case 0x2aff: //set MAP users
if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
+ {
//TODO: When data mismatches memory, update guild/party online/offline states.
+ int aid, cid;
+ struct online_char_data* character;
+
server[id].users = RFIFOW(fd,4);
online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
for(i = 0; i < server[id].users; i++) {
- int aid, cid;
- struct online_char_data* character;
aid = RFIFOL(fd,6+i*8);
cid = RFIFOL(fd,6+i*8+4);
character = (struct online_char_data*)idb_ensure(online_char_db, aid, create_online_char_data);
@@ -2743,33 +2763,44 @@ int parse_frommap(int fd)
character->account_id, character->char_id, character->server, id, aid, cid);
mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
}
- character->char_id = cid;
character->server = id;
+ character->char_id = cid;
}
//If any chars remain in -2, they will be cleaned in the cleanup timer.
- RFIFOSKIP(fd,6+i*8);
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ }
break;
case 0x2b01: // Receive character data from map-server for saving
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
+ {
+ int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
+ struct mmo_charstatus* cs;
- ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == RFIFOL(fd,4) && char_dat[i].status.char_id == RFIFOL(fd,8) );
- if( i < char_num )
+ if (size - 13 != sizeof(struct mmo_charstatus))
{
- memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
- storage_save(char_dat[i].status.account_id, &char_dat[i].status.storage);
+ ShowError("parse_from_map (save-char): Size mismatch! %d != %d\n", size-13, sizeof(struct mmo_charstatus));
+ RFIFOSKIP(fd,size);
+ break;
+ }
+ if( ( cs = search_character(aid, cid) ) != NULL )
+ {
+ memcpy(cs, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
+ storage_save(cs->account_id, &cs->storage);
}
if (RFIFOB(fd,12))
- { //Flag, set character offline. [Skotlex]
- set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
+ { //Flag, set character offline after saving. [Skotlex]
+ set_char_offline(cid, aid);
+ WFIFOHEAD(fd,10);
WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save.
- WFIFOL(fd,2) = RFIFOL(fd,4);
- WFIFOL(fd,6) = RFIFOL(fd,8);
+ WFIFOL(fd,2) = aid;
+ WFIFOL(fd,6) = cid;
WFIFOSET(fd,10);
}
- RFIFOSKIP(fd,RFIFOW(fd,2));
+ RFIFOSKIP(fd,size);
+ }
break;
case 0x2b02: // req char selection
@@ -2792,7 +2823,8 @@ int parse_frommap(int fd)
node->login_id2 = login_id2;
//node->sex = 0;
node->ip = ntohl(ip);
- node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
+ //node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
+ //node->gmlevel = 0;
idb_put(auth_db, account_id, node);
//Set char to "@ char select" in online db [Kevin]
@@ -2810,22 +2842,15 @@ int parse_frommap(int fd)
if (RFIFOREST(fd) < 35)
return 0;
{
- unsigned short name;
int map_id, map_fd = -1;
struct online_char_data* data;
struct mmo_charstatus* char_data;
- name = RFIFOW(fd,18);
- map_id = search_mapserver(name, ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
+ map_id = search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
if (map_id >= 0)
map_fd = server[map_id].fd;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
- char_dat[i].status.char_id == RFIFOL(fd,14))
- break;
- }
- char_data = i < char_num ? &char_dat[i].status : NULL;
+ char_data = search_character(RFIFOL(fd,2), RFIFOL(fd,14));
if (map_fd >= 0 && session[map_fd] && char_data)
{ //Send the map server the auth of this player.
@@ -2927,6 +2952,7 @@ int parse_frommap(int fd)
if( login_fd <= 0 )
result = 3; // 3-login-server offline
+ //FIXME: need to move this check to login server [ultramage]
// else
// if( acc != -1 && isGM(acc) < isGM(account_id) )
// result = 2; // 2-gm level too low
@@ -3225,7 +3251,7 @@ int lan_subnetcheck(uint32 ip)
{
int i;
ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
- if ( i < subnet_count ) {
+ if( i < subnet_count ) {
ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask));
return subnet[i].char_ip;
} else {
@@ -3242,7 +3268,7 @@ int parse_char(int fd)
int map_fd;
struct char_session_data* sd;
uint32 ipl = session[fd]->client_addr;
-
+
sd = (struct char_session_data*)session[fd]->session_data;
// disconnect any player if no login-server.
@@ -3252,7 +3278,7 @@ int parse_char(int fd)
if(session[fd]->flag.eof)
{
if( sd != NULL && sd->auth )
- {
+ { // already authed client
struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
if( data != NULL && data->fd == fd)
data->fd = -1;
@@ -3374,9 +3400,11 @@ int parse_char(int fd)
char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s.\n", sd->account_id, slot, cd->name);
cd->sex = sd->sex;
-
+
+ ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, cd->name);
+
// searching map server
- i = search_mapserver(cd->last_point.map,-1,-1);
+ i = search_mapserver(cd->last_point.map, -1, -1);
// if map is not found, we check major cities
if (i < 0) {
@@ -3421,6 +3449,7 @@ int parse_char(int fd)
cd->last_point.map = j;
}
+ //Send NEW auth packet [Kevin]
//FIXME: is this case even possible? [ultramage]
if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL)
{
@@ -3445,8 +3474,6 @@ int parse_char(int fd)
WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
WFIFOSET(fd,28);
- ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
-
// create temporary auth entry
CREATE(node, struct auth_node, 1);
node->account_id = sd->account_id;
@@ -3486,8 +3513,9 @@ int parse_char(int fd)
else
{
int len;
+
// send to player
- WFIFOHEAD(fd,MAX_CHAR_BUF+2);
+ WFIFOHEAD(fd,2+MAX_CHAR_BUF);
WFIFOW(fd,0) = 0x6d;
len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat[i].status);
WFIFOSET(fd,len);
@@ -3495,7 +3523,7 @@ int parse_char(int fd)
// add new entry to the chars list
ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 );
if( ch < MAX_CHARS )
- sd->found_char[ch] = i; // position of the new char in the char_dat[] array
+ sd->found_char[ch] = i; // position of the new char in the char_dat[] array
}
RFIFOSKIP(fd,37);
@@ -3510,6 +3538,7 @@ int parse_char(int fd)
{
int cid = RFIFOL(fd,2);
struct mmo_charstatus* cs = NULL;
+
ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
memcpy(email, RFIFOP(fd,6), 40);
RFIFOSKIP(fd,RFIFOREST(fd)); // hack to make the other deletion packet work
@@ -3623,9 +3652,25 @@ int parse_char(int fd)
// R 028d <account ID>.l <char ID>.l <new name>.24B
case 0x28d:
FIFOSD_CHECK(34);
- //not implemented
- RFIFOSKIP(fd,34);
- break;
+ {
+ //not implemented
+ RFIFOSKIP(fd,34);
+ }
+ break;
+ //Confirm change name.
+ // 0x28f <char_id>.L
+ case 0x28f:
+ // 0: Sucessfull
+ // 1: This character's name has already been changed. You cannot change a character's name more than once.
+ // 2: User information is not correct.
+ // 3: You have failed to change this character's name.
+ // 4: Another user is using this character name, so please select another one.
+ FIFOSD_CHECK(6);
+ {
+ //not implemented
+ RFIFOSKIP(fd,6);
+ }
+ break;
// captcha code request (not implemented)
// R 07e5 <?>.w <aid>.l
@@ -3743,7 +3788,6 @@ int parse_console(char* buf)
return 0;
}
-// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
int mapif_sendall(unsigned char *buf, unsigned int len)
{
int i, c;
@@ -3762,7 +3806,6 @@ int mapif_sendall(unsigned char *buf, unsigned int len)
return c;
}
-// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len)
{
int i, c;
@@ -3780,19 +3823,19 @@ int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len)
return c;
}
-// MAPサーバーにデータ送信(map鯖生存確認有り)
+
int mapif_send(int fd, unsigned char *buf, unsigned int len)
{
int i;
if (fd >= 0) {
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (fd == server[i].fd) {
- WFIFOHEAD(fd,len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- return 1;
- }
+ ARR_FIND( 0, MAX_MAP_SERVERS, i, fd == server[i].fd );
+ if( i < MAX_MAP_SERVERS )
+ {
+ WFIFOHEAD(fd,len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ return 1;
}
}
return 0;
@@ -4100,10 +4143,8 @@ int char_config_read(const char *cfgName)
if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3)
continue;
start_point.map = mapindex_name2id(map);
- if (!start_point.map) {
+ if (!start_point.map)
ShowError("Specified start_point %s not found in map-index cache.\n", map);
- start_point.map = 0;
- }
start_point.x = x;
start_point.y = y;
} else if (strcmpi(w1, "start_zeny") == 0) {
@@ -4193,9 +4234,10 @@ void do_final(void)
set_all_offline(-1);
flush_fifos();
// write online players files with no player
- online_char_db->clear(online_char_db, NULL); //clean the db...
+ online_char_db->clear(online_char_db, NULL);
create_online_files();
- online_char_db->destroy(online_char_db, NULL); //dispose the db...
+
+ online_char_db->destroy(online_char_db, NULL);
auth_db->destroy(auth_db, NULL);
if(char_dat) aFree(char_dat);