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-rw-r--r--sql-files/item_db.sql6
1 files changed, 3 insertions, 3 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql
index 0d93f2a15..c0fbbf0c8 100644
--- a/sql-files/item_db.sql
+++ b/sql-files/item_db.sql
@@ -5491,8 +5491,8 @@ REPLACE INTO `item_db` VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shu
REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken',4,78000,NULL,1500,185,NULL,1,NULL,0x02000000,7,2,34,4,55,1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind',4,20,NULL,1550,112,NULL,1,2,0x02000000,7,2,34,3,70,1,22,'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',4,20,NULL,0,55,NULL,1,NULL,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',4,20,NULL,0,55,NULL,1,NULL,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',4,20,NULL,0,55,NULL,1,NULL,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",10; bonus2 bSkillAtk,\"NJ_ISSEN\",10; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',4,20,NULL,0,55,NULL,1,NULL,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus \"{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }\",50,10000,BF_WEAPON,\"{specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',4,20,NULL,0,55,NULL,1,NULL,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus \"{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",10; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",10; }\",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',4,NULL,NULL,0,230,NULL,1,NULL,0x02000000,7,2,34,4,NULL,NULL,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',4,NULL,NULL,0,99,NULL,1,NULL,0x02000000,7,2,34,4,1,NULL,22,NULL,NULL,NULL);
# More 1-Handed Swords
@@ -5517,7 +5517,7 @@ REPLACE INTO `item_db` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',
REPLACE INTO `item_db` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',4,20,NULL,0,130,NULL,1,NULL,0x000444A2,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXDIVINA",1,1000; if(getrefine()>9) bonus bInt,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13419,'Holy_Saber','Holy saber',4,20,NULL,0,160,NULL,1,NULL,0x000654E2,7,2,2,3,NULL,NULL,2,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13420,'Honglyun\'s_Sword','Honglyun\'s Sword',4,20,NULL,1200,160,NULL,1,1,0x000654E2,7,2,2,4,70,1,2,'bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13421,'Ruber','Ruber',4,20,NULL,1500,170,NULL,1,1,0x000444A2,2,2,2,3,50,1,2,'autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13421,'Ruber','Ruber',4,20,NULL,1500,170,NULL,1,1,0x000444A2,2,2,2,3,50,1,2,'autobonus \"{ bonus2 bSkillAtk,\\\"KN_BOWLINGBASH\\\",20; bonus2 bSkillAtk,\\\"SM_BASH\\\",20; }\",5,15000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (13422,'Flamberge_C','Flamberge',4,NULL,NULL,0,185,NULL,1,NULL,0x00004080,7,2,2,3,1,NULL,2,'bonus bUnbreakableWeapon,0;',NULL,NULL);
# More Cash Shop Items
REPLACE INTO `item_db` VALUES (13500,'Insurance60_Package','Life Insurrance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14500,10;',NULL,NULL);