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-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/events/custom/uneasy_cemetery.txt6
-rw-r--r--npc/quests/quests_geffen.txt11
-rw-r--r--npc/quests/quests_morocc.txt18
-rw-r--r--npc/quests/quests_payon.txt10
-rw-r--r--npc/quests/quests_prontera.txt17
-rw-r--r--npc/quests/skills/alchemist_skills.txt37
-rw-r--r--npc/quests/skills/blacksmith_skills.txt26
-rw-r--r--npc/quests/skills/knight_skills.txt9
-rw-r--r--npc/quests/skills/monk_skills.txt9
10 files changed, 78 insertions, 68 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index f78d1e2f2..64248d0b8 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
======
+2007/08/13
+ * Changed "item names" into item ID constants, added missing [] and fixed a bug in bs skill quest [Lupus]
2007/08/12
* Rev. 10989 Merchant job quest bug fixes. Thanks to Barron-Monster. [L0ne_W0lf]
* Rev. 10987 More bug fixes to the 2-1 quests. Priest and Blacksmith specifically. [L0ne_w0lf]
@@ -25,6 +27,7 @@ Date Added
- Removed Priest quest specific text from acolyte quest file.
* Bard Pang Voice quest was checking for the wrong variable.
* Fixed a small bug with the Sign Quest XP rewards. [SinSloth]
+>>>>>>> .r10991
2007/08/07
* Removed a duplicate related to the Sign Quest. [SinSloth]
2007/08/05
diff --git a/npc/events/custom/uneasy_cemetery.txt b/npc/events/custom/uneasy_cemetery.txt
index 068480504..0c219b6d0 100644
--- a/npc/events/custom/uneasy_cemetery.txt
+++ b/npc/events/custom/uneasy_cemetery.txt
@@ -84,9 +84,9 @@ L_Undead_Walk:
next;
menu "Yes, have all my Holy Water!",-, "Nope, I need it.",M_NO, "I don't have any.",M_DONT_HAVE;
- if ( countitem("Holy_Water")<1 ) goto M_DONT_HAVE;
- set $UNEASY_BL,$UNEASY_BL-countitem("Holy_Water");
- delitem "Holy_Water",countitem("Holy_Water");
+ if ( countitem(523)<1 ) goto M_DONT_HAVE;
+ set $UNEASY_BL,$UNEASY_BL-countitem(523);
+ delitem 523,countitem(523);
if ( $UNEASY_BL > 0 ) goto L_NEED_MORE;
//set quiet days!!! no more undead for this period!
diff --git a/npc/quests/quests_geffen.txt b/npc/quests/quests_geffen.txt
index 34edd26f2..76fadab8c 100644
--- a/npc/quests/quests_geffen.txt
+++ b/npc/quests/quests_geffen.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88 & Samuray22
//===== Current Version: =====================================
-//= 1.3
+//= 1.3a
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -12,6 +12,7 @@
//= 1.1 Fixed exploits [Lupus]
//= 1.2 Removed Duplicates [Silent]
//= 1.3 Updated "Welding Mask" Quest to the Official one. [Samuray22]
+//= 1.3a replaced item "names" with item id. Added missing [] [Lupus]
//============================================================
@@ -39,13 +40,13 @@ geffen_in,144,166,5 script Blacksmith 63,{
next;
switch( select( "Not bad! I will take one.", "It doesn't seem useful.")) {
case 1:
- if (countitem("Steel") > 49 && Zeny > 1999) {
- mes "Blacksmith";
+ if (countitem(999) > 49 && Zeny > 1999) {
+ mes "[Blacksmith]";
mes "Great! I will do it right now!!";
next;
- delitem "Steel", 50;
+ delitem 999, 50;
set Zeny, Zeny-2000;
- getitem "Welding_Mask", 1;
+ getitem 2292, 1;
mes "[Blacksmith]";
mes "Now you can enjoy the heat!";
mes "Good bye...";
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt
index 09d7af125..fb217a15b 100644
--- a/npc/quests/quests_morocc.txt
+++ b/npc/quests/quests_morocc.txt
@@ -15,8 +15,8 @@
//= 1.3a added GM lvl check as in other invansion quests [Lupus]
//= 1.4 Fixed a small bug in Dandelion's Request. [SinSloth]
//= 1.5 Fixed a little bug with "Job_Alchemist" changed to "Job_Alchem". [Samuray22]
-// -Thanks to Nobuo
//= 1.6 Fixed a nasty bug in last part of the quest. [SinSloth]
+//= 1.6a replaced item "names" with item id. [Lupus]
//= 1.7 Fixed a bug with XP rewards. [SinSloth]
//============================================================
@@ -45,14 +45,14 @@ morocc_in,142,100,4 script Pierce 89,{
mes "For producing ^3355FF'Stop Post'^000000, we need ^3355FF' 91100 Zeny '^000000";
mes "And 50 ^3355FF' Trunk '^000000 and one ^3355FF' Black Dyestuffs'^000000.";
next;
- if(countitem("Wooden_Block") > 49 && countitem("Black_Dyestuffs") > 0 && Zeny > 91099) {
- delitem "Wooden_Block",50;
- delitem "Black_Dyestuffs",1;
+ if(countitem(1019) > 49 && countitem(983) > 0 && Zeny > 91099) {
+ delitem 1019,50;
+ delitem 983,1;
set Zeny,Zeny-91100;
mes "[Pierce]";
mes "Alright! This is the famous ^3355FF'Stop Post '^000000 of 250 years history!";
mes "Thank you for shopping here! See you soon!";
- getitem "Stop_Post",1;
+ getitem 2272,1;
close;
}
mes "[Pierce]";
@@ -100,19 +100,19 @@ morocc_in,76,163,4 script Marius 64,5,5{
mes "One ^3355FFGeek Glasses^000000! 100 ^3355FFSteel^000000! And ^3355FF50.000 Zeny^000000!";
close;
case 2:
- if (countitem("Spinning_Eyes") > 0 && countitem("Steel") > 99 && Zeny > 49999) {
+ if (countitem(2243) > 0 && countitem(999) > 99 && Zeny > 49999) {
mes "[Marius]";
mes "Great! It is great!";
mes "I made one Binoculars!";
mes "And I found the right owner for it!";
next;
- delitem "Spinning_Eyes",1;
- delitem "Steel", 100;
+ delitem 2243,1;
+ delitem 999, 100;
set Zeny,Zeny-50000;
next;
mes "[Marius]";
mes "Here you are... Binoculars!";
- getitem "Binoculars",1;
+ getitem 2296,1;
next;
mes "[Marius]";
mes "I hope you won't need to use this Binoculars...";
diff --git a/npc/quests/quests_payon.txt b/npc/quests/quests_payon.txt
index 842ae922a..afc71acf0 100644
--- a/npc/quests/quests_payon.txt
+++ b/npc/quests/quests_payon.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.4
+//= 1.5a
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -15,6 +15,7 @@
//= 1.3 Fixed exploits [Lupus]
//= 1.4 Removed Duplicates [Silent]
//= 1.5 Updated Dialogs from "Pretend Murdered Quest" [Samuray22]
+//= 1.5a replaced item "names" with item id. [Lupus]
//============================================================
@@ -23,7 +24,7 @@
// Pretend Murdered quest
//==========================================================================================//
payon,154,170,4 script Granny 78,{
- if(countitem("Skirt_Of_Virgin") > 3 ) {
+ if(countitem(1049) > 3 ) {
mes "[Granny in Payon]";
mes "Hey... Is this the item for Skirt of Virgin tHat my children will wear for the coming festival...";
mes "Could you give me some ^3355FF' Skirt of Virgin '^000000 for young girl... I need four of it... please ?";
@@ -31,7 +32,7 @@ payon,154,170,4 script Granny 78,{
next;
switch(select( "Give it to her.","No way!")) {
case 1:
- delitem "Skirt_Of_Virgin",4;
+ delitem 1049,4;
mes "[Granny in Payon]";
mes "Uh-uh... Thank you very much! Now I can make Skirt of Virgin for my children.";
mes "Hey... Oh! Yeah! I was in a stage play when I was young...";
@@ -40,7 +41,7 @@ payon,154,170,4 script Granny 78,{
mes "[Granny in Payon]";
mes "Take it if you like it... please!";
mes "Good bye! Nice meeting you...";
- getitem "Pretend_Murdered",1;
+ getitem 2293,1;
close;
case 2:
mes "[Granny in Payon]";
@@ -279,5 +280,4 @@ payon_in01,56,12,4 script Young Man#12 89,{
mes "[Young Man]";
mes "Fine then.....";
close;
-
}
diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt
index 8cee78a3e..2aa06a979 100644
--- a/npc/quests/quests_prontera.txt
+++ b/npc/quests/quests_prontera.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
-//= 1.7b
+//= 1.7c
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -30,6 +30,7 @@
//= 1.6a Fixed a couple spelling mistakes. [L0ne_W0lf]
//= 1.7 Updated "Ph.D Quest" Dialogs. [Samuray22]
//= 1.7b Fixed some minor typos. [SinSloth]
+//= 1.7c replaced item "names" with item id. [Lupus]
//============================================================
// Prontera Culvert
@@ -150,7 +151,7 @@ prt_fild05,270,212,5 script Culvert Guardian 105,{
// Ph.D Hat Quest
//============================================================
prt_in,38,108,3 script Teacher 53,{
- if(countitem("Illusion_Flower") > 0 && countitem("Hinalle") > 0 && countitem("Aloe") > 0 && countitem("Ment") > 0) {
+ if(countitem(710) > 0 && countitem(703) > 0 && countitem(704) > 0 && countitem(708) > 0) {
mes "[Teacher]";
mes "My God! The Flower you are holding...";
next;
@@ -164,12 +165,12 @@ prt_in,38,108,3 script Teacher 53,{
mes "If you give them to me... I... I will give my precious item...";
close;
case 2:
- if(countitem("Illusion_Flower") > 0 && countitem("Hinalle") > 0 && countitem("Aloe") > 0 && countitem("Ment") > 0) {
- delitem "Illusion_Flower",1;
- delitem "Hinalle",1;
- delitem "Aloe",1;
- delitem "Ment",1;
- getitem "Ph.D_Hat",1;
+ if(countitem(710) > 0 && countitem(703) > 0 && countitem(704) > 0 && countitem(708) > 0) {
+ delitem 710,1;
+ delitem 703,1;
+ delitem 704,1;
+ delitem 708,1;
+ getitem 5012,1;
mes "[Teacher]";
mes "Thank you so much! First time in my life someone is nice to me!";
mes "I will give you my precious item like I promised you.";
diff --git a/npc/quests/skills/alchemist_skills.txt b/npc/quests/skills/alchemist_skills.txt
index caa1cc315..a19f66f71 100644
--- a/npc/quests/skills/alchemist_skills.txt
+++ b/npc/quests/skills/alchemist_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
//===== Current Version: =====================================
-//= 1.8
+//= 1.8a
//===== Compatible With: =====================================
//= eAthena Revision 3800+
//===== Description: =========================================
@@ -24,6 +24,7 @@
//= 1.6 Moved some NPCs related to Lighthalzen quests. [SinSloth]
//= 1.7 Updated "Elemental Potion Creation Quest" to the official one. [Samuray22]
//= 1.8 Added some missing NPCs from the Laboratory. [Samuray22]
+//= 1.8a replaced item "names" with item id [Lupus]
//============================================================
@@ -176,11 +177,11 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes "[Pisruik]";
mes "Let's see...";
next;
- if (countitem("Yellow_Gemstone") > 4 && countitem("Empty_Potion") > 3 && countitem("Heart_Of_Mermaid") > 9 && countitem("Powder_Of_Butterfly") > 9) {
- delitem "Yellow_Gemstone", 5;
- delitem "Empty_Potion", 4;
- delitem "Heart_Of_Mermaid", 10;
- delitem "Powder_Of_Butterfly",10;
+ if (countitem(715) > 4 && countitem(1093) > 3 && countitem(950) > 9 && countitem(924) > 9) {
+ delitem 715, 5;
+ delitem 1093, 4;
+ delitem 950, 10;
+ delitem 924,10;
set ALCHE_SK, 3;
mes "[Pisruik]";
mes "Good.";
@@ -382,8 +383,8 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
close;
}
} else if(ALCHE_SK == 6) { //Second Item
- if (countitem("Blossom_Of_Maneater") > 19) {
- delitem "Blossom_Of_Maneater", 20;
+ if (countitem(1032) > 19) {
+ delitem 1032, 20;
set ALCHE_SK, 7;
mes "[Pisruij]";
mes "...Thanks a lot.";
@@ -468,8 +469,8 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes "Please..?";
close;
} else if(ALCHE_SK == 8) {
- if (countitem("Blossom_Of_Maneater") > 0) {
- delitem "Blossom_Of_Maneater", 1;
+ if (countitem(1032) > 0) {
+ delitem 1032, 1;
set ALCHE_SK, 7;
mes "[Pisruik]";
mes "...Thanks.";
@@ -554,10 +555,10 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes " == he looks much, much better ==";
mes " == without his glasses. ==";
next;
- switch( select( "Give'Something'.", "Don't give him anything.")) {
+ switch( select( "Give 'Something'.", "Don't give him anything.")) {
case 1:
- if (countitem("Glasses") > 0) {
- delitem "Glasses", 1;
+ if (countitem(2203) > 0) {
+ delitem 2203, 1;
set ALCHE_SK, 10;
mes " == I gave him the set of glasses ==";
next;
@@ -610,7 +611,7 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes " == of the medicine ==";
next;
set ALCHE_SK, 11;
- getitem "Elemental_Create_Book", 1;
+ getitem 7434, 1;
mes "[Pisruik]";
mes "...I think that";
mes "You can put this to a good use.";
@@ -676,7 +677,7 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes " == of the medicine ==";
next;
set ALCHE_SK, 11;
- getitem "Elemental_Create_Book", 1;
+ getitem 7434, 1;
mes "[Pisruik]";
mes "...I think that";
mes "You can put this to a good use.";
@@ -708,16 +709,16 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
close;
}
} else if(ALCHE_SK == 11) {
- if (countitem("Elemental_Create_Book") == 0) {
+ if (countitem(7434) == 0) {
mes "[Pisruik]";
mes "....I guess,";
mes "You haven't found much use for that item.";
close;
- } else if(countitem("Elemental_Create_Book") == 1) {
+ } else if(countitem(7434) == 1) {
mes "[Pisruik]";
mes "Has the item been very helpful to you?";
close;
- } else if(countitem("Elemental_Create_Book") > 1) {
+ } else if(countitem(7434) > 1) {
mes "[Pisruik]";
mes "....";
mes "Well....I'm selling these but";
diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt
index 00409444c..caaabf74b 100644
--- a/npc/quests/skills/blacksmith_skills.txt
+++ b/npc/quests/skills/blacksmith_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena Revision 3800+
//===== Description: =========================================
@@ -20,6 +20,8 @@
//= 1.3b Splitted into different files [DracoRPG]
//= 1.3c Inverted the weight check for Greed [DracoRPG]
//= 1.4 Updated to the official One [Samuray22]
+//= 1.5 replaced item "names" with item id. Fixed a bug with
+//= item deletion [Lupus]
//============================================================
//============================================================
@@ -229,7 +231,7 @@ geffen,178,72,5 script Akki 726,{
close;
}
} else if(BLACK_SK == 1) {
- if(countitem("Steel") > 0 && countitem("Coal") > 4 && countitem("Detrimindexta") > 0 && countitem("Iron_Hammer") > 0) {
+ if(countitem(999) > 0 && countitem(1003) > 4 && countitem(971) > 0 && countitem(613) > 0) {
if (Zeny >= 500) {
mes "[Akki]";
mes "Oh yay~ you got all the materials?";
@@ -246,10 +248,10 @@ geffen,178,72,5 script Akki 726,{
mes "the materials, so";
mes "wait a few";
mes "moments~";
- delitem "Coal", 5;
- delitem "Steel", 1;
- delitem "Detrimindexta", 1;
- delitem "Iron_Hammer", 1;
+ delitem 1003, 5;
+ delitem 999, 1;
+ delitem 971, 1;
+ delitem 613, 1;
set Zeny, Zeny-500;
set BLACK_SK, 2;
close;
@@ -321,14 +323,14 @@ geffen,178,72,5 script Akki 726,{
set BLACK_SK, 3;
close;
} else if(BLACK_SK == 3) {
- if (countitem("Steel") > 0 && countitem("Coal") > 2) {
+ if (countitem(999) > 0 && countitem(1003) > 2) {
mes "[Akki]";
mes "Oh~ You brought them~!";
mes "Yay~ Really, thanks~";
mes "I'll do better this time.";
mes "Wait a few moments.";
- delitem "Steel", 1;
- delitem "Coal", 3;
+ delitem 999, 1;
+ delitem 1003, 3;
set BLACK_SK, 4;
close;
}
@@ -372,7 +374,7 @@ geffen,178,72,5 script Akki 726,{
set BLACK_SK, 5;
close;
} else if(BLACK_SK == 5) {
- if (countitem("Iron_Hammer") > 0) {
+ if (countitem(613) > 0) {
mes "[Akki]";
mes "Oh~!!";
mes "You brought it~!";
@@ -382,7 +384,7 @@ geffen,178,72,5 script Akki 726,{
mes "Then I will really really";
mes "teach you, so just";
mes "wait a little~";
- delitem Iron_Hammer, 1;
+ delitem 613, 1;
set BLACK_SK, 6;
close;
}
@@ -606,7 +608,7 @@ geffen,172,52,7 script Goodday 826,{
}
} else if(BLACK_SK2 == 1) {
// Check if you can carry 25 golds (Gold weight 20 = 20*25 = 500),
- if(checkweight("Gold",25) == 1) {
+ if(checkweight(969,25) == 1) {
mes "[Goodday]";
mes "Mm~ back already.";
mes "Well, without checking, I can tell";
diff --git a/npc/quests/skills/knight_skills.txt b/npc/quests/skills/knight_skills.txt
index 41feec727..f26ef6c57 100644
--- a/npc/quests/skills/knight_skills.txt
+++ b/npc/quests/skills/knight_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
//===== Current Version: =====================================
-//= 1.4
+//= 1.4a
//===== Compatible With: =====================================
//= eAthena Revision 3800+
//===== Description: =========================================
@@ -19,6 +19,7 @@
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
//= 1.4 Updated to the Official One. [Samuray22]
+//= 1.4a replaced item "names" with item id [Lupus]
//============================================================
//============================================================
@@ -54,7 +55,7 @@ prt_in,85,99,6 script Aesop 734,{
} else if(KNGT_SK == 8) {
set KNGT_SK, 9;
goto K_Learn;
- } else if(KNGT_SK == 7 && countitem("Candy_Striper") > 4 && countitem("Witherless_Rose") > 2) {
+ } else if(KNGT_SK == 7 && countitem(530) > 4 && countitem(748) > 2) {
mes "[Aesop]";
mes "...The Candy cane and Witherless Rose";
mes "you brought, can you please";
@@ -93,8 +94,8 @@ prt_in,85,99,6 script Aesop 734,{
mes "In return, I present you";
mes "a skill I discovered in my days.";
next;
- delitem "Candy_Striper", 5;
- delitem "Witherless_Rose", 3;
+ delitem 530, 5;
+ delitem 748, 3;
set KNGT_SK, 8;
mes "[Aesop]";
mes "It's not much, but";
diff --git a/npc/quests/skills/monk_skills.txt b/npc/quests/skills/monk_skills.txt
index 93051253a..456e64d63 100644
--- a/npc/quests/skills/monk_skills.txt
+++ b/npc/quests/skills/monk_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
//===== Current Version: =====================================
-//= 1.4
+//= 1.4a
//===== Compatible With: =====================================
//= eAthena Revision 3800+
//===== Description: =========================================
@@ -19,6 +19,7 @@
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
//= 1.4 Updated to the official one. [Samuray22]
+//= 1.4a replaced item "names" with item id. [Lupus]
//============================================================
//============================================================
@@ -348,7 +349,7 @@ prt_monk,129,263,3 script Monk 823,{
mes "while travelling, feel free to";
mes "return and tell me.";
close;
- } else if(MONK_SK == 4 && countitem("Stem") > 19 && countitem("Shoot") > 2) {
+ } else if(MONK_SK == 4 && countitem(905) > 19 && countitem(711) > 2) {
mes "[Monk]";
mes "...Stubborn fool.";
mes "Over 20 stems and 3 Shoots.";
@@ -371,8 +372,8 @@ prt_monk,129,263,3 script Monk 823,{
mes "used properly and the";
mes "knowledge goes to waste.";
next;
- delitem "Stem",20;
- delitem "Shoot", 3;
+ delitem 905,20;
+ delitem 711, 3;
set MONK_SK, 5;
mes "[Monk]";
mes "Hmm... you still want to learn?";