diff options
Diffstat (limited to 'npc')
76 files changed, 401 insertions, 423 deletions
diff --git a/npc/airports/airships.txt b/npc/airports/airships.txt index 9653b9394..7bac19e21 100644 --- a/npc/airports/airships.txt +++ b/npc/airports/airships.txt @@ -1452,6 +1452,8 @@ function script applegamble { getitem Apple,.@amount; end; } + mes("Alright."); + mes("Let me cast the dice again."); } else { mesf("^FF0000%s^000000, you got ^FF0000%d^000000 and the total is now ^FF0000%d^000000. " diff --git a/npc/cities/aldebaran.txt b/npc/cities/aldebaran.txt index ecd6f8b6b..f2820b3b0 100644 --- a/npc/cities/aldebaran.txt +++ b/npc/cities/aldebaran.txt @@ -777,7 +777,7 @@ aldeba_in,84,166,4 script Kafra Service#alde 4_F_KAFRA1,{ mes "Due to a change in customer support policy, we no longer accept Kafra Passes. However, we are offering refunds for our customers who still possess these passes."; next; if (select("Sell Kafra Pass", "Alright, bye~") == 1) { - if (countitem(Kapra's_Pass) == 0) { + if (countitem(Kapras_Pass) == 0) { mes "[Kafra Pavianne]"; mes "I'm sorry,"; mes "but you don't"; @@ -787,27 +787,27 @@ aldeba_in,84,166,4 script Kafra Service#alde 4_F_KAFRA1,{ end; } else { - .@kafrapassmoney = countitem(Kapra's_Pass)*2000; + .@kafrapassmoney = countitem(Kapras_Pass)*2000; mes "[Kafra Pavianne]"; mes "Let's see..."; - if (countitem(Kapra's_Pass) == 1) { + if (countitem(Kapras_Pass) == 1) { mes "You have 1 Kafra Pass."; mes "You can sell that pass to us for 2000 zeny. Would you like to sell this Kafra Pass back to the Kafra Corporation?"; } else { - mes "You have "+ countitem(Kapra's_Pass) +" Kafra Passes."; + mes "You have "+ countitem(Kapras_Pass) +" Kafra Passes."; mes "If you want to sell them to us, you will receive "+ .@kafrapassmoney +" zeny. Would you like to sell these back to the Kafra Corporation?"; } next; if (select("Yes", "No") == 1) { - if (countitem(Kapra's_Pass) == 0) { + if (countitem(Kapras_Pass) == 0) { mes "[Kafra Pavianne]"; mes "I'm sorry, but you don't have any Kafra Passes."; close2; cutin "",255; end; } - delitem Kapra's_Pass,countitem(Kapra's_Pass); + delitem Kapras_Pass,countitem(Kapras_Pass); Zeny += .@kafrapassmoney; mes "[Kafra Pavianne]"; mes "Thank you."; diff --git a/npc/custom/breeder.txt b/npc/custom/breeder.txt index c02122c3f..555fd4c93 100644 --- a/npc/custom/breeder.txt +++ b/npc/custom/breeder.txt @@ -16,16 +16,16 @@ prontera,124,201,1 script Universal Rental NPC 4_F_JOB_BLACKSMITH,{ if (hascashmount()) { message strcharinfo(PC_NAME),"You must first remove your mount."; end; - } else if ((eaclass()&EAJ_THIRDMASK) == EAJ_RANGER && !countitem(Wolf's_Flute)) { + } else if ((eaclass()&EAJ_THIRDMASK) == EAJ_RANGER && !countitem(Wolfs_Flute)) { if (!checkfalcon() && getskilllv(HT_FALCON) && !checkwug()) { if (select(" ~ Falcon", " ~ Warg") == 1) setfalcon; else - getitem Wolf's_Flute, 1; + getitem Wolfs_Flute, 1; specialeffect2 EF_TEIHIT3; close; } else { - getitem Wolf's_Flute,1; + getitem Wolfs_Flute,1; } } else if ((eaclass()&EAJ_THIRDMASK) == EAJ_MECHANIC && !checkcart() && getskilllv(MC_PUSHCART)) { if (!checkmount() != MOUNT_MADO && getskilllv(NC_MADOLICENCE)) { diff --git a/npc/custom/quests/bandit_beard.txt b/npc/custom/quests/bandit_beard.txt index fa1e61eac..9f9e509f4 100644 --- a/npc/custom/quests/bandit_beard.txt +++ b/npc/custom/quests/bandit_beard.txt @@ -70,7 +70,7 @@ L_MAKE: mes "[Bearded Man]"; mes "Let's make you your beard!"; next; - if(countitem(Flexible_String) < 1 || countitem(Animal's_Skin) < 1 || countitem(Black_Dyestuffs) < 1 || countitem(Granpa_Beard) < 1 || + if(countitem(Flexible_String) < 1 || countitem(Animals_Skin) < 1 || countitem(Black_Dyestuffs) < 1 || countitem(Granpa_Beard) < 1 || countitem(Sticky_Mucus) < 100 || countitem(Counteragent) < 1 || countitem(Crystal_Jewel_) < 1) goto L_NOITEMS; delitem 7200, 1; delitem 919, 1; diff --git a/npc/custom/quests/elvenear.txt b/npc/custom/quests/elvenear.txt index dca4fdfd8..02e650e78 100644 --- a/npc/custom/quests/elvenear.txt +++ b/npc/custom/quests/elvenear.txt @@ -36,7 +36,7 @@ geffen,127,49,5 script Elven Ears Quest 4_M_02,{ mes "[Elven Ears quest]"; mes "Good good, let me just check"; next; - if (countitem(Cat_Hairband)<1 || countitem(Elder_Pixie's_Beard)<20 || countitem(Animal's_Skin)<20) { + if (countitem(Cat_Hairband) < 1 || countitem(Elder_Pixies_Beard) < 20 || countitem(Animals_Skin) < 20) { mes "[Elven Ears Quest]"; mes "You don't have the requirements."; mes "Please come back another time..."; diff --git a/npc/custom/quests/event_6_new_hats.txt b/npc/custom/quests/event_6_new_hats.txt index 593293a69..50110ff52 100644 --- a/npc/custom/quests/event_6_new_hats.txt +++ b/npc/custom/quests/event_6_new_hats.txt @@ -194,13 +194,13 @@ prt_in,53,56,5 script Jac 1_M_PAY_ELDER,{ mes "Oh, dear. You need 10 Steels..."; close; } - if (countitem(Bear's_Foot) < 200) { + if (countitem(Bears_Foot) < 200) { mes "[Jac]"; mes "Oh, dear. You need 200 Bear Footskins..."; close; } delitem Steel,10;//Items: Steel, - delitem Bear's_Foot,200; //Items: Bears Footskin, + delitem Bears_Foot,200; //Items: Bears Footskin, mes "[Jac]"; mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Panda Hat for you right away. Please Wait a Moment."; next; diff --git a/npc/custom/quests/may_hats.txt b/npc/custom/quests/may_hats.txt index beea787a1..a1864f96f 100644 --- a/npc/custom/quests/may_hats.txt +++ b/npc/custom/quests/may_hats.txt @@ -62,10 +62,10 @@ gonryun,187,140,4 script Yakima 4_F_EINWOMAN,{ next; if (select("Yeah.", "Nay." != 1)) break; - if(countitem(Tiger_Mask) < 1 || countitem(Tiger_Footskin) < 10 || countitem(Tiger's_Skin) < 30 || countitem(Tiger_Skin_Panties) < 300) goto l_noitem;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty, + if(countitem(Tiger_Mask) < 1 || countitem(Tiger_Footskin) < 10 || countitem(Tigers_Skin) < 30 || countitem(Tiger_Skin_Panties) < 300) goto l_noitem;//Items: Tiger_Mask, Tiger_Skin, Tiger_Footskin, Tiger_Panty, delitem Tiger_Mask,1;//Items: Tiger_Mask, - delitem Tiger_Footskin,10;//Items: Tiger's_Footskin, - delitem Tiger's_Skin,30;//Items: Tiger_Skin, + delitem Tiger_Footskin,10;//Items: Tiger_Footskin, + delitem Tigers_Skin,30;//Items: Tiger_Skin, delitem Tiger_Skin_Panties,300;//Items: Tiger_Panty, getitem Lion_Mask,1;//Items: Lion_Mask, mes "[Yakima]"; @@ -95,7 +95,7 @@ gonryun,187,140,4 script Yakima 4_F_EINWOMAN,{ delitem Manteau_,2;//Items: Manteau_, delitem Skul_Ring,3;//Items: Skull_Ring, delitem Old_Manteau,10;//Items: Old_Manteau, - getitem Skeleton's_Cape,1;//Items: Skeleton_Manteau, + getitem Skeletons_Cape,1;//Items: Skeleton_Manteau, mes "[Yakima]"; mes "Thank you very very much!"; mes callfunc("F_Bye"); diff --git a/npc/custom/quests/thq/THQS_Quests.txt b/npc/custom/quests/thq/THQS_Quests.txt index bc81fb24b..c0eb1427a 100644 --- a/npc/custom/quests/thq/THQS_Quests.txt +++ b/npc/custom/quests/thq/THQS_Quests.txt @@ -228,7 +228,7 @@ N_QuestStart: ///////Job list 3/////// //3-1; moc_fild04,208,322,6 script Clark 1_M_YOUNGKNIGHT,{ - if (three_qset == 1 && countitem(Elder_Pixie's_Beard) > 29) goto N_QuestComp; + if (three_qset == 1 && countitem(Elder_Pixies_Beard) > 29) goto N_QuestComp; if (three_qset == 1) goto N_QuestStart; mes "[Clark]"; mes "Love to chat, but I'm waiting for someone."; @@ -456,7 +456,7 @@ N_QuestStart: ///////Job list 5/////// //5-1; prt_maze01,18,184,6 script Lithin#01 4_M_CRU_OLD,{ - if (five_qset == 1 && countitem(Wild_Boar's_Mane) > 14) goto N_QuestComp; + if (five_qset == 1 && countitem(Wild_Boars_Mane) > 14) goto N_QuestComp; if (five_qset == 1) goto N_QuestStart; mes "[Lithin]"; mes "Well hello."; @@ -975,7 +975,7 @@ N_QuestStart: } //10-2; pay_fild10,145,252,6 script Man#02 2_M_DYEINGER,{ - if (ten_qset == 2 && countitem(Tiger's_Skin) > 0) goto N_QuestComp; + if (ten_qset == 2 && countitem(Tigers_Skin) > 0) goto N_QuestComp; if (ten_qset == 2) goto N_QuestStart; mes "[Man]"; mes "Sorry I'm waiting for someone, you will have to come back later"; @@ -995,12 +995,12 @@ N_QuestStart: mes "[Man]"; mes "Tony the Tiger is on Crack! He must be stoped, KILL HIM!"; mes " "; - mes "Bring me back 1 Tiger's_Skin!"; + mes "Bring me back 1 Tiger's Skin!"; close; } //10-3; cmd_fild08,328,349,4 script Caral 2_M_SWORDMASTER,{ - if (ten_qset == 3 && countitem(Thin_N'_Long_Tongue) > 0) goto N_QuestComp; + if (ten_qset == 3 && countitem(Thin_N_Long_Tongue) > 0) goto N_QuestComp; if (ten_qset == 3) goto N_QuestStart; mes "[Caral]"; mes "Sorry I'm waiting for someone, you will have to come back later."; diff --git a/npc/dev/test.txt b/npc/dev/test.txt index ee2bda259..b711a0a28 100644 --- a/npc/dev/test.txt +++ b/npc/dev/test.txt @@ -606,7 +606,7 @@ function script HerculesSelfTestHelper { callsub(OnCheck, "'PORING' mob ID", PORING, 1002); callsub(OnCheck, "'NV_BASIC' skill ID", NV_BASIC, 1); callsub(OnCheck, "'Red_Potion' item ID", Red_Potion, 501); - callsub(OnCheck, "'Monster's_Feed' item ID", Monster's_Feed, 528); + callsub(OnCheck, "'Monsters_Feed' item ID", Monsters_Feed, 528); // setd/getd diff --git a/npc/events/christmas_2005.txt b/npc/events/christmas_2005.txt index 795b50256..0a631cfb6 100644 --- a/npc/events/christmas_2005.txt +++ b/npc/events/christmas_2005.txt @@ -64,7 +64,7 @@ xmas_in,89,92,5 script Louise Kim#designer 4_F_06,{ mes ""; emotion e_lv; next; - if (countitem(Santa's_Hat) > 0) { + if (countitem(Santas_Hat) > 0) { if (select("Here.", "It's ok.") == 1) { mes "[Designer Louise Kim]"; mes "Nice choice!!"; @@ -160,11 +160,11 @@ xmas_in,89,92,5 script Louise Kim#designer 4_F_06,{ mes "~Who would be happier than~"; mes "~being with Louise.~"; emotion e_ho; - delitem Santa's_Hat,1; + delitem Santas_Hat,1; delitem Cactus_Needle,1; delitem Holy_Water,10; delitem Rosary,1; - getitem Santa's_Hat_,1; + getitem Santas_Hat_,1; close; } else { @@ -1370,7 +1370,7 @@ prontera,156,242,0 script Oholy#pron::OholyDup 1_F_PRIEST,{ emotion e_heh; delitem Worn_Out_Page,1; christ_carol05 = 3; - getitem Santa's_Hat,1; + getitem Santas_Hat,1; close; } } diff --git a/npc/events/gdevent_aru.txt b/npc/events/gdevent_aru.txt index 898880d02..d192456aa 100644 --- a/npc/events/gdevent_aru.txt +++ b/npc/events/gdevent_aru.txt @@ -1333,7 +1333,7 @@ OnInit: disablenpc "removepp_aru_gd"; end; -OnTouch2: +OnTouch: .@paper_aru_gd = countitem(Glitering_PaperA); .@spaper_aru_gd = countitem(Glitering_PaperB); if ((.@paper_aru_gd > 0) || (.@spaper_aru_gd > 0)) { diff --git a/npc/events/gdevent_sch.txt b/npc/events/gdevent_sch.txt index e04a28075..dcb529ebe 100644 --- a/npc/events/gdevent_sch.txt +++ b/npc/events/gdevent_sch.txt @@ -1330,7 +1330,7 @@ OnInit: disablenpc "removepp_sch_gd"; end; -OnTouch2: +OnTouch: .@paper_sch_gd = countitem(Glitering_PaperA); .@spaper_sch_gd = countitem(Glitering_PaperB); if ((.@paper_sch_gd > 0) || (.@spaper_sch_gd > 0)) { diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt index 5f971049f..8b1c9e9d3 100644 --- a/npc/jobs/2-1/blacksmith.txt +++ b/npc/jobs/2-1/blacksmith.txt @@ -589,7 +589,7 @@ ein_in01,201,27,3 script Guildsman#alberta 1_M_SMITH,{ case 3: setarray .@items[0], 1003,1, 935,2, 990,2, 1119,1, 6; changequest 2002,2005; break; //Iron_Ore, Eye_Bandage, Blue_Gemstone, Arbalest case 4: setarray .@items[0], 1002,1, 2212,1, 717,2, 1713,1, 7; changequest 2002,2006; break; - //Iron, Green_Herb, Animal's_Skin, Ring_Pommel_Saber + //Iron, Green_Herb, Animals_Skin, Ring_Pommel_Saber default: setarray .@items[0], 998,1, 511,1, 919,2, 1122,1, 8; changequest 2002,2007; break; } BSMITH_Q = .@items[8]; diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt index 609ea56de..76b3c4b39 100644 --- a/npc/jobs/2-1/hunter.txt +++ b/npc/jobs/2-1/hunter.txt @@ -495,13 +495,13 @@ hu_in01,382,382,4 script Guild Receptionist#hnt 4_M_JOB_HUNTER,{ case 1: setarray .@items[0], (RENEWAL?928:7030),5, 1019,5, 509,3, 3; changequest 4001,4002; break; //Bill_Of_Birds, Skel_Bone, Green_Herb case 2: setarray .@items[0], 925,3, 932,5, 511,3, 4; changequest 4001,4003; break; - //Colorful_Shell/Posionous_Canine, Animal's_Skin, Red_Herb + //Colorful_Shell/Posionous_Canine, Animals_Skin, Red_Herb case 3: setarray .@items[0], (RENEWAL?1013:937),3, 919,3, 507,5, 5; changequest 4001,4004; break; //Horn/Dokkaebi_Horn, Poison_Spore/Piece_Of_Egg_Shell, Fluff case 4: setarray .@items[0], (RENEWAL?947:1021),3, (RENEWAL?7033:7032),3, 914,10, 6; changequest 4001,4005; break; //Shell, Worm_Peelings, Yellow_Herb case 5: setarray .@items[0], 935,9, 955,9, 508,9, 7; changequest 4001,4006; break; - //Tooth_Of_Bat, Sticky_Mucus, Bear's_Foot + //Tooth_Of_Bat, Sticky_Mucus, Bears_Foot case 6: setarray .@items[0], 913,3, 938,1, 948,1, 8; changequest 4001,4007; break; //Porcupine_Spike, Yoyo_Tail, Acorn case 7: setarray .@items[0], 1027,2, 942,1, 1026,1, 9; changequest 4001,4008; break; @@ -525,13 +525,13 @@ hu_in01,382,382,4 script Guild Receptionist#hnt 4_M_JOB_HUNTER,{ case 3: setarray .@items[0], (RENEWAL?928:7030),5, 1019,5, 509,3, 10; break; //Bill_Of_Birds, Skel_Bone, Green_Herb case 4: setarray .@items[0], 925,3, 932,5, 511,3, 10; break; - //Colorful_Shell/Posionous_Canine, Animal's_Skin, Red_Herb + //Colorful_Shell/Posionous_Canine, Animals_Skin, Red_Herb case 5: setarray .@items[0], (RENEWAL?1013:937),3, 919,3, 507,5, 10; break; //Horn/Dokkaebi_Horn, Poison_Spore/Piece_Of_Egg_Shell, Fluff case 6: setarray .@items[0], (RENEWAL?947:1021),3, (RENEWAL?7033:7032),3, 914,10, 10; break; //Shell, Worm_Peelings, Yellow_Herb case 7: setarray .@items[0], 935,9, 955,9, 508,9, 11; break; - //Tooth_Of_Bat, Sticky_Mucus, Bear's_Foot + //Tooth_Of_Bat, Sticky_Mucus, Bears_Foot case 8: setarray .@items[0], 913,3, 938,1, 948,1, 11; break; //Porcupine_Spike, Yoyo_Tail, Acorn case 9: setarray .@items[0], 1027,2, 942,1, 1026,1, 11; break; diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt index b5afe995d..f75d0ea46 100644 --- a/npc/jobs/2-1/knight.txt +++ b/npc/jobs/2-1/knight.txt @@ -573,9 +573,9 @@ prt_in,75,107,4 script Sir Andrew#knt 1_M_YOUNGKNIGHT,{ next; mes "[Sir Andrew]"; switch(rand(1,2)) { - //Elder_Pixie's_Beard, Wing_Of_Red_Bat, Orcish_Voucher, Moth_Dust, Reptile_Tongue, Wild_Boar's_Mane + //Elder_Pixies_Beard, Wing_Of_Red_Bat, Orcish_Voucher, Moth_Dust, Reptile_Tongue, Wild_Boars_Mane case 1: setarray .@items[0], 1040,5, 7006,5, 931,5, 1057,5, 903,5, 1028,5, 2; break; - //Short_Leg, Heart_Of_Mermaid. Blossom_Of_Maneater, Flesh_Of_Clam, Old_Frying_Pan, Snail's_Shell + //Short_Leg, Heart_Of_Mermaid. Blossom_Of_Maneater, Flesh_Of_Clam, Old_Frying_Pan, Snails_Shell case 2: setarray .@items[0], 1042,5, 950,5, 1032,5, 966,5, 7031,5, 946,5, 3; break; } KNIGHT_Q = .@items[12]; @@ -610,9 +610,9 @@ prt_in,75,107,4 script Sir Andrew#knt 1_M_YOUNGKNIGHT,{ mes "Let's check and see..."; next; switch(KNIGHT_Q) { - //Elder_Pixie's_Beard, Wing_Of_Red_Bat, Orcish_Voucher, Moth_Dust, Reptile_Tongue, Wild_Boar's_Mane + //Elder_Pixies_Beard, Wing_Of_Red_Bat, Orcish_Voucher, Moth_Dust, Reptile_Tongue, Wild_Boars_Mane case 2: setarray .@items[0], 1040,5, 7006,5, 931,5, 1057,5, 903,5, 1028,5, 0; break; - //Short_Leg, Heart_Of_Mermaid. Blossom_Of_Maneater, Flesh_Of_Clam, Old_Frying_Pan, Snail's_Shell + //Short_Leg, Heart_Of_Mermaid. Blossom_Of_Maneater, Flesh_Of_Clam, Old_Frying_Pan, Snails_Shell case 3: setarray .@items[0], 1042,5, 950,5, 1032,5, 966,5, 7031,5, 946,5, 0; break; } if (countitem(.@items[0]) >= .@items[1] && countitem(.@items[2]) >= .@items[3] && countitem(.@items[4]) >= .@items[5] && countitem(.@items[6]) >= .@items[7] && countitem(.@items[8]) >= .@items[9] && countitem(.@items[10]) >= .@items[11]) { diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt index d5edd8bf2..634e0753b 100644 --- a/npc/jobs/2-2/alchemist.txt +++ b/npc/jobs/2-2/alchemist.txt @@ -715,7 +715,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{ getitemname(Buckler), getitemname(Coat), getitemname(Gas_Mask), - getitemname(Big_Sis'_Ribbon), + getitemname(Big_Sis_Ribbon), getitemname(Fillet), getitemname(Sahkkat), getitemname(Glasses)); @@ -1690,7 +1690,7 @@ alde_alche,79,19,5 script Experiment Expert#am 4_M_ALCHE_A,{ "a %s?", getitemname(Mixture)); next; - select(getitemname(Monster's_Feed), + select(getitemname(Monsters_Feed), getitemname(Lip_Of_Ancient_Fish), getitemname(Rotten_Bandage)); mes "[Van Helmont]"; diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt index 442014649..631da5f7d 100644 --- a/npc/jobs/2-2/monk.txt +++ b/npc/jobs/2-2/monk.txt @@ -594,14 +594,14 @@ monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{ mes "[Sensei Moohae]"; mes "Hmm?"; next; - if (countitem(Tooth_Of_Bat) > 9 && countitem(Bear's_Foot) > 4 && countitem(Poison_Spore) > 19) { + if (countitem(Tooth_Of_Bat) > 9 && countitem(Bears_Foot) > 4 && countitem(Poison_Spore) > 19) { mes "[Sensei Moohae]"; mes "Excellent, all the items I asked for."; mes "I will tell this to the elders."; MONK_Q = 10; changequest 3022,3024; delitem Tooth_Of_Bat,10; - delitem Bear's_Foot,5; + delitem Bears_Foot,5; delitem Poison_Spore,20; next; mes "[Sensei Moohae]"; diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt index 5c6fd13cd..311915097 100644 --- a/npc/jobs/2-2/rogue.txt +++ b/npc/jobs/2-2/rogue.txt @@ -674,8 +674,8 @@ in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{ else if (ROGUE_Q == 5) callsub S_CheckItems,508,10,948,10,935,10,940,10; else if (ROGUE_Q == 6) { if (Zeny > 9999 && countitem(Chrysalis) > 4 && countitem(Empty_Bottle) > 4 && countitem(Iron_Ore) > 4 && - countitem(Stone_Heart) > 4 && countitem(Red_Herb) > 4 && countitem(Animal's_Skin) > 4 && countitem(Yellow_Gemstone) > 4 && - countitem(Tooth_Of_Bat) > 4 && countitem(Scorpion's_Tail) > 4 && countitem(Yoyo_Tail) > 4 && countitem(Monster's_Feed) > 4 && + countitem(Stone_Heart) > 4 && countitem(Red_Herb) > 4 && countitem(Animals_Skin) > 4 && countitem(Yellow_Gemstone) > 4 && + countitem(Tooth_Of_Bat) > 4 && countitem(Scorpions_Tail) > 4 && countitem(Yoyo_Tail) > 4 && countitem(Monsters_Feed) > 4 && countitem(Fluff) > 4 && countitem(Clover) > 4 && countitem(Feather_Of_Birds) > 4 && countitem(Talon) > 4 && countitem(Spawn) > 4 && countitem(Raccoon_Leaf) > 4) { mes "[Mr. Smith]"; @@ -686,12 +686,12 @@ in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{ delitem Iron_Ore,5; delitem Stone_Heart,5; delitem Red_Herb,5; - delitem Animal's_Skin,5; + delitem Animals_Skin,5; delitem Yellow_Gemstone,5; delitem Tooth_Of_Bat,5; - delitem Scorpion's_Tail,5; + delitem Scorpions_Tail,5; delitem Yoyo_Tail,5; - delitem Monster's_Feed,5; + delitem Monsters_Feed,5; delitem Fluff,5; delitem Clover,5; delitem Feather_Of_Birds,5; diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt index 4c5424f9a..cb5492046 100644 --- a/npc/jobs/2-2/sage.txt +++ b/npc/jobs/2-2/sage.txt @@ -1494,9 +1494,9 @@ yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{ } } else if (SAGE_Q == 10) { - if (countitem(Feather_Of_Birds) > 0 && countitem(Animal's_Skin) > 0 && countitem(Wooden_Block) > 0 && countitem(Chinese_Ink) > 0 && countitem(Empty_Bottle) > 0) { + if (countitem(Feather_Of_Birds) > 0 && countitem(Animals_Skin) > 0 && countitem(Wooden_Block) > 0 && countitem(Chinese_Ink) > 0 && countitem(Empty_Bottle) > 0) { delitem Feather_Of_Birds,1; - delitem Animal's_Skin,1; + delitem Animals_Skin,1; delitem Wooden_Block,1; delitem Chinese_Ink,1; delitem Empty_Bottle,1; @@ -2045,9 +2045,9 @@ yuno_in03,32,102,1 script Biology Professor#sa 4_M_SAGE_C,{ close; } else if (SAGE_Q == 12) { - if (countitem(Feather_Of_Birds) > 0 && countitem(Animal's_Skin) > 0 && countitem(Wooden_Block) > 0 && countitem(Chinese_Ink) > 0 && countitem(Empty_Bottle) > 0) { + if (countitem(Feather_Of_Birds) > 0 && countitem(Animals_Skin) > 0 && countitem(Wooden_Block) > 0 && countitem(Chinese_Ink) > 0 && countitem(Empty_Bottle) > 0) { delitem Feather_Of_Birds,1; - delitem Animal's_Skin,1; + delitem Animals_Skin,1; delitem Wooden_Block,1; delitem Chinese_Ink,1; delitem Empty_Bottle,1; @@ -2368,9 +2368,9 @@ yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{ } } else if (SAGE_Q == 14) { - if (countitem(Feather_Of_Birds) > 0 && countitem(Animal's_Skin) > 0 && countitem(Wooden_Block) > 0 && countitem(Chinese_Ink) > 0 && countitem(Empty_Bottle) > 0) { + if (countitem(Feather_Of_Birds) > 0 && countitem(Animals_Skin) > 0 && countitem(Wooden_Block) > 0 && countitem(Chinese_Ink) > 0 && countitem(Empty_Bottle) > 0) { delitem Feather_Of_Birds,1; - delitem Animal's_Skin,1; + delitem Animals_Skin,1; delitem Wooden_Block,1; delitem Chinese_Ink,1; delitem Empty_Bottle,1; diff --git a/npc/merchants/shops.txt b/npc/merchants/shops.txt index d4b623031..b215bd6d8 100644 --- a/npc/merchants/shops.txt +++ b/npc/merchants/shops.txt @@ -53,7 +53,7 @@ alberta_in,165,96,0 trader Item Collector#alb 1_F_MERCHANT_02,{ OnInit: sellitem Scell; - sellitem Monster's_Feed; + sellitem Monsters_Feed; } alberta_in,180,15,0 trader Armor Dealer#alb 4W_F_01,{ @@ -68,7 +68,7 @@ OnInit: sellitem Manteau; sellitem Glasses; sellitem Sunglasses; - sellitem Diver's_Goggles; + sellitem Divers_Goggles; sellitem Cap; sellitem Cotton_Shirt; sellitem Leather_Jacket; @@ -507,7 +507,7 @@ ein_in01,119,26,4 trader Weapon Dealer#ein 4_M_EINMAN,{ OnInit: sellitem Kindling_Dagger; sellitem Obsidian_Dagger; - sellitem Fisherman's_Dagger; + sellitem Fishermans_Dagger; sellitem Jujube_Dagger; } @@ -707,7 +707,7 @@ OnInit: sellitem Blue_Gemstone; sellitem Sunglasses; sellitem Garlet; - sellitem Monster's_Feed; + sellitem Monsters_Feed; } hu_in01,100,390,3 trader Bow Dealer#hu 4_M_04,{ @@ -1103,7 +1103,7 @@ OnInit: sellitem Scell; sellitem Garlet; sellitem Zargon; - sellitem Monster's_Feed; + sellitem Monsters_Feed; } //== Louyang =============================================== @@ -1216,16 +1216,16 @@ OnInit: moc_ruins,93,53,2 trader Item Collector#moc1 4_M_03,{ OnInit: sellitem Scell; - sellitem Monster's_Feed; - sellitem Animal's_Skin; + sellitem Monsters_Feed; + sellitem Animals_Skin; sellitem Bill_Of_Birds; } moc_ruins,81,113,0 trader Item Collector#moc2 4_M_03,{ OnInit: sellitem Scell; - sellitem Monster's_Feed; - sellitem Animal's_Skin; + sellitem Monsters_Feed; + sellitem Animals_Skin; sellitem Bill_Of_Birds; } @@ -1408,7 +1408,7 @@ OnInit: sellitem Pumpkin; sellitem Pumpkin_Head; sellitem Tree_Root; - sellitem Goat's_Horn; + sellitem Goats_Horn; sellitem Pet_Food; sellitem Poison_Powder; sellitem Single_Cell; @@ -1480,7 +1480,7 @@ OnInit: prontera,64,125,0 trader Butcher#prt 4_M_BARBER,{ OnInit: sellitem Meat; - sellitem Monster's_Feed; + sellitem Monsters_Feed; } prontera,58,182,0 trader Flower Girl#prt 4W_KID,{ @@ -1701,7 +1701,7 @@ OnInit: sellitem Sweet_Potato; sellitem Banana; sellitem Meat; - sellitem Monster's_Feed; + sellitem Monsters_Feed; sellitem Pet_Food; sellitem Wing_Of_Fly; sellitem Wing_Of_Butterfly; diff --git a/npc/pre-re/jobs/1-1e/taekwon.txt b/npc/pre-re/jobs/1-1e/taekwon.txt index 3e9814dee..e97cb204d 100644 --- a/npc/pre-re/jobs/1-1e/taekwon.txt +++ b/npc/pre-re/jobs/1-1e/taekwon.txt @@ -28,7 +28,7 @@ //================= Description =========================================== //= Official TaeKwon Job Change Quest //================= Current Version ======================================= -//= 1.0 +//= 1.0.1 //========================================================================= -payon,157,141,5 duplicate(Pheonix) Phoenix#TKJobChangePRE 4_M_MONK +payon,157,141,5 duplicate(TKJobChange) Phoenix#TKJobChangePRE 4_M_MONK diff --git a/npc/pre-re/quests/collection/quest_goat.txt b/npc/pre-re/quests/collection/quest_goat.txt index 9f2b7525e..e09fd90c0 100644 --- a/npc/pre-re/quests/collection/quest_goat.txt +++ b/npc/pre-re/quests/collection/quest_goat.txt @@ -188,11 +188,11 @@ ein_fild06,82,171,0 script Vegetable Farmer#Goat 4_F_SHABBY,{ close; } */ - if (countitem(Goat's_Horn) > 49) { + if (countitem(Goats_Horn) > 49) { mes "[Vegetable Farmer]"; mes "Amazing, you did that with speed."; mes "I am truly grateful."; - delitem Goat's_Horn,50; + delitem Goats_Horn,50; getexp 258489,155155; //getitem White_Potion,10; close; diff --git a/npc/pre-re/scripts_jobs.conf b/npc/pre-re/scripts_jobs.conf index 139f9de48..14dc97eee 100644 --- a/npc/pre-re/scripts_jobs.conf +++ b/npc/pre-re/scripts_jobs.conf @@ -36,6 +36,8 @@ "npc/pre-re/jobs/1-1/merchant.txt", "npc/pre-re/jobs/1-1/swordman.txt", "npc/pre-re/jobs/1-1/thief.txt", +// - 1-1 Expanded +"npc/pre-re/jobs/1-1e/taekwon.txt", // - Novice "npc/pre-re/jobs/novice/novice.txt", diff --git a/npc/quests/cooking_quest.txt b/npc/quests/cooking_quest.txt index 83e7e2ea4..3b97f60ee 100644 --- a/npc/quests/cooking_quest.txt +++ b/npc/quests/cooking_quest.txt @@ -429,7 +429,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ goto L_End; } else if (cooking_q == 1) { - if (countitem(Grasshopper's_Leg) > 4 && countitem(Old_Frying_Pan) > 0 && countitem(Cooking_Oil) > 0) { + if (countitem(Grasshoppers_Leg) > 4 && countitem(Old_Frying_Pan) > 0 && countitem(Cooking_Oil) > 0) { cutin "orleans_4",0; emotion e_an; mes "[Charles Orleans]"; @@ -462,7 +462,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "know this recipe now. That's"; mes "all for today, so please go"; mes "and practice on your own now."; - delitem Grasshopper's_Leg,5; + delitem Grasshoppers_Leg,5; delitem Old_Frying_Pan,1; delitem Cooking_Oil,1; cooking_q = 7; diff --git a/npc/quests/doomed_swords.txt b/npc/quests/doomed_swords.txt index 63fdccf16..7b0911f37 100644 --- a/npc/quests/doomed_swords.txt +++ b/npc/quests/doomed_swords.txt @@ -723,7 +723,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "Mysteltainn twig used to kill Baldur. Hurry and bring it..."; close; } - if (countitem(Loki's_Whispers) < 1) { + if (countitem(Lokis_Whispers) < 1) { mes "[Mysterious Blacksmith]"; mes "Hm. You forgot to bring"; mes "^0099FF1 Loki's Whispers^000000. We need"; @@ -732,7 +732,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "find that as quickly as you can! "; close; } - if (countitem(Mother's_Nightmare) < 1) { + if (countitem(Mothers_Nightmare) < 1) { mes "[Mysterious Blacksmith]"; mes "Hm, you still need to"; mes "bring ^0099FF1 Mother's Nightmare^000000"; @@ -758,7 +758,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "of wielding it. Bring ^0099FF1 Emperium^000000 and I will recognize your worth."; close; } - if (countitem(Young_Twig) > 0 && countitem(Loki's_Whispers) > 0 && countitem(Mother's_Nightmare) > 0 && countitem(Foolishness_Of_Blind) > 0 && countitem(Emperium) > 0) { + if (countitem(Young_Twig) > 0 && countitem(Lokis_Whispers) > 0 && countitem(Mothers_Nightmare) > 0 && countitem(Foolishness_Of_Blind) > 0 && countitem(Emperium) > 0) { mes "[Mysterious Blacksmith]"; mes "Well done, adventurer."; mes "All seems to be in readiness."; @@ -773,8 +773,8 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "quickly! I d-don't want"; mes "to touch it if I can avoid it."; delitem Young_Twig,1; - delitem Loki's_Whispers,1; - delitem Mother's_Nightmare,1; + delitem Lokis_Whispers,1; + delitem Mothers_Nightmare,1; delitem Foolishness_Of_Blind,1; delitem Emperium,1; getitem Mysteltainn_,1; @@ -1058,7 +1058,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "prepared to wield that blade"; mes "with your own two hands..."; next; - if (countitem(Executioner's_Mitten) < 2) { + if (countitem(Executioners_Mitten) < 2) { mes "[Mysterious Blacksmith]"; mes "Hm. In order for me"; mes "to forge the Executioner,"; @@ -1105,7 +1105,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "if you bring ^0099FF1 Emperium^000000."; close; } - if (countitem(Executioner's_Mitten) > 1 && countitem(Bloody_Edge) > 9 && countitem(Frozen_Heart) > 2 && countitem(Amulet) > 49 && countitem(Emperium) > 0) { + if (countitem(Executioners_Mitten) > 1 && countitem(Bloody_Edge) > 9 && countitem(Frozen_Heart) > 2 && countitem(Amulet) > 49 && countitem(Emperium) > 0) { mes "[Mysterious Blacksmith]"; mes "Great, I see that you've"; mes "prepared everything that"; @@ -1120,7 +1120,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "terrifying sword. Now"; mes "take it! Be wary, and don't"; mes "let its bloodlust consume you!"; - delitem Executioner's_Mitten,2; + delitem Executioners_Mitten,2; delitem Bloody_Edge,10; delitem Frozen_Heart,3; delitem Amulet,50; diff --git a/npc/quests/doomed_swords_quest.txt b/npc/quests/doomed_swords_quest.txt index 6b10b67fc..2f8ac43c1 100644 --- a/npc/quests/doomed_swords_quest.txt +++ b/npc/quests/doomed_swords_quest.txt @@ -896,7 +896,7 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{ close; } else if (dmdswrd_Q == 40) { - if (countitem(Bloody_Edge) == 9 && countitem(Blade_Lost_In_Darkness) == 6 && countitem(Cardinal_Jewel) == 9 && countitem(Loki's_Whispers) == 1) { + if (countitem(Bloody_Edge) == 9 && countitem(Blade_Lost_In_Darkness) == 6 && countitem(Cardinal_Jewel) == 9 && countitem(Lokis_Whispers) == 1) { mes "[Huey]"; mes "Oh, you're back. Did"; mes "you bring everything"; @@ -914,7 +914,7 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{ delitem Bloody_Edge,9; delitem Blade_Lost_In_Darkness,6; delitem Cardinal_Jewel,9; - delitem Loki's_Whispers,1; + delitem Lokis_Whispers,1; dmdswrd_Q = 41; close; } diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index 89af304ef..479e71e67 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -938,7 +938,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ tu_archer01 = 11; close; } else if(tu_archer01 == 11){ - if (RENEWAL && countitem(Grasshopper's_Leg) < 10) { + if (RENEWAL && countitem(Grasshoppers_Leg) < 10) { mes "Hey..."; mes "You gotta bring"; mes "^3131FF10 Grasshopper's Leg^000000 to pass my midterm! Go back to the southwest area of Prontera and get them!"; @@ -965,7 +965,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ specialeffect2 EF_WIND; tu_archer01 = 12; if (RENEWAL) - delitem Grasshopper's_Leg,10; + delitem Grasshoppers_Leg,10; getexp 1000,1000; getitem Great_Bow,1; close; diff --git a/npc/quests/guildrelay.txt b/npc/quests/guildrelay.txt index 7cb580130..87c72ef16 100644 --- a/npc/quests/guildrelay.txt +++ b/npc/quests/guildrelay.txt @@ -619,7 +619,7 @@ getitem Old_Violet_Box,1; } else if ((.@incen_item > 90) && (.@incen_item < 101)) { - getitem Ear_Of_Angel's_Wing,1; + getitem Ear_Of_Angels_Wing,1; } next; mes "[" + .@name$ + "]"; @@ -1330,7 +1330,7 @@ close; } } - if ((countitem(Thin_N'_Long_Tongue) > 29) && (countitem(Shoulder_Protection) > 29) && (countitem(Black_Mask) > 29) && (guildrelay_q == 2)) { + if ((countitem(Thin_N_Long_Tongue) > 29) && (countitem(Shoulder_Protection) > 29) && (countitem(Black_Mask) > 29) && (guildrelay_q == 2)) { mes "[" + .@name$ + "]"; mes "Huh. I didn't actually"; mes "expect that you'd collect"; @@ -1338,7 +1338,7 @@ mes "Now, take this and give it to"; mes "a Blacksmith or Mastersmith."; mes "Your guild's pretty good..."; - delitem Thin_N'_Long_Tongue,30; + delitem Thin_N_Long_Tongue,30; delitem Shoulder_Protection,30; delitem Black_Mask,30; guildrelay_q = 88; @@ -1380,7 +1380,7 @@ mes "Don't forget this time."; close; } - if ((countitem(Fright_Paper_Blade) > 29) && (countitem(Lizard_Scruff) > 29) && (countitem(Elder_Pixie's_Beard) > 29) && (guildrelay_q == 89)) { + if ((countitem(Fright_Paper_Blade) > 29) && (countitem(Lizard_Scruff) > 29) && (countitem(Elder_Pixies_Beard) > 29) && (guildrelay_q == 89)) { mes "[" + .@name$ + "]"; mes "Huh. I didn't actually"; mes "expect that you'd collect"; @@ -1390,7 +1390,7 @@ mes "Your guild's pretty good..."; delitem Fright_Paper_Blade,30; delitem Lizard_Scruff,30; - delitem Elder_Pixie's_Beard,30; + delitem Elder_Pixies_Beard,30; guildrelay_q = 88; getitem Soul_Of_Courage,1; close; @@ -2019,7 +2019,7 @@ getitem Soul_Of_Harmony,1; close; } - else if ((countitem(Heart_Of_Tree) > 29) && (countitem(Soft_Leaf) > 29) && (countitem(Poison_Toad's_Skin) > 29) && (guildrelay_q == 11)) { + else if ((countitem(Heart_Of_Tree) > 29) && (countitem(Soft_Leaf) > 29) && (countitem(Poison_Toads_Skin) > 29) && (guildrelay_q == 11)) { mes "[" + .@name$ + "]"; mes "Oh, perfect! You brought"; mes "all the items. Well then,"; @@ -2029,7 +2029,7 @@ mes "^42426FAssassin Cross^000000. Thank you."; delitem Heart_Of_Tree,30; delitem Soft_Leaf,30; - delitem Poison_Toad's_Skin,30; + delitem Poison_Toads_Skin,30; if (BaseJob == Job_Dancer) { guildrelay_q = 72; } @@ -2039,7 +2039,7 @@ getitem Soul_Of_Harmony,1; close; } - else if ((countitem(Goat's_Horn) > 29) && (countitem(Honey_Jar) > 29) && (countitem(Porcupine_Spike) > 29) && (guildrelay_q == 80)) { + else if ((countitem(Goats_Horn) > 29) && (countitem(Honey_Jar) > 29) && (countitem(Porcupine_Spike) > 29) && (guildrelay_q == 80)) { mes "[" + .@name$ + "]"; mes "Oh, perfect! You brought"; mes "all the items. Well then,"; @@ -2047,7 +2047,7 @@ mes "take this spirit now. Please"; mes "give it to an ^42426FAssassin^000000 or an"; mes "^42426FAssassin Cross^000000. Thank you."; - delitem Goat's_Horn,30; + delitem Goats_Horn,30; delitem Honey_Jar,30; delitem Porcupine_Spike,30; if (BaseJob == Job_Dancer) { diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt index 9468bbe38..3a21bbfa0 100644 --- a/npc/quests/kiel_hyre_quest.txt +++ b/npc/quests/kiel_hyre_quest.txt @@ -302,7 +302,6 @@ yuno_in01,35,179,4 script Pub Master#kh 1_ETC_01,5,5,{ close; } -//OnTouch2: OnTouch: if (KielHyreQuest < 1) { mes "[Vandt]"; @@ -1987,7 +1986,6 @@ kh_vila,175,19,0 duplicate(BookKHQ1) Book#kh4 HIDDEN_NPC //- Store room interior; Letter to Elly on the floor. - kh_vila,179,11,0 script Letter#kh FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (KielHyreQuest == 18) { if (checkweight(Kyll_Hire_Letter,1) == 0) { @@ -2369,7 +2367,6 @@ kh_vila,39,41,0 script Pool#khp1 HIDDEN_NPC,{ //- Cottage interior, upstairs; Vicious Dog - kh_vila,181,178,4 script Vicious Dog#khp1 4_DOG01,7,3,{ -//OnTouch2: OnTouch: mes "*Grrr~*"; next; @@ -3456,7 +3453,6 @@ kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device HIDDEN_NPC //- Kiel Hyre - OnTouch - kh_dun01,224,233,0 script Factory B Area Door FAKE_NPC,5,5,{ -//OnTouch2: OnTouch: if (KielHyreQuest == 40) { if (checkweight(Steel_Piece,1) == 0) { @@ -4612,7 +4608,6 @@ kh_mansion,18,30,4 script Allysia 4_F_KHELLISIA,{ //- Abduction triggering NPC - lighthalzen,188,200,0 script Abduction_trigger FAKE_NPC,3,1,{ -//OnTouch2: OnTouch: if (KielHyreQuest == 50) { mes "^3355FFAs you walked out of"; @@ -4630,7 +4625,6 @@ OnTouch: //- Mysterious Woman "Mitchell Layla" - kh_mansion,25,79,4 script Mysterious Woman#kh 4_F_JOB_HUNTER,3,3,{ -//OnTouch2: OnTouch: if (KielHyreQuest == 50) { mes "^3355FFYou awaken with your"; diff --git a/npc/quests/lvl4_weapon_quest.txt b/npc/quests/lvl4_weapon_quest.txt index bbc75cd19..977071343 100644 --- a/npc/quests/lvl4_weapon_quest.txt +++ b/npc/quests/lvl4_weapon_quest.txt @@ -1778,7 +1778,7 @@ niflheim,240,193,3 script Kayron#lv4 4_M_NFDEADMAN2,{ } else { mes "this... Longinus's Spear!"; - getitem Longinus's_Spear,1; + getitem Longinuss_Spear,1; } lv4_weapon = 0; next; diff --git a/npc/quests/monstertamers.txt b/npc/quests/monstertamers.txt index 503fc23bd..8e55e54a3 100644 --- a/npc/quests/monstertamers.txt +++ b/npc/quests/monstertamers.txt @@ -593,7 +593,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "Its name?"; mes "^3355FFOrc Trophy^000000!"; next; - if ((countitem(Patriotism_Marks) > 0) && (countitem(Scorpion's_Tail) > 0)) { + if ((countitem(Patriotism_Marks) > 0) && (countitem(Scorpions_Tail) > 0)) { mes "[Shogo]"; mes "Oh! You have all the items necessary to make an Orc Trophy! Good, good! With all my pride as a monster tamer, let me make one for you right away!"; next; @@ -610,7 +610,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster"; mes "you are raising..."; mes "Orc Trophy!"; - delitem Scorpion's_Tail,1; + delitem Scorpions_Tail,1; delitem Patriotism_Marks,1; getitem Horror_Of_Tribe,1; // Horror_Of_Tribe close; @@ -641,7 +641,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ } comodo,112,182,0 script Munak's Grandma 8_F_GRANDMOTHER,{ - if (countitem(Girl's_Diary) > 0) { + if (countitem(Girls_Diary) > 0) { mes "[Munak's grandma]"; mes "Oh my..."; mes "Have you seen my granddaughter,"; diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt index 6a8a295bf..722509fbc 100644 --- a/npc/quests/newgears/2004_headgears.txt +++ b/npc/quests/newgears/2004_headgears.txt @@ -414,7 +414,7 @@ prontera,165,232,3 script Nephia#1 4_F_ALCHE,{ mes "- you put some items into Kafra Storage. -"; close; } - if (countitem(Big_Sis'_Ribbon) > 0 && countitem(Ribbon_) > 0 && countitem(Silk_Ribbon) > 0) { + if (countitem(Big_Sis_Ribbon) > 0 && countitem(Ribbon_) > 0 && countitem(Silk_Ribbon) > 0) { mes "[Nephia]"; mes "Oh..."; mes "You've brought all these ribbons! I can't wait to tie you a new ribbon to put on your ^FF66CCbeautiful hair!^000000"; @@ -430,7 +430,7 @@ prontera,165,232,3 script Nephia#1 4_F_ALCHE,{ next; mes "[Nephia]"; mes "That's it~! We're done! Oh, I just know you're going to look precious wearing this."; - delitem Big_Sis'_Ribbon,1; + delitem Big_Sis_Ribbon,1; delitem Ribbon_,1; delitem Silk_Ribbon,1; getitem Red_Tailed_Ribbon,1; @@ -719,7 +719,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{ delitem Angelic_Chain,1; delitem Elven_Ears,1; Zeny -= 20000; - getitem Ear_Of_Angel's_Wing,1; + getitem Ear_Of_Angels_Wing,1; next; mes "[Hatbyr Mhore]"; mes "There's no doubt that you'll be the talk of the town sporting these fashionable things."; @@ -774,7 +774,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{ delitem Satanic_Chain,1; delitem Elven_Ears,1; Zeny -= 20000; - getitem Ear_Of_Devil's_Wing,1; + getitem Ear_Of_Devils_Wing,1; next; mes "[Hatbyr Mhore]"; mes "You'll be wowing everyone on the streets with your fashionable new look that says 'It feels so good to be so bad.' Glad to be of service~!"; @@ -844,7 +844,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{ delitem Satanic_Chain,1; delitem Elven_Ears,1; Zeny -= 20000; - getitem Ear_Of_Devil's_Wing,1; + getitem Ear_Of_Devils_Wing,1; next; mes "[Hatbyr Mhore]"; mes "You'll be wowing everyone on the streets with your fashionable new look that says 'It feels so good to be so bad.' Glad to be of service~!"; @@ -898,7 +898,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{ delitem Angelic_Chain,1; delitem Elven_Ears,1; Zeny -= 20000; - getitem Ear_Of_Angel's_Wing,1; + getitem Ear_Of_Angels_Wing,1; next; mes "[Hatbyr Mhore]"; mes "There's no doubt that you'll be the talk of the town sporting these fashionable things."; @@ -1094,7 +1094,7 @@ xmas,175,156,3 script Fuzzy Fuzz#1 4_M_05,{ mes "- you put some items into Kafra Storage. -"; close; } - if (countitem(Panda_Cap) > 0 && countitem(Needle_Pouch) > 99 && countitem(Spool) > 99 && countitem(Black_Bear's_Skin) > 299) { + if (countitem(Panda_Cap) > 0 && countitem(Needle_Pouch) > 99 && countitem(Spool) > 99 && countitem(Black_Bears_Skin) > 299) { if ((MaxWeight-Weight) < 2000) { mes "[Fuzzy Fuzz]"; mes "You brought every material I need, but unfortunately you don't have enough space in your inventory. Try and place some of your items into Kafra Storage first."; @@ -1120,7 +1120,7 @@ xmas,175,156,3 script Fuzzy Fuzz#1 4_M_05,{ delitem Panda_Cap,1; delitem Needle_Pouch,100; delitem Spool,100; - delitem Black_Bear's_Skin,300; + delitem Black_Bears_Skin,300; getitem Brown_Bear_Cap,1; close; } @@ -1471,7 +1471,7 @@ xmas_in,35,30,3 script Hat Merchant#zero 4_M_NFLOSTMAN,{ next; switch(select("Party Hat", "Straw Hat", "Cowboy Hat", "Sombrero", "Beanie")) { case 1: - if (countitem(Santa's_Hat) > 0 && countitem(Oil_Paper) > 99 && countitem(Smooth_Paper) > 99) { + if (countitem(Santas_Hat) > 0 && countitem(Oil_Paper) > 99 && countitem(Smooth_Paper) > 99) { mes "[Mad Hatter]"; mes "Party Hat! It's a Santa Hat I've remade by adding colorful paper for a festive look. Celebrate good times with a Party Hat! Come on!"; next; @@ -1494,7 +1494,7 @@ xmas_in,35,30,3 script Hat Merchant#zero 4_M_NFLOSTMAN,{ mes "^3355FF*Squick Squick Grind Grind*^000000"; mes "^3355FF*Swish Swish Rustle Rustle*^000000"; next; - delitem Santa's_Hat,1; + delitem Santas_Hat,1; delitem Oil_Paper,100; delitem Smooth_Paper,100; mes "[Mad Hatter]"; @@ -1809,7 +1809,7 @@ yuno_in03,20,18,6 script Nehris#1 4_F_JOB_BLACKSMITH,{ mes "[Nehris]"; mes "This crown is inspired by the the one worn by the 'Isis' monster. It has a elegant look fitting for ancient royalty."; next; - if (countitem(Queen's_Hair_Ornament) > 0 && countitem(Emperium) > 0 && countitem(Gold) > 2 && Zeny > 19999) { + if (countitem(Queens_Hair_Ornament) > 0 && countitem(Emperium) > 0 && countitem(Gold) > 2 && Zeny > 19999) { mes "[Nehris]"; mes "Thank you for"; mes "bringing everything."; @@ -1817,7 +1817,7 @@ yuno_in03,20,18,6 script Nehris#1 4_F_JOB_BLACKSMITH,{ next; mes "^3355FF* Clang Clang! Scrape Scrape! Jingle Jingle! *^000000"; next; - delitem Queen's_Hair_Ornament,1; + delitem Queens_Hair_Ornament,1; delitem Emperium,1; delitem Gold,3; Zeny -= 20000; diff --git a/npc/quests/newgears/2005_headgears.txt b/npc/quests/newgears/2005_headgears.txt index 8efebb27a..80cea9f6a 100644 --- a/npc/quests/newgears/2005_headgears.txt +++ b/npc/quests/newgears/2005_headgears.txt @@ -1650,7 +1650,7 @@ gl_prison1,97,104,1 script Phendark#LhzHat PHENDARK,{ countitem(Tail_) || countitem(Whip) || countitem(Whip_) || countitem(Lariat) || countitem(Rapture_Rose) || countitem(Chemeti) || countitem(Whip_Of_Red_Flame) || countitem(Whip_Of_Ice_Piece) || countitem(Whip_Of_Earth) || - countitem(Jump_Rope) || countitem(Bladed_Whip) || countitem(Queen's_Whip) || + countitem(Jump_Rope) || countitem(Bladed_Whip) || countitem(Queens_Whip) || countitem(Electric_Wire) )) close; // no whip equipped or in inventory diff --git a/npc/quests/newgears/2006_headgears.txt b/npc/quests/newgears/2006_headgears.txt index 9daf0f24c..0a90d3a0b 100644 --- a/npc/quests/newgears/2006_headgears.txt +++ b/npc/quests/newgears/2006_headgears.txt @@ -577,8 +577,8 @@ hugel,147,103,3 script Ghenirhemin 4_M_HUGRANFA,{ //== Hahoe Mask / Mythical Lion Mask / Bride Mask ========== payon,135,320,3 script Chungwolmang 4W_M_01,{ if (moza_tal == 2) { - if (countitem(Bookclip_In_Memory) > 19 && countitem(Cactus_Needle) > 99 && countitem(Wild_Boar's_Mane) > 99) { - //Hahoe_Mask: Bookclip_In_Memory, Cactus_Needle, Wild_Boar's_Mane + if (countitem(Bookclip_In_Memory) > 19 && countitem(Cactus_Needle) > 99 && countitem(Wild_Boars_Mane) > 99) { + //Hahoe_Mask: Bookclip_In_Memory, Cactus_Needle, Wild_Boars_Mane callsub S_MakeMask,5176,7015,20,952,100,1028,100,0,0; } if (countitem(Slender_Snake) > 499 && countitem(Tooth_Of_Ancient_Fish) > 1 && countitem(Orange_Dyestuffs) > 0) { diff --git a/npc/quests/newgears/2010_headgears.txt b/npc/quests/newgears/2010_headgears.txt index ec856c37f..7fb5178b8 100644 --- a/npc/quests/newgears/2010_headgears.txt +++ b/npc/quests/newgears/2010_headgears.txt @@ -368,8 +368,8 @@ comodo,236,164,0 script Hat Girl#Hair_Brush 1_F_04,{ //== 4. Making the new headgear Statue Of Baby Angel(5443) = alberta,151,78,0 script Bebete#Baby_Angel_Status 4W_KID,{ - // Check if wearing Ear_Of_Angel's_Wing, Angelic_Chain, Flying_Angel - if (!isequipped(Ear_Of_Angel's_Wing) && !isequipped(Angelic_Chain) && !isequipped(Flying_Angel)) { + // Check if wearing Ear_Of_Angels_Wing, Angelic_Chain, Flying_Angel + if (!isequipped(Ear_Of_Angels_Wing) && !isequipped(Angelic_Chain) && !isequipped(Flying_Angel)) { mes "[Bebete]"; mes "A fake angel? Go away!!"; next; diff --git a/npc/quests/ninja_quests.txt b/npc/quests/ninja_quests.txt index b8322b4f5..78f21d38b 100644 --- a/npc/quests/ninja_quests.txt +++ b/npc/quests/ninja_quests.txt @@ -897,7 +897,7 @@ que_ng,72,34,3 script Craftsman Kaibara 4_M_EINOLD,{ mes "If you ever happen to gather all these materials one day, feel free to come back."; close; }else{ - if(countitem(Dragon_Scale) < 400 || countitem(Oridecon) < 5 || countitem(Dragon's_Skin) < 30){ + if(countitem(Dragon_Scale) < 400 || countitem(Oridecon) < 5 || countitem(Dragons_Skin) < 30){ mes "[Kaibara]"; mes "It looks like there are not enough ingredients for me to make you a Gokurin."; next; @@ -1180,7 +1180,7 @@ que_ng,22,62,3 script Tetsu 4_M_SEAMAN,{ break; } - if(countitem(Steel)<50 || countitem(Harpy's_Feather)<20 || countitem(Oridecon)<5){ + if (countitem(Steel) < 50 || countitem(Harpys_Feather) < 20 || countitem(Oridecon) < 5) { mes "[Tetsu]"; mes "It looks like you haven't brought me enough materials to make you a Fuuma Shuriken Beneki."; next; diff --git a/npc/quests/partyrelay.txt b/npc/quests/partyrelay.txt index f426106fc..c9d4e48f9 100644 --- a/npc/quests/partyrelay.txt +++ b/npc/quests/partyrelay.txt @@ -2015,7 +2015,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "you've already forgotten."; close; } - if ((party_relay == 19) && (.@relaytime >= 14) && (.@relaytime < 17) && (countitem(Thin_N'_Long_Tongue) > 9) && (countitem(Leopard_Talon) > 9) && (countitem(Poison_Toad's_Skin) > 9)) { + if ((party_relay == 19) && (.@relaytime >= 14) && (.@relaytime < 17) && (countitem(Thin_N_Long_Tongue) > 9) && (countitem(Leopard_Talon) > 9) && (countitem(Poison_Toads_Skin) > 9)) { mes "[Bafhail]"; mes "Well, it looks like you came"; mes "at the right time and brought"; @@ -2023,9 +2023,9 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "Please take your next ticket"; mes "and this small reward for you."; next; - delitem Thin_N'_Long_Tongue,10; + delitem Thin_N_Long_Tongue,10; delitem Leopard_Talon,10; - delitem Poison_Toad's_Skin,10; + delitem Poison_Toads_Skin,10; party_relay = 20; getitem Mission_Certificate7,1; getitem Leaf_Of_Yggdrasil,2; @@ -2039,7 +2039,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "I'll see you later, then."; close; } - else if ((party_relay == 19) && (.@relaytime >= 18) && (.@relaytime < 21) && (countitem(Thin_N'_Long_Tongue) > 9) && (countitem(Leopard_Talon) > 9) && (countitem(Poison_Toad's_Skin) > 9)) { + else if ((party_relay == 19) && (.@relaytime >= 18) && (.@relaytime < 21) && (countitem(Thin_N_Long_Tongue) > 9) && (countitem(Leopard_Talon) > 9) && (countitem(Poison_Toads_Skin) > 9)) { mes "[Bafhail]"; mes "Well, it looks like you came"; mes "at the right time and brought"; @@ -2047,9 +2047,9 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "Please take your next ticket"; mes "and this small reward for you."; next; - delitem Thin_N'_Long_Tongue,10; + delitem Thin_N_Long_Tongue,10; delitem Leopard_Talon,10; - delitem Poison_Toad's_Skin,10; + delitem Poison_Toads_Skin,10; party_relay = 20; getitem Mission_Certificate7,1; getitem Leaf_Of_Yggdrasil,2; @@ -2310,7 +2310,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "Standard Time. Don't forget!"; close; } - if ((party_relay == 7) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (countitem(Porcupine_Spike) > 9) && (countitem(Elder_Pixie's_Beard) > 9) && (countitem(Fish_Tail) > 9)) { + if ((party_relay == 7) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (countitem(Porcupine_Spike) > 9) && (countitem(Elder_Pixies_Beard) > 9) && (countitem(Fish_Tail) > 9)) { mes "[Bafhail]"; mes "Well, it looks like you came"; mes "at the right time and brought"; @@ -2319,7 +2319,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "and this small reward for you."; next; delitem Porcupine_Spike,10; - delitem Elder_Pixie's_Beard,10; + delitem Elder_Pixies_Beard,10; delitem Fish_Tail,10; party_relay = 9; getitem Mission_Certificate3,1; @@ -2332,7 +2332,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "Good luck on your travels~"; close; } - else if ((party_relay == 7) && ((.@relaytime >= 21) && (countitem(Porcupine_Spike) > 9) && (countitem(Elder_Pixie's_Beard) > 9) && (countitem(Fish_Tail) > 9))) { + else if ((party_relay == 7) && ((.@relaytime >= 21) && (countitem(Porcupine_Spike) > 9) && (countitem(Elder_Pixies_Beard) > 9) && (countitem(Fish_Tail) > 9))) { mes "[Bafhail]"; mes "Well, it looks like you came"; mes "at the right time and brought"; @@ -2341,7 +2341,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "and this small reward for you."; next; delitem Porcupine_Spike,10; - delitem Elder_Pixie's_Beard,10; + delitem Elder_Pixies_Beard,10; delitem Fish_Tail,10; party_relay = 9; getitem Mission_Certificate3,1; diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 0f1481282..562609d31 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -7289,7 +7289,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{ } } else if (ep13_alba == 3) { - if ((countitem(Monster's_Feed) > 19) && (countitem(Pet_Food) > 29)) { + if ((countitem(Monsters_Feed) > 19) && (countitem(Pet_Food) > 29)) { mes "[Taab]"; mes "Oh, thanks!"; mes "You brought them their"; @@ -7305,7 +7305,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{ mes "material to give you."; mes "How about a spiritual reward?"; next; - delitem Monster's_Feed,20; + delitem Monsters_Feed,20; delitem Pet_Food,30; ep13_alba = 6; if (RENEWAL_EXP) { @@ -7470,7 +7470,6 @@ OnDisable: disablenpc "Hillsrion#alba01"; end; -//OnTouch2: OnTouch: mes "It is hissing in a low voice."; mes "Sometimes it purrs, too."; @@ -7487,7 +7486,6 @@ OnDisable: disablenpc "Tatacho#alba02"; end; -//OnTouch2: OnTouch: mes "[Taab]"; mes "Oh, please don't disturb"; @@ -7508,7 +7506,6 @@ OnDisable: disablenpc "Cornus#alba03"; end; -//OnTouch2: OnTouch: mes "[Taab]"; mes "Oh, please don't get"; @@ -8270,7 +8267,7 @@ spl_fild02,314,165,0 script School of Fish#1::Fishinghole CLEAR_NPC,{ specialeffect2 EF_BUBBLE; specialeffect2 EF_INVENOM; .@fcast = 15; - if (isequipped(2550)) //Fisher's_Muffler + if (isequipped(2550)) //Fishers_Muffler .@fcast -= 2; if (isequipped(2443)) //Fish_Shoes .@fcast -= 2; @@ -11528,7 +11525,6 @@ OnInit: } mid_camp,205,312,0 script #moc2_talkevent01 FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (mao_morocc2 == 11) { mes "[Mr. Kidd]"; @@ -13394,7 +13390,6 @@ hu_fild04,235,103,0 script Heap of Earth#mao2_01 CLEAR_NPC,4,4,{ close; } -//OnTouch2: OnTouch: if (mao_morocc2 == 7) { specialeffect EF_LEVEL99_4; @@ -13731,7 +13726,6 @@ yuno_fild09,234,133,0 warp #moc2_fild09-que_dan02 1,1,que_dan02,13,10 que_dan02,13,6,0 warp #moc_que_dan02-fild09 1,1,yuno_fild09,234,129 que_dan02,21,37,0 script #moc2_b1_gate FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (mao_morocc2 == 17) { mes "- You find a side door that leads to the basement."; diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt index 09ef6209e..0dfd16d23 100644 --- a/npc/quests/quests_13_2.txt +++ b/npc/quests/quests_13_2.txt @@ -458,7 +458,7 @@ spl_fild03,226,151,0 script School of Fish#5::FishingHole_spl3 CLEAR_NPC,{ specialeffect2 EF_BUBBLE; specialeffect2 EF_INVENOM; .@fcast = 15; - if (isequipped(2550)) //Fisher's_Muffler + if (isequipped(2550)) //Fishers_Muffler .@fcast -= 2; if (isequipped(2443)) //Fish_Shoes .@fcast -= 2; @@ -4467,6 +4467,11 @@ function script jewel_13_2 { mes "...What the heck am I doing now..."; close; } + if (checkweight(Knife, 1) == 0) { // Custom check + mes "- It looks like you're carrying too many things. -"; + mes "- Why not put some of your items in storage and come back? -"; + close; + } if (rand(1,4) == 2) { mes "- You dug up a pile of earth -"; mes "- and pulled out the "+getarg(0)+" Gem -"; @@ -6495,7 +6500,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ ep13_2_bs2 = 1; ep13_2_bs3 = 1; ep13_2_bs4 = 1; - getitem Bazett's_Order,1; + getitem Bazetts_Order,1; changequest 11101,11102; close; } @@ -6503,7 +6508,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ mes "[Bazett]"; mes "How's the search going?"; next; - if (countitem(Bazett's_Order) < 1) { + if (countitem(Bazetts_Order) < 1) { mes "[Bazett]"; mes "!!!!!!!"; mes "You lost the notes!!?"; @@ -6512,7 +6517,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ mes "[Bazett]"; mes "What's done has been done."; mes "I'll give you a new one."; - getitem Bazett's_Order,1; + getitem Bazetts_Order,1; close; } else { @@ -6527,7 +6532,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ next; switch(select("Yes.", "Not yet...")) { case 1: - if (countitem(Bazett's_Order) < 1) { + if (countitem(Bazetts_Order) < 1) { mes "[Bazett]"; mes "!!!!!!!"; mes "You lost the notes!!?"; @@ -6570,7 +6575,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ mes "[Bazett]"; mes "Ah... this isn't much, but it's a coin that the giants use."; mes "Maybe you can buy something from them with this."; - delitem Bazett's_Order,1; + delitem Bazetts_Order,1; ep13_2_busut = 7; if (ep13_2_bs1 == 3) getitem Manuk_Coin,1; if (ep13_2_bs2 == 3) getitem Manuk_Coin,1; diff --git a/npc/quests/quests_alberta.txt b/npc/quests/quests_alberta.txt index f816efcdc..c2f726023 100644 --- a/npc/quests/quests_alberta.txt +++ b/npc/quests/quests_alberta.txt @@ -424,7 +424,7 @@ alberta_in,28,145,4 script Grampa 2_M_PHARMACIST,{ close; case 2: delitem Tiger_Footskin,10; - getitem Boy's_Cap,1; + getitem Boys_Cap,1; mes "[Grampa]"; mes "T... Thank you !!"; mes "With this I can revive my youthful splendor!! I must eat this thing right away !"; @@ -2650,7 +2650,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 4_M_KID1,{ mes "I should stay at home."; close; } - if ((ep13_2_hiki == 6) && (countitem(Monster's_Feed) > 0) && (countitem(Red_Potion) > 0)) { + if ((ep13_2_hiki == 6) && (countitem(Monsters_Feed) > 0) && (countitem(Red_Potion) > 0)) { mes "[Iromo]"; mes "...Huh? This smell..."; mes "This is the one I like the most."; @@ -2687,7 +2687,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 4_M_KID1,{ mes "I like cats so I approached him."; mes "Then suddenly he scratched and bit me."; next; - delitem Monster's_Feed,1; + delitem Monsters_Feed,1; delitem Red_Potion,1; ep13_2_hiki = 7; changequest 10083,10084; diff --git a/npc/quests/quests_aldebaran.txt b/npc/quests/quests_aldebaran.txt index 1b58726dd..e276622e9 100644 --- a/npc/quests/quests_aldebaran.txt +++ b/npc/quests/quests_aldebaran.txt @@ -79,8 +79,8 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{ close; } case 2: - if ((countitem(Oldman's_Romance) > 0) && (countitem(Feather_Of_Birds) > 299) && (Zeny > 499)) { - delitem Oldman's_Romance,1; + if ((countitem(Oldmans_Romance) > 0) && (countitem(Feather_Of_Birds) > 299) && (Zeny > 499)) { + delitem Oldmans_Romance,1; delitem Feather_Of_Birds,300; Zeny -= 500; mes "[Trader]"; diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt index c2a20306b..31ebb517a 100644 --- a/npc/quests/quests_amatsu.txt +++ b/npc/quests/quests_amatsu.txt @@ -1484,7 +1484,7 @@ ama_in02,170,62,4 script Soldier#ama2 8_M_JPNSOLDIER,{ switch(select("Issue me a Transit Permit", "I want to live in Amatsu", "Nothing")) { case 1: if (event_amatsu == 6) { - if (countitem(Lord's_Passable_Ticket) > 0) { + if (countitem(Lords_Passable_Ticket) > 0) { mes "[Jiro]"; mes "You already have one..."; mes "You don't need to have two of them."; @@ -1497,7 +1497,7 @@ ama_in02,170,62,4 script Soldier#ama2 8_M_JPNSOLDIER,{ next; if (select("Issue one", "Talk to you later") == 1) { Zeny -= 10000; - getitem Lord's_Passable_Ticket,1; + getitem Lords_Passable_Ticket,1; mes "[Jiro]"; mes "There you go."; mes "Don't lose it this time."; @@ -1678,7 +1678,7 @@ ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ close; } if (event_amatsu == 6) { - if (countitem(Lord's_Passable_Ticket) > 0) { + if (countitem(Lords_Passable_Ticket) > 0) { mes "[Jyuro]"; mes "You have the ticket..."; mes "Do you want me to send you now, or do you need a little instruction?"; @@ -1734,7 +1734,7 @@ ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ mes "A gate? On the top floor of the building??? Surely, you must been be mistaken."; emotion e_swt; next; - if (countitem(Lord's_Passable_Ticket) > 0) { + if (countitem(Lords_Passable_Ticket) > 0) { if (select("Show him the ticket", "Cancel") == 1) { mes "[Jyuro]"; mes "What? That pass is...?"; @@ -1742,7 +1742,7 @@ ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ mes "the lord but I guess it has"; mes "been issued to the wrong person."; next; - delitem Lord's_Passable_Ticket,1; + delitem Lords_Passable_Ticket,1; mes "[Jyuro]"; mes "I will keep this ticket because"; mes "it was issued without permission."; @@ -1885,7 +1885,7 @@ ama_in02,200,176,4 script Lord of Palace#ama 8_M_JPNMASTER,{ event_amatsu = 6; completequest 8135; delitem Fox_Tail,1; - getitem Lord's_Passable_Ticket,1; + getitem Lords_Passable_Ticket,1; mes "[Ishida Yoshinaga]"; mes "This isn't a big reward but"; mes "someday it will be useful for you."; @@ -1943,7 +1943,7 @@ ama_in01,22,111,0 script Grandma#ama2 4_F_JPNOBA,{ mes "it won't harm me!! Yelp!^000000"; next; select("Taaaah!!"); - if ((BaseJob == Job_Priest || BaseJob != Job_Acolyte && BaseJob != Job_Monk) || (countitem(Holy_Water) < 1 || countitem(Bear's_Foot) < 1 || countitem(Tiger's_Skin) < 1)) { + if ((BaseJob == Job_Priest || BaseJob != Job_Acolyte && BaseJob != Job_Monk) || (countitem(Holy_Water) < 1 || countitem(Bears_Foot) < 1 || countitem(Tigers_Skin) < 1)) { if (rand(1,4) == 1) .@fox_kill = 0; else diff --git a/npc/quests/quests_ayothaya.txt b/npc/quests/quests_ayothaya.txt index f409782c8..dba9c5d14 100644 --- a/npc/quests/quests_ayothaya.txt +++ b/npc/quests/quests_ayothaya.txt @@ -859,7 +859,7 @@ ayothaya,253,99,3 script Fisherman 4_M_THAIONGBAK,{ next; switch(select("Yes.", "No, thanks.")) { case 1: - if (countitem(Monster's_Feed) && Zeny > 49) { + if (countitem(Monsters_Feed) && Zeny > 49) { mes "^3355FFYou cast your"; mes "fishing line"; mes "into the water.^000000"; @@ -871,7 +871,7 @@ ayothaya,253,99,3 script Fisherman 4_M_THAIONGBAK,{ next; mes "^3355FFYou've hooked a Phen!^000000"; next; - delitem Monster's_Feed,1; + delitem Monsters_Feed,1; Zeny -= 50; .@randfish = rand(1,100); if (.@randfish > 0 && .@randfish < 40) { diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 480b696b3..0a80c25ae 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -2148,7 +2148,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "my fashionable street clothes?"; close; } - if ((friendship == 12 && countitem(Friend's_Diary) > 0)) { + if ((friendship == 12 && countitem(Friends_Diary) > 0)) { mes "[Digotz]"; mes "Even if Benkaistein"; mes "did come back, I don't"; @@ -2555,7 +2555,7 @@ lighthalzen,337,232,3 script Maku 4_M_LGTPOOR,{ cutin "lhz_macu05",255; end; } - if (friendship == 13 && countitem(Friend's_Diary) > 0) { + if (friendship == 13 && countitem(Friends_Diary) > 0) { cutin "lhz_macu06",2; mes "[Maku]"; mes "Hey, what is that? You want"; @@ -2703,7 +2703,7 @@ lighthalzen,337,232,3 script Maku 4_M_LGTPOOR,{ mes "that I'm grateful or anything."; cutin "lhz_macu07",255; next; - delitem Friend's_Diary,1; + delitem Friends_Diary,1; friendship = 14; if (RENEWAL_EXP) { if (BaseLevel > 90) getexp 70000,0; @@ -3175,7 +3175,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "sure to let you know~"; close; } - if ((friendship == 11 && countitem(Friend's_Diary) > 0)) { + if ((friendship == 11 && countitem(Friends_Diary) > 0)) { mes "[Benkaistein]"; mes "Aw nuts, this is"; mes "taking much longer"; @@ -3351,7 +3351,7 @@ yuno_in04,168,117,3 script Book#lhz HIDDEN_NPC,{ } if (friendship == 10) { friendship = 11; - getitem Friend's_Diary,1; + getitem Friends_Diary,1; mes "^3355FFThis book is labeled,"; mes "''Benkaistein's Journal"; mes "Vol. 6.'' This is probably"; diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt index d9c07c597..40fd7b38e 100644 --- a/npc/quests/quests_louyang.txt +++ b/npc/quests/quests_louyang.txt @@ -1433,7 +1433,7 @@ lou_in02,265,69,5 script Doctor#lyang 4_F_CHNDOCTOR,{ close; } else if (ch_par == 17) { - if (countitem(Leopard_Talon) > 1 && countitem(Hard_Peach) > 9 && countitem(Poison_Toad's_Skin) > 4 && countitem(Browny_Root) > 19 && countitem(Germinating_Sprout) > 9 && countitem(Honey_Jar) > 4) { + if (countitem(Leopard_Talon) > 1 && countitem(Hard_Peach) > 9 && countitem(Poison_Toads_Skin) > 4 && countitem(Browny_Root) > 19 && countitem(Germinating_Sprout) > 9 && countitem(Honey_Jar) > 4) { mes "[Hua Tuo]"; mes "Hm? Ah, you have returned."; mes "Sorry, I was taking care of my other patients. Have you already gathered the medicines I'll need?"; @@ -1448,7 +1448,7 @@ lou_in02,265,69,5 script Doctor#lyang 4_F_CHNDOCTOR,{ mes "Please take this as a token of my appreciation. It's not much, but this medicine is an old family secret. I hope it will be helpful to you in dangerous situations."; delitem Leopard_Talon,2; delitem Hard_Peach,10; - delitem Poison_Toad's_Skin,5; + delitem Poison_Toads_Skin,5; delitem Browny_Root,20; delitem Germinating_Sprout,10; delitem Honey_Jar,5; diff --git a/npc/quests/quests_lutie.txt b/npc/quests/quests_lutie.txt index 3a74bdd26..4a1143c8f 100644 --- a/npc/quests/quests_lutie.txt +++ b/npc/quests/quests_lutie.txt @@ -204,12 +204,12 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{ } break; case 3: - if ((countitem(Poison_Spore) > 849) && (countitem(Burn_Tree) > 299) && (countitem(Thin_N'_Long_Tongue) > 0)) { + if ((countitem(Poison_Spore) > 849) && (countitem(Burn_Tree) > 299) && (countitem(Thin_N_Long_Tongue) > 0)) { mes "^3355FFYou gingerly place the items into the snowman's mouth.^000000"; next; delitem Poison_Spore,850; delitem Burn_Tree,300; - delitem Thin_N'_Long_Tongue,1; + delitem Thin_N_Long_Tongue,1; emotion e_oh; mes "^3355FF*Vroooooom~~*"; mes "*Bzzzzzt*"; @@ -268,10 +268,10 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{ } break; case 6: - if (countitem(Alice's_Apron) > 99) { + if (countitem(Alices_Apron) > 99) { mes "^3355FFYou gingerly place all 100 Aprons into the snowman's mouth.^000000"; next; - delitem Alice's_Apron,100; + delitem(Alices_Apron, 100); emotion e_oh; mes "^3355FF*Vroooooom~~*"; mes "*Bzzzzzt*"; diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt index 1b387be0c..0d509b2d4 100644 --- a/npc/quests/quests_morocc.txt +++ b/npc/quests/quests_morocc.txt @@ -1092,7 +1092,6 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3, end; } -//OnTouch2: OnTouch: mes "[Continental Guard]"; mes "No commoners are allowed in the area beyond this point."; @@ -2647,7 +2646,6 @@ yuno,333,210,5 script Library Master#garas 1_M_LIBRARYMASTER,{ } yuno,336,203,0 script #garas_catch HIDDEN_WARP_NPC,3,3,{ -//OnTouch2: OnTouch: if (barmunt_crow == 2) { mes "[Dog]"; @@ -2912,8 +2910,7 @@ yuno_in04,100,5,3 script Hot Bestseller Corner HIDDEN_NPC,{ } yuno_in04,100,3,0 script #garas_path HIDDEN_WARP_NPC,1,1,{ -//OnTouch2: -OnTouch2: +OnTouch: if (barmunt_crow == 6) { mes "..................................."; next; @@ -3572,7 +3569,6 @@ yuno_in04,167,120,3 script Worn-out Book#garas HIDDEN_NPC,{ } que_ba,247,33,0 script #bpast_1_1 FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (barmunt_crow < 4) { warp "ama_dun03",119,110; @@ -3640,7 +3636,6 @@ que_ba,183,25,0 warp #bpast_2to3_1 1,1,que_ba,72,25 que_ba,183,52,0 warp #bpast_2to3_2 1,1,que_ba,72,51 que_ba,102,56,0 script #3room_barmunt FAKE_NPC,3,3,{ -//OnTouch2: OnTouch: if (barmunt_crow < 4) { warp "yuno_in04",100,3; @@ -3712,7 +3707,6 @@ que_ba,99,51,7 script Grotesque Man#zid1 4_M_MUT1,{ } que_ba,53,232,0 script #garas_f_yume HIDDEN_WARP_NPC,1,1,{ -//OnTouch2: OnTouch: if (barmunt_crow == 5) { //GetHEALTHSTATE VAR_HEALTHSTATENORMAL 0 @@ -3757,7 +3751,6 @@ que_ba,48,227,7 script Grotesque Man#zid2 4_M_MUT1,{ } que_ba,264,186,0 script #barmut_room1 HIDDEN_WARP_NPC,2,2,{ -//OnTouch2: OnTouch: if (barmunt_crow == 11) { mes "^660000You wake up, and look around you. Somehow, you've now ended up in a huge mansion.^000000"; @@ -3797,7 +3790,6 @@ que_ba,270,181,3 script #barmunt_fire 4_M_SAGE_C,{ } que_ba,270,270,0 script #barmunt_living HIDDEN_WARP_NPC,1,1,{ -//OnTouch2: OnTouch: mes ".................."; mes ".................."; @@ -3974,7 +3966,6 @@ cave,82,97,3 script Cave Settler#g1 4_M_CAVE1,3,3,{ close; } -//OnTouch2: OnTouch: if (barmunt_crow == 8) { mes "[Cave Settler]"; @@ -6810,7 +6801,6 @@ prt_castle,368,312,4 script Prince#ern 4_M_2NDPRIN1,{ } prt_castle,163,319,0 script #twonoble FAKE_NPC,3,3,{ -//OnTouch2: OnTouch: if (nkprince_eisen == 7) { donpcevent "Young Noble#valter::OnEnable"; @@ -7723,7 +7713,6 @@ prt_castle,176,170,5 script Guard#princein 8W_SOLDIER,{ } prt_castle,121,168,0 script #arm HIDDEN_NPC,4,4,{ -//OnTouch2: OnTouch: if (nk_prince == 8) { mes "[" + strcharinfo(PC_NAME) + "]"; @@ -7744,7 +7733,6 @@ OnTouch: } prt_castle,316,313,0 script #arm1 HIDDEN_NPC,3,3,{ -//OnTouch2: OnTouch: if (nkprince_eisen > 14) { mes "[" + strcharinfo(PC_NAME) + "]"; diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index 3e3bb3414..4a9ab322b 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -1438,7 +1438,7 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ mes "Oh... Did you get all the"; mes "materials?"; next; - if (countitem(Log) > 29 && countitem(Tough_Vines) > 19 && countitem(Goat's_Horn) > 19 && countitem(Sea_Otter_Leather) > 9) { + if (countitem(Log) > 29 && countitem(Tough_Vines) > 19 && countitem(Goats_Horn) > 19 && countitem(Sea_Otter_Leather) > 9) { mes "[Aged Stranger]"; mes "You found the right materials."; mes "Okay, I will start to make the"; @@ -1446,7 +1446,7 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ next; delitem Log,30; delitem Tough_Vines,20; - delitem Goat's_Horn,20; + delitem Goats_Horn,20; delitem Sea_Otter_Leather,10; mos_whale_edq = 34; mes "[Aged Stranger]"; @@ -4496,7 +4496,7 @@ mosk_in,215,46,5 script Baba Yaga, the Horrible 4_F_BABAYAGA,{ mes "Did you get"; mes "all of the items?"; next; - setarray .@n, Grasshopper's_Leg,20,Spawn,5,Wing_Of_Red_Bat,20,Starsand_Of_Witch,10,Fine_Grit,10,Sticky_Mucus,10,Detonator,1,Boody_Red,5,Burning_Heart,10; + setarray .@n, Grasshoppers_Leg,20,Spawn,5,Wing_Of_Red_Bat,20,Starsand_Of_Witch,10,Fine_Grit,10,Sticky_Mucus,10,Detonator,1,Boody_Red,5,Burning_Heart,10; for (.@i = 0; .@i < getarraysize(.@n); .@i += 2) { if (countitem(.@n[.@i]) < .@n[.@i+1]) { .@f = 1; @@ -4591,7 +4591,7 @@ mosk_in,215,46,5 script Baba Yaga, the Horrible 4_F_BABAYAGA,{ mes "Did you get"; mes "all of them?"; next; - setarray .@n, Grasshopper's_Leg,20,Spawn,5,Wing_Of_Red_Bat,20,Starsand_Of_Witch,10,Fine_Grit,10,Detonator,1,Boody_Red,5,Burning_Heart,10; + setarray .@n, Grasshoppers_Leg,20,Spawn,5,Wing_Of_Red_Bat,20,Starsand_Of_Witch,10,Fine_Grit,10,Detonator,1,Boody_Red,5,Burning_Heart,10; for (.@i = 0; .@i < getarraysize(.@n); .@i += 2) { if (countitem(.@n[.@i]) < .@n[.@i+1]) { .@f = 1; @@ -7350,15 +7350,15 @@ OnDisable: end; OnTimer3000: - announce "Koshei, the Immortal : I will kill all who disturb me!! Cry in terror weak humans!!!",bc_map,0xCE3131; + mapannounce "mosk_dun01","Koshei, the Immortal : I will kill all who disturb me!! Cry in terror weak humans!!!",bc_map,0xCE3131; end; OnTimer63000: - announce "Koshei, the Immortal : You worms, you mere monsters... I will curse all who are in my way!!",bc_map,0xCE3131; + mapannounce "mosk_dun01","Koshei, the Immortal : You worms, you mere monsters... I will curse all who are in my way!!",bc_map,0xCE3131; end; OnTimer150000: - announce "Koshei, the Immortal : Mankind! Cry in terror!! Hahahahahahahhahahah!!!",bc_map,0xCE3131; + mapannounce "mosk_dun01","Koshei, the Immortal : Mankind! Cry in terror!! Hahahahahahahhahahah!!!",bc_map,0xCE3131; end; OnTimer300000: diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt index 1371c93bf..0e0422530 100644 --- a/npc/quests/quests_nameless.txt +++ b/npc/quests/quests_nameless.txt @@ -2862,7 +2862,6 @@ que_temsky,99,100,6 script Pope#rachel2 4_F_ARUNA_POP,{ } que_temsky,100,93,0 script #em_sky_s FAKE_NPC,5,2,{ -//OnTouch2: OnTouch: if (aru_em == 21) { mes "^3355FFHigh Priest Zhed and High"; @@ -4252,7 +4251,6 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{ close; } -//OnTouch2: OnTouch: if (diamond_edq < 9) { mes "[Dorian]"; @@ -5162,7 +5160,6 @@ moc_ruins,152,147,5 script Ibrahim 4_M_JOB_HUNTER,3,3,{ mes "kept it well hidden..."; close; -//OnTouch2: OnTouch: if ((diamond_edq == 14) && (BaseLevel > 65)) { mes "[Ibrahim]"; @@ -6861,7 +6858,6 @@ prt_in,168,18,1 script Valdes 1_M_YOUNGKNIGHT,2,2,{ mes "It's like my life is over..."; close; -//OnTouch2: OnTouch: if (zdan_edq == 2) { mes "[Valdes]"; @@ -8702,7 +8698,6 @@ OnInit: $@mosnter = 0; end; -//OnTouch2: OnTouch: if (zdan_edq == 15) { mes "^FF0000*Creak Creak*^000000"; @@ -11647,7 +11642,6 @@ OnTimer60000: gef_fild08,182,182,0 script #CallGhost FAKE_NPC,2,2,{ end; -//OnTouch2: OnTouch: if (jewel_nd == 21) { if (countitem(Unlucky_Emerald) > 0) { diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt index d443d5712..03b119456 100644 --- a/npc/quests/quests_prontera.txt +++ b/npc/quests/quests_prontera.txt @@ -186,7 +186,7 @@ prt_in,38,108,4 script Teacher 1_M_INNKEEPER,{ delitem Hinalle,1; delitem Aloe,1; delitem Ment,1; - getitem 5012,1; //Ph.D_Hat + getitem(Ph_D_Hat, 1); mes "[Teacher]"; mes "I really really appreciate you what you've done for me. I'm truly grateful. I will give my precious item to you as promised."; next; diff --git a/npc/quests/quests_umbala.txt b/npc/quests/quests_umbala.txt index c02caf857..6fc89a0cf 100644 --- a/npc/quests/quests_umbala.txt +++ b/npc/quests/quests_umbala.txt @@ -529,12 +529,12 @@ um_in,44,71,2 script Utan Shaman 4_F_UMOLDWOMAN,{ .@success = 993; //Yellow_Live break; case 2: - .@consume = 946; //Snail's_Shell + .@consume = 946; //Snails_Shell .@amount = 20; .@success = 991; //Crystal_Blue break; case 3: - .@consume = 904; //Scorpion's_Tail + .@consume = 904; //Scorpions_Tail .@amount = 20; .@success = 990; //Boody_Red break; diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt index d11563b8d..c6c95bc17 100644 --- a/npc/quests/quests_veins.txt +++ b/npc/quests/quests_veins.txt @@ -4516,7 +4516,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ close; } else if (rachel_camel == 8) { - if ((countitem(Monster's_Feed) > 4) && (countitem(Yellow_Potion) > 0) && (countitem(Unripe_Apple) > 0) && (countitem(Empty_Bottle) > 0)) { + if ((countitem(Monsters_Feed) > 4) && (countitem(Yellow_Potion) > 0) && (countitem(Unripe_Apple) > 0) && (countitem(Empty_Bottle) > 0)) { mes "[Camel Farm Owner Saraman]"; mes "Oh good, you're back."; mes "Did you bring everything?"; @@ -4552,7 +4552,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ mes "ingredients. That's a good"; mes "amount to collect since that's"; mes "what Ms. Ivory usually orders."; - delitem Monster's_Feed,5; + delitem Monsters_Feed,5; delitem Yellow_Potion,1; delitem Unripe_Apple,1; delitem Empty_Bottle,1; diff --git a/npc/quests/seals/sleipnir_seal.txt b/npc/quests/seals/sleipnir_seal.txt index 5722d8e08..d3982699c 100644 --- a/npc/quests/seals/sleipnir_seal.txt +++ b/npc/quests/seals/sleipnir_seal.txt @@ -247,10 +247,10 @@ que_god01,98,98,4 script Manager#G 1_F_04,{ else if (.@god_treasure1 < 348) getitem Helm_,1; else if (.@god_treasure1 < 400) getitem Gemmed_Sallet_,1; else if (.@god_treasure1 < 448) getitem Circlet_,1; - else if (.@god_treasure1 < 496) getitem Santa's_Hat,1; - else if (.@god_treasure1 < 544) getitem Big_Sis'_Ribbon,1; + else if (.@god_treasure1 < 496) getitem Santas_Hat,1; + else if (.@god_treasure1 < 544) getitem Big_Sis_Ribbon,1; else if (.@god_treasure1 < 592) getitem Sweet_Gents,1; - else if (.@god_treasure1 < 640) getitem Oldman's_Romance,1; + else if (.@god_treasure1 < 640) getitem Oldmans_Romance,1; else if (.@god_treasure1 < 688) getitem Western_Grace,1; else if (.@god_treasure1 < 736) getitem Fillet,1; else if (.@god_treasure1 < 784) getitem Holy_Bonnet,1; @@ -287,7 +287,7 @@ que_god01,98,98,4 script Manager#G 1_F_04,{ else getitem Apple_Of_Archer,1; } else if (.@god_treasure < 501) { - if (.@god_treasure1 < 80) getitem Adventurere's_Suit_,1; + if (.@god_treasure1 < 80) getitem Adventureres_Suit_,1; else if (.@god_treasure1 < 160) getitem Mantle_,1; else if (.@god_treasure1 < 240) getitem Coat_,1; else if (.@god_treasure1 < 320) getitem Mink_Coat,1; @@ -325,7 +325,7 @@ que_god01,98,98,4 script Manager#G 1_F_04,{ else if (.@god_treasure1 < 660) getitem Clip,1; else if (.@god_treasure1 < 770) getitem Rosary,1; else if (.@god_treasure1 < 880) getitem Mitten_Of_Presbyter,1; - else getitem Matyr's_Flea_Guard,1; + else getitem Matyrs_Flea_Guard,1; } else { if (.@god_treasure1 < 150) getitem Mr_Scream,1; @@ -360,7 +360,7 @@ que_god01,98,98,4 script Manager#G 1_F_04,{ else if (.@god_treasure1 < 496) getitem Spinx_Helm,1; else if (.@god_treasure1 < 544) getitem Corsair,1; else if (.@god_treasure1 < 592) getitem Sweet_Gents,1; - else if (.@god_treasure1 < 640) getitem Oldman's_Romance,1; + else if (.@god_treasure1 < 640) getitem Oldmans_Romance,1; else if (.@god_treasure1 < 688) getitem Western_Grace,1; else if (.@god_treasure1 < 736) getitem Spinx_Helm_,1; else if (.@god_treasure1 < 784) getitem Holy_Bonnet_,1; diff --git a/npc/quests/skills/hunter_skills.txt b/npc/quests/skills/hunter_skills.txt index b22360ec6..2d8aaf691 100644 --- a/npc/quests/skills/hunter_skills.txt +++ b/npc/quests/skills/hunter_skills.txt @@ -102,7 +102,7 @@ pay_arche,109,169,3 script Arpesto 4_M_05,{ } } else if (qskill_hunter == 1) { - if (countitem(Cardinal_Jewel_) > 4 && countitem(Harpy's_Feather) > 4 && countitem(Pet_Food) > 29) { + if (countitem(Cardinal_Jewel_) > 4 && countitem(Harpys_Feather) > 4 && countitem(Pet_Food) > 29) { mes "[Arpesto]"; mes "Hm? You're back?"; mes "Oh, did you bring"; @@ -222,7 +222,7 @@ pay_arche,109,169,3 script Arpesto 4_M_05,{ mes "sure you make good use"; mes "of that new skill. Take care~"; delitem Cardinal_Jewel_,5; - delitem Harpy's_Feather,5; + delitem Harpys_Feather,5; delitem Pet_Food,30; qskill_hunter = 100; skill "HT_PHANTASMIC",1,0; diff --git a/npc/quests/skills/knight_skills.txt b/npc/quests/skills/knight_skills.txt index 3e177243a..1230ecab9 100644 --- a/npc/quests/skills/knight_skills.txt +++ b/npc/quests/skills/knight_skills.txt @@ -332,7 +332,6 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{ } prontera,69,351,0 script #tour HIDDEN_NPC,5,5,{ -//OnTouch2: OnTouch: if (KNGT_SK > 2) end; diff --git a/npc/quests/skills/merchant_skills.txt b/npc/quests/skills/merchant_skills.txt index ee84bd837..bee16543f 100644 --- a/npc/quests/skills/merchant_skills.txt +++ b/npc/quests/skills/merchant_skills.txt @@ -238,7 +238,7 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ next; switch (select("That's why I came here.", "What about my cart?", "Two pairs is pitiful?")) { case 1: - if ((countitem(Wooden_Block) > 49) && (countitem(Iron) > 9) && (countitem(Animal's_Skin) > 19)) { + if ((countitem(Wooden_Block) > 49) && (countitem(Iron) > 9) && (countitem(Animals_Skin) > 19)) { mes "[Charlron]"; mes "Haha! Ok, ok!"; mes "With the things you brought"; @@ -246,7 +246,7 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ next; delitem Wooden_Block,50; delitem Iron,10; - delitem Animal's_Skin,20; + delitem Animals_Skin,20; skill "MC_CHANGECART",1,0; mes "[Charlron]"; mes "Congratulations."; diff --git a/npc/quests/skills/sage_skills.txt b/npc/quests/skills/sage_skills.txt index 06f79fba3..420477f4f 100644 --- a/npc/quests/skills/sage_skills.txt +++ b/npc/quests/skills/sage_skills.txt @@ -266,7 +266,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ close; } else if(SAG_SK == 1) { - if (countitem(Scorpion's_Tail) < 10 || countitem(Horn) < 7 || countitem(Colorful_Shell) < 12 || countitem(Snail's_Shell) < 10 || countitem(Scroll) < 4) { + if (countitem(Scorpions_Tail) < 10 || countitem(Horn) < 7 || countitem(Colorful_Shell) < 12 || countitem(Snails_Shell) < 10 || countitem(Scroll) < 4) { mes "[Mishuna]"; mes "Hm, you still haven't"; mes "gathered all of the materials"; @@ -333,10 +333,10 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ mes "Creation skill by reviewing"; mes "your copy of Barmundt's scroll.^000000"; specialeffect2 EF_ABSORBSPIRITS; - delitem Scorpion's_Tail,10; // Scorpion_Tail + delitem Scorpions_Tail,10; delitem Horn,7; // Horn delitem Colorful_Shell,12; // Rainbow_Shell - delitem Snail's_Shell,10; // Snail's_Shell + delitem Snails_Shell,10; delitem Scroll,4; // Blank_Scroll SAG_SK = 2; skill "SA_CREATECON",1,0; diff --git a/npc/quests/skills/thief_skills.txt b/npc/quests/skills/thief_skills.txt index 6c56924f1..35cd38998 100644 --- a/npc/quests/skills/thief_skills.txt +++ b/npc/quests/skills/thief_skills.txt @@ -175,7 +175,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ close; } case 2: - if ((countitem(Grasshopper's_Leg) > 19) && ((JobLevel > 34) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { + if ((countitem(Grasshoppers_Leg) > 19) && ((JobLevel > 34) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { mes "[Alcouskou]"; mes "Okay! Let's practice!"; next; @@ -192,7 +192,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "Great! -At this level,"; mes "I am sure you can increase"; mes "your skill on your own."; - delitem Grasshopper's_Leg,20; + delitem Grasshoppers_Leg,20; skill "TF_BACKSLIDING",1,0; close; } @@ -252,7 +252,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "If not, I cannot teach you."; close; case 3: - if ((countitem(Zargon) > 0) && (countitem(Bear's_Foot) > 0) && (countitem(Spawn) > 4) && ((JobLevel > 19) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { + if ((countitem(Zargon) > 0) && (countitem(Bears_Foot) > 0) && (countitem(Spawn) > 4) && ((JobLevel > 19) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { mes "[Alcouskou]"; mes "Wow, you have already prepared?"; mes "Great, I see promise in you. -"; @@ -283,7 +283,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "I hope it aids you in the future."; mes ". . . . . Hope to see you soon"; delitem Zargon,1; - delitem Bear's_Foot,1; + delitem Bears_Foot,1; delitem Spawn,5; skill "TF_PICKSTONE",1,0; close; diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt index 2ed7ad703..dd3750543 100644 --- a/npc/quests/the_sign_quest.txt +++ b/npc/quests/the_sign_quest.txt @@ -307,7 +307,7 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{ mes "know right away. For now,"; mes "please hold on to these pieces."; sign_q = 54; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; } else if (sign_q == 54) { if (rand(1,5) == 4) { @@ -736,19 +736,19 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{ mes "accept this as a token"; mes "of my gratitude. Good luck"; mes "on your travels, adventurer."; - if (checkweight(Star's_Sob,1) == 0) { + if (checkweight(Stars_Sob,1) == 0) { next; mes "^3355FFWait a second! Right now,"; mes "you have too many items in your inventory. Please come back after you've freed up more inventory space.^000000"; close; } - delitem Star's_Sob,1; + delitem Stars_Sob,1; sign_q = 202; getexp RENEWAL_EXP?10000:100000,0; getitem Old_Violet_Box,1; } else if (sign_q > 201) { - if (countitem(Star's_Sob) == 1) { + if (countitem(Stars_Sob) == 1) { mes "I'm sorry..."; mes "But I'm taking"; mes "back the Sobbing"; @@ -759,7 +759,7 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{ mes "[Metz]"; mes "......"; mes "Farewell."; - delitem Star's_Sob,1; + delitem Stars_Sob,1; } else { mes "I guess I can't"; @@ -1305,8 +1305,8 @@ morocc_in,115,154,5 script Rogue#sign 1_M_SIGNROGUE,{ delitem Fluff,100; if (countitem(Poison_Spore) > 49) { delitem Poison_Spore,50; - if (countitem(Scorpion's_Tail) > 29) { - delitem Scorpion's_Tail,30; + if (countitem(Scorpions_Tail) > 29) { + delitem Scorpions_Tail,30; if (countitem(Rotten_Bandage) > 19) { delitem Rotten_Bandage,20; if (countitem(Petite_DiablOfs_Horn) > 14) { @@ -1335,8 +1335,8 @@ morocc_in,115,154,5 script Rogue#sign 1_M_SIGNROGUE,{ mes "..."; if (countitem(Poison_Spore) > 49) { delitem Poison_Spore,50; - if (countitem(Scorpion's_Tail) > 29) { - delitem Scorpion's_Tail,30; + if (countitem(Scorpions_Tail) > 29) { + delitem Scorpions_Tail,30; if (countitem(Rotten_Bandage) > 19) { delitem Rotten_Bandage,20; if (countitem(Petite_DiablOfs_Horn) > 14) { @@ -1364,8 +1364,8 @@ morocc_in,115,154,5 script Rogue#sign 1_M_SIGNROGUE,{ case 6: mes "[Arian]"; mes "..."; - if (countitem(Scorpion's_Tail) > 29) { - delitem Scorpion's_Tail,30; + if (countitem(Scorpions_Tail) > 29) { + delitem Scorpions_Tail,30; if (countitem(Rotten_Bandage) > 19) { delitem Rotten_Bandage,20; if (countitem(Petite_DiablOfs_Horn) > 14) { @@ -1526,7 +1526,7 @@ morocc_in,115,154,5 script Rogue#sign 1_M_SIGNROGUE,{ else getexp 18000,0; } sign_q = 14; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; close; case 14: mes "[Arian]"; @@ -1910,7 +1910,7 @@ payon_in03,11,31,4 script Daewoon#sign 1_M_SIGNMONK2,{ mes "Come and drink with me~"; } next; - if (countitem(Part_Of_Star's_Sob) > 0) { + if (countitem(Part_Of_Stars_Sob) > 0) { .@pay_point = 1; mes "["+ strcharinfo(PC_NAME) +"]"; mes "Sure..."; @@ -2381,7 +2381,7 @@ payon_in03,11,31,4 script Daewoon#sign 1_M_SIGNMONK2,{ } if (.@pay_point > 29) { sign_q = 15; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 300,0; else if (BaseLevel < 70) getexp 750,0; @@ -2425,7 +2425,7 @@ payon_in03,11,31,4 script Daewoon#sign 1_M_SIGNMONK2,{ } else if ((.@pay_point > 26) && (.@pay_point < 30)) { sign_q = 15; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 300,0; else if (BaseLevel < 70) getexp 750,0; @@ -2826,7 +2826,7 @@ aldeba_in,155,101,3 script Sir Jore#sign 1_M_SIGNALCHE,7,7,{ mes "relying on a rumor..."; next; sign_q = 20; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; mes "[Sir Jore]"; mes "Thank you very much"; mes "for helping me. Now I can"; @@ -3680,7 +3680,7 @@ geffen_in,59,74,4 script Jesqurienne#sign 1_F_SIGNZISK,{ next; mes "[Jesqurienne]"; sign_q = 25; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; mes "Here..."; mes "My old friend, Metz, told"; mes "me to give this to someone"; @@ -4746,7 +4746,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{ mes "go find someone named,"; mes "um, ''Bakerlan'' in Alberta."; sign_q = 35; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 300,0; else if (BaseLevel < 70) getexp 700,0; @@ -4783,7 +4783,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{ mes "go find someone named,"; mes "um, ''Bakerlan'' in Alberta."; sign_q = 35; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; Zeny += 20000; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 300,0; @@ -5165,8 +5165,8 @@ OnInit: end; OnEnable: - specialeffect EF_SUMMONSLAVE; enablenpc "s_dance#up"; + specialeffect EF_SUMMONSLAVE; end; OnDisable: @@ -5221,8 +5221,8 @@ OnInit: end; OnEnable: - specialeffect EF_SUMMONSLAVE; enablenpc "s_dance#down"; + specialeffect EF_SUMMONSLAVE; end; OnDisable: @@ -5298,8 +5298,8 @@ OnInit: OnEnable: - specialeffect EF_SUMMONSLAVE; enablenpc "s_dance#left"; + specialeffect EF_SUMMONSLAVE; end; OnDisable: @@ -5366,8 +5366,8 @@ OnInit: end; OnEnable: - specialeffect EF_SUMMONSLAVE; enablenpc "s_dance#right"; + specialeffect EF_SUMMONSLAVE; end; OnDisable: @@ -5440,8 +5440,8 @@ OnInit: end; OnEnable: - specialeffect EF_SUMMONSLAVE; enablenpc "s_dance#cen"; + specialeffect EF_SUMMONSLAVE; end; OnDisable: @@ -5571,7 +5571,7 @@ alberta_in,125,101,5 script Wealthy-looking Merchant 1_M_SIGNMCNT,{ mes "my time is quite precious."; close; case 2: - if (countitem(Part_Of_Star's_Sob) < 5) { + if (countitem(Part_Of_Stars_Sob) < 5) { mes "[Bakerlan]"; mes "Hmm, I suppose you"; mes "still haven't completed"; @@ -5580,7 +5580,7 @@ alberta_in,125,101,5 script Wealthy-looking Merchant 1_M_SIGNMCNT,{ mes "Starlight, you know..."; close; } - else if (countitem(Part_Of_Star's_Sob) == 5) { + else if (countitem(Part_Of_Stars_Sob) == 5) { mes "[Bakerlan]"; mes "Ah, now I see that"; mes "you speak the truth."; @@ -5655,7 +5655,7 @@ alberta_in,125,101,5 script Wealthy-looking Merchant 1_M_SIGNMCNT,{ mes "Now bring all of the stone pieces to Metz."; mes "He will tell you what you need to do next."; sign_q = 53; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 500,0; else if (BaseLevel < 70) getexp 800,0; @@ -6287,7 +6287,7 @@ alde_alche,169,162,7 script Alchemist#sign 4_M_ALCHE_B,{ mes "everything ready..."; next; mes "[Melkaba]"; - if ((countitem(Royal_Jelly) < 10) || (countitem(Honey) < 20) || (countitem(Bear's_Foot) < 30) || (countitem(Leaflet_Of_Hinal) < 1) || (countitem(Ment) < 1) || (countitem(Empty_Bottle) < 1)) { + if ((countitem(Royal_Jelly) < 10) || (countitem(Honey) < 20) || (countitem(Bears_Foot) < 30) || (countitem(Leaflet_Of_Hinal) < 1) || (countitem(Ment) < 1) || (countitem(Empty_Bottle) < 1)) { mes "Hmm, you're still"; mes "missing some of the"; mes "ingredients. Now, listen"; @@ -6358,7 +6358,7 @@ alde_alche,169,162,7 script Alchemist#sign 4_M_ALCHE_B,{ Zeny -= 10000; delitem Royal_Jelly,10; delitem Honey,20; - delitem Bear's_Foot,30; + delitem Bears_Foot,30; delitem Leaflet_Of_Hinal,1; delitem Ment,1; delitem Empty_Bottle,1; @@ -6376,7 +6376,7 @@ alde_alche,169,162,7 script Alchemist#sign 4_M_ALCHE_B,{ specialeffect EF_PHARMACY_FAIL; delitem Royal_Jelly,10; delitem Honey,20; - delitem Bear's_Foot,30; + delitem Bears_Foot,30; delitem Leaflet_Of_Hinal,1; delitem Ment,1; delitem Empty_Bottle,1; @@ -7279,7 +7279,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 4_M_03,{ mes "[Engel]"; mes "Right. Let me guide you to a shortcut to the exit of these mines, just in case you don't know your way out of here. Good luck~"; delitem Picture_Letter,1; - delitem Part_Of_Star's_Sob,7; + delitem Part_Of_Stars_Sob,7; sign_q = 57; close2; warp "mjo_dun02",371,344; @@ -7386,7 +7386,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 4_M_03,{ mes "While you were gone, I managed to restore this Sobbing Starlight. Why don't you go ahead and take a look?"; next; sign_q = 71; - getitem Star's_Sob,1; + getitem Stars_Sob,1; specialeffect2 EF_YUFITELHIT; next; mes "[Engel]"; @@ -7506,7 +7506,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 4_M_03,{ if (countitem(Golden_Anvil) > 0) delitem Golden_Anvil,1; else if (countitem(Emperium_Anvil) > 0) delitem Emperium_Anvil,1; sign_q = 71; - getitem Star's_Sob,1; + getitem Stars_Sob,1; specialeffect2 EF_YUFITELHIT; close; } @@ -8636,7 +8636,7 @@ que_sign01,196,39,4 script Serin#serin 4_F_01,{ .@fail_s3 = rand(1,600); .@fail_s4 = rand(1,500); .@fail_s5 = rand(1,400); - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { if (((sign_sq == 0) && (.@fail_s3 == 356)) || ((sign_sq == 1) && (.@fail_s2 == 356)) || (.@fail_s1 == 356)) { sign_q = 200; mes "[Serin]"; @@ -8829,7 +8829,7 @@ que_sign01,197,195,4 script Serin#witch 4_F_01,{ } } else if (sign_q == 125) { - if (countitem(Serin's_Gold_Ring_) ==1) { + if (countitem(Serins_Gold_Ring_) ==1) { mes "[Serin]"; mes "If you think that"; mes "I can't summon Dark Lord"; @@ -8957,7 +8957,7 @@ que_sign01,197,195,4 script Serin#witch 4_F_01,{ mes "Farewell, now."; mes "And good luck on"; mes "your travels, my friend..."; - delitem Witch's_Potion,1; + delitem Witchs_Potion,1; sign_q = 127; close; } @@ -8977,9 +8977,9 @@ que_sign01,197,195,4 script Serin#witch 4_F_01,{ .@fail_s3 = rand(1,800); .@fail_s4 = rand(1,700); .@fail_s5 = rand(1,600); - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { if (((sign_sq == 0) && (.@fail_s3 == 356)) || ((sign_sq == 1) && (.@fail_s2 == 356)) || (.@fail_s1 == 356)) { - delitem Witch's_Potion,1; + delitem Witchs_Potion,1; sign_q = 200; mes "[Serin]"; mes "Even though you tried"; @@ -9026,7 +9026,7 @@ que_sign01,197,195,4 script Serin#witch 4_F_01,{ } else { if (((sign_sq == 0) && (.@fail_s5 == 356)) || ((sign_sq == 1) && (.@fail_s4 == 356)) || (.@fail_s3 == 356)) { - delitem Witch's_Potion,1; + delitem Witchs_Potion,1; sign_q = 200; mes "[Serin]"; mes "Even though you tried"; @@ -9219,7 +9219,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ mes "I want you to have this ring. It's the only way I can properly express my gratitude for your aid so far."; sign_q = 85; sign_sq = 0; - getitem Serin's_Gold_Ring,1; + getitem Serins_Gold_Ring,1; close; } else { @@ -9271,7 +9271,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ close; } else if (sign_q == 92) { - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { mes "[Serin]"; mes "Ah, "+strcharinfo(PC_NAME)+"~"; mes "How is everything?"; @@ -9530,7 +9530,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ mes "..."; mes "......"; mes ".........."; - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { next; switch(select("Give Serin her ring.", "Keep the ring.")) { case 1: @@ -9563,7 +9563,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ mes "to forget her sadness. The tears streaked across her cheeks and"; mes "the faint smile on her lips tell you that her memories of you"; mes "will always remain in her heart.^000000"; - delitem Serin's_Gold_Ring_,1; + delitem Serins_Gold_Ring_,1; getexp RENEWAL_EXP?50000:500000,0; close; case 2: @@ -9729,23 +9729,23 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ mes "of her soul and memories that"; mes "you can still sense somehow."; mes "What could have happened to her?^000000"; - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { next; mes "^33555FFSuddenly, Serin's"; mes "gold ring sparkled"; mes "with a soft glow and"; mes "faded away.^000000"; - delitem Serin's_Gold_Ring,1; + delitem Serins_Gold_Ring,1; close; } close; } else { - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { mes "[Serin]"; mes "Thank you..."; emotion e_sob; - delitem Serin's_Gold_Ring,1; + delitem Serins_Gold_Ring,1; next; mes "^3355FFYou returned"; mes "Serin's gold ring.^000000"; @@ -9809,7 +9809,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ } } if (sign_q == 90) { - if (countitem(Serin's_Gold_Ring) == 1) { + if (countitem(Serins_Gold_Ring) == 1) { mes "That bastard stole"; mes "two spell books from me."; mes "You've brought one of them"; @@ -9834,7 +9834,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ } } else if (sign_q == 91) { - if (countitem(Witch's_Spell_Book) > 0) { + if (countitem(Witchs_Spell_Book) > 0) { mes "Once that fool stole my spell"; mes "books, he was cursed after he"; mes "cast those spells without my"; @@ -9912,7 +9912,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "that the Queen of the Dead"; mes "is searching for her lost mother, Angrboda. Now, if you could find where Angrboda has been"; mes "sealed away..."; - delitem Witch's_Spell_Book,1; + delitem Witchs_Spell_Book,1; sign_q = 92; close; } @@ -10023,12 +10023,12 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ } } else if (sign_q == 119) { - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { mes "This is Serin's gold ring?"; mes "Excellent, this has been"; mes "strongly infused with her"; mes "vibes. It's really tough to find something like this that resonates so strongly with its owner."; - delitem Serin's_Gold_Ring,1; + delitem Serins_Gold_Ring,1; sign_q = 120; close; } @@ -10205,8 +10205,8 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "of the vouchers I've"; mes "given you, alright?"; sign_q = 124; - getitem Witch's_Potion,1; - getitem Serin's_Gold_Ring_,1; + getitem Witchs_Potion,1; + getitem Serins_Gold_Ring_,1; getitem Seal_Of_Witch,5; close; } @@ -10241,7 +10241,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "the Witch's Medals that"; mes "I've lent to you, alright?"; sign_q = 124; - getitem Witch's_Potion,1; + getitem Witchs_Potion,1; getitem Seal_Of_Witch,5; close; } @@ -10254,7 +10254,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "these preparations..."; close; } - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { mes "You're finally"; mes "back. We might not"; mes "have enough time to"; @@ -10301,7 +10301,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ } } else if ((sign_q == 127) || (sign_q == 128)) { - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { if (countitem(Seal_Of_Witch) < 5) { mes "Hmmm...?"; mes "Where are all the"; @@ -10379,7 +10379,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "you so much for your"; mes "help. Once you finish here,"; mes "please visit our queen, Lady Hell. I believe she wants to see you for some reason..."; - if (countitem(Serin's_Gold_Ring_) == 1) sign_q = 129; + if (countitem(Serins_Gold_Ring_) == 1) sign_q = 129; else sign_q = 130; getexp RENEWAL_EXP?30000:300000,0; close; @@ -10408,8 +10408,8 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "her for that. Though, it's"; mes "ironic that you failed your"; mes "ordeals for her sake..."; - if (countitem(Serin's_Gold_Ring) > 0) delitem Serin's_Gold_Ring,1; - if (countitem(Witch's_Potion) > 0) delitem Witch's_Potion,1; + if (countitem(Serins_Gold_Ring) > 0) delitem Serins_Gold_Ring,1; + if (countitem(Witchs_Potion) > 0) delitem Witchs_Potion,1; sign_q = 201; getexp RENEWAL_EXP?20000:200000,0; close; @@ -10442,7 +10442,7 @@ OnTouch: callfunc "F_UpdateSignVars"; if (sign_q == 83) { if (sign_sq == 2) { - if (countitem(Witch's_Spell_Book) > 0) { + if (countitem(Witchs_Spell_Book) > 0) { mes "[Kirkena]"; mes "W-what's this?"; mes "Why is it that"; @@ -10480,7 +10480,7 @@ OnTouch: mes "give you this. It will send"; mes "a living human back to one"; mes "of the towns in your realm."; - delitem Witch's_Spell_Book,1; + delitem Witchs_Spell_Book,1; sign_sq = 3; getitem Wing_Of_Crow,1; close; @@ -10587,7 +10587,7 @@ OnTouch: close; } else if (sign_q == 88) { - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { mes "[Kirkena]"; mes "As I expected,"; mes "there is something behind"; @@ -10865,7 +10865,7 @@ que_sign01,45,227,4 script Queen of the Dead 2_F_SIGN1,{ mes "Now, I shall show"; mes "you something truly"; mes "interesting...^000000"; - delitem Star's_Sob,1; + delitem Stars_Sob,1; sign_q = 143; close; case 2: @@ -10913,7 +10913,7 @@ que_sign01,45,227,4 script Queen of the Dead 2_F_SIGN1,{ mes "Sobbing Starlight.^000000"; next; sign_q = 144; - getitem Lucifer's_Lament,1; + getitem Lucifers_Lament,1; mes "[Lady Hell]"; mes "^8C1717Although you may also know"; mes "this object as God's Tear Drop, keep in mind that history, as you humans know it, may actually be different than the truth.^000000"; @@ -10962,7 +10962,7 @@ niflheim,146,241,0 script Depressing Man 4_M_JOB_WIZARD,{ close; } else if (sign_q == 87) { - if (countitem(Serin's_Gold_Ring) > 1) { + if (countitem(Serins_Gold_Ring) > 1) { mes "[Gen]"; mes "You lookin' for"; mes "something? Crayu"; @@ -11736,12 +11736,12 @@ OnTouch: if (sign_q == 83) { if(sign_sq == 0) { sign_sq = 1; - getitem Witch's_Spell_Book,1; + getitem Witchs_Spell_Book,1; } } else if (sign_q == 90) { sign_q = 91; - getitem Witch's_Spell_Book,1; + getitem Witchs_Spell_Book,1; } close; } @@ -11977,11 +11977,11 @@ function script F_SignSeal { mes "more powerful to break the seal...^000000"; close; } - if (countitem(Girl's_Diary) || countitem(Rapture_Rose)) { + if (countitem(Girls_Diary) || countitem(Rapture_Rose)) { if (getarg(0) < 980) F_SealFail; } else if (countitem(Weeder_Knife) || countitem(Combat_Knife) || countitem(Princess_Knife) || countitem(Cursed_Dagger) || countitem(Lariat) || countitem(Kaiser_Knuckle)) { if (getarg(0) < 960) F_SealFail; } - else if (countitem(Bow_Of_Roguemaster) || countitem(Nagan) || countitem(Fire_Brand) || countitem(Forturn_Sword) || countitem(Mama's_Knife) || countitem(Bazerald) || countitem(Gungnir) || countitem(Berserk) || countitem(Counter_Dagger)) { + else if (countitem(Bow_Of_Roguemaster) || countitem(Nagan) || countitem(Fire_Brand) || countitem(Forturn_Sword) || countitem(Mamas_Knife) || countitem(Bazerald) || countitem(Gungnir) || countitem(Berserk) || countitem(Counter_Dagger)) { if (getarg(0) < 940) F_SealFail; } else if (countitem(Ice_Falchon) || countitem(House_Auger) || countitem(Assasin_Dagger)) { if (getarg(0) < 920) F_SealFail; } @@ -12003,7 +12003,7 @@ function script F_SignSeal { if (getarg(0) < 760) F_SealFail; } else if (countitem(Sabbath) || countitem(Right_Epsilon) || countitem(Wizardy_Staff)) { if (getarg(0) < 740) F_SealFail; } - else if (countitem(Slaughter) || countitem(Tomahawk) || countitem(Crescent_Scythe) || countitem(Longinus's_Spear)) { + else if (countitem(Slaughter) || countitem(Tomahawk) || countitem(Crescent_Scythe) || countitem(Longinuss_Spear)) { if (getarg(0) < 720) F_SealFail; } else if (countitem(Guillotine) || countitem(Brionac)) { if (getarg(0) < 700) F_SealFail; } @@ -12283,7 +12283,7 @@ OnTimer45000: geffen,119,48,0 script Fountain#s HIDDEN_NPC,{ callfunc "F_UpdateSignVars"; - if (countitem(Lucifer's_Lament) > 0) { + if (countitem(Lucifers_Lament) > 0) { mes "^3355FFAs you approach the fountain,"; mes "a strange light begins to emit from the Lucifer's Lament in your pocket and from something deep within"; mes "the fountain's water.^000000"; diff --git a/npc/re/events/halloween_2013.txt b/npc/re/events/halloween_2013.txt index 6f16d437c..acfd60f9f 100644 --- a/npc/re/events/halloween_2013.txt +++ b/npc/re/events/halloween_2013.txt @@ -267,7 +267,7 @@ L_Explain: niflheim,181,173,5 script Chef Candycon#2013HE 4_M_NFDEADSWDMAN,{ if (eve_bs == 1) { - if (countitem(Organic_Pumpkin) * 3 + countitem(Inorganic_Pumpkin) >= 30) { + if (countitem(ORGANIC_PUMPKIN) * 3 + countitem(INORGANIC_PUMPKIN) >= 30) { mes "[Chef Candycon]"; mes "Clang~Clang~!"; next; @@ -400,16 +400,16 @@ L_GivePumpkin: mes "Eeh~~ You have no use for those pumpkins~~"; close; } - if (countitem(Organic_Pumpkin) * 3 + countitem(Inorganic_Pumpkin) < 30) { + if (countitem(ORGANIC_PUMPKIN) * 3 + countitem(INORGANIC_PUMPKIN) < 30) { mes "[Chef Candycon]"; mes "Ooops where is pumpkin? escaped again?"; mes "Oh, boy...no... you should go to get them again..."; close; } - if (countitem(Inorganic_Pumpkin)) - delitem Inorganic_Pumpkin,countitem(Inorganic_Pumpkin); - if (countitem(Organic_Pumpkin)) - delitem Organic_Pumpkin,countitem(Organic_Pumpkin); + if (countitem(INORGANIC_PUMPKIN)) + delitem INORGANIC_PUMPKIN, countitem(INORGANIC_PUMPKIN); + if (countitem(ORGANIC_PUMPKIN)) + delitem ORGANIC_PUMPKIN, countitem(ORGANIC_PUMPKIN); eve_bs = 2; getitem HALLOWEEN_G_BOX,1; erasequest 11378; diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt index 0b21767f7..bf099cd2d 100644 --- a/npc/re/instances/OldGlastHeim.txt +++ b/npc/re/instances/OldGlastHeim.txt @@ -2226,7 +2226,7 @@ OnEnable: end; } -// Merchant, and Trade NPC - Get Temporal Boots --> exchange to Temporal_STAT_Boots +// Merchant, and Trade NPC - Get Temporal Boots --> exchange to Temporal_*_Boots // Upon trade all refines got removed // Uses Temporal_Crystal /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ @@ -2275,7 +2275,7 @@ glast_01,210,273,5 script Hugin's Butler 1_F_04,{ mes("You can trade ^0000FF1 Temporal Boots and 5 Temporal Crystals^000000 for 1 of the following items. ^FF0000Previous refine rate will not be retained with these new ones^000000."); next; setarray .@type$[0], "Strength", "Intelligence", "Agility", "Vitality", "Dexterity", "Luck"; - setarray .@equip_type[0], Temporal_STR_Boots, Temporal_INT_Boots, Temporal_AGI_Boots, Temporal_VIT_Boots, Temporal_DEX_Boots, Temporal_LUK_Boots; + setarray .@equip_type[0], Temporal_Str_Boots, Temporal_Int_Boots, Temporal_Agi_Boots, Temporal_Vit_Boots, Temporal_Dex_Boots, Temporal_Luk_Boots; .@select = select("Cancel", "Str Boots", "Int Boots", "Agi Boots", "Vit Boots", "Dex Boots", "Luk Boots"); switch (.@select) { case 1: @@ -2296,7 +2296,7 @@ glast_01,210,273,5 script Hugin's Butler 1_F_04,{ mes("The boots has been upgraded as you want."); delequip .@part; delitem Temporal_Crystal, 5; - getitem2 .@equip_type[.@select-2], 1, 1, 0, 0, 0, 0, 0, 0; // Temporal_STR_Boots, Temporal_INT_Boots, Temporal_AGI_Boots, Temporal_VIT_Boots, Temporal_DEX_Boots, Temporal_LUK_Boots + getitem2 .@equip_type[.@select-2], 1, 1, 0, 0, 0, 0, 0, 0; // Temporal_Str_Boots, Temporal_Int_Boots, Temporal_Agi_Boots, Temporal_Vit_Boots, Temporal_Dex_Boots, Temporal_Luk_Boots close; } mes("[Hugin's Butler]"); @@ -2307,7 +2307,7 @@ glast_01,210,273,5 script Hugin's Butler 1_F_04,{ } // Enchant NPC - Coagulated Spell to enchants on 4th slot. First one to pick --> upgraded --> additional random enchant on 3rd slot -// Adding a socket on the Craftsman NPC will remove the 3rd and 4th slot enchants of the Temporal_STAT_Boots +// Adding a socket on the Craftsman NPC will remove the 3rd and 4th slot enchants of the Temporal_*_Boots // Enchanting can fail, the 3th slot random one is guaranteed // Refine remains // Item Used: Coagulated_Spell @@ -2371,18 +2371,18 @@ glast_01,212,273,4 script Hugin's Magic Master 1_F_01,{ // Custom text due to of setarray .@enchant_rate[0], 90, 80, 70, 50, 100; // Enchant Success Rate in % .@random = rand(1, 100); switch (.@equip_id) { - case Temporal_STR_Boots: - case Temporal_INT_Boots: - case Temporal_AGI_Boots: - case Temporal_VIT_Boots: - case Temporal_DEX_Boots: - case Temporal_LUK_Boots: - case Temporal_STR_Boots_: - case Temporal_INT_Boots_: - case Temporal_AGI_Boots_: - case Temporal_VIT_Boots_: - case Temporal_DEX_Boots_: - case Temporal_LUK_Boots_: + case Temporal_Str_Boots: + case Temporal_Int_Boots: + case Temporal_Agi_Boots: + case Temporal_Vit_Boots: + case Temporal_Dex_Boots: + case Temporal_Luk_Boots: + case Temporal_Str_Boots_: + case Temporal_Int_Boots_: + case Temporal_Agi_Boots_: + case Temporal_Vit_Boots_: + case Temporal_Dex_Boots_: + case Temporal_Luk_Boots_: if (.@card3 == 0) { //4th slot 1st try enchanting .@cost = .@enchant_cost[0]; .@scs = .@enchant_rate[0]; @@ -2450,7 +2450,7 @@ glast_01,212,273,4 script Hugin's Magic Master 1_F_01,{ // Custom text due to of case MHP2: case Attack_Delay_4: case Luck6: - .@enchant = callfunc("F_Rand", Bear's_Power, Runaway_Magic, Speed_Of_Light, Muscle_Fool, Hawkeye, Lucky_Day); + .@enchant = callfunc("F_Rand", Bears_Power, Runaway_Magic, Speed_Of_Light, Muscle_Fool, Hawkeye, Lucky_Day); mes("[Hugin's Magic Master]"); // Custom text mes("Seems you already completed the best upgrade option in your 4th slot. For that I can give a random bonus effect to your 3rd slot. And of course, with certain payment..."); next; @@ -2566,9 +2566,9 @@ glast_01,212,273,4 script Hugin's Magic Master 1_F_01,{ // Custom text due to of close; } -// Socket NPC - Contaminated_Magic or Temporal_Crystal to add card slot +// Socket NPC - Corrupted_Charm or Temporal_Crystal to add card slot // After the boots were slotted, you can still enchant, but slotting removes any enchants and refines applied before. -// Item Used: Contaminated_Magic, Temporal_Crystal +// Item Used: Corrupted_Charm, Temporal_Crystal /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ glast_01,210,270,0 script Hugin's Craftsman 4_F_JOB_BLACKSMITH,{ disable_items; @@ -2601,12 +2601,12 @@ glast_01,210,270,0 script Hugin's Craftsman 4_F_JOB_BLACKSMITH,{ } .@equip_id = getequipid(.@part); switch (.@equip_id) { - case Temporal_STR_Boots: - case Temporal_INT_Boots: - case Temporal_AGI_Boots: - case Temporal_VIT_Boots: - case Temporal_DEX_Boots: - case Temporal_LUK_Boots: + case Temporal_Str_Boots: + case Temporal_Int_Boots: + case Temporal_Agi_Boots: + case Temporal_Vit_Boots: + case Temporal_Dex_Boots: + case Temporal_Luk_Boots: mes("[Hugin's Craftsman]"); mes("The ^FF0000Boots and all enchants or refines will be lost if you fail this.^000000\r" "Still want to risk it?"); @@ -2629,7 +2629,7 @@ glast_01,210,270,0 script Hugin's Craftsman 4_F_JOB_BLACKSMITH,{ mes("Then my last question:\r" "Which item are you gonna use to pay me?"); next; - setarray .@slotpay[0], Temporal_Crystal, Contaminated_Magic; + setarray .@slotpay[0], Temporal_Crystal, Corrupted_Charm; setarray .@slotcost[0], 10, 50; setarray .@slotchance[0], 80, 65; // Custom rates .@select = select("Cancel", "Temporal Crystal", "Contaminated Magic"); @@ -2664,18 +2664,18 @@ glast_01,210,270,0 script Hugin's Craftsman 4_F_JOB_BLACKSMITH,{ specialeffect2 EF_PHARMACY_OK; delequip .@part; // todo: read aegis name and attach "_" to worn constant - if (.@equip_id == Temporal_STR_Boots) { - getitem2 Temporal_STR_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; - } else if (.@equip_id == Temporal_INT_Boots) { - getitem2 Temporal_INT_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; - } else if (.@equip_id == Temporal_AGI_Boots) { - getitem2 Temporal_AGI_Boots_, 1, 1, 0, 0, 0, 0, .0, 0; - } else if (.@equip_id == Temporal_VIT_Boots) { - getitem2 Temporal_VIT_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; - } else if (.@equip_id == Temporal_DEX_Boots) { - getitem2 Temporal_DEX_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; - } else if (.@equip_id == Temporal_LUK_Boots) { - getitem2 Temporal_LUK_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; + if (.@equip_id == Temporal_Str_Boots) { + getitem2 Temporal_Str_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; + } else if (.@equip_id == Temporal_Int_Boots) { + getitem2 Temporal_Int_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; + } else if (.@equip_id == Temporal_Agi_Boots) { + getitem2 Temporal_Agi_Boots_, 1, 1, 0, 0, 0, 0, .0, 0; + } else if (.@equip_id == Temporal_Vit_Boots) { + getitem2 Temporal_Vit_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; + } else if (.@equip_id == Temporal_Dex_Boots) { + getitem2 Temporal_Dex_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; + } else if (.@equip_id == Temporal_Luk_Boots) { + getitem2 Temporal_Luk_Boots_, 1, 1, 0, 0, 0, 0, 0, 0; } close; default: @@ -2699,7 +2699,7 @@ glast_01,188,273,5 script White Knight#1a 4_WHITEKNIGHT,{ mes("I exchange you a White Knight Card for ^0000FF3000 Coagulated Spell^000000 or ^FF000070 Contaminated Magic^000000."); mes("<ITEMLINK>White Knight Card<INFO>4608</INFO></ITEMLINK>"); next; - setarray .@item[0], Coagulated_Spell, Contaminated_Magic; + setarray .@item[0], Coagulated_Spell, Corrupted_Charm; setarray .@cost[0], 3000, 70; .@select = select("Cancel", "^0000FFUse Coagulated Spell^000000", "^FF0000Use Contaminated Magic^000000"); switch (.@select) { @@ -2717,7 +2717,7 @@ glast_01,188,273,5 script White Knight#1a 4_WHITEKNIGHT,{ close; } delitem .@item, .@cost; - getitem White_Knight_Card, 1; + getitem White_Knightage_Card, 1; close; } } @@ -2732,7 +2732,7 @@ glast_01,192,273,3 script Khalitzburg Knight#1a 4_F_KHALITZBURG,{ mes("I exchange you a Khalitzburg Knight Card for ^0000FF5000 Coagulated Spell^000000 or ^FF0000100 Contaminated Magic^000000."); mes("<ITEMLINK>Khalitzburg Knight Card<INFO>4609</INFO></ITEMLINK>"); next; - setarray .@item[0], Coagulated_Spell, Contaminated_Magic; + setarray .@item[0], Coagulated_Spell, Corrupted_Charm; setarray .@cost[0], 5000, 100; .@select = select("Cancel", "^0000FFUse Coagulated Spell^000000", "^FF0000Use Contaminated Magic^000000"); switch (.@select) { @@ -2750,7 +2750,7 @@ glast_01,192,273,3 script Khalitzburg Knight#1a 4_F_KHALITZBURG,{ close; } delitem .@item, .@cost; - getitem Khalitzburg_Knight_Card, 1; + getitem Khali_Knightage_Card, 1; close; } } diff --git a/npc/re/instances/ghost_palace.txt b/npc/re/instances/ghost_palace.txt index 08fe3b71b..b1a8f3c10 100644 --- a/npc/re/instances/ghost_palace.txt +++ b/npc/re/instances/ghost_palace.txt @@ -318,9 +318,9 @@ OnInstanceInit: "Everything will be vanished..."); close2(); if (first_time_gpmission) - getitem Gray_Piece, 1; + getitem(Gray_Shard, 1); if (!first_time_gpmission) { - getitem Gray_Piece, 2; + getitem(Gray_Shard, 2); getexp(900000, 500000); ++first_time_gpmission; } @@ -705,9 +705,10 @@ OnInstanceInit: mes("The cursed knight...\r" "Please help me save the soul of Sakray."); next; - setarray .@items_list, Thanatos_Sword, Thanatos_Great_Sword, Thanatos_Spear, Thanatos_Long_Spear, Thanatos_Staff, Thanatos_Two-Handed_Staff, Thanatos_Bow, - Thanatos_Dagger, Thanatos_Katar, Thanatos_Knuckles, Thanatos_Hammer, Thanatos_Axe, Thanatos_Violin, Thanatos_Whip, Gray_Shield, - Gray_Armor, Gray_Robe, Gray_Cloak, Boots_of_Gray, Gray_Helmet; + setarray(.@items_list, + Thanos_Sword, Thanos_Great_Sword, Thanos_Spear, Thanos_Long_Spear, Thanos_Staff, Thanos_Rod, Thanos_Bow, + Thanos_Dagger, Thanos_Katar, Thanos_Knuckle, Thanos_Hammer, Thanos_Axe, Thanos_Violin, Thanos_Whip, Shield_Of_Gray, + Armor_Of_Gray, Gray_Robe, Cloak_Of_Gray, Boots_Of_Gray, Gray_Helmet); setarray .@cost, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 100, 100, 100, 100, 100, 100; .@menulist$ = ""; @@ -734,7 +735,7 @@ OnInstanceInit: break; case 2: next; - if (countitem(Gray_Piece) < .@cost[.@choice]) { + if (countitem(Gray_Shard) < .@cost[.@choice]) { mes("[King]"); mes("You don't have enough Gray Shards."); mesf("I need %d Gray Shards to make a ^FF0000%s.^000000", .@cost[.@choice], getitemname(.@items_list[.@choice])); @@ -755,7 +756,7 @@ OnInstanceInit: mes("[King]"); mes("The power requires a sacrifice.\r" "Please be careful..."); - delitem Gray_Piece, .@cost[.@choice]; + delitem(Gray_Shard, .@cost[.@choice]); getitem .@items_list[.@choice], 1; close(); } diff --git a/npc/re/jobs/3-1/ranger.txt b/npc/re/jobs/3-1/ranger.txt index 0308884fd..78e200843 100644 --- a/npc/re/jobs/3-1/ranger.txt +++ b/npc/re/jobs/3-1/ranger.txt @@ -1748,7 +1748,7 @@ job3_rang01,90,43,3 script Ranger Master#jr_29 4_M_REIDIN_KURS,{ jobchange roclass(eaclass()|EAJL_THIRD); getitem Sniper_Goggle,1; getitem Green_Apple_Ring,1; - getitem Wolf's_Flute,1; + getitem Wolfs_Flute,1; close; } mes "Hey, you look great."; diff --git a/npc/re/jobs/3-2/royal_guard.txt b/npc/re/jobs/3-2/royal_guard.txt index 5cead2250..7fe7a1d2a 100644 --- a/npc/re/jobs/3-2/royal_guard.txt +++ b/npc/re/jobs/3-2/royal_guard.txt @@ -147,7 +147,6 @@ prt_castle,48,161,3 script Middle-aged Gentleman#rg 1_M_LIBRARYMASTER,{ } mes "[Heinrich]"; if (job_royal == 1) { - mes "[Heinrich]"; mes "You are persistent friend."; mes "Do you have more things to talk to me about?"; next; diff --git a/npc/re/jobs/novice/academy.txt b/npc/re/jobs/novice/academy.txt index 6164a0994..bee91f382 100644 --- a/npc/re/jobs/novice/academy.txt +++ b/npc/re/jobs/novice/academy.txt @@ -123,8 +123,8 @@ int_land,58,69,5 script Sailor#int_land 4W_SAILOR,{ mes("I'll let you know when we set sail~!"); close(); } else { - if (countitem(Lumber) >= 2) { - delitem(Lumber, countitem(Lumber)); + if (countitem(Wood) >= 2) { + delitem(Wood, countitem(Wood)); completequest(21002); mes("[Sailor]"); mes("Unbelievable, perfect! Any chance you want to join my crew?"); @@ -2646,8 +2646,8 @@ iz_ac01,100,39,5 script Academy Receptionist#1 4_F_01,{ getitem(Novice_Egg_Cap, 1); // Novice_Egg_Cap getitem(Novice_Knife, 1); // Novice_Knife getitem(Novice_Guard, 1); // Novice_Guard - getitem(Criatura_Academy_Hat, 1); // Criatura_Academy_Hat - getitem(Criatura_Hair_Coupon, 1); // Criatura_Hair_Coupon + getitem(Cryptura_Academy_Hat, 1); + getitem(Cryptura_Hair_Coupon, 1); getitem(Novice_Potion, 300); // Novice_Potion next(); mes("[Receptionist]"); @@ -5208,7 +5208,7 @@ new_1-3,99,169,3 script Friendly Poring#ac 4_PORING,{ cutin("", 255); completequest(2295); setquest(2296); - getitem(Little_Unripe_Apple, 5); // Little_Unripe_Apple + getitem(Unripe_Apple2, 5); close(); } else if (questprogress(2296) == 1) { if (countitem(Novice_Poring_Egg) > 0) { @@ -6111,7 +6111,7 @@ iz_ac01,69,36,3 script Otter Samssoon#ac 4W_SAILOR,{ } close(); case 2: - if (!countitem(Criatura_Hair_Coupon)) { + if (!countitem(Cryptura_Hair_Coupon)) { mes("[Otter Samssoon]"); mes("Come on.. Honey~"); mes("You should bring ^ff0000'Criatura Hair Coupon'^000000 for changing hair..."); @@ -6192,7 +6192,7 @@ iz_ac01,69,36,3 script Otter Samssoon#ac 4W_SAILOR,{ mes("- Chikak, crack, crack.. -"); mes("- Snap, snap, snap.. Crack -"); next(); - delitem(Criatura_Hair_Coupon, 1); // Criatura_Hair_Coupon + delitem(Cryptura_Hair_Coupon, 1); cutin("", 255); mes("[Otter Samssoon]"); mes("Oh my! Oh my! Oh my!"); diff --git a/npc/re/jobs/novice/novice.txt b/npc/re/jobs/novice/novice.txt index 811593c81..6ac0d9935 100644 --- a/npc/re/jobs/novice/novice.txt +++ b/npc/re/jobs/novice/novice.txt @@ -445,7 +445,7 @@ new_5-2,100,29,4 duplicate(NvSprakkiB) Sprakki#nv5b 4_F_01 mes "You've come along fine this far."; mes "This is not much, but take this as a reward."; job_novice_q = 7; - getitem N_Adventurer's_Suit,1; + getitem N_Adventurers_Suit,1; completequest 7120; close; } else if (job_novice_q == 7) { @@ -2609,7 +2609,7 @@ L_Supplies: nov_3_swordman = 40; getitem Cargo_Free_Ticket,20; getitem Warp_Free_Ticket,30; - getitem N_Adventurer's_Suit,1; + getitem N_Adventurers_Suit,1; getitem N_Cutter,1; next; mes "[Hanson]"; diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt index b714dd71d..be9f1dbee 100644 --- a/npc/re/merchants/coin_exchange.txt +++ b/npc/re/merchants/coin_exchange.txt @@ -1129,7 +1129,7 @@ ecl_in01,67,39,4 script Replication Expert Paltu 4_M_FAIRYKID4,{ Assassin_Mask_, Elven_Ears, Hahoe_Mask, - Boy's_Cap; + Boys_Cap; setarray .@costumes[0], C_Frog_Cap, C_Centimental_Flower, C_Magestic_Goat, @@ -1139,7 +1139,7 @@ ecl_in01,67,39,4 script Replication Expert Paltu 4_M_FAIRYKID4,{ C_Assassin_Mask_, C_Elven_Ears, C_Hahoe_Mask, - C_Boy's_Cap; + C_Boys_Cap; if ((countitem(Splendide_Coin) >= 50) && (countitem(Crystal_Mirror) >= 4) && countitem(Angel_Magic_Power) && (countitem(Azure_Jewel) >= 10) && (countitem(Cardinal_Jewel) >= 10) && (countitem(Blue_Jewel) >= 10) && (countitem(Golden_Jewel) >= 10) && (countitem(Bluish_Green_Jewel) >= 10)) .@item_check =1; diff --git a/npc/re/merchants/enchan_mal.txt b/npc/re/merchants/enchan_mal.txt index 7be4eaa6f..864505b85 100644 --- a/npc/re/merchants/enchan_mal.txt +++ b/npc/re/merchants/enchan_mal.txt @@ -93,7 +93,7 @@ malangdo,213,167,4 script Mayomayo#mal 4_CAT_3COLOR,{ case 1224: callsub L_Socket,1,2; //Sword_Breaker case 1225: callsub L_Socket,1,2; //Mail_Breaker case 1227: callsub L_Socket,1,2; //Weeder_Knife - case 1229: callsub L_Socket,1,2; //Mama's_Knife + case 1229: callsub L_Socket,1,2; //Mamas_Knife case 1232: callsub L_Socket,1,2; //Assasin_Dagger case 1233: callsub L_Socket,1,2; //Exercise case 1235: callsub L_Socket,1,2; //Azoth @@ -212,7 +212,7 @@ malangdo,213,167,4 script Mayomayo#mal 4_CAT_3COLOR,{ case 1466: callsub L_Socket,1,2; //Crescent_Scythe case 1467: callsub L_Socket,1,2; //Bill_Guisarme case 1468: callsub L_Socket,1,2; //Zephyrus - case 1469: callsub L_Socket,1,2; //Longinus's_Spear + case 1469: callsub L_Socket,1,2; //Longinuss_Spear case 1470: callsub L_Socket,1,2; //Brionac case 1471: callsub L_Socket,1,2; //Hell_Fire case 1474: callsub L_Socket,1,2; //Gae_Bolg @@ -264,7 +264,7 @@ malangdo,213,167,4 script Mayomayo#mal 4_CAT_3COLOR,{ case 15: // Books switch(@mal_equip_id) { case 1557: callsub L_Socket,1,2; //Book_Of_The_Apocalypse - case 1558: callsub L_Socket,1,2; //Girl's_Diary + case 1558: callsub L_Socket,1,2; //Girls_Diary case 1559: callsub L_Socket,1,2; //Legacy_Of_Dragon case 1561: callsub L_Socket,1,2; //Hardback case 1562: callsub L_Socket,1,2; //Bible_Of_Battlefield @@ -311,11 +311,11 @@ malangdo,213,167,4 script Mayomayo#mal 4_CAT_3COLOR,{ case 1963: callsub L_Socket,1,2; //Rapture_Rose case 1964: callsub L_Socket,1,2; //Chemeti case 1969: callsub L_Socket,1,2; //Bladed_Whip - case 1970: callsub L_Socket,1,2; //Queen's_Whip + case 1970: callsub L_Socket,1,2; //Queens_Whip case 1972: callsub L_Socket,1,2; //Electric_Eel case 1973: callsub L_Socket,1,2; //Sea_Witch_Foot case 1974: callsub L_Socket,1,2; //Carrot_Whip - case 1976: callsub L_Socket,1,2; //Queen's_Whip_ + case 1976: callsub L_Socket,1,2; //Queens_Whip_ case 1979: callsub L_Socket,1,2; //Stem_Of_Nepenthes case 1984: callsub L_Socket,2,2; //Stem_Whip case 1985: callsub L_Socket,4,2; //Rosebine diff --git a/npc/re/merchants/flute.txt b/npc/re/merchants/flute.txt index 6732035dc..98fd3789c 100644 --- a/npc/re/merchants/flute.txt +++ b/npc/re/merchants/flute.txt @@ -110,7 +110,7 @@ pay_arche,91,134,3 duplicate(fflute) Falcon Flute Trader#fft2 1_M_BARD tur_dun01,89,170,5 script Expert Flute Crafter 1_M_ORIENT01,{ if (Class == Job_Ranger || Class == Job_Ranger_T || Class == Job_Baby_Ranger) { - if (countitem(Wolf's_Flute)) { + if (countitem(Wolfs_Flute)) { mes "[Expert Flute Crafter]"; mes "The Wolf Flute you have is crafted by myself, with wood."; mes "You can come back here and find me if you lose your Wolf flute!"; @@ -137,7 +137,7 @@ tur_dun01,89,170,5 script Expert Flute Crafter 1_M_ORIENT01,{ mes "Hope you are ready to use it."; delitem Bamboo_Cut,1; Zeny -= 100000; - getitem Wolf's_Flute,1; + getitem Wolfs_Flute,1; close; } mes "[Expert Flute Crafter]"; diff --git a/npc/re/merchants/shops.txt b/npc/re/merchants/shops.txt index 54155e8c4..543d9cdc7 100644 --- a/npc/re/merchants/shops.txt +++ b/npc/re/merchants/shops.txt @@ -547,42 +547,42 @@ OnInit: prontera,92,209,4 trader Rebellion Weapon Vending 2_VENDING_MACHINE1,{ OnInit: - sellitem Heaven's_Feather_and_Hell's_Fire; - sellitem Altea_and_Ares; - sellitem Color_Scope; + sellitem H_FEATHER_H_FIRE; + sellitem ALTAIR_ARES; + sellitem COLORSCOPE; sellitem RAG203; - sellitem Death_Fire; - sellitem Rolling_Thunder; - sellitem Peace_Breaker; - sellitem Mini_Mei; - sellitem Tempest; - sellitem End_Of_The_Horizon; - sellitem South_Cross; + sellitem DEATHFIRE; + sellitem R_THUNDER; + sellitem P_BREAKER; + sellitem MINIMAY; + sellitem TEMPEST; + sellitem END_OF_HORIZON; + sellitem Southern_Cross_R; } prontera,96,209,4 trader Rebellion Prop Vending 2_VENDING_MACHINE1,{ OnInit: - sellitem Slug_Ammunition_L; - sellitem Slug_Ammunition_M; - sellitem Slug_Ammunition_H; - sellitem Full_Metal_Jacket; - sellitem Projection_Landmines; + sellitem Slug_Bullet_1; + sellitem Slug_Bullet_2; + sellitem Slug_Bullet_3; + sellitem Fullmetal_Jacket_Bullet; + sellitem Mine_Projectile; sellitem Dragon_Tail_Missile; sellitem Special_Alloy_Trap; sellitem Bullet; sellitem Silver_Bullet_; sellitem Shell_Of_Blood_; - sellitem Armor_Piercing_Bullet; - sellitem Blazing_Bullet; + sellitem AP_Ammo; + sellitem Blaze_Bullet; sellitem Freezing_Bullet; - sellitem Lightning_Bullet; - sellitem Magic_Stone_Bullet; - sellitem Purifying_Bullet; - sellitem Incendiary_Grenade; - sellitem Lightning_Grenade; - sellitem Poison_Grenade; - sellitem Flash_Grenade; - sellitem Cyro_Grenade; + sellitem Electric_Shock_Bullet; + sellitem Magical_Stone_Bullet; + sellitem Sanctified_Bullet; + sellitem Flare_Sphere_; + sellitem Lighting_Sphere_; + sellitem Poison_Sphere_; + sellitem Blind_Sphere_; + sellitem Freezing_Sphere_; } //== Morroc =============================================== @@ -712,16 +712,16 @@ OnInit: morocc,171,103,4 trader Item Collector#moc3 4_M_03,{ OnInit: sellitem Scell; - sellitem Monster's_Feed; - sellitem Animal's_Skin; + sellitem Monsters_Feed; + sellitem Animals_Skin; sellitem Bill_Of_Birds; } morocc,205,247,2 trader Item Collector#moc4 4_M_03,{ OnInit: sellitem Scell; - sellitem Monster's_Feed; - sellitem Animal's_Skin; + sellitem Monsters_Feed; + sellitem Animals_Skin; sellitem Bill_Of_Birds; } diff --git a/npc/re/quests/cupet.txt b/npc/re/quests/cupet.txt index ac4a765fd..72e1bd6c9 100644 --- a/npc/re/quests/cupet.txt +++ b/npc/re/quests/cupet.txt @@ -38,7 +38,7 @@ setarray .@tame_id[0],Unripe_Apple,Orange_Juice,Rainbow_Carrot,Earthworm_The_Dude,Rotten_Fish,Sweet_Milk,Well_Dried_Bone,Singing_Flower,Dew_Laden_Moss; setarray .@tame_amount[0],3,3,3,3,3,3,3,3,3; - setarray .@hunt_id[0],Jellopy,Jellopy,Clover,Feather_Of_Birds,Shell,Animal's_Skin,Animal's_Skin,Grasshopper's_Leg,Mushroom_Spore; + setarray .@hunt_id[0],Jellopy,Jellopy,Clover,Feather_Of_Birds,Shell,Animals_Skin,Animals_Skin,Grasshoppers_Leg,Mushroom_Spore; setarray .@hunt_amount[0],500,600,500,500,500,500,600,500,500; setarray .@mob_id[0],1002,1113,1063,1049,1011,1167,1107,1052,1014; .@tame_gets = 3; @@ -95,9 +95,9 @@ setarray .@tame_id[0],Silver_Knife_Of_Chaste,Monster_Juice,Contracts_In_Shadow,Sway_Apron,Prohibition_Red_Candle,Book_Of_Devil; setarray .@tame_amount[0],1,1,1,1,1,1; - setarray .@hunt_id[0],Long_Hair,Solid_Shell,Petite_DiablOfs_Horn,Alice's_Apron,Queen's_Whip,Evil_Horn; + setarray .@hunt_id[0],Long_Hair,Solid_Shell,Petite_DiablOfs_Horn,Alices_Apron,Queens_Whip,Evil_Horn; setarray .@hunt_amount[0],600,600,600,500,1,100; - setarray .@hunt_id2[0],0,0,0,0,Executioner's_Mitten,0; + setarray .@hunt_id2[0],0,0,0,0,Executioners_Mitten,0; setarray .@hunt_amount2[0],0,0,0,0,20,0; setarray .@mob_id[0],1170,1035,1109,1275,1200,1101; .@tame_gets = 1; diff --git a/npc/re/quests/eden/26-40.txt b/npc/re/quests/eden/26-40.txt index 3a3068a5c..1c680d7ed 100644 --- a/npc/re/quests/eden/26-40.txt +++ b/npc/re/quests/eden/26-40.txt @@ -530,11 +530,11 @@ payon,179,66,3 script Dashia 4_M_RACHMAN1,{ break; case 2: callsub L_Quest,8275; - if ((countitem(Bear's_Foot) > 9) && (countitem(Animal's_Skin) > 4)) { + if ((countitem(Bears_Foot) > 9) && (countitem(Animals_Skin) > 4)) { callsub L_Reward; getitem Novice_Potion,100; - delitem Bear's_Foot,10; - delitem Animal's_Skin,5; + delitem Bears_Foot,10; + delitem Animals_Skin,5; getexp 1000,100; erasequest 8275; close; diff --git a/npc/re/quests/eden/eden_iro.txt b/npc/re/quests/eden/eden_iro.txt index 460960d72..2d72b3541 100644 --- a/npc/re/quests/eden/eden_iro.txt +++ b/npc/re/quests/eden/eden_iro.txt @@ -709,7 +709,7 @@ OnInit: tradertype(NST_CASH); sellitem Blue_Potion_Box,5; sellitem F_Neuralizer_Box,400; - sellitem FPr_Reset_Stone_Box,100; + sellitem FPremium_Reset_Stone_Box,100; sellitem F_Abrasive_Box10,75; sellitem F_G_O_I_Box10,25; sellitem Greed_Scroll_Box_30,30; diff --git a/npc/re/quests/newgears/2012_headgears.txt b/npc/re/quests/newgears/2012_headgears.txt index 10566cb39..e243300d5 100644 --- a/npc/re/quests/newgears/2012_headgears.txt +++ b/npc/re/quests/newgears/2012_headgears.txt @@ -469,10 +469,10 @@ moc_para01,41,169,3 script Reno#2012hat 1_M_WIZARD,{ Assassin_Mask_, -1, 200, Improved_Assassin_Mask, Welding_Mask, -1, 200, Improved_Welding_Mask, Safety_Ring, -1, 200, Safety_Ring_, - Angel's_Protection, 1, 100, Im_Angel's_Protection, - Angel's_Safeguard, 1, 100, Impr_Angel's_Safeguard, - Angel's_Arrival, 1, 100, Impr_Angel's_Arrival, - Angel's_Warmth, 1, 100, Impr_Angel's_Warmth, + Angels_Protection, 1, 100, Im_Angels_Protection, + Angels_Safeguard, 1, 100, Impr_Angels_Safeguard, + Angels_Arrival, 1, 100, Impr_Angels_Arrival, + Angels_Warmth, 1, 100, Impr_Angels_Warmth, Kiss_Of_Angel, 1, 100, Improved_Kiss_Of_Angel; break; case 4: @@ -487,10 +487,10 @@ moc_para01,41,169,3 script Reno#2012hat 1_M_WIZARD,{ Variant_Shoes, -1, 300, Enhanced_Variant_Shoes, Ring_Of_Flame_Lord,-1, 300, Good_Ring_Of_Flame_Lord, Ring_Of_Resonance, -1, 300, Good_Ring_Of_Resonance, - Angel's_Protection, 1, 20, Im_Angel's_Protection, - Angel's_Safeguard, 1, 20, Impr_Angel's_Safeguard, - Angel's_Arrival, 1, 20, Impr_Angel's_Arrival, - Angel's_Warmth, 1, 20, Impr_Angel's_Warmth, + Angels_Protection, 1, 20, Im_Angels_Protection, + Angels_Safeguard, 1, 20, Impr_Angels_Safeguard, + Angels_Arrival, 1, 20, Impr_Angels_Arrival, + Angels_Warmth, 1, 20, Impr_Angels_Warmth, Kiss_Of_Angel, 1, 20, Improved_Kiss_Of_Angel; break; } @@ -680,10 +680,10 @@ moc_para01,41,169,3 script Reno#2012hat 1_M_WIZARD,{ else if (.@r <= 9) getitem Improved_Assassin_Mask,1; else if (.@r <= 12) getitem Improved_Welding_Mask,1; else if (.@r <= 13) getitem Safety_Ring_,1; - else if (.@r <= 14) getitem Im_Angel's_Protection,1; - else if (.@r <= 15) getitem Impr_Angel's_Safeguard,1; - else if (.@r <= 16) getitem Impr_Angel's_Arrival,1; - else if (.@r <= 17) getitem Impr_Angel's_Warmth,1; + else if (.@r <= 14) getitem Im_Angels_Protection,1; + else if (.@r <= 15) getitem Impr_Angels_Safeguard,1; + else if (.@r <= 16) getitem Impr_Angels_Arrival,1; + else if (.@r <= 17) getitem Impr_Angels_Warmth,1; else getitem Improved_Kiss_Of_Angel,1; break; case 4: diff --git a/npc/re/quests/quests_eclage.txt b/npc/re/quests/quests_eclage.txt index f1abf56aa..d669d0d46 100644 --- a/npc/re/quests/quests_eclage.txt +++ b/npc/re/quests/quests_eclage.txt @@ -2807,7 +2807,7 @@ ecl_in04,226,231,4 script Du Lian#ep14_2in2 4_M_REDMAN,{ emotion e_dots,0,"Alp Ocart#ep14_2in2"; cutin "bu_alp2",2; ep14_2_oliver = 30; - getitem C_Oliver_Wolf_Hood,1; + getitem(Oliver_Wolf_Hood, 1); completequest 11337; close2; cutin "",255; @@ -2949,7 +2949,7 @@ ecl_in04,224,234,4 script Mark Esha#ep14_2in2 4_M_BLUEMAN,{ emotion e_dots,0,"Alp Ocart#ep14_2in2"; cutin "bu_alp2",2; ep14_2_oliver = 30; - getitem C_Oliver_Wolf_Hood,1; + getitem(Oliver_Wolf_Hood, 1); completequest 11337; close2; cutin "",255; @@ -3094,7 +3094,7 @@ ecl_in04,223,234,4 script Maggi Steen#ep14_2in2 4_F_PINKWOMAN,{ emotion e_dots,0,"Alp Ocart#ep14_2in2"; cutin "bu_alp2",2; ep14_2_oliver = 30; - getitem C_Oliver_Wolf_Hood,1; + getitem(Oliver_Wolf_Hood, 1); completequest 11337; close2; cutin "",255; @@ -3230,7 +3230,7 @@ ecl_in04,223,230,4 script Alp Ocart#ep14_2in2 4_M_BLACKMAN,{ emotion e_dots; cutin "bu_alp2",2; ep14_2_oliver = 30; - getitem C_Oliver_Wolf_Hood,1; + getitem(Oliver_Wolf_Hood, 1); completequest 11337; close2; cutin "",255; @@ -17592,7 +17592,7 @@ eclage,112,40,3 script Eclage Guard Leo#tl 4_M_FAIRYSOLDIER2,{ } } else if (questprogress(7420) == 1) { - if ((countitem(Pinguicula's_fruit_Jam) < 3) || (countitem(Luciola's_Honey_Jam) < 3)) { + if ((countitem(Pinguiculas_fruit_Jam) < 3) || (countitem(Luciolas_Honey_Jam) < 3)) { mes "[Leo]"; mes "I need 3 jars of Pinguicula's pickled fruits and another 3 jars of Luciola's honey jam~"; mes "They are specialties of the base of Splendide."; @@ -17611,8 +17611,8 @@ eclage,112,40,3 script Eclage Guard Leo#tl 4_M_FAIRYSOLDIER2,{ mes "It seems like Mayor Jun has an eye for character."; mes "So he is Mayor after all..."; next; - delitem Pinguicula's_fruit_Jam,3; //Pinguicula's_fruit_Jam - delitem Luciola's_Honey_Jam,3; //Luciola's_Honey_Jam + delitem Pinguiculas_fruit_Jam,3; + delitem Luciolas_Honey_Jam, 3; completequest 7420; getexp 200000,200000; .@alltotal = questprogress(7420) + questprogress(7419) + questprogress(7418); diff --git a/npc/re/quests/quests_mora.txt b/npc/re/quests/quests_mora.txt index 79615327d..39ca8649c 100644 --- a/npc/re/quests/quests_mora.txt +++ b/npc/re/quests/quests_mora.txt @@ -5148,7 +5148,7 @@ function script mora_remains { 1@mist,145,245,0 script Meshir's Remains#33 CLEAR_NPC,{ callfunc "mora_remains",12245,"Meshir",5,943,4; } //Solid_Shell 1@mist,196,276,0 script Noirit's Remains#33 CLEAR_NPC,{ callfunc "mora_remains",12246,"Noirit",6,549,3; } //Nice_Sweet_Potato 1@mist,304,327,0 script Pajama God's Remains#33 CLEAR_NPC,{ callfunc "mora_remains",12247,"Pajama God",5,945,18; } //Raccoon_Leaf -1@mist,334,287,0 script Mendel's Remains#33 CLEAR_NPC,{ callfunc "mora_remains",12248,"Mendel",7,946,31; } //Snail's_Shell +1@mist,334,287,0 script Mendel's Remains#33 CLEAR_NPC,{ callfunc "mora_remains",12248,"Mendel",7,946,31; } //Snails_Shell 1@mist,330,177,0 script Milebit's Remains#33 CLEAR_NPC,{ callfunc "mora_remains",12249,"Milebit",5,7008,17; } //Stiff_Horn 1@mist,284,84,0 script Kunmun's Remains#33 CLEAR_NPC,{ callfunc "mora_remains",12250,"Kunmun",4,6380,20; } //Mora_Coin 1@mist,170,54,0 script Tsaihokin's Remains#33 CLEAR_NPC,{ callfunc "mora_remains",12251,"Tsaihokin",2,929,5; } //Immortal_Heart |