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-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/cities/payon.txt29
2 files changed, 21 insertions, 11 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 5c922e667..855db9912 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -35,6 +35,9 @@ Other Ppl
Date Added
======
+03/17
+ * Fixed more typos in /cities/payon.txt, thanks to TheUltimateEnd [celest]
+
03/16
* Fixed some typos in /cites/payon.txt, thanks to Hibiki [celest]
diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt
index 207653b47..1f2d2dc97 100644
--- a/npc/cities/payon.txt
+++ b/npc/cities/payon.txt
@@ -6,13 +6,14 @@
//= Muad Dib (1.2)
//= Darkchild (1.3)
//===== Current Version: =====================================
-//= 1.3
+//= 1.4
//===== Compatible With: =====================================
//= Any eAthena Mod
//===== Description: =========================================
//= (New) Payon City Npcs
//===== Additional Comments: =================================
//= Most Credits To Muad Dib, Some Stuff By Me
+//= 1.4 - Corrected a few typos
//============================================================
payon.gat,190,115,0 script Lady 90,{
@@ -82,23 +83,25 @@ payon_in01.gat,180,7,0 script Waitress 90,{
next;
mes "[Waitress]";
mes "Where can I find the right person who is a really hot, sexy hunk, and who can take me out of this small place?";
- check Gender = 1,-,LStartF;
- mes "[Waitress]";
- mes "Hello, mister?";
+ if(Sex == 0) goto LStartF;
+ mes "[Waitress]";
+ mes "Hello, mister?";
+ goto L_Start;
LStartF:
mes "[Waitress]";
mes "Hello, lady?";
+L_Start:
next;
mes "[Waitress]";
mes "Grandma the fortuneteller told me that I would meet great luck in the near future!";
mes "But look at me, what's wrong with me!! I am leaving a managable life everyday!!";
mes "Oh..boy. What a dumb wishy-washy person I am.";
- emotion 6;
+ emotion 6;
next;
mes "[Waitress]";
mes "I am so sorry, I should haven't said this to you. Now I am acting like i'm stupid.";
mes "I am sorry dear, please forgive my misbehaviour.";
- emotion 4;
+ emotion 4;
next;
mes "[Waitress]";
mes "So, how may I help you? ";
@@ -124,7 +127,7 @@ L_Menu2:
emotion 5;
next;
mes "[Waitress]";
- mes "On the first place, she stayed here to mind her business, but ever since the chief recognized her talent, she's stayed in the central palace."
+ mes "On the first place, she stayed here to mind her business, but ever since the chief recognized her talent, she's stayed in the central palace.";
mes "You'd better go to there if you want to see her.";
close;
L_Menu3:
@@ -165,16 +168,18 @@ payon.gat,193,116,1 script Woman 66,{
mes "Hmm... you look as strong as a Rocker! How many monsters have you killed?";
mes "Let me tell you about a place where you can go train and become even stronger.";
emotion 20;
+ goto L_Start;
LStartF:
mes "Miss, how many monsters have you killed?";
mes "I know a very good place for you to go train and get good monster drops.";
emotion 20;
+L_Start:
next;
mes "[Woman]";
mes "I know of a cave near Archer Village. Just take the exit north of town and follow the path to your left.";
mes "The cave is full of monsters and their spawn rate is very high. Does it sound interesting to you?";
next;
- menu "It sounds dangerous."L_Menu1,"I think I need to fully prepare for that place.",L_Menu2,"Lady, you wear nice clothing~",L_Menu3;
+ menu "It sounds dangerous.",L_Menu1,"I think I need to fully prepare for that place.",L_Menu2,"Lady, you wear nice clothing~",L_Menu3;
L_Menu1:
mes "[Woman]";
mes "Oh don't be such a coward! It's just a simple cave filled with normal monsters. Archer Village is near by so you shouldn't be worried~ hohoho~";
@@ -214,12 +219,14 @@ payon.gat,190,119,5 script Woman 66,{
mes "Anyway, you look like a new face. Are you new in town?";
next;
mes "[Jim's Mother]";
- if(Sex == 0) goto LStartF;
+ if(Sex == 0) goto LStartF;
mes "... Oh, you have broad shoulders ... tehehe! Will you go out with me? I'd like to make you a nice dinner...(bats eyelashes)";
- emotion 30;
+ emotion 30;
+ goto L_Menu;
LStartF:
mes "Don't you think your dress is too lousy?";
mes "I don't like young ladies pounce up.";
+L_Menu:
next;
menu "Fortune Telling?",L_Menu1,"...Good Bye.",L_Menu2;
L_Menu1:
@@ -401,7 +408,7 @@ L_case:
menu "Cave?!",L_para1,"Chief?",L_para2,"Oh man I hate this stupid town~",L_para3;
L_para1:
mes "[Archer Wolt]";
- mes "Head north of town, you can see the cave I told you about."
+ mes "Head north of town, you can see the cave I told you about.";
mes "Inside there, you will encounter lots of ugly monsters such as bastard looking like a bat or the walking dead.";
mes "If we let them out of the place, they would invade our town. We frequently clean up the cave.";
next;