diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/Changelog.txt | 6 | ||||
-rw-r--r-- | npc/jobs/novice/novice.txt | 68 |
2 files changed, 49 insertions, 25 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index b4b3a4981..5b131c1da 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,9 +1,13 @@ Date Added ====== +2008/06/17 + * Rev. 12845 Corrected bugs in the updated novice grounds. [L0ne_W0lf] + - Fixed Entrance Guard clearing vars. (bugreport:1695) + - Added Some duplicate NPCs for the combat training. + - Corrected bug in Hanson's dialog. (bugreport:1703) 2008/06/15 * Fixed bad variables on dancer job quest, bugreport:1685 [Brainstorm] * Yet again, updated mosk_dun.txt [Lupus] - 2008/06/14 * Rev. 12833 Large update to the novice grounds. Fixed bugreport:1666 [L0ne_W0lf] - Updated notice ground warps to reflect the above map-usage change. diff --git a/npc/jobs/novice/novice.txt b/npc/jobs/novice/novice.txt index 6d0d82d64..40918999b 100644 --- a/npc/jobs/novice/novice.txt +++ b/npc/jobs/novice/novice.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Dr.Evil & MasterOfMuppets //===== Current Version: ===================================== -//= 1.8 +//= 1.9 //===== Compatible With: ===================================== //= eAthena SVN 3422+(Requires jA Script System) //===== Description: ========================================= @@ -14,6 +14,9 @@ //= 1.8 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //= NPCs are not backwards compatable, and will remove //= old variables used in the previous novice grounds. +//= 1.9 Fixed problem with Hanson's dialog. (bugreport:1703) [L0ne_W0lf] +//= Fixed Entrance Guard clearing vars. (bugreport:1695) +//= Added duplicate NPCs to combat training maps. //============================================================ // Bulletin Board @@ -2506,14 +2509,6 @@ new_1-2,38,182,3 script Entrance Guard#nv 92,{ getitem 611,2; //Spectacles getitem 569,300; //Novice_Potion close2; - set nov_1st_cos,0; - set nov_2nd_cos,0; - set nov_3_swordman,0; - set nov_3_archer,0; - set nov_3_thief,0; - set nov_3_magician,0; - set nov_3_acolyte,0; - set nov_3_merchant,0; savepoint "new_1-2",23,188; warp "new_1-3",96,21; end; @@ -2619,7 +2614,7 @@ new_1-2,38,182,3 script Entrance Guard#nv 92,{ } //Teleport NPC -new_1-3,95,30,4 script Trainer#nv 84,{ +new_1-3,95,30,4 script Trainer#nv1::NovHoffman 84,{ mes "[Hoffman]"; mes "Hey there~"; mes "I'm here to provide"; @@ -2646,12 +2641,17 @@ new_1-3,95,30,4 script Trainer#nv 84,{ mes "I see, then let me guide"; mes "you to a training ground that has stronger monsters. May God be with you..."; next; - if (rand(2)) { - warp "new_2-3",96,21; + if (strnpcinfo(2) == "nv1") { + if (rand(2)) { + warp "new_2-3",96,21; + } + else { + warp "new_3-3",96,21; + } } else { - warp "new_3-3",96,21; - } + warp "new_1-3",96,21; + } end; case 2: mes "[Hoffman]"; @@ -2661,11 +2661,21 @@ new_1-3,95,30,4 script Trainer#nv 84,{ mes "be careful, it can get"; mes "pretty difficult..."; next; - if (rand(2)) { - warp "new_4-3",96,21; + if (strnpcinfo(2) == "nv1" || strnpcinfo(2) == "nv2" || strnpcinfo(2) == "nv3") { + if (rand(2)) { + warp "new_4-3",96,21; + } + else { + warp "new_5-3",96,21; + } } else { - warp "new_5-3",96,21; + if (rand(2)) { + warp "new_2-3",96,21; + } + else { + warp "new_3-3",96,21; + } } end; case 3: @@ -2677,7 +2687,12 @@ new_1-3,95,30,4 script Trainer#nv 84,{ } } -new_1-3,96,174,3 script Test Examiner#nv 85,{ +new_2-3,95,30,4 duplicate(NovHoffman) Trainer#nv2 84 +new_3-3,95,30,4 duplicate(NovHoffman) Trainer#nv3 84 +new_4-3,95,30,4 duplicate(NovHoffman) Trainer#nv4 84 +new_5-3,95,30,4 duplicate(NovHoffman) Trainer#nv5 84 + +new_1-3,96,174,3 script Test Examiner#nv1::NovKeyman 85,{ mes "[Keyman]"; mes "Good!!"; mes "Now you know how to fight"; @@ -2703,6 +2718,11 @@ new_1-3,96,174,3 script Test Examiner#nv 85,{ } } +new_2-3,96,174,3 duplicate(NovKeyman) Test Examiner#nv2 85 +new_3-3,96,174,3 duplicate(NovKeyman) Test Examiner#nv3 85 +new_4-3,96,174,3 duplicate(NovKeyman) Test Examiner#nv4 85 +new_5-3,96,174,3 duplicate(NovKeyman) Test Examiner#nv5 85 + //Potato Merchant new_1-2,28,185,4 shop Potato Merchant 90,516:15 @@ -3327,7 +3347,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{ warp "izlude_in",74,167; end; case 2: - callsub "S_UserJobchoice"; + callsub S_UserJobchoice; end; } } @@ -3400,7 +3420,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{ warp "geffen_in",163,98; end; case 2: - callsub "S_UserJobchoice"; + callsub S_UserJobchoice; end; } } @@ -3471,7 +3491,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{ warp "alberta_in",62,44; end; case 2: - callsub "S_UserJobchoice"; + callsub S_UserJobchoice; end; } } @@ -3539,7 +3559,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{ warp "moc_ruins",155,44; end; case 2: - callsub "S_UserJobchoice"; + callsub S_UserJobchoice; end; } } @@ -3608,7 +3628,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{ warp "payon_in02",64,65; end; case 2: - callsub "S_UserJobchoice"; + callsub S_UserJobchoice; end; } } @@ -3680,7 +3700,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{ warp "prt_church",172,19; end; case 2: - callsub "S_UserJobchoice"; + callsub S_UserJobchoice; end; } } |