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-rw-r--r--npc/cities/lighthalzen.txt20
-rw-r--r--npc/quests/quests_lighthalzen.txt16
2 files changed, 14 insertions, 22 deletions
diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt
index 1bca5fbea..d6a476d63 100644
--- a/npc/cities/lighthalzen.txt
+++ b/npc/cities/lighthalzen.txt
@@ -235,7 +235,7 @@ lighthalzen,66,94,3 script Elmer Keays#li_03 866,{
mes "precious sight to these";
mes "old eyes, my dear. I'm";
mes "really lucky to be with you.";
- emotion e_kis;
+ emotion e_kis,0,"Margie Keays#li_02";
emotion e_kis2;
close;
}
@@ -948,13 +948,13 @@ lighthalzen,123,212,4 script Merpi#zen2 700,{
}
}
-lighthalzen,296,239,3 script Berru#lhz_01::childlhz 706,{
+lighthalzen,296,239,3 script Berru#lhz_01 706,{
switch(rand(1,3)) {
case 1:
mes "[Berru]";
mes "Daddy...! Waaaaah~!";
mes "I wanna see my Daddy!";
- emotion e_sob;
+ emotion e_sob,0,"Berru#lhz_01";
next;
mes "[Pilia]";
mes "Berru, I don't ";
@@ -968,7 +968,7 @@ lighthalzen,296,239,3 script Berru#lhz_01::childlhz 706,{
mes "home! He said he'll";
mes "bring us candy tonight!";
mes "You go sleep first, Pilia!";
- emotion e_ag;
+ emotion e_ag,0,"Berru#lhz_01";
next;
mes "[Pilia]";
mes "^333333*Sigh...*^000000";
@@ -976,7 +976,7 @@ lighthalzen,296,239,3 script Berru#lhz_01::childlhz 706,{
mes "He said he found a";
mes "good job, but we haven't";
mes "heard from him since then...";
- emotion e_dots;
+ emotion e_dots,0,"Pilia#lhz_01";
close;
case 2:
mes "[Pilia]";
@@ -984,7 +984,7 @@ lighthalzen,296,239,3 script Berru#lhz_01::childlhz 706,{
mes "so long? I hope Daddy";
mes "comes back home soon.";
mes "Come on, Berru, don't cry.";
- emotion e_dots;
+ emotion e_dots,0,"Pilia#lhz_01";
next;
mes "[Berru]";
mes "^333333*Sob...*^000000";
@@ -1002,7 +1002,7 @@ lighthalzen,296,239,3 script Berru#lhz_01::childlhz 706,{
mes "but my little brother";
mes "just won't stop crying.";
mes "I'm sorry if we're loud...";
- emotion e_what;
+ emotion e_what,0,"Pilia#lhz_01";
next;
mes "[Pilia]";
mes "Our daddy goes to work";
@@ -1017,12 +1017,12 @@ lighthalzen,296,239,3 script Berru#lhz_01::childlhz 706,{
mes "misses him a lot. I don't";
mes "know how to make him";
mes "stop crying! What do I do?";
- emotion e_swt2;
+ emotion e_swt2,0,"Pilia#lhz_01";
close;
}
}
-lighthalzen,297,239,3 duplicate(childlhz) Pilia#lhz_01 818
+lighthalzen,297,239,3 duplicate(Berru#lhz_01) Pilia#lhz_01 818
lighthalzen,312,233,3 script Beggar#lhz_02 777,3,1,{
end;
@@ -2480,7 +2480,7 @@ lighthalzen,162,304,7 script Rekenber Guard Drew#li 868,{
mes "even got the glasses chick";
mes "to wear 'em too? That's the";
mes "best news I've heard all day!";
- emotion e_omg;
+ emotion e_omg,0,"Rekenber Guard Tan#li";
next;
mes "[Rekenber Guard Drew]";
mes "Okay man, you know these";
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index f97b24a86..fa86b1170 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -3999,7 +3999,7 @@ OnTouch:
mes "you've finally agreed";
mes "to join us. Welcome!";
next;
- donpcevent "#Varmunt::OnEmote";
+ emotion e_swt;
mes "[Varmunt]";
mes "Well, I don't know if I agree";
mes "with this company's policies,";
@@ -4007,7 +4007,7 @@ OnTouch:
mes "seems to be an opportunity that";
mes "comes once in a lifetime, so...";
next;
- donpcevent "#Rekenber::OnEmote";
+ emotion e_ok,0,"#Rekenber";
mes "[??]";
mes "To be honest, this project";
mes "can only be a success with";
@@ -4127,10 +4127,6 @@ OnTouch:
}
warp "lhz_in01",206,129;
end;
-
-OnEmote:
- emotion e_swt;
- end;
}
lhz_que01,29,24,3 script #Rekenber 754,{
@@ -4144,7 +4140,7 @@ OnTouch:
mes "you've finally agreed";
mes "to join us. Welcome!";
next;
- donpcevent "#Varmunt::OnEmote";
+ emotion e_swt,0,"#Varmunt";
mes "[Varmunt]";
mes "Well, I don't know if I agree";
mes "with this company's policies,";
@@ -4152,7 +4148,7 @@ OnTouch:
mes "seems to be an opportunity that";
mes "comes once in a lifetime, so...";
next;
- donpcevent "#Rekenber::OnEmote";
+ emotion e_ok;
mes "[??]";
mes "To be honest, this project";
mes "can only be a success with";
@@ -4272,10 +4268,6 @@ OnTouch:
}
warp "lhz_in01",206,129;
end;
-
-OnEmote:
- emotion e_ok;
- end;
}
lhz_in01,282,166,0 script #kiz10 -1,3,3,{