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-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/cities/valkyrie.txt4
2 files changed, 6 insertions, 0 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 18b9ce6f4..03efd3d7c 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -28,6 +28,8 @@ Nexon
Date Added
======
04/20
+ * Fixed Rebirth script not working for some Knights and Crusaders [Playtester]
+ - needs some testing!
* Fixed Taekwon quest obviously never working [Playtester]
* Updated Job Quests of Taekwon, SG, SL (all thanks to Celestria) [Lupus]
They have oficial sprites, actions. But some dialogs are made up. ^_-
diff --git a/npc/cities/valkyrie.txt b/npc/cities/valkyrie.txt
index b463e3f24..af1962120 100644
--- a/npc/cities/valkyrie.txt
+++ b/npc/cities/valkyrie.txt
@@ -226,6 +226,8 @@ L_CHANGE:
next;
set ADVJOB,Class+4001; //memo the target 3rd Job ID
+ if(ADVJOB == 4014) set ADVJOB,4002;
+ if(ADVJOB == 4022) set ADVJOB,4015;
// callfunc "F_ToHigh",25,"Swordman High",31,"Lord Knight",144,145,146,0;
// callfunc "F_ToHigh",28,"Acolyte High",32,"High Priest",156,0,0,0;
@@ -325,6 +327,8 @@ L_SKILLPNTS:
function script F_ToHigh {
if(Upper == 2) return; //Baby Class - skip it
+ if(ADVJOB == 4014) set ADVJOB,4002;
+ if(ADVJOB == 4022) set ADVJOB,4015;
set @fjob,ADVJOB; //alternative classes should pass, too
if(@fjob == Job_Stalker) set @fjob,Job_Assassin_Cross;
if(@fjob == Job_Creator) set @fjob,Job_Whitesmith;