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-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/merchants/socket_enchant.txt12
2 files changed, 8 insertions, 6 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index dbf416f23..533cbe7dd 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
======
+2007/10/12
+ * Fixed some bugs in the Socket Enchant NPC [Playtester]
2007/10/11
* Fixed two prices of Socket Enchant NPC [Playtester]
* Updated Veins Field spawns [Playtester]
diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt
index 2fe09fb03..c37848b1e 100644
--- a/npc/merchants/socket_enchant.txt
+++ b/npc/merchants/socket_enchant.txt
@@ -78,7 +78,7 @@ payon,140,151,5 script Seiyablem 84,{
case 9: callfunc "Func_Socket",2,1713,1715,40,61,300,984,2,999,5; break;
case 10: callfunc "Func_Socket",1,1304,1309,40,61,200,984,1; break;
case 11: callfunc "Func_Socket",1,1113,1114,40,61,200,984,1; break;
- case 12: callfunc "Func_Socket",1,1523,1538,40,61,200,984,1; break;
+ case 12: callfunc "Func_Socket",1,1523,1538,40,61,300,984,1; break;
}
break;
@@ -163,10 +163,10 @@ payon,140,151,5 script Seiyablem 84,{
case 2: callfunc "Func_Socket",1,2309,2310,40,66,200,999,3; break;
case 3: callfunc "Func_Socket",1,2232,2233,40,66,200,999,3; break;
case 4: callfunc "Func_Socket",1,2216,2217,40,66,200,999,3; break;
- case 5: callfunc "Func_Socket",1,2253,5351,40,66,100,999,3; break;
- case 6: callfunc "Func_Socket",1,5012,5347,40,66,100,999,3; break;
- case 7: callfunc "Func_Socket",1,2244,5348,40,66,100,999,3; break;
- case 8: callfunc "Func_Socket",1,5016,5349,40,66,100,999,3; break;
+ case 5: callfunc "Func_Socket",1,2253,5351,40,66,200,999,3; break;
+ case 6: callfunc "Func_Socket",1,5012,5347,40,66,200,999,3; break;
+ case 7: callfunc "Func_Socket",1,2244,5348,40,66,200,999,5; break;
+ case 8: callfunc "Func_Socket",1,5016,5349,40,66,200,999,5; break;
}
break;
@@ -199,7 +199,7 @@ payon,140,151,5 script Seiyablem 84,{
mes "This is some high risk territory!";
mes "Alright, which armor would you like me to try adding a Slot?";
next;
- switch( select( "Gemmed Sallet","Bucket Hat","Memory Book","Tights","Legion Plate Armor","Full Plate","Thief Clothes","Greaves","Coif","Manteau","Helm","Ninja Suit","Orc Helm","Ancient Cape","Monk Hat","Golden Gear","Brooch","Munak Hat","Pirate Bandana","Crest of the Rider" ) )
+ switch( select( "Gemmed Sallet","Bucket Hat","Memory Book","Tights","Legion Plate Armor","Full Plate","Thief Clothes","Greaves","Coif","Manteau","Helm","Ninja Suit","Orc Helm","Ancient Cape","Monk Hat","Golden Gear","Brooch","Munak Hat","Pirate Bandana","Black Leather Boots" ) )
{
case 1: callfunc "Func_Socket",1,2230,2231,40,61,400,985,1; break;
case 2: callfunc "Func_Socket",1,5114,5120,40,61,400,985,1; break;