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-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/cities/alberta.txt21
-rw-r--r--npc/cities/aldebaran.txt6
-rw-r--r--npc/cities/comodo.txt27
-rw-r--r--npc/cities/geffen.txt21
-rw-r--r--npc/cities/morocc.txt3
-rw-r--r--npc/cities/prontera.txt3
-rw-r--r--npc/cities/yuno.txt30
-rw-r--r--npc/guides/guides_yun.txt21
-rw-r--r--npc/guild/gefg/gefg_flags.txt15
-rw-r--r--npc/guild/gefg/gefg_kafras.txt15
-rw-r--r--npc/guild/payg/payg_flags.txt15
-rw-r--r--npc/guild/prtg/prtg_flags.txt15
-rw-r--r--npc/guild/prtg/prtg_kafras.txt2
-rw-r--r--npc/jobs/1-1/acolyte.txt3
-rw-r--r--npc/jobs/1-1/archer.txt3
-rw-r--r--npc/jobs/1-1/mage.txt9
-rw-r--r--npc/jobs/1-1/merchant.txt15
-rw-r--r--npc/jobs/1-1/swordsman.txt6
-rw-r--r--npc/jobs/1-1/thief.txt9
-rw-r--r--npc/jobs/2-1/assassin.txt48
-rw-r--r--npc/jobs/2-1/hunter.txt12
-rw-r--r--npc/jobs/2-1/knight.txt36
-rw-r--r--npc/jobs/2-1/priest.txt6
-rw-r--r--npc/jobs/2-1/wizard.txt24
-rw-r--r--npc/jobs/2-2/alchemist.txt18
-rw-r--r--npc/jobs/2-2/rogue.txt54
-rw-r--r--npc/merchants/alchemist.txt3
-rw-r--r--npc/merchants/dye_maker.txt3
-rw-r--r--npc/merchants/grandpa_pharmacist.txt3
-rw-r--r--npc/merchants/refine.txt3
-rw-r--r--npc/other/msg_boards.txt45
-rw-r--r--npc/other/pvp.txt18
-rw-r--r--npc/quests/bunnyband.txt3
-rw-r--r--npc/quests/juice_maker.txt9
-rw-r--r--npc/quests/monstertamers.txt9
-rw-r--r--npc/quests/mrsmile.txt3
-rw-r--r--npc/quests/quests_alberta.txt9
-rw-r--r--npc/quests/quests_comodo.txt3
-rw-r--r--npc/quests/quests_payon.txt3
-rw-r--r--npc/quests/quests_prontera.txt3
-rw-r--r--npc/quests/quests_yuno.txt3
-rw-r--r--npc/quests/skills/acolyte_skills.txt3
-rw-r--r--npc/quests/skills/archer_skills.txt6
-rw-r--r--npc/quests/skills/mage_skills.txt3
-rw-r--r--npc/quests/skills/merchant_skills.txt12
-rw-r--r--npc/quests/skills/novice_skills.txt9
-rw-r--r--npc/quests/skills/thief_skills.txt6
48 files changed, 202 insertions, 397 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 33ff11369..c2a060bd6 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -37,6 +37,9 @@ Other Ppl
Date Added
======
12/21
+ * Corrected position of start { in a crap load of scripts. [Ajarn]
+ - jA decided that it had to be on the definition line
+ - So, if it wasn't, hte next script wouldn't load
* Corrected script errors in devnpc.txt [celest]
12/20
diff --git a/npc/cities/alberta.txt b/npc/cities/alberta.txt
index bc1ac9be5..4d2be5730 100644
--- a/npc/cities/alberta.txt
+++ b/npc/cities/alberta.txt
@@ -202,8 +202,7 @@ alberta.gat,131,139,4 script Drunken old man 709,{
}
// Soda Man ----------------------------------------------------
-alberta.gat,90,71,3 script Soda Man 89,
-{
+alberta.gat,90,71,3 script Soda Man 89,{
mes "[Soda Man]";
mes "Ummm.... delicious....";
emotion 33;
@@ -362,8 +361,7 @@ alb2trea.gat,39,50,5 script Sailor 100,{
//<====================================================== Turtle Island ========================================================>\\
// Gotanblue --------------------------------------------------------------------------
-alberta.gat,247,123,5 script Gotanblue 709,
-{
+alberta.gat,247,123,5 script Gotanblue 709,{
if(TURTLE == 1) goto L_Turtle;
mes "[Gotanblue]";
mes "Ha ha! The sea seems endless!! We cannot begin to grasp it's size merely by gazing at it from land....";
@@ -533,8 +531,7 @@ M_Menu:
}
// Turtle Grandpa -------------------------------------------------------------------
-alberta_in.gat,23,104,2 script Turtle Grandpa 120,
-{
+alberta_in.gat,23,104,2 script Turtle Grandpa 120,{
mes "[Turtle Grandpa]";
mes "~Buuurrrpp!!!~ Oops...";
emotion 4;
@@ -646,8 +643,7 @@ alberta_in.gat,23,104,2 script Turtle Grandpa 120,
}
// Letter of an explorer (on Turtle Grandpa's desk)------------------------------------------------------------------
-alberta_in.gat,17,101,1 script Letter of an explorer 111,
-{
+alberta_in.gat,17,101,1 script Letter of an explorer 111,{
mes "~ The letter reads... ~";
mes "- O/X/XOVX -";
mes "If you find this letter, it means that our expidition to Turtle Island has failed. Please inform the others...";
@@ -670,8 +666,7 @@ alberta_in.gat,17,101,1 script Letter of an explorer 111,
}
// Jornadan Niliria ------------------------------------------------------------------------
-alberta.gat,248,90,1 script Jornadan Niliria 121,
-{
+alberta.gat,248,90,1 script Jornadan Niliria 121,{
mes "[Jornadan Niliria]";
mes "Sometimes I think that the world around me is ever changing.";
mes "When I view the land it seems different, when I look up at the sky it too seems different....";
@@ -729,8 +724,7 @@ alberta.gat,248,90,1 script Jornadan Niliria 121,
}
// Jornadan's Voyage Log -------------------------------------------------
-alberta.gat,247,93,1 script A Voyage Log 111,
-{
+alberta.gat,247,93,1 script A Voyage Log 111,{
if(JORNADAN == 1) goto L_Treasure;
mes "[A Voyage Log]";
mes "= 03:20 am =";
@@ -852,8 +846,7 @@ L_Treasure:
}
// Burried treasure --------------------------------------------------------------------
-turn_dun01,160,80,1 script Skull Stone 111,
-{
+turn_dun01,160,80,1 script Skull Stone 111,{
if(SKULLKEY == 1) goto L_OpenBox;
mes "^5555FF(It's a frightening stone tomb with horrible skull on it.)^000000";
close;
diff --git a/npc/cities/aldebaran.txt b/npc/cities/aldebaran.txt
index 450e99ed3..b5975e4f3 100644
--- a/npc/cities/aldebaran.txt
+++ b/npc/cities/aldebaran.txt
@@ -834,8 +834,7 @@ aldeba_in.gat,24,245,4 script Kafra Jasmine 115,{
}
// Special Reserve ----------------------------------------------
-aldeba_in.gat,79,161,6 script Kafra 115,
-{
+aldeba_in.gat,79,161,6 script Kafra 115,{
cutin "kafra_03",2;
mes "[Kafra]";
mes "Welcome, ^6666FF" + strcharinfo(0) + "^000000. This is where you can trade in your special reserve points for usefull items and cool prizes.";
@@ -1022,8 +1021,7 @@ M_Menu:
}
// Special Reserve 2 ----------------------------------------------
-aldeba_in.gat,88,161,3 script Kafra 115,
-{
+aldeba_in.gat,88,161,3 script Kafra 115,{
cutin "kafra_03",2;
mes "[Kafra]";
mes "Hello and welcome to the Kafra Corp. Main office.";
diff --git a/npc/cities/comodo.txt b/npc/cities/comodo.txt
index ed7dd3700..2c14e3e48 100644
--- a/npc/cities/comodo.txt
+++ b/npc/cities/comodo.txt
@@ -255,8 +255,7 @@ cmd_in02.gat,48,55,4 script Scoursege 51,{
// Chief Quest (Doomed Swords Part 1)
//============================================================================//
//=======================================================
-comodo.gat,206,310,4 script Rochito 48,
-{
+comodo.gat,206,310,4 script Rochito 48,{
if(dmdswrd_Q == 1) goto L_1;
if(dmdswrd_Q == 2) goto L_2;
if(dmdswrd_Q == 3) goto sL_2;
@@ -385,8 +384,7 @@ L_3:
}
//=======================================================
-comodo.gat,204,310,4 script Rockha 98,
-{
+comodo.gat,204,310,4 script Rockha 98,{
if(dmdswrd_Q == 3) goto L_1;
if(dmdswrd_Q == 4 || dmdswrd_Q==5) goto L_2;
L_0:
@@ -439,8 +437,7 @@ L_2:
}
//=======================================================
-comodo.gat,209,314,4 script Rotute 82,
-{
+comodo.gat,209,314,4 script Rotute 82,{
if(dmdswrd_Q==2 || dmdswrd_Q==3) goto L_1;
if(dmdswrd_Q == 4 || dmdswrd_Q==5) goto L_2;
@@ -556,8 +553,7 @@ comodo.gat,209,305,4 script Emralhandas 70,{
// Chief's House =========================================================//
-cmd_in02.gat,32,140,4 script Chief Tausupa 49,
-{
+cmd_in02.gat,32,140,4 script Chief Tausupa 49,{
if(dmdswrd_Q == 1) goto L_1;
if(dmdswrd_Q == 2) goto sL_1;
if(dmdswrd_Q == 3) goto L_2;
@@ -671,8 +667,7 @@ L_2:
//============================================================================//
//=======================================================
-comodo.gat,88,97,4 script Cheese Expert TORUNA 109,
-{
+comodo.gat,88,97,4 script Cheese Expert TORUNA 109,{
if(dmdswrd_Q == 7) goto sL_2;
mes "[TORUNA]";
mes "I hear that the cheese here is delicious. Everytime I come here to visit, I ask for some of that popular cheese.";
@@ -761,8 +756,7 @@ M_Menu:
}
//=======================================================
-comodo.gat,164,291,2 script Rakusa 73,
-{
+comodo.gat,164,291,2 script Rakusa 73,{
if(dmdswrd_Q == 7) goto L_1;
if(dmdswrd_Q == 8) goto L_2;
@@ -794,8 +788,7 @@ L_2:
}
//=======================================================
-comodo.gat,169,284,4 script Kichiri 99,
-{
+comodo.gat,169,284,4 script Kichiri 99,{
mes "[Kichiri]";
if(dmdswrd_Q == 8) goto L_1;
if(dmdswrd_Q == 9) goto L_2;
@@ -823,8 +816,7 @@ L_2:
}
//=======================================================
-comodo.gat,163,280,4 script Magatu 55,
-{
+comodo.gat,163,280,4 script Magatu 55,{
mes "[Magatu]";
if(dmdswrd_Q == 9) goto L_1;
if(dmdswrd_Q == 10) goto L_2;
@@ -918,8 +910,7 @@ L_2:
}
//=======================================================
-comodo.gat,187,153,4 script Hullaris 701,
-{
+comodo.gat,187,153,4 script Hullaris 701,{
mes "[Hullaris]";
if(dmdswrd_Q == 11) goto L_1;
if(dmdswrd_Q == 12) goto L_2;
diff --git a/npc/cities/geffen.txt b/npc/cities/geffen.txt
index 4f8c32f3b..615f6a806 100644
--- a/npc/cities/geffen.txt
+++ b/npc/cities/geffen.txt
@@ -109,8 +109,7 @@ geffen_in.gat,34,170,0 script "Young man" 47,{
//<============================================ Inn =====================================================>\\
// Waitress ---------------------------------------------------------------------------
-geffen_in.gat,70,67,5 script Waitress 80,
-{
+geffen_in.gat,70,67,5 script Waitress 80,{
mes "[Waitress]";
mes "Ugh!! SO annoying! Why would you drink here when you could drink at the pub!? This is an Inn, not a pub!!";
mes "That man!... everytime he drinks... he gets like that! Ugh!!";
@@ -160,8 +159,7 @@ M_Menu:
}
// Merhcant Daven -------------------------------------------------------------------
-geffen_in.gat,79,75,2 script Merchant Daven 61,
-{
+geffen_in.gat,79,75,2 script Merchant Daven 61,{
mes "[Merchant Daven]";
mes "Back in the day when I frist came to Geffen, the town was a very boring place to live in.";
next;
@@ -223,8 +221,7 @@ M_Menu:
}
// Drunkard -------------------------------------------------------------------
-geffen_in.gat,59,62,2 script Drunkard 120,
-{
+geffen_in.gat,59,62,2 script Drunkard 120,{
mes "[Drunkard]";
mes "Hmm... You're Joshua's friend too??";
next;
@@ -258,8 +255,7 @@ geffen_in.gat,59,62,2 script Drunkard 120,
}
// Schubaltzwald Merchant ----------------------------------------------------------------------
-geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,
-{
+geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,{
mes "[Schubaltzwald Merchant]";
mes "How are you, Rune-Midgard young'un? I am Schubaltzwald's one and only Hans Hadenhiem.";
next;
@@ -286,8 +282,7 @@ geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,
//<============================================== Pub ==================================================>\\
// Waitress -----------------------------------------------------------------
-geffen_in.gat,28,134,4 script Waitress 69,
-{
+geffen_in.gat,28,134,4 script Waitress 69,{
mes "[Waitress]";
mes "Meh! ALWAYS drinking and ALWAYS fighting..... HEY Mister! This is a place of BUSINESS!!";
emotion 6;
@@ -327,8 +322,7 @@ M_Menu:
}
// Drunkard ----------------------------------------------------------------------------
-geffen_in.gat,21,125,5 script Drunkard 52,
-{
+geffen_in.gat,21,125,5 script Drunkard 52,{
mes "[Drunkard]";
mes "You want to be an idiotic magician? Is that why you came here??";
emotion 1;
@@ -336,8 +330,7 @@ geffen_in.gat,21,125,5 script Drunkard 52,
}
// Friend of Youth -----------------------------------------------------------------
-geffen_in.gat,37,124,5 script Friend of Youth 704,
-{
+geffen_in.gat,37,124,5 script Friend of Youth 704,{
set @temp,0;
mes "[Friend of Youth]";
mes "Welcome young one! Are you worrying about something? Tell me all your troubles and I will tell you your fortune with my silver ball of mystery!";
diff --git a/npc/cities/morocc.txt b/npc/cities/morocc.txt
index 409ed7330..33f3eca14 100644
--- a/npc/cities/morocc.txt
+++ b/npc/cities/morocc.txt
@@ -388,8 +388,7 @@ moc_fild16.gat,199,212,4 script Hashisid 48,{
// Assassin Guild Guards
//===================================================
-moc_fild16.gat,195,281,4 script Assassin Guardian#1::SinGuard 707,
-{
+moc_fild16.gat,195,281,4 script Assassin Guardian#1::SinGuard 707,{
mes "[Assassin Guardian]";
if(Class == Job_Assassin) mes "Welcome.";
if(Class == Job_Assassin) close;
diff --git a/npc/cities/prontera.txt b/npc/cities/prontera.txt
index 8dc1227eb..cf1122e0a 100644
--- a/npc/cities/prontera.txt
+++ b/npc/cities/prontera.txt
@@ -388,8 +388,7 @@ prt_church.gat,103,76,2 script Garnet 67,{
// ----------------------------------------------------------------------------------------------- PUB -----------------------------------------------------------------------------------------------------\\
// Sir Michael (West End Pub)
-prt_in.gat,26,30,1 script Sir Michael 54,
-{
+prt_in.gat,26,30,1 script Sir Michael 54,{
mes "[Sir Michael]";
mes "I dunno if you'll ever believe me, but I saw the WEIRDEST thing down in the ^5555FFCulvert Sewers^000000.";
mes "I've been training in the 3rd level of the sewers for a long time now, so there's nothing about that area that I don't know.";
diff --git a/npc/cities/yuno.txt b/npc/cities/yuno.txt
index e6199a54d..b44ce4a43 100644
--- a/npc/cities/yuno.txt
+++ b/npc/cities/yuno.txt
@@ -100,8 +100,7 @@ yuno.gat,158,205,4 script Artisan 54,{
}
//======================================================================================
-yuno.gat,336,227,4 script Yuno Granny 103,
-{
+yuno.gat,336,227,4 script Yuno Granny 103,{
mes "[Granny]";
mes "Here you are......... I am an elderly Sage who can forsee everything before it happens.";
next;
@@ -119,8 +118,7 @@ yuno.gat,336,227,4 script Yuno Granny 103,
}
//========================================================================================
-yuno.gat,329,239,4 script Yuno Fighter 732,
-{
+yuno.gat,329,239,4 script Yuno Fighter 732,{
mes "[Sergiof]";
mes "My name is Sergiof and I am Granny's protector.";
next;
@@ -137,8 +135,7 @@ yuno.gat,329,239,4 script Yuno Fighter 732,
}
//========================================================================================
-yuno.gat,344,68,4 script Yuno Tyrant 730,
-{
+yuno.gat,344,68,4 script Yuno Tyrant 730,{
mes "[Ninno]";
mes "Have you ever heard of an Egyptian king who was once believed to be the son of a god?";
mes "His name was ^5533FF'Pharaoh'^000000";
@@ -173,8 +170,7 @@ yuno.gat,261,98,4 script Ykla 735,{
}
//=========================================================================================
-yuno.gat,306,207,6 script Sage Sykla 735,
-{
+yuno.gat,306,207,6 script Sage Sykla 735,{
mes "[Sykla]";
mes "There is talk about a suspicious man living somewhere here in Yuno.";
mes "Apparently he is a dangerous person who is immersed in some kind of wicked research.";
@@ -196,8 +192,7 @@ yuno.gat,306,207,6 script Sage Sykla 735,
}
//==========================================================================================
-yuno.gat,162,328,4 script Sage Eskla 735,
-{
+yuno.gat,162,328,4 script Sage Eskla 735,{
mes "[Eskla]";
mes "I remember seeing it once........ Yeah... I remember now....... ";
mes "There was this piece of paper floating in the air. I asked myself, 'Hmm... who lost a piece of paper out here?'.";
@@ -288,8 +283,7 @@ yuno.gat,80,150,4 script Young Woman 746,{
//===================================================================================================//
//========================================================================
-yuno_in03.gat,25,39,3 script Metto 709,
-{
+yuno_in03.gat,25,39,3 script Metto 709,{
mes "[Metto]";
if(metto_q == 2 || metto_q == 4 || metto_q == 6) goto L_Check;
if(metto_q == 1) goto L_Stang;
@@ -387,8 +381,7 @@ L_Done:
}
//=====================================================================
-yuno_in01.gat,18,95,5 script Stangckle 99,
-{
+yuno_in01.gat,18,95,5 script Stangckle 99,{
mes "[Stangckle]";
if(metto_q > 2) goto L_Done;
if(metto_q == 2) goto L_Start;
@@ -439,8 +432,7 @@ L_Done:
}
//===================================================================
-yuno_in01.gat,19,182,3 script Kato 55,
-{
+yuno_in01.gat,19,182,3 script Kato 55,{
mes "[Kato]";
if(metto_q > 4) goto L_Done;
if(metto_q == 4) goto L_Start;
@@ -482,8 +474,7 @@ L_Done:
}
//===================================================================
-yuno_in03.gat,179,43,5 script CiCi 121,
-{
+yuno_in03.gat,179,43,5 script CiCi 121,{
mes "[CiCi]";
if(metto_q > 6) goto L_Done;
mes "My name is ^5533FFCiCi^000000. I am one of the ^5533FF3 great scientists^000000 that live in this city.";
@@ -529,8 +520,7 @@ L_Done:
}
//===================================================================
-yuno_in01.gat,18,30,3 script Wagan 85,
-{
+yuno_in01.gat,18,30,3 script Wagan 85,{
mes "[Wagan]";
if(metto_q > 0) goto L_Check;
mes "I'm sure you know that our village has been able to prosper for many years because of the brilliant research done here.";
diff --git a/npc/guides/guides_yun.txt b/npc/guides/guides_yun.txt
index 0a73f9457..f8fe74082 100644
--- a/npc/guides/guides_yun.txt
+++ b/npc/guides/guides_yun.txt
@@ -26,8 +26,7 @@ yuno.gat,153,47,4 script Yuno Guide 700,{
}
//=====================================================================
-yuno.gat,333,182,2 script Yuno Soldier 105,
-{
+yuno.gat,333,182,2 script Yuno Soldier 105,{
cutin "prt_soldier",2;
set @name$, "[Yuno Soldier]";
set @menu1$, "^5533FF'Dagger of Counter'^000000.....";
@@ -42,8 +41,7 @@ yuno.gat,333,182,2 script Yuno Soldier 105,
}
//=====================================================================
-yuno.gat,264,320,2 script Yuno Soldier 105,
-{
+yuno.gat,264,320,2 script Yuno Soldier 105,{
cutin "prt_soldier",2;
set @name$, "[Yuno Soldier]";
set @menu1$, "Holy shield, ^5533FF'Sacred Mission'^000000.....";
@@ -58,8 +56,7 @@ yuno.gat,264,320,2 script Yuno Soldier 105,
}
//=====================================================================
-yuno.gat,228,292,2 script Yuno Soldier 105,
-{
+yuno.gat,228,292,2 script Yuno Soldier 105,{
cutin "prt_soldier",2;
set @name$, "[Yuno Soldier]";
set @menu1$, "^FF3355'False Angel'^000000.....";
@@ -74,8 +71,7 @@ yuno.gat,228,292,2 script Yuno Soldier 105,
}
//=====================================================================
-yuno.gat,164,283,4 script Yuno Soldier 105,
-{
+yuno.gat,164,283,4 script Yuno Soldier 105,{
cutin "prt_soldier",2;
set @name$, "[Yuno Soldier]";
set @menu1$, "^FF3355'Geographer'^000000.....";
@@ -91,8 +87,7 @@ yuno.gat,164,283,4 script Yuno Soldier 105,
}
//=====================================================================
-yuno.gat,151,283,4 script Yuno Soldier 105,
-{
+yuno.gat,151,283,4 script Yuno Soldier 105,{
cutin "prt_soldier",2;
set @name$, "[Yuno Soldier]";
set @menu1$, "^FF3355'Lava Golem'^000000.....";
@@ -111,8 +106,7 @@ yuno.gat,151,283,4 script Yuno Soldier 105,
}
//=====================================================================
-yuno.gat,164,228,4 script Yuno Soldier 105,
-{
+yuno.gat,164,228,4 script Yuno Soldier 105,{
cutin "prt_soldier",2;
set @name$, "[Yuno Soldier]";
set @menu1$, "Killer ^FF3355'Goats'^000000.....";
@@ -127,8 +121,7 @@ yuno.gat,164,228,4 script Yuno Soldier 105,
}
//=====================================================================
-yuno.gat,151,228,4 script Yuno Soldier 105,
-{
+yuno.gat,151,228,4 script Yuno Soldier 105,{
cutin "prt_soldier",2;
set @name$, "[Yuno Soldier]";
set @menu1$, "Large Jellopy.....";
diff --git a/npc/guild/gefg/gefg_flags.txt b/npc/guild/gefg/gefg_flags.txt
index 8f1e30d0c..bad3a95a8 100644
--- a/npc/guild/gefg/gefg_flags.txt
+++ b/npc/guild/gefg/gefg_flags.txt
@@ -17,8 +17,7 @@
//================================================================================//
// Castle 1
//================================================================================//
-geffen.gat,109,123,2 script Reprion#g1-1::Reprion 722,
-{
+geffen.gat,109,123,2 script Reprion#g1-1::Reprion 722,{
callfunc "F_Flags","Geffen","gefg_cas01",83,47;
close;
@@ -45,8 +44,7 @@ gefg_cas01.gat,64,16,4 duplicate(Reprion) Reprion#g1-12 722
//===================================================================================//
// Castle 2
//===================================================================================//
-geffen.gat,112,129,1 script Yolbriger#g2-1::Yolbriger 722,
-{
+geffen.gat,112,129,1 script Yolbriger#g2-1::Yolbriger 722,{
callfunc "F_Flags","Geffen","gefg_cas02",23,66;
close;
@@ -73,8 +71,7 @@ gefg_cas02.gat,68,36,2 duplicate(Yolbriger) Yolbriger#g2-12 722
//================================================================================//
// Castle 3
//================================================================================//
-geffen.gat,120,132,8 script Isinlife#g3-1::Isinlife 722,
-{
+geffen.gat,120,132,8 script Isinlife#g3-1::Isinlife 722,{
callfunc "F_Flags","Geffen","gefg_cas03",116,89;
close;
@@ -104,8 +101,7 @@ gefg_cas03.gat,34,208,1 duplicate(Isinlife) Isinlife#g3-15 722
//================================================================================//
// Castle 4
//================================================================================//
-geffen.gat,127,130,7 script Berigel#g4-1::Berigel 722,
-{
+geffen.gat,127,130,7 script Berigel#g4-1::Berigel 722,{
callfunc "F_Flags","Geffen","gefg_cas04",59,70;
close;
@@ -131,8 +127,7 @@ gefg_cas04.gat,35,73,4 duplicate(Berigel) Berigel#g4-11 722
//================================================================================//
// Castle 5
//================================================================================//
-geffen.gat,131,123,6 script Melsedetsu#g5-1::Melsedetsu 722,
-{
+geffen.gat,131,123,6 script Melsedetsu#g5-1::Melsedetsu 722,{
callfunc "F_Flags","Geffen","gefg_cas05",61,52;
close;
diff --git a/npc/guild/gefg/gefg_kafras.txt b/npc/guild/gefg/gefg_kafras.txt
index 94eaa093a..82daa84cb 100644
--- a/npc/guild/gefg/gefg_kafras.txt
+++ b/npc/guild/gefg/gefg_kafras.txt
@@ -17,8 +17,7 @@
// Castle 1 ===============================================
//gefg_cas01.gat,96,173,0 script Kafra Service#G01 117,{
-gefg_cas01.gat,35,37,0 script Kafra Service#G01 117,
-{
+gefg_cas01.gat,35,37,0 script Kafra Service#G01 117,{
callfunc "F_GKafra", "gefg_cas01", "Geffen";
end;
OnRecvCastleG01:
@@ -28,8 +27,7 @@ OnRecvCastleG01:
// Castle 2 ===============================================
-gefg_cas02.gat,23,66,3 script Kafra Service#G02 117,
-{
+gefg_cas02.gat,23,66,3 script Kafra Service#G02 117,{
callfunc "F_GKafra", "gefg_cas02", "Geffen";
end;
OnRecvCastleG02:
@@ -39,8 +37,7 @@ OnRecvCastleG02:
// Castle 3 ===============================================
-gefg_cas03.gat,116,89,5 script Kafra Service#G03 117,
-{
+gefg_cas03.gat,116,89,5 script Kafra Service#G03 117,{
callfunc "F_GKafra", "gefg_cas03", "Geffen";
end;
OnRecvCastleG03:
@@ -50,8 +47,7 @@ OnRecvCastleG03:
// Castle 4 ===============================================
-gefg_cas04.gat,59,70,3 script Kafra Service#G04 117,
-{
+gefg_cas04.gat,59,70,3 script Kafra Service#G04 117,{
callfunc "F_GKafra", "gefg_cas04", "Geffen";
end;
OnRecvCastleG04:
@@ -61,8 +57,7 @@ OnRecvCastleG04:
// Castle 5 ===============================================
-gefg_cas05.gat,61,52,5 script Kafra Service#G05 117,
-{
+gefg_cas05.gat,61,52,5 script Kafra Service#G05 117,{
callfunc "F_GKafra", "gefg_cas05", "Geffen";
end;
OnRecvCastleG05:
diff --git a/npc/guild/payg/payg_flags.txt b/npc/guild/payg/payg_flags.txt
index 619cddaf7..2d553a45b 100644
--- a/npc/guild/payg/payg_flags.txt
+++ b/npc/guild/payg/payg_flags.txt
@@ -17,8 +17,7 @@
//============================================================================//
// Castle 1
//============================================================================//
-payon.gat,165,177,3 script Mingting#f1-1::Mingting 722,
-{
+payon.gat,165,177,3 script Mingting#f1-1::Mingting 722,{
callfunc "F_Flags","Payon","payg_cas01",87,29;
close;
@@ -44,8 +43,7 @@ payg_cas01.gat,212,108,4 duplicate(Mingting) Mingting#f1-11 722
//===========================================================================//
// Castle 2
//============================================================================//
-payon.gat,165,173,3 script Tiantan#f2-1::Tiantan 722,
-{
+payon.gat,165,173,3 script Tiantan#f2-1::Tiantan 722,{
callfunc "F_Flags","Payon","payg_cas02",25,266;
close;
@@ -71,8 +69,7 @@ payg_cas02.gat,70,282,4 duplicate(Tiantan) Tiantan#f2-11 722
//============================================================================//
// Castle 3
//============================================================================//
-payon.gat,165,169,3 script Fuying#f3-1::Fuying 722,
-{
+payon.gat,165,169,3 script Fuying#f3-1::Fuying 722,{
callfunc "F_Flags","Payon","payg_cas03",9,263;
close;
@@ -98,8 +95,7 @@ payg_cas03.gat,43,31,4 duplicate(Fuying) Fuying#f3-11 722
//============================================================================//
// Castle 4
//============================================================================//
-payon.gat,165,165,3 script Honglou#f4-1::Honglou 722,
-{
+payon.gat,165,165,3 script Honglou#f4-1::Honglou 722,{
callfunc "F_Flags","Payon","payg_cas04",40,235;
close;
@@ -125,8 +121,7 @@ payg_cas04.gat,239,181,4 duplicate(Honglou) Honglou#f4-11 722
//============================================================================//
// Castle 5
//============================================================================//
-payon.gat,165,161,3 script Zhulinxian#f5-1::Zhulinxian 722,
-{
+payon.gat,165,161,3 script Zhulinxian#f5-1::Zhulinxian 722,{
callfunc "F_Flags","Payon","payg_cas05",276,227;
close;
diff --git a/npc/guild/prtg/prtg_flags.txt b/npc/guild/prtg/prtg_flags.txt
index c43d2b2ec..c277d1907 100644
--- a/npc/guild/prtg/prtg_flags.txt
+++ b/npc/guild/prtg/prtg_flags.txt
@@ -17,8 +17,7 @@
//================================================================================//
// Castle 1
//================================================================================//
-prontera.gat,155,190,4 script Creamhilt#p1-1::Creamhilt 722,
-{
+prontera.gat,155,190,4 script Creamhilt#p1-1::Creamhilt 722,{
callfunc "F_Flags","Prontera","prtg_cas01",97,174;
close;
@@ -49,8 +48,7 @@ prtg_cas01.gat,45,46,4 duplicate(Creamhilt) Creamhilt#p1-16 722
//================================================================================//
// Castle 2
//================================================================================//
-prontera.gat,146,194,3 script Sbanhealt#p2-1::Sbanhealt 722,
-{
+prontera.gat,146,194,3 script Sbanhealt#p2-1::Sbanhealt 722,{
callfunc "F_Flags","Prontera","prtg_cas02",71,36;
close;
@@ -84,8 +82,7 @@ prtg_cas02.gat,162,161,4 duplicate(Sbanhealt) Sbanhealt#p2-18 722
//================================================================================//
// Castle 3
//================================================================================//
-prontera.gat,143,203,2 script Lazrigees#p3-1::Lazrigees 722,
-{
+prontera.gat,143,203,2 script Lazrigees#p3-1::Lazrigees 722,{
callfunc "F_Flags","Prontera","prtg_cas03",45,99;
close;
@@ -116,8 +113,7 @@ prtg_cas03.gat,165,201,4 duplicate(Lazrigees) Lazrigees#p3-16 722
//================================================================================//
// Castle 4
//================================================================================//
-prontera.gat,167,203,6 script Squagul#p4-1::Squagul 722,
-{
+prontera.gat,167,203,6 script Squagul#p4-1::Squagul 722,{
callfunc "F_Flags","Prontera","prtg_cas04",259,265;
close;
@@ -149,8 +145,7 @@ prtg_cas04.gat,263,27,4 duplicate(Squagul) Squagul#p4-16 722
//================================================================================//
// Castle 5
//================================================================================//
-prontera.gat,165,194,5 script Guindull#p5-1::Guindull 722,
-{
+prontera.gat,165,194,5 script Guindull#p5-1::Guindull 722,{
callfunc "F_Flags","Prontera","prtg_cas05",34,30;
close;
diff --git a/npc/guild/prtg/prtg_kafras.txt b/npc/guild/prtg/prtg_kafras.txt
index b14db6b9e..ace8cb1c3 100644
--- a/npc/guild/prtg/prtg_kafras.txt
+++ b/npc/guild/prtg/prtg_kafras.txt
@@ -36,7 +36,7 @@ OnRecvCastlePt02:
// Castle 3 ========================
-//prtg_cas03.gat,181,215,4 script Kafra Service#Pt03 117,
+//prtg_cas03.gat,181,215,4 script Kafra Service#Pt03 117,{
prtg_cas03.gat,39,99,4 script Kafra Service#Pt03 117,{
callfunc "F_GKafra", "prtg_cas03", "Prontera";
end;
diff --git a/npc/jobs/1-1/acolyte.txt b/npc/jobs/1-1/acolyte.txt
index df02e4310..142fa635b 100644
--- a/npc/jobs/1-1/acolyte.txt
+++ b/npc/jobs/1-1/acolyte.txt
@@ -16,8 +16,7 @@
// -- Father Mareusis --
-prt_church.gat,184,41,4 script "Father Mareusis" 60,
-{
+prt_church.gat,184,41,4 script "Father Mareusis" 60,{
mes "[Father Mareusis]";
if(Class==Job_Novice && job_acolyte_q > 0) goto L_Check;
mes "What is it you are looking for?";
diff --git a/npc/jobs/1-1/archer.txt b/npc/jobs/1-1/archer.txt
index 0d2d0c6e2..32518a9b3 100644
--- a/npc/jobs/1-1/archer.txt
+++ b/npc/jobs/1-1/archer.txt
@@ -14,8 +14,7 @@
// -- Archer Guildsman --
-payon_in02.gat,64,71,4 script Archer Guildsman 59,
-{
+payon_in02.gat,64,71,4 script Archer Guildsman 59,{
mes "[Archer Guildsman]";
if(Class==Job_Novice && job_archer_q == 1) goto L_Check;
mes "Good Day. How may I help you?";
diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt
index 05e74513a..0b234fb99 100644
--- a/npc/jobs/1-1/mage.txt
+++ b/npc/jobs/1-1/mage.txt
@@ -15,8 +15,7 @@
// -- Expert Mage --
-geffen_in.gat,164,124,4 script Expert Mage 123,
-{
+geffen_in.gat,164,124,4 script Expert Mage 123,{
if(Class==Job_Novice && job_magician_q >= 1) goto L_BeMage;
mes "[Expert Mage]";
@@ -148,8 +147,7 @@ L_BeMage:
}
// -- Solutions Guide Book --
-geffen_in.gat,177,112,1 script Solutions Guide Book 111,
-{
+geffen_in.gat,177,112,1 script Solutions Guide Book 111,{
mes "[Solutions Guide Book]";
mes "I belong to Geffen Magic Academy. Please handle with care.";
next;
@@ -249,8 +247,7 @@ geffen_in.gat,177,112,1 script Solutions Guide Book 111,
}
// -- Mixing Machine --
-geffen_in.gat,164,112,1 script Mixing Machine 111,
-{
+geffen_in.gat,164,112,1 script Mixing Machine 111,{
mes "[Mixing Machine]";
mes "This is the unique Mixing Machine designed only for making magic solutions. It is the property of the Geffen Magic Academy.";
next;
diff --git a/npc/jobs/1-1/merchant.txt b/npc/jobs/1-1/merchant.txt
index 8204df6a9..49ca27475 100644
--- a/npc/jobs/1-1/merchant.txt
+++ b/npc/jobs/1-1/merchant.txt
@@ -15,8 +15,7 @@
// == Guild NPCs ==
// -- Mahnsoo --
-alberta_in.gat,53,43,6 script Chief Mahnsoo 86,
-{
+alberta_in.gat,53,43,6 script Chief Mahnsoo 86,{
mes "[Chief Mahnsoo]";
if(Class==Job_Novice && job_merchant_q3 == 4) goto L_MakeMerc;
if(Class==Job_Novice && job_merchant_q3 == 3) goto L_GiveRecpt;
@@ -396,8 +395,7 @@ L_Failed:
// -- Wharehouse Manager Kay --
-alberta_in.gat,28,29,2 script Merchant Guildsman 83,
-{
+alberta_in.gat,28,29,2 script Merchant Guildsman 83,{
if(Class==Job_Novice && job_merchant_q3 > 0) goto L_Check;
mes "[Wharehouse Manager Kay]";
@@ -716,8 +714,7 @@ L_WrongDest:
}
// -- Kafra(Prontera) --
-prontera.gat,248,42,8 script Kafra 115,
-{
+prontera.gat,248,42,8 script Kafra 115,{
cutin "kafra_03",2;
if(Class==Job_Novice && job_merchant_q3>0) goto L_Start;
L_Other:
@@ -824,8 +821,7 @@ L_WrongDest:
// == Other Npcs ==
// -- Guild Staff --
-geffen_in.gat,155,122,4 script Guild Staff 47,
-{
+geffen_in.gat,155,122,4 script Guild Staff 47,{
if(Class==Job_Novice && job_merchant_q3>0) goto L_Start;
L_Other:
@@ -896,8 +892,7 @@ L_WrongProd:
// -- Dyer's Student --
-morocc_in.gat,140,102,4 script Dyer's Student 86,
-{
+morocc_in.gat,140,102,4 script Dyer's Student 86,{
if(Class==Job_Novice && job_merchant_q3>0) goto L_Start;
L_Other:
diff --git a/npc/jobs/1-1/swordsman.txt b/npc/jobs/1-1/swordsman.txt
index 68447a583..cf6b62c7b 100644
--- a/npc/jobs/1-1/swordsman.txt
+++ b/npc/jobs/1-1/swordsman.txt
@@ -39,8 +39,7 @@ sword_1-1.gat,200,63,0,0 monster Fabre 1184,2,0,0,0
// == Warp ==
// -- Warp to test room --
-izlude_in.gat,62,170,0 script w1039 45,1,1,
-{
+izlude_in.gat,62,170,0 script w1039 45,1,1,{
if(Class==Job_Novice && job_sword_q > 0) warp "izlude_in.gat",40,170;
if(job_sword_q == 0) doevent "Swordsman::OnStart";
end;
@@ -49,8 +48,7 @@ izlude_in.gat,62,170,0 script w1039 45,1,1,
// == Npcs ==
// -- Master Swordsman --
-izlude_in.gat,74,172,5 script Master Swordsman 119,
-{
+izlude_in.gat,74,172,5 script Master Swordsman 119,{
mes "[Master Swordsman]";
if(Class==Job_Novice && job_sword_q == 2) goto L_Done;
mes "Welcome to the Swordsman Association! So.. What business brings you to us?";
diff --git a/npc/jobs/1-1/thief.txt b/npc/jobs/1-1/thief.txt
index 1acc28314..e73054ee9 100644
--- a/npc/jobs/1-1/thief.txt
+++ b/npc/jobs/1-1/thief.txt
@@ -23,8 +23,7 @@ job_thief1.gat,0,0,0,0 monster Spore 1014,30,0,0,0
// == NPCs ==
// -- Interviewer --
-moc_prydb1.gat,39,129,5 script Thief Guide 69,
-{
+moc_prydb1.gat,39,129,5 script Thief Guide 69,{
if(Class== Job_Thief) goto L_JobThief;
if(Class == Job_Novice) goto L_Start;
@@ -232,8 +231,7 @@ M_Menu:
// -- Test Grader --
-moc_prydb1.gat,42,133,2 script Comrade Brad 118,
-{
+moc_prydb1.gat,42,133,2 script Comrade Brad 118,{
if(Class == 0) goto L_Novice;
if(Class == 6) goto L_Thief;
@@ -326,8 +324,7 @@ L_4:
// -- Irrelevant Man --
-moc_ruins.gat,141,125,3 script Irrelevant Man 118,
-{
+moc_ruins.gat,141,125,3 script Irrelevant Man 118,{
if(Class == 6) goto L_Thief;
if(Class == 0) goto L_Novice;
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index 7986cd91e..659da0c3d 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -1169,16 +1169,14 @@ OnFailed:
}
// Observer ===========================>\\
-in_moc_16.gat,62,153,1 script Observer 55,
-{
+in_moc_16.gat,62,153,1 script Observer 55,{
mes "[Observer]";
mes "Don't mind me, I'm just here to see how well you do on your test.....";
close;
}
// Warp ==============================>\\
-in_moc_16.gat,87,137,0 script sinWarp1 45,2,1,
-{
+in_moc_16.gat,87,137,0 script sinWarp1 45,2,1,{
OnTimer30000:
killmonsterall "in_moc_16.gat";
enablenpc "Thomas";
@@ -1187,8 +1185,7 @@ OnTimer30000:
}
// Booby Traps ========================>\\
-in_moc_16.gat,68,158,0 script 01_1::SinTrap 139,0,0,
-{
+in_moc_16.gat,68,158,0 script 01_1::SinTrap 139,0,0,{
stopnpctimer "TimerSin";
warp "in_moc_16.gat", 19, 161;
killmonsterall "in_moc_16.gat";
@@ -1434,8 +1431,7 @@ OnTimer188000:
//=============================================//
// Warp
//=============================================//
-in_moc_16.gat,182,169,1 script sinWarp3 45,1,1,
-{
+in_moc_16.gat,182,169,1 script sinWarp3 45,1,1,{
if(getareausers(("in_moc_16.gat"),148,74,187,117) > 0) goto L_Wait;
disablenpc "Huey#End";
disablenpc "Kai#End";
@@ -1457,8 +1453,7 @@ in_moc_16.gat,182,169,1 script sinWarp3 45,1,1,
//==============================================//
// Start Trigger ------------------------------------------------------------------
-in_moc_16.gat,167,114,3 script guildmaster_Trig#0 139,4,0,
-{
+in_moc_16.gat,167,114,3 script guildmaster_Trig#0 139,4,0,{
mes "[Guild Master]";
mes "Welcome ^5533FF" + strcharinfo(0) + "^000000. This is my private room.";
next;
@@ -1476,8 +1471,7 @@ in_moc_16.gat,167,114,3 script guildmaster_Trig#0 139,4,0,
}
// Guild Master -----------------------------------------------------------------------------
-in_moc_16.gat,149,80,4 script Guild Master 106,1,1,
-{
+in_moc_16.gat,149,80,4 script Guild Master 106,1,1,{
end;
OnTouch:
@@ -1834,20 +1828,17 @@ sF_Questions2:
//=============================================//
// Maze Triggers
//=============================================//
-in_moc_16.gat,170,90,0 script maze_trig#1 139,0,0,
-{
+in_moc_16.gat,170,90,0 script maze_trig#1 139,0,0,{
mes "[Guild Master]";
mes "There's no way to walk there, try another way.";
close;
}
-in_moc_16.gat,150,85,0 script maze_trig#2 139,0,0,
-{
+in_moc_16.gat,150,85,0 script maze_trig#2 139,0,0,{
mes "[Guild Master]";
mes ".... Getting warmer.... you're almost there.....";
close;
}
-in_moc_16.gat,153,85,0 script maze_trig#3 139,0,0,
-{
+in_moc_16.gat,153,85,0 script maze_trig#3 139,0,0,{
mes "[Guild Master]";
mes "You can't walk there..";
mes "Good, your almost there, keep walking.";
@@ -1855,39 +1846,33 @@ in_moc_16.gat,153,85,0 script maze_trig#3 139,0,0,
mes "you got to turn a round in order to get in.";
close;
}
-in_moc_16.gat,160,85,0 script maze_trig#4 139,0,0,
-{
+in_moc_16.gat,160,85,0 script maze_trig#4 139,0,0,{
mes "[Guild Master]";
mes "There's no way to walk there, try another way.";
close;
}
-in_moc_16.gat,175,89,0 script maze_trig#5 139,0,0,
-{
+in_moc_16.gat,175,89,0 script maze_trig#5 139,0,0,{
mes "[Guild Master]";
mes "That way leads to Botogun..";
mes "What are going to do there?";
close;
}
-in_moc_16.gat,164,88,0 script maze_trig#6 139,0,0,
-{
+in_moc_16.gat,164,88,0 script maze_trig#6 139,0,0,{
mes "[Guild Master]";
mes "Good.... you're on the right track.";
close;
}
-in_moc_16.gat,149,95,0 script maze_trig#7 139,0,0,
-{
+in_moc_16.gat,149,95,0 script maze_trig#7 139,0,0,{
mes "[Guild Master]";
mes "Good, you found the path.";
close;
}
-in_moc_16.gat,180,101,0 script maze_trig#8 139,0,0,
-{
+in_moc_16.gat,180,101,0 script maze_trig#8 139,0,0,{
mes "[Guild Master]";
mes "... It looks like that's not that way...";
close;
}
-in_moc_16.gat,186,107,0 script maze_trig#9 139,0,0,
-{
+in_moc_16.gat,186,107,0 script maze_trig#9 139,0,0,{
mes "[Guild Master]";
mes "...Not that way either...";
close;
@@ -1897,8 +1882,7 @@ in_moc_16.gat,186,107,0 script maze_trig#9 139,0,0,
//================================================//
// Decoy Chief
//================================================//
-in_moc_16.gat,186,81,0 script Guild Master#2 55,
-{
+in_moc_16.gat,186,81,0 script Guild Master#2 55,{
mes "[Guild Master Botogun]";
mes "I'm sorry but I am not the person in charge here.";
mes "The real Guild Chief is on the other side.";
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index b49b98d3f..b65b78720 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -35,8 +35,7 @@ pay_fild10.gat,148,251,4 script Hunter Guildsman 98,{
//<====================================== Job Changer ========================================>\\
-in_hunter.gat,99,99,4 script Hunter Sharon 727,
-{
+in_hunter.gat,99,99,4 script Hunter Sharon 727,{
if(Class==Job_Archer) goto L_Start;
if(Class==Job_Hunter) goto L_Hunt;
if(callfunc("Is_Bow_Class")) goto L_Other;
@@ -373,8 +372,7 @@ L_Change:
//<=========================== Demon Hunter: Second Test ===============================>\\
-in_hunter.gat,55,99,7 script Demon Hunter 732,
-{
+in_hunter.gat,55,99,7 script Demon Hunter 732,{
if(Class == Job_Archer) goto L_Arc;
if(Class == Job_Hunter) goto L_Hnt;
@@ -538,8 +536,7 @@ L_Done:
//<=============================== Guild Master: Last Test =================================>\\
-payon_in02.gat,21,31,1 script Guild Master 59,
-{
+payon_in02.gat,21,31,1 script Guild Master 59,{
if(Class == Job_Archer) goto L_Archer;
if(Class == Job_Hunter) goto L_Hnt;
@@ -835,8 +832,7 @@ OnTimer196000:
}
// SwitchHnt ------------------------------------------------------
-job_hunte.gat,93,101,1 script SwitchHnt 723,
-{
+job_hunte.gat,93,101,1 script SwitchHnt 723,{
areaannounce "job_hunte.gat", 50, 64, 123, 143, "[Test Guide]: *** The exit has been activated! You have 30 sec. to find the exit!! *** ",8;
enablenpc "ExitHnt";
addtimer 30000, "TimerHnt::OnTimer196000";
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index 70391767b..3171535b1 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -25,8 +25,7 @@
//<------------------------------------------------------------------------------------ Chivalry Captain Herman------------------------------------------------------------------------------------------>\\
-prt_in.gat,88,101,3 script Chivalry Captain Herman 56,
-{
+prt_in.gat,88,101,3 script Chivalry Captain Herman 56,{
if (Class == Job_Swordman && KNIGHT_Q > 0) goto L_Check;
mes "[Chivalry Captain Herman]";
@@ -225,8 +224,7 @@ L_Check:
//<--------------------------------------------------------------------------------- Sir Andrew Syloc (1st test) ------------------------------------------------------------------------------------------>\\
-prt_in.gat,75,107,4 script SIr Andrew Syloc 65,
-{
+prt_in.gat,75,107,4 script Sir Andrew Syloc 65,{
mes "[Sir Andrew Syloc]";
if (Class == Job_Knight) goto L_Knight;
if (Class == Job_Novice) goto L_Novice;
@@ -384,8 +382,7 @@ L_Check:
//<------------------------------------------------------------------------------ Sir James Syracuse (2nd Test) ----------------------------------------------------------------------------------------->\\
-prt_in.gat,71,91,6 script Sir James Syracuse 65,
-{
+prt_in.gat,71,91,6 script Sir James Syracuse 65,{
mes "[Sir James Syracuse]";
if (class == Job_Knight) goto L_Knight;
if (class == Job_Novice) goto L_Novice;
@@ -724,8 +721,7 @@ L_Test:
//<--------------------------------------------------------------------------------- Sir Windsor (3rd Test) -------------------------------------------------------------------------------------------------->\\
// Sir Windsor ---------------------------------------------------------
-prt_in.gat,79,94,3 script Sir Windsor#1 733,
-{
+prt_in.gat,79,94,3 script Sir Windsor#1 733,{
mes "[Sir Windsor]";
if(Class == Job_Knight) goto L_Knight;
if(Class == Job_Novice) goto L_Novice;
@@ -793,8 +789,7 @@ L_Done:
// Waiting Room ---------------------------------------------------------------------------
-job_knt.gat,89,110,4, script Sir Windsor#2::SW2 733,
-{
+job_knt.gat,89,110,4, script Sir Windsor#2::SW2 733,{
mes "[Sir Windsor]";
mes "..........";
next;
@@ -885,8 +880,7 @@ OnStart:
}
// First Level ---------------------------------------------------------
-job_knt.gat,1,1,1 script KntLvl1 -1,
-{
+job_knt.gat,1,1,1 script KntLvl1 -1,{
set $@KntRm, 1;
set $@KntMob,12;
monster "job_knt.gat",39,150,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
@@ -917,8 +911,7 @@ OnMyMobDead:
// Second Level ---------------------------------------------------------
-job_knt.gat,1,1,1 script KntLvl2 -1,
-{
+job_knt.gat,1,1,1 script KntLvl2 -1,{
set $@KntRm, 2;
set $@KntMob,12;
monster "job_knt.gat",53,52,"Frilldora",1119,1,"KntLvl2::OnMyMobDead";
@@ -950,8 +943,7 @@ OnMyMobDead:
}
// Third Level ---------------------------------------------------------------
-job_knt.gat,1,1,1 script KntLvl3 -1,
-{
+job_knt.gat,1,1,1 script KntLvl3 -1,{
set $@KntRm, 3;
set $@KntMob,7;
monster "job_knt.gat",136,152,"Knife Goblin Bro",1122,1,"KntLvl3::OnMyMobDead";
@@ -979,8 +971,7 @@ OnMyMobDead:
}
// Timer --------------------------------------------------------------------------------
-job_knt.gat,1,1,1 script TimerKnt -1,
-{
+job_knt.gat,1,1,1 script TimerKnt -1,{
OnTimer2000:
set $@KntTime$, "You have 3 minutes...";
@@ -1032,8 +1023,7 @@ AnnounceKnt:
//<------------------------------------------------------------------------------------ Lady Amy Beatris (4th Test) ---------------------------------------------------------------------------------------------->\\
-prt_in.gat,69,107,5 script Lady Amy Beatris 728,
-{
+prt_in.gat,69,107,5 script Lady Amy Beatris 728,{
mes "[Lady Amy Beatris]";
if (class == Job_Knight) goto L_Knight;
if (class == Job_Novice) goto L_Novice;
@@ -1348,8 +1338,7 @@ M_Menu:
//<------------------------------------------------------------------------------------------- Sir Edmund (5th Test) --------------------------------------------------------------------------------------------->\\
-prt_in.gat,70,99,5 script Sir Edmund 734,
-{
+prt_in.gat,70,99,5 script Sir Edmund 734,{
mes "[Sir Edmund]";
if (class == Job_Knight) goto L_Knight;
if (class == Job_Swordman) goto L_Sword;
@@ -1456,8 +1445,7 @@ L_Test:
}
// Test -----------------------------
-job_knt.gat,1,1,1 script ev_Test -1,
-{
+job_knt.gat,1,1,1 script ev_Test -1,{
killmonster "job_knt.gat","ev_Test::OnMyMobDead";
monster "job_knt.gat",141,57,"Poring",1002,1,"ev_Test::OnMyMobDead";
monster "job_knt.gat",145,57,"Poring",1002,1,"ev_Test::OnMyMobDead";
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt
index cb9bbe68b..6a852ffd8 100644
--- a/npc/jobs/2-1/priest.txt
+++ b/npc/jobs/2-1/priest.txt
@@ -23,8 +23,7 @@
//*********************************************************************************************************************************************************************************\\
//============================================ Father Thomas: Job changer, Test 1 =============================================\\
//*********************************************************************************************************************************************************************************\\
-prt_church.gat,16,41,4 script Father Thomas 60,
-{
+prt_church.gat,16,41,4 script Father Thomas 60,{
mes "[Father Thomas]";
if (class == Job_Novice) goto L_Novice;
if (class == Job_Priest) goto L_Priest;
@@ -1134,8 +1133,7 @@ AnnouncePrst:
//**********************************************************************************************************************************************************************************\\
//================================================= Sister Cecile: Test 3 =====================================================\\
//**********************************************************************************************************************************************************************************\\
-prt_church.gat,27,24,4 script Sister Cecile 79,
-{
+prt_church.gat,27,24,4 script Sister Cecile 79,{
mes "[Sister Cecile]";
if(Class == Job_Priest) goto L_Prst;
if(Class == Job_Acolyte) goto L_Aco;
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index d899a8ba4..f9f18d860 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -23,8 +23,7 @@
//<=================== Some dog =========================>
-gef_tower.gat,107,35,5 script Some Dog 81,
-{
+gef_tower.gat,107,35,5 script Some Dog 81,{
if(Class == Job_Mage) goto L_JobMage;
if(callfunc("Is_Magic_Class")) goto L_Magic;
if(callfunc("Is_Holy_Class")) goto L_Holy;
@@ -153,8 +152,7 @@ L_JobMage:
//<=========================================== Registrar and Examiner Catherine Medichi ==============================================>\\
-gef_tower.gat,111,37,4 script Catherine Medichi 68,
-{
+gef_tower.gat,111,37,4 script Catherine Medichi 68,{
mes "[Catherine Medichi]";
if(Class == Job_Wizard) goto L_Wizard;
if(Class == Job_Novice) goto L_Novice;
@@ -495,8 +493,7 @@ L_Mage:
//<================================================ Examiner: Raul Expagarus ==================================================>\\
-gef_tower.gat,102,24,3 script Raul Expagarus 735,
-{
+gef_tower.gat,102,24,3 script Raul Expagarus 735,{
mes "[Raul Expagarus]";
if(Class == Job_Mage) goto L_Mage;
if(Class == Job_Wizard) goto L_Wizard;
@@ -1130,8 +1127,7 @@ L_Mage:
<====================================================== Test Arena ========================================================>\\
// Test Guide ---------------------------------------------------------------------------------
-job_wiz.gat,50,165,4 script Wizard Test Guide::WzTG 123,
-{
+job_wiz.gat,50,165,4 script Wizard Test Guide::WzTG 123,{
mes "[Test Guide]";
mes "Welcome. I will be your guide for the Wizard Test.";
next;
@@ -1186,8 +1182,7 @@ OnStart:
}
// Room of Water -----------------------------------------------------------------------------
-job_wiz.gat,1,1,1 script WaterRm -1,
-{
+job_wiz.gat,1,1,1 script WaterRm -1,{
set $@WzRm, 1; // used to determine which map area(room) to make time announcements in
set $@WzMOB, 8; //used as a counter for the monsters that are summoned
monster "job_wiz.gat",109,174,"Phen",1158,1,"WaterRm::OnMyMobDead1";
@@ -1239,8 +1234,7 @@ OnMyMobDead2:
}
// Room of Earth -----------------------------------------------------------------------------------------------
-job_wiz.gat,1,1,1 script EarthRm -1,
-{
+job_wiz.gat,1,1,1 script EarthRm -1,{
set $@WzRm, 2;
set $@WzMOB, 10;
monster "job_wiz.gat",111,102,"Yoyo",1057,1,"EarthRm::OnMyMobDead1";
@@ -1296,8 +1290,7 @@ OnMyMobDead2:
}
// Room of Fire ------------------------------------------------------------------------------------------------------------
-job_wiz.gat,1,1,1 script FireRm -1,
-{
+job_wiz.gat,1,1,1 script FireRm -1,{
set $@WzRm, 3;
set $@WzMOB, 8;
monster "job_wiz.gat",58,110,"Zerom",1178,1,"FireRm::OnMyMobDead1";
@@ -1349,8 +1342,7 @@ OnMyMobDead2:
// Timer -----------------------------------------------------------------------------------------------
-job_wiz.gat,1,1,1 script TimerWz -1,
-{
+job_wiz.gat,1,1,1 script TimerWz -1,{
OnTimer1000:
if($@WzRm==1) areaannounce "job_wiz.gat", 98, 154, 129, 185, "[Test Guide]: Room of Water, testing will begin.",8;
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt
index 6b274d56f..e1480d0f3 100644
--- a/npc/jobs/2-2/alchemist.txt
+++ b/npc/jobs/2-2/alchemist.txt
@@ -22,8 +22,7 @@
//==================================================================================================//
// Registration and First Test
//==================================================================================================//
-alde_alche.gat,27,185,4 script Parmry Gianino 744,
-{
+alde_alche.gat,27,185,4 script Parmry Gianino 744,{
mes "[Parmry Gianino]";
if(Class == 5) goto L_Merc;
if(Class == Job_Alchem) goto L_Alch;
@@ -196,8 +195,7 @@ L_GoChange:
//==================================================================================================//
// 2nd Test: Math test :(
//==================================================================================================//
-alde_alche.gat,175,107,4 script Raspuchin Gregory 749,
-{
+alde_alche.gat,175,107,4 script Raspuchin Gregory 749,{
mes "[Raspuchin Gregory]";
if(class == 5) goto L_Merc;
L_Other:
@@ -461,8 +459,7 @@ L_Skip:
//==================================================================================================//
// 3rd Test: Mix some medicine
//==================================================================================================//
-alde_alche.gat,13,15,8 script Darwin 750,
-{
+alde_alche.gat,13,15,8 script Darwin 750,{
mes "[Darwin]";
if(class == 5) goto L_Merc;
L_Other:
@@ -686,8 +683,7 @@ L_NotEnuf:
//==================================================================================================//
// 4th Test: Learn from Morgenstein
//==================================================================================================//
-alde_alche.gat,79,19,4 script Van Helmont 748,
-{
+alde_alche.gat,79,19,4 script Van Helmont 748,{
mes "[Van Helmont]";
if(class == 5) goto L_Merc;
L_Other:
@@ -853,8 +849,7 @@ L_Done:
//==================================================================================================//
// Test 5 & 6: Word Scramble, Help the Baijin Bros.
//==================================================================================================//
-alde_alche.gat,145,19,4 script Nicholas Flamel 57,
-{
+alde_alche.gat,145,19,4 script Nicholas Flamel 57,{
mes "[Nicholas Flamel]";
if(class == 5) goto L_Merc;
L_Other:
@@ -1015,8 +1010,7 @@ L_Done:
//==================================================================================================//
// Job Changer
//==================================================================================================//
-alde_alche.gat,101,184,4 script Vincent Carsciallo 122,
-{
+alde_alche.gat,101,184,4 script Vincent Carsciallo 122,{
mes "[Vincent Carsciallo]";
if(Class == 5) goto L_Merc;
if(Class == Job_Alchem) goto L_Alch;
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index 7c7dd099e..06695a53e 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -596,8 +596,7 @@ L_Done:
//===========================================================
//------------------------------------------------------------------------------
-in_rogue.gat,272,136,3 script Hermanthorn Jr. 85,
-{
+in_rogue.gat,272,136,3 script Hermanthorn Jr. 85,{
mes "[Hermanthorn Jr.]";
mes "Huh? Wha.... who are you?! You're not from the Rogue guild!! Get out of here!";
emotion 1;
@@ -739,18 +738,15 @@ sF_Password:
// Guildsman
//===============================================
//---------------------------------------------------------------------------
-in_rogue.gat,244,39,4 script Aragham Junior 99,
-{
+in_rogue.gat,244,39,4 script Aragham Junior 99,{
callfunc "F_RogueTest4", "Aragham Junior", 245, 27;
}
//---------------------------------------------------------------------------
-in_rogue.gat,152,27,6 script Hollgrehen Junior 85,
-{
+in_rogue.gat,152,27,6 script Hollgrehen Junior 85,{
callfunc "F_RogueTest4", "Hollgrehen Junior", 160, 32;
}
//---------------------------------------------------------------------------
-in_rogue.gat,183,105,4 script Antonio Junior 88,
-{
+in_rogue.gat,183,105,4 script Antonio Junior 88,{
callfunc "F_RogueTest4", "Antonio Junior", 175, 107;
}
@@ -814,8 +810,7 @@ L_Restart:
//================================================
// Monster Spawns
//================================================
-in_rogue.gat,15,185,0 script rogue_mob1 139,8,0,
-{
+in_rogue.gat,15,185,0 script rogue_mob1 139,8,0,{
monster "in_rogue.gat",14,188,"Zombie",1015,1;
monster "in_rogue.gat",15,188,"Zombie",1015,1;
monster "in_rogue.gat",16,188,"Zombie",1015,1;
@@ -824,8 +819,7 @@ in_rogue.gat,15,185,0 script rogue_mob1 139,8,0,
monster "in_rogue.gat",16,189,"Zombie",1015,1;
end;
}
-in_rogue.gat,15,245,0 script rogue_mob2 139,8,0,
-{
+in_rogue.gat,15,245,0 script rogue_mob2 139,8,0,{
monster "in_rogue.gat",14,247,"Mummy",1041,1;
monster "in_rogue.gat",15,247,"Mummy",1041,1;
monster "in_rogue.gat",16,247,"Mummy",1041,1;
@@ -834,8 +828,7 @@ in_rogue.gat,15,245,0 script rogue_mob2 139,8,0,
monster "in_rogue.gat",16,248,"Mummy",1041,1;
end;
}
-in_rogue.gat,15,328,0 script rogue_mob3 139,8,0,
-{
+in_rogue.gat,15,328,0 script rogue_mob3 139,8,0,{
monster "in_rogue.gat",14,331,"Zombie",1015,1;
monster "in_rogue.gat",15,331,"Zombie",1015,1;
monster "in_rogue.gat",16,331,"Zombie",1015,1;
@@ -844,65 +837,55 @@ in_rogue.gat,15,328,0 script rogue_mob3 139,8,0,
monster "in_rogue.gat",16,332,"Zombie",1015,1;
end;
}
-in_rogue.gat,35,342,0 script rogue_mob4 139,0,8,
-{
+in_rogue.gat,35,342,0 script rogue_mob4 139,0,8,{
monster "in_rogue.gat",38,340,"Mummy",1041,1;
monster "in_rogue.gat",37,342,"Abyss Knight",1219,1;
monster "in_rogue.gat",39,342,"Ghoul",1036,1;
monster "in_rogue.gat",38,344,"Mummy",1041,1;
end;
}
-in_rogue.gat,57,306,0 script rogue_mob5 139,4,0,
-{
+in_rogue.gat,57,306,0 script rogue_mob5 139,4,0,{
monster "in_rogue.gat",59,301,"Khalitzburg",1132,1;
end;
}
-in_rogue.gat,96,333,0 script rogue_mob6 139,0,4,
-{
+in_rogue.gat,96,333,0 script rogue_mob6 139,0,4,{
monster "in_rogue.gat",92,325,"Khalitzburg",1132,1;
end;
}
-in_rogue.gat,139,313,0 script rogue_mob7 139,4,0,
-{
+in_rogue.gat,139,313,0 script rogue_mob7 139,4,0,{
monster "in_rogue.gat",139,309,"Abyss Knight",1219,1;
end;
}
-in_rogue.gat,135,246,0 script rogue_mob8 139,0,4,
-{
+in_rogue.gat,135,246,0 script rogue_mob8 139,0,4,{
monster "in_rogue.gat",139,245,"Zombie",1015,2;
monster "in_rogue.gat",139,246,"Zombie",1015,2;
monster "in_rogue.gat",139,247,"Zombie",1015,2;
end;
}
-in_rogue.gat,62,302,0 script rogue_mob9 139,0,4,
-{
+in_rogue.gat,62,302,0 script rogue_mob9 139,0,4,{
monster "in_rogue.gat",57,305,"Khalitzburg",1132,1;
end;
}
-in_rogue.gat,199,218,0 script rogue_mob10 139,0,8,
-{
+in_rogue.gat,199,218,0 script rogue_mob10 139,0,8,{
monster "in_rogue.gat",157,218,"Zombie",1015,10;
monster "in_rogue.gat",157,218,"Abyss Knight",1219,1;
monster "in_rogue.gat",157,218,"Ghoul",1036,1;
monster "in_rogue.gat",157,218,"Archer Skeleton",1016,1;
end;
}
-in_rogue.gat,86,187,0 script rogue_mob11 139,0,8,
-{
+in_rogue.gat,86,187,0 script rogue_mob11 139,0,8,{
monster "in_rogue.gat",88,186,"Mummy",1041,1;
monster "in_rogue.gat",88,187,"Mummy",1041,1;
monster "in_rogue.gat",88,188,"Mummy",1041,1;
end;
}
-in_rogue.gat,225,187,0 script rogue_mob12 139,0,8,
-{
+in_rogue.gat,225,187,0 script rogue_mob12 139,0,8,{
monster "in_rogue.gat",232,191,"Abyss Knight",1219,1;
monster "in_rogue.gat",233,190,"Abyss Knight",1219,1;
monster "in_rogue.gat",234,189,"Abyss Knight",1219,1;
end;
}
-in_rogue.gat,252,320,0 script rogue_mob13 139,0,8,
-{
+in_rogue.gat,252,320,0 script rogue_mob13 139,0,8,{
monster "in_rogue.gat",252,319,"Mummy",1041,1;
monster "in_rogue.gat",252,321,"Mummy",1041,1;
monster "in_rogue.gat",252,319,"Ghoul",1036,1;
@@ -926,8 +909,7 @@ in_rogue.gat,370,320,0 script rogue04 45,1,1,
//================================================
// Timer: Keeps monsters from overspawning
//================================================
-- script RogueTest3 -1,
-{
+- script RogueTest3 -1,{
end;
OnMinute10:
diff --git a/npc/merchants/alchemist.txt b/npc/merchants/alchemist.txt
index c0999273e..95703574d 100644
--- a/npc/merchants/alchemist.txt
+++ b/npc/merchants/alchemist.txt
@@ -11,8 +11,7 @@
//===== Additional Comments: =================================
//= Working.
//============================================================
-alde_alche.gat,24,188,3 script Gever AI Sharp 740,
-{
+alde_alche.gat,24,188,3 script Gever AI Sharp 740,{
mes "[Gever AI Sharp]";
mes "Welcome to the Alchemist Union.";
mes "How can I assist you today?";
diff --git a/npc/merchants/dye_maker.txt b/npc/merchants/dye_maker.txt
index 456499f2f..a253ddcd1 100644
--- a/npc/merchants/dye_maker.txt
+++ b/npc/merchants/dye_maker.txt
@@ -15,8 +15,7 @@
// Dye Maker JavaDullihan =======================
-morocc_in.gat,146,99,2 script Dye Maker JavaDullihan 122,
-{
+morocc_in.gat,146,99,2 script Dye Maker JavaDullihan 122,{
mes "[Dye Maker JavaDullihan]";
mes "Oh... What a Beautiful day today.";
mes "This is a perfect day to make Dyestuffs";
diff --git a/npc/merchants/grandpa_pharmacist.txt b/npc/merchants/grandpa_pharmacist.txt
index 055e9e53c..aa866874e 100644
--- a/npc/merchants/grandpa_pharmacist.txt
+++ b/npc/merchants/grandpa_pharmacist.txt
@@ -23,8 +23,7 @@
//============================================================
-alberta_in.gat,16,28,4 script Grampa Pharmacist 61,
-{
+alberta_in.gat,16,28,4 script Grampa Pharmacist 61,{
mes "[Grampa Pharmacist]";
mes "Hmmm... what do you want...?";
next;
diff --git a/npc/merchants/refine.txt b/npc/merchants/refine.txt
index 8900c0fec..c6d633350 100644
--- a/npc/merchants/refine.txt
+++ b/npc/merchants/refine.txt
@@ -26,8 +26,7 @@
//=========================================================
// Christopher: Geffen Blacksmith
//=========================================================
-geffen_in.gat,110,172,2 script Christopher 63,
-{
+geffen_in.gat,110,172,2 script Christopher 63,{
mes "[Christopher Guillenrow]";
mes "Welcome to Christopher's Workshop. Ye can find all yer forging equipment here. So what can I help ye with?";
M_Menu:
diff --git a/npc/other/msg_boards.txt b/npc/other/msg_boards.txt
index 634337abf..d0910627b 100644
--- a/npc/other/msg_boards.txt
+++ b/npc/other/msg_boards.txt
@@ -18,16 +18,14 @@
// Al De Baran //
//=======================================================================//
/ Welcome Sign ------------------------------------------------
-aldebaran.gat,133,104,1 script Welcome Sign 111,
-{
+aldebaran.gat,133,104,1 script Welcome Sign 111,{
mes "~sign reads....~";
mes "Hello and enjoy your visit to Aldebaran! Aldebaran is the mystical city of clocks and Kafras!";
close;
}
// Kafra Corp. Main Office Sign ---------------------------------------------------------------
-aldebaran.gat,53,223,1 script Kafra Corp. Main Office 111,
-{
+aldebaran.gat,53,223,1 script Kafra Corp. Main Office 111,{
mes "~sign reads...~";
mes "This is the Kafra Services Main Office, home to the lovely Kafra employees.";
close;
@@ -38,24 +36,21 @@ aldebaran.gat,53,223,1 script Kafra Corp. Main Office 111,
// Alberta //
//=======================================================================//
// Sign: Alberta Harbor -----------------------------------------------
-alberta.gat,35,241,1 script Alberta Harbor 111,
-{
+alberta.gat,35,241,1 script Alberta Harbor 111,{
mes "~sign reads....~";
mes "Welcome to the port city Alberta! Alberta is the city of the sea! A tourist delight!";
close;
}
// Welcome Sign -----------------------------------------------
-alberta.gat,196,152,1 script Welcome Sign 111,
-{
+alberta.gat,196,152,1 script Welcome Sign 111,{
mes "~sign reads...~";
mes "Welcome to the port city Alberta! Alberta is the city of the sea! A tourist delight!";
close;
}
// Sign: Merchant Guild ------------------------------------------
-alberta.gat,37,39,1 script Merchant Guild 111,
-{
+alberta.gat,37,39,1 script Merchant Guild 111,{
mes "~sign reads...~";
mes "Enjoy the art of buying and selling? Love making unbeatable deals?";
mes "Then the Alberta Merchant Guild is perfect for you!";
@@ -68,48 +63,42 @@ alberta.gat,37,39,1 script Merchant Guild 111,
// Geffen //
//=======================================================================//
// Welcome Sign ----------------------------------------------
-geffen.gat,116,58,1 script Welcome Sign 111,
-{
+geffen.gat,116,58,1 script Welcome Sign 111,{
mes "~sign reads...~";
mes "Greetings!! You are in the wonderfull city of Geffen! Geffen is the city of Magic and home to Mages and Wizards!.";
close;
}
// Sign: Restaurant Inn ---------------------------------------------
-geffen.gat,167,175,1 script Geffen Restaurant Inn 111,
-{
+geffen.gat,167,175,1 script Geffen Restaurant Inn 111,{
mes "~sign reads..... ~";
mes "Welcome weary travelers! Have a hot meal and stay the night at the the Geffen Restaurant Inn!";
close;
}
// Sign: Mage Association ---------------------------------------
-geffen.gat,61,174,1 script Mage Association 111,
-{
+geffen.gat,61,174,1 script Mage Association 111,{
mes "~sign reads...~";
mes "Greetings!! This is the Geffen Magic Academy. Come in if you have an interest in all things magic!";
close;
}
// Sign: Geffen Tower Sign ----------------------------------------------
-geffen.gat,113,104,1 script Geffen Tower 111,
-{
+geffen.gat,113,104,1 script Geffen Tower 111,{
mes "~sign reads...~";
mes "This is the Geffen Tower, home to the Wizard Academey as well as the infamous Geffen Dungeon. Novices beware!!!";
close;
}
// Sign: Blacksmith Guild -------------------------------------------
-geffen.gat,184,61,1 script Blacksmith Guild 111,
-{
+geffen.gat,184,61,1 script Blacksmith Guild 111,{
mes "~sign reads...~";
mes "This is the Blacksmith Guild.";
close;
}
// Sign Post -----------------------------------------------------------
-geffen.gat,119,190,0 script Sign Post 111,
-{
+geffen.gat,119,190,0 script Sign Post 111,{
mes "~sign reads...~";
mes "North to Geffen Fields";
mes "NorthEast to Al De Baran";
@@ -128,16 +117,14 @@ geffen.gat,119,190,0 script Sign Post 111,
// Morroc //
//=======================================================================//
// Welcome Sign ---------------------------------------------------
-morocc.gat,168,264,1 script Welcome Sign 111,
-{
+morocc.gat,168,264,1 script Welcome Sign 111,{
mes "~sign reads...~";
mes "Morocc welcomes you! Morocc is the city of the desert and home to Thieves, Assassins, and alls sorts of Egyption temptations!";
close;
}
// Sign: Inn ----------------------------------------------------------
-morocc.gat,272,272,1 script Morroc Town Inn 111,
-{
+morocc.gat,272,272,1 script Morroc Town Inn 111,{
mes "~sign reads....~";
mes "Welcome weary travelers! Stay the night at the Morroc Town Inn.";
close;
@@ -154,16 +141,14 @@ morocc.gat,272,272,1 script Morroc Town Inn 111,
// Prontera //
//=======================================================================//
// Welcome Sign -----------------------------------------------------------
-prontera.gat,156,197,1 script Welcome Sign 111,
-{
+prontera.gat,156,197,1 script Welcome Sign 111,{
mes"~sign reads...~";
mes "You've found yourself in the great city of Prontera! Prontera is one of the largest cities in Rune-Midgard and is home to the Prontera Chivalry!";
close;
}
// Sign Post ----------------------------------------------------------------
-prontera.gat,158,213,1 script Sign Post 111,
-{
+prontera.gat,158,213,1 script Sign Post 111,{
mes "~ the sign post reads ~";
mes "North to Prontera Castle";
mes "Farther North to Al De Baran";
diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt
index b4d2fe583..c29d1f3d2 100644
--- a/npc/other/pvp.txt
+++ b/npc/other/pvp.txt
@@ -22,32 +22,27 @@
//==========================================================================
// Alberta -----------------------------------------
-alberta_in.gat, 22, 146,4 script PvP Narrator#1 84,
-{
+alberta_in.gat, 22, 146,4 script PvP Narrator#1 84,{
callfunc "F_PvPNarr", "alberta_in.gat", 24, 143;
end;
}
// Payon -------------------------------------
-payon_in01.gat,173,109,3 script PvP Narrator#2 84,
-{
+payon_in01.gat,173,109,3 script PvP Narrator#2 84,{
callfunc "F_PvPNarr", "payon_in01.gat", 169, 108;
end;
}
// Prontera -------------------------------------
-prt_in.gat,56,140,4 script PvP Narrator#3 84,
-{
+prt_in.gat,56,140,4 script PvP Narrator#3 84,{
callfunc "F_PvPNarr", "prt_in.gat", 54, 137;
end;
}
// Morocc --------------------------------------
-morocc_in.gat,144,138,4 script PvP Narrator#4 84,
-{
+morocc_in.gat,144,138,4 script PvP Narrator#4 84,{
callfunc "F_PvPNarr", "morocc_in.gat", 141, 140;
end;
}
// Geffen --------------------------------------
-geffen_in.gat, 67,63,4 script PvP Narrator#5 84,
-{
+geffen_in.gat, 67,63,4 script PvP Narrator#5 84,{
callfunc "F_PvPNarr", "geffen_in.gat", 64, 60;
end;
}
@@ -134,8 +129,7 @@ function script F_PvPNarr {
//==========================================================================
// Alberta -----------------------------------
-alberta_in.gat, 26,146,4 script Gate Keeper#1::GateKeep 83,
-{
+alberta_in.gat, 26,146,4 script Gate Keeper#1::GateKeep 83,{
mes "[Gate Keeper]";
mes "Hi. I'm glad to be of service. I will open the PvP fight square for you!";
mes "If you have any questions about the PvP modes or rules, please ask the Narrator.....";
diff --git a/npc/quests/bunnyband.txt b/npc/quests/bunnyband.txt
index 81ff319c5..2f459da80 100644
--- a/npc/quests/bunnyband.txt
+++ b/npc/quests/bunnyband.txt
@@ -16,8 +16,7 @@
// Prontera ------------------------------------------------------------------------------------------------------------------------------------------
-prontera.gat,146,87,6 script Kafra Corp. Rep.#1::KCRep 83,
-{
+prontera.gat,146,87,6 script Kafra Corp. Rep.#1::KCRep 83,{
mes "[Kafra Corp. Rep.]";
if (BUNYBND == 1) goto L_Check;
mes "^529DFFSpecial Event, ^FF0000Bunny Band ^529DFFQuest!!^000000";
diff --git a/npc/quests/juice_maker.txt b/npc/quests/juice_maker.txt
index 19819b759..a41d6ad0f 100644
--- a/npc/quests/juice_maker.txt
+++ b/npc/quests/juice_maker.txt
@@ -19,8 +19,7 @@
// Morrison ------------------------------------------------
-prt_in.gat,47,173,2 script Morrison 97,
-{
+prt_in.gat,47,173,2 script Morrison 97,{
mes "[Little Morrison]";
if(MEAT > 10) goto L_Candy;
if(MARIANNE == 1) goto L_GoAway;
@@ -110,8 +109,7 @@ L_Candy:
}
// Housewife Marianne ---------------------------------------------------
-prt_in.gat,49,172,2 script Housewife Marianne 53,
-{
+prt_in.gat,49,172,2 script Housewife Marianne 53,{
mes "[Housewife Marianne]";
if(MORRISON == 1) goto L_GaveMeat;
if(MORRISON == 2) goto L_Juice;
@@ -183,8 +181,7 @@ L_Juice:
}
// Juicer Marx Hansen ---------------------------------------------------------
-payon_in01.gat,5,48,7 script Juicer Marx Hansen 86,
-{
+payon_in01.gat,5,48,7 script Juicer Marx Hansen 86,{
mes "[Juicer Marx Hansen]";
if(MARIANNE == 1) goto L_Juice;
mes "Welcome to my shop. What brings you here?";
diff --git a/npc/quests/monstertamers.txt b/npc/quests/monstertamers.txt
index 3b6868aee..ef20c4027 100644
--- a/npc/quests/monstertamers.txt
+++ b/npc/quests/monstertamers.txt
@@ -16,8 +16,7 @@
//<================================================= Alberta ===============================================>\\
-alberta_in.gat,173,77,3 script Monster Tamer 125,
-{
+alberta_in.gat,173,77,3 script Monster Tamer 125,{
mes "[Monster Tamer Iwado]";
mes "Monster taming has never been more popular than it is now! Why not join in on all of the excitement?....";
M_Menu:
@@ -130,8 +129,7 @@ M_Menu:
//<================================================= Al De Baran ===============================================>\\
-aldeba_in.gat,167,177,3 script Monster Tamer 125,
-{
+aldeba_in.gat,167,177,3 script Monster Tamer 125,{
mes "[Monster Tamer YuU]";
mes "You must be looking for some Taming Items.... When it comes to making Taming Items there is no one better than me here in Rune Midgard.";
M_Menu:
@@ -328,8 +326,7 @@ M_Menu:
//<================================================= Izlude ===============================================>\\
-izlude_in.gat,128,64,3 script Monster Tamer 125,
-{
+izlude_in.gat,128,64,3 script Monster Tamer 125,{
mes "[Monster Tamer Shogo]";
mes "Are you pre-occupied with gathering items for your cute pets, and want a break? Then let us find those items for you.....";
M_Menu:
diff --git a/npc/quests/mrsmile.txt b/npc/quests/mrsmile.txt
index 7a145ac1f..1f2bdb309 100644
--- a/npc/quests/mrsmile.txt
+++ b/npc/quests/mrsmile.txt
@@ -15,8 +15,7 @@
// Alberta ------------------------------------------------------------------------------------------
-alberta.gat,113,53,3 script Smile Assistance::SmileAT 92,
-{
+alberta.gat,113,53,3 script Smile Assistance::SmileAT 92,{
mes "[Smile Assistant]";
mes "Hi, I'm a Smile Assistance. How may I help you?";
next;
diff --git a/npc/quests/quests_alberta.txt b/npc/quests/quests_alberta.txt
index 5c30668b8..99484c28d 100644
--- a/npc/quests/quests_alberta.txt
+++ b/npc/quests/quests_alberta.txt
@@ -23,8 +23,7 @@
//=======================================================================================================//
// Doll Quest
//=======================================================================================================//
-alberta.gat,117,134,8 script Elin 96,
-{
+alberta.gat,117,134,8 script Elin 96,{
mes "[Elin]";
if(Sex == 0) mes "Hello, miss. Since you're a girl, you must like dolls, don't you?";
@@ -382,8 +381,7 @@ alberta_in.gat,122,53,4 script Cherokee 47,{
//=======================================================================================================//
// Bao Bao, Cresent Hairpin, Fashionbale Glasses, Heart Hairpin
//=======================================================================================================//
-alberta.gat,120,53,3 script Zic 51,
-{
+alberta.gat,120,53,3 script Zic 51,{
mes "[Zic]";
mes "Yay! A cool breeze! That's why I love the sea!!";
emotion 2;
@@ -503,8 +501,7 @@ alberta.gat,120,53,3 script Zic 51,
//=======================================================================================================//
// Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat
//=======================================================================================================//
-alberta.gat,135,79,3 script Tempestra 71,
-{
+alberta.gat,135,79,3 script Tempestra 71,{
mes "[Tempestra]";
mes "Ah...... Such a cool breeze. It's good to be next to the sea. I think it was the right choice for me to take a break from my business and come here.";
emotion 2;
diff --git a/npc/quests/quests_comodo.txt b/npc/quests/quests_comodo.txt
index 37e8d8d01..1ad4614c6 100644
--- a/npc/quests/quests_comodo.txt
+++ b/npc/quests/quests_comodo.txt
@@ -117,8 +117,7 @@ M_Menu:
//===================================================================================================//
// 'Mine Helmet', 'Parcel Hat', 'Money Loser's Grief', 'Phantom of the Opera Mask'
//===============================================================//
-comodo.gat,274,137,5 script Mari Isac 702,
-{
+comodo.gat,274,137,5 script Mari Isac 702,{
mes "[Mari Isac]";
mes "I travel all over the world and get to hear many interesting stories from the people I meet.";
mes "Sometimes they even teach me how to make special items";
diff --git a/npc/quests/quests_payon.txt b/npc/quests/quests_payon.txt
index f59cd3c15..101d26e9f 100644
--- a/npc/quests/quests_payon.txt
+++ b/npc/quests/quests_payon.txt
@@ -220,8 +220,7 @@ L_GotOra:
//========================================================================================//
// Derivuchi Cap(Hat of Petite Diablo), Helm of Angel
//========================================================================================//
-payon_in01.gat,56,12,4 script Young Man 89,
-{
+payon_in01.gat,56,12,4 script Young Man 89,{
mes "[Young Man]";
mes "What is it?............";
next;
diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt
index b1cb63512..0948a55ab 100644
--- a/npc/quests/quests_prontera.txt
+++ b/npc/quests/quests_prontera.txt
@@ -15,8 +15,7 @@
// Ph.D Hat Quest-------------------------------------------------------
-prt_in.gat,38,108,4 script Teacher 53,
-{
+prt_in.gat,38,108,4 script Teacher 53,{
if((countitem(710) >= 1) && (countitem(703) >= 1) && (countitem(704) >= 1) && (countitem(708) >= 1)) goto L_Start;//Items: Illusion Flower, Hinalle, Aloe, Ment,
mes "Don't you think.... ^4444FF'flowers'^000000 are pretty?";
next;
diff --git a/npc/quests/quests_yuno.txt b/npc/quests/quests_yuno.txt
index 7bde004be..25d74cf99 100644
--- a/npc/quests/quests_yuno.txt
+++ b/npc/quests/quests_yuno.txt
@@ -17,8 +17,7 @@
//===========================================================================
-yuno_in01.gat,103,158,4 script Bain 98,
-{
+yuno_in01.gat,103,158,4 script Bain 98,{
set @name$, "[Bain]";
OnStart:
diff --git a/npc/quests/skills/acolyte_skills.txt b/npc/quests/skills/acolyte_skills.txt
index 795df5d90..13d13503f 100644
--- a/npc/quests/skills/acolyte_skills.txt
+++ b/npc/quests/skills/acolyte_skills.txt
@@ -14,8 +14,7 @@
//============================================================
-prt_church.gat,173,23,4 script Acolyte Klift 79,
-{
+prt_church.gat,173,23,4 script Acolyte Klift 79,{
mes "[Acolyte Klift]";
if (callfunc("Is_Holy_Class")) goto L_Start;
diff --git a/npc/quests/skills/archer_skills.txt b/npc/quests/skills/archer_skills.txt
index 3839ab777..57a5716c5 100644
--- a/npc/quests/skills/archer_skills.txt
+++ b/npc/quests/skills/archer_skills.txt
@@ -19,8 +19,7 @@
//<======================== Roberto: Arrow crafting =========================>\\
-morocc.gat,121,109,5 script Roberto 88,
-{
+morocc.gat,121,109,5 script Roberto 88,{
mes "[Roberto]";
if (callfunc("Is_Bow_Class")) goto L_Start;
@@ -143,8 +142,7 @@ L_LowLvl:
//<============================== Arrow Repel ===============================>\\
-payon.gat,190,176,5 script Jason 88,
-{
+payon.gat,190,176,5 script Jason 88,{
mes "[Jason]";
if (callfunc("Is_Bow_Class")) goto L_Start;
diff --git a/npc/quests/skills/mage_skills.txt b/npc/quests/skills/mage_skills.txt
index 9bcb2e5e9..101b02a1d 100644
--- a/npc/quests/skills/mage_skills.txt
+++ b/npc/quests/skills/mage_skills.txt
@@ -15,8 +15,7 @@
-geffen_in.gat,151,119,4 script BLIZZARDRISS 71,
-{
+geffen_in.gat,151,119,4 script BLIZZARDRISS 71,{
mes "[BLIZZARDRISS]";
if(callfunc("Is_Magic_Class")) goto L_Start;
diff --git a/npc/quests/skills/merchant_skills.txt b/npc/quests/skills/merchant_skills.txt
index 958e3b7e7..454c4b6d8 100644
--- a/npc/quests/skills/merchant_skills.txt
+++ b/npc/quests/skills/merchant_skills.txt
@@ -19,16 +19,14 @@
//--------------------------------------- Necko: Crazy Uproar--------------------------------\\
-alberta.gat,89,96,5 script Necko 139,0,4,
-{
+alberta.gat,89,96,5 script Necko 139,0,4,{
mes "[!?]";
mes "Muahahahahhhahahahahhahah!!";
mes "Pukakakakakkakakakakakakaka!!";
close;
}
-alberta.gat,83,96,5 script Necko 98,
-{
+alberta.gat,83,96,5 script Necko 98,{
mes "[Necko]";
if (callfunc("Is_Merc_Class")) goto L_Start;
@@ -118,8 +116,7 @@ L_GotSkill:
//----------------------------------------- Charlron: Change cart ---------------------------------\\
-alberta.gat,119,221,6 script Charlron 107,
-{
+alberta.gat,119,221,6 script Charlron 107,{
mes "[Charlron]";
if (callfunc("Is_Merc_Class")) goto L_Start;
L_Other:
@@ -180,8 +177,7 @@ L_GotSkill:
//-------------------------====-------- Gershuan: Cart Revolution ---------------------------------\\
-alberta.gat,232,106,6 script Gershaun 57,
-{
+alberta.gat,232,106,6 script Gershaun 57,{
if (callfunc("Is_Merc_Class")) goto L_Start;
L_Other:
diff --git a/npc/quests/skills/novice_skills.txt b/npc/quests/skills/novice_skills.txt
index 85a565142..9f7d91595 100644
--- a/npc/quests/skills/novice_skills.txt
+++ b/npc/quests/skills/novice_skills.txt
@@ -16,8 +16,7 @@
//<---------------------------------------------------------------------------------------------- Nurse Aid: First Aid NPC ---------------------------------------------------------------------------->\\
-prt_in.gat,235,133,4 script Nurse Aid 90,
-{
+prt_in.gat,235,133,4 script Nurse Aid 90,{
mes "[Nurse Aid]";
if(FIRSTAID == 1) goto L_GetAid;
if(getskilllv(142)>0) goto L_GotAid;
@@ -91,8 +90,7 @@ L_GotAid:
//<-------------------------------------------------------------------------------------------------- Bulma: Play Dead -------------------------------------------------------------------------------------------->\\
-prt_in.gat,73,87,2 script Bulma 98,
-{
+prt_in.gat,73,87,2 script Bulma 98,{
mes "[Bulma]";
if(Class == Job_Novice) goto L_Novice;
@@ -221,8 +219,7 @@ L_GotSkill:
//Newbie Assistant------------------------------------------------------------------------------
-prt_castle.gat,174,147,2 script Newbie Assistant 84,
-{
+prt_castle.gat,174,147,2 script Newbie Assistant 84,{
mes "[Newbie Assistant]";
if(Class == Job_Novice) goto L_Start;
diff --git a/npc/quests/skills/thief_skills.txt b/npc/quests/skills/thief_skills.txt
index 039be7621..f4ac546f7 100644
--- a/npc/quests/skills/thief_skills.txt
+++ b/npc/quests/skills/thief_skills.txt
@@ -21,8 +21,7 @@
//======================================================================================================
-moc_prydb1.gat,154,128,4 script Alcouskou 118,
-{
+moc_prydb1.gat,154,128,4 script Alcouskou 118,{
mes "[Alcouskou]";
if(callfunc("Is_Thief_Class")) goto L_Start;
if(Class==Job_Novice) goto L_Novice;
@@ -330,8 +329,7 @@ L_Fling:
//====================================================================================
-payon.gat,149,120,4 script RuRumuni 99,
-{
+payon.gat,149,120,4 script RuRumuni 99,{
mes "[RuRumuni]";
if(SANDATTACK == 1 && BAGNFNTY != 2) goto L_Start;