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-rw-r--r--npc/events/MemorialDay_2008.txt12
-rw-r--r--npc/events/RWC_2011.txt8
-rw-r--r--npc/events/RWC_2012.txt16
-rw-r--r--npc/events/StPatrick_2008.txt6
-rw-r--r--npc/events/children_week.txt4
-rw-r--r--npc/events/christmas_2005.txt8
-rw-r--r--npc/events/christmas_2008.txt16
-rw-r--r--npc/events/easter_2008.txt10
-rw-r--r--npc/events/easter_2010.txt14
-rw-r--r--npc/events/gdevent_aru.txt30
-rw-r--r--npc/events/gdevent_sch.txt30
-rw-r--r--npc/events/god_se_festival.txt12
-rw-r--r--npc/events/halloween_2006.txt22
-rw-r--r--npc/events/halloween_2008.txt4
-rw-r--r--npc/events/halloween_2009.txt18
-rw-r--r--npc/events/lunar_2008.txt4
-rw-r--r--npc/events/nguild/nguild_dunsw.txt2
-rw-r--r--npc/events/nguild/nguild_flags.txt2
-rw-r--r--npc/events/nguild/nguild_treas.txt2
-rw-r--r--npc/events/valentinesday.txt4
-rw-r--r--npc/events/valentinesday_2009.txt10
-rw-r--r--npc/events/valentinesday_2012.txt2
22 files changed, 118 insertions, 118 deletions
diff --git a/npc/events/MemorialDay_2008.txt b/npc/events/MemorialDay_2008.txt
index 341138fce..cf4e54430 100644
--- a/npc/events/MemorialDay_2008.txt
+++ b/npc/events/MemorialDay_2008.txt
@@ -61,7 +61,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{
mes "If you think this is just another holiday, I'm not going to waste my breath.";
mes "But if you like to pay a tribute to great soldiers, I will help you ready yourself.";
next;
- if (select("I guess so...:Are you crazy or something?") == 2) {
+ if (select("I guess so...", "Are you crazy or something?") == 2) {
mes "[Mad Sago Lauds]";
mes "Fine, be unprepared!";
next;
@@ -118,7 +118,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{
mes "[Mad Sago Lauds]";
mes "Say, how do you like to go on a journey to pay a tribute to Memorial Day?";
next;
- if (select("Sure.:No, I'm Busy.") == 2) {
+ if (select("Sure.", "No, I'm Busy.") == 2) {
mes "[Mad Sago Lauds]";
mes "Don't come crying to me if someone decides to build a highway through your home!";
close;
@@ -284,7 +284,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{
mes "If you feel too burdened to gather them all,";
mes "I can provide you all the materials.";
next;
- if (select("I'll gather the rest.:Give me the materials.") == 2) {
+ if (select("I'll gather the rest.", "Give me the materials.") == 2) {
goto L_GiveUp;
}
goto L_Continue;
@@ -312,7 +312,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{
mes "You'll have to bring me more materials afterwards.";
mes "If you feel too burdened to gather them all, I can provide you all the materials.";
next;
- if (select("I'll gather the rest.:Give me the materials.") == 2) {
+ if (select("I'll gather the rest.", "Give me the materials.") == 2) {
goto L_GiveUp;
}
goto L_Continue;
@@ -341,7 +341,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{
mes "If I provide you all materials, however, I won't have to thank you for your service.";
mes "It's your call, " + strcharinfo(0) + ".";
next;
- if (select("I'll gather the rest.:Give me the materials.") == 2) {
+ if (select("I'll gather the rest.", "Give me the materials.") == 2) {
goto L_GiveUp;
}
goto L_Continue;
@@ -362,7 +362,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{
mes "[Grast]";
mes "Okay, which hand would you like to pick?";
next;
- if (select("Left hand.:Right hand.") == 2) {
+ if (select("Left hand.", "Right hand.") == 2) {
mes "[Grast]";
mes "You've selected my right hand.";
mes "Here's the gift for you.";
diff --git a/npc/events/RWC_2011.txt b/npc/events/RWC_2011.txt
index dcb373c96..1fc15bba5 100644
--- a/npc/events/RWC_2011.txt
+++ b/npc/events/RWC_2011.txt
@@ -49,7 +49,7 @@ prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{
next;
.@loop = 1;
while(.@loop) {
- switch(select("What is RWC?:Are you a New Agent?:I don't care.")) {
+ switch(select("What is RWC?", "Are you a New Agent?", "I don't care.")) {
case 1:
mes "[New Agent]";
if (BaseLevel < 70)
@@ -85,7 +85,7 @@ prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{
mes "[New Agent]";
mes "Would you like to listen to my story?";
next;
- if(select("Sure, let me hear it.:No, thank you.") == 2) {
+ if(select("Sure, let me hear it.", "No, thank you.") == 2) {
mes "[New Agent]";
mes "Arrgg!! Are you ignoring me because I'm new? Usually people listen...";
next;
@@ -156,7 +156,7 @@ prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{
emotion e_sob;
mes "- He looks at you with imploring eyes. -";
next;
- if(select("Ok, I will help you!:How much money can you offer me?") == 2) {
+ if(select("Ok, I will help you!", "How much money can you offer me?") == 2) {
mes "[New Agent]";
mes "Have you decided to help me? Well, I will prepare some gifts. I'm sure you'll like them.";
next;
@@ -246,7 +246,7 @@ prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{
mes "You've come again~";
mes "Thanks for the last time! We still have lots of cards to find. Could you help me out?";
next;
- switch(select("Ok!:I'm busy now.")) {
+ switch(select("Ok!", "I'm busy now.")) {
case 1:
mes "[RWC2011 Agent]";
mes "It's the same mission as before.";
diff --git a/npc/events/RWC_2012.txt b/npc/events/RWC_2012.txt
index b23ebe2d3..70d6c0d60 100644
--- a/npc/events/RWC_2012.txt
+++ b/npc/events/RWC_2012.txt
@@ -63,7 +63,7 @@ prontera,147,61,3 script Driller#pron 4_M_BARBER,{
mes "[Driller]";
mes "You should also know that making a card slot it extremely dangerous. ^ff0000Chances to succeed are about 50%.^000000 Do you wish to proceed?";
next;
- if(select("Cancel:Let's go!") == 1) {
+ if(select("Cancel", "Let's go!") == 1) {
mes "[Driller]";
mes "See ya then.";
close;
@@ -126,7 +126,7 @@ prontera,147,59,3 script Goldberg#pron 4_M_OILMAN,{
mes "However, I can see that the accessory you are wearing is not something I can work on. Please equip a RWC Memorial accessory.";
close;
}
- .@select = select("Sorry, not interested.:Please, empower my accessory.:Remove the Enchant.")-1;
+ .@select = select("Sorry, not interested.", "Please, empower my accessory.", "Remove the Enchant.")-1;
if (.@select == 0) {
mes "[Goldberg]";
mes "Alright, then, see you next time...";
@@ -167,25 +167,25 @@ prontera,147,59,3 script Goldberg#pron 4_M_OILMAN,{
mes "Which enchantment would you like to infuse?";
next;
setarray .@enchant_select[0],1,2,3,4;
- .@i = select("Cancel:Fighting Spirit:ATK (%):Max HP:HP")-2;
+ .@i = select("Cancel", "Fighting Spirit", "ATK (%)", "Max HP", "HP")-2;
break;
case 3:
setarray .@enchant_select[0],5,6,7;
- .@i = select("Cancel:Spell:MATK (%):SP")-2;
+ .@i = select("Cancel", "Spell", "MATK (%)", "SP")-2;
break;
case 2:
mes "[Goldberg]";
mes "^ff0000Be careful! There is about a 25% chance that the enchantment will fail. If this happens, the item will be destroyed.^000000 Which enchantment would you like to infuse?";
next;
setarray .@enchant_select[0],8,9,10,11,12,13,14;
- .@i = select("Cancel:STR:AGI:VIT:INT:DEX:LUK:SP")-2;
+ .@i = select("Cancel", "STR", "AGI", "VIT", "INT", "DEX", "LUK", "SP")-2;
break;
case 1:
mes "[Goldberg]";
mes "^ff0000There is about a 25% chance that the enchantment will fail. If this happens, the item will be destroyed.^000000 Which enchantment would you like to infuse?";
next;
setarray .@enchant_select[0],8,9,10,11,12,13,15,16;
- .@i = select("Cancel:STR:AGI:VIT:INT:DEX:LUK:MHP:HP")-2;
+ .@i = select("Cancel", "STR", "AGI", "VIT", "INT", "DEX", "LUK", "MHP", "HP")-2;
break;
case 0:
mes "[Goldberg]";
@@ -200,7 +200,7 @@ prontera,147,59,3 script Goldberg#pron 4_M_OILMAN,{
mes "[Goldberg]";
mes "The power of the enchantment will be randomly chosen. ^ff0000Once infused, the enchantment cannot be removed.^000000 Shall we continue?";
next;
- if(select("No, please stop.:Yes, please proceed.") == 1) {
+ if(select("No, please stop.", "Yes, please proceed.") == 1) {
mes "[Goldberg]";
mes "Alright, then, see you next time...";
close;
@@ -314,7 +314,7 @@ prontera,147,59,3 script Goldberg#pron 4_M_OILMAN,{
mes "[Goldberg]";
mes "I will just initialize the enchant option without doing anything to the slotted card. You wanna continue?";
next;
- if(select("I will stop.:Yep, sure, go on.") == 1) {
+ if(select("I will stop.", "Yep, sure, go on.") == 1) {
mes "[Goldberg]";
mes "Come back if you change your mind.";
close;
diff --git a/npc/events/StPatrick_2008.txt b/npc/events/StPatrick_2008.txt
index 9b4123345..a47e7f661 100644
--- a/npc/events/StPatrick_2008.txt
+++ b/npc/events/StPatrick_2008.txt
@@ -89,7 +89,7 @@ prt_fild05,170,286,4 script Anxious Leprechaun#8pday 4_M_PATRICK,{
mes "I have not even begun brewing me famous green ale on account of this mess.";
mes "I will ask ye, will ya help get me treasure back?";
next;
- if (select("Sure, I can help you.:I'm too busy.") == 2) {
+ if (select("Sure, I can help you.", "I'm too busy.") == 2) {
mes "[O'Riley the Leprechaun]";
mes "Aye, I understand.";
mes "Thank you for listening to me tale.";
@@ -182,7 +182,7 @@ prt_fild05,170,286,4 script Anxious Leprechaun#8pday 4_M_PATRICK,{
mes "It be a fair bounty for the ill-gotten coins.";
mes "So, what kind of coin have ye brought?";
next;
- switch(select("Bronze Coins:Silver Coins:Gold Coins:Quit.")) {
+ switch(select("Bronze Coins", "Silver Coins", "Gold Coins", "Quit.")) {
case 1:
mes "[O'Riley the Leprechaun]";
mes "Thank you. Here's your ale~";
@@ -232,7 +232,7 @@ OnTouch:
close;
}
else {
- if (select("Use Firecrackers.:Ignore") == 2) {
+ if (select("Use Firecrackers.", "Ignore") == 2) {
close;
}
mes "You buried 200 Firecrackers under the pile of rocks.";
diff --git a/npc/events/children_week.txt b/npc/events/children_week.txt
index 5c72df97f..2cb654cd8 100644
--- a/npc/events/children_week.txt
+++ b/npc/events/children_week.txt
@@ -54,7 +54,7 @@ prontera,146,91,5 script Pandit chacha#child07 1_M_PUBMASTER,{
mes "I would like to give the small gift to little adventurer...";
mes "What about you? Do you want to take it?";
next;
- if(select("No. I will take it later.:Sure, I want.") == 1) {
+ if(select("No. I will take it later.", "Sure, I want.") == 1) {
mes "[Pandit chacha]";
mes "That's too bad.... hum...";
mes "I gathered some stuffs from far a way world to make it....";
@@ -76,7 +76,7 @@ prontera,146,91,5 script Pandit chacha#child07 1_M_PUBMASTER,{
mes "You did good work.";
mes "Could you give me 1 Wedding Bouquet and 1 Witherless Rose? ";
next;
- if(select("Not yet.:Sure, take it.") == 1) {
+ if(select("Not yet.", "Sure, take it.") == 1) {
mes "[Pandit chacha]";
mes "If you are not prepared yet, call me when you ready.";
close;
diff --git a/npc/events/christmas_2005.txt b/npc/events/christmas_2005.txt
index d3d9841e2..a39fe5851 100644
--- a/npc/events/christmas_2005.txt
+++ b/npc/events/christmas_2005.txt
@@ -65,7 +65,7 @@ xmas_in,89,92,5 script Louise Kim#designer 4_F_06,{
emotion e_lv;
next;
if (countitem(Santa's_Hat) > 0) {
- if (select("Here.:It's ok.") == 1) {
+ if (select("Here.", "It's ok.") == 1) {
mes "[Designer Louise Kim]";
mes "Nice choice!!";
mes "If I do it like this ...";
@@ -73,7 +73,7 @@ xmas_in,89,92,5 script Louise Kim#designer 4_F_06,{
mes "finally it'll turn into fantastic hat.";
mes "But before that,I need some materials to make with.";
next;
- if (select("What are the materials?:So what? I don't want to know.") == 1) {
+ if (select("What are the materials?", "So what? I don't want to know.") == 1) {
mes "[Designer Louise Kim]";
mes "Well, nothing special.";
mes "Basically, you need Santa's hat of course.";
@@ -228,7 +228,7 @@ prontera,155,285,3 script Enjoy#enjoy 4_M_MONK,{
mes "!!!!!!!!!!!";
mes "!!!!!!!!!!!!!";
next;
- switch(select("Wow!:Hm...I'm not interested.:I have ~")){
+ switch(select("Wow!", "Hm...I'm not interested.", "I have ~")){
case 1:
mes "[Enjoy]";
mes "Alright~~!!!";
@@ -967,7 +967,7 @@ prontera,156,242,0 script Oholy#pron::OholyDup 1_F_PRIEST,{
mes "your mind when you think of Christmas?";
next;
}
- switch(select("Santa Claus:Christmas Gifts:Christmas Carols:Santa Hat:I don't like couples")) {
+ switch(select("Santa Claus", "Christmas Gifts", "Christmas Carols", "Santa Hat", "I don't like couples")) {
case 1:
mes "[Oholy]";
mes "Santa Claus!";
diff --git a/npc/events/christmas_2008.txt b/npc/events/christmas_2008.txt
index 593a23caf..c575cb9c6 100644
--- a/npc/events/christmas_2008.txt
+++ b/npc/events/christmas_2008.txt
@@ -73,7 +73,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "you think about Christmas?";
next;
}
- switch(select("Santa Claus:Gift Boxes:Carols:Santa Costumes:Fake Santa Antonio")) {
+ switch(select("Santa Claus", "Gift Boxes", "Carols", "Santa Costumes", "Fake Santa Antonio")) {
case 1:
mes "[Caroller]";
@@ -146,7 +146,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "[Caroller]";
mes "I can bake you a cake, and I can carve your name on the cake, if you want!";
next;
- if (select("No, thanks.:Please name it for me.") == 2) {
+ if (select("No, thanks.", "Please name it for me.") == 2) {
mes "[Caroller]";
mes "Thank for your help!";
next;
@@ -209,7 +209,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "[Caroller]";
mes "I am so devastated, since the Singing Crystal has been the hope of many children around the villages.";
next;
- if (select("There's no other way to carol?:You can hear carols in Lutie.") == 2) {
+ if (select("There's no other way to carol?", "You can hear carols in Lutie.") == 2) {
mes "[Caroller]";
mes "And just stay there, every Christmas, for your whole life?";
next;
@@ -463,7 +463,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "Wow! Were you naughty or nice this year?";
mes "All right, what comes to your mind when you think about Christmas?";
next;
- switch(select("Carolling:Santa Claus:Gift Boxes:Santa Costume:Not much really...")) {
+ switch(select("Carolling", "Santa Claus", "Gift Boxes", "Santa Costume", "Not much really...")) {
case 1:
mes "[Santa Claus]";
@@ -514,7 +514,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "[Santa Claus]";
mes "Do you want to play a game with me?";
next;
- if (select("No, thanks.:Yes, I would.") == 1) {
+ if (select("No, thanks.", "Yes, I would.") == 1) {
mes "[Santa Claus]";
mes "Aww, don't be afraid.";
mes "If you've been a little naughty this year I won't stuff your stockings with coal.";
@@ -575,7 +575,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "I'm picking up only one!";
mes "Please guess what is is.";
next;
- switch(select("Poring:Angeling:Ghostring")) {
+ switch(select("Poring", "Angeling", "Ghostring")) {
case 1:
mes "["+strcharinfo(0)+"]";
mes "Um...I choose Poring!";
@@ -763,7 +763,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 4_F_06,{
mes "[Louise Kim]";
mes "Are you interested?";
next;
- if (select("Nope.:Yes, please.") == 1) {
+ if (select("Nope.", "Yes, please.") == 1) {
mes "[Louise Kim]";
mes "Ah!";
mes "You're silly! You lost your big chance!";
@@ -785,7 +785,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 4_F_06,{
mes "[Louise Kim]";
mes "Anyway, can you bring me some stuff?";
next;
- if (select("Why not? What do you need?:Sorry, no time.") == 2) {
+ if (select("Why not? What do you need?", "Sorry, no time.") == 2) {
emotion e_heh;
mes "[Louise Kim]";
mes "What?";
diff --git a/npc/events/easter_2008.txt b/npc/events/easter_2008.txt
index 48417f8bd..5a28cd0bf 100644
--- a/npc/events/easter_2008.txt
+++ b/npc/events/easter_2008.txt
@@ -46,7 +46,7 @@ prontera,111,99,5 script Egg Salesman#prt::EggVendor 4W_M_02,{
mes "Eggs that I'm selling?";
next;
while(1) {
- switch(select("What are you doing?:Why Chicken Eggs?:Sure, I'll buy some.:Never mind.")) {
+ switch(select("What are you doing?", "Why Chicken Eggs?", "Sure, I'll buy some.", "Never mind.")) {
case 1:
mes "[Egg Salesman]";
mes "What am I--? I'm";
@@ -238,7 +238,7 @@ prontera,230,312,3 script Nerlen#es07 1_F_PRIEST,{
mes "Would you like me to";
mes "make some for you?";
next;
- switch(select("What do I need to make Holy Eggs?:I want to make Holy Eggs.:Maybe next time.")) {
+ switch(select("What do I need to make Holy Eggs?", "I want to make Holy Eggs.", "Maybe next time.")) {
case 1:
mes "[Nerlen]";
mes "For each Holy Egg";
@@ -354,7 +354,7 @@ morocc,131,26,5 script Secret Corps#egg 4_M_MASKMAN,{
mes "Why don't";
mes "you... Join us?";
next;
- switch(select("What for?:Um... But you're suspicious!")) {
+ switch(select("What for?", "Um... But you're suspicious!")) {
case 1:
mes "[Corps Member]";
mes "I see I've caught your";
@@ -394,7 +394,7 @@ morocc,131,26,5 script Secret Corps#egg 4_M_MASKMAN,{
mes "I hope you brought the";
mes "10 Holy Eggs I require.";
next;
- switch(select("Give Holy Eggs:Don't Give Holy Eggs")) {
+ switch(select("Give Holy Eggs", "Don't Give Holy Eggs")) {
case 1:
mes "[Corps Member]";
mes "So you do wish to";
@@ -472,7 +472,7 @@ morocc,131,26,5 script Secret Corps#egg 4_M_MASKMAN,{
mes "Now, did you bring me";
mes "33 Holy Eggs for your task?";
next;
- switch(select("Give Holy Eggs:Don't Give Holy Eggs")) {
+ switch(select("Give Holy Eggs", "Don't Give Holy Eggs")) {
case 1:
if (countitem(Holy_Egg) > 32) {
mes "[Corps Member]";
diff --git a/npc/events/easter_2010.txt b/npc/events/easter_2010.txt
index 18979e744..645e0cacf 100644
--- a/npc/events/easter_2010.txt
+++ b/npc/events/easter_2010.txt
@@ -74,7 +74,7 @@ prontera,202,297,3 script Rina#Easter 4_F_JOB_HUNTER,{
mes "and then needs to solve";
mes "several problems instead of me.";
next;
- if (select("Let's help ^800080Rina^000000.:Just skip it.") == 2) {
+ if (select("Let's help ^800080Rina^000000.", "Just skip it.") == 2) {
emotion e_sigh;
mes "[Rina]";
mes "To help me,";
@@ -184,7 +184,7 @@ prontera,202,297,3 script Rina#Easter 4_F_JOB_HUNTER,{
mes "^787878- whether you can listen -^000000";
mes "^787878- to the music sound. -^000000";
next;
- if(select("[I'm ready to listen to the BGM.]:[I can't listen to the BGM.]") == 2) {
+ if(select("[I'm ready to listen to the BGM.]", "[I can't listen to the BGM.]") == 2) {
mes "[Rina]";
mes "I am so shocked that";
mes "you cannot feel the music.";
@@ -366,7 +366,7 @@ prontera,204,297,3 script Rina's Little Friend 4_DRAGON_EGG,{
mes "I guess you're the trustworthy friend.";
mes "Are you here to make a deal with me?";
next;
- switch(select("Yes.:No.:What do you mean?")) {
+ switch(select("Yes.", "No.", "What do you mean?")) {
case 1:
if (ADVJOB == 0) {
if (BaseLevel < 70)
@@ -389,7 +389,7 @@ prontera,204,297,3 script Rina's Little Friend 4_DRAGON_EGG,{
mes "I will start it right now.";
mes "Are you ready for it?";
next;
- if(select("Yes, let's start it.:No, stop it.") == 2) {
+ if(select("Yes, let's start it.", "No, stop it.") == 2) {
mes "[Rina's Little Friend]";
mes "Heh. It's boring.";
close;
@@ -491,7 +491,7 @@ prontera,204,297,3 script Rina's Little Friend 4_DRAGON_EGG,{
mes "It may be end in failure";
mes "and it can be something like Pet Egg.";
next;
- if(select("Ask the cost.:Stop listening because it feels like a trick.") == 2) {
+ if(select("Ask the cost.", "Stop listening because it feels like a trick.") == 2) {
mes "[Rina's Little Friend]";
mes "Well... I don't really care.";
mes "Good bye.";
@@ -552,7 +552,7 @@ prontera,116,82,5 script Traveler#01Easter 4_M_03,{
mes "Hmm, I think I might";
mes "see you around here before.";
next;
- if(select("Listen some more.:Just ignore it.") == 2) {
+ if(select("Listen some more.", "Just ignore it.") == 2) {
mes "[Traveler]";
mes "As I expected,";
mes "you are a silent person. Ha ha.";
@@ -578,7 +578,7 @@ prontera,116,82,5 script Traveler#01Easter 4_M_03,{
mes "that new adventurer?";
mes "Or that is just your face look. Ha ha.";
next;
- if(select("I'm interested in it.:I don't care at all.") == 2) {
+ if(select("I'm interested in it.", "I don't care at all.") == 2) {
mes "[Traveler]";
mes "Ah~ I see~!";
mes "Then, Good bye.";
diff --git a/npc/events/gdevent_aru.txt b/npc/events/gdevent_aru.txt
index be12e50f8..ba7564fff 100644
--- a/npc/events/gdevent_aru.txt
+++ b/npc/events/gdevent_aru.txt
@@ -94,7 +94,7 @@ arug_dun01,199,195,5 script Dwarf#aru_gd 4_M_DWARF,{
mes "Help me!";
mes "Please, help me!";
next;
- switch(select("What happened?:Nevermind.")) {
+ switch(select("What happened?", "Nevermind.")) {
case 1:
mes "[Dwarf]";
mes "I am Morestone and I collect rare gems.";
@@ -160,7 +160,7 @@ arug_dun01,199,195,5 script Dwarf#aru_gd 4_M_DWARF,{
mes "If you want, I can take ^3131FFyou and your guild members^000000 to explore that area.";
mes "Do you want to go there now?";
next;
- switch(select("Wait! I'm not ready yet.:Let's go!")) {
+ switch(select("Wait! I'm not ready yet.", "Let's go!")) {
case 1:
$@gdeventv_a1 = 0;
$@gdevents_a$ = "";
@@ -205,7 +205,7 @@ arug_dun01,199,195,5 script Dwarf#aru_gd 4_M_DWARF,{
mes "Oh, you are a member.";
mes "Would you like to go to the mysterious area?";
next;
- switch(select("Let's go.:No, thanks.")) {
+ switch(select("Let's go.", "No, thanks.")) {
case 1:
mes "[Morestone]";
mes "I hope you enjoy yourself, my friend.";
@@ -226,7 +226,7 @@ arug_dun01,199,195,5 script Dwarf#aru_gd 4_M_DWARF,{
mes "Help me!";
mes "Please, help me!";
next;
- switch(select("What happened?:Nevermind.")) {
+ switch(select("What happened?", "Nevermind.")) {
case 1:
mes "[Dwarf]";
mes "I am Morestone and I collect rare gems.";
@@ -292,7 +292,7 @@ arug_dun01,199,195,5 script Dwarf#aru_gd 4_M_DWARF,{
mes "If you want, I can take ^3131FFyou and your guild members^000000 to explore that area.";
mes "Do you want to go there now?";
next;
- switch(select("Wait! I'm not ready yet.:Let's go!")) {
+ switch(select("Wait! I'm not ready yet.", "Let's go!")) {
case 1:
$@gdeventv_a1 = 0;
$@gdevents_a$ = "";
@@ -348,7 +348,7 @@ arug_dun01,199,195,5 script Dwarf#aru_gd 4_M_DWARF,{
mes "Oh, you are a member.";
mes "Would you like to go to the mysterious area?";
next;
- switch(select("Let's go.:No, thanks.")) {
+ switch(select("Let's go.", "No, thanks.")) {
case 1:
mes "[Morestone]";
mes "I hope you enjoy yourself, my friend.";
@@ -369,7 +369,7 @@ arug_dun01,199,195,5 script Dwarf#aru_gd 4_M_DWARF,{
mes "Help me!";
mes "Please, help me!";
next;
- switch(select("What happened?:Nevermind.")) {
+ switch(select("What happened?", "Nevermind.")) {
case 1:
mes "[Dwarf]";
mes "I am Morestone and I collect rare gems.";
@@ -435,7 +435,7 @@ arug_dun01,199,195,5 script Dwarf#aru_gd 4_M_DWARF,{
mes "If you want, I can take ^3131FFyou and your guild members^000000 to explore that area.";
mes "Do you want to go there now?";
next;
- switch(select("Wait! I'm not ready yet.:Let's go!")) {
+ switch(select("Wait! I'm not ready yet.", "Let's go!")) {
case 1:
$@gdeventv_a1 = 0;
$@gdevents_a$ = "";
@@ -546,7 +546,7 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 4_M_PIERROT,{
mes "Did you get permission from Gergath?";
mapannounce "arug_que01", "Pierrot Pier: Did you get permission from Gergath?",bc_map,"0x99CC00";
next;
- switch(select("I need to check that.:No.")) {
+ switch(select("I need to check that.", "No.")) {
case 1:
mes "[Pierrot Pier]";
mes "Please give me the palm of your hand.";
@@ -620,7 +620,7 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 4_M_PIERROT,{
mes "[Pierrot Pier]";
mes "Alright, would you like to play the game Gergath has prepared for you?";
next;
- switch(select("Game instructions.:Skip instructions.:Refuse game.")) {
+ switch(select("Game instructions.", "Skip instructions.", "Refuse game.")) {
case 1:
mes "[Pierrot Pier]";
mes "The game prepared by my master is very unique, yet simple and fun!";
@@ -654,7 +654,7 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 4_M_PIERROT,{
mes "Okay, I'm ready to begin.";
mes "Shall we start? Beep, beep?";
next;
- switch(select("No.:Start.")) {
+ switch(select("No.", "Start.")) {
case 1:
mes "[Pierrot Pier]";
mes "Let me know when you are ready.";
@@ -728,7 +728,7 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 4_M_PIERROT,{
mes "[Pierrot Pier]";
mes "What did you think?";
next;
- switch(select("It was pretty hard.:I should've been successful...")) {
+ switch(select("It was pretty hard.", "I should've been successful...")) {
case 1:
mes "[Pierrot Pier]";
mes "It's like trying to find a needle in a haystack!";
@@ -756,7 +756,7 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 4_M_PIERROT,{
mes "Shall we start? Beep, beep?";
mapannounce "arug_que01", "Pierrot Pier: Okay, I'm ready to begin. Shall we start? Beep, beep?",bc_map,"0x99CC00";
next;
- switch(select("No.:Start.")) {
+ switch(select("No.", "Start.")) {
case 1:
mes "[Pierrot Pier]";
mes "Let me know when you are ready.";
@@ -884,7 +884,7 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 4_M_PIERROT,{
mes "Did you get permission from the Gergath?";
mapannounce "arug_que01", "Pierrot Pier: Did you get permission from Gergath?",bc_map,"0x99CC00";
next;
- switch(select("I need to check that.:No.")) {
+ switch(select("I need to check that.", "No.")) {
case 1:
mes "[Pierrot Pier]";
mes "Please give me the palm of your hand.";
@@ -1531,7 +1531,7 @@ arug_dun01,5,5,1 script Event controller#aru_gd 4_DOG01,{
} else {
mes "How can I help you?";
next;
- switch(select("Reset.:No, thanks.")) {
+ switch(select("Reset.", "No, thanks.")) {
case 1:
mes "Completed.";
donpcevent "Monster Controler1#aru::OnControler1#aru_gd";
diff --git a/npc/events/gdevent_sch.txt b/npc/events/gdevent_sch.txt
index e1901fe07..4660e4598 100644
--- a/npc/events/gdevent_sch.txt
+++ b/npc/events/gdevent_sch.txt
@@ -94,7 +94,7 @@ schg_dun01,194,148,5 script Dwarf#sch_gd 4_M_DWARF,{
mes "Help me!";
mes "Please, help me!";
next;
- switch(select("What happened?:Nevermind.")) {
+ switch(select("What happened?", "Nevermind.")) {
case 1:
mes "[Dwarf]";
mes "I am Morestone and I collect rare gems.";
@@ -160,7 +160,7 @@ schg_dun01,194,148,5 script Dwarf#sch_gd 4_M_DWARF,{
mes "If you want, I can take ^3131FFyou and your guild members^000000 to explore that area.";
mes "Do you want to go there now?";
next;
- switch(select("Wait! I'm not ready yet.:Let's go!")) {
+ switch(select("Wait! I'm not ready yet.", "Let's go!")) {
case 1:
$@gdeventv_s1 = 0;
$@gdevents_s$ = "";
@@ -205,7 +205,7 @@ schg_dun01,194,148,5 script Dwarf#sch_gd 4_M_DWARF,{
mes "Oh, you are a member.";
mes "Would you like to go to the mysterious area?";
next;
- switch(select("Let's go.:No, thanks.")) {
+ switch(select("Let's go.", "No, thanks.")) {
case 1:
mes "[Morestone]";
mes "I hope you enjoy yourself, my friend.";
@@ -226,7 +226,7 @@ schg_dun01,194,148,5 script Dwarf#sch_gd 4_M_DWARF,{
mes "Help me!";
mes "Please, help me!";
next;
- switch(select("What happened?:Nevermind.")) {
+ switch(select("What happened?", "Nevermind.")) {
case 1:
mes "[Dwarf]";
mes "I am Morestone and I collect rare gems.";
@@ -292,7 +292,7 @@ schg_dun01,194,148,5 script Dwarf#sch_gd 4_M_DWARF,{
mes "If you want, I can take ^3131FFyou and your guild members^000000 to explore that area.";
mes "Do you want to go there now?";
next;
- switch(select("Wait! I'm not ready yet.:Let's go!")) {
+ switch(select("Wait! I'm not ready yet.", "Let's go!")) {
case 1:
$@gdeventv_s1 = 0;
$@gdevents_s$ = "";
@@ -347,7 +347,7 @@ schg_dun01,194,148,5 script Dwarf#sch_gd 4_M_DWARF,{
mes "Oh, you are a member.";
mes "Would you like to go to the mysterious area?";
next;
- switch(select("Let's go.:No, thanks.")) {
+ switch(select("Let's go.", "No, thanks.")) {
case 1:
mes "[Morestone]";
mes "I hope you enjoy yourself, my friend.";
@@ -368,7 +368,7 @@ schg_dun01,194,148,5 script Dwarf#sch_gd 4_M_DWARF,{
mes "Help me!";
mes "Please, help me!";
next;
- switch(select("What happened?:Nevermind.")) {
+ switch(select("What happened?", "Nevermind.")) {
case 1:
mes "[Dwarf]";
mes "I am Morestone and I collect rare gems.";
@@ -434,7 +434,7 @@ schg_dun01,194,148,5 script Dwarf#sch_gd 4_M_DWARF,{
mes "If you want, I can take ^3131FFyou and your guild members^000000 to explore that area.";
mes "Do you want to go there now?";
next;
- switch(select("Wait! I'm not ready yet.:Let's go!")) {
+ switch(select("Wait! I'm not ready yet.", "Let's go!")) {
case 1:
$@gdeventv_s1 = 0;
$@gdevents_s$ = "";
@@ -545,7 +545,7 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 4_M_PIERROT,{
mes "Did you get permission from Gergath?";
mapannounce "schg_que01", "Pierrot Pier: Did you get permission from Gergath?",bc_map,"0x99CC00";
next;
- switch(select("I need to check that.:No.")) {
+ switch(select("I need to check that.", "No.")) {
case 1:
mes "[Pierrot Pier]";
mes "Please give me the palm of your hand.";
@@ -619,7 +619,7 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 4_M_PIERROT,{
mes "[Pierrot Pier]";
mes "Alright, would you like to play the game Gergath has prepared for you?";
next;
- switch(select("Game instructions.:Skip instructions.:Refuse game.")) {
+ switch(select("Game instructions.", "Skip instructions.", "Refuse game.")) {
case 1:
mes "[Pierrot Pier]";
mes "The game prepared by my master is very unique, yet simple and fun!";
@@ -653,7 +653,7 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 4_M_PIERROT,{
mes "Okay, I'm ready to begin.";
mes "Shall we start? Beep, beep?";
next;
- switch(select("No.:Start.")) {
+ switch(select("No.", "Start.")) {
case 1:
mes "[Pierrot Pier]";
mes "Let me know when you are ready.";
@@ -727,7 +727,7 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 4_M_PIERROT,{
mes "[Pierrot Pier]";
mes "What did you think?";
next;
- switch(select("It was pretty hard.:I should've been successful...")) {
+ switch(select("It was pretty hard.", "I should've been successful...")) {
case 1:
mes "[Pierrot Pier]";
mes "It's like trying to find a needle in a haystack!";
@@ -755,7 +755,7 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 4_M_PIERROT,{
mes "Shall we start? Beep, beep?";
mapannounce "schg_que01", "Pierrot Pier: Okay, I'm ready to begin. Shall we start? Beep, beep?",bc_map,"0x99CC00";
next;
- switch(select("No.:Start.")) {
+ switch(select("No.", "Start.")) {
case 1:
mes "[Pierrot Pier]";
mes "Let me know when you are ready.";
@@ -883,7 +883,7 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 4_M_PIERROT,{
mes "Did you get permission from the Gergath?";
mapannounce "schg_que01", "Pierrot Pier: Did you get permission from Gergath?",bc_map,"0x99CC00";
next;
- switch(select("I need to check that.:No.")) {
+ switch(select("I need to check that.", "No.")) {
case 1:
mes "[Pierrot Pier]";
mes "Please give me the palm of your hand.";
@@ -1528,7 +1528,7 @@ schg_dun01,5,5,1 script Event controller#sch_gd 4_DOG01,{
} else {
mes "How can I help you?";
next;
- switch(select("Reset.:No, thanks.")) {
+ switch(select("Reset.", "No, thanks.")) {
case 1:
mes "Completed.";
donpcevent "Monster Controler1#sch::OnControler1#sch_gd";
diff --git a/npc/events/god_se_festival.txt b/npc/events/god_se_festival.txt
index 455aad8bc..50c11cd8c 100644
--- a/npc/events/god_se_festival.txt
+++ b/npc/events/god_se_festival.txt
@@ -49,7 +49,7 @@ yuno,1,1,0 script Festival Manager#gq_fes0 4_F_HUGIRL,{
mes "[Festival Manager]";
mes "What would you like to do?";
next;
- switch(select("Disable festival NPCs:Enable festival NPCs")) {
+ switch(select("Disable festival NPCs", "Enable festival NPCs")) {
case 1:
mes "[Festival Manager]";
mes "Ending festivals and disabling NPCs.";
@@ -96,7 +96,7 @@ yuno,118,192,5 script Rmimi Ravies#gq_fes01 4_F_HUGIRL,{
mes "Anyway,";
mes "Do you want to summon monsters?";
next;
- switch(select("Do not summon:Summon, please")) {
+ switch(select("Do not summon", "Summon, please")) {
case 1:
mes "[Rmimi Ravies]";
mes "I don't like to be interrupted by others..";
@@ -118,7 +118,7 @@ yuno,118,192,5 script Rmimi Ravies#gq_fes01 4_F_HUGIRL,{
mes "[Rmimi Ravies]";
mes "Now, are you ready to summon monsters?";
next;
- switch(select("No, I'm not ready now.:Yes! I'm ready for that.")) {
+ switch(select("No, I'm not ready now.", "Yes! I'm ready for that.")) {
case 1:
mes "[Rmimi Ravies]";
mes "If you are not ready, why did you come to me?";
@@ -425,7 +425,7 @@ rachel,1,1,0 script Festival Manager#gq_fes2 4_F_HUGIRL,{
mes "[Festival Manager]";
mes "What would you like to do?";
next;
- switch(select("Disable festival NPCs:Enable festival NPCs")) {
+ switch(select("Disable festival NPCs", "Enable festival NPCs")) {
case 1:
mes "[Festival Manager]";
mes "Ending festivals and disabling NPCs.";
@@ -474,7 +474,7 @@ rachel,132,117,3 script Rhehe Ravies#gq_fes03 4_F_HUGIRL,{
mes "... Hehehe, anyways let's move on.";
mes "So do you wish to summon or not!?";
next;
- switch(select("Do not summon:Summon")) {
+ switch(select("Do not summon", "Summon")) {
case 1:
mes "[Rhehe Ravies]";
mes "...*Cries*.";
@@ -498,7 +498,7 @@ rachel,132,117,3 script Rhehe Ravies#gq_fes03 4_F_HUGIRL,{
mes "[Rhehe Ravies]";
mes "Are you ready to begin the summoning ritual~?";
next;
- switch(select("No, not yet.:Yes! I'm ready!")) {
+ switch(select("No, not yet.", "Yes! I'm ready!")) {
case 1:
mes "[Rhehe Ravies]";
mes "You're not even ready, why bother talking to me?";
diff --git a/npc/events/halloween_2006.txt b/npc/events/halloween_2006.txt
index f6ed03906..8a89214ec 100644
--- a/npc/events/halloween_2006.txt
+++ b/npc/events/halloween_2006.txt
@@ -79,7 +79,7 @@ prontera,164,69,3 script Cool Devi#06_hw 4_DEVIRUCHI,{
mes "Says he...";
mes "I just can guess what he will say next. So what do you say?";
next;
- if (select("What will he say?:I also know about it.") == 1) {
+ if (select("What will he say?", "I also know about it.") == 1) {
mes "[" + strcharinfo(0) + "]";
mes "What will he say?";
next;
@@ -121,7 +121,7 @@ prontera,164,69,3 script Cool Devi#06_hw 4_DEVIRUCHI,{
mes "[Cool Devi]";
mes "says he.";
next;
- if (select( "No, I'll come back later.:Oh, good. Make it now!") == 1) {
+ if (select( "No, I'll come back later.", "Oh, good. Make it now!") == 1) {
mes "[Gloomy Jack]";
mes "Huh?";
mes " ";
@@ -165,7 +165,7 @@ prontera,164,69,3 script Cool Devi#06_hw 4_DEVIRUCHI,{
mes "[Cool Devi]";
mes "says he...";
next;
- if (select( "No, I'll come back later.:Oh,good. Make it now!") == 1) {
+ if (select( "No, I'll come back later.", "Oh,good. Make it now!") == 1) {
mes "[Gloomy Jack]";
mes "Huh?";
mes " ";
@@ -275,7 +275,7 @@ geffen,145,132,3 script Hoirin#06_hw 4_F_NOVICE,{
mes "[Hoirin]";
mes "If I have that! I can make best the Pumpkin pie!!!!!";
next;
- if (select( "What's that?:Ignore.") == 1) {
+ if (select( "What's that?", "Ignore.") == 1) {
mes "[Hoirin]";
mes "What's the first image you see when you think of pumpkin?";
mes "I see Jack! I think Jack is the most evolved form of pumpkin!";
@@ -325,7 +325,7 @@ geffen,145,132,3 script Hoirin#06_hw 4_F_NOVICE,{
mes "So, did you bring all materials?";
mes "Were there anything hard to find?";
next;
- switch(select( "I brought all ingredients.:How can I get eggs?:No,I'm just passing by.")) {
+ switch(select( "I brought all ingredients.", "How can I get eggs?", "No,I'm just passing by.")) {
case 1:
if ((countitem(Pumpkin_Mojo) > 0) && (countitem(Pumpkin) > 1) && (countitem(Egg) > 1)) {
mes "[Hoirin]";
@@ -368,7 +368,7 @@ geffen,145,132,3 script Hoirin#06_hw 4_F_NOVICE,{
mes "I can send you to where he is if you want.";
mes "^4d4dffBut only for once^000000.";
next;
- if (select("Send me.:It's ok.") == 1) {
+ if (select("Send me.", "It's ok.") == 1) {
mes "[Hoirin]";
mes "Ok, go get the eggs.";
halloween = 101;
@@ -432,7 +432,7 @@ nif_in,19,32,3 script Deviruchi#06_hw 4_DEVIRUCHI,{
mes "Well I'm not saying that I want it for free.";
mes "Don't worry, I won't let you down.";
next;
- switch(select( "Give him the pumpkin pie.:Do not give him the pumpkin pie.:Huh? What pumkin pie?")) {
+ switch(select( "Give him the pumpkin pie.", "Do not give him the pumpkin pie.", "Huh? What pumkin pie?")) {
case 1:
if (countitem(Pumpkin_Pie) > 0) {
mes "[Loli Ruri]";
@@ -520,13 +520,13 @@ nif_fild01,165,115,3 script Chicken Masta#06_hw 4_M_NFDEADMAN2,{
mes "...Are you looking for eggs?";
mes "Recently, people are asking me for eggs to make some kind of pie....are you one of them?";
next;
- if (select( "Actually, yes. I came here to get some eggs.:Nope.") == 1) {
+ if (select( "Actually, yes. I came here to get some eggs.", "Nope.") == 1) {
mes "[Chicken Masta]";
mes "Ok. But some of my chickens ran away,";
mes "so I have no eggs much left.";
mes "1000 zeny for 2 eggs! how's that?";
next;
- switch(select( "Ok,I'll take it.:I'll just buy one.:Whew~it's too expensive.")) {
+ switch(select( "Ok,I'll take it.", "I'll just buy one.", "Whew~it's too expensive.")) {
case 1:
if (Zeny > 1999) {
mes "[Chicken Masta]";
@@ -1050,12 +1050,12 @@ prontera,155,285,3 script Familiar#06_hw01::HWFamiDup 4_NFBAT,{
mes "Do you have an invitation from Loli Ruri?";
mes "That's a kind of^4d4dffa special ticket to Nifflheim^000000..";
next;
- if (select( "Yes, I do.:No, I don't.") == 1) {
+ if (select( "Yes, I do.", "No, I don't.") == 1) {
mes "[Familiar]";
mes "Do you want to go to Nifflheim?";
mes "It's available during Halloween.";
next;
- if (select( "Yes, I do:No, I don't.") == 1) {
+ if (select( "Yes, I do", "No, I don't.") == 1) {
if (countitem(Niflheim_Ticket) > 0) {
mes "[Familiar]";
mes "I checked your ticket.";
diff --git a/npc/events/halloween_2008.txt b/npc/events/halloween_2008.txt
index 3c1b65db1..66fe73c33 100644
--- a/npc/events/halloween_2008.txt
+++ b/npc/events/halloween_2008.txt
@@ -58,7 +58,7 @@ payon,162,176,4 script Halloween Magician#iRO08 4_M_BIBI,{
mes "Do you know the rules?";
next;
Hallow08Kill = 0;
- if(select("Yes, I know.:No, I don't know.") == 2) {
+ if(select("Yes, I know.", "No, I don't know.") == 2) {
callsub(S_Rules);
callsub(S_MainMenu);
end;
@@ -218,7 +218,7 @@ S_TicketExchange:
next;
.@item_id = null;
.@amount = 0;
- switch(select("Pumpkin Pie:Pumpkin-Head:Old Blue Box:Old Purple Box:Old Card Album")) {
+ switch(select("Pumpkin Pie", "Pumpkin-Head", "Old Blue Box", "Old Purple Box", "Old Card Album")) {
case 1:
.@amount = 5;
.@item_id = Pumpkin_Pie;
diff --git a/npc/events/halloween_2009.txt b/npc/events/halloween_2009.txt
index 6337b8606..b1c00048e 100644
--- a/npc/events/halloween_2009.txt
+++ b/npc/events/halloween_2009.txt
@@ -57,7 +57,7 @@ prontera,152,192,5 script Pumpkin Hat Researcher 4_M_05,{
mes "I'm a Pumpkin Hat researcher, Why don't you listen to my story?";
next;
while(1) {
- switch(select("Listen to the story.:Ask about Pumpkin Hat.:Get a Pumpkin Hat.:Stop the conversation.")) {
+ switch(select("Listen to the story.", "Ask about Pumpkin Hat.", "Get a Pumpkin Hat.", "Stop the conversation.")) {
case 1:
mes "[Pumpkin Hat Researcher]";
mes "I've been studying about an upgraded Pumpkin Hat.";
@@ -122,7 +122,7 @@ OnTouch:
mes "Hooray! hooray! Hooray!";
mes "Trick or Treat?";
next;
- if(select("Trick.:Treat.") == 1) {
+ if(select("Trick.", "Treat.") == 1) {
mes "[Trick or Treater]";
mes "!!!!";
mes "Fine. I have no choice but to trick you back!";
@@ -132,7 +132,7 @@ OnTouch:
mes "[Trick or Treater]";
mes "Oh yay! What kind of treat do you have?";
next;
- switch(select("Candy:Candy Cane:Well-baked Cookie:Nothing")) {
+ switch(select("Candy", "Candy Cane", "Well-baked Cookie", "Nothing")) {
case 1:
if(countitem(Candy) > 0) {
mes "[Trick or Treater]";
@@ -245,7 +245,7 @@ prontera,220,72,5 duplicate(09Treats) Trick or Treater#iRO8 4_M_KID1,2,2
mes "Do you want to play a trick on someone?";
next;
while(1) {
- switch(select("What trick?:Sure:No.")) {
+ switch(select("What trick?", "Sure", "No.")) {
case 1:
mes "[Halloween Wizard]";
mes "I can summon monsters in other parts of the world with just a few materials.";
@@ -263,7 +263,7 @@ prontera,220,72,5 duplicate(09Treats) Trick or Treater#iRO8 4_M_KID1,2,2
next;
getmapxy(.@mapname$, .@mapx, .@mapy, UNITTYPE_PC, strcharinfo(0));
if (.@mapname$ == "prontera") {
- switch(select("Geffen:Payon:Alberta:Aldebaran")) {
+ switch(select("Geffen", "Payon", "Alberta", "Aldebaran")) {
case 1:
.@HallowTown = 3;
break;
@@ -279,7 +279,7 @@ prontera,220,72,5 duplicate(09Treats) Trick or Treater#iRO8 4_M_KID1,2,2
}
}
else if (.@mapname$ == "payon") {
- switch(select("Prontera:Geffen:Alberta:Aldebaran")) {
+ switch(select("Prontera", "Geffen", "Alberta", "Aldebaran")) {
case 1:
.@HallowTown = 1;
break;
@@ -295,7 +295,7 @@ prontera,220,72,5 duplicate(09Treats) Trick or Treater#iRO8 4_M_KID1,2,2
}
}
else if (.@mapname$ == "geffen") {
- switch(select("Prontera:Payon:Alberta:Aldebaran")) {
+ switch(select("Prontera", "Payon", "Alberta", "Aldebaran")) {
case 1:
.@HallowTown = 1;
break;
@@ -311,7 +311,7 @@ prontera,220,72,5 duplicate(09Treats) Trick or Treater#iRO8 4_M_KID1,2,2
}
}
else if (.@mapname$ == "alberta") {
- switch(select("Prontera:Geffen:Payon:Aldebaran")) {
+ switch(select("Prontera", "Geffen", "Payon", "Aldebaran")) {
case 1:
.@HallowTown = 1;
break;
@@ -327,7 +327,7 @@ prontera,220,72,5 duplicate(09Treats) Trick or Treater#iRO8 4_M_KID1,2,2
}
}
else if (.@mapname$ == "aldebaran") {
- switch(select("Prontera:Geffen:Payon:Alberta")) {
+ switch(select("Prontera", "Geffen", "Payon", "Alberta")) {
case 1:
.@HallowTown = 1;
break;
diff --git a/npc/events/lunar_2008.txt b/npc/events/lunar_2008.txt
index e4cde292b..1a7703055 100644
--- a/npc/events/lunar_2008.txt
+++ b/npc/events/lunar_2008.txt
@@ -68,7 +68,7 @@ payon_in01,193,30,4 script Rice Mill Grandma#rat 1_F_ORIENT_04,{
mes "even have the rice. Do you";
mes "think you can help me?";
next;
- if (select("Of course.:I don't even know you.") == 1) {
+ if (select("Of course.", "I don't even know you.") == 1) {
lunar_rat = 1;
mes "[" + strcharinfo(0)+"]";
mes "Of course.";
@@ -274,7 +274,7 @@ payon,126,113,4 script Miss Lunar#rat 4_F_NACORURI,{
mes "10 Mojji for 3,000 zeny";
mes "Would you like to try some?";
next;
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
if (Zeny >= 3000) {
Zeny -= 3000;
getitem Mojji,10; // Mojji
diff --git a/npc/events/nguild/nguild_dunsw.txt b/npc/events/nguild/nguild_dunsw.txt
index f6d031a60..23cd8ec8c 100644
--- a/npc/events/nguild/nguild_dunsw.txt
+++ b/npc/events/nguild/nguild_dunsw.txt
@@ -48,7 +48,7 @@ function script F_GldDunSw {
mes "There's a small lever. Will you pull it?";
next;
- if (select("Pull.:Do not.") == 1) {
+ if (select("Pull.", "Do not.") == 1) {
if (getcharid(2) == .@GID) {
warp "gld_dun"+getarg(1),getarg(2),getarg(3);
end;
diff --git a/npc/events/nguild/nguild_flags.txt b/npc/events/nguild/nguild_flags.txt
index ebfa2d230..d2a753003 100644
--- a/npc/events/nguild/nguild_flags.txt
+++ b/npc/events/nguild/nguild_flags.txt
@@ -57,7 +57,7 @@ function script F_Flags {
mes "Brave ones...";
mes "Do you wish to return to your honorable place?";
next;
- if (select("Return to the guild castle.:Quit.") == 1) {
+ if (select("Return to the guild castle.", "Quit.") == 1) {
if (getcharid(2) == getcastledata(getarg(1),1))
warp getarg(1),getarg(2),getarg(3);
}
diff --git a/npc/events/nguild/nguild_treas.txt b/npc/events/nguild/nguild_treas.txt
index 92cbe585a..8bfa184c5 100644
--- a/npc/events/nguild/nguild_treas.txt
+++ b/npc/events/nguild/nguild_treas.txt
@@ -72,7 +72,7 @@ function script F_GldTreasSw {
mes "There's a small lever. Will you pull it?";
next;
- if (select("Pull.:Do not.") == 1) {
+ if (select("Pull.", "Do not.") == 1) {
warp getarg(0),getarg(1),getarg(2);
return;
}
diff --git a/npc/events/valentinesday.txt b/npc/events/valentinesday.txt
index 4f9145b46..bb64f4121 100644
--- a/npc/events/valentinesday.txt
+++ b/npc/events/valentinesday.txt
@@ -44,7 +44,7 @@ alberta,26,243,4 script Stephen 1_M_MERCHANT,{
mes "That's right, don't you love chocolate.... I do.";
mes "And you are in luck, because I'm selling them for only 5,000 zeny a piece!";
next;
- if(select("I want some chocolate!:No thanks.")==2) {
+ if(select("I want some chocolate!", "No thanks.")==2) {
mes "[Stephen]";
mes "You don't want any chocolate?";
mes "I'm telling you! You'll regret it!";
@@ -104,7 +104,7 @@ prt_castle,54,34,4 script Carl Orleans 1_M_01,{
mes "[Carl Orleans]";
mes "Yes?";
next;
- if(select("I want some hand made chocolate...:I'm lost, sorry to bother you.")==2) {
+ if(select("I want some hand made chocolate...", "I'm lost, sorry to bother you.")==2) {
mes "[Carl Orleans]";
mes "Oh... well, if you want me to make some of my special Hand Made Chocolate....";
mes "You will need to give me at least ^0000FF 3 Chocolates^000000.";
diff --git a/npc/events/valentinesday_2009.txt b/npc/events/valentinesday_2009.txt
index 52f54f036..690ab6697 100644
--- a/npc/events/valentinesday_2009.txt
+++ b/npc/events/valentinesday_2009.txt
@@ -53,7 +53,7 @@ prontera,164,174,4 script Trader#Val09 1_M_MERCHANT,{
mes "It's the perfect dessert and the perfect gift for loved ones.";
mes "High-quality, traditional homemade chocolate only 5000z each!";
next;
- switch(select("I'll take it, please!:I want to wrap the chocolate!:End trading.")) {
+ switch(select("I'll take it, please!", "I want to wrap the chocolate!", "End trading.")) {
case 1:
mes "[Marco Bassinio]";
mes "Ahaha, my dear.";
@@ -188,7 +188,7 @@ prontera,147,171,5 script Packs Trader#Val09 1_M_MERCHANT,{
mes "[Packs Trader]";
mes "Do you have something to buy?";
next;
- switch(select("Packing Paper:Packing Ribbon:Box:Cancel.")) {
+ switch(select("Packing Paper", "Packing Ribbon", "Box", "Cancel.")) {
case 1:
mes "[Packs Trader]";
mes "It's 200 zeny for 1 Packing Paper.";
@@ -373,7 +373,7 @@ prontera,154,185,5 script Event Ring Maker#Val09 4_F_KAFRA7,{
mes "By the way, It costs 1,000 zeny.";
mes "Would you like to make one?";
next;
- if(select("Hmm.. I gotta give it a second thought...:Sure.") == 1) {
+ if(select("Hmm.. I gotta give it a second thought...", "Sure.") == 1) {
mes "[Event Ring Maker]";
mes "Alrighty!";
mes "You can't put a rush on such a thing like this.";
@@ -434,7 +434,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{
mes "[Valentine Vote Manager]";
mes "So, what do you want?";
next;
- switch(select("Please register my rings.:Please count my votes.:Nothing, for now.")) {
+ switch(select("Please register my rings.", "Please count my votes.", "Nothing, for now.")) {
case 1:
mes "[Valentine Vote Manager]";
mes "Please tell me how many rings you want to register.";
@@ -555,7 +555,7 @@ prt_castle,42,35,3 script Dessert Manager#Val09 1_M_01,{
mes "This little trifling space felt like heaven the minute you walked in!";
mes "Can I help you with anything, if it's alright?";
next;
- if(select("Please, make me some chocolate.:Don't bother. I'm just passing by.") == 2) {
+ if(select("Please, make me some chocolate.", "Don't bother. I'm just passing by.") == 2) {
mes "[Charles Orleans]";
mes "Ahhh, this is so heartbreaking.";
mes "How could you say that?";
diff --git a/npc/events/valentinesday_2012.txt b/npc/events/valentinesday_2012.txt
index 2f969e10b..e0ef97b67 100644
--- a/npc/events/valentinesday_2012.txt
+++ b/npc/events/valentinesday_2012.txt
@@ -60,7 +60,7 @@ mosk_in,21,246,5 script Pinkamenia 1_F_LIBRARYGIRL,{
close;
}
mes "Are you sure you want to trade ^00aa00"+.@SweetsCost[.@choice]+"x Love Flower ^000000 for ^0055FF"+getitemname(.@SweetsID[.@choice])+"^000000?";
- if(select("No, I've changed my mind.:Yes, trade!") == 1) close;
+ if(select("No, I've changed my mind.", "Yes, trade!") == 1) close;
.@new = .@LFlowerID - .@SweetsCost[.@choice];
if (.@new < 0) .@new = 0;
delitem .@LFlowerID, .@SweetsCost[.@choice];