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-rw-r--r--npc/quests/2008_newhat_mir.txt74
1 files changed, 36 insertions, 38 deletions
diff --git a/npc/quests/2008_newhat_mir.txt b/npc/quests/2008_newhat_mir.txt
index 0dedd5c01..ccf8b367b 100644
--- a/npc/quests/2008_newhat_mir.txt
+++ b/npc/quests/2008_newhat_mir.txt
@@ -15,12 +15,11 @@
//============================================================
gef_fild05,80,149,3 script Myu#08_hat 877,{
-
mes "[Myu]";
mes "Meow...";
emotion 23;
next;
- if (hatcat2008 == 0){
+ if(hatcat2008 == 0) {
mes "[Myu]";
mes "Oh? Aren't you an adventurer?";
mes "What brings you here? Ho, you are not here to harm Wild Roses, are you?";
@@ -105,8 +104,8 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{
close;
}
}
- } else if (hatcat2008 == 1){
- if (checkquest(7055,2) == 1){
+ } else if(hatcat2008 == 1) {
+ if(checkquest(7055,HUNTING) == 2) {
mes "[Myu]";
mes "Did you think I didn't know what you have done?";
mes "Huh?";
@@ -123,7 +122,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{
erasequest 7054;
erasequest 7055;
close;
- }else if (checkquest(7054,2) == 2){
+ } else if(checkquest(7054,HUNTING) == 2) {
mes "[Myu]";
mes "Oh..wow unbelievable!";
mes "Now, those Kobolds should have learned a lesson, haven't they?";
@@ -158,7 +157,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{
mes "[Myu]";
mes "Of course! Don't worry about that~";
close;
- } else if (hatcat2008 == 2){
+ } else if(hatcat2008 == 2) {
mes "[Myu]";
mes "This place is the village of Deserted people.";
mes "Homeland of those who walk in the shadows and lay low.";
@@ -175,7 +174,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{
mes "Her mouth looks like it's saying.";
mes " 'O.N.E. T.H.O.U.S.A.N.D.' ";
next;
- switch(select("NO!:Sure.")){
+ switch(select("NO!:Sure.")) {
case 1:
mes "[Myu]";
mes "...!...";
@@ -201,7 +200,6 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{
}
morocc_in,137,102,5 script Trainee#2008hat01 82,{
-
mes "[Trainee Elgo]";
mes "Welcome.";
mes "Please talk to our teacher if you are here to make a dyes.";
@@ -228,7 +226,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "I will put all my efforts into it.";
mes "I want to challenge my skills!!";
next;
- if (countitem(2250) > 0 || countitem(5441) > 0 || countitem(5439) > 0 || countitem(5440) > 0 || countitem(5438) > 0){
+ if (countitem(2250) > 0 || countitem(5441) > 0 || countitem(5439) > 0 || countitem(5440) > 0 || countitem(5438) > 0) {
mes "["+strcharinfo(0)+"]";
mes "(I have a Cute Ribbon...what should I do..?)";
next;
@@ -241,14 +239,14 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
next;
switch(select("Yellow one..:White one..:Blue one..:Red one..:Green one..:Never mind.")){
case 1:
- if (countitem(2250) > 0){
+ if(countitem(2250) > 0) {
mes "[Elgo]";
mes "Ok Ok, Yellow Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
switch(select("White:Blue:Red:Green")){
case 1:
- if (countitem(982) > 0){
+ if(countitem(982) > 0) {
mes "[Elgo]";
mes "Wow, pure and innocent white!";
mes "Ok, let's do it.";
@@ -269,7 +267,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it white, bring me ^4d4dff1 White Dyestuffs^000000.";
close;
case 2:
- if (countitem(978) > 0){
+ if(countitem(978) > 0) {
mes "[Elgo]";
mes "Cool blue!!";
mes "Let's do it!";
@@ -290,7 +288,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it blue, bring me ^4d4dff1 Blue Dyestuffs^000000.";
close;
case 3:
- if (countitem(975) > 0){
+ if(countitem(975) > 0) {
mes "[Elgo]";
mes "Cute Red!";
mes "Let's do it!";
@@ -311,7 +309,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it red, bring me ^4d4dff1 Red Dyestuffs^000000.";
close;
case 4:
- if (countitem(979) > 0){
+ if(countitem(979) > 0) {
mes "[Elgo]";
mes "Nature's Green!";
mes "Let's do it!";
@@ -338,14 +336,14 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "But you don't even have one.";
close;
case 2:
- if (countitem(5441) > 0){
+ if(countitem(5441) > 0) {
mes "[Elgo]";
mes "Ok Ok, This white Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
- switch(select("Yellow:Blue:Red:Green")){
+ switch(select("Yellow:Blue:Red:Green")) {
case 1:
- if (countitem(976) > 0){
+ if(countitem(976) > 0) {
mes "[Elgo]";
mes "Basic Yellow!";
mes "Let's do it!";
@@ -366,7 +364,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it yellow, bring me ^4d4dff1 yellow Dyestuffs^000000.";
close;
case 2:
- if (countitem(978) > 0){
+ if(countitem(978) > 0) {
mes "[Elgo]";
mes "Cool blue!!";
mes "Let's do it!";
@@ -387,7 +385,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it blue, bring me ^4d4dff1 Blue Dyestuffs^000000.";
close;
case 3:
- if (countitem(975) > 0){
+ if(countitem(975) > 0) {
mes "[Elgo]";
mes "Cute Red!";
mes "Let's do it!";
@@ -408,7 +406,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it red, bring me ^4d4dff1 Red Dyestuffs^000000.";
close;
case 4:
- if (countitem(979) > 0){
+ if(countitem(979) > 0) {
mes "[Elgo]";
mes "Nature's Green!";
mes "Let's do it!";
@@ -435,14 +433,14 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "But you don't even have one.";
close;
case 3:
- if (countitem(5440) > 0){
+ if(countitem(5440) > 0) {
mes "[Elgo]";
mes "Ok Ok, This blue Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
- switch(select("White:Yellow:Red:Green")){
+ switch(select("White:Yellow:Red:Green")) {
case 1:
- if (countitem(982) > 0){
+ if(countitem(982) > 0) {
mes "[Elgo]";
mes "Wow, pure and innocent white!";
mes "Ok, let's do it.";
@@ -463,7 +461,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it white, bring me ^4d4dff1 White Dyestuffs^000000.";
close;
case 2:
- if (countitem(976) > 0){
+ if(countitem(976) > 0) {
mes "[Elgo]";
mes "Basic Yellow!";
mes "Let's do it!";
@@ -484,7 +482,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it yellow, bring me ^4d4dff1 yellow Dyestuffs^000000.";
close;
case 3:
- if (countitem(975) > 0){
+ if(countitem(975) > 0) {
mes "[Elgo]";
mes "Cute Red!";
mes "Let's do it!";
@@ -505,7 +503,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it red, bring me ^4d4dff1 Red Dyestuffs^000000.";
close;
case 4:
- if (countitem(979) > 0){
+ if(countitem(979) > 0) {
mes "[Elgo]";
mes "Nature's Green!";
mes "Let's do it!";
@@ -532,7 +530,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "But you don't even have one.";
close;
case 4:
- if (countitem(5439) > 0){
+ if(countitem(5439) > 0) {
mes "[Elgo]";
mes "Ok Ok, This Red Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
@@ -560,7 +558,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it white, bring me ^4d4dff1 White Dyestuffs^000000.";
close;
case 2:
- if (countitem(978) > 0){
+ if(countitem(978) > 0) {
mes "[Elgo]";
mes "Cool blue!!";
mes "Let's do it!";
@@ -581,7 +579,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it blue, bring me ^4d4dff1 Blue Dyestuffs^000000.";
close;
case 3:
- if (countitem(976) > 0){
+ if(countitem(976) > 0) {
mes "[Elgo]";
mes "Basic Yellow!";
mes "Let's do it!";
@@ -602,7 +600,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it yellow, bring me ^4d4dff1 yellow Dyestuffs^000000.";
close;
case 4:
- if (countitem(979) > 0){
+ if(countitem(979) > 0) {
mes "[Elgo]";
mes "Nature's Green!";
mes "Let's do it!";
@@ -629,14 +627,14 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "But you don't even have one.";
close;
case 5:
- if (countitem(5438) > 0){
+ if(countitem(5438) > 0) {
mes "[Elgo]";
mes "Ok Ok, This Green Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
- switch(select("White:Blue:Red:Yellow")){
+ switch(select("White:Blue:Red:Yellow")) {
case 1:
- if (countitem(982) > 0){
+ if(countitem(982) > 0) {
mes "[Elgo]";
mes "Wow, pure and innocent white!";
mes "Ok, let's do it.";
@@ -657,7 +655,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it white, bring me ^4d4dff1 White Dyestuffs^000000.";
close;
case 2:
- if (countitem(978) > 0){
+ if(countitem(978) > 0) {
mes "[Elgo]";
mes "Cool blue!!";
mes "Let's do it!";
@@ -678,7 +676,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it blue, bring me ^4d4dff1 Blue Dyestuffs^000000.";
close;
case 3:
- if (countitem(975) > 0){
+ if(countitem(975) > 0) {
mes "[Elgo]";
mes "Cute Red!";
mes "Let's do it!";
@@ -699,7 +697,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 82,{
mes "If you want to dye it red, bring me ^4d4dff1 Red Dyestuffs^000000.";
close;
case 4:
- if (countitem(976) > 0){
+ if(countitem(976) > 0) {
mes "[Elgo]";
mes "Basic Yellow!";
mes "Let's do it!";
@@ -765,7 +763,7 @@ OnTouch:
mes "THe Orc Lady suddenly turns around looking surprised.";
mes "A Maneater Blossom fell on the ground out of her hands.";
next;
- switch(select("Pick up the flowers for Orc Lady.:Run away!")){
+ switch(select("Pick up the flowers for Orc Lady.:Run away!")) {
case 1:
mes "[Orc Lady]";
mes ".. ...";
@@ -785,7 +783,7 @@ OnTouch:
mes "Brides...wear...Corollas..";
next;
menu "Would you make one for me?",-;
- if ((countitem(10007) > 0) && (countitem(1032) > 999)){
+ if((countitem(10007) > 0) && (countitem(1032) > 999)) {
mes "[Aite]";
mes ".. Materials..you..have..";
mes "..Too much time to make one.";