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Diffstat (limited to 'npc/woe-se/agit_main_se.txt')
-rw-r--r--npc/woe-se/agit_main_se.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/woe-se/agit_main_se.txt b/npc/woe-se/agit_main_se.txt
index 41430f6a1..c0304ebb8 100644
--- a/npc/woe-se/agit_main_se.txt
+++ b/npc/woe-se/agit_main_se.txt
@@ -230,18 +230,18 @@ OnTreasureDied:
mes("to conquer this stronghold?");
close;
}
- if (getcharid(CHAR_ID_GUILD) != .@GID || strcharinfo(PC_NAME) != getguildmaster(.@GID)) {
+ if (getcharid(CHAR_ID_GUILD) != .@GID || strcharinfo(PC_NAME) != getguildinfo(GUILDINFO_MASTER_NAME, .@GID)) {
mes("[ Steward ]");
mes("Hmpf. Your threats don't");
mes("scare me! Guardians, drive");
mes("this infidel away from here!");
mes("I will always be loyal to the");
mes("master of this stronghold,");
- mesf("the one and only ^FF0000%s^000000.", getguildmaster(.@GID));
+ mesf("the one and only ^FF0000%s^000000.", getguildinfo(GUILDINFO_MASTER_NAME, .@GID));
close;
}
mes("[ Steward ]");
- mesf("Ah, Master ^FF0000%s^000000...", getguildmaster(.@GID));
+ mesf("Ah, Master ^FF0000%s^000000...", getguildinfo(GUILDINFO_MASTER_NAME, .@GID));
mes("How shall I serve you today?");
mes("Was there an aspect of this");
mes("stronghold's maintenance");
@@ -637,7 +637,7 @@ OnStartArena:
// Disable Kafra
disablenpc "Kafra Employee#"+strnpcinfo(NPC_NAME_HIDDEN);
- announce "The ["+getguildname(.@GID)+"] guild conquered the ["+.@region$+" "+charat(strnpcinfo(NPC_NAME_HIDDEN),3)+"] stronghold of "+getcastlename(strnpcinfo(NPC_MAP))+"!",bc_all|bc_woe;
+ announce "The ["+getguildinfo(GUILDINFO_NAME, .@GID)+"] guild conquered the ["+.@region$+" "+charat(strnpcinfo(NPC_NAME_HIDDEN),3)+"] stronghold of "+getcastlename(strnpcinfo(NPC_MAP))+"!",bc_all|bc_woe;
mapannounce strnpcinfo(NPC_MAP),"The emperium has been shattered!",bc_map,"0x00FF00",FW_NORMAL,20,0,40;
donpcevent "Manager#"+strnpcinfo(NPC_MAP)+"::OnReset";
maprespawnguildid strnpcinfo(NPC_MAP),getcastledata(strnpcinfo(NPC_MAP),1),2;
@@ -664,7 +664,7 @@ OnStartArena:
close;
}
if (getcharid(CHAR_ID_GUILD) == .@GID) {
- if (strcharinfo(PC_NAME) != getguildmaster(.@GID)) {
+ if (strcharinfo(PC_NAME) != getguildinfo(GUILDINFO_MASTER_NAME, .@GID)) {
mes(.@n$);
mes("As guardian of this");
mes("stronghold, I answer only");
@@ -857,7 +857,7 @@ OnInit:
if (getcharid(CHAR_ID_GUILD) == .@GID && getgdskilllv(.@GID,10001)) {
mes("[Kafra Employee]");
mes("Welcome, proud member");
- mesf("of the ^FF0000%s^000000 Guild!", getguildname(.@GID));
+ mesf("of the ^FF0000%s^000000 Guild!", getguildinfo(GUILDINFO_NAME, .@GID));
mes("The Kafra Corporation is ready");
mes("to assist you wherever you go!");
next;
@@ -953,7 +953,7 @@ OnInit:
mes("I'm sorry, but I've been");
mes("exclusively contracted");
mes("to the members of the");
- mesf("^FF0000%s^000000 Guild.", getguildname(.@GID));
+ mesf("^FF0000%s^000000 Guild.", getguildinfo(GUILDINFO_NAME, .@GID));
mes("You'll have to ask another");
mes("Kafra Employee to help you...");
close2;
@@ -1121,7 +1121,7 @@ OnEnable:
.@num = atoi(charat(strnpcinfo(NPC_NAME_VISIBLE),15));
.@var$ = "$agit_"+strnpcinfo(NPC_NAME_HIDDEN);
if (getcharid(CHAR_ID_GUILD) == .@GID) {
- if (strcharinfo(PC_NAME) == getguildmaster(.@GID)) {
+ if (strcharinfo(PC_NAME) == getguildinfo(GUILDINFO_MASTER_NAME, .@GID)) {
if (getd(.@var$+"["+(.@num+1)+"]") == 2) {
mes("^3355FFDemolished Fortress");
mes("Gates can be repaired,");
@@ -1808,11 +1808,11 @@ function script ReturnFlag {
mes("The Holy Kingdom of");
mesf("%s decrees that", .@str$);
mes("this stronghold is owned");
- mesf("by the ^FF0000%s^000000 Guild.", getguildname(.@GID));
+ mesf("by the ^FF0000%s^000000 Guild.", getguildinfo(GUILDINFO_NAME, .@GID));
next;
mesf("[ %s Royal Edict ]", .@str$);
- mesf("^FF0000%s^000000 is", getguildmaster(.@GID));
- mesf("Guild Master of ^FF0000%s^000000.", getguildname(.@GID));
+ mesf("^FF0000%s^000000 is", getguildinfo(GUILDINFO_MASTER_NAME, .@GID));
+ mesf("Guild Master of ^FF0000%s^000000.", getguildinfo(GUILDINFO_NAME, .@GID));
mes("Any that object must claim this");
mes("stronghold through strength of");
mes("steel and magic during the");