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-rw-r--r--npc/woe-fe/prtg_cas02.txt79
1 files changed, 44 insertions, 35 deletions
diff --git a/npc/woe-fe/prtg_cas02.txt b/npc/woe-fe/prtg_cas02.txt
index 3500cfbff..9187461f2 100644
--- a/npc/woe-fe/prtg_cas02.txt
+++ b/npc/woe-fe/prtg_cas02.txt
@@ -1,21 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Prontera)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Swanhild)
+//================= Description ===========================================
//= NPCs that relate to Prontera Guild Castle 2
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
-//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.4 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Swanhild#1::OutsideFlagsPR2 GUILD_FLAG,{
.@GID = getcastledata("prtg_cas02",1);
@@ -71,8 +89,7 @@ prt_gld,244,128,0 duplicate(OutsideFlagsPR2) Swanhild#2 GUILD_FLAG
prt_gld,236,126,0 duplicate(OutsideFlagsPR2) Swanhild#3 GUILD_FLAG
prt_gld,236,128,0 duplicate(OutsideFlagsPR2) Swanhild#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Swanhild#5::InsideFlagsPR2 GUILD_FLAG,{
end;
@@ -94,20 +111,16 @@ prtg_cas02,34,189,0 duplicate(InsideFlagsPR2) Swanhild#14 GUILD_FLAG
prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 GUILD_FLAG
prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
prontera,146,194,3 duplicate(InsideFlagsPR2) Swanhild#17 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
prtg_cas02,71,36,4 duplicate(guildkafra) Kafra Staff#prtg_cas02 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
prtg_cas02,207,228,0 script #Lever_PR02 HIDDEN_NPC,{
mes " ";
@@ -121,18 +134,14 @@ prtg_cas02,207,228,0 script #Lever_PR02 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
prtg_cas02,84,72,0 duplicate(gdlever) #prtg_cas02 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
prtg_cas02,202,228,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas02 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
prtg_cas02,158,174,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas02 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
prtg_cas02,94,61,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas02 -1