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+//===== Hercules Script ======================================
+//= War of Emperium (Geffen)
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.2
+//===== Description: =========================================
+//= NPCs that relate to Geffen Guild Castle 4
+//===== Additional Comments: =================================
+//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
+//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
+//= 1.2 Partially rewrote Script. [Masao]
+//============================================================
+
+// Guild Flag (Outside Castle)
+//============================================================
+- script Bergel#1::OutsideFlagsG4 GUILD_FLAG,{
+
+ .@GID = getcastledata("gefg_cas04",1);
+
+ if (.@GID == 0) {
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "We declare that";
+ mes "there is no formal master of this castle.";
+ mes " ";
+ mes "2. To the one who can ";
+ mes "overcome all trials";
+ mes "and destroy the Emperium,";
+ mes "the king will endow the one with";
+ mes "ownership of this castle.";
+ close;
+ }
+ if (getcharid(2) == .@GID) {
+ mes "[ Echoing Voice ]";
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
+ next;
+ if(select("Return to the guild castle.:Quit.") == 1) {
+ close2;
+ if (getcharid(2) == getcastledata("gefg_cas04",1)) {
+ warp "gefg_cas04",168,43;
+ end;
+ }
+ end;
+ }
+ close;
+ }
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "we approve that this place is in";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
+ mes " ";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
+ mes "If there is anyone who objects to this,";
+ mes "prove your strength and honor with a steel blade in your hand.";
+ close;
+
+OnRecvCastleG04:
+ flagemblem getcastledata("gefg_cas04",1);
+ end;
+}
+
+gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 GUILD_FLAG
+gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 GUILD_FLAG
+
+// Guild Flag (Inside Castle)
+//============================================================
+- script Bergel#3::InsideFlagsG4 GUILD_FLAG,{
+ end;
+
+OnRecvCastleG04:
+ flagemblem getcastledata("gefg_cas04",1);
+ end;
+}
+
+gefg_cas04,24,157,4 duplicate(InsideFlagsG4) Bergel#3-2 GUILD_FLAG
+gefg_cas04,35,158,4 duplicate(InsideFlagsG4) Bergel#4 GUILD_FLAG
+gefg_cas04,44,184,4 duplicate(InsideFlagsG4) Bergel#5 GUILD_FLAG
+gefg_cas04,51,184,4 duplicate(InsideFlagsG4) Bergel#6 GUILD_FLAG
+gefg_cas04,39,212,7 duplicate(InsideFlagsG4) Bergel#7 GUILD_FLAG
+gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 GUILD_FLAG
+gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 GUILD_FLAG
+gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 GUILD_FLAG
+
+// Guild Flag (Town)
+//============================================================
+geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 GUILD_FLAG
+
+// Kafra Employee
+//============================================================
+gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 4_F_KAFRA1
+
+// Steward
+//============================================================
+gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 1_M_JOBTESTER
+
+// Treasure Room Exit
+//============================================================
+gefg_cas04,116,123,0 script #lever_G04 HIDDEN_NPC,{
+
+ mes " ";
+ mes "There's a small lever. Will you pull it?";
+ next;
+ if(select("Pull.:Do not.") == 1) {
+ close2;
+ warp "gefg_cas04",73,47;
+ end;
+ }
+ close;
+}
+
+// Guild Dungeon Switch
+//============================================================
+gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 HIDDEN_NPC
+
+// Guild Treasure Spawns
+//============================================================
+gefg_cas04,116,119,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas04 -1
+
+// AGIT Manager
+//============================================================
+gefg_cas04,174,178,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas04 -1
+
+// Guardians
+//============================================================
+gefg_cas04,73,46,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas04 -1