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-rw-r--r--npc/sample/monster_controller.cpp28
1 files changed, 20 insertions, 8 deletions
diff --git a/npc/sample/monster_controller.cpp b/npc/sample/monster_controller.cpp
index 035215300..385059d31 100644
--- a/npc/sample/monster_controller.cpp
+++ b/npc/sample/monster_controller.cpp
@@ -69,14 +69,26 @@ prontera.gat,180,200,4 script Monster Controller 123,{
break;
}
- if(.ai_action[AI_ACTION_TYPE] == AI_ACTION_TYPE_ATTACK)
- set .@action_type$, "Attacked by";
- else if(.ai_action[AI_ACTION_TYPE] == AI_ACTION_TYPE_DETECT)
- set .@action_type$, "Detected";
- else if (.ai_action[AI_ACTION_TYPE] == AI_ACTION_TYPE_ASSIST)
- set .@action_type$, "Killed by";
- else
- set .@action_type$, "Assisting";
+ switch(.ai_action[AI_ACTION_TYPE]){
+ case AI_ACTION_TYPE_ATTACK:
+ set .@action_type$, "Attacked by";
+ break;
+ case AI_ACTION_TYPE_DETECT:
+ set .@action_type$, "Detected";
+ break;
+ case AI_ACTION_TYPE_DEAD:
+ set .@action_type$, "Killed by";
+ break;
+ case AI_ACTION_TYPE_ASSIST:
+ set .@action_type$, "Assisting";
+ break;
+ case AI_ACTION_TYPE_UNLOCK:
+ set .@action_type$, "Unlocked target";
+ break;
+ case AI_ACTION_TYPE_KILL:
+ set .@action_type$, "Killed";
+ break;
+ }
announce "Details - " + .@action_type$ + " [" + .@action_from$ + "] " + .@action_name$ + "!", bc_all;
deletearray .ai_action, 4;