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-rw-r--r--npc/re/instances/OldGlastHeim.txt501
1 files changed, 84 insertions, 417 deletions
diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt
index f91d95865..4c03cfb40 100644
--- a/npc/re/instances/OldGlastHeim.txt
+++ b/npc/re/instances/OldGlastHeim.txt
@@ -312,11 +312,11 @@ OnEnable:
cutin("gl_barmund2", 2);
mes("[Varmundt]");
mes("I'm not kidding, Sir. Heinrich. If I'm correct, then she will be here very soon.");
- donpcevent(instance_npcname("Varmundt#ghinstance2")+"::OnTalk1");
+ npctalk(_("I'm not kidding, Sir. Heinrich. If I'm correct, then she will be here very soon."), instance_npcname("Varmundt#ghinstance2"));
next;
mes("[Varmundt]");
mes("We must hide the heart piece to a safe place before Himelmez's attack starts!");
- donpcevent(instance_npcname("Varmundt#ghinstance2")+"::OnTalk2");
+ npctalk(_("We must hide the heart piece to a safe place before Himelmez's attack starts!"), instance_npcname("Varmundt#ghinstance2"));
next;
select("Even if you don't believe me...");
mesf("[%s]", strcharinfo(0));
@@ -362,30 +362,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Varmundt#ghinstance2");
end;
-
-OnTalk1:
- npctalk(_("I'm not kidding, Sir. Heinrich. If I'm correct, then she will be here very soon."));
- end;
-
-OnTalk2:
- npctalk(_("We must hide the heart piece to a safe place before Himelmez's attack starts!"));
- end;
-
-OnTalk3:
- npctalk(_("Himelmez!! Already!"));
- end;
-
-OnTalk4:
- npctalk(_("Sir. Heinrich, they're all monsters. You need to give them rest!"));
- end;
-
-OnTalk5:
- npctalk(_("Sir. Heinrich! We don't have much time!"));
- end;
-
-OnTalk6:
- npctalk(_("If you hurry now, there's a chance!"));
- end;
}
1@gl_k,149,97,6 script Heinrich#ghinstance2 4_M_HEINRICH,{
@@ -399,46 +375,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance2");
end;
-
-OnTalk1:
- npctalk(_("Who are you?"));
- end;
-
-OnTalk2:
- npctalk(_("Aren't you a little too feminine to be the Ruler of death? We are not afraid of you..."));
- end;
-
-OnTalk3:
- npctalk(_("What?"));
- end;
-
-OnTalk4:
- npctalk(_("My king is visiting the Rune-Midgarts royal family. He's not back yet."));
- end;
-
-OnTalk5:
- npctalk(_("And now you are trying to trick me, what has happened to him?!"));
- end;
-
-OnTalk6:
- npctalk(_("She probably already knows where the Ymir's heart piece is."));
- end;
-
-OnTalk7:
- npctalk(_("All Khalitzburg and White Knights should follow me now..."));
- end;
-
-OnTalk8:
- npctalk(_("My men... This can't be happening!"));
- end;
-
-OnTalk9:
- npctalk(_("I'm so sorry..."));
- end;
-
-OnTalk10:
- npctalk(_("I am sorry, my knights! Forgive me!"));
- end;
}
1@gl_k,149,100,6 script Heinrich#ghinstance3 4_M_HEINRICH,{
@@ -452,38 +388,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance3");
end;
-
-OnTalk1:
- npctalk(_("I killed my own men..."));
- end;
-
-OnTalk2:
- npctalk(_("Varmundt is right. Now is not the time for mourning."));
- end;
-
-OnTalk3:
- npctalk(_("I have a request to you followers."));
- end;
-
-OnTalk4:
- npctalk(_("Himelmez can turn living beings into monsters."));
- end;
-
-OnTalk5:
- npctalk(_("But, there might still be survivors here."));
- end;
-
-OnTalk6:
- npctalk(_("Destroy the monsters and find any survivors."));
- end;
-
-OnTalk7:
- npctalk(_("Varmundt and I will chase Himelmez."));
- end;
-
-OnTalk8:
- npctalk(_("Very well, Varmundt. Let's find Himelmez."));
- end;
}
1@gl_k,149,89,1 script Himelmez#ghinstance1 4_F_HIMEL,{
@@ -497,34 +401,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Himelmez#ghinstance1");
end;
-
-OnTalk1:
- npctalk(_("Well well~ Am I interrupting you? Weren't you expecting me?"));
- end;
-
-OnTalk2:
- npctalk(_("My name is Lisa Kahn Himelmez. Master of Dullahan, Dead man's Valkyrie, that's what they call me."));
- end;
-
-OnTalk3:
- npctalk(_("Let's see if you can relax like that after you find out where your king is."));
- end;
-
-OnTalk4:
- npctalk(_("Hmm, now I have your attention do I not?"));
- end;
-
-OnTalk5:
- npctalk(_("It's a pity to meet you in a situation like this."));
- end;
-
-OnTalk6:
- npctalk(_("Well~ I would love to sit down and explain for you, but I'm kind of busy today~"));
- end;
-
-OnTalk7:
- npctalk(_("I have business to take care of. My minions will treat you well enough for me~"));
- end;
}
// Control Timer
@@ -543,64 +419,64 @@ OnEnable:
end;
OnTimer1500:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk1";
+ npctalk(_("Who are you?"), instance_npcname("Heinrich#ghinstance2"));
end;
OnTimer4500:
- donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk1";
+ npctalk(_("Well well~ Am I interrupting you? Weren't you expecting me?"), instance_npcname("Himelmez#ghinstance1"));
end;
OnTimer10000:
- donpcevent instance_npcname("Varmundt#ghinstance2")+"::OnTalk3";
+ npctalk(_("Himelmez!! Already!"), instance_npcname("Varmundt#ghinstance2"));
end;
OnTimer17500:
- donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk2";
+ npctalk(_("My name is Lisa Kahn Himelmez. Master of Dullahan, Dead man's Valkyrie, that's what they call me."), instance_npcname("Himelmez#ghinstance1"));
end;
OnTimer22000:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk2";
+ npctalk(_("Aren't you a little too feminine to be the Ruler of death? We are not afraid of you..."), instance_npcname("Heinrich#ghinstance2"));
end;
OnTimer28500:
- donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk3";
+ npctalk(_("Let's see if you can relax like that after you find out where your king is."), instance_npcname("Himelmez#ghinstance1"));
end;
OnTimer36000:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk3";
+ npctalk(_("What?"), instance_npcname("Heinrich#ghinstance2"));
end;
OnTimer41000:
- donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk4";
+ npctalk(_("Hmm, now I have your attention do I not?"), instance_npcname("Himelmez#ghinstance1"));
end;
OnTimer54000:
- donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk5";
+ npctalk(_("It's a pity to meet you in a situation like this."), instance_npcname("Himelmez#ghinstance1"));
end;
OnTimer59000:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk4";
+ npctalk(_("My king is visiting the Rune-Midgarts royal family. He's not back yet."), instance_npcname("Heinrich#ghinstance2"));
end;
OnTimer66500:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk5";
+ npctalk(_("And now you are trying to trick me, what has happened to him?!"), instance_npcname("Heinrich#ghinstance2"));
end;
OnTimer71500:
- donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk6";
+ npctalk(_("Well~ I would love to sit down and explain for you, but I'm kind of busy today~"), instance_npcname("Himelmez#ghinstance1"));
end;
OnTimer78000:
- donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk7";
+ npctalk(_("I have business to take care of. My minions will treat you well enough for me~"), instance_npcname("Himelmez#ghinstance1"));
end;
OnTimer84500:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk6";
+ npctalk(_("She probably already knows where the Ymir's heart piece is."), instance_npcname("Heinrich#ghinstance2"));
donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnDisable";
end;
OnTimer90500:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk7";
+ npctalk(_("All Khalitzburg and White Knights should follow me now..."), instance_npcname("Heinrich#ghinstance2"));
end;
OnTimer92000:
@@ -651,19 +527,19 @@ OnTimer92000:
end;
OnTimer94000:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk8";
+ npctalk(_("My men... This can't be happening!"), instance_npcname("Heinrich#ghinstance2"));
end;
OnTimer96500:
- donpcevent instance_npcname("Varmundt#ghinstance2")+"::OnTalk4";
+ npctalk(_("Sir. Heinrich, they're all monsters. You need to give them rest!"), instance_npcname("Varmundt#ghinstance2"));
end;
OnTimer100000:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk9";
+ npctalk(_("I'm so sorry..."), instance_npcname("Heinrich#ghinstance2"));
end;
OnTimer103000:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk10";
+ npctalk(_("I am sorry, my knights! Forgive me!"), instance_npcname("Heinrich#ghinstance2"));
end;
OnTimer106000:
@@ -742,43 +618,43 @@ OnTimer112000:
end;
OnTimer112500:
- donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk1";
+ npctalk(_("I killed my own men..."), instance_npcname("Heinrich#ghinstance3"));
end;
OnTimer115500:
- donpcevent instance_npcname("Varmundt#ghinstance2")+"::OnTalk5";
+ npctalk(_("Sir. Heinrich! We don't have much time!"), instance_npcname("Varmundt#ghinstance2"));
end;
OnTimer118500:
- donpcevent instance_npcname("Varmundt#ghinstance2")+"::OnTalk6";
+ npctalk(_("If you hurry now, there's a chance!"), instance_npcname("Varmundt#ghinstance2"));
end;
OnTimer121500:
- donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk2";
+ npctalk(_("Varmundt is right. Now is not the time for mourning."), instance_npcname("Heinrich#ghinstance3"));
end;
OnTimer124500:
- donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk3";
+ npctalk(_("I have a request to you followers."), instance_npcname("Heinrich#ghinstance3"));
end;
OnTimer127500:
- donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk4";
+ npctalk(_("Himelmez can turn living beings into monsters."), instance_npcname("Heinrich#ghinstance3"));
end;
OnTimer130500:
- donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk5";
+ npctalk(_("But, there might still be survivors here."), instance_npcname("Heinrich#ghinstance3"));
end;
OnTimer134500:
- donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk6";
+ npctalk(_("Destroy the monsters and find any survivors."), instance_npcname("Heinrich#ghinstance3"));
end;
OnTimer138500:
- donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk7";
+ npctalk(_("Varmundt and I will chase Himelmez."), instance_npcname("Heinrich#ghinstance3"));
end;
OnTimer143500:
- donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk8";
+ npctalk(_("Very well, Varmundt. Let's find Himelmez."), instance_npcname("Heinrich#ghinstance3"));
end;
OnTimer147500:
@@ -1207,7 +1083,7 @@ OnMyMobDead:
mapannounce(.@map$, _("Opening 2nd floor entrance towards 12 O'clock direction."), bc_map, "0xFFFF00");
donpcevent instance_npcname("#ghinstancewarp7")+"::OnEnable";
donpcevent instance_npcname("#ghinstancewarp14")+"::OnEnable";
- donpcevent instance_npcname("Varmundt#ghinstance3")+"::OnTalk2";
+ npctalk(_("I collected some items dropped from its body. You can take it from me."), instance_npcname("Varmundt#ghinstance3"));
donpcevent instance_npcname("#effectGH01")+"::OnEnable";
donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnEnable";
donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnEnable";
@@ -1255,39 +1131,39 @@ OnEnable:
end;
OnTimer3000:
- donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk1";
+ npctalk(_("Guess you are either lucky or powerful, to make it this far."), instance_npcname("Himelmez#ghinstance2"));
end;
OnTimer6000:
- donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk2";
+ npctalk(_("But, it doesn't matter."), instance_npcname("Himelmez#ghinstance2"));
end;
OnTimer9000:
- donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk3";
+ npctalk(_("You will all die here."), instance_npcname("Himelmez#ghinstance2"));
end;
OnTimer12000:
- donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnTalk1";
+ npctalk(_("Himelmez! We will not let you get away from us!"), instance_npcname("Heinrich#ghinstance4"));
end;
OnTimer15000:
- donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk4";
+ npctalk(_("Ha ha ha, worry about yourself. You think I am alone here?"), instance_npcname("Himelmez#ghinstance2"));
end;
OnTimer18000:
- donpcevent instance_npcname("Varmundt#ghinstance3")+"::OnTalk1";
+ npctalk(_("Sir. Heinrich! I sense something strange and strong coming!"), instance_npcname("Varmundt#ghinstance3"));
end;
OnTimer21000:
- donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnTalk2";
+ npctalk(_("What... These are!"), instance_npcname("Heinrich#ghinstance4"));
end;
OnTimer24000:
- donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk5";
+ npctalk(_("I will go on my way while my new toy entertains you."), instance_npcname("Himelmez#ghinstance2"));
end;
OnTimer27000:
- donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk6";
+ npctalk(_("Fare well~, hope to see you again sometime, Heinrich."), instance_npcname("Himelmez#ghinstance2"));
end;
OnTimer28000:
@@ -1295,7 +1171,7 @@ OnTimer28000:
end;
OnTimer31000:
- donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnTalk3";
+ npctalk(_("Sir. Varmundt! Help those adventurers. I will go after Himelmez!"), instance_npcname("Heinrich#ghinstance4"));
end;
OnTimer32000:
@@ -1329,18 +1205,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance4");
end;
-
-OnTalk1:
- npctalk(_("Himelmez! We will not let you get away from us!"));
- end;
-
-OnTalk2:
- npctalk(_("What... These are!"));
- end;
-
-OnTalk3:
- npctalk(_("Sir. Varmundt! Help those adventurers. I will go after Himelmez!"));
- end;
}
1@gl_k,150,257,3 script Himelmez#ghinstance2 4_F_HIMEL,{
@@ -1359,31 +1223,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Himelmez#ghinstance2");
end;
-
-OnTalk1:
- npctalk(_("Guess you are either lucky or powerful, to make it this far."));
- end;
-
-OnTalk2:
- npctalk(_("But, it doesn't matter."));
- end;
-
-OnTalk3:
- npctalk(_("You will all die here."));
- end;
-
-OnTalk4:
- npctalk(_("Ha ha ha, worry about yourself. You think I am alone here?"));
- end;
-
-OnTalk5:
- npctalk(_("I will go on my way while my new toy entertains you."));
- end;
-
-OnTalk6:
- npctalk(_("Fare well~, hope to see you again sometime, Heinrich."));
- end;
-
}
1@gl_k,156,259,3 script Varmundt#ghinstance3 4_M_BARMUND,{ // not disabling it so all players can get their reward
@@ -1418,14 +1257,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Varmundt#ghinstance3");
end;
-
-OnTalk1:
- npctalk(_("Sir. Heinrich! I sense something strange and strong coming!"));
- end;
-
-OnTalk2:
- npctalk(_("I collected some items dropped from its body. You can take it from me."));
- end;
}
// Floor 2
@@ -1446,26 +1277,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance5");
end;
-
-OnTalk1:
- npctalk(_("This structure was not in the castle before!"));
- end;
-
-OnTalk2:
- npctalk(_("We tried to break it down but it's really strong."));
- end;
-
-OnTalk3:
- npctalk(_("It is inexcusable behavior."));
- end;
-
-OnTalk4:
- npctalk(_("I already exterminated all my soldiers and maybe more..."));
- end;
-
-OnTalk5:
- npctalk(_("..."));
- end;
}
2@gl_k,151,71,7 script Varmundt#ghinstance4 4_M_BARMUND,{
@@ -1484,70 +1295,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Varmundt#ghinstance4");
end;
-
-OnTalk1:
- npctalk(_("This is Himelmez's closed space. We blocked each area and aisle."));
- end;
-
-OnTalk2:
- npctalk(_("Step back. Let me try to dispel the magic."));
- end;
-
-OnTalk3:
- npctalk(_("I think that part of closed space is broke down."));
- end;
-
-OnTalk4:
- npctalk(_("I have never seen this closed space."));
- end;
-
-OnTalk5:
- npctalk(_("Himelmez hides stone chains in undead people's body."));
- end;
-
-OnTalk6:
- npctalk(_("Maybe this closed space is maintained with these stone chains."));
- end;
-
-OnTalk7:
- npctalk(_("If you want to break it, you have to kill one of those who have a stone chain."));
- end;
-
-OnTalk8:
- npctalk(_("But, we can't recognize who has a stone chain so, we have to purify everything."));
- end;
-
-OnTalk9:
- npctalk(_("Commander..."));
- end;
-
-OnTalk10:
- npctalk(_("Commander! You need to be strong."));
- end;
-
-OnTalk11:
- npctalk(_("Our enemy is not human."));
- end;
-
-OnTalk12:
- npctalk(_("Even though you deny it, they'll never turn back to human."));
- end;
-
-OnTalk13:
- npctalk(_("Well, let's go then."));
- end;
-
-OnTalk14:
- npctalk(_("And you guys, just take a break and follow us."));
- end;
-
-OnTalk15:
- npctalk(_("It could be hard fighting so, stay strong."));
- end;
-
-OnTalk16:
- npctalk(_("Ok, it's time to begin Heinrich."));
- end;
}
2@gl_k,150,67,0 script #effectGH01 HIDDEN_NPC,10,10,{
@@ -1590,20 +1337,20 @@ OnEnable:
end;
OnTimer3000:
- donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk1";
+ npctalk(_("This structure was not in the castle before!"), instance_npcname("Heinrich#ghinstance5"));
donpcevent instance_npcname("#ghmemorialmob05")+"::OnEnable";
end;
OnTimer6000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk1";
+ npctalk(_("This is Himelmez's closed space. We blocked each area and aisle."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer9000:
- donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk2";
+ npctalk(_("We tried to break it down but it's really strong."), instance_npcname("Heinrich#ghinstance5"));
end;
OnTimer12000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk2";
+ npctalk(_("Step back. Let me try to dispel the magic."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer15000:
@@ -1612,71 +1359,71 @@ OnTimer15000:
OnTimer18000:
donpcevent instance_npcname("#effectGH01")+"::OnDisable";
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk3";
+ npctalk(_("I think that part of closed space is broke down."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer21000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk4";
+ npctalk(_("I have never seen this closed space."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer24000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk5";
+ npctalk(_("Himelmez hides stone chains in undead people's body."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer27000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk6";
+ npctalk(_("Maybe this closed space is maintained with these stone chains."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer30000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk7";
+ npctalk(_("If you want to break it, you have to kill one of those who have a stone chain."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer33000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk8";
+ npctalk(_("But, we can't recognize who has a stone chain so, we have to purify everything."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer36000:
- donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk3";
+ npctalk(_("It is inexcusable behavior."), instance_npcname("Heinrich#ghinstance5"));
end;
OnTimer39000:
- donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk4";
+ npctalk(_("I already exterminated all my soldiers and maybe more..."), instance_npcname("Heinrich#ghinstance5"));
end;
OnTimer42000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk9";
+ npctalk(_("Commander..."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer45000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk10";
+ npctalk(_("Commander! You need to be strong."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer48000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk11";
+ npctalk(_("Our enemy is not human."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer51000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk12";
+ npctalk(_("Even though you deny it, they'll never turn back to human."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer54000:
- donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk5";
+ npctalk(_("..."), instance_npcname("Heinrich#ghinstance5"));
end;
OnTimer57000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk13";
+ npctalk(_("Well, let's go then."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer60000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk14";
+ npctalk(_("And you guys, just take a break and follow us."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer63000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk15";
+ npctalk(_("It could be hard fighting so, stay strong."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer66000:
- donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk16";
+ npctalk(_("Ok, it's time to begin Heinrich."), instance_npcname("Varmundt#ghinstance4"));
end;
OnTimer69000:
@@ -1955,30 +1702,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance6");
end;
-
-OnTalk1:
- npctalk(_("Gerhalt!"));
- end;
-
-OnTalk2:
- npctalk(_("What are you doing to my soldier Himelmez!"));
- end;
-
-OnTalk3:
- npctalk(_("Himelmez! You already made what you want so there is no more need for a sacrifice!"));
- end;
-
-OnTalk4:
- npctalk(_("Let him go! I don't need to see anyone else suffer!"));
- end;
-
-OnTalk5:
- npctalk(_("I'll never forgive you."));
- end;
-
-OnTalk6:
- npctalk(_("I'll never let you get away Himelmez!!"));
- end;
}
2@gl_k,162,250,1 script Varmundt#ghinstance5 4_M_BARMUND,{
@@ -1997,10 +1720,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Varmundt#ghinstance5");
end;
-
-OnTalk1:
- npctalk(_("We have no choice. We have to fight against Amdarais!"));
- end;
}
2@gl_k,158,252,3 script Himelmez#ghinstance4 4_F_HIMEL,{
@@ -2019,50 +1738,6 @@ OnDisable:
OnEnable:
hideoffnpc instance_npcname("Himelmez#ghinstance4");
end;
-
-OnTalk1:
- npctalk(_("Amazing~ I thought that you were not even close to getting here..."));
- end;
-
-OnTalk2:
- npctalk(_("Hoo hoo, I already found a piece of Ymir's heart Heinrich."));
- end;
-
-OnTalk3:
- npctalk(_("If he did not bother me, it would have been faster."));
- end;
-
-OnTalk4:
- npctalk(_("Really? What makes you think so?"));
- end;
-
-OnTalk5:
- npctalk(_("Let him go? I think... No..."));
- end;
-
-OnTalk6:
- npctalk(_("Besides, this is your last surviving soldier Heinrich."));
- end;
-
-OnTalk7:
- npctalk(_("He made life difficult for me."));
- end;
-
-OnTalk8:
- npctalk(_("He is perfectly fit for my new creation Amdarais."));
- end;
-
-OnTalk9:
- npctalk(_("Uh uh~ I'm so scared."));
- end;
-
-OnTalk10:
- npctalk(_("Anyway, we will have a chance to see because we need to talk more."));
- end;
-
-OnTalk11:
- npctalk(_("So long boys."));
- end;
}
2@gl_k,150,179,0 script #controlGH6 HIDDEN_NPC,2,2,{
@@ -2123,15 +1798,7 @@ OnEnable:
hideoffnpc instance_npcname("Gerhalt#ghinstance1");
end;
-OnTalk1:
- npctalk(_("Gerhalt : Kkkkah! Run away! I can't endure anymore!"));
- end;
-
-OnTalk2:
- npctalk(_("Gerhalt : Commandant... Come on, you need to run away from here... Ugh."));
- end;
-
-OnTalk3:
+OnTalk3: /*Unused*/
npctalk(_("Gerhalt : You can make my body but you can't take my soul Himelmez!"));
end;
@@ -2170,75 +1837,75 @@ OnEnable:
end;
OnTimer3000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk1";
+ npctalk(_("Amazing~ I thought that you were not even close to getting here..."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer6000:
- donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnTalk1";
+ npctalk(_("Gerhalt : Kkkkah! Run away! I can't endure anymore!"), instance_npcname("Gerhalt#ghinstance1"));
end;
OnTimer9000:
- donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk1";
+ npctalk(_("Gerhalt!"), instance_npcname("Heinrich#ghinstance6"));
end;
OnTimer15000:
- donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk2";
+ npctalk(_("What are you doing to my soldier Himelmez!"), instance_npcname("Heinrich#ghinstance6"));
end;
OnTimer18000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk2";
+ npctalk(_("Hoo hoo, I already found a piece of Ymir's heart Heinrich."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer21000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk3";
+ npctalk(_("If he did not bother me, it would have been faster."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer24000:
- donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnTalk2";
+ npctalk(_("Gerhalt : Commandant... Come on, you need to run away from here... Ugh."), instance_npcname("Gerhalt#ghinstance1"));
end;
OnTimer27000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk4";
+ npctalk(_("Really? What makes you think so?"), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer30000:
- donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk3";
+ npctalk(_("Himelmez! You already made what you want so there is no more need for a sacrifice!"), instance_npcname("Heinrich#ghinstance6"));
end;
OnTimer33000:
- donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk4";
+ npctalk(_("Let him go! I don't need to see anyone else suffer!"), instance_npcname("Heinrich#ghinstance6"));
end;
OnTimer36000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk5";
+ npctalk(_("Let him go? I think... No..."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer39000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk6";
+ npctalk(_("Besides, this is your last surviving soldier Heinrich."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer42000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk7";
+ npctalk(_("He made life difficult for me."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer45000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk8";
+ npctalk(_("He is perfectly fit for my new creation Amdarais."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer48000:
- donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk5";
+ npctalk(_("I'll never forgive you."), instance_npcname("Heinrich#ghinstance6"));
end;
OnTimer51000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk9";
+ npctalk(_("Uh uh~ I'm so scared."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer54000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk10";
+ npctalk(_("Anyway, we will have a chance to see because we need to talk more."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer57000:
- donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk11";
+ npctalk(_("So long boys."), instance_npcname("Himelmez#ghinstance4"));
end;
OnTimer60000:
@@ -2258,7 +1925,7 @@ OnTimer66000:
end;
OnTimer67000:
- donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk6";
+ npctalk(_("I'll never let you get away Himelmez!!"), instance_npcname("Heinrich#ghinstance6"));
donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnEffect4";
end;
@@ -2266,7 +1933,7 @@ OnTimer70000:
donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnEffect3";
donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnEffect4";
donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnDisable";
- donpcevent instance_npcname("Varmundt#ghinstance5")+"::OnTalk1";
+ npctalk(_("We have no choice. We have to fight against Amdarais!"), instance_npcname("Varmundt#ghinstance5"));
donpcevent instance_npcname("Varmundt#ghinstance5")+"::OnDisable";
end;