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path: root/npc/re/quests/quests_dicastes.txt
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Diffstat (limited to 'npc/re/quests/quests_dicastes.txt')
-rw-r--r--npc/re/quests/quests_dicastes.txt26
1 files changed, 13 insertions, 13 deletions
diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt
index 0aa4ffa1a..817b4780d 100644
--- a/npc/re/quests/quests_dicastes.txt
+++ b/npc/re/quests/quests_dicastes.txt
@@ -487,7 +487,7 @@ function script que_dic {
}
getexp getarg(2),0;
erasequest getarg(1);
- specialeffect2 EF_STEAL;
+ specialeffect(EF_STEAL, AREA, playerattached());
getitem 6304,1;
close;
}
@@ -1043,7 +1043,7 @@ dic_in01,40,193,1 script Papyrus#0001 4_MAN_NITT,{
mes "Ugh... feel dizzy from simply staring at the document. Will come back after cooling down";
close;
}
- specialeffect2 EF_DISPELL;
+ specialeffect(EF_DISPELL, AREA, playerattached());
progressbar "ffff00",4;
.@doc = rand(1,70);
if (.@doc > 50 && .@doc <= 60) {
@@ -1115,7 +1115,7 @@ dic_in01,40,193,1 script Papyrus#0001 4_MAN_NITT,{
mes "^660066"+getarg(3)+"^000000";
next;
mes "You've found a document about ^990099"+getarg(1)+"^000000. Check for details in the ^800080Quest Window^000000.";
- specialeffect2 EF_STEAL;
+ specialeffect(EF_STEAL, AREA, playerattached());
setquest getarg(0);
close;
}
@@ -1131,17 +1131,17 @@ function script unknown_d {
mes "You see some traces of digging.";
close;
}
- specialeffect2 EF_SPRINKLESAND;
- specialeffect2 EF_BEGINSPELL_N1;
+ specialeffect(EF_SPRINKLESAND, AREA, playerattached());
+ specialeffect(EF_BEGINSPELL_N1, AREA, playerattached());
progressbar "ffff00",4;
erasequest getarg(0);
mes "You were able to find information on the "+getitemname(getarg(1))+".";
- specialeffect2 EF_STEAL;
+ specialeffect(EF_STEAL, AREA, playerattached());
getitem getarg(1),rand(1,4);
if (!rand(2)) {
next;
mes "In addition, you've obtained an unknown relic to report back to the Saphas.";
- specialeffect2 EF_STEAL;
+ specialeffect(EF_STEAL, AREA, playerattached());
getitem Unidentified_Relic,1;
}
close;
@@ -3901,8 +3901,8 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{
next;
mes "[Shay]";
mes "Stop!!!!!!!!!!!!!";
- specialeffect2 EF_HIT1;
- specialeffect2 EF_HIT2;
+ specialeffect(EF_HIT1, AREA, playerattached());
+ specialeffect(EF_HIT2, AREA, playerattached());
percentheal -30,0;
next;
mes "-Shay got all upset and threw something sticky and smelly.";
@@ -6990,7 +6990,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{
mes "Ok, let's get this started.";
mes "I'm going to remove all enchantments from your Light of El Dicastes.";
mes "Haaap--!";
- specialeffect2 EF_REPAIRWEAPON;
+ specialeffect(EF_REPAIRWEAPON, AREA, playerattached());
progressbar "ffff00",3;
delitem Sapa_Feat_Cert,6;
delitem El_Dicastes_Light,1;
@@ -7169,7 +7169,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{
mes "Then, take the equipment off first.";
close;
}
- specialeffect2 EF_OVERTHRUST;
+ specialeffect(EF_OVERTHRUST, AREA, playerattached());
mes .@n$;
if (.@re$ == "Brare") mes "I've collected all equipment and erased all records as you requested. Now all your equipment and records are clean.";
else mes "I only do what I'm asked to do. I've retrieved all equipment and cancelled all records.";
@@ -7248,7 +7248,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{
mes "Please come back again";
close;
}
- specialeffect2 EF_OVERTHRUST;
+ specialeffect(EF_OVERTHRUST, AREA, playerattached());
mes .@n$;
mes "I have erased all previous records";
mes "of upgrades to start all over with";
@@ -7280,7 +7280,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{
mes .@n$;
mes "Then let's start.";
next;
- specialeffect2 EF_REPAIRWEAPON;
+ specialeffect(EF_REPAIRWEAPON, AREA, playerattached());
progressbar "ffff00",3;
delitem 6304,.@req;
if (getd("ep13_3_"+.@v$) == 0) {