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-rw-r--r--npc/re/quests/quests_brasilis.txt130
1 files changed, 65 insertions, 65 deletions
diff --git a/npc/re/quests/quests_brasilis.txt b/npc/re/quests/quests_brasilis.txt
index 9c414a6c9..ff8038166 100644
--- a/npc/re/quests/quests_brasilis.txt
+++ b/npc/re/quests/quests_brasilis.txt
@@ -112,7 +112,7 @@ OnGo:
mes "bow wow bow wow!!";
next;
++brazil_kid;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
if (brazil_kid == 3) {
mes "Good. I found all 3 puppies.";
mes "Now I need to go tell Angelo.";
@@ -304,7 +304,7 @@ brasilis,192,133,6 script Lucia#brasilis 4_F_BRZ_WOMAN,{
}
else {
mes "[Lucia]";
- mes "Oh, ^0000FF"+strcharinfo(0)+"^000000 you're back.";
+ mes "Oh, ^0000FF"+strcharinfo(PC_NAME)+"^000000 you're back.";
if (questprogress(9029,PLAYTIME) == 1) {
mes "I'm so grateful for your help.";
mes "Each ^006400Hydra Ball^000000 is provided ^006400every 24 hours^000000";
@@ -644,7 +644,7 @@ bra_in01,95,179,3 script Cherto 4_M_BRZ_MAN2,{
mes "[Cherto]";
mes "If he can make crying sounds of animals, they might be able to converse!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Now, what can I do?";
mes "If he is the kid from the legend, is there any way to raise the guarana again?";
next;
@@ -712,7 +712,7 @@ brasilis,203,64,3 script Strange Kid#bra 4_M_KID1,{
mes "Kaaaaaaao~";
mes "Grrrrrrrrr - kaaan-";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "He makes strange sound like an animals.";
mes "Should I ask advice from Cherto?";
brazil_gua = 4;
@@ -722,7 +722,7 @@ brasilis,203,64,3 script Strange Kid#bra 4_M_KID1,{
}
}
else if (brazil_gua == 4) {
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "He makes strange sounds like an animal.";
mes "Should I ask advice from Cherto?";
close;
@@ -736,7 +736,7 @@ brasilis,203,64,3 script Strange Kid#bra 4_M_KID1,{
mes "[Strange Kid]";
mes "ah... ahah.....";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I don't have a story but there are lots of friends waiting outside.";
next;
mes "- You give the feather, fresh meat and branch of grapes to the kid -";
@@ -754,7 +754,7 @@ brasilis,203,64,3 script Strange Kid#bra 4_M_KID1,{
mes "mon, mon, mon...key......";
mes "boo, booow...........";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Dog?!";
mes "kkk yes. Lots of friends want to meet you.";
mes "Don't be lonely anymore and be happy with your friends.";
@@ -768,20 +768,20 @@ brasilis,203,64,3 script Strange Kid#bra 4_M_KID1,{
mes "Ye......yes.......";
mes "tha... than......thank......yo.........you.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Alright such a cute smile!";
mes "Be a happy kid as always.";
next;
mes "[Strange Kid]";
mes "Uh......";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "what?";
next;
mes "[Strange Kid]";
mes "hey..........";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Do you want to say anything?";
next;
mes "- You get closer and pretend to take caution. -";
@@ -796,13 +796,13 @@ brasilis,203,64,3 script Strange Kid#bra 4_M_KID1,{
mes "[Strange Kid]";
mes "ga...ra..........na...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Oops, guarana berry?";
mes "Ah! Thank you very much!";
emotion e_kis2,1;
emotion e_heh;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "If I have this, I can make a guarana candy.";
mes "I better find that Candy Maker!";
brazil_gua = 10;
@@ -839,7 +839,7 @@ brasilis,56,224,7 script Mage Paje#bra 4_M_BIBI,{
mes "Good to see you.";
mes "I am the Mage Paje.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hello. Mr. Cherto told me to find you.";
next;
mes "[Mage Paje]";
@@ -1017,7 +1017,7 @@ bra_fild01,245,52,3 script Monkey#bra HIDDEN_NPC,{
mes "I can smell Jaguar from you, who are you?";
mes "Gosh, maybe there's no jaguar without fur and weird shape!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "........................";
mes "Are you saying that I look like an animal?!?!";
next;
@@ -1039,7 +1039,7 @@ bra_fild01,245,52,3 script Monkey#bra HIDDEN_NPC,{
next;
mes "- You get a bunch of grapes from Monkey. -";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Good~ Now it's time to go back to the kid~!!";
brazil_gua = 9;
changequest 2198,2199;
@@ -1138,8 +1138,8 @@ bra_in01,142,27,5 script Marta#bra 4_F_BRZ_INDOLD,{
mes "I am Kaka!!";
mes "Whats your name?";
next;
- mes "["+strcharinfo(0)+"]";
- mes "I am "+strcharinfo(0)+".";
+ mes "["+strcharinfo(PC_NAME)+"]";
+ mes "I am "+strcharinfo(PC_NAME)+".";
next;
mes "[Brasilis Boy]";
mes "The outsider has a weird name!";
@@ -1149,7 +1149,7 @@ bra_in01,142,27,5 script Marta#bra 4_F_BRZ_INDOLD,{
mes "Hehe...";
mes "So, why have you come here stranger~?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I heard you knows lots of stories, is that true?";
next;
mes "[Kaka]";
@@ -1169,7 +1169,7 @@ bra_in01,142,27,5 script Marta#bra 4_F_BRZ_INDOLD,{
mes "[Marta]";
mes "Hey~ do you have special story that you want to listen to?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "About the mysterious water lily?";
next;
mes "[Marta]";
@@ -1289,8 +1289,8 @@ bra_in01,145,27,3 script Brasilis Boy#bra 4_M_BRZ_INDIAN,{
mes "I am Kaka!!";
mes "Whats your name?";
next;
- mes "["+strcharinfo(0)+"]";
- mes "I am "+strcharinfo(0)+".";
+ mes "["+strcharinfo(PC_NAME)+"]";
+ mes "I am "+strcharinfo(PC_NAME)+".";
next;
mes "[Brasilis Boy]";
mes "The outsider has a weird name!";
@@ -1300,7 +1300,7 @@ bra_in01,145,27,3 script Brasilis Boy#bra 4_M_BRZ_INDIAN,{
mes "Hehe...";
mes "So, why have you come here stranger~?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I heard you knows lots of stories, is that true?";
next;
mes "[Kaka]";
@@ -1320,7 +1320,7 @@ bra_in01,145,27,3 script Brasilis Boy#bra 4_M_BRZ_INDIAN,{
mes "[Marta]";
mes "Hey~ do you have special story that you want to listen to?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "About the mysterious water lily?";
next;
mes "[Marta]";
@@ -1469,16 +1469,16 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "What's it matter to you that I'm rude??!!";
close;
}
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I know that I'm just passing by but I might be able to help you. What do you think?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "This kind of meeting could be more than just a coincidence.";
next;
mes "[Brasilis Girl]";
mes "......................";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hmm can you tell me your name?";
next;
mes "[Brasilis Girl]";
@@ -1486,7 +1486,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "Jasira.";
mes "My name is Jasira.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Nice name~.";
mes "Jasira what's going on?";
next;
@@ -1496,7 +1496,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "[Jasira]";
mes "I have to meet 'Jasi' but I can't go out....";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "who is Jasi?";
mes "Your.... lover?";
next;
@@ -1512,7 +1512,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "Jasi is......";
mes "the great moon.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "The moon?";
mes "Maybe... are you talking about the moon from the story?";
next;
@@ -1520,14 +1520,14 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "Yeah!";
mes "Dear Jasi is from the moon from the sky!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Why are you thinking like that?";
next;
mes "[Jasira]";
mes "Cuz' Jasi is really gorgeous and the most important thing is he is taking care of the water lily in Brasilis.";
next;
emotion e_omg,1;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Brasilis water lily??!!";
mes "Isn't it the uniqe flower?";
next;
@@ -1536,7 +1536,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "But around Jasi there are lots of water lilies.";
mes "That's why I believe Jasi is the moon.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Where is Jasi?";
next;
mes "[Jasira]";
@@ -1552,7 +1552,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "Since I came back home, my parents punished me.";
mes "I can understand why they are worrying but i missed Jasi a lot!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Why don't you meet him after recovering your strength?";
next;
mes "[Jasira]";
@@ -1560,31 +1560,31 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "I wanna see him right now...";
next;
if(select("Help Jasira.", "Ignore her.") == 2) {
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Sorry I can't help you. Cheer up!";
next;
mes "[Jasira]";
mes "Crying........";
close;
}
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Jasira I came here to find the Brasilis water lily.";
mes "Don't you think fate has brought us together?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "If you tell me how to find Jasi, I can help you.";
next;
mes "[Jasira]";
mes "Really? But I don't know exactly how to get there. I was just wandering around when I met him.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Can't you remember anything?";
mes "If you know something you've gotta tell me.";
next;
mes "[Jasira]";
mes "Let's see... I was wandering around a waterfall then fell down into the water then I was sucked into somewhere.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Good, that's better than nothing! I will look for a similar place.";
next;
mes "[Jasira]";
@@ -1618,7 +1618,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "Did you talk about me?";
mes "You didn't? Uh? Stupid! Gosh~!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hey girl~ you've got a short temper.";
mes "I did see him and I talked about you!";
next;
@@ -1627,7 +1627,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "What did he say?";
mes "Does he remember me?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "That you have a really good heart~";
mes "I told him that you will try to meet him when your condition gets better.";
next;
@@ -1635,7 +1635,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "Yeahhhhh!!";
mes "Thank you! You are more reliable than I thought you would be.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Anyway, I'm looking for a fruit that's brown and has a hard shell.";
mes "It has juice inside and can be used as a cup to drink out of.";
next;
@@ -1643,7 +1643,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "Duh! You mean a coconut right?!";
mes "They're everywhere here in Brasilis.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Thanks Jasira!";
brazil_regia = 6;
changequest 2204,2205;
@@ -1667,7 +1667,7 @@ brasilis,270,145,5 script Brasilis Girl#bra 4_F_BRZ_INDIAN,5,5,{
mes "Gosh! Gosh!!!";
mes "Kkkkkaaaaa - !!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Thanks to you, I was able to get a flower.";
mes "Thanks a lot!!";
next;
@@ -1736,7 +1736,7 @@ bra_dun02,67,205,5 script Recluse#bra 4_M_BRZ_JACI,3,3,{
mes "[Jasi]";
mes "My family has taken care of the water lily calmly to prevent harm from people's hand or monsters.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Do you remember a girl named Jasi.";
next;
mes "[Jasi]";
@@ -1744,7 +1744,7 @@ bra_dun02,67,205,5 script Recluse#bra 4_M_BRZ_JACI,3,3,{
mes "Ah!! a hurry scurry girl. ";
mes "Gosh.. I was in trouble due to that girl.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Trouble?";
next;
mes "[Jasi]";
@@ -1754,7 +1754,7 @@ bra_dun02,67,205,5 script Recluse#bra 4_M_BRZ_JACI,3,3,{
mes "I was barely able to calm down and send her to the village.";
mes "My life is that water lily so I didn't want anything embarrassing to happen.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "This is a gift from Jasira to say sorry for that time.";
mes "She is really sad that can't come here by herself due to private difficulties.";
next;
@@ -1771,7 +1771,7 @@ bra_dun02,67,205,5 script Recluse#bra 4_M_BRZ_JACI,3,3,{
mes "[Jasi]";
mes "Anyway is that all the business you have with me?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Umm honestly I was wondering to find water lily and met you by coincidence. Jasira told me her sad story so that's what led me here.";
next;
mes "[Jasi]";
@@ -1803,7 +1803,7 @@ bra_dun02,67,205,5 script Recluse#bra 4_M_BRZ_JACI,3,3,{
mes "Did you find the fruit?";
mes "Oh right this is....?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "It's called a 'coconut'.";
next;
mes "[Jasi]";
@@ -1850,14 +1850,14 @@ bra_dun02,71,200,3 script Water lily#bra HIDDEN_NPC,{
mes "[Jasi]";
mes "Uh! What are you doing??!!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "There is a person who really needs this flower, can I just take one of 'em?";
next;
mes "[Jasi]";
mes "As I said earlier, I am the guardian of this water lily.";
mes "I can't just stand by here and watch you pluck even a single flower from it.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hey man~ I brought these delicious fruits for you... try it! They are really well matured and fresh bananas.";
next;
if (countitem(Banana) < 10) {
@@ -1895,13 +1895,13 @@ bra_dun02,71,200,3 script Water lily#bra HIDDEN_NPC,{
mes "But rules are rules!";
mes "I must do my duty.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Please! I just need one flower~ What can I do to convince you?";
next;
mes "[Jasi]";
mes "Rules are rules, what do you want from me?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Didn't that banana remind you of your childhood? What can I get for you?";
next;
mes "[Jasi]";
@@ -1918,7 +1918,7 @@ bra_dun02,71,200,3 script Water lily#bra HIDDEN_NPC,{
brazil_regia = 5;
changequest 2203,2204;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ok so I have to bring 5 fruits with hard shells.";
mes "Hmm what is it?";
close;
@@ -2239,7 +2239,7 @@ bra_in01,149,184,3 script Door#bra CLEAR_NPC,{
mes "You start saying the first line of the magic words.";
input .@input$;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes .@input$;
next;
.@braspell$ = "Mother the door won't open!";
@@ -2341,7 +2341,7 @@ bra_in01,144,187,3 script Toilet#bra CLEAR_NPC,{
mes "- What was the second line to that spell now? -";
input .@input$;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes .@input$;
next;
.@braspell$ = "Mother the water is flooding!";
@@ -2414,7 +2414,7 @@ bra_in01,134,189,3 script Faucet#bra CLEAR_NPC,{
mes "- What was the next line to that spell now? -";
input .@input$;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes .@input$;
next;
.@braspell$ = "Mother the drought has started!";
@@ -2489,7 +2489,7 @@ bra_in01,138,184,3 script Carpet#bra CLEAR_NPC,{
mes "- What was the next line to that spell now? -";
input .@input$;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes .@input$;
next;
.@braspell$ = "Mother where are my friends?";
@@ -2571,7 +2571,7 @@ bra_in01,151,180,3 script Mirror#bra CLEAR_NPC,{
mes "- What was the next line to that spell now? -";
input .@input$;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes .@input$;
next;
.@braspell$ = "Where are you mom?";
@@ -2594,7 +2594,7 @@ bra_in01,151,180,3 script Mirror#bra CLEAR_NPC,{
enablenpc "Ghost#bra";
next;
emotion e_omg,1;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "The stories about the ghost are true~!";
next;
mes "[Ghost]";
@@ -3057,7 +3057,7 @@ brasilis,315,334,5 script Shaman#nk 4_F_BRZ_INDOLD,{
bra_dun02,157,74,5 script Iara#nk 4_F_BRZ_WOMAN,2,2,{
if (countitem(Puri_Potion) > 0) {
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Should I use a Purification Potion?";
next;
switch(select("Yes.", "No.")) {
@@ -3099,7 +3099,7 @@ bra_dun02,157,74,5 script Iara#nk 4_F_BRZ_WOMAN,2,2,{
mes "Leave now while you are safe.";
close;
case 2:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "(I guess I should ignore her.)";
close;
}
@@ -3114,7 +3114,7 @@ bra_dun02,157,74,5 script Iara#nk 4_F_BRZ_WOMAN,2,2,{
else
sc_start SC_CONFUSION,60000,0;
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Ugh! What's this strange voice?";
close;
}
@@ -3131,7 +3131,7 @@ OnTouch:
else
sc_start SC_CONFUSION,60000,0;
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Ugh! What's this strange voice?";
close;
}
@@ -3146,11 +3146,11 @@ bra_fild01,188,301,5 script Native Warrior#nk 4_M_BRZ_INDIAN,{
mes "When will she come out of the waterfall again...?";
next;
if (questprogress(4133) || questprogress(4134)) {
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "(Wh...what's this guy?)";
}
else {
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "(This guy will never";
mes "get over Iara's curse...)";
}