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Diffstat (limited to 'npc/re/quests/eden/11-25.txt')
-rw-r--r--npc/re/quests/eden/11-25.txt30
1 files changed, 15 insertions, 15 deletions
diff --git a/npc/re/quests/eden/11-25.txt b/npc/re/quests/eden/11-25.txt
index 200454e81..b9c9f85ce 100644
--- a/npc/re/quests/eden/11-25.txt
+++ b/npc/re/quests/eden/11-25.txt
@@ -19,11 +19,11 @@ moc_para01,36,38,3 script Mission [11 - 25]#Tuto 4_BOARD3,{
mes "- to receive these missions. -";
close;
}
- for(set .@i,11124; .@i<11134; set .@i,.@i+1)
- if (checkquest(.@i,PLAYTIME) == 2) erasequest .@i;
- for(set .@i,11114; .@i<11123; set .@i,.@i+1) {
- set .@j, checkquest(.@i,HUNTING);
- if (.@j == 2) {
+ for(.@i = 11124; .@i<11134; ++.@i)
+ if (questprogress(.@i,PLAYTIME) == 2) erasequest .@i;
+ for(.@i = 11114; .@i<11123; ++.@i) {
+ .@state = questprogress(.@i,HUNTING);
+ if (.@state == 2) {
mes " - You must collect your - ";
mes " - reward before starting - ";
mes " - a new mission. - ";
@@ -31,7 +31,7 @@ moc_para01,36,38,3 script Mission [11 - 25]#Tuto 4_BOARD3,{
mes " - Manager : Spike - ";
close;
}
- else if (.@j >= 0) {
+ else if (.@state) {
mes " - You can only request - ";
mes " - one mission at a time. - ";
mes " ";
@@ -71,7 +71,7 @@ moc_para01,36,38,3 script Mission [11 - 25]#Tuto 4_BOARD3,{
}
end;
L_Quest:
- if (checkquest(getarg(0),PLAYTIME) == 1) {
+ if (questprogress(getarg(0),PLAYTIME) == 1) {
mes " - Mission ^4d4dff"+getarg(1)+"^000000 - ";
mes " - is already finished for today. - ";
mes " ";
@@ -79,7 +79,7 @@ L_Quest:
close;
}
mes " - Mission '"+getarg(1)+"' - ";
- for(set .@i,2; .@i<getargcount(); set .@i,.@i+1)
+ for(.@i = 2; .@i<getargcount(); ++.@i)
mes getarg(.@i);
mes " ";
mes " - Manager : Spike - ";
@@ -89,18 +89,18 @@ L_Quest:
mes " - other missions. - ";
close;
}
- for(set .@i,2; .@i<getargcount(); set .@i,.@i+1)
+ for(.@i = 2; .@i<getargcount(); ++.@i)
mes getarg(.@i);
- if (getarg(0) == 11123 && checkquest(11123,PLAYTIME) == 2)
+ if (getarg(0) == 11123 && questprogress(11123,PLAYTIME) == 2)
erasequest 11133; // Special case for "Collect Poison Spores"
setquest getarg(0);
close;
}
moc_para01,32,30,6 script Spike 4_F_CHILD,{
- for(set .@i,11114; .@i<11124; set .@i,.@i+1) {
- set .@j, checkquest(.@i,HUNTING);
- if (.@j == 2) switch(.@i) {
+ for(.@i = 11114; .@i<11124; ++.@i) {
+ .@state = questprogress(.@i,HUNTING);
+ if (.@state == 2) switch(.@i) {
case 11114: callsub L_Quest,.@i,"Hornet Hunting",900;
case 11115: callsub L_Quest,.@i,"Condor Hunting",1800;
case 11116: callsub L_Quest,.@i,"Grasshopper's Leg",1400,940,10;
@@ -112,7 +112,7 @@ moc_para01,32,30,6 script Spike 4_F_CHILD,{
case 11122: callsub L_Quest,.@i,"Collect Feathers",5400;
case 11123: callsub L_Quest,.@i,"Collect Poison Spores",6000,7033,5;
}
- else if (.@j >= 0) {
+ else if (.@state) {
mes "[Spike]";
mes "You haven't finished your mission yet.";
mes "Keep up the good work. You are almost done.";
@@ -127,7 +127,7 @@ moc_para01,32,30,6 script Spike 4_F_CHILD,{
mes "Why don't you look around and find some interesting tasks?";
close;
L_Quest:
- if (checkquest(getarg(0),HUNTING) == 2) {
+ if (questprogress(getarg(0),HUNTING) == 2) {
if (getarg(3,0))
if (countitem(getarg(3)) < getarg(4)) {
mes "[Spike]";