diff options
Diffstat (limited to 'npc/re/other/books.txt')
-rw-r--r-- | npc/re/other/books.txt | 3665 |
1 files changed, 0 insertions, 3665 deletions
diff --git a/npc/re/other/books.txt b/npc/re/other/books.txt deleted file mode 100644 index 7655b9516..000000000 --- a/npc/re/other/books.txt +++ /dev/null @@ -1,3665 +0,0 @@ -//===== rAthena Script ======================================= -//= Prontera Library -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Various Books found in Prontera Library -//===== Additional Comments: ================================= -//= 1.0 First Version, rescripted to Aegis 10.3 standard. [L0ne_W0lf] -//= 1.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] -//============================================================ - -// Prontera -//============================================================ - -prt_in,168,56,4 script Monster Encyclopedia#prt 111,{ - mes "^FF0000[Monster Encyclopedia]^000000"; - mes "This is a Monster Encyclopedia"; - mes "containing information on Water,"; - mes "Wind and Ghost property monsters."; - next; - set .@loop1,1; - while(.@loop1) { - set .@loop2,1; - switch(select("Water Property Monsters:Wind Property Monsters:Spritual Property Monsters:Cancel")) { - case 1: - while(.@Loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { - case 1: - mes "^FF0000[Vol. 1: Small Water Monsters]^000000"; - mes "1. Plankton"; - mes "Even though they seem"; - mes "insignificantly small, be careful"; - mes "not to step on them. Plankton are"; - mes "light and can drift on the water."; - mes "^0099FFItem Drops^000000: Single Cell, Garlet,"; - mes "Sticky Mucus, Empty Bottle"; - next; - mes "^FF0000[Vol. 1: Small Water Monsters]^000000"; - mes "2. Kukre"; - mes "Kukre look better than Thief Bugs"; - mes "but basically loot items just the"; - mes "same. Luckily, they don't attack"; - mes "players in a group."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Monster's Feed, Red Herb, Insect"; - mes "Feeler"; - next; - mes "^FF0000[Vol. 1: Small Water Monsters]^000000"; - mes "3. Hydra"; - mes "Vegetable Monstesr that live near"; - mes "water or in the deep sea that"; - mes "attack using tentacles. As a group,"; - mes "they're a pain in the ass."; - mes "^0099FFItem Drops^000000: Tentacle, Sticky Mucus,"; - mes "Meat."; - next; - mes "^FF0000[Vol. 1: Small Water Monsters]^000000"; - mes "4. Vadon"; - mes "Covered in a thick, protective"; - mes "shell, Vadons attack with powerful"; - mes "pincers. Although they look like"; - mes "crabs, their meat can't be eaten."; - mes "^0099FFItem Drops^000000: Nipper, Garlet, Solid"; - mes "Shell, Shell"; - next; - mes "^FF0000[Vol. 1: Small Water Monsters]^000000"; - mes "5. Marina"; - mes "Transparent jellyfish that attack"; - mes "by stretching their flexible bodies"; - mes "in a whip-like fashion. They live"; - mes "in cool places near water."; - mes "^0099FFItem Drops^000000: Single Cell, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Vol. 1: Small Water Monsters]^000000"; - mes "6. Cornutus"; - mes "Benign monsters that conceal"; - mes "themselves in hard, turban shaped"; - mes "shells. They try to live as"; - mes "peacefully as they can in this"; - mes "crazy, crazy world."; - mes "^0099FFItem Drops^000000: Conch, Scell, Solid"; - mes "Shell"; - next; - mes "^FF0000[Vol. 1: Small Water Monsters]^000000"; - mes "7. Magnolia"; - mes "Cute looking creatures that appear"; - mes "as large frying pans cooking an"; - mes "egg. They mercilessly spank all"; - mes "that oppose them."; - mes "^0099FFItem Drops^000000: Jellopy, Garlet, Scell"; - next; - mes "^FF0000[Vol. 1: Small Water Monsters]^000000"; - mes "8. Marine Sphere"; - mes "Strange, round-shaped monsters that"; - mes "pulse with destructive energy."; - mes "Gathering their Detonators may be"; - mes "useful for Alchemists."; - mes "^0099FFItem Drops^000000: Tendon, Detonator"; - next; - break; - case 2: - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "1. Poring"; - mes "Small, pink monsters that are made"; - mes "of a living gelatinous substance."; - mes "They're cute, and move by"; - mes "bouncing."; - mes "^0099FFItem Drops^000000: Jellopy, Sticky Mucus,"; - mes "Apple, Empty Bottle, Red Herb"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "2. Roda Frog"; - mes "Amphibious frogs that have an"; - mes "annoying croak. In some countries,"; - mes "their legs are a delicacy."; - mes "^0099FFItem Drops^000000: Sticky Webfoot, Spawn,"; - mes "Green Herb, Empty Bottle"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "3. Spore"; - mes "Mushroom-like monsters that utilise"; - mes "mycelial reproduction. Usually live"; - mes "in forests or dungeons."; - mes "^0099FFItem Drops^000000: Spore, Red Herb, Blue"; - mes "Herb"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "4. Goblin"; - mes "Small, mask wearing monsters that"; - mes "viciously attack passerby's. There"; - mes "seem to be different types that use"; - mes "different weapons."; - mes "^0099FFItem Drops^000000: Yellow Herb, Red"; - mes "Herb"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "5. Thara Frog"; - mes "Red Frogs that are much stronger"; - mes "than the green Roda Frogs. They"; - mes "also produce an annoying croaking"; - mes "noise."; - mes "^0099FFItem Drops^000000: Spawn, Scell, Sticky"; - mes "Webfoot"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "6. Phen"; - mes "A blue fish with a pointed nose and"; - mes "sad, incredibly sad, vacant eyes."; - mes "^0099FFItem Drops^000000: Fish Tail, Sharp Scale,"; - mes "Meat, Fin"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "7. Marse"; - mes "A miniature squid with miniature"; - mes "tentacles. How it moves through"; - mes "water with those tiny things is"; - mes "still a scientific mystery."; - mes "^0099FFItem Drops^000000: Squid Ink, Tentacle"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "8. Obeaune"; - mes "A female Mermaid that attacks with"; - mes "its wild, flowing hair. Whether or"; - mes "not its male version is Merman is"; - mes "still under debate."; - mes "^0099FFItem Drops^000000: Heart of Mermaid, Fin"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "9. Sohee"; - mes "A female Ghost that harbours a deep"; - mes "grudge. Although she is usually"; - mes "crying, she can become fierce upon"; - mes "encountering the living."; - mes "^0099FFItem Drops^000000: Black Hair, Red Herb"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "10. Marc"; - mes "A proud looking Sea Horse that sort"; - mes "of looks like a dragon."; - mes "Unfortunately, you can't ride it."; - mes "^0099FFItem Drops^000000: Gill, Fin"; - next; - mes "^FF0000[Vol. 2: Medium Water Monsters]^000000"; - mes "11. Deviace"; - mes "Fish monster with a big mouth"; - mes "attached to a suction cup. Small,"; - mes "strong, and sort of looks like a"; - mes "watermelon."; - mes "^0099FFItem Drops^000000: Ancient Tooth, Ancient"; - mes "Lips"; - next; - break; - case 3: - mes "^FF0000[Vol. 3: Great Water Monsters]^000000"; - mes "1. Ambernite"; - mes "A snail shaped monster, it is"; - mes "highly strong offense and defense."; - mes "However, it is incredibly slow like"; - mes "all other snails."; - mes "^0099FFItem Drops^000000: Snail's Shell,"; - mes "Garlet, Shell, Solid Shell"; - next; - mes "^FF0000[Vol. 3: Great Water Monsters]^000000"; - mes "2. Sword Fish"; - mes "Fish Monster with a sharp, long nose"; - mes "that's just like a sword. Although it"; - mes "has googly eyes, it's a dangerous"; - mes "monster. Why wasn't it named Sword"; - mes "Nose Fish?"; - mes "^0099FFItem Drops^000000: Sharp Scale, Gill"; - next; - break; - case 4: - close2; - set .@loop2,0; - end; - } - } - - case 2: - while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { - case 1: - mes "^FF0000[Vol. 4: Small Wind Monsters]^000000"; - mes "1. Chonchon"; - mes "Fly monsters that move with great"; - mes "speed. Amazingly, they can heal in"; - mes "the presense of fecal matter."; - mes "^0099FFItem Drops^000000: Shell, Jellopy, Fly"; - mes "Wing"; - next; - mes "^FF0000[Vol. 4: Small Wind Monsters]^000000"; - mes "2. Hornet"; - mes "Usually benign, they will attack in"; - mes "groups if one of them is harmed."; - mes "^0099FFItem Drops^000000: Bee Sting, Jellopy,"; - mes "Green Herb"; - next; - mes "^FF0000[Vol. 4: Small Wind Monsters]^000000"; - mes "3. Creamy"; - mes "A flying monster with beautiful"; - mes "wings. It will escape by"; - mes "teleporting if it thinks that it is"; - mes "in grave danger."; - mes "^0099FFItem Drops^000000: Powder of Butterfly,"; - mes "Honey, Butterfly Wing, Flower"; - next; - mes "^FF0000[Vol. 4: Small Wind Monsters]^000000"; - mes "4. Stainer"; - mes "Tiny little insect with a splended,"; - mes "ladybug-like shell. It can sense"; - mes "magic and will attack once a spell"; - mes "begins casting."; - mes "^0099FFItem Drops^000000: Rainbow Shell, Garlet"; - mes "Shell, Solid Shell"; - next; - mes "^FF0000[Vol. 4: Small Wind Monsters]^000000"; - mes "5. Steel Chonchon"; - mes "Similar to Chonchon, but is yellow"; - mes "and green. It picks up everything"; - mes "from the ground, so be careful not"; - mes "to drop items."; - mes "^0099FFItem Drops^000000: Garlet, Shell, Solid"; - mes "Shell"; - next; - mes "^FF0000[Vol. 4: Small Wind Monsters]^000000"; - mes "6. Dustiness"; - mes "This flying monsters has a high"; - mes "dodge rate, so if you have low"; - mes "attack accuracy, you may want to"; - mes "leave it alone."; - mes "^0099FFItem Drops^000000: Moth Dust, Moth Wing"; - mes "Insect Feeler, Red Herb"; - next; - mes "^FF0000[Vol. 4: Small Wind Monsters]^000000"; - mes "7. Hunter Fly"; - mes "Winged insect covered in the blood"; - mes "of innocents. It's incredibly"; - mes "quick, as well as strong. Novices"; - mes "must flee from this monster at all"; - mes "cost."; - mes "^0099FFItem Drops^000000: Solid Shell, Zargon"; - next; - break; - case 2: - mes "^FF0000[Vol. 5: Medium Wind Monsters]^000000"; - mes "1. Condor"; - mes "A bald, funny looking vulture-like"; - mes "bird. They tend to attack in a"; - mes "group if one of them is"; - mes "threatened."; - mes "^0099FFItem Drops^000000: Talon, Arrow, Meat,"; - mes "Feather of Birds"; - next; - mes "^FF0000[Vol. 5: Medium Wind Monsters]^000000"; - mes "2. Cobold the 1st"; - mes "A monster looks like a baby wolf,"; - mes "but it is smart enough to make and"; - mes "use tools. Although Kobolds are"; - mes "cute, they're actually quite"; - mes "hostile."; - mes "^0099FFItem Drops^000000: Blue Hair, Zargon,"; - mes "Yellow Herb"; - next; - mes "^FF0000[Vol. 5: Medium Wind Monsters]^000000"; - mes "3. Petite"; - mes "A tiny, cute flying Dragon. There"; - mes "is another kind of Petite that"; - mes "walks, but it is of the Earth"; - mes "property."; - mes "^0099FFItem Drops^000000: Dragon Canine, Dragon"; - mes "Tail, Zargon"; - next; - break; - case 3: - mes "^FF0000[Vol. 6: Great Wind Monsters]^000000"; - mes "1. Joker"; - mes "A large, enchanted playing card. If"; - mes "you don't have good attack"; - mes "accuracy, the stakes are against"; - mes "you when fighting Joker."; - mes "^0099FFItem Drops^000000: High Heels"; - next; - break; - case 4: - close2; - set .@loop2,0; - end; - } - } - - case 3: - while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { - case 1: - mes "^FF0000[Vol. 7: Small Ghost Monsters]^000000"; - mes "1. Whisper"; - mes "A piece of living fabric that gives"; - mes "off spooky vibes. Sometimes, it"; - mes "likes to turn invisible..."; - mes "^0099FFItem Drops^000000: Fabric"; - next; - mes "^FF0000[Vol. 7: Small Ghost Monsters]^000000"; - mes "2. Marionette"; - mes "A monster reborn as a cursed doll"; - mes "that is bound to strings attached"; - mes "to wooden sticks."; - mes "^0099FFItem Drops^000000: Golden Hair, Trunk"; - next; - break; - case 2: - mes "^FF0000[Vol. 8: Medium Ghost Monsters]^000000"; - mes "1. Eggyra"; - mes "A weird, robotic egg looking thing"; - mes "that waddles when it walks. No one"; - mes "knows where these things come"; - mes "from."; - mes "^0099FFItem Drops^000000: Scell, Sticky Mucus,"; - mes "Red Herb"; - next; - break; - case 3: - mes "^FF0000[Vol. 9: Great Ghost Monsters]^000000"; - mes "1. Nightmare"; - mes "A ghostly horse that radiates a"; - mes "violet aura of evil."; - mes "^0099FFItem Drops^000000: Horseshoe, Blue Herb"; - next; - mes "^FF0000[Vol. 9: Great Ghost Monsters]^000000"; - mes "2. Medusa"; - mes "Monster with hair composed of"; - mes "snakes. It is rumoured to turn"; - mes "people into stone if they look into"; - mes "her eyes."; - mes "^0099FFItem Drops^000000: Medusa Head, Horrendous"; - mes "Hair, White Herb"; - next; - break; - case 4: - close2; - set .@loop2,0; - end; - } - } - - case 4: - close2; - set .@loop1,0; - end; - } - } -} - -prt_in,159,56,4 script Monster Encyclopedia#2pr 111,{ - mes "^FF0000[Monster Encyclopedia]^000000"; - mes "This is a Monster Encyclopedia"; - mes "containing information on Earth,"; - mes "Fire and Neutral property"; - mes "monsters."; - next; - set .@loop1,1; - while(.@loop1) { - set .@loop2,1; - switch(select("Earth Property Monsters:Fire Property Monsters:Neutral Property Monsters:Cancel")) { - case 1: - while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { - case 1: - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "1. Fabre"; - mes "The weak and small larva of Creamy."; - mes "Although some say it is cute, the"; - mes "author must disagree."; - mes "Whole-heartedly."; - mes "^0099FFItem Drops^000000: Feather, Fluff, Green"; - mes "Herb, Clover"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "2. Pupa"; - mes "Monster that is the pupal stage of"; - mes "Fabre. It doesn't attack at all, so"; - mes "it's easy to kill for Novices."; - mes "^0099FFItem Drops^000000: Chrysalis, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "3. Martin"; - mes "An adorable mole wearing a safety"; - mes "helmet. He's deathly afraid of"; - mes "cave-ins and occasionally stops to"; - mes "cower in fear."; - mes "^0099FFItem Drops^000000: Mole Whiskers, Mole"; - mes "Claw"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "4. Savage Bebe"; - mes "Tiny, pink baby Savage. It's"; - mes "disheartening to know that it grows"; - mes "up to become ugly-looking."; - mes "^0099FFItem Drops^000000: Animal Skin, Meat,"; - mes "Arrow, Feather"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "5. Andre"; - mes "A kind of worker ant, Andres are"; - mes "yellow, very diligent and gather"; - mes "everything in sight for the Queen"; - mes "Ant."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Sticky Mucus, Shell"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "6. Coco"; - mes "A small Squirrel with dark"; - mes "piercing eyes. It's always holding"; - mes "an Acorn, and would be cute if it"; - mes "didn't always have a look of utter"; - mes "contempt."; - mes "^0099FFItem Drops^000000: Acorn, Fluff, Animal"; - mes "Skin, Sweet Potato"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "7. Piere"; - mes "Pieres are green worker ants that"; - mes "are subtly different than Andres."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Sticky Mucus, Shell"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "8. Smokie"; - mes "A chubby little raccoon that loves"; - mes "nothing better than to scamper."; - mes "It's rumored to use a magic leaf to"; - mes "become invisible!"; - mes "^0099FFItem Drops^000000: Raccoon Leaf, Animal"; - mes "Skin, Sweet Potato"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "9. Deniro"; - mes "Red worker ants that live to serve"; - mes "the Queen Ant. If there's anything"; - mes "on the ground, they'll pick it up."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Sticky Mucus, Shell"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "10. Yoyo"; - mes "A naughty monkey that picks up"; - mes "anything from the ground. They're"; - mes "very quick and will gang up on you"; - mes "if you attack just one of them."; - mes "^0099FFItem Drops^000000: Yoyo Tail, Banana,"; - mes "Yellow Herb, Animal Skin"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "11. Vitata"; - mes "Plump worker ants that heal the"; - mes "other ants in their colony. When"; - mes "killed their bodies leak... honey?"; - mes "^0099FFItem Drops^000000: Worm Peeling, Scell,"; - mes "Honey"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "12. Caramel"; - mes "An adorable porcupine with tiny"; - mes "spiky quills. However, it gets"; - mes "incredibly angry when touched."; - mes "^0099FFItem Drops^000000: Porcupine Quill,"; - mes "Animal Skin"; - next; - mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; - mes "13. Giearth"; - mes "An elderly pixie that wanders caves"; - mes "to gather ores. They're incredible"; - mes "chain smokers."; - mes "^0099FFItem Drops^000000: Old Pixie's Moustache"; - next; - break; - case 2: - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "1. Willow"; - mes "Creature reborn from an old tree."; - mes "Its features and the sounds it"; - mes "makes are incredibly eerie."; - mes "^0099FFItem Drops^000000: Tree Root, Trunk, Red"; - mes "Herb, Sweet Potato"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "2. Rocker"; - mes "A lazy grasshopper that loves to"; - mes "play the violin, just like in"; - mes "Aesop's fable."; - mes "^0099FFItem Drops^000000: Grasshopper's Leg,"; - mes "Jellopy"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "3. Mandragora"; - mes "Although it stays in the same"; - mes "place, it can attack passerby from"; - mes "a distance using underground"; - mes "stalks."; - mes "^0099FFItem Drops^000000: Stem, Green Herb,"; - mes "Shoot"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "4. Wolf"; - mes "Wild, roving wolves with blue"; - mes "manes. They tend to attack as a"; - mes "pack when even one of them is"; - mes "threatened."; - mes "^0099FFItem Drops^000000: Wolf Claw, Meat,"; - mes "Monster's Feed, Animal Skin"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "5. Snake"; - mes "Green snake that lives in the"; - mes "forests and deserts. They're not"; - mes "poisonous, but their bites still"; - mes "hurt."; - mes "^0099FFItem Drops^000000: Snake Scale, Red Herb"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "6. Horn"; - mes "Although it looks fierce, it's"; - mes "actually a peaceful insect. It"; - mes "roams around fields with a"; - mes "crunching sound."; - mes "^0099FFItem Drops^000000: Horn, Shell, Solid"; - mes "Shell"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "7. Orc Warrior"; - mes "A warrior of the proud race of"; - mes "Orcs. At one time, Orcs and humans"; - mes "were allies, but now they are"; - mes "bitter enemies."; - mes "^0099FFItem Drops^000000: Orcish Voucher"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "8. Hode"; - mes "A huge earthworm that usually hides"; - mes "under the ground. It can usually be"; - mes "found in the desert."; - mes "^0099FFItem Drops^000000: Earthworm Peeling,"; - mes "Sticky Mucus"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "9. Mantis"; - mes "It wanders about fields, waving a"; - mes "tiny fan. An entire martial arts"; - mes "style is based on the movements of"; - mes "this insect."; - mes "^0099FFItem Drops^000000: Mantis Scythe, Scell"; - mes "Solid Shell, Red Herb"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "10. Savage"; - mes "A wild boar that walks around,"; - mes "grunting restlessly. Its rough"; - mes "looking tusks make it hard to"; - mes "believe it was cute as a baby."; - mes "^0099FFItem Drops^000000: Mane, Animal Skin"; - next; - mes "^FF0000[Vol. 11: Medium Earth Monsters]^000000"; - mes "11. Petite"; - mes "Cute, walking Dragon. There is"; - mes "another kind of Petite that flys,"; - mes "but it is of the Wind property."; - mes "^0099FFItem Drops^000000: Dragon Canine, Dragon"; - mes "Tail, Zargon"; - next; - break; - case 3: - mes "^FF0000[Vol. 12: Great Earth Monsters]^000000"; - mes "1. Worm Tail"; - mes "A strange monster that uses"; - mes "whiping attacks with a tail that"; - mes "looks like a blade of grass."; - mes "^0099FFItem Drops^000000: Pointed Scale, Yellow"; - mes "Herb"; - next; - mes "^FF0000[Vol. 12: Great Earth Monsters]^000000"; - mes "2. Muka"; - mes "Cute Cactus commonly found in the"; - mes "desert. It tries to threaten"; - mes "passerby with its growls, but its"; - mes "noises are too funny to be scary."; - mes "^0099FFItem Drops^000000: Cactus Needle, Empty"; - mes "Bottle, Green Herb, Red Herb"; - next; - mes "^FF0000[Vol. 12: Great Earth Monsters]^000000"; - mes "3. Bigfoot"; - mes "Although its name may be"; - mes "misleading, Bigfoot is actually a"; - mes "large bera. It walks like it owns"; - mes "the forest, and it does."; - mes "^0099FFItem Drops^000000: Bear's Foot Skin,"; - mes "Animal Skin, Sweet Potato"; - next; - mes "^FF0000[Vol. 12: Great Earth Monsters]^000000"; - mes "4. Flora"; - mes "A man-eating plant. Its parts are"; - mes "considered useful for Alchemists to"; - mes "make monsters of their own..."; - mes "^0099FFItem Drops^000000: Maneater Blossom, Stem"; - next; - break; - case 4: - close2; - set .@loop2,0; - end; - } - } - - case 2: - while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { - case 1: - mes "^FF0000[Vol. 13: Small Fire Monsters]^000000"; - mes "1. Picky"; - mes "Cute little chick that may grow up"; - mes "to be a Peco Peco, unless, of"; - mes "course, you kill it."; - mes "^0099FFItem Drops^000000: Feather of Birds,"; - mes "Feather, Red Herb, Milk"; - next; - mes "^FF0000[Vol. 13: Small Fire Monsters]^000000"; - mes "2. Baby Desert Wolf"; - mes "A Baby Desert Wolf that tires to"; - mes "threaten adventurers with its cute,"; - mes "little yelps."; - mes "^0099FFItem Drops^000000: Animal Skin, Meat"; - next; - mes "^FF0000[Vol. 13: Small Fire Monsters]^000000"; - mes "3. Horong,"; - mes "An eerie-looking, violent fireball."; - mes "It's useless to use hiding skills"; - mes "near this vengeful spirit."; - mes "^0099FFItem Drops^000000: Stone Heart, Zargon,"; - mes "Fire Arrow"; - next; - break; - case 2: - mes "^FF0000[Vol. 14: Medium Fire Monsters]^000000"; - mes "1. Drops"; - mes "The desert version of the Poring"; - mes "that has a pale orange colour. It"; - mes "seems a tiny bit stronger than"; - mes "Poring, though."; - mes "^0099FFItem Drops^000000: Jellopy, Sticky Mucus,"; - mes "Apple, Empty Bottle, Red Herb"; - next; - mes "^FF0000[Vol. 14: Medium Fire Monsters]^000000"; - mes "2. Elder Willow"; - mes "The elderly version of the Willow"; - mes "monster. It's red and can even use"; - mes "some magic."; - mes "^0099FFItem Drops^000000: Resin, Trunk, Sweet"; - mes "Potato"; - next; - mes "^FF0000[Vol. 14: Medium Fire Monsters]^000000"; - mes "3. Metaller"; - mes "The evolved form of Rocker. It is"; - mes "dim brown and lives in the desert."; - mes "This cricket will pick items up"; - mes "from the ground."; - mes "^0099FFItem Drops^000000: Red Blood,"; - mes "Grasshopper's Leg, Scell, Shell"; - next; - mes "^FF0000[Vol. 14: Medium Fire Monsters]^000000"; - mes "4. Zerom"; - mes "An undead slave. Sadly, not even"; - mes "death will bring peace to the"; - mes "abusive hours of labor Zerom"; - mes "suffers from his Pharaoh."; - mes "^0099FFItem Drops^000000: Panties"; - next; - mes "^FF0000[Vol. 14: Medium Fire Monsters]^000000"; - mes "5. Scorpion"; - mes "Scorpions can be found in areas"; - mes "where there is desert. It has a"; - mes "beautiful colour, but can be"; - mes "dangerous."; - mes "^0099FFItem Drops^000000: Scorpion Tail, Green"; - mes "Herb, Yellow Herb"; - next; - mes "^FF0000[Vol. 14: Medium Fire Monsters]^000000"; - mes "6. Desert Wolf"; - mes "Wolves in the desert are much"; - mes "stronger than those living in the"; - mes "forset. If you strike one, you'll"; - mes "have to deal with the whole pack."; - mes "Item Drops; Animal Skin, Mink"; - mes "Coat, Meat, Wolf Claw"; - next; - mes "^FF0000[Vol. 14: Medium Fire Monsters]^000000"; - mes "7. Frilldora"; - mes "Lizard with a frilly, fan-like"; - mes "neck. Although it looks rediculous,"; - mes "it's actually pretty strong."; - mes "^0099FFItem Drops^000000: Frill, Reptile Tongue,"; - mes "Red Herb, Zargon"; - next; - mes "^FF0000[Vol. 14: Medium Fire Monsters]^000000"; - mes "8. Cobold the 3rd"; - mes "A blue, wolf-like monster that is"; - mes "amazingly cuddly. However, all"; - mes "Kobolds have sworn to hate humans."; - mes "There are different kinds of"; - mes "Kobolds that use different"; - mes "weapons."; - mes "^0099FFItem Drops^000000: Blue Hair, Zargon,"; - mes "Yellow Herb"; - next; - mes "^FF0000[Vol. 14: Medium Fire Monsters]^000000"; - mes "9. Jakk"; - mes "A spooky, Pumpkin-headed monster"; - mes "that dresses in a slick formal"; - mes "suit. It's been known to invade"; - mes "Prontera on St. Hallow's Eve in the"; - mes "past."; - mes "^0099FFItem Drops^000000: Jack'o'Pumpkin, Zargon"; - next; - break; - case 3: - mes "^FF0000[Vol. 15: Great Fire Monsters]^000000"; - mes "1. Peco Peco"; - mes "Nowadays peco peco is popular as a"; - mes "vehicle for Knights and Crusaders."; - mes "They live in the Desert or Forest"; - mes "and will also attack in packs if"; - mes "one of them is threatened."; - mes "^0099FFItem Drops^000000: Bill of Birds, Yellow"; - mes "Herb, Red Herb"; - next; - mes "^FF0000[Vol. 15: Great Fire Monsters]^000000"; - mes "2. Marduk"; - mes "A gangly wizard of darkness. Look"; - mes "out, it knows magic!"; - mes "^0099FFItem Drops^000000: Flame Heart"; - next; - break; - case 4: - close2; - set .@loop2,0; - end; - } - } - - case 3: - while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { - case 1: - mes "^FF0000[Vol. 16: Small Neutral Monsters]^000000"; - mes "1. Lunatic"; - mes "A shaggy monster that looks kind of"; - mes "like a rabbit. Although some may"; - mes "think it's cute, the author"; - mes "believes it to be absolutely"; - mes "hideous. Perhaps that is because of"; - mes "his alleriges."; - mes "^0099FFItem Drops^000000: Clover, Feather,"; - mes "Carrot, Red Herb"; - next; - mes "^FF0000[Vol. 16: Small Neutral Monsters]^000000"; - mes "2. Peco Peco Egg"; - mes "The egg of a Peco Peco. It's small,"; - mes "and defenseless, making it a"; - mes "perfect target for Novices."; - mes "^0099FFItem Drops^000000: Shell, Red Herb,"; - mes "Empty Bottle"; - next; - mes "^FF0000[Vol. 16: Small Neutral Monsters]^000000"; - mes "3. Ant Egg"; - mes "An Ant Egg that is also"; - mes "defenseless. Some of them actually"; - mes "hatch, though."; - mes "^0099FFItem Drops^000000: Shell, Jellopy, Sticky"; - mes "Mucus, Empty Bottle"; - next; - mes "^FF0000[Vol. 16: Small Neutral Monsters]^000000"; - mes "4. Baby Thief Bug"; - mes "Dirty, filthy Creatures that tend"; - mes "to work in groups. Whatever you do,"; - mes "don't let them pollute the Prontera"; - mes "Culvert, it'd be a disaster!"; - mes "^0099FFItem Drops^000000: Worm Peeling, Red Herb,"; - mes "Jellopy"; - next; - break; - case 2: - mes "^FF0000[Vol. 17: Medium Neutral Monsters]^000000"; - mes "^0099FF...^000000"; - next; - mes "^FF0000[Vol. 17: Medium Neutral Monsters]^000000"; - mes "^0099FF...^000000"; - mes "^0099FF......^000000"; - next; - mes "^0099FFSome pages seem to have been ripped^000000"; - mes "^0099FFout of this book, and replaced with^000000"; - mes "^0099FFpinups of the Isis monster. It^000000"; - mes "^0099FFlooks like you'll need to learn^000000"; - mes "^0099FFabout Neutral, medium sizd^000000"; - mes "^0099FFmonsters on your own.^000000"; - next; - break; - case 3: - mes "^FF0000[Vol. 18: Great Neutral Monsters]^000000"; - mes "1. Golem"; - mes "A being of living stone that has"; - mes "been enchanted with black magic. It"; - mes "can recognise spell casting, but"; - mes "moves incredibly slowly due to its"; - mes "weight problem."; - mes "^0099FFItem Drops^000000: Scell"; - next; - break; - case 4: - close2; - set .@loop2,0; - end; - } - } - - case 4: - close2; - set .@loop1,0; - end; - } - } -} - -prt_in,161,50,4 script Monster Encyclopedia#3pr 111,{ - mes "^FF0000[Monster Encyclopedia]^000000"; - mes "This is a Monster Encyclopedia"; - mes "containing information on Dark,"; - mes "Poison and Undead monsters."; - next; - set .@loop1,1; - while(.@loop1) { - set .@loop2,1; - switch(select("Dark Property Monsters:Poison Property Monsters:Undead Property Monsters:Cancel")) { - case 1: - while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { - case 1: - mes "^FF0000[Vol. 19: Small Dark Monsters]^000000"; - mes "1. Thief Bug Egg"; - mes "A filthy egg from a filthy Thief"; - mes "Bug. They make horrible omelets."; - mes "^0099FFItem Drops^000000: Chrysalis, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Vol. 19: Small Dark Monsters]^000000"; - mes "2. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Vol. 19: Small Dark Monsters]^000000"; - mes "3. Tarou"; - mes "A tiny, little white mouse. Its"; - mes "squeaks can be heard in the Dead"; - mes "Pit and the Prontera Culvert."; - mes "^0099FFItem Drops^000000: Rat Tail, Animal"; - mes "Skin, Feather, Monster's Feed"; - next; - mes "^FF0000[Vol. 19: Small Dark Monsters]^000000"; - mes "4. Drainliar"; - mes "A blood red bat that's much"; - mes "stronger than Familiar. It also"; - mes "tends to pursue any human it"; - mes "finds."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Red Herb"; - next; - mes "^FF0000[Vol. 19: Small Dark Monsters]^000000"; - mes "5. Dokkaebi"; - mes "A traditional Korean demon with the"; - mes "power to generate wealth. Using"; - mes "Mammonite is no big deal to them."; - mes "^0099FFItem Drops^000000: Dokkaebi Horn"; - next; - mes "^FF0000[Vol. 19: Small Dark Monsters]^000000"; - mes "6. Deviruchi"; - mes "A miniature demon that repeatedly"; - mes "stabs umans with its pitchfork."; - mes "It's cute, but nonetheless a true"; - mes "fiend of darkness."; - mes "^0099FFItem Drops^000000: Little Evil Horn,"; - mes "Little Evil Wing, Zargon"; - next; - break; - case 2: - mes "^FF0000[Vol. 20: Medium Dark Monsters]^000000"; - mes "1. Female Thief Bug"; - mes "Large, brown insects that are"; - mes "gruesome to the eye and disgusting"; - mes "to the touch. Notorious for quickly"; - mes "grabbing whatever drops to the"; - mes "ground."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red Herb,"; - mes "Jellopy, Garlet, Insect Feeler"; - next; - mes "^FF0000[Vol. 20: Medium Dark Monsters]^000000"; - mes "2. Male Thief Bug"; - mes "A large, green insect, the Male"; - mes "Thief Bug is considerably powerful."; - mes "They're also very aggressive"; - mes "towards humans."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red Herb,"; - mes "Jellopy, Garlet, Insect Feeler,"; - mes "Yellow Herb"; - next; - mes "^FF0000[Vol. 20: Medium Dark Monsters]^000000"; - mes "3. Matyr"; - mes "A hound saturated with evil. It's"; - mes "always sleeping, but springs to"; - mes "action after smelling an"; - mes "adventurer."; - mes "^0099FFItem Drops^000000: Monster's Feed,"; - mes "Animal Skin"; - next; - mes "^FF0000[Vol. 20: Medium Dark Monsters]^000000"; - mes "4. Zenorc"; - mes "A dishonourable Orc whose body has"; - mes "been cursed. They continue their"; - mes "shameful ways by looting items that"; - mes "have been dropped to the ground."; - mes "^0099FFItem Drops^000000: Zenorc's Fang, Sticky"; - mes "Mucus, Yellow Herb"; - next; - mes "^FF0000[Vol. 20: Medium Dark Monsters]^000000"; - mes "5. Requiem"; - mes "An ancient slave that carries a"; - mes "heavy coffin on its back. Weary"; - mes "from its labour, Requiem simply"; - mes "collapses, hoping the coffing will"; - mes "hit its mark, when attacking"; - mes "^0099FFItem Drops^000000: Old Blue Box"; - next; - mes "^FF0000[Vol. 20: Medium Dark Monsters]^000000"; - mes "6. Bathory"; - mes "A wart-nosed Witch wearing bunny"; - mes "boxers that will attack anything"; - mes "prettier that her. In other words,"; - mes "she attacks everyone."; - mes "^0099FFItem Drops^000000: Witch Starsand"; - next; - break; - case 3: - mes "^FF0000[Vol. 21: Great Dark Monsters]^000000"; - mes "1. Isis"; - mes "A monster that is half serpent and"; - mes "half woman, as well as one of"; - mes "Osiris' trusted champions."; - mes "^0099FFItem Drops^000000: Scale Skin, Shining"; - mes "Scale"; - next; - mes "^FF0000[Vol. 21: Great Dark Monsters]^000000"; - mes "2. Raydric"; - mes "The soul of a castle guard bound to"; - mes "a living suit of armour through a"; - mes "curse."; - mes "^0099FFItem Drops^000000: Elunium, Chivalry"; - mes "Emblem"; - next; - break; - case 4: - close2; - set .@loop2,0; - end; - } - } - case 2: - while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { - case 1: - mes "^FF0000[Vol. 22: Small Poison Monsters]^000000"; - mes "^0099FF...^000000"; - next; - mes "^FF0000[Vol. 22: Small Posion Monsters]^000000"; - mes "^0099FF...^000000"; - mes "^0099FF......^000000"; - next; - mes "^0099FFThere are^000000"; - mes "^0099FFPoring stickers^000000"; - mes "^0099FFall over these pages!^000000"; - next; - mes "^0099FFIt looks like you'll have to learn^000000"; - mes "^0099FFabout small, poisonous monsters all^000000"; - mes "^0099FFon your own.^000000"; - next; - break; - case 2: - mes "^FF0000[Vol. 23: Medium Posion Monsters]^000000"; - mes "1. Poporing"; - mes "A light green Poring with the"; - mes "Poison property. It's much stronger"; - mes "than Poring, but still moves by"; - mes "means of bouncing."; - mes "^0099FFItem Drops^000000: Sticky Mucus, Garlet,"; - mes "Green Herb"; - next; - mes "^FF0000[Vol. 23: Medium Posion Monsters]^000000"; - mes "2. Poison Spore"; - mes "A black capped mushroom. It attacks"; - mes "adventurers in fear of being eaten,"; - mes "despite being poisonous and not"; - mes "delicious."; - mes "^0099FFItem Drops^000000: Spore, Green Herb"; - next; - mes "^FF0000[Vol. 23: Medium Posion Monsters]^000000"; - mes "3. Cobold the 2nd"; - mes "A small, wolf-like monster that's"; - mes "intelligent enough to use weapons."; - mes "Look out, though, he's pretty mean"; - mes "for a little guy."; - mes "^0099FFItem Drops^000000: Blue Hair, Zargon,"; - mes "Yellow Herb"; - next; - mes "^FF0000[Vol. 23: Medium Posion Monsters]^000000"; - mes "4. Side Winder"; - mes "A dark coloured snake that hates"; - mes "people. Be careful, and kill them"; - mes "before they can poison you."; - mes "^0099FFItem Drops^000000: Shining Scale, Zargon,"; - mes "Poisonous Canine, Snake Scale"; - next; - break; - case 3: - mes "^FF0000[Vol. 24: Great Poison Monsters]^000000"; - mes "1. Argos"; - mes "A monstrous spider that will attack"; - mes "adventurers on sight. It's too big"; - mes "for adventurers to squish with"; - mes "their feet."; - mes "^0099FFItem Drops^000000: Cobweb, Scell, Bug Leg,"; - mes "Green Herb, Yellow Herb"; - next; - mes "^FF0000[Vol. 24: Great Poison Monsters]^000000"; - mes "2. Argriope"; - mes "A segmented, millipede type monster"; - mes "that will attack passerby with"; - mes "poison."; - mes "^0099FFItem Drops^000000: Bug Leg, Zargon, Green"; - mes "Herb"; - next; - mes "^FF0000[Vol. 24: Great Poison Monsters]^000000"; - mes "3. Myst"; - mes "A strange, monster made of mist"; - mes "that is attached to a phantom"; - mes "window."; - mes "^0099FFItem Drops^000000: Trunk, Gas Mask"; - next; - break; - case 4: - close2; - set .@loop2,0; - end; - } - } - - case 3: - while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { - case 1: - mes "^FF0000[Vol. 25: Small Undead Monsters]^000000"; - mes "^0099FF...^000000"; - next; - mes "^FF0000[Vol. 25: Small Undead Monsters]^000000"; - mes "^0099FF...^000000"; - mes "^0099FF......^000000"; - next; - mes "^0099FF...!^000000"; - mes "^0099FFSome stupid kid scribbled pictures^000000"; - mes "^0099FFall over this chapter! It looks^000000"; - mes "^0099FFlike you'll have to learn about^000000"; - mes "^0099FFsmall Undead monsters^000000"; - mes "^0099FFon your very own.^000000"; - next; - break; - case 2: - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "1. Zombie"; - mes "An innocent human that has been"; - mes "raised from the dead through black"; - mes "magic."; - mes "^0099FFItem Drops^000000: Decayed Nail, Sticky"; - mes "Mucus, Horrendous Mouth"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "2. Megalodon"; - mes "An animated fish skeleton that"; - mes "roams the seas. Although it looks"; - mes "scary, it's actually benign."; - mes "^0099FFItem Drops^000000: Stinky Scale,"; - mes "Skel-Bone"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "3. Orc Zombie"; - mes "Orcs that have risen back from the"; - mes "dead. The honourable fighting spirit"; - mes "of the Orc Warrior never dies!"; - mes "^0099FFItem Drops^000000: Orc Claw, Sticky Mucus"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "4. Pirate Skel"; - mes "A topless pirate skeleton that"; - mes "skips around in purple socks."; - mes "Scourge of the seven seas."; - mes "^0099FFItem Drops^000000: Skel-Bone"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "5. Orc Skeleton"; - mes "The skeleton of an Orc that has"; - mes "been brought back to life. Even in"; - mes "death, Orcs continue to do battle."; - mes "^0099FFItem Drops^000000: Orc's Fang, Green"; - mes "Herb"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "6. Soldier Skeleton"; - mes "A skeleton soldier that wields two"; - mes "swords at once. He must have been a"; - mes "badass when he was alive."; - mes "^0099FFItem Drops^000000: Skel-Bone, Red Herb"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "7. Munak"; - mes "A beautiful zombie that seems to be"; - mes "linked to Bongun somehow."; - mes "^0099FFItem Drops^000000: Daenggie, Munak Turban"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "8. Skel Worker"; - mes "A reanimated skeleton of a miner"; - mes "that has died without receiving its"; - mes "severance pay."; - mes "^0099FFItem Drops^000000: Iron, Lantern"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "9. Archer Skeleton"; - mes "Despite not having actual eyes,"; - mes "Archer Skeletons have great aim."; - mes "^0099FFItem Drops^000000: Skel-Bone, Fire Arrow,"; - mes "Red Herb"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "10. Mummy"; - mes "A walking corpse covered with"; - mes "bandages. It probably used to be"; - mes "beautiful once."; - mes "^0099FFItem Drops^000000: Rotten Bandage"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "11. Verit"; - mes "A mummified dog that will pick up"; - mes "anything dropped to the ground."; - mes "Although it's a zombie, it seems"; - mes "happy to be alive again."; - mes "^0099FFItem Drops^000000: Immortal Heart, Zargon"; - mes "Rotten Bandage"; - next; - mes "^FF0000[Vol. 26: Medium Undead Monsters]^000000"; - mes "12. Ghoul"; - mes "Similar to a Zombie, but Ghouls are"; - mes "green and much stronger. Its"; - mes "retching is offensive in more ways"; - mes "than one."; - mes "^0099FFItem Drops^000000: Horrendous Mouth"; - next; - break; - case 3: - mes "^FF0000[Vol. 27: Great Undead Monsters]^000000"; - mes "1. Evil Druid"; - mes "A flamboyantly evil druid. It's"; - mes "always using a floating spellbook"; - mes "that crackles with energy to cause"; - mes "misery to adventurers"; - mes "^0099FFItem Drops^000000: Amulet, White Herb"; - next; - break; - case 4: - close2; - set .@loop2,0; - end; - } - } - - case 4: - close2; - set .@loop,0; - end; - } - } -} - -prt_in,172,96,4 script Monster Encyclopedia#4pr 111,{ - mes "^FF0000[Dungeon Monster Encyclopedia]^000000"; - mes "This is an Encyclopedia describing"; - mes "monsters living in Dungeons."; - next; - set .@loop1,1; - switch(select("Ant Hell:Geffen Tower:Sphinx:Cancel")) { - case 1: - while(.@loop1) { - switch(select("1F:2F:Cancel")) { - case 1: - mes "^FF0000[Ant Hell 1F Monsters]^000000"; - mes "1. Ant Egg"; - mes "Merely an Ant Egg. It can't hurt"; - mes "you."; - mes "^0099FFItem Drops^000000: Shell, Jellopy, Sticky"; - mes "Mucus, Empty Bottle"; - next; - mes "^FF0000[Ant Hell 1F Monsters]^000000"; - mes "2. Andre"; - mes "A diligent worker ant that lives"; - mes "for the sake of the colony. Look"; - mes "out though, hit one and you'll"; - mes "fight them all."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet"; - mes "Sticky Mucus, Shell"; - next; - mes "^FF0000[Ant Hell 1F Monsters]^000000"; - mes "3. Piere"; - mes "A green worker ant that works just"; - mes "as diligently as Andre."; - mes "^0099FFItem Drops^000000: Worm"; - mes "Peeling, Garlet, Sticky Mucus, Shell"; - next; - mes "^FF0000[Ant Hell 1F Monsters]^000000"; - mes "4. Deniro"; - mes "The red worker ant, and is"; - mes "faster than Pieres and Deniros."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Sticky Mucus, Shell"; - next; - mes "^FF0000[Ant Hell 1F Monsters]^000000"; - mes "5. Vitata"; - mes "Worker ants that are plump with"; - mes "honey... So plump, they won't pick"; - mes "up anything."; - mes "^0099FFItem Drops^000000: Worm Peeling, Scell"; - mes "Honey"; - next; - mes "^FF0000[Ant Hell 1F Monsters]^000000"; - mes "6. Giearth"; - mes "An elderly pixie that wanders caves"; - mes "to gather ores. When he dies, he"; - mes "plans to leave the world his"; - mes "beautiful moustache."; - mes "^0099FFItem Drops^000000: Old Pixie's Moustache"; - next; - break; - case 2: - mes "^FF0000[Ant Hell 2F Monsters]^000000"; - mes "1. Ant Egg"; - mes "Ant eggs incapable of attacking, or"; - mes "even feeling pain."; - mes "^0099FFItem Drops^000000: Shell, Jellopy, Sticky"; - mes "Mucus, Empty Bottle"; - next; - mes "^FF0000[Ant Hell 2F Monsters]^000000"; - mes "2. Andre"; - mes "A yellow worker ant that may be the"; - mes "slowest of its race, aside from"; - mes "Vitata."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Sticky Mucus, Shell"; - next; - mes "^FF0000[Ant Hell 2F Monsters]^000000"; - mes "3. Piere"; - mes "A green worker and obviously"; - mes "hailing from France."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Sticky Mucus, Shell"; - next; - mes "^FF0000[Ant Hell 2F Monsters]^000000"; - mes "4. Deniro"; - mes "The speediest of the worker ants"; - mes "that comes in a flashy red colour."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Sticky Mucus, Shell"; - next; - mes "^FF0000[Ant Hell 2F Monsters]^000000"; - mes "5. Vitata"; - mes "Worker ants in charge of storing"; - mes "honey inside their bellies."; - mes "^0099FFItem Drops^000000: Worm Peeling, Scell,"; - mes "Honey"; - next; - mes "^FF0000[Ant Hell 2F Monsters]^000000"; - mes "6. Giearth"; - mes "An elderly pixie that wanders caves"; - mes "to gather ores. Almost a dwarf, but"; - mes "not quite."; - mes "^0099FFItem Drops^000000: Old Pixie's Moustache"; - next; - mes "^FF0000[Ant Hell 2F Monsters]^000000"; - mes "7. Phreeoni"; - mes "An extremely strong bastard that is"; - mes "forty percent tongue."; - mes "^0099FFItem Drops^000000: Tongue, Ant Jaw"; - next; - break; - case 3: - close2; - set .@loop1,0; - end; - } - } - - case 2: - while(.@loop1) { - switch(select("1F:2F:3F:4F:Cancel")) { - case 1: - mes "^FF0000[Geffen Dungeon 1F Monsters]^000000"; - mes "1. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Geffen Dungeon 1F Monsters]^000000"; - mes "2. Poporing"; - mes "A light green Poring with the"; - mes "Poison property. It's much stronger"; - mes "than Poring, but still moves by"; - mes "means of bouncing."; - mes "^0099FFItem Drops^000000: Sticky Mucus, Garlet"; - mes "Green Herb"; - next; - mes "^FF0000[Geffen Dungeon 1F Monsters]^000000"; - mes "3. Dustiness"; - mes "This flying monster has a high"; - mes "dodge rate, so if you have low"; - mes "attack accuracy, you may want to"; - mes "leave it alone."; - mes "^0099FFItem Drops^000000: Moth Dust, Moth Wing,"; - mes "Insect Feeler, Red Herb"; - next; - mes "^FF0000[Geffen Dungeon 1F Monsters]^000000"; - mes "4. Poison Spore"; - mes "A black capped mushroom. It attacks"; - mes "adventurers in fear of being eaten,"; - mes "despite being poisonous and not"; - mes "delicious."; - mes "^0099FFItem Drops^000000: Spore, Green Herb"; - next; - break; - case 2: - mes "^FF0000[Geffen Dungeon 2F Monsters]^000000"; - mes "1. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Geffen Dungeon 2F Monsters]^000000"; - mes "2. Dustiness"; - mes "This flying monster has a high"; - mes "dodge rate, so if you have low"; - mes "attack accuracy, you may want to"; - mes "leave it alone."; - mes "^0099FFItem Drops^000000: Moth Dust, Moth Wing,"; - mes "Insect Feeler, Red Herb"; - next; - mes "^FF0000[Geffen Dungeon 2F Monsters]^000000"; - mes "3. Poison Spore"; - mes "A black capped mushroom. It attacks"; - mes "adventurers in fear of being eaten,"; - mes "despite being poisonous and not"; - mes "delicious."; - mes "^0099FFItem Drops^000000: Spore, Green Herb"; - next; - mes "^FF0000[Geffen Dungeon 2F Monsters]^000000"; - mes "4. Argos"; - mes "A monstrous spider that will attack"; - mes "adventurers on sight. It's too big"; - mes "for adventurers to squish with"; - mes "their feet."; - mes "^0099FFItem Drops^000000: Cobweb, Scell, Bug Leg,"; - mes "Green Herb, Yellow Herb"; - next; - mes "^FF0000[Geffen Dungeon 2F Monsters]^000000"; - mes "5. Whisper"; - mes "A piece of living fabric that gives"; - mes "off spooky vibes. Sometimes, it"; - mes "likes to turn invisible..."; - mes "^0099FFItem Drops^000000: Fabric"; - next; - mes "^FF0000[Geffen Dungeon 2F Monsters]^000000"; - mes "6. Jakk"; - mes "A spooky, Pumpkin-headed monster"; - mes "that dresses in a slick formal"; - mes "suit. It's been known to invade"; - mes "Prontera on St. Hallow's Even in the"; - mes "past."; - mes "^0099FFItem Drops^000000: Jack'o'Pumpkin, Zargon"; - next; - break; - case 3: - mes "^FF0000[Geffen Dungeon 3F Monsters]^000000"; - mes "1. Argos"; - mes "A monstrous spider that will attack"; - mes "adventurers on sight. It's too big"; - mes "for adventurers to squish with"; - mes "their feet."; - mes "^0099FFItem Drops^000000: Cobweb, Scell, Bug Leg,"; - mes "Green Herb, Yellow Herb"; - next; - mes "^FF0000[Geffen Dungeon 3F Monsters]^000000"; - mes "2. Whisper"; - mes "A piece of living fabric that gives"; - mes "off spooky vibes. Sometimes, it"; - mes "likes to turn invisible..."; - mes "^0099FFItem Drops^000000: Fabric"; - next; - mes "^FF0000[Geffen Dungeon 3F Monsters]^000000"; - mes "3. Jakk"; - mes "A spooky, Pumpkin-headed monster"; - mes "that dresses in a slick formal"; - mes "suit. It's been known to invade"; - mes "Prontera on St. Hallow's Even in the"; - mes "past."; - mes "^0099FFItem Drops^000000: Jack'o'Pumpkin, Zargon"; - next; - mes "^FF0000[Geffen Dungeon 3F Monsters]^000000"; - mes "4. Myst"; - mes "A strange, monster made of mist"; - mes "that is attached to a phantom"; - mes "window."; - mes "^0099FFItem Drops^000000: Trunk, Gas Mask"; - next; - mes "^FF0000[Geffen Dungeon 3F Monsters]^000000"; - mes "5. Marionette"; - mes "A monster reborn as a cursed doll"; - mes "that is bound to strings attached"; - mes "to wooden sticks."; - mes "^0099FFItem Drops^000000: Golden Hair, Trunk"; - next; - mes "^FF0000[Geffen Dungeon 3F Monsters]^000000"; - mes "6. Bathory"; - mes "A wart-nosed Witch wearing bunny"; - mes "boxers that will attack anything"; - mes "prettier than her. In other words,"; - mes "she attacks everyone."; - mes "^0099FFItem Drops^000000: With Starsand"; - next; - mes "^FF0000[Geffen Dungeon 3F Monsters]^000000"; - mes "7. Nightmare"; - mes "A ghostly horse that radiates a"; - mes "violet aura of evil."; - mes "^0099FFItem Drops^000000: Horseshoe, Blue Herb"; - next; - break; - case 4: - mes "^FF0000[Geffen Dungeon 4F Monsters]^000000"; - mes "1. Myst"; - mes "A strange, monster made of mist"; - mes "that is attached to a phantom"; - mes "window."; - mes "^0099FFItem Drops^000000: Trunk, Gas Mask"; - next; - mes "^FF0000[Geffen Dungeon 4F Monsters]^000000"; - mes "2. Deviruchi"; - mes "A minature demon that repeatedly"; - mes "stabs humans with its pitchfork."; - mes "It's cute, but nonetheless a true"; - mes "fiend of darkness."; - mes "^0099FFItem Drops^000000: Little Evil Horn,"; - mes "Little Evil Wing, Zargon"; - next; - mes "^FF0000[Geffen Dungeon 4F Monsters]^000000"; - mes "3. Raydric"; - mes "The soul of a castle guard bound to"; - mes "a living suit of armour through a"; - mes "curse."; - mes "^0099FFItem Drops^000000: Elunium, Chivalry"; - mes "Emblem"; - next; - mes "^FF0000[Geffen Dungeon 4F Monsters]^000000"; - mes "4. Joker"; - mes "A large, enchanted playing card. If"; - mes "you don't have good attack"; - mes "accuracy, the stakes are against"; - mes "you when fighting Joker."; - mes "^0099FFItem Drops^000000: High Heels"; - next; - mes "^FF0000[Geffen Dungeon 4F Monsters]^000000"; - mes "5. Doppelganger"; - mes "A ghostly double of a Swordman."; - mes "Perhaps the coolest and baddest"; - mes "monster in all of Rune-Midgard."; - mes "^0099FFItem Drops^000000: Spiky Band, Blue"; - mes "Potion, Cursed Ruby, Ruby"; - next; - break; - case 5: - close2; - set .@loop1,0; - end; - } - } - - case 3: - while(.@loop1) { - switch(select("1F:2F:3F:4F:5F:Cancel")) { - case 1: - mes "^FF0000[Sphinx 1F Monsters]^000000"; - mes "1. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly"; - mes "Wing, Grape, Red Herb"; - next; - mes "^FF0000[Sphinx 1F Monsters]^000000"; - mes "2. Snake"; - mes "Green snake that lives in the"; - mes "forests and deserts. They're not"; - mes "poisonous, but their bites still"; - mes "hurt."; - mes "^0099FFItem Drops^000000: Snake Scale, Red Herb"; - next; - mes "^FF0000[Sphinx 1F Monsters]^000000"; - mes "3. Zerom"; - mes "An undead slave. Sadly, not even"; - mes "death will bring peace to the"; - mes "abusive hours of labour Zerom"; - mes "suffers for his Pharaoh."; - mes "^0099FFItem Drops^000000: Panties"; - next; - mes "^FF0000[Sphinx 1F Monsters]^000000"; - mes "4. Matyr"; - mes "A hound saturated with evil. It's"; - mes "always sleeping, but springs to"; - mes "action after smelling an"; - mes "adventurer."; - mes "^0099FFItem Drops^000000: Monster's Feed,"; - mes "Animal Skin"; - next; - mes "^FF0000[Sphinx 1F Monsters]^000000"; - mes "5. Requieum"; - mes "An ancient slave that carries a"; - mes "heavy coffin on its back. Weary"; - mes "from its labour, Requiem simply"; - mes "collapses, hoping the coffin will"; - mes "hit its mark, when attacking."; - mes "^0099FFItem Drops^000000: Old Blue Box"; - next; - break; - case 2: - mes "^FF0000[Sphinx 2F Monsters]^000000"; - mes "1. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly"; - mes "Wing, Grape, Red Herb"; - next; - mes "^FF0000[Sphinx 2F Monsters]^000000"; - mes "2. Matyr"; - mes "A hound saturated with evil. It's"; - mes "always sleeping, but springs to"; - mes "action after smelling an"; - mes "adventurer."; - mes "^0099FFItem Drops^000000: Monster's Feed,"; - mes "Animal Skin"; - next; - mes "^FF0000[Sphinx 2F Monsters]^000000"; - mes "3. Requiem"; - mes "An ancient slave that carries a"; - mes "heavy coffin on its back. Weary"; - mes "from its labour, Requiem simply"; - mes "collapses, hoping the coffin will"; - mes "hit its mark, when attacking."; - mes "^0099FFItem Drops^000000: Old Blue Box"; - next; - mes "^FF0000[Sphinx 2F Monsters]^000000"; - mes "4. Whisper"; - mes "A piece of living fabric that gives"; - mes "off spooky vibes. Sometimes, it"; - mes "likes to turn invisible..."; - mes "^0099FFItem Drops^000000: Fabric"; - next; - break; - case 3: - mes "^FF0000[Sphinx 3F Monsters]^000000"; - mes "1. Matyr"; - mes "A hound saturated with evil. It's"; - mes "always sleeping, but springs to"; - mes "action after smelling an"; - mes "adventurer."; - mes "^0099FFItem Drops^000000: Monster's Feed,"; - mes "Animal Skin"; - next; - mes "^FF0000[Sphinx 3F Monsters]^000000"; - mes "2. Whisper"; - mes "A piece of living fabric that gives"; - mes "off spooky vibes. Sometimes, it"; - mes "likes to turn invisible..."; - mes "^0099FFItem Drops^000000: Fabric"; - next; - mes "^FF0000[Sphinx 3F Monsters]^000000"; - mes "3. Marduk"; - mes "A gangly wizard of darkness. Look"; - mes "out, it knows magic!"; - mes "^0099FFItem Drops^000000: Flame Heart"; - next; - break; - case 4: - mes "^FF0000[Sphinx 4F Monsters]^000000"; - mes "1. Whisper"; - mes "A piece of living fabric that gives"; - mes "off spooky vibes. Sometimes, it"; - mes "likes to turn invisible..."; - mes "^0099FFItem Drops^000000: Fabric"; - next; - mes "^FF0000[Sphinx 4F Monsters]^000000"; - mes "2. Marduk"; - mes "A gangly wizard of darkness. Look"; - mes "out, it knows magic!"; - mes "^0099FFItem Drops^000000: Flame Heart"; - next; - mes "^FF0000[Sphinx 4F Monsters]^000000"; - mes "3. Medusa"; - mes "Monster with hair composed of"; - mes "snakes. It is rumoured to turn"; - mes "people into stone if they look into"; - mes "her eyes."; - mes "^0099FFItem Drops^000000: Dead Medusa, Horrendous"; - mes "Snake, White Herb"; - next; - break; - case 5: - mes "^FF0000[Sphinx 5F Monsters]^000000"; - mes "1. Whisper"; - mes "A piece of living fabric that gives"; - mes "off spooky vibes. Sometimes, it"; - mes "likes to turn invisible..."; - mes "^0099FFItem Drops^000000: Fabric"; - next; - mes "^FF0000[Sphinx 5F Monsters]^000000"; - mes "2. Marduk"; - mes "A gangly wizard of darkness. Look"; - mes "out, it knows magic!"; - mes "^0099FFItem Drops^000000: Flame Heart"; - next; - mes "^FF0000[Sphinx 5F Monsters]^000000"; - mes "3. Medusa"; - mes "Monster with hair composed of"; - mes "snakes. It is rumoured to turn"; - mes "people into stone if they look into"; - mes "her eyes."; - mes "^0099FFItem Drops^000000: Dead Medusa, Horrendous"; - mes "Snake, White Herb"; - next; - break; - case 6: - close2; - set .@loop1,0; - end; - } - } - - case 4: - close; - } -} - - -prt_in,164,96,4 script Monster Encyclopedia#5pr 111,{ - mes "^FF0000[Dungeon Monster Encyclopedia]^000000"; - mes "This is an Encyclopedia describing"; - mes "Monsters living in Dungeons."; - next; - set .@loop1,1; - switch(select("Orc Dungeon:Byalan Cave near Izlude:Prontera Culvert")){ - case 1: - while(.@loop1) { - switch(select("1F:2F:Cancel")) { - case 1: - mes "^FF0000[Orc Dungeon 1F Monsters]^000000"; - mes "1. Chonchon"; - mes "Fly monsters that move with great"; - mes "speed. Amazingly, they can heal in"; - mes "the presense of fecal matter."; - mes "^0099FFItem Drops^000000: Shell, Jellopy, Fly"; - mes "Wing"; - next; - mes "^FF0000[Orc Dungeon 1F Monsters]^000000"; - mes "2. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Orc Dungeon 1F Monsters]^000000"; - mes "3. Orc Zombie"; - mes "Orcs that have risen back from the"; - mes "dead. The honorable fighting spirit"; - mes "of the Orc Warrior never dies!"; - mes "^0099FFItem Drops^000000: Orc Claw, Sticky Mucus"; - next; - mes "^FF0000[Orc Dungeon 1F Monsters]^000000"; - mes "4. Orc Skeleton"; - mes "The skeleton of an Orc that has"; - mes "been brought back to life. Even in"; - mes "death, Orcs continue to do battle."; - mes "^0099FFItem Drops^000000: Orc's Fang, Green"; - mes "Herb"; - next; - break; - case 2: - mes "^FF0000[Orc Dungeon 2F Monsters]^000000"; - mes "1. Chonchon"; - mes "Fly monsters that move with great"; - mes "speed. Amazingly, they can heal in"; - mes "the presense of fecal matter."; - mes "^0099FFItem Drops^000000: Shell, Jellopy, Fly"; - mes "Wing"; - next; - mes "^FF0000[Orc Dungeon 2F Monsters]^000000"; - mes "2. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerbys."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Orc Dungeon 2F Monsters]^000000"; - mes "3. Orc Skeleton"; - mes "The skeleton of an Orc that has"; - mes "been brought back to life. Even in"; - mes "death, Orcs continue to do battle."; - mes "^0099FFItem Drops^000000: Orc's Fang, Green"; - mes "Herb"; - next; - mes "^FF0000[Orc Dungeon 2F Monsters]^000000"; - mes "4. Zenorc"; - mes "A dishonorable Orc whose body has"; - mes "been cursed. They continue their"; - mes "shameful ways by looting items that"; - mes "have been dropped to the ground."; - mes "^0099FFItem Drops^000000: Zenorc's Fang, Sticky"; - mes "Mucus, Yellow Herb"; - next; - break; - case 3: - close2; - set .@loop1,0; - end; - } - } - - case 2: - while(.@loop1) { - switch(select("1F:2F:3F:4F:5F:Cancel")) { - case 1: - mes "^FF0000[Byalan Cave 1F Monsters]^000000"; - mes "1. Plankton"; - mes "Even though they seem"; - mes "insignificantly small, be careful"; - mes "not to step on them. Plankton are"; - mes "light and can drift on the water."; - mes "^0099FFItem Drops^000000: Single Cell, Garlet"; - mes "Sticky Mucus, Empty Bottle"; - next; - mes "^FF0000[Byalan Cave 1F Monsters]^000000"; - mes "2. Kukre"; - mes "Kukre look better than Thief Bugs"; - mes "but basically loot items just the"; - mes "same. Luckily, they don't attack"; - mes "players in a group."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet"; - mes "Monster's Feed, Red Herb, Insect"; - mes "Feeler"; - next; - mes "^FF0000[Byalan Cave 1F Monsters]^000000"; - mes "3. Hydra"; - mes "Vegetable Monsters that live near"; - mes "water or in the deep sea. Attack"; - mes "using tentacles. As a group,"; - mes "they're a pain in the ass."; - mes "^0099FFItem Drops^000000: Tentacle, Sticky Mucus,"; - mes "Meat"; - next; - mes "^FF0000[Byalan Cave 1F Monsters]^000000"; - mes "4. Vadon"; - mes "Covered in a thick, protective"; - mes "shell, Vadons attack with powerful"; - mes "pincers. Although they look like"; - mes "crabs, their meat can't be eaten."; - mes "^0099FFItem Drops^000000: Nipper, Garlet, Solid"; - mes "Shell, Shell"; - next; - mes "^FF0000[Byalan Cave 1F Monsters]^000000"; - mes "5. Marina"; - mes "Transparent jellyfish that attack"; - mes "by stretching their flexible bodies"; - mes "in a whip-like fashion. They live"; - mes "in cool places near water."; - mes "^0099FFItem Drops^000000: Single Cell, Sticky"; - mes "Mucus"; - next; - break; - case 2: - mes "^FF0000[Byalan Cave 2F Monsters]^000000"; - mes "1. Plankton"; - mes "Even though they seem"; - mes "insignificantly small, be careful"; - mes "not to step on them. Plankton are"; - mes "light and can drift on the water."; - mes "^0099FFItem Drops^000000: Single Cell, Garlet"; - mes "Sticky Mucus, Empty Bottle"; - next; - mes "^FF0000[Byalan Cave 2F Monsters]^000000"; - mes "2. Kukre"; - mes "Kukre look better than Thief Bugs"; - mes "but basically loot items just the"; - mes "same. Luckily, they don't attack"; - mes "players in a group."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet"; - mes "Monster's Feed, Red Herb, Insect"; - mes "Feeler"; - next; - mes "^FF0000[Byalan Cave 2F Monsters]^000000"; - mes "3. Hydra"; - mes "Vegetable Monsters that live near"; - mes "water or in the deep sea. Attack"; - mes "using tentacles. As a group,"; - mes "they're a pain in the ass."; - mes "^0099FFItem Drops^000000: Tentacle, Sticky Mucus,"; - mes "Meat"; - next; - mes "^FF0000[Byalan Cave 2F Monsters]^000000"; - mes "4. Vadon"; - mes "Covered in a thick, protective"; - mes "shell, Vadons attack with powerful"; - mes "pincers. Although they look like"; - mes "crabs, their meat can't be eaten."; - mes "^0099FFItem Drops^000000: Nipper, Garlet, Solid"; - mes "Shell, Shell"; - next; - mes "^FF0000[Byalan Cave 2F Monsters]^000000"; - mes "5. Marina"; - mes "Transparent jellyfish that attack"; - mes "by stretching their flexible bodies"; - mes "in a whip-like fashion. They live"; - mes "in cool places near water."; - mes "^0099FFItem Drops^000000: Single Cell, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Byalan Cave 2F Monsters]^000000"; - mes "6. Thara Frog"; - mes "Frogs of red colour, surely stronger"; - mes "than Roda Frogs. However there is"; - mes "obviously one thing in common about"; - mes "them, an annoying croaking noise."; - mes "^0099FFItem Drops^000000: Spawn, Scell, Sticky"; - mes "Webfoot"; - next; - break; - case 3: - mes "^FF0000[Byalan Cave 3F Monsters]^000000"; - mes "1. Hydra"; - mes "Vegetable Monsters that live near"; - mes "water or in the deep sea. Attack"; - mes "using tentacles. As a group,"; - mes "they're a pain in the ass."; - mes "^0099FFItem Drops^000000: Tentacle, Sticky Mucus,"; - mes "Meat"; - next; - mes "^FF0000[Byalan Cave 3F Monsters]^000000"; - mes "2. Thara Frog"; - mes "Frogs of red colour, surely stronger"; - mes "than Roda Frogs. However there is"; - mes "obviously one thing in common about"; - mes "them, an annoying croaking noise."; - mes "^0099FFItem Drops^000000: Spawn, Scell, Sticky"; - mes "Webfoot"; - next; - mes "^FF0000[Byalan Cave 3F Monsters]^000000"; - mes "3. Cornutus"; - mes "Benign monsters that conceal"; - mes "themselves in hard, turban shaped"; - mes "shells. They try to live as"; - mes "peacefully as they can in this"; - mes "crazy, crazy world."; - mes "^0099FFItem Drops^000000: Conch, Scell, Solid"; - mes "Shell"; - next; - mes "^FF0000[Byalan Cave 3F Monsters]^000000"; - mes "4. Marse"; - mes "A miniature squid with miniature"; - mes "tentacles. How it moves through"; - mes "water with those tiny things is"; - mes "still a scientific mystery."; - mes "^0099FFItem Drops^000000: Squid Ink, Tentacle"; - next; - mes "^FF0000[Byalan Cave 3F Monsters]^000000"; - mes "5. Obeaune"; - mes "A female Mermaid that attacks with"; - mes "its wild, flowing hair. Whether or"; - mes "not its male version is Merman is"; - mes "still under debate."; - mes "^0099FFItem Drops^000000: Heart of Mermaid, Fin"; - next; - break; - case 4: - mes "^FF0000[Byalan Cave 4F Monsters]^000000"; - mes "1. Hydra"; - mes "Vegetable Monsters that live near"; - mes "water or in the deep sea. Attack"; - mes "using tentacles. As a group,"; - mes "they're a pain in the ass."; - mes "^0099FFItem Drops^000000: Tentacle, Sticky Mucus,"; - mes "Meat"; - next; - mes "^FF0000[Byalan Cave 4F Monsters]^000000"; - mes "2. Marse"; - mes "A miniature squid with miniature"; - mes "tentacles. How it moves through"; - mes "water with those tiny things is"; - mes "still a scientific mystery."; - mes "^0099FFItem Drops^000000: Squid Ink, Tentacle"; - next; - mes "^FF0000[Byalan Cave 4F Monsters]^000000"; - mes "3. Obeaune"; - mes "A female Mermaid that attacks with"; - mes "its wild, flowing hair. Whether or"; - mes "not its male version is Merman is"; - mes "still under debate."; - mes "^0099FFItem Drops^000000: Heart of Mermaid, Fin"; - next; - mes "^FF0000[Byalan Cave 4F Monsters]^000000"; - mes "4. Marine Sphere"; - mes "Strange, round-shaped monsters that"; - mes "pulse with destructive energy."; - mes "Gathering their Detonators may be"; - mes "useful for Alchemists."; - mes "^0099FFItem Drops^000000: Tendon, Detonator"; - next; - mes "^FF0000[Byalan Cave 4F Monsters]^000000"; - mes "5. Phen"; - mes "A blue fish with a pointed nose and"; - mes "sad, incredibly sad, vacant eyes."; - mes "^0099FFItem Drops^000000: Fish Tail, Sharp Scale,"; - mes "Meat, Fin"; - next; - mes "^FF0000[Byalan Cave 4F Monsters]^000000"; - mes "6. Sword Fish"; - mes "Fish Monster with a sharp, long nose"; - mes "that's just like a sword. Although it"; - mes "has googly eyes, it's a dangerous"; - mes "monster. Why wasn't it named Sword"; - mes "Nose Fish?"; - mes "^0099FFItem Drops^000000: Sharp Scale, Gill"; - next; - break; - case 5: - mes "^FF0000[Byalan Cave 5F Monsters]^000000"; - mes "1. Marine Sphere"; - mes "Strange, round-shaped monsters that"; - mes "pulse with destructive energy."; - mes "Gathering their Detonators may be"; - mes "useful for Alchemists."; - mes "^0099FFItem Drops^000000: Tendon, Detonator"; - next; - mes "^FF0000[Byalan Cave 5F Monsters]^000000"; - mes "2. Sword Fish"; - mes "Fish Monster with a sharp, long nose"; - mes "that's just like a sword. Although it"; - mes "has googly eyes, it's a dangerous"; - mes "monster. Why wasn't it named Sword"; - mes "Nose Fish?"; - mes "^0099FFItem Drops^000000: Sharp Scale, Gill"; - next; - mes "^FF0000[Byalan Cave 5F Monsters]^000000"; - mes "3. Marse"; - mes "A miniature squid with miniature"; - mes "tentacles. How it moves through"; - mes "water with those tiny things is"; - mes "still a scientific mystery."; - mes "^0099FFItem Drops^000000: Squid Ink, Tentacle"; - next; - mes "^FF0000[Byalan Cave 5F Monsters]^000000"; - mes "4. Obeaune"; - mes "A female Mermaid that attacks with"; - mes "its wild, flowing hair. Whether or"; - mes "not its male version is Merman is"; - mes "still under debate."; - mes "^0099FFItem Drops^000000: Heart of Mermaid, Fin"; - next; - mes "^FF0000[Byalan Cave 5F Monsters]^000000"; - mes "5. Marc"; - mes "A proud looking Sea Horse that sort"; - mes "of looks like a dragon."; - mes "Unfortunately, you can't ride it."; - mes "^0099FFItem Drops^000000: Gill, Fin"; - next; - mes "^FF0000[Byalan Cave 5F Monsters]^000000"; - mes "6. Strouf"; - mes "A lordly fish monster that looks"; - mes "like the God of the Seas. Carries a"; - mes "lightning trident to fight the"; - mes "surface people."; - mes "^0099FFItem Drops^000000: Fin, Feather, Gill"; - next; - break; - case 6: - close2; - set .@loop1,0; - end; - } - } - - case 3: - while(.@loop1) { - switch(select("1F.:2F.:3F.:4F.:Cancel.")) { - case 1: - mes "^FF0000[Prontera Culvert 1F Monsters]^000000"; - mes "1. Thief Bug Egg"; - mes "A filthy egg form a filthy Thief"; - mes "Bug. They make horrible omelets."; - mes "^0099FFItem Drops^000000: Chrysalis, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Prontera Culvert 1F Monsters]^000000"; - mes "2. Thief Bug Baby"; - mes "The undeveloped version of the"; - mes "Thief Bug. Even as babies, they're"; - mes "pretty disgusting."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red"; - mes "Herb, Jellopy"; - next; - mes "^FF0000[Prontera Culvert 1F Monsters]^000000"; - mes "3. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Prontera Culvert 1F Monsters]^000000"; - mes "4. Spore"; - mes "Mushroom-like monsters that usually"; - mes "live in forests or dungeons. The"; - mes "strange, chocolate chip like nubs"; - mes "on its cap are actually something"; - mes "else."; - mes "^0099FFItem Drops^000000: Spore, Red Herb, Blue"; - mes "Herb"; - next; - mes "^FF0000[Prontera Culvert 1F Monsters]^000000"; - mes "5. Tarou"; - mes "A tiny, little white mouse. Its"; - mes "squeaks can be heard in the Dead"; - mes "Pit and the Prontera Culvert."; - mes "^0099FFItem Drops^000000: Rat Tail, Animal"; - mes "Skin, Feather, Monster's Feed"; - next; - break; - case 2: - mes "^FF0000[Prontera Culvert 2F Monsters]^000000"; - mes "1. Thief Bug Egg"; - mes "A filthy egg form a filthy Thief"; - mes "Bug. They make horrible omelets."; - mes "^0099FFItem Drops^000000: Chrysalis, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Prontera Culvert 2F Monsters]^000000"; - mes "2. Thief Bug Baby"; - mes "The undeveloped version of the"; - mes "Thief Bug. Even as babies, they're"; - mes "pretty disgusting."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red"; - mes "Herb, Jellopy"; - next; - mes "^FF0000[Prontera Culvert 2F Monsters]^000000"; - mes "3. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Prontera Culvert 2F Monsters]^000000"; - mes "4. Spore"; - mes "Mushroom-like monsters that usually"; - mes "live in forests or dungeons. The"; - mes "strange, chocolate chip like nubs"; - mes "on its cap are actually something"; - mes "else."; - mes "^0099FFItem Drops^000000: Spore, Red Herb, Blue"; - mes "Herb"; - next; - mes "^FF0000[Prontera Culvert 2F Monsters]^000000"; - mes "5. Tarou"; - mes "A tiny, little white mouse. Its"; - mes "squeaks can be heard in the Dead"; - mes "Pit and the Prontera Culvert."; - mes "^0099FFItem Drops^000000: Rat Tail, Animal"; - mes "Skin, Feather, Monster's Feed"; - next; - mes "^FF0000[Prontera Culvert 2F Monsters]^000000"; - mes "6. Plankton"; - mes "Even though they seem"; - mes "insignificantly small, be careful"; - mes "not to step on them. Plankton are"; - mes "light and can drift on the water."; - mes "^0099FFItem Drops^000000: Single Cell, Garlet"; - mes "Sticky Mucus, Empty Bottle"; - next; - mes "^FF0000[Prontera Culvert 2F Monsters]^000000"; - mes "7. Hydra"; - mes "Vegetable Monsters that live near"; - mes "water or in the deep sea that"; - mes "attack using tentacles. As a group,"; - mes "they're a pain in the ass."; - mes "^0099FFItem Drops^000000: Tentacle, Sticky Mucus,"; - mes "Meat"; - next; - mes "^FF0000[Prontera Culvert 2F Monsters]^000000"; - mes "8. Female Thief Bug"; - mes "Large, brown insects that are"; - mes "gruesome to the eye and disgusting"; - mes "to the touch. Notorious for quickly"; - mes "grabbing whatever drops to the"; - mes "ground."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red Herb,"; - mes "Jellopy, Garlet, Insect Feeler"; - next; - break; - case 3: - mes "^FF0000[Prontera Culvert 3F Monsters]^000000"; - mes "1. Thief Bug Egg"; - mes "A filthy egg form a filthy Thief"; - mes "Bug. They make horrible omelets."; - mes "^0099FFItem Drops^000000: Chrysalis, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Prontera Culvert 3F Monsters]^000000"; - mes "2. Thief Bug Baby"; - mes "The undeveloped version of the"; - mes "Thief Bug. Even as babies, they're"; - mes "pretty disgusting."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red"; - mes "Herb, Jellopy"; - next; - mes "^FF0000[Prontera Culvert 3F Monsters]^000000"; - mes "3. Female Thief Bug"; - mes "Large, brown insects that are"; - mes "gruesome to the eye and disgusting"; - mes "to the touch. Notorious for quickly"; - mes "grabbing whatever drops to the"; - mes "ground."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red Herb,"; - mes "Jellopy, Garlet, Insect Feeler"; - next; - mes "^FF0000[Prontera Culvert 3F Monsters]^000000"; - mes "4. Tarou"; - mes "A tiny, little white mouse. Its"; - mes "squeaks can be heard in the Dead"; - mes "Pit and the Prontera Culvert."; - mes "^0099FFItem Drops^000000: Rat Tail, Animal"; - mes "Skin, Feather, Monster's Feed"; - next; - mes "^FF0000[Prontera Culvert 3F Monsters]^000000"; - mes "5. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Prontera Culvert 3F Monsters]^000000"; - mes "6. Poporing"; - mes "A light green Poring with the"; - mes "Poison property. It's much stronger"; - mes "than Poring, but still moves by"; - mes "means of bouncing."; - mes "^0099FFItem Drops^000000: Sticky Mucus, Garlet"; - mes "Green Herb"; - next; - break; - case 4: - mes "^FF0000[Prontera Culvert 4F Monsters]^000000"; - mes "1. Theif Bug Egg"; - mes "A filthy egg form a filthy Thief"; - mes "Bug. They make horrible omelets."; - mes "^0099FFItem Drops^000000: Chrysalis, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Prontera Culvert 4F Monsters]^000000"; - mes "2. Thief Bug Baby"; - mes "The undeveloped version of the"; - mes "Thief Bug. Even as babies, they're"; - mes "pretty disgusting."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red"; - mes "Herb, Jellopy"; - next; - mes "^FF0000[Prontera Culvert 4F Monsters]^000000"; - mes "3. Female Thief Bug"; - mes "Large, brown insects that are"; - mes "gruesome to the eye and disgusting"; - mes "to the touch. Notorious for quickly"; - mes "grabbing whatever drops to the"; - mes "ground."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red Herb,"; - mes "Jellopy, Garlet, Insect Feeler"; - next; - mes "^FF0000[Prontera Culvert 4F Monsters]^000000"; - mes "4. Male Thief Bug"; - mes "A large, blue insect, the Male"; - mes "Thief Bug is considerably powerful."; - mes "They're also very aggressive"; - mes "towards humans."; - mes "^0099FFItem Drops^000000: Worm Peeling, Red Herb,"; - mes "Jellopy, Garlet, Insect Feeler,"; - mes "Yellow Herb"; - next; - mes "^FF0000[Prontera Culvert 4F Monsters]^000000"; - mes "5. Golden Thief Bug"; - mes "A Thief Bug with a shell that"; - mes "shimmers in a brilliant, golden"; - mes "light. Beautiful, but still a nasty"; - mes "bug through and through."; - mes "^0099FFItem Drops^000000: Blue Herb, Gold, Ora"; - mes "Ora, Insect Feeler"; - next; - break; - case 5: - close2; - set .@loop1,0; - end; - } - } - case 4: - close; - } -} - -prt_in,172,102,4 script Monster Encyclopedia#6pr 111,{ - mes "^FF0000[Dungeon Monster Encyclopedia]^000000"; - mes "This is an Encyclopedia describing"; - mes "Monsters living in Dungeons."; - next; - set .@loop1,1; - switch(select("Mjolnir Dead Pit:Payon Cave:Pyramid")) { - case 1: - while(.@loop1) { - switch(select("1F:2F:3F:Cancel")) { - case 1: - mes "^FF0000[Dead Pit 1F Monsters]^000000"; - mes "1. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Dead Pit 1F Monsters]^000000"; - mes "2. Tarou"; - mes "A tiny, little white mouse. Its"; - mes "squeaks can be heard in the Dead"; - mes "Pit and the Prontera Culvert."; - mes "^0099FFItem Drops^000000: Rat Tail, Animal"; - mes "Skin, Feather, Monster's Feed"; - next; - mes "^FF0000[Dead Pit 1F Monsters]^000000"; - mes "3. Martin"; - mes "An adorable mole wearing a safety"; - mes "helmet. He's deathly afraid of"; - mes "cave-ins and occasionally stops to"; - mes "cower in fear."; - mes "^0099FFItem Drops^000000: Mole Whiskers, Mole"; - mes "Claw"; - next; - mes "^FF0000[Dead Pit 1F Monsters]^000000"; - mes "4. Drainliar"; - mes "A blood red bat that's much"; - mes "stronger than Familiar. It also"; - mes "tends to pursue any human it"; - mes "finds."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Red Herb"; - next; - break; - case 2: - mes "^FF0000[Dead Pit 2F Monsters]^000000"; - mes "1. Martin"; - mes "An adorable mole wearing a safety"; - mes "helmet. He's deathly afraid of"; - mes "cave-ins and occasionally stops to"; - mes "cower in fear."; - mes "^0099FFItem Drops^000000: Mole Whiskers, Mole"; - mes "Claw"; - next; - mes "^FF0000[Dead Pit 2F Monsters]^000000"; - mes "2. Drainliar"; - mes "A blood red bat that's much"; - mes "stronger than Familiar. It also"; - mes "tends to pursue any human it"; - mes "finds."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Red Herb"; - next; - mes "^FF0000[Dead Pit 2F Monsters]^000000"; - mes "3. Skel Wroker"; - mes "A reanimated skeleton of a miner"; - mes "that has died, but come back to"; - mes "abuse its health insurance policy."; - mes "^0099FFItem Drops^000000: Iron, Lantern"; - next; - mes "^FF0000[Dead Pit 2F Monsters]^000000"; - mes "4. Myst"; - mes "A strange, monster made of mist"; - mes "that is attached to a phantom"; - mes "window."; - mes "^0099FFItem Drops^000000: Trunk, Gas Mask"; - next; - break; - case 3: - mes "^FF0000[Dead Pit 3F Monsters]^000000"; - mes "1. Skel Worker"; - mes "A reanimated skeleton of a miner"; - mes "that has died, but returned to join"; - mes "his brothers in the Miner's Union"; - mes "Strike."; - mes "^0099FFItem Drops^000000: Iron, Lantern"; - next; - mes "^FF0000[Dead Pit 3F Monsters]^000000"; - mes "2. Myst"; - mes "A strange, monster made of mist"; - mes "that is attached to a phantom"; - mes "window."; - mes "^0099FFItem Drops^000000: Trunk, Gas Mask"; - next; - mes "^FF0000[Dead Pit 3F Monsters]^000000"; - mes "3. Evil Druid"; - mes "A flamboyantly evil druid. It's"; - mes "always using a floating spellbook"; - mes "that crackles with energy to cause"; - mes "misery to adventurers."; - mes "^0099FFItem Drops^000000: Amulet, White Herb"; - next; - break; - case 4: - close2; - set .@loop1,0; - end; - } - } - - case 2: - while(.@loop1) { - switch(select("1F:2F:3F:4F:5F:Cancel")) { - case 1: - mes "^FF0000[Payon Cave 1F Monsters]^000000"; - mes "1. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Batt, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Payon Cave 1F Monsters]^000000"; - mes "2. Spore"; - mes "Mushroom-like monsters that attack"; - mes "with mushy headbutts. Usually live"; - mes "in forests or dungeons."; - mes "^0099FFItem Drops^000000: Spore, Red Herb, Blue"; - mes "Herb"; - next; - mes "^FF0000[Payon Cave 1F Monsters]^000000"; - mes "3. Zombie"; - mes "Bad Case of the Dead which has been"; - mes "reborn as a Walking Corpse by Black"; - mes "magic. Let's lead it to Nirvana."; - mes "^0099FFItem Drops^000000: Decayed Nail, Sticky"; - mes "Mucus, Horrendous Mouth"; - next; - break; - case 2: - mes "^FF0000[Payon Cave 2F Monsters]^000000"; - mes "1. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Payon Cave 2F Monsters]^000000"; - mes "2. Eggyra"; - mes "A weird, robotic egg looking thing"; - mes "that waddles when it walks. No one"; - mes "knows what these things are made"; - mes "out of."; - mes "^0099FFItem Drops^000000: Scell, Sticky Mucus,"; - mes "Red Herb"; - next; - mes "^FF0000[Payon Cave 2F Monsters]^000000"; - mes "3. Magnolia"; - mes "Cute looking creatures that appear"; - mes "as large frying pans cooking an"; - mes "egg. Ironically, they're not"; - mes "morning monsters."; - mes "^0099FFItem Drops^000000: Jellopy, Garlet, Scell"; - next; - mes "^FF0000[Payon Cave 2F Monsters]^000000"; - mes "4. Soldier Skeleton"; - mes "A skeleton soldier that wields two"; - mes "swords at once. In life, they"; - mes "laughed at him for being obese, but"; - mes "now he will have his revenge."; - mes "^0099FFItem Drops^000000: Skel-Bone, Red Herb"; - next; - break; - case 3: - mes "^FF0000[Payon Cave 3F Monsters]^000000"; - mes "1. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Payon Cave 3F Monsters]^000000"; - mes "2. Soldier Skeleton"; - mes "A double sword wielding skeleton."; - mes "Like all good soldiers, this"; - mes "skeleton has a nice, manly cleft in"; - mes "its chin."; - mes "^0099FFItem Drops^000000: Skel-Bone, Red Herb"; - next; - mes "^FF0000[Payon Cave 3F Monsters]^000000"; - mes "3. Munak"; - mes "A beautiful zombie that seems to be"; - mes "linked to Bongun somehow."; - mes "^0099FFItem Drops^000000: Daenggie, Munak Turban"; - next; - mes "^FF0000[Payon Cave 3F Monsters]^000000"; - mes "4. Archer Skeleton"; - mes "An excellent, Undead bowman."; - mes "^0099FFItem Drops^000000: Skel-Bone, Fire Arrow"; - mes "Red Herb"; - next; - break; - case 4: - mes "^FF0000[Payon Cave 4F Monsters]^000000"; - mes "1. Soldier Skeleton"; - mes "A skeleton wielding two swords at"; - mes "the same time> Wear shorts and"; - mes "booties, but not socks and"; - mes "underwear. A very risque monster."; - mes "^0099FFItem Drops^000000: Skel-Bone, Red Herb"; - next; - mes "^FF0000[Payon Cave 4F Monsters]^000000"; - mes "2. Archer Skeleton"; - mes "Despite not having actual eyes,"; - mes "Archer Skeletons have great aim."; - mes "^0099FFItem Drops^000000: Skel-Bone, Fire Arrow,"; - mes "Red Herb"; - next; - mes "^FF0000[Payon Cave 4F Monsters]^000000"; - mes "3. Sohee"; - mes "A female Ghost that harbours a deep"; - mes "grudge. Although she is usually"; - mes "crying, she can become fierce upon"; - mes "encountering the living."; - mes "^0099FFItem Drops^000000: Black Hair, Red Herb"; - next; - mes "^FF0000[Payon Cave 4F Monsters]^000000"; - mes "4. Horong"; - mes "An eerie-looking, violent fireball."; - mes "It's useless to use hiding skills"; - mes "near this vengeful spirit."; - mes "^0099FFItem Drops^000000: Stone Heart, Zargon,"; - mes "Fire Arrow"; - next; - break; - case 5: - mes "^FF0000[Payon Cave 5F Monsters]^000000"; - mes "1. Soldier Skeleton"; - mes "A skeleton soldier that wields two"; - mes "swords at once. He might have"; - mes "fought for justice at one time, but"; - mes "now he's one of the undead!"; - mes "^0099FFItem Drops^000000: Skel-Bone, Red Herb"; - next; - mes "^FF0000[Payon Cave 5F Monsters]^000000"; - mes "2. Archer Skeleton"; - mes "Despite not having actualy eyes,"; - mes "Archer Skeletons have great aim."; - mes "^0099FFItem Drops^000000: Skel-Bone, Fire Arrow,"; - mes "Red Herb"; - next; - mes "^FF0000[Payon Cave 5F Monsters]^000000"; - mes "3. Sohee"; - mes "A female Ghost that harbours a deep"; - mes "grudge. Although she is usually"; - mes "crying, she can become fierce upon"; - mes "encountering the living."; - mes "^0099FFItem Drops^000000: Black Hair, Red Herb"; - next; - mes "^FF0000[Payon Cave 5F Monsters]^000000"; - mes "4. Horong"; - mes "An eerie-looking, violent fireball."; - mes "It's useless to use hiding skills"; - mes "near this vengeful spirit."; - mes "^0099FFItem Drops^000000: Stone Heart, Zargon,"; - mes "Fire Arrow"; - next; - mes "^FF0000[Payon Cave 5F Monsters]^000000"; - mes "5. Moonlight Flower"; - mes "A wild Girl that command the 9 Tail"; - mes "Foxes. She carries around a staff"; - mes "topped with a Bell."; - mes "^0099FFItem Drops^000000: 9 Tails, White Herb"; - mes "Topaz, Elunium"; - next; - break; - case 6: - close2; - set .@loop1,0; - end; - } - } - - case 3: - while(.@loop1) { - switch(select("1F:2F:3F:4F:5F:6F:Cancel")) { - case 1: - mes "^FF0000[Pyramid 1F Monsters]^000000"; - mes "1. Familiar"; - mes "A gray bat that's not very strong,"; - mes "but really annoying because it"; - mes "attacks very fast and relentlessly"; - mes "pursues passerby."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Fly Wing,"; - mes "Grape, Red Herb"; - next; - mes "^FF0000[Pyramid 1F Monsters]^000000"; - mes "2. Spore"; - mes "Giant sized mushroom-like monsters"; - mes "that might taste good on giant"; - mes "sized pizza. Usually live in"; - mes "forests or dungeons."; - mes "^0099FFItem Drops^000000: Spore, Red Herb, Blue"; - mes "Herb"; - next; - mes "^FF0000[Pyramid 1F Monsters]^000000"; - mes "3. Poporing"; - mes "A light green Poring with the"; - mes "Poison property. It's much stronger"; - mes "than Poring, but still moves by"; - mes "means of bouncing."; - mes "^0099FFItem Drops^000000: Sticky Mucus, Garlet,"; - mes "Green Herb"; - next; - break; - case 2: - mes "^FF0000[Pyramid 2F Monsters]^000000"; - mes "1. Poporing"; - mes "A light green Poring with the"; - mes "Poison property. It's much stronger"; - mes "than Poring, but still moves by"; - mes "means of bouncing."; - mes "^0099FFItem Drops^000000: Sticky Mucus,"; - mes "Garlet, Green Herb"; - next; - mes "^FF0000[Pyramid 2F Monsters]^000000"; - mes "2. Drainliar"; - mes "A blood red bat that's much"; - mes "stronger than Familiar. It also"; - mes "tends to pursue any human it"; - mes "finds."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Red Herb"; - next; - mes "^FF0000[Pyramid 2F Monsters]^000000"; - mes "3. Soldier Skeleton"; - mes "A skeleton soldier that wields two"; - mes "swords at once. Doesn't have much"; - mes "to do, other than attack passerby."; - mes "^0099FFItem Drops^000000: Skel-Bone, Red Herb"; - next; - mes "^FF0000[Pyramid 2F Monsters]^000000"; - mes "4. Archer Skeleton"; - mes "Despite not having actual eyes,"; - mes "Archer Skeletons have great aim."; - mes "^0099FFItem Drops^000000: Skel-Bone, Fire Arrow,"; - mes "Red Herb"; - next; - break; - case 3: - mes "^FF0000[Pyramid 3F Monsters]^000000"; - mes "1. Drainliar"; - mes "A blood red bat that's much"; - mes "stronger than Familiar. It also"; - mes "tends to pursue any human it"; - mes "finds."; - mes "^0099FFItem Drops^000000: Tooth of Bat, Red Herb"; - next; - mes "^FF0000[Pyramid 3F Monsters]^000000"; - mes "2. Soldier Skeleton"; - mes "A skeleton soldier that wields two"; - mes "swords at once. Surprisingly quick"; - mes "for an Undead monster."; - mes "^0099FFItem Drops^000000: Skel-Bone, Red Herb"; - next; - mes "^FF0000[Pyramid 3F Monsters]^000000"; - mes "3. Archer Skeleton"; - mes "Despite not having actual eyes,"; - mes "Archer Skeletons have great aim."; - mes "^0099FFItem Drops^000000: Skel-Bone, Fire Arrow,"; - mes "Red Herb"; - next; - mes "^FF0000[Pyramid 3F Monsters]^000000"; - mes "4. Mummy"; - mes "A walking corpse covered with"; - mes "bandages. It probably used to be"; - mes "beautiful once."; - mes "^0099FFItem Drops^000000: Rotten Bandage"; - next; - mes "^FF0000[Pyramid 3F Monsters]^000000"; - mes "5. Verit"; - mes "A mummified dog that will pick up"; - mes "anything dropped to the ground."; - mes "Although it's a zombie, it seems"; - mes "happy to be alive again."; - mes "^0099FFItem Drops^000000: Immortal Herat, Zargon"; - mes "Rotten Bandage"; - next; - break; - case 4: - mes "^FF0000[Pyramid 4F Monsters]^000000"; - mes "1. Mummy"; - mes "A walking corpse covered with"; - mes "bandages. It probably used to be"; - mes "beautiful once."; - mes "^0099FFItem Drops^000000: Rotten Bandage"; - next; - mes "^FF0000[Pyramid 4F Monsters]^000000"; - mes "2. Verit"; - mes "A mummified dog that will pick up"; - mes "anything dropped to the ground."; - mes "Although it's a zombie, it seems"; - mes "happy to be alive again."; - mes "^0099FFItem Drops^000000: Immortal Heart, Zargon,"; - mes "Rotten Bandage"; - next; - mes "^FF0000[Pyramid 4F Monsters]^000000"; - mes "3. Ghoul"; - mes "Similar to a Zombie, but Ghouls are"; - mes "green and much stronger. Its"; - mes "retching is offensive in more ways"; - mes "than one."; - mes "^0099FFItem Drops^000000: Horrendous Mouth"; - next; - mes "^FF0000[Pyramid 4F Monsters]^000000"; - mes "4. Isis"; - mes "A monster that is half serpent and"; - mes "half woman, as well as one of"; - mes "Osiris' trusted champions."; - mes "^0099FFItem Drops^000000: Scale Skin, Shining"; - mes "Scale"; - next; - break; - case 5: - mes "^FF0000[Pyramid 5F Monsters]^000000"; - mes "1. Mummy"; - mes "A walking corpse covered with"; - mes "bandages. It probably used to be"; - mes "beautiful once."; - mes "^0099FFItem Drops^000000: Rotten Bandage"; - next; - mes "^FF0000[Pyramid 5F Monsters]^000000"; - mes "2. Ghoul"; - mes "Similar to a Zombie, but Ghouls are"; - mes "green and much stronger. Its"; - mes "retching is offensive in more ways"; - mes "than one."; - mes "^0099FFItem Drops^000000: Horrendous Mouth"; - next; - mes "^FF0000[Pyramid 5F Monsters]^000000"; - mes "3. Isis"; - mes "A monster that is half serpent and"; - mes "half woman, as well as one of"; - mes "Osiris' trusted champions."; - mes "^0099FFItem Drops^000000: Scale Skin, Shining"; - mes "Scale"; - next; - break; - case 6: - mes "^FF0000[Pyramid 6F Monsters]^000000"; - mes "1. Mummy"; - mes "A walking corpse covered with"; - mes "bandages. It probably used to be"; - mes "beautiful once."; - mes "^0099FFItem Drops^000000: Rotten Bandage"; - next; - mes "^FF0000[Pyramid 6F Monsters]^000000"; - mes "2. Verit"; - mes "A mummified dog that will pick up"; - mes "anything dropped to the ground."; - mes "Although it's a zombie, it seems"; - mes "happy to be alive again."; - mes "^0099FFItem Drops^000000: Immortal Heart, Zargon,"; - mes "Rotten Bandage"; - next; - mes "^FF0000[Pyramid 6F Monsters]^000000"; - mes "3. Ghoul"; - mes "Similar to a Zombie, but Ghouls are"; - mes "green and much stronger. Its"; - mes "retching is offensive in more ways"; - mes "than one."; - mes "^0099FFItem Drops^000000: Horrendous Mouth"; - next; - mes "^FF0000[Pyramid 6F Monsters]^000000"; - mes "4. Isis"; - mes "A monster that is half serpent and"; - mes "half woman, as well as one of"; - mes "Osiris' trusted champions."; - mes "^0099FFItem Drops^000000: Scale Skin, Shining"; - mes "Scale"; - next; - mes "^FF0000[Pyramid 6F Monsters]^000000"; - mes "5. Osiris"; - mes "The indisputable King of Mummies."; - mes "He wears a crown and rotting"; - mes "bandages that are decidedly royal"; - mes "purple colour."; - mes "^0099FFItem Drops^000000: Memento, Rotten"; - mes "Bandage, Hand of God, Elunium"; - next; - break; - case 7: - close2; - set .@loop1,0; - end; - } - } - - case 4: - close; - } -} - -prt_in,164,102,4 script Monster Encyclopedia#7pr 111,{ - mes "^FF0000[Dungeon Monster Encyclopedia]^000000"; - mes "This is an Encyclopedia describing"; - mes "Monsters living in Dungeons."; - next; - set .@loop1,1; - switch(select("Sunken Ship near Alberta:Prontera Maze")) { - case 1: - while(.@loop1) { - switch(select("1F:2F:Cancel")) { - case 1: - mes "^FF0000[Sunken Ship 1F Monsters]^000000"; - mes "1. Plankton"; - mes "Even though they seem"; - mes "insignificantly small, be careful"; - mes "not to step on them. Plankton are"; - mes "light and can drift on the water."; - mes "^0099FFItem Drops^000000: Single Cell, Garlet"; - mes "Sticky Mucus, Empty Bottle"; - next; - mes "^FF0000[Sunken Ship 1F Monsters]^000000"; - mes "2. Kukre"; - mes "Kukre look better than Thief Bugs"; - mes "but basically loot items just the"; - mes "same. Luckily, they don't attack"; - mes "players in a group."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Monster's Feed, Red Herb, Insect"; - mes "Feeler"; - next; - mes "^FF0000[Sunken Ship 1F Monsters]^000000"; - mes "3. Hydra"; - mes "Vegetable Monsters that live near"; - mes "water or in the deep sea that"; - mes "attack using tentacles. As a group,"; - mes "they're a pain in the ass."; - mes "^0099FFItem Drops^000000: Tentacles, Sticky Mucus"; - mes "Meat"; - next; - mes "^FF0000[Sunken Ship 1F Monsters]^000000"; - mes "4. Poporing"; - mes "A light green Poring with the"; - mes "Poison property. It's much stronger"; - mes "than Poring, but still moves by"; - mes "means of bouncing."; - mes "^0099FFItem Drops^000000: Sticky Mucus, Garlet"; - mes "Green Herb"; - next; - mes "^FF0000[Sunken Ship 1F Monsters]^000000"; - mes "5. Poison Spore"; - mes "A black capped mushroom. It attacks"; - mes "adventurers in fear of being eaten,"; - mes "despite being poisonous and not"; - mes "delicious."; - mes "^0099FFItem Drops^000000: Spore, Green Herb"; - next; - mes "^FF0000[Sunken Ship 1F Monsters]^000000"; - mes "6. Pirate Skel"; - mes "A topless pirate skeleton that"; - mes "skips around in purple socks."; - mes "Scourge of the seven seas."; - mes "^0099FFItem Drops^000000: Skel-Bone"; - next; - break; - case 2: - mes "^FF0000[Sunken Ship 2F Monsters]^000000"; - mes "1. Kukre"; - mes "Kukre look better than Thief Bugs"; - mes "but basically loot items just the"; - mes "same. Luckily, they don't attack"; - mes "players in a group."; - mes "^0099FFItem Drops^000000: Worm Peeling, Garlet,"; - mes "Monster's Feed, Red Herb, Insect"; - mes "Feeler"; - next; - mes "^FF0000[Sunken Ship 2F Monsters]^000000"; - mes "2. Hydra"; - mes "Vegetable Monsters that live near"; - mes "water or in the deep sea that"; - mes "attack using tentacles. As a group,"; - mes "they're a pain in the ass."; - mes "^0099FFItem Drops^000000: Tentacle, Sticky Mucus,"; - mes "Meat"; - next; - mes "^FF0000[Sunken Ship 2F Monsters]^000000"; - mes "3. Poporing"; - mes "A light green Poring with the"; - mes "Poison property. It's much stronger"; - mes "than Poring, but still moves by"; - mes "means of bouncing."; - mes "^0099FFItem Drops^000000: Sticky Mucus,"; - mes "Garlet, Green Herb"; - next; - mes "^FF0000[Sunken Ship 2F Monsters]^000000"; - mes "4. Thara Frog"; - mes "Red Frogs that are much stronger"; - mes "than the green Roda Frogs. They"; - mes "also produce an annoying croaking"; - mes "noise."; - mes "^0099FFItem Drops^000000: Spawn, Scell, Sticky"; - mes "Webfoot"; - next; - mes "^FF0000[Sunken Ship 2F Monsters]^000000"; - mes "5. Whisper"; - mes "A piece of living fabric that gives"; - mes "off spooky vibes. Sometimes, it"; - mes "likes to turn invisible..."; - mes "^0099FFItem Drops^000000: Fabric"; - next; - mes "^FF0000[Sunken Ship 2F Monsters]^000000"; - mes "6. Megalodon"; - mes "Skeleton Fish having spooky empty"; - mes "eye-holes."; - mes "^0099FFItem Drops^000000: Stinky Scale, Skel-Bone"; - next; - mes "^FF0000[Sunken Ship 2F Monsters]^000000"; - mes "7. Pirate Skel"; - mes "A topless pirate skeleton that"; - mes "skips around in purple socks."; - mes "Scourge of the seven seas."; - mes "^0099FFItem Drops^000000: Skel-Bone"; - next; - mes "^FF0000[Sunken Ship 2F Monsters]^000000"; - mes "8. Marionette"; - mes "A monster reborn as a cursed doll"; - mes "that is bound to strings attached"; - mes "to wooden sticks."; - mes "^0099FFItem Drops^000000: Golden Hair, Trunk"; - next; - mes "^FF0000[Sunken Ship 2F Monsters]^000000"; - mes "9. Drake"; - mes "A peg-legged, ghostly pirate"; - mes "captain that takes its leisurely"; - mes "time to attack the living."; - mes "^0099FFItem Drops^000000: Skel-Bone, White"; - mes "Herb, Elunium"; - next; - break; - case 3: - close2; - set .@loop1,0; - end; - } - } - - case 2: - while(.@loop1) { - switch(select("1F:3F:Cancel")) { - case 1: - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "1. Poring"; - mes "Small, pink monsters that are made"; - mes "of a living gelatinous substance."; - mes "They're cute, and move by"; - mes "bouncing."; - mes "^0099FFItem Drops^000000: Jellopy, Sticky Mucus,"; - mes "Apple, Empty Bottle, Red Herb"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "2. Lunatic"; - mes "Plump and shaggy monster shaped in"; - mes "a Rabbit. However it won't give you a"; - mes "'Bunny Band'."; - mes "^0099FFItem Drops^000000:"; - mes "Clover, Feather, Carrot, Red Herb"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "3. Fabre"; - mes "The weak and small larva of Creamy."; - mes "Although some say it is cute, the"; - mes "author must disagree."; - mes "Whole-heartedly."; - mes "^0099FFItem Drops^000000: Fluff, Feather, Green"; - mes "Herb, Clover"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "4. Creamy"; - mes "A flying monster with beautiful"; - mes "wings. It will escape by"; - mes "teleporting if it thinks that it's"; - mes "in grave danger."; - mes "^0099FFItem Drops^000000: Powder of Butterfly"; - mes "Honey, Butterfly Wing, Flower"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "5. Pupa"; - mes "Monster that is the pupal stage of"; - mes "Fabre. It doesn't attack at all, so"; - mes "it's easy to kill for Novices."; - mes "^0099FFItem Drops^000000: Chrysalis, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "6. Poporing"; - mes "A light green Poring with the"; - mes "Posion property. It's much stronger"; - mes "than Poring, but still moves by"; - mes "means of bouncing."; - mes "^0099FFItem Drops^000000: Sticky Mucus,"; - mes "Garlet, Green Herb"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "7. Rocker"; - mes "A lazy grasshopper that loves to"; - mes "play the violin, just like in"; - mes "Aesop's fable."; - mes "^0099FFItem Drops^000000: Grasshopper's Leg,"; - mes "Jellopy"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "8. Bigfoot"; - mes "Althought its name may be"; - mes "misleading, Bigfoot is actually a"; - mes "large bear. It walks like it owns"; - mes "the forest, and it does."; - mes "^0099FFItem Drops^000000: Bear's Foot Skin,"; - mes "Animal Skin, Sweet Potato"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "9. Smokie"; - mes "A chubby little raccoon that loves"; - mes "nothing better than to scamper."; - mes "It's rumoured to use a magic leaf to"; - mes "become invisible!"; - mes "^0099FFItem Drops^000000: Raccoon Leaf, Animal"; - mes "Skin, Sweet Potato"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "10. Snake"; - mes "Green Coloured Snake living in the"; - mes "Forest or Desert. Not poisonous but"; - mes "be careful."; - mes "^0099FFItem Drops^000000: Snake Scale, Red Herb"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "11. Wolf"; - mes "Wild, roving wolves with blue"; - mes "manes. They tend to attack as a"; - mes "pack when even one of them is"; - mes "threatened."; - mes "^0099FFItem Drops^000000: Wolf Claw, Meat,"; - mes "Monster's Feed, Animal Skin"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "12. Agriope"; - mes "A segmented, millipede type monster"; - mes "that will attack passerby with"; - mes "poison."; - mes "^0099FFItem Drops^000000: Bug Leg, Zargon, Green"; - mes "Herb"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "13. Agros"; - mes "A monstrous spider that will attack"; - mes "adventurers on sight. It's too big"; - mes "for adventurers to squish with"; - mes "their feet."; - mes "^0099FFItem Drops^000000: Cobweb, Scell, Bug Leg,"; - mes "Green Herb, Yellow Herb"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "14. Chonchon"; - mes "Fly monsters that move with great"; - mes "speed. Amazingly, they can heal in"; - mes "the presense of fecal matter."; - mes "^0099FFItem Drops^000000: Shell, Jellopy, Fly"; - mes "Wing"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "15. Horn"; - mes "Although it looks fierce, it's"; - mes "actually a peaceful insect. It"; - mes "roams around fields with a"; - mes "crunching sound."; - mes "^0099FFItem Drops^000000: Horn, Shell, Solid"; - mes "Shell"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "16. Hunter Fly"; - mes "Winged insects covered in the blood"; - mes "of innocents. It's incredibly"; - mes "quick, as well as strong. Novices"; - mes "must flee from this monster at all"; - mes "cost."; - mes "^0099FFItem Drops^000000: Solid Shell, Zargon"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "17. Mantis"; - mes "It wanders about fields, waving a"; - mes "tiny fan. An entire martial arts"; - mes "style is based on the movements of"; - mes "this insect."; - mes "^0099FFItem Drops^000000: Mantis Scythe, Scell,"; - mes "Solid Shell, Red Herb"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "18. Stainer"; - mes "Tiny little insect with a splendid,"; - mes "ladybug-like shell. It can sense"; - mes "magic and will attack once a spell"; - mes "begins casting."; - mes "^0099FFItem Drops^000000: Rainbow Shell, Garlet,"; - mes "Shell, Solid Shell"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "19. Side Winder"; - mes "A dark coloured snake that hates"; - mes "people. Be careful, and kill them"; - mes "before they can poison you."; - mes "^0099FFItem Drops^000000: Shining Scale, Zargon,"; - mes "Poisonous Canine, Snake Scale"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "20. Yoyo"; - mes "Pink coloured Monkey. Not only do"; - mes "they pick up everything dropped on the"; - mes "ground, outrageously, but they are"; - mes "nimble and cooperative, you must be"; - mes "cautious of being attacked by a"; - mes "group."; - mes "^0099FFItem Drops^000000: Yoyo Tail, Banana, Yellow"; - mes "Herb, Animal Skin"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "21. Caramel"; - mes "An adorable porcupine with tiny"; - mes "spiky quills. However, it gets"; - mes "incredibly angry when touched."; - mes "^0099FFItem Drops^000000: Porcupine Quill,"; - mes "Animal Skin"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "22. Steel Chonchon"; - mes "Similar to Chonchon, but is yellow"; - mes "and green. It picks up everything"; - mes "from the ground, so be careful not"; - mes "to drop items."; - mes "^0099FFItem Drops^000000: Garlet, Shell, Solid"; - mes "Shell"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "23. Coco"; - mes "A small Squirrel with dark,"; - mes "piercing eyes. It's always holding"; - mes "an Acorn, and would be cute if it"; - mes "didn't always have a look of utter"; - mes "contempt."; - mes "^0099FFItem Drops^000000: Acorn, Fluff, Animal"; - mes "Skin, Sweet Potato"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "24. Dustiness"; - mes "This flying monster has a high"; - mes "dodge rate, so if you have low"; - mes "attack accuracy, you may want to"; - mes "leave it alone."; - mes "^0099FFItem Drops^000000: Moth Dust, Moth Wing"; - mes "Insect Feeler, Red Herb"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "25. Martin"; - mes "An adorable mole wearing a safety"; - mes "helmet. He's deathly afraid of"; - mes "cave-ins and occasionally stops to"; - mes "cower in fear."; - mes "^0099FFItem Drops^000000: Mole Whiskers, Mole"; - mes "Claw"; - next; - mes "^FF0000[Prontera Maze 1F Monsters]^000000"; - mes "26. Savage"; - mes "A wild boar that walks around,"; - mes "grunting restlessly. It's rough"; - mes "looking tusks make it hard to"; - mes "believe it was cute as a baby."; - mes "^0099FFItem Drops^000000: Mane, Animal Skin"; - next; - break; - case 2: - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "1. Poring"; - mes "Small, pink monsters that are made"; - mes "of a living gelatinous substance."; - mes "They're cute, and move by"; - mes "bouncing."; - mes "^0099FFItem Drops^000000: Jellopy, Sticky Mucus,"; - mes "Apple, Empty Bottle, Red Herb"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "2. Lunatic"; - mes "Plump and shaggy monster shaped in"; - mes "a Rabbit. However it won't give you a"; - mes "'Bunny Band'."; - mes "^0099FFItem Drops^000000:"; - mes "Clover, Feather, Carrot, Red Herb"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "3. Fabre"; - mes "The weak and small larva of Creamy."; - mes "Although some say it is cute, the"; - mes "author must disagree."; - mes "Whole-heartedly."; - mes "^0099FFItem Drops^000000: Fluff, Feather, Green"; - mes "Herb, Clover"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "4. Creamy"; - mes "A flying monster with beautiful"; - mes "wings. It will escape by"; - mes "teleporting if it thinks that it's"; - mes "in grave danger."; - mes "^0099FFItem Drops^000000: Powder of Butterfly"; - mes "Honey, Butterfly Wing, Flower"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "5. Pupa"; - mes "Monster that is the pupal stage of"; - mes "Fabre. It doesn't attack at all, so"; - mes "it's easy to kill for Novices."; - mes "^0099FFItem Drops^000000: Chrysalis, Sticky"; - mes "Mucus"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "6. Poporing"; - mes "A light green Poring with the"; - mes "Posion property. It's much stronger"; - mes "than Poring, but still moves by"; - mes "means of bouncing."; - mes "^0099FFItem Drops^000000: Sticky Mucus,"; - mes "Garlet, Green Herb"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "7. Rocker"; - mes "A lazy grasshopper that loves to"; - mes "play the violin, just like in"; - mes "Aesop's fable."; - mes "^0099FFItem Drops^000000: Grasshopper's Leg,"; - mes "Jellopy"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "8. Bigfoot"; - mes "Althought its name may be"; - mes "misleading, Bigfoot is actually a"; - mes "large bear. It walks like it owns"; - mes "the forest, and it does."; - mes "^0099FFItem Drops^000000: Bear's Foot Skin,"; - mes "Animal Skin, Sweet Potato"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "9. Smokie"; - mes "A chubby little raccoon that loves"; - mes "nothing better than to scamper."; - mes "It's rumoured to use a magic leaf to"; - mes "become invisible!"; - mes "^0099FFItem Drops^000000: Raccoon Leaf, Animal"; - mes "Skin, Sweet Potato"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "10. Snake"; - mes "Green Coloured Snake living in the"; - mes "Forest or Desert. Not poisonous but"; - mes "be careful."; - mes "^0099FFItem Drops^000000: Snake Scale, Red Herb"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "11. Wolf."; - mes "Wild, roving wolves with blue"; - mes "manes. They tend to attack as a"; - mes "pack when even one of them is"; - mes "threatened."; - mes "^0099FFItem Drops^000000: Wolf Claw, Meat,"; - mes "Monster's Feed, Animal Skin"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "12. Agriope"; - mes "A segmented, millipede type monster"; - mes "that will attack passerby with"; - mes "poison."; - mes "^0099FFItem Drops^000000: Bug Leg, Zargon, Green"; - mes "Herb"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "13. Agros"; - mes "A monstrous spider that will attack"; - mes "adventurers on sight. It's too big"; - mes "for adventurers to squish with"; - mes "their feet."; - mes "^0099FFItem Drops^000000: Cobweb, Scell, Bug Leg,"; - mes "Green Herb, Yellow Herb"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "14. Horn"; - mes "Although it looks fierce, it's"; - mes "actually a peaceful insect. It"; - mes "roams around fields with a"; - mes "crunching sound."; - mes "^0099FFItem Drops^000000: Horn, Shell, Solid"; - mes "Shell"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "15. Hunter Fly"; - mes "Winged insects covered in the blood"; - mes "of innocents. It's incredibly"; - mes "quick, as well as strong. Novices"; - mes "must flee from this monster at all"; - mes "cost."; - mes "^0099FFItem Drops^000000: Solid Shell, Zargon"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "16. Mantis"; - mes "It wanders about fields, waving a"; - mes "tiny fan. An entire martial arts"; - mes "style is based on the movements of"; - mes "this insect."; - mes "^0099FFItem Drops^000000: Mantis Scythe, Scell,"; - mes "Solid Shell, Red Herb"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "17. Stainer"; - mes "Tiny little insect with a splendid,"; - mes "ladybug-like shell. It can sense"; - mes "magic and will attack once a spell"; - mes "begins casting."; - mes "^0099FFItem Drops^000000: Rainbow Shell, Garlet,"; - mes "Shell, Solid Shell"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "18. Side Winder"; - mes "A dark coloured snake that hates"; - mes "people. Be careful, and kill them"; - mes "before they can poison you."; - mes "^0099FFItem Drops^000000: Shining Scale, Zargon,"; - mes "Poisonous Canine, Snake Scale"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "19. Yoyo"; - mes "Pink coloured Monkey. Not only do"; - mes "they pick up everything dropped on the"; - mes "ground, outrageously, but they are"; - mes "nimble and cooperative, you must be"; - mes "cautious of being attacked by a"; - mes "group."; - mes "^0099FFItem Drops^000000: Yoyo Tail, Banana, Yellow"; - mes "Herb, Animal Skin"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "20. Caramel"; - mes "An adorable porcupine with tiny"; - mes "spiky quills. However, it gets"; - mes "incredibly angry when touched."; - mes "^0099FFItem Drops^000000: Porcupine Quill,"; - mes "Animal Skin"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "21. Steel Chonchon"; - mes "Similar to Chonchon, but is yellow"; - mes "and green. It picks up everything"; - mes "from the ground, so be careful not"; - mes "to drop items."; - mes "^0099FFItem Drops^000000: Garlet, Shell, Solid"; - mes "Shell"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "22. Coco"; - mes "A small Squirrel with dark,"; - mes "piercing eyes. It's always holding"; - mes "an Acorn, and would be cute if it"; - mes "didn't always have a look of utter"; - mes "contempt."; - mes "^0099FFItem Drops^000000: Acorn, Fluff, Animal"; - mes "Skin, Sweet Potato"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "23. Dustiness"; - mes "This flying monster has a high"; - mes "dodge rate, so if you have low"; - mes "attack accuracy, you may want to"; - mes "leave it alone."; - mes "^0099FFItem Drops^000000: Moth Dust, Moth Wing"; - mes "Insect Feeler, Red Herb"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "24. Martin"; - mes "An adorable mole wearing a safety"; - mes "helmet. He's deathly afraid of"; - mes "cave-ins and occasionally stops to"; - mes "cower in fear."; - mes "^0099FFItem Drops^000000: Mole Whiskers, Mole"; - mes "Claw"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "25. Savage"; - mes "A wild boar that walks around,"; - mes "grunting restlessly. It's rough"; - mes "looking tusks make it hard to"; - mes "believe it was cute as a baby."; - mes "^0099FFItem Drops^000000: Mane, Animal Skin"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "26. Savage Bebe"; - mes "Tiny, pink baby Savage. It's"; - mes "disheartening to know that it grows"; - mes "up to become ugly-looking."; - mes "^0099FFItem Drops^000000: Animal Skin, Meat,"; - mes "Arrow, Feather"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "27. Mastering"; - mes "A giant Poring rarely seen in the"; - mes "Morroc Desert, Mt. Mjolnir or the"; - mes "Prontera Maze. It may be the Master"; - mes "of Porings, but... it's still a"; - mes "Poring"; - mes "^0099FFItem Drops^000000: Apple, Apple Juice"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "28. Eclipse"; - mes "Lord and Master of all Lunatics."; - mes "Its attacks may be weak, but it"; - mes "has considerable defense."; - mes "^0099FFItem Drops^000000: Carrot, Glass Bead,"; - mes "Milk, Carrot Juice"; - next; - mes "^FF0000[Prontera Maze 3F Monsters]^000000"; - mes "29. Baphomet"; - mes "A horned goat-like beast that"; - mes "wields an intimidating scythe with"; - mes "incredible might. Sired countless"; - mes "Baphomet Jrs."; - mes "^0099FFItem Drops^000000: Evil Horn,"; - mes "Yggdrasilberry, Animal Skin,"; - mes "Oridecon"; - next; - break; - case 3: - close2; - set .@loop1,0; - end; - } - } - - case 3: - close; - } -} - -prt_in,162,68,4 script Vending Guide#pront 111,{ - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "So you want to open your own shop"; - mes "so that you can sell items to other"; - mes "players and make zeny?"; - next; - if (select("Yes, I do!:Close the book.") == 1) { - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "First, only certain job classes can"; - mes "open vending shops. As a Merchant,"; - mes "Blacksmith or Alchemist, you must"; - mes "first learn ^009933Level 5 Enlarge Weight^000000"; - mes "^009933Limit^000000, and then learn the ^009933Pushcart^000000"; - mes "skill."; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "When you have learned the Pushcart"; - mes "skill, you can go ahead and rent a"; - mes "Cart form a Kafra Employee. Once"; - mes "this cart is equipped, it won't"; - mes "disappear as long as you don't take"; - mes "it off."; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "However, equipping a Cart reduces"; - mes "your movement speed. You can"; - mes "recover this movement speed by"; - mes "continuing to add skill points to"; - mes "the ^009933Pushcart^000000 skill."; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "Now, this next part is very"; - mes "important. If you want to be able"; - mes "to sell what is inside your cart,"; - mes "you must learn ^009933Level 3 Pushcart^000000 so"; - mes "that youc an learn ^009933Vending^000000,"; - mes "allowing you to sell items inside"; - mes "your cart."; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "Remember, only items inside your"; - mes "Cart can be sold with the Vending"; - mes "skill. Press the '^009933Alt^000000' and ^009933W^000000' keys"; - mes "to open the Cart Window labeled"; - mes "'Rent a Cart Item.'"; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "You can drag and drop items from"; - mes "your Inventory Window into this"; - mes "Cart Window. You can also click the"; - mes "'^009933items^000000' button int he Equipment"; - mes "Window (^009933Alt^000000 + ^009933Q^000000) to open the Cart"; - mes "Window."; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "Now use the Vending skill. Two"; - mes "windows will pop up. ^009933Available^000000"; - mes "^009933 items for Vending^000000 and ^009933 Vend a Shop^000000."; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "Drag and drop items from the"; - mes "^009933Available items for Vending^000000"; - mes "Window into the ^009933Vend a Shop^000000 Window."; - mes "Then, in the ^009933Vend a Shop^000000 window,"; - mes "you may set prices and name your"; - mes "shop."; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "After confirming the items and"; - mes "prices, click the 'OK' button. The"; - mes "^009933My Shop^000000 window will appear."; - mes "Congratulations, you are now"; - mes "vending your items!"; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "When you close the ^009933My Shop^000000 window,"; - mes "your shop will be closed. You can"; - mes "check the prices of your items in"; - mes "the ^009933My Shop^000000 window, and your sales"; - mes "will be recorded in the chat"; - mes "window."; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "When everything's sold out, the"; - mes "shop will automatically close."; - next; - mes "^FF0000[Vending Guide for Dummies]^000000"; - mes "SuperNovices can learn all the"; - mes "skills needed to open vending"; - mes "shops, but none of the Kafra"; - mes "Employees will rent Carts to them."; - mes "If only they could find somewhere"; - mes "to rent a cart..."; - } - close; -} - -prt_in,168,68,4 script Blacksmith Guide#pront 111,{ - mes "^FF0000[Blacksmith Guide for Dummies]^000000"; - mes "This is a useful guide detailing"; - mes "the process of Ore Refining and"; - mes "Weapon Crafting for Blacksmith job"; - mes "class characters."; - next; - switch(select("Ore Refining.:Weapon Craft:Cancel.")) { - case 1: - mes "^FF0000[Ore Refining for Dummies]^000000"; - mes "Rough ores, like Iron Ore, and"; - mes "rough enchanted stones can be"; - mes "refined to create a higher quality"; - mes "metal or stone. Refining rough"; - mes "materials requires a ^0099FFMini Furnace^000000."; - next; - mes "^FF0000[Ore Refining for Dummies]^000000"; - mes "Several rough ores are also needed"; - mes "to create just one of a higher"; - mes "quality. When you think you have"; - mes "enough rough ores or stones of the"; - mes "same kind, double-click the Mini"; - mes "Furnace item in the Inventory"; - mes "window."; - next; - mes "^FF0000[Ore Refining for Dummies]^000000"; - mes "If you have the available materials"; - mes "and creation skills, a list of"; - mes "enchanted stones or metals that you"; - mes "can create will appear in a new"; - mes "window labeled ^0099FFItem List you can^000000"; - mes "^0099FFcraft^000000."; - next; - mes "^FF0000[Ore Refining for Dummies]^000000"; - mes "However, if you don't have the"; - mes "necessary skills or materials, you"; - mes "will receive a message stating '^0099FFYou^000000"; - mes "^0099FFcan't Create Items yet^000000'."; - next; - mes "^FF0000[Ore Refining for Dummies]^000000"; - mes "Remember that there is a"; - mes "possibility that the refining"; - mes "process may fail. Also, be aware"; - mes "that a Mini Furnace will be used"; - mes "each time you double-click it,"; - mes "regardless of the end result."; - close; - case 2: - mes "^FF0000[Weapon Craft for Dummies]^000000"; - mes "To create weapons, you must first"; - mes "learn the appropriate smithing"; - mes "skills, depending on the weapon you"; - mes "wish to create. The following is a"; - mes "list of Blacksmith weapon creation"; - mes "skills."; - next; - mes "^FF0000[Weapon Craft for Dummies]^000000"; - mes "^0099FFSmith Dagger^000000"; - mes "^0099FFSmith Sword^000000"; - mes "^0099FFSmith Two-handed Sword^000000"; - mes "^0099FFSmith Axe^000000"; - mes "^0099FFSmith Mace^000000"; - mes "^0099FFSmith Spear^000000"; - mes "^0099FFSmith Knucklebrace^000000"; - next; - mes "^FF0000[Weapon Craft for Dummies]^000000"; - mes "Every Weapon requires ^0099FFSteel^000000 and the"; - mes "consumption of one ^0099FFHammer^000000."; - next; - mes "^FF0000[Weapon Craft for Dummies]^000000"; - mes "When you double-click on a Hammer"; - mes "item in the Inventory Window, a new"; - mes "window labeled ^0099FFItem List you can^000000"; - mes "^0099FFcraft^000000 will appear."; - next; - mes "^FF0000[Weapon Craft for Dummies]^000000"; - mes "A list of weapons that you are"; - mes "currently able to craft will"; - mes "appear. Clicking a Weapon in that"; - mes "list will show the items required"; - mes "for creation."; - next; - mes "^FF0000[Weapon Craft for Dummies]^000000"; - mes "In that list window, there are 3"; - mes "sockets into which you can insert"; - mes "additional items, such as Enchanted"; - mes "Stones or Star Crumbs, which enable"; - mes "you to enhance the smithed weapon."; - next; - mes "^FF0000[Weapon Craft for Dummies]^000000"; - mes "Afterwards, cick the 'OK' button"; - mes "to confirm that you want to create"; - mes "the selected item. The materials"; - mes "required to create the weapon will"; - mes "be automatically consumed from your"; - mes "inventory."; - next; - mes "^FF0000[Weapon Craft for Dummies]^000000"; - mes "The chance of smithing success will"; - mes "depend on your character stats and"; - mes "skills, and other factors. If the"; - mes "smithing fails, any items used to"; - mes "create the new weapon will still be"; - mes "consumed. Good luck!"; - close; - case 3: - close; - } -} |