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-rw-r--r--npc/re/jobs/3-2/genetic.txt22
-rw-r--r--npc/re/jobs/3-2/minstrel.txt14
-rw-r--r--npc/re/jobs/3-2/royal_guard.txt34
-rw-r--r--npc/re/jobs/3-2/shadow_chaser.txt66
-rw-r--r--npc/re/jobs/3-2/sorcerer.txt18
-rw-r--r--npc/re/jobs/3-2/sura.txt6
-rw-r--r--npc/re/jobs/3-2/wanderer.txt6
7 files changed, 83 insertions, 83 deletions
diff --git a/npc/re/jobs/3-2/genetic.txt b/npc/re/jobs/3-2/genetic.txt
index a5fb81479..f74bcd31a 100644
--- a/npc/re/jobs/3-2/genetic.txt
+++ b/npc/re/jobs/3-2/genetic.txt
@@ -433,7 +433,7 @@ job3_gen01,25,58,3 script Devries#gen 4_LGTSCIENCE,{
mes "Your study is done, Popo?";
mes "Give me those seeds.";
next;
- if (countitem(6273) == 0 && countitem(6272) == 0) {
+ if (countitem(Altered_Seed) == 0 && countitem(Experiment_Seed) == 0) {
mes "[Devries]";
mes "What happened?";
mes "How could you say the study is completed without any result?";
@@ -481,7 +481,7 @@ job3_gen01,25,58,3 script Devries#gen 4_LGTSCIENCE,{
mes "She is a fellow Geneticist, specializing in mini cannons.";
mes "Go take a look at her experiment results.";
mes "Could you give this message to her? Tell her to conduct her experiments quietly.";
- delitem 6273,1; //Altered_Seed
+ delitem Altered_Seed,1;
job_gen = 62;
changequest 2215,2216;
} else {
@@ -491,7 +491,7 @@ job3_gen01,25,58,3 script Devries#gen 4_LGTSCIENCE,{
mes "Uh oh! You failed, Popo.";
mes "It didn't grow at all, it's withered already.";
mes "Go and start over!";
- delitem 6272,1; //Experiment_Seed
+ delitem Experiment_Seed,1;
job_gen = 7;
}
}
@@ -519,7 +519,7 @@ job3_gen01,25,58,3 script Devries#gen 4_LGTSCIENCE,{
mes "Popo!";
mes "I've got good news for you!";
next;
- if (checkweight(1201,2) == 0 || MaxWeight - Weight < 2000) {
+ if (checkweight(Knife,2) == 0 || MaxWeight - Weight < 2000) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
mes "- too many items with you. -";
@@ -578,8 +578,8 @@ job3_gen01,25,58,3 script Devries#gen 4_LGTSCIENCE,{
mes "You are a Geneticist from now on!!";
jobchange roclass(eaclass()|EAJL_THIRD);
job_gen = 77;
- getitem 5752,1; //Midas_Whisper
- getitem 2795,1; //Green_Apple_Ring
+ getitem Midas_Whisper,1;
+ getitem Green_Apple_Ring,1;
next;
mes "[Devries]";
mes "Just like the word from the Union, I'm also looking forward to your awesome activities.";
@@ -751,7 +751,7 @@ job3_gen01,7,50,3 script Testing Table#gen CLEAR_NPC,{
mes "Good. Now I can let Miss Devries take a look at this seed!";
if (!questprogress(2209) && !questprogress(2210) && !questprogress(2211)) {
job_gen = 61;
- getitem 6272,1; //Experiment_Seed
+ getitem Experiment_Seed,1;
close;
}
if (questprogress(2209) == 1) job_gen += 10;
@@ -760,18 +760,18 @@ job3_gen01,7,50,3 script Testing Table#gen CLEAR_NPC,{
.@score = job_gen + JobLevel - 20;
if (rand(1,100) < .@score) {
job_gen = 60;
- getitem 6273,1; //Altered_Seed
+ getitem Altered_Seed,1;
close;
} else {
job_gen = 61;
- getitem 6272,1; //Experiment_Seed
+ getitem Experiment_Seed,1;
close;
}
} else if (job_gen > 7 && job_gen < 60) {
mes "- It looks like the experiment has failed. I better start over. -";
job_gen = 7;
- if (countitem(6273)) delitem 6273,1; //Altered_Seed
- if (countitem(6272)) delitem 6272,1; //Experiment_Seed
+ if (countitem(Altered_Seed)) delitem Altered_Seed,1;
+ if (countitem(Experiment_Seed)) delitem Experiment_Seed,1;
if (questprogress(2209) == 1) erasequest 2209;
if (questprogress(2210) == 1) erasequest 2210;
if (questprogress(2211) == 1) erasequest 2211;
diff --git a/npc/re/jobs/3-2/minstrel.txt b/npc/re/jobs/3-2/minstrel.txt
index d0eafcec5..eb39e4d68 100644
--- a/npc/re/jobs/3-2/minstrel.txt
+++ b/npc/re/jobs/3-2/minstrel.txt
@@ -728,7 +728,7 @@ hu_in01,361,103,3 script Tone-deaf person 4_M_CASMAN1,{
tha_scene01,140,200,0 script #min_receipt HIDDEN_WARP_NPC,3,3,{
OnTouch:
- if (job_min == 10 || (job_min == 11 && countitem(6271) == 0)) {
+ if (job_min == 10 || (job_min == 11 && countitem(Mins_Receipt) == 0)) {
mes "-There is a piece of paper on the ground.-";
next;
mes "["+strcharinfo(0)+"]";
@@ -749,7 +749,7 @@ OnTouch:
mes "- Juno's store manager : Mr. Click.";
next;
mes "- Directions : Around Juno's plaza.";
- getitem 6271,1; //Mins_Receipt
+ getitem Mins_Receipt,1;
next;
mes "["+strcharinfo(0)+"]";
mes "Photo exchange receipt?";
@@ -948,7 +948,7 @@ yuno,143,170,6 script Mr. Click#job_min 4_M_ALCHE_A,{
mes "I'll get the 33 Teddy Bears.";
donpcevent "Karian#cmd2::OnDisable";
job_min = 12;
- getitem 6270,1; //Mins_Picture
+ getitem Mins_Picture,1;
changequest 11144,11145;
close;
} else if (job_min == 12) {
@@ -1804,7 +1804,7 @@ OnTouch:
mes "You should use them.";
close;
}
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 3500) {
mes "^3355FFWait a minute! You're";
mes "carrying too many items";
mes "right now, store some of";
@@ -1845,7 +1845,7 @@ OnTouch:
prt_in,94,172,4 script Karian#job_min3 4_M_MINSTREL1,{
if (job_min == 27) {
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 3500) {
mes "While you are on a trip, you gain lots of stuff. Make yourself lighter.";
close;
}
@@ -1898,8 +1898,8 @@ prt_in,94,172,4 script Karian#job_min3 4_M_MINSTREL1,{
job_min = 100;
jobchange roclass(eaclass()|EAJL_THIRD);
completequest 11154;
- getitem 5751,1; //Minstrel_Song_Hat
- getitem 2795,1; //Green_Apple_Ring
+ getitem Minstrel_Song_Hat,1;
+ getitem Green_Apple_Ring,1;
close;
} else if (job_min > 99) {
switch(select("Talk.:Leave.")) {
diff --git a/npc/re/jobs/3-2/royal_guard.txt b/npc/re/jobs/3-2/royal_guard.txt
index c9cc13471..09618e2bb 100644
--- a/npc/re/jobs/3-2/royal_guard.txt
+++ b/npc/re/jobs/3-2/royal_guard.txt
@@ -35,7 +35,7 @@
//=========================================================================
prt_castle,48,161,3 script Middle-aged Gentleman#rg 1_M_LIBRARYMASTER,{
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 1000) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 1000) {
mes "- Your pack is too heavy. -";
mes "- Lighten your body first -";
mes "- and please try again. -";
@@ -212,7 +212,7 @@ prt_castle,48,161,3 script Middle-aged Gentleman#rg 1_M_LIBRARYMASTER,{
changequest 12090,12091;
close;
} else if (job_royal == 2) {
- if (countitem(7097) < 100) {
+ if (countitem(Burning_Heart) < 100) {
mes "Don't forget to bring 100 Burning Heart.";
close;
}
@@ -221,7 +221,7 @@ prt_castle,48,161,3 script Middle-aged Gentleman#rg 1_M_LIBRARYMASTER,{
next;
mes "[Heinrich]";
mes "Wait while I arrange the stuff that you brought.";
- delitem 7097,100; //Burning_Heart
+ delitem Burning_Heart,100;
job_royal = 3;
changequest 12091,12092;
close;
@@ -300,7 +300,7 @@ prt_castle,48,161,3 script Middle-aged Gentleman#rg 1_M_LIBRARYMASTER,{
changequest 12092,12093;
close;
} else if (job_royal == 4) {
- if (countitem(6274) == 0) {
+ if (countitem(Saint_Cloth_Piece) == 0) {
mes "Our staff has already left to find the last trace, so don't work too hard.";
close;
}
@@ -338,15 +338,15 @@ prt_castle,48,161,3 script Middle-aged Gentleman#rg 1_M_LIBRARYMASTER,{
mes "[Heinrich]";
mes "Ok~~ now.";
mes "I'll be deciphering the cloth for now so I will be very busy!";
- delitem 6274,1; //Saint_Cloth_Piece
- getitem 6275,1; //King_Shield
+ delitem Saint_Cloth_Piece,1;
+ getitem King_Shield,1;
job_royal = 5;
changequest 12093,12094;
close;
} else if (job_royal == 5) {
- if (countitem(6275) == 0) {
+ if (countitem(King_Shield) == 0) {
mes "What? Did you lose the shield? What is the one on your back?";
- getitem 6275,1; //King_Shield
+ getitem King_Shield,1;
close;
}
mes "Thanks to your help I can finish the excavation work. Thanks a lot.";
@@ -355,7 +355,7 @@ prt_castle,48,161,3 script Middle-aged Gentleman#rg 1_M_LIBRARYMASTER,{
}
glast_01,240,366,5 script Memory of King Schmidtz CLEAR_NPC,{
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 1000) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 1000) {
mes "- Your pack is too heavy. -";
mes "- Lighten your body first -";
mes "- and please try again. -";
@@ -366,7 +366,7 @@ glast_01,240,366,5 script Memory of King Schmidtz CLEAR_NPC,{
close;
}
if (BaseJob == Job_Crusader && job_royal == 5) {
- if (countitem(6275) == 0) {
+ if (countitem(King_Shield) == 0) {
mes "^000099You seem to have lost the shield. Go back to Heinrich and ask for help^000000.";
close;
}
@@ -445,24 +445,24 @@ glast_01,240,366,5 script Memory of King Schmidtz CLEAR_NPC,{
specialeffect2 EF_MAPPILLAR;
progressbar "FFFF00",7;
specialeffect2 EF_LORD;
- delitem 6275,1; //King_Shield
+ delitem King_Shield,1;
erasequest 12094;
jobchange roclass(eaclass()|EAJL_THIRD);
- getitem 5757,1; //Schmidt_Helm
- getitem 2795,1; //Green_Apple_Ring
+ getitem Schmidt_Helm,1;
+ getitem Green_Apple_Ring,1;
end;
}
end;
}
gl_church,173,88,0 script Delicate trace#01 CLEAR_NPC,{
- if (job_royal == 4 && countitem(6274) == 0) {
+ if (job_royal == 4 && countitem(Saint_Cloth_Piece) == 0) {
progressbar "ffff00",5;
.@roy_ran = rand(1,70);
if (.@roy_ran < 6)
- getitem 6274,1; //Saint_Cloth_Piece
+ getitem Saint_Cloth_Piece,1;
else if (.@roy_ran > 5 && .@roy_ran < 66)
- getitem 7049,1; //Stone
+ getitem Stone,1;
else {
mes "While investigating, the topography breaks. It would be better to dig other places for a while.";
disablenpc strnpcinfo(0);
@@ -499,7 +499,7 @@ gl_church,105,115,0 duplicate(Delicate trace#01) Delicate trace#11 CLEAR_NPC
gl_church,158,100,0 script #Clue of traces HIDDEN_NPC,4,4,{
end;
OnTouch:
- if (job_royal == 4 && countitem(6274) == 0) {
+ if (job_royal == 4 && countitem(Saint_Cloth_Piece) == 0) {
specialeffect2 EF_FREEZE;
mes "I can feel strong power around here. It would be better to explore around here.";
viewpoint 1,173,88 ,1, 0xFFFF00;
diff --git a/npc/re/jobs/3-2/shadow_chaser.txt b/npc/re/jobs/3-2/shadow_chaser.txt
index 2466147f5..f9c856ddc 100644
--- a/npc/re/jobs/3-2/shadow_chaser.txt
+++ b/npc/re/jobs/3-2/shadow_chaser.txt
@@ -665,7 +665,7 @@ s_atelier,168,65,5 script Manager#sc08_ra 4_M_DOCTOR,{
mes "Graham?";
mes "Why?";
next;
- if (countitem(6266) == 0) {
+ if (countitem(Cheat_Key) == 0) {
mes "You don't seem to have brought it here.";
next;
mes "[Manager]";
@@ -1026,7 +1026,7 @@ s_atelier,167,129,3 script Manager#sc06_yuno 1_M_SIGNART,{
mes "Did you find something?";
next;
select("Show the key of pleasure.");
- if (countitem(6268)) {
+ if (countitem(Mirth_Key)) {
mes "[Haled]";
mes "Ha..........akkk.";
mes "Another key?";
@@ -1376,7 +1376,7 @@ s_atelier,70,66,4 script Dumk#sc13_lgh 4_M_SHADOWCHASER,{
mes "HuhuHuhu...";
close;
}
- if (checkweight(1201,4) == 0) {
+ if (checkweight(Knife,4) == 0) {
mes "- You can't continue on in this quest because you are overweight. -";
close;
}
@@ -1430,7 +1430,7 @@ s_atelier,70,66,4 script Dumk#sc13_lgh 4_M_SHADOWCHASER,{
mes "It's you? You are the one who found the brush?";
next;
select("Show the brush to him.");
- if (countitem(6269)) {
+ if (countitem(Master_Brush)) {
mes "[Dumk]";
mes "That's it.";
mes "Did you find it by yourself?";
@@ -1518,7 +1518,7 @@ s_atelier,70,66,4 script Dumk#sc13_lgh 4_M_SHADOWCHASER,{
mes "I need it again.";
mes "I'm so thirsty.";
mes "Wait a minute.";
- delitem 6269,1; //Master_Brush
+ delitem Master_Brush,1;
job_sha = 30;
close;
}
@@ -1614,11 +1614,11 @@ s_atelier,70,66,4 script Dumk#sc13_lgh 4_M_SHADOWCHASER,{
mes "Congratulations.";
mes "Welcome to your new life.";
jobchange roclass(eaclass()|EAJL_THIRD);
- getitem 6121,1; //Makeover_Brush
- getitem 6122,1; //Paint_Brush
+ getitem Makeover_Brush,1;
+ getitem Paint_Brush,1;
job_sha = 32;
- getitem 2795,1; //Green_Apple_Ring
- getitem 5750,1; //Shadow_Handicraft
+ getitem Green_Apple_Ring,1;
+ getitem Shadow_Handicraft,1;
next;
mes "[Dumk]";
mes "It's a fashionable uniform.";
@@ -1941,7 +1941,7 @@ niflheim,230,276,1 script Red Flame#sc_f03 4_NFWISP,{
//== Boxes =================================================
job3_sha01,22,78,0 script ????#keybox01 CLEAR_NPC,{
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "- You can't continue on in this quest because you are overweight. -";
close;
}
@@ -1994,7 +1994,7 @@ job3_sha01,22,78,0 script ????#keybox01 CLEAR_NPC,{
next;
mes "- You get the Key of Deception. -";
job_sha = 8;
- getitem 6266,1; //Cheat_Key
+ getitem Cheat_Key,1;
setquest 7165;
close;
}
@@ -2011,7 +2011,7 @@ job3_sha01,22,78,0 script ????#keybox01 CLEAR_NPC,{
}
job3_sha01,25,28,0 script ????#keybox02 CLEAR_NPC,{
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "- You can't continue on in this quest because you are overweight. -";
close;
}
@@ -2059,7 +2059,7 @@ job3_sha01,25,28,0 script ????#keybox02 CLEAR_NPC,{
mes "Key again...";
mes "How can I escape from here...?";
job_sha = 17;
- getitem 6267,1; //Virtual_Key
+ getitem Virtual_Key,1;
erasequest 7171;
changequest 7168+.@i,7172;
next;
@@ -2090,7 +2090,7 @@ job3_sha01,25,28,0 script ????#keybox02 CLEAR_NPC,{
}
job3_sha01,73,80,0 script ????#keybox03 CLEAR_NPC,{
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "- You can't continue on in this quest because you are overweight. -";
close;
}
@@ -2195,7 +2195,7 @@ job3_sha01,73,80,0 script ????#keybox03 CLEAR_NPC,{
mes "I better go back.";
job_sha = 25;
setquest 7176;
- getitem 6268,1; //Mirth_Key
+ getitem Mirth_Key,1;
close;
}
break;
@@ -2227,7 +2227,7 @@ job3_sha01,73,80,0 script ????#keybox03 CLEAR_NPC,{
}
job3_sha01,71,27,0 script ????#keybox04 CLEAR_NPC,{
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "- You can't continue on in this quest because you are overweight. -";
close;
}
@@ -2242,7 +2242,7 @@ job3_sha01,71,27,0 script ????#keybox04 CLEAR_NPC,{
mes "deception, illusion and pleasure.";
next;
select("Place the key in the holes.");
- if (countitem(6266) && countitem(6267) && countitem(6268)) {
+ if (countitem(Cheat_Key) && countitem(Virtual_Key) && countitem(Mirth_Key)) {
mes "["+strcharinfo(0)+"]";
mes "At first, Deception...";
mes "then Illusion...";
@@ -2253,11 +2253,11 @@ job3_sha01,71,27,0 script ????#keybox04 CLEAR_NPC,{
mes "something comes out.";
next;
mes "- You got a brush with a fabulous pattern on it. -";
- delitem 6266,1; //Cheat_Key
- delitem 6267,1; //Virtual_Key
- delitem 6268,1; //Mirth_Key
+ delitem Cheat_Key,1;
+ delitem Virtual_Key,1;
+ delitem Mirth_Key,1;
job_sha = 28;
- getitem 6269,1; //Master_Brush
+ getitem Master_Brush,1;
changequest 7178,7179;
next;
mes "["+strcharinfo(0)+"]";
@@ -2311,7 +2311,7 @@ s_atelier,29,119,3 script Max#sc05_prt 4W_M_01,{
mes "Visit later and use what you have!";
close;
}
- if (countitem(7150) >= .@i[2] && countitem(949) >= .@i[3] && Zeny >= .@i[4]) {
+ if (countitem(Bamboo_Cut) >= .@i[2] && countitem(Feather) >= .@i[3] && Zeny >= .@i[4]) {
mes "Oh you brought all the things required.";
mes "Hold on a bit.";
next;
@@ -2321,8 +2321,8 @@ s_atelier,29,119,3 script Max#sc05_prt 4W_M_01,{
mes "[Max]";
mes "Take it.";
mes "Good luck!";
- delitem 7150,.@i[2]; //Bamboo_Cut
- delitem 949,.@i[3]; //Feather
+ delitem Bamboo_Cut,.@i[2];
+ delitem Feather,.@i[3];
Zeny -= .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
@@ -2371,11 +2371,11 @@ s_atelier,136,70,3 script Titika#sc09_ra 4_F_CHILD,{
mes "I think it's enough...";
close;
}
- if (countitem(7150) >= .@i[2] && countitem(949) >= .@i[3] && Zeny >= .@i[4]) {
+ if (countitem(Bamboo_Cut) >= .@i[2] && countitem(Feather) >= .@i[3] && Zeny >= .@i[4]) {
mes "You brought all the materials.";
mes "I'll exchange it with the goods that I made.";
- delitem 7150,.@i[2]; //Bamboo_Cut
- delitem 949,.@i[3]; //Feather
+ delitem Bamboo_Cut,.@i[2];
+ delitem Feather,.@i[3];
Zeny -= .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
@@ -2421,11 +2421,11 @@ s_atelier,124,128,3 script RimiGX#sc07_yuno 4_F_LGTGIRL,{
mes "Visit here when you lost stuff.";
close;
}
- if (countitem(7150) >= .@i[2] && countitem(949) >= .@i[3] && Zeny >= .@i[4]) {
+ if (countitem(Bamboo_Cut) >= .@i[2] && countitem(Feather) >= .@i[3] && Zeny >= .@i[4]) {
mes "You brought stuff you need.";
mes "It will be fast when I exchange the stuff made?";
- delitem 7150,.@i[2]; //Bamboo_Cut
- delitem 949,.@i[3]; //Feather
+ delitem Bamboo_Cut,.@i[2];
+ delitem Feather,.@i[3];
Zeny -= .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
@@ -2471,11 +2471,11 @@ s_atelier,26,68,3 script Vito#sc11_lgt 4_M_KHMAN,{
mes "We can't offer extra blushes.";
close;
}
- if (countitem(7150) >= .@i[2] && countitem(949) >= .@i[3] && Zeny >= .@i[4]) {
+ if (countitem(Bamboo_Cut) >= .@i[2] && countitem(Feather) >= .@i[3] && Zeny >= .@i[4]) {
mes "You brought all what you need.";
mes "I'm going to exchange the blush I made before.";
- delitem 7150,.@i[2]; //Bamboo_Cut
- delitem 949,.@i[3]; //Feather
+ delitem Bamboo_Cut,.@i[2];
+ delitem Feather,.@i[3];
Zeny -= .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
diff --git a/npc/re/jobs/3-2/sorcerer.txt b/npc/re/jobs/3-2/sorcerer.txt
index e5bef2534..ba278fbd7 100644
--- a/npc/re/jobs/3-2/sorcerer.txt
+++ b/npc/re/jobs/3-2/sorcerer.txt
@@ -36,7 +36,7 @@
gef_tower,102,34,5 script Merito 2_M_SAGE_B,{
mes "[Merito]";
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 1000) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 1000) {
mes "You packed so much in your bag. Try again after emptying your bag.";
close;
}
@@ -148,7 +148,7 @@ gef_tower,102,34,5 script Merito 2_M_SAGE_B,{
gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{
mes "[Karacas]";
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 1000) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 1000) {
mes "Oh, it seems that you're too heavy. Empty your bag and then come again.";
close;
}
@@ -249,7 +249,7 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{
changequest 12096,12097;
close;
} else if (job_soc == 3) {
- if (countitem(992) > 2 && countitem(991) > 2 && countitem(990) > 2 && countitem(993) > 2) {
+ if (countitem(Wind_Of_Verdure) > 2 && countitem(Crystal_Blue) > 2 && countitem(Boody_Red) > 2 && countitem(Yellow_Live) > 2) {
mes "Oh, you have all the materials.";
next;
select("What should I do next?");
@@ -332,16 +332,16 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{
mes "When you bring these basic things, I'll guide you to the next step.";
close;
} else if (job_soc == 4) {
- if (countitem(6276) && countitem(6278) && countitem(6277)) {
+ if (countitem(Clear_Reagent) && countitem(Black_Reagent) && countitem(Red_Reagent)) {
mes "Wow~ your skill is good.";
mes "I thought you'd be overwhelmed by the spirits but you've managed to get the effective medicine!";
next;
select("Is this all I need to do?");
mes "[Karacas]";
mes "Well done. First, I will organize the miraculous medicine so please wait a moment.";
- delitem 6276,1; //Clear_Reagent
- delitem 6278,1; //Black_Reagent
- delitem 6277,1; //Red_Reagent
+ delitem Clear_Reagent,1;
+ delitem Black_Reagent,1;
+ delitem Red_Reagent,1;
job_soc = 5;
completequest 12098;
close;
@@ -382,8 +382,8 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{
mes "[Karacas]";
mes "Congratulations, [" + strcharinfo(0) + "]";
jobchange roclass(eaclass()|EAJL_THIRD);
- getitem 5756,1; //Wind_Whisper
- getitem 2795,1; //Green_Apple_Ring
+ getitem Wind_Whisper,1;
+ getitem Green_Apple_Ring,1;
next;
mes "[Karacas]";
mes "I hope that you gain more communion with spirits from now on.";
diff --git a/npc/re/jobs/3-2/sura.txt b/npc/re/jobs/3-2/sura.txt
index f41d3584a..6a56f5665 100644
--- a/npc/re/jobs/3-2/sura.txt
+++ b/npc/re/jobs/3-2/sura.txt
@@ -774,7 +774,7 @@ sword_1-1,223,167,2 script Master#job_shu 4_M_SURA,{
mes "You can't become a Sura unless you use all your skill points.";
close;
}
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 3500) {
mes "You seem to be heavily burdened. Please remove some of it.";
close;
}
@@ -827,8 +827,8 @@ sword_1-1,223,167,2 script Master#job_shu 4_M_SURA,{
job_shu = 100;
jobchange roclass(eaclass()|EAJL_THIRD);
completequest 11158;
- getitem 5754,1; //Blazing_Soul
- getitem 2795,1; //Green_Apple_Ring
+ getitem Blazing_Soul,1;
+ getitem Green_Apple_Ring,1;
close;
} else if (job_shu > 5) {
mes "Once I was also an ordinary young man who traveled a lot and met many friends.";
diff --git a/npc/re/jobs/3-2/wanderer.txt b/npc/re/jobs/3-2/wanderer.txt
index b9a27f52c..24c06ed2e 100644
--- a/npc/re/jobs/3-2/wanderer.txt
+++ b/npc/re/jobs/3-2/wanderer.txt
@@ -915,7 +915,7 @@ xmas,147,135,5 script Dancer Kim#xmas 4_F_WANDERER,{
mes "- You can't continue the quest because you have remaining skill points. -";
close;
}
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "- You need to empty your inventory if you want to continue the quest. -";
close;
}
@@ -1003,8 +1003,8 @@ xmas,147,135,5 script Dancer Kim#xmas 4_F_WANDERER,{
mes "This rising Wanderer star, " + strcharinfo(0) + "!";
jobchange roclass(eaclass()|EAJL_THIRD);
job_wan = 10;
- getitem 2795,1; //Green_Apple_Ring
- getitem 5758,1; //Dying_Swan
+ getitem Green_Apple_Ring,1;
+ getitem Dying_Swan,1;
completequest 2222;
next;
mes "[Dancer Kim]";