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Diffstat (limited to 'npc/re/jobs/3-2/sorcerer.txt')
-rw-r--r--npc/re/jobs/3-2/sorcerer.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/re/jobs/3-2/sorcerer.txt b/npc/re/jobs/3-2/sorcerer.txt
index 5108dbe49..b3ccc3c62 100644
--- a/npc/re/jobs/3-2/sorcerer.txt
+++ b/npc/re/jobs/3-2/sorcerer.txt
@@ -64,7 +64,7 @@ gef_tower,102,34,5 script Merito 2_M_SAGE_B,{
mes "[Merito]";
mes "Give me a second to register your name.";
mes "Talk to me again in a second.";
- set job_soc,1;
+ job_soc = 1;
close;
} else if (job_soc == 1) {
mes "Good, then I'll give you a short explanation about the Sorcerer.";
@@ -111,7 +111,7 @@ gef_tower,102,34,5 script Merito 2_M_SAGE_B,{
mes "[Merito]";
mes "Okay. ";
mes "Then I'll hand it over to Karacas who is on the 4th floor. He will guide you through the process of the test.";
- set job_soc,2;
+ job_soc = 2;
setquest 12096;
close;
case 2:
@@ -224,7 +224,7 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{
next;
mes "[Karacas]";
mes "When you bring these materials, I'll tell you the next step.";
- set job_soc,3;
+ job_soc = 3;
changequest 12096,12097;
close;
} else if (job_soc == 3) {
@@ -295,7 +295,7 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{
mes "Then I'll write down the progress that I've summarized shortly. Wait...";
next;
mes "^000099You got a paper on which the way of communicating with spirits is written. For more information please open your quest window^000000.";
- set job_soc,4;
+ job_soc = 4;
changequest 12097,12098;
close;
}
@@ -321,7 +321,7 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{
delitem 6276,1; //Clear_Reagent
delitem 6278,1; //Black_Reagent
delitem 6277,1; //Red_Reagent
- set job_soc,5;
+ job_soc = 5;
completequest 12098;
close;
}
@@ -379,7 +379,7 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{
if (job_soc == 4 && countitem(.@id[0]) > 2) {
progressbar "ffff00",5;
delitem .@id[0],3; //Boody_Red,Crystal_Blue,Yellow_Live,Wind_Of_Verdure
- set .@soc_ran, rand(1,70);
+ .@soc_ran = rand(1,70);
if (.@soc_ran < 10) {
if (countitem(.@id[2]) == 0) {
mes "You got a reagent by communicating with an unseen spirit.";