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path: root/npc/re/jobs/3-1/ranger.txt
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Diffstat (limited to 'npc/re/jobs/3-1/ranger.txt')
-rw-r--r--npc/re/jobs/3-1/ranger.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/re/jobs/3-1/ranger.txt b/npc/re/jobs/3-1/ranger.txt
index 78e200843..41e5b476f 100644
--- a/npc/re/jobs/3-1/ranger.txt
+++ b/npc/re/jobs/3-1/ranger.txt
@@ -979,7 +979,7 @@ OnReset:
killmonster "job3_rang02","CallCorrectAnswer#jr::OnMyMobDead";
end;
OnMyMobDead:
- specialeffect2 EF_POTION_CON;
+ specialeffect(EF_POTION_CON, AREA, playerattached());
++$@job_rang_point01;
mapannounce "job3_rang02","Test Supervisor, Notice : Correct Target! You have very good eyesight!",bc_map,"0xffb6c1"; //FW_NORMAL 12 0 0
end;
@@ -1069,7 +1069,7 @@ OnReset:
killmonster "job3_rang02","CallWrongAnswer#jr::OnMyMobDead";
end;
OnMyMobDead:
- specialeffect2 EF_DEVIL;
+ specialeffect(EF_DEVIL, AREA, playerattached());
--$@job_rang_point01;
mapannounce "job3_rang02","Test Supervisor, Notice : Wrong Target! Pull yourself together!",bc_map,"0xffb6c1"; //FW_NORMAL 12 0 0
end;
@@ -1186,7 +1186,7 @@ job3_rang02,111,56,3 script Staff Rust#jr_09 4_M_ORIENT02,{
if (job_ranger01 == 6) {
if (countitem(Bombring_Box) < 1) {
percentheal 100,0;
- specialeffect2 EF_ABSORBSPIRITS;
+ specialeffect(EF_ABSORBSPIRITS, AREA, playerattached());
mes "[Staff Rust]";
mes "I'll give you the 'Bombring Capsules.";
mes "The 'Bombring Capsules' can be given again only for the one who used it all, so please keep that in mind.";
@@ -1269,7 +1269,7 @@ OnDisable:
end;
OnTouch:
percentheal 10,0;
- specialeffect2 EF_ABSORBSPIRITS;
+ specialeffect(EF_ABSORBSPIRITS, AREA, playerattached());
mapannounce "job3_rang02","Test Supervisor, Caution : You are doing well! If you come closer a little more, you should be able to see me.",bc_map,"0x87ceeb"; //FW_NORMAL 12 0 0
end;
OnMyMobDead: