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Diffstat (limited to 'npc/re/jobs/2-2a/Stalker.txt')
-rw-r--r-- | npc/re/jobs/2-2a/Stalker.txt | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/npc/re/jobs/2-2a/Stalker.txt b/npc/re/jobs/2-2a/Stalker.txt deleted file mode 100644 index a2a26e135..000000000 --- a/npc/re/jobs/2-2a/Stalker.txt +++ /dev/null @@ -1,93 +0,0 @@ -//===== rAthena Script ======================================= -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 1.0 + -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= v1.1 Made all into functions, additional checks, etc. [Lupus] -//= v1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,53,58,3 script Stalker#Valkyrie 747,{ - if (ADVJOB == 0 || Upper != 1) { - set .@karma_d,rand(1,10); - if (.@karma_d > 4) { - mes "[Stalker]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Stalker]"; - mes "Heh..."; - mes "It's tough"; - mes "being a hero"; - mes "and being shady,"; - mes "untrustworthy,"; - mes "sneaky..."; - next; - mes "[Stalker]"; - mes "But when the"; - mes "going gets rough"; - mes "my pals know they"; - mes "can count on me."; - mes "I need them and"; - mes "they need me."; - close; - } - else if (ADVJOB == Job_Stalker && Class == Job_Thief_High && JobLevel > 39) { - mes "[Stalker]"; - mes "This world needs"; - mes "more heroes who are"; - mes "willing to walk the line"; - mes "between order and lawlessness."; - next; - mes "[Stalker]"; - mes "Are you ready"; - mes "to join the ranks"; - mes "of the sneakiest of"; - mes "warriors? Are you ready"; - mes "to become a Stalker?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Stalker]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Stalker]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Stalker; - set ADVJOB,0; - mes "[Stalker]"; - mes "Congratulations!"; - mes "As a Stalker, I hope"; - mes "you stab the right people"; - mes "in the back. Banish the"; - mes "wicked using their own"; - mes "dastardly methods!"; - close; - } - mes "[Stalker]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Stalker]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} |