diff options
Diffstat (limited to 'npc/re/jobs/2-1a/Sniper.txt')
-rw-r--r-- | npc/re/jobs/2-1a/Sniper.txt | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/npc/re/jobs/2-1a/Sniper.txt b/npc/re/jobs/2-1a/Sniper.txt deleted file mode 100644 index cf5f4881e..000000000 --- a/npc/re/jobs/2-1a/Sniper.txt +++ /dev/null @@ -1,83 +0,0 @@ -//===== rAthena Script ======================================= -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 1.0 + -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= v1.1 Made all into functions, additional checks, etc. [Lupus] -//= v1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,44,55,5 script Sniper#Valkyrie 727,{ - if (ADVJOB == 0 || Upper != 1) { - set .@karma_d,rand(1,10); - if (.@karma_d > 4) { - mes "[Sniper]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Sniper]"; - mes "One shot."; - mes "One kill."; - mes "It's not so hard"; - mes "once you develop the"; - mes "vision for that style"; - mes "of battling."; - close; - } - else if (ADVJOB == Job_Sniper && Class == Job_Archer_High && JobLevel > 39) { - mes "[Sniper]"; - mes "The world is in"; - mes "need of mighty Bowmen"; - mes "like you. Are you ready for"; - mes "the awesome responsibility?"; - next; - mes "[Sniper]"; - mes "Are you willing to"; - mes "take the next step and"; - mes "become a Sniper?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Sniper]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Sniper]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Sniper; - set ADVJOB,0; - mes "[Sniper]"; - mes "Congratulations!"; - mes "As a Sniper, I hope"; - mes "that the minions of evil"; - mes "will never be safe so"; - mes "long as they are in"; - mes "your sight!"; - close; - } - mes "[Sniper]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Sniper]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} |