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-rw-r--r--npc/re/jobs/1-1/thief.txt28
1 files changed, 13 insertions, 15 deletions
diff --git a/npc/re/jobs/1-1/thief.txt b/npc/re/jobs/1-1/thief.txt
index 5bf41fa87..e0ea4d5a9 100644
--- a/npc/re/jobs/1-1/thief.txt
+++ b/npc/re/jobs/1-1/thief.txt
@@ -3,13 +3,15 @@
//===== By: ==================================================
//= Kisuka
//===== Current Version: =====================================
-//= 1.0
+//= 1.2
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Job Change to Thief Class
//===== Additional Comments: =================================
//= 1.0 First Version. [Kisuka]
+//= 1.1 Added Baby Job compatibility [Streusel]
+//= 1.2 Rewrote bits [Euphy]
//============================================================
moc_prydb1,39,129,2 script Thief Guide#thief 69,{
if (Upper == 1) {
@@ -65,30 +67,26 @@ moc_prydb1,39,129,2 script Thief Guide#thief 69,{
mes "If you want to become a Thief, ask the sharp-eyed guy next to me.";
close;
}
- if(Class != Job_Novice) {
- if(Class == Job_Thief) {
+ if(BaseJob != Job_Novice) {
+ if(BaseJob == Job_Thief) {
mes "[Thief Guildsman]";
mes "Hey~ if you have any trouble, get it out to me anytime, huh?";
close;
}else{
+ mes "[Thief Guildsman]";
+ mes "What the heck...?";
if(Sex) {
- mes "[Thief Guildsman]";
- mes "What the heck...?";
- mes "Huh.. you are a "+jobname(Class)+" blockhead...!";
+ mes "Huh.. you are a "+jobname(Class)+" you blockhead...!";
next;
mes "[Thief Guildsman]";
mes "Hey, brother.";
- mes "Why are you here? Go back to your place~ go back~~";
- close;
}else{
- mes "[Thief Guildsman]";
- mes "What the heck...?";
next;
mes "[Thief Guildsman]";
mes "Hey, lady.";
- mes "Why are you here? Go back to your place~ go back~~";
- close;
}
+ mes "Why are you here? Go back to your place~ go back~~";
+ close;
}
}
mes "[Thief Guildsman]";
@@ -169,7 +167,7 @@ moc_prydb1,42,133,2 script Thief Guildsman#thief 118,{
mes "[Commander of Thief Guild]";
mes "'"+strcharinfo(0)+".'";
mes "'For those who are ready, the moonlight shall open the way. Now you are fully ready, I now officially allow you to become a member of the Thief Guild.'";
- jobchange Job_Thief;
+ callfunc "Job_Change",Job_Thief;
set q_job_thief,0;
getitem 13041,1; // N_Main_Gauche
next;
@@ -189,8 +187,8 @@ moc_prydb1,42,133,2 script Thief Guildsman#thief 118,{
mes "See you again.";
close;
}
- if(Class != Job_Novice) {
- if(Class == Job_Thief) {
+ if(BaseJob != Job_Novice) {
+ if(BaseJob == Job_Thief) {
mes "[Brad]";
mes "I don't have any special events now. So go on your way and come back later.";
}else{