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-rw-r--r--npc/re/instances/WolfchevLaboratory.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/re/instances/WolfchevLaboratory.txt b/npc/re/instances/WolfchevLaboratory.txt
index ce0ca4c31..e88ec4332 100644
--- a/npc/re/instances/WolfchevLaboratory.txt
+++ b/npc/re/instances/WolfchevLaboratory.txt
@@ -1768,7 +1768,7 @@ lhz_dun04,151,276,3 script Researcher#memo 4_LGTSCIENCE,{
mes "So, please prepare your party members, and take care of those boss creatures. I'm not sure how long this place can hold.";
close;
} else if (lght_duk01 > 6) {
- if (getcharid(1) > 0) {
+ if (getcharid(CHAR_ID_PARTY) > 0) {
mes "[Wolfchev]";
mes "Are you all set there? I will prepare the entrance if you are the leader of that party.";
next;
@@ -1859,8 +1859,8 @@ lhz_dun04,151,276,3 script Researcher#memo 4_LGTSCIENCE,{
}
}
}
- if (getpartyleader(getcharid(1),2) == getcharid(0)) {
- .@instance = instance_create("Worsef", getcharid(1));
+ if (getpartyleader(getcharid(CHAR_ID_PARTY),2) == getcharid(CHAR_ID_CHAR)) {
+ .@instance = instance_create("Worsef", getcharid(CHAR_ID_PARTY));
if (.@instance < 0) {
mes "[Wolfchev]";
mes "Hmm.. Lab entering system is a bit weird. Would wait for me to check the system?";
@@ -2035,7 +2035,7 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{
1@lhz,39,168,0 script Manual Sheet#1_1 CLEAR_NPC,{
mes "There are valve manual sheets littered on the floor.";
next;
- if (getpartyleader(getcharid(1),2) == getcharid(0)) {
+ if (getpartyleader(getcharid(CHAR_ID_PARTY),2) == getcharid(CHAR_ID_CHAR)) {
mes "You the party leader, started to read the manual.";
next;
mes "[Emergency Access Valve Manual]";
@@ -2112,7 +2112,7 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{
1@lhz,41,172,0 script Valve#1_2 CLEAR_NPC,{
.@open_portal = 0;
mes "This is the left valve for the emergency access.";
- if (getpartyleader(getcharid(1),2) == getcharid(0)) {
+ if (getpartyleader(getcharid(CHAR_ID_PARTY),2) == getcharid(CHAR_ID_CHAR)) {
next;
mes "To which direction do you wish to turn?";
next;
@@ -2174,7 +2174,7 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{
1@lhz,52,172,0 script Valve#1_3 CLEAR_NPC,{
.@open_portal = 0;
mes "This is the left valve for the emergency access.";
- if (getpartyleader(getcharid(1),2) == getcharid(0)) {
+ if (getpartyleader(getcharid(CHAR_ID_PARTY),2) == getcharid(CHAR_ID_CHAR)) {
next;
mes "To which direction do you wish to turn?";
next;
@@ -2562,7 +2562,7 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{
//== The Lab No.2 Valves ===================================
- script bio4FLab2Valve FAKE_NPC,{
- if (getpartyleader(getcharid(1),2) == getcharid(0)) {
+ if (getpartyleader(getcharid(CHAR_ID_PARTY),2) == getcharid(CHAR_ID_CHAR)) {
progressbar "0xffff00", 20;
stopnpctimer;
donpcevent instance_npcname("Lab2#2_2")+"::OnDisableValve1";