diff options
Diffstat (limited to 'npc/re/guides/guides_lighthalzen.txt')
-rw-r--r-- | npc/re/guides/guides_lighthalzen.txt | 49 |
1 files changed, 24 insertions, 25 deletions
diff --git a/npc/re/guides/guides_lighthalzen.txt b/npc/re/guides/guides_lighthalzen.txt index fcfd1cca8..6c6c42b26 100644 --- a/npc/re/guides/guides_lighthalzen.txt +++ b/npc/re/guides/guides_lighthalzen.txt @@ -1,18 +1,17 @@ //===== Hercules Script ====================================== //= Lighthalzen Guides -//===== By: ================================================== +//===== By: ================================================== //= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= Hercules -//===== Description: ========================================= +//===== Current Version: ===================================== +//= 1.2 +//===== Description: ========================================= //= [Official Conversion] //= Guides for the city of Lighthalzen. -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 First version, Renewal guide. //= 1.1 Optimized. [Euphy] -//============================================================ +//= 1.2 Navigation system update. [Euphy] +//============================================================ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{ cutin "ein_soldier",2; @@ -31,6 +30,7 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{ mes "of ^8B4513Lighthalzen^000000. Now, please"; mes "select the location that you'd"; mes "like to learn more about."; + F_Navi("[Lighthalzen Guide]"); next; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { @@ -39,52 +39,52 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{ while (.@loop) { switch(select("[ Hotel ]:[ Bank ]:[ Airport ]:[ Weapon Shop ]:[ Department Store ]:[ Police Station ]:[ Jewelry Store ]:[ Cool Event Corp. ]:[ Somatology Laboratory ]:[ Alchemist Association ]:Previous Menu")) { case 1: - callsub L_Mark,"^FF0000Hotel"; + callsub L_Mark, F_Navi("Hotel","lighthalzen,159,133","^FF0000"); viewpoint 1,160,217,0,0xFF0000; next; break; case 2: - callsub L_Mark,"^FF4500Bank"; + callsub L_Mark, F_Navi("Bank","lighthalzen,203,257","^FF4500"); viewpoint 1,203,257,1,0xFF4500; next; break; case 3: - callsub L_Mark,"^DAA520Airport"; + callsub L_Mark, F_Navi("Airport","lighthalzen,262,75","^DAA520"); viewpoint 1,262,75,2,0xDAA520; next; break; case 4: - callsub L_Mark,"^7B68EEWeapon Shop"; + callsub L_Mark, F_Navi("Weapon Shop","lighthalzen,194,35","^7B68EE"); viewpoint 1,194,35,3,0x7B68EE; next; break; case 5: - callsub L_Mark,"^B91A4DDepartment Store"; + callsub L_Mark, F_Navi("Department Store","lighthalzen,199,164","^B91A4D"); viewpoint 1,202,106,4,0xB91A4D; next; break; case 6: - callsub L_Mark,"^008000Police Station"; + callsub L_Mark, F_Navi("Police Station","lighthalzen,234,276","^008000"); viewpoint 1,234,276,5,0x008000; next; break; case 7: - callsub L_Mark,"^0000FFJewelry Store"; + callsub L_Mark, F_Navi("Jewelry Store","lighthalzen,96,110","^0000FF"); viewpoint 1,96,110,6,0x0000FF; next; break; case 8: - callsub L_Mark,"^000080Cool Event Corp."; + callsub L_Mark, F_Navi("Cool Event Corp.","lighthalzen,238,217","^000080"); viewpoint 1,238,217,7,0x000080; next; break; case 9: - callsub L_Mark,"^800080Somatology Laboratory"; + callsub L_Mark, F_Navi("Somatology Laboratory","lighthalzen,101,243","^800080"); viewpoint 1,101,243,8,0x800080; next; break; case 10: - callsub L_Mark,"^0A9696Alchemist Association"; + callsub L_Mark, F_Navi("Alchemist Association","lighthalzen,54,132","^0A9696"); viewpoint 1,54,132,9,0x0A9696; next; break; @@ -105,7 +105,7 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{ mes "on the 1st floor of the Weapon Shop."; viewpoint 1,194,35,10,0x0A9696; next; - callsub L_Mark,"^0A9696Armsmith"; + callsub L_Mark, "^0A9696Armsmith^000000"; next; break; case 2: @@ -116,22 +116,22 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{ mes "of the Weapon Shop."; viewpoint 1,194,35,11,0x4B0082; next; - callsub L_Mark,"^4B0082Seiyablem",1; + callsub L_Mark, "^4B0082Seiyablem^000000",1; next; break; case 3: - callsub L_Mark,"^FF4500Pet Groomer"; + callsub L_Mark, F_Navi("Pet Groomer","lighthalzen,222,191","^FF4500"); viewpoint 1,222,191,12,0xFF4500; next; break; case 4: - callsub L_Mark,"^008080Kafra Employees"; + callsub L_Mark, "^008080Kafra Employees^000000"; viewpoint 1,164,99,13,0x008080; viewpoint 1,164,99,14,0x008080; next; break; case 5: - callsub L_Mark,"^FF1493Cool Event Corp. Staff"; + callsub L_Mark, F_Navi("Cool Event Corp. Staff","lighthalzen,94,247","^FF1493"); viewpoint 1,94,247,15,0xFF1493; next; break; @@ -175,12 +175,11 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{ L_Mark: mes "[Lighthalzen Guide]"; mes "I will mark the location"; - mes "of "+((getarg(1,0))?"":"the ")+getarg(0)+"^000000"; + mes "of "+((getarg(1,0))?"":"the ")+getarg(0); mes "on your mini-map."; mes "Would you like to check any other locations?"; return; } - lighthalzen,220,310,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz02 852 lighthalzen,154,100,5 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz03 852 lighthalzen,307,224,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz04 852 |