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-rw-r--r--npc/re/guides/guides_gonryun.txt34
1 files changed, 17 insertions, 17 deletions
diff --git a/npc/re/guides/guides_gonryun.txt b/npc/re/guides/guides_gonryun.txt
index 9aa3e2371..23f842758 100644
--- a/npc/re/guides/guides_gonryun.txt
+++ b/npc/re/guides/guides_gonryun.txt
@@ -1,20 +1,19 @@
//===== Hercules Script ======================================
//= Kunlun Guide
-//===== By: ==================================================
+//===== By: ==================================================
//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= Hercules
-//===== Description: =========================================
+//===== Current Version: =====================================
+//= 1.2
+//===== Description: =========================================
//= [Official Conversion]
//= Guide for the city of Kunlun.
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.0 First version, Renewal guide.
//= 1.1 Optimized. [Euphy]
-//============================================================
+//= 1.2 Navigation system update. [Euphy]
+//============================================================
-gonryun,163,60,4 script Kunlun Guide#01gonryun 780,{
+gonryun,163,60,4 script Kunlun Guide#01gonryun 8_M_TWSOLDIER,{
mes "[He Yuen Zhe]";
mes "Ni Hao!";
mes "Welcome to ^8B4513Kunlun^000000~";
@@ -26,35 +25,36 @@ gonryun,163,60,4 script Kunlun Guide#01gonryun 780,{
mes "I am responsible for helping you";
mes "with any questions you may have.";
mes "Please feel free to ask me anything.";
+ F_Navi("[He Yuen Zhe]");
while (1) {
next;
switch(select("[ Kafra Employee ]:[ Chief's Residence ]:[ Tool Dealer ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Wine Maker ]:[ Kunlun Envoy ]:Remove Marks from Mini-Map:Cancel")) {
case 1:
- callsub L_Mark,"^0000FFKafra Employee";
+ callsub L_Mark, "^0000FFKafra Employee^000000";
viewpoint 1,159,122,0,0x0A82FF;
break;
case 2:
- callsub L_Mark,"^006400Chief's Residence";
+ callsub L_Mark, F_Navi("Chief's Residence","gonryun,110,131","^006400");
viewpoint 1,110,131,1,0xAAFF00;
break;
case 3:
- callsub L_Mark,"^D8BFD8Tool Dealer";
+ callsub L_Mark, F_Navi("Tool Dealer","gonryun,147,84","^D8BFD8");
viewpoint 1,147,84,2,0xD8BFD8;
break;
case 4:
- callsub L_Mark,"^FF1493Weapon Dealer";
+ callsub L_Mark, F_Navi("Weapon Dealer","gonryun,174,101","^FF1493");
viewpoint 1,174,101,3,0xFF1493;
break;
case 5:
- callsub L_Mark,"^8B4513Armor Dealer";
+ callsub L_Mark, F_Navi("Armor Dealer","gonryun,173,84","^8B4513");
viewpoint 1,173,84,4,0x8B4513;
break;
case 6:
- callsub L_Mark,"^9400DWine Maker";
+ callsub L_Mark, F_Navi("Wine Maker","gonryun,213,115","^9400D3");
viewpoint 1,213,115,5,0x9400D3;
break;
case 7:
- callsub L_Mark,"^00BFFFKunlun Envoy";
+ callsub L_Mark, F_Navi("Kunlun Envoy","gonryun,161,11","^00BFFF");
viewpoint 1,161,11,6,0x00BFFF;
break;
case 8:
@@ -78,7 +78,7 @@ gonryun,163,60,4 script Kunlun Guide#01gonryun 780,{
end;
L_Mark:
mes "[He Yuen Zhe]";
- mes "The "+getarg(0)+"^000000 is";
+ mes "The "+getarg(0)+" is";
mes "marked on your mini-map.";
mes "Check your mini-map.";
mes "Is there anything else I can do for you?";