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-rw-r--r--npc/re/guides/guides_comodo.txt43
1 files changed, 23 insertions, 20 deletions
diff --git a/npc/re/guides/guides_comodo.txt b/npc/re/guides/guides_comodo.txt
index 59988459e..85ad31703 100644
--- a/npc/re/guides/guides_comodo.txt
+++ b/npc/re/guides/guides_comodo.txt
@@ -3,15 +3,14 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= Hercules
+//= 1.2
//===== Description: =========================================
//= [Official Conversion]
//= Guides for the city of Comodo.
//===== Additional Comments: =================================
//= 1.0 First version, Renewal guide.
//= 1.1 Fixed and optimized. [Euphy]
+//= 1.2 Navigation system update. [Euphy]
//============================================================
comodo,322,178,4 script Comodo Guide#01comodo::GuideComodo 700,{
@@ -19,6 +18,7 @@ comodo,322,178,4 script Comodo Guide#01comodo::GuideComodo 700,{
mes "Welcome to ^8B4513Comodo^000000,";
mes "the Beach Town of the Rune-Midgarts Kingdom.";
mes "Do you need help navigating the town?";
+ F_Navi("[Comodo Guide]");
next;
while (1) {
switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel:About ^8B4513Comodo^000000")) {
@@ -27,57 +27,61 @@ comodo,322,178,4 script Comodo Guide#01comodo::GuideComodo 700,{
while (.@loop) {
switch(select("[ Tavern ]:[ Casino ]:[ Weapon & Armor Shop ]:[ Tool Shop ]:[ Campsite ]:[ Souvenir Vendor ]:[ East Cave Mao ]:[ West Cave Karu ]:[ North Cave Ruanda ]:[ Hula Dance Stage ]:[ Kafra Co. Western Branch ]:Previous Menu")) {
case 1:
- callsub L_Mark,"^FF0000Tavern";
+ callsub L_Mark, F_Navi("Tavern","comodo,161,315","^FF0000");
viewpoint 1,166,298,0,0xFF0000;
next;
break;
case 2:
- callsub L_Mark,"^FFA500Casino";
+ callsub L_Mark, F_Navi("Casino","comodo,140,111","^FFA500");
viewpoint 1,140,98,1,0xFFA500;
next;
break;
case 3:
- callsub L_Mark,"^FF4500Weapon & Armor Shop";
+ callsub L_Mark, F_Navi("Weapon & Armor Shop","comodo,266,74","^FF4500");
viewpoint 1,266,70,2,0xFF4500;
next;
break;
case 4:
- callsub L_Mark,"^B8860BTool Shop";
+ callsub L_Mark, F_Navi("Tool Shop","comodo,92,128","^B8860B");
viewpoint 1,86,128,3,0xB8860B;
next;
break;
case 5:
- callsub L_Mark,"^32CD32Campsite";
+ callsub L_Mark, F_Navi("Campsite","comodo,209,308","^32CD32");
viewpoint 1,210,308,4,0x32CD32;
next;
break;
case 6:
- callsub L_Mark,"^6B8E23Souvenir Vendor";
+ callsub L_Mark, F_Navi("Souvenir Vendor","comodo,293,125","^6B8E23");
viewpoint 1,298,124,5,0x6B8E23;
next;
break;
case 7:
- callsub L_Mark,"^008B8BEast Cave Mao",1;
+ callsub L_Mark, F_Navi("East Cave Mao","comodo,333,175","^008B8B");
viewpoint 1,333,175,6,0x008B8B;
next;
break;
case 8:
- callsub L_Mark,"^1E90FFWest Cave Karu",1;
+ callsub L_Mark, F_Navi("West Cave Karu","comodo,24,214","^1E90FF");
viewpoint 1,24,214,7,0x1E90FF;
next;
break;
case 9:
- callsub L_Mark,"^0000CDNorth Cave Ruanda",1;
+ callsub L_Mark, F_Navi("North Cave Ruanda","comodo,176,358","^0000CD");
viewpoint 1,176,358,8,0x0000CD;
next;
break;
case 10:
- callsub L_Mark,"^C71585Hula Dance Stage";
+ callsub L_Mark, F_Navi("Hula Dance Stage","comodo,188,168","^C71585");
viewpoint 1,188,168,9,0xC71585;
next;
break;
case 11:
- callsub L_Mark,"^DB7093Kafra Corporation Western Branch";
+ mes "[Comodo Guide]";
+ mes "Let me mark the location of the";
+ mes F_Navi("Kafra Corporation Western Branch","comodo,131,195","^DB7093");
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
viewpoint 1,136,202,10,0xDB7093;
next;
break;
@@ -92,26 +96,26 @@ comodo,322,178,4 script Comodo Guide#01comodo::GuideComodo 700,{
while (.@loop) {
switch(select("[ Chief's House ]:[ Bor Robin ]:[ Kafra Employee ]:[ Roaming Bard ]:Previous Menu")) {
case 1:
- callsub L_Mark,"^6495EDChief's House";
+ callsub L_Mark, F_Navi("Chief's House","comodo,115,290","^6495ED");
viewpoint 1,114,294,11,0x6495ED;
next;
break;
case 2:
mes "[Comodo Guide]";
- mes "^228B22Bor Robin^000000";
+ mes F_Navi("Bor Robin","comodo,193,151","^228B22");
mes "helps adventurers to become ^228B22Dancers^000000.";
mes "Would you like to check any other locations?";
viewpoint 1,193,151,12,0x228B22;
next;
break;
case 3:
- callsub L_Mark,"^1E90FFKafra Employee";
+ callsub L_Mark,"^1E90FFKafra Employee^000000";
viewpoint 1,195,149,13,0x1E90FF;
next;
break;
case 4:
mes "[Comodo Guide]";
- mes "The ^DB7093Roaming Bard^000000";
+ mes "The "+F_Navi("Roaming Bard","comodo,211,155","^DB7093");
mes "helps adventurers to become ^DB7093Bards^000000.";
mes "Would you like to check any other locations?";
viewpoint 1,211,155,14,0xDB7093;
@@ -167,12 +171,11 @@ comodo,322,178,4 script Comodo Guide#01comodo::GuideComodo 700,{
L_Mark:
mes "[Comodo Guide]";
mes "Let me mark the location of";
- mes ((getarg(1,0))?"":"the ")+getarg(0)+"^000000";
+ mes "the "+getarg(0);
mes "on your mini-map.";
mes "Would you like to check any other locations?";
return;
}
-
comodo,181,347,4 duplicate(GuideComodo) Comodo Guide#02comodo 700
comodo,197,149,3 duplicate(GuideComodo) Comodo Guide#03comodo 700
comodo,37,219,4 duplicate(GuideComodo) Comodo Guide#04comodo 700