diff options
Diffstat (limited to 'npc/quests')
34 files changed, 575 insertions, 575 deletions
diff --git a/npc/quests/dandelion_request.txt b/npc/quests/dandelion_request.txt index 32bf2f407..20ccb9332 100644 --- a/npc/quests/dandelion_request.txt +++ b/npc/quests/dandelion_request.txt @@ -2794,7 +2794,7 @@ OnTouch: end; } -que_job01,1,1,1 script #maobartimer1 -1,{ +que_job01,1,1,1 script #maobartimer1 FAKE_NPC,{ OnEnter: initnpctimer; @@ -2924,7 +2924,7 @@ OnTouch: end; } -que_job01,1,2,1 script #maobartimer2 -1,{ +que_job01,1,2,1 script #maobartimer2 FAKE_NPC,{ OnEnter: initnpctimer; @@ -6446,7 +6446,7 @@ OnEnter: end; } -yuno_in04,1,1,1 script #maobooktimer -1,{ +yuno_in04,1,1,1 script #maobooktimer FAKE_NPC,{ OnEnter: initnpctimer; @@ -9970,7 +9970,7 @@ OnEnter: end; } -morocc,1,1,1 script #mao_timer -1,{ +morocc,1,1,1 script #mao_timer FAKE_NPC,{ OnStart: initnpctimer; @@ -9986,7 +9986,7 @@ OnStop: end; } -morocc,1,2,1 script #mao_manager -1,{ +morocc,1,2,1 script #mao_manager FAKE_NPC,{ OnStart: initnpctimer; diff --git a/npc/quests/eye_of_hellion.txt b/npc/quests/eye_of_hellion.txt index 52fb40ef2..1b3c18595 100644 --- a/npc/quests/eye_of_hellion.txt +++ b/npc/quests/eye_of_hellion.txt @@ -1619,7 +1619,7 @@ payon,182,132,3 script Grout'he Tuccok#hellion 1_M_02,{ } } -payon,101,190,0 script #paypuzz1 -1,1,1,{ +payon,101,190,0 script #paypuzz1 FAKE_NPC,1,1,{ OnTouch: if (HELLIONQ == 48) { mes "[" + strcharinfo(0) + "]"; diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index 064f3fd9f..144bdfb2f 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -1403,7 +1403,7 @@ pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{ pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; } //== Acolyte =============================================== -- script ::Acolyte_Tu -1,{ +- script ::Acolyte_Tu FAKE_NPC,{ mes "[Acolyte]"; if(tu_archer01 == 14){ if (gettime(GETTIME_HOUR) >= 18 && gettime(GETTIME_HOUR) < 22) { diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt index 610ad4e00..756da22a7 100644 --- a/npc/quests/kiel_hyre_quest.txt +++ b/npc/quests/kiel_hyre_quest.txt @@ -1986,7 +1986,7 @@ kh_vila,178,20,0 duplicate(BookKHQ1) Book#kh3 HIDDEN_NPC kh_vila,175,19,0 duplicate(BookKHQ1) Book#kh4 HIDDEN_NPC //- Store room interior; Letter to Elly on the floor. - -kh_vila,179,11,0 script Letter#kh -1,1,1,{ +kh_vila,179,11,0 script Letter#kh FAKE_NPC,1,1,{ //OnTouch2: OnTouch: if (KielHyreQuest == 18) { @@ -3443,19 +3443,19 @@ kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device HIDDEN_NPC //- Keep monsters out of the quest area - // Silly really since the rest of it's a dungeon -//kh_dun01,180,220,0 script Monster Warp#kh1::KHMobWarp -1,5,20,{ +//kh_dun01,180,220,0 script Monster Warp#kh1::KHMobWarp FAKE_NPC,5,20,{ //OnTouchNPC: // warp "kh_dun01",178,138; // end; //} -//kh_dun01,190,220,0 duplicate(KHMobWarp) Monster Warp#kh2 -1,5,20 -//kh_dun01,200,250,0 duplicate(KHMobWarp) Monster Warp#kh3 -1,5,20 -//kh_dun01,210,220,0 duplicate(KHMobWarp) Monster Warp#kh4 -1,5,20 -//kh_dun01,220,220,0 duplicate(KHMobWarp) Monster Warp#kh5 -1,5,10 +//kh_dun01,190,220,0 duplicate(KHMobWarp) Monster Warp#kh2 FAKE_NPC,5,20 +//kh_dun01,200,250,0 duplicate(KHMobWarp) Monster Warp#kh3 FAKE_NPC,5,20 +//kh_dun01,210,220,0 duplicate(KHMobWarp) Monster Warp#kh4 FAKE_NPC,5,20 +//kh_dun01,220,220,0 duplicate(KHMobWarp) Monster Warp#kh5 FAKE_NPC,5,10 //- Kiel Hyre - OnTouch - -kh_dun01,224,233,0 script Factory B Area Door -1,5,5,{ +kh_dun01,224,233,0 script Factory B Area Door FAKE_NPC,5,5,{ //OnTouch2: OnTouch: if (KielHyreQuest == 40) { @@ -4611,7 +4611,7 @@ kh_mansion,18,30,4 script Allysia 4_F_KHELLISIA,{ } //- Abduction triggering NPC - -lighthalzen,188,200,0 script Abduction_trigger -1,3,1,{ +lighthalzen,188,200,0 script Abduction_trigger FAKE_NPC,3,1,{ //OnTouch2: OnTouch: if (KielHyreQuest == 50) { @@ -6191,7 +6191,7 @@ OnTouch: } //- Kiehl's Room; Kiehl_Room_Trap (Entry way trap) - -kh_kiehl02,49,10,0 script Kiehl_Room_Trap -1,5,3,{ +kh_kiehl02,49,10,0 script Kiehl_Room_Trap FAKE_NPC,5,3,{ end; OnTouch: @@ -6729,7 +6729,7 @@ OnTimer1000: } //- Kiehl's Room; NPC for mob control, timers, and other junk. - -kh_kiehl02,1,1,0 script KiehlRoom -1,{ +kh_kiehl02,1,1,0 script KiehlRoom FAKE_NPC,{ end; OnKiehlMobDead: diff --git a/npc/quests/monstertamers.txt b/npc/quests/monstertamers.txt index d8e9e375a..5e8884b17 100644 --- a/npc/quests/monstertamers.txt +++ b/npc/quests/monstertamers.txt @@ -484,7 +484,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ } } -- script ::MonsterTamer_izlude -1,{ +- script ::MonsterTamer_izlude FAKE_NPC,{ mes "[Shogo]"; mes "Are you pre-occupied with"; mes "gathering items for monsters"; diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt index e9cb42069..6ad398d23 100644 --- a/npc/quests/newgears/2004_headgears.txt +++ b/npc/quests/newgears/2004_headgears.txt @@ -2610,7 +2610,7 @@ OnInit: end; } -pay_dun03,48,84,4 script SpawnManager#Kitsune -1,{ +pay_dun03,48,84,4 script SpawnManager#Kitsune FAKE_NPC,{ OnInit: .MyMobs1 = 1; .MyMobs2 = 1; diff --git a/npc/quests/okolnir.txt b/npc/quests/okolnir.txt index d29f0d5b4..67582267e 100644 --- a/npc/quests/okolnir.txt +++ b/npc/quests/okolnir.txt @@ -41,7 +41,7 @@ function script F_Okolnir { return .@sub$; } -- script Guide#gq_main -1,{ +- script Guide#gq_main FAKE_NPC,{ .@sub$ = callfunc("F_Okolnir"); .@GID = getcastledata(strnpcinfo(4),1); if (getcharid(2) == .@GID) { @@ -188,7 +188,7 @@ que_qsch03,345,23,0 warp Gate02#gq_sch03 1,1,schg_cas03,81,95 que_qsch04,345,23,0 warp Gate02#gq_sch04 1,1,schg_cas04,369,306 que_qsch05,345,23,0 warp Gate02#gq_sch05 1,1,schg_cas05,369,306 -- script Wish Maiden#gq_main -1,{ +- script Wish Maiden#gq_main FAKE_NPC,{ .@sub$ = callfunc("F_Okolnir"); .@t$ = ((compare(strnpcinfo(4),"aru"))?"arug_cas0":"schg_cas0")+(charat(strnpcinfo(4),getstrlen(strnpcinfo(4))-1)); .@GID = getcastledata(.@t$,1); @@ -386,7 +386,7 @@ que_qsch03,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch03 4_F_VALK que_qsch04,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch04 4_F_VALKYRIE2 que_qsch05,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch05 4_F_VALKYRIE2 -- script Gate01#gq_main -1,{ +- script Gate01#gq_main FAKE_NPC,{ function SMonster; .@sub$ = callfunc("F_Okolnir"); @@ -481,7 +481,7 @@ que_qsch03,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch03 WARPNPC,1,1 que_qsch04,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch04 WARPNPC,1,1 que_qsch05,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch05 WARPNPC,1,1 -- script #Gate_manager_main -1,{ +- script #Gate_manager_main FAKE_NPC,{ end; OnMyMobDead: @@ -504,7 +504,7 @@ que_qsch03,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch03 CLEAR_NPC que_qsch04,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch04 CLEAR_NPC que_qsch05,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch05 CLEAR_NPC -- script #gq_miromob2_main -1,{ +- script #gq_miromob2_main FAKE_NPC,{ end; OnEnable: @@ -558,7 +558,7 @@ que_qsch03,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch03 CLEAR_NPC que_qsch04,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch04 CLEAR_NPC que_qsch05,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch05 CLEAR_NPC -- script #okolnir_main -1,{ +- script #okolnir_main FAKE_NPC,{ end; OnEnable: @@ -755,7 +755,7 @@ que_qsch03,1,1,0 duplicate(#okolnir_main) #okolnir_sch03 CLEAR_NPC que_qsch04,1,1,0 duplicate(#okolnir_main) #okolnir_sch04 CLEAR_NPC que_qsch05,1,1,0 duplicate(#okolnir_main) #okolnir_sch05 CLEAR_NPC -- script #Maze_Manager_main -1,{ +- script #Maze_Manager_main FAKE_NPC,{ end; OnEnable: @@ -839,7 +839,7 @@ que_qsch03,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch03 CLEAR_NPC que_qsch04,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch04 CLEAR_NPC que_qsch05,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch05 CLEAR_NPC -- script #miro_bf_main -1,{ +- script #miro_bf_main FAKE_NPC,{ function Cell; OnEnable: .@sub$ = callfunc("F_Okolnir"); @@ -876,7 +876,7 @@ que_qsch03,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch03 CLEAR_NPC que_qsch04,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch04 CLEAR_NPC que_qsch05,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch05 CLEAR_NPC -- script #miro_rf_main -1,{ +- script #miro_rf_main FAKE_NPC,{ function Cell; OnEnable: .@sub$ = callfunc("F_Okolnir"); @@ -914,7 +914,7 @@ que_qsch03,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch03 CLEAR_NPC que_qsch04,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch04 CLEAR_NPC que_qsch05,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch05 CLEAR_NPC -- script #miro_yf_main -1,{ +- script #miro_yf_main FAKE_NPC,{ function Cell; OnEnable: .@sub$ = callfunc("F_Okolnir"); @@ -952,7 +952,7 @@ que_qsch03,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch03 CLEAR_NPC que_qsch04,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch04 CLEAR_NPC que_qsch05,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch05 CLEAR_NPC -- script windpath01_main -1,{ +- script windpath01_main FAKE_NPC,{ end; OnTouch: @@ -989,7 +989,7 @@ que_qsch03,113,165,0 warp windpath02_sch03 1,1,que_qsch03,139,172 que_qsch04,113,165,0 warp windpath02_sch04 1,1,que_qsch04,139,172 que_qsch05,113,165,0 warp windpath02_sch05 1,1,que_qsch05,139,172 -- script Piamette#main -1,{ +- script Piamette#main FAKE_NPC,{ end; OnInit: @@ -1009,7 +1009,7 @@ que_qsch03,131,136,3 duplicate(Piamette#main) Piamette#sch03 PIAMETTE que_qsch04,131,136,3 duplicate(Piamette#main) Piamette#sch04 PIAMETTE que_qsch05,131,136,3 duplicate(Piamette#main) Piamette#sch05 PIAMETTE -- script #event_start01_main -1,{ +- script #event_start01_main FAKE_NPC,{ end; OnEnable: @@ -1056,18 +1056,18 @@ OnInit: disablenpc "#event_start01_"+.@sub$; end; } -que_qaru01,114,158,0 duplicate(#event_start01_main) #event_start01_aru01 -1,1,1 -que_qaru02,114,158,0 duplicate(#event_start01_main) #event_start01_aru02 -1,1,1 -que_qaru03,114,158,0 duplicate(#event_start01_main) #event_start01_aru03 -1,1,1 -que_qaru04,114,158,0 duplicate(#event_start01_main) #event_start01_aru04 -1,1,1 -que_qaru05,114,158,0 duplicate(#event_start01_main) #event_start01_aru05 -1,1,1 -que_qsch01,114,158,0 duplicate(#event_start01_main) #event_start01_sch01 -1,1,1 -que_qsch02,114,158,0 duplicate(#event_start01_main) #event_start01_sch02 -1,1,1 -que_qsch03,114,158,0 duplicate(#event_start01_main) #event_start01_sch03 -1,1,1 -que_qsch04,114,158,0 duplicate(#event_start01_main) #event_start01_sch04 -1,1,1 -que_qsch05,114,158,0 duplicate(#event_start01_main) #event_start01_sch05 -1,1,1 +que_qaru01,114,158,0 duplicate(#event_start01_main) #event_start01_aru01 FAKE_NPC,1,1 +que_qaru02,114,158,0 duplicate(#event_start01_main) #event_start01_aru02 FAKE_NPC,1,1 +que_qaru03,114,158,0 duplicate(#event_start01_main) #event_start01_aru03 FAKE_NPC,1,1 +que_qaru04,114,158,0 duplicate(#event_start01_main) #event_start01_aru04 FAKE_NPC,1,1 +que_qaru05,114,158,0 duplicate(#event_start01_main) #event_start01_aru05 FAKE_NPC,1,1 +que_qsch01,114,158,0 duplicate(#event_start01_main) #event_start01_sch01 FAKE_NPC,1,1 +que_qsch02,114,158,0 duplicate(#event_start01_main) #event_start01_sch02 FAKE_NPC,1,1 +que_qsch03,114,158,0 duplicate(#event_start01_main) #event_start01_sch03 FAKE_NPC,1,1 +que_qsch04,114,158,0 duplicate(#event_start01_main) #event_start01_sch04 FAKE_NPC,1,1 +que_qsch05,114,158,0 duplicate(#event_start01_main) #event_start01_sch05 FAKE_NPC,1,1 -- script #gdtimer01_main -1,{ +- script #gdtimer01_main FAKE_NPC,{ end; OnEnable: @@ -1161,7 +1161,7 @@ que_qsch03,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch03 CLEAR_NPC que_qsch04,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch04 CLEAR_NPC que_qsch05,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch05 CLEAR_NPC -- script #gdtimer02_main -1,{ +- script #gdtimer02_main FAKE_NPC,{ end; OnEnable: @@ -1235,7 +1235,7 @@ que_qsch03,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch03 CLEAR_NPC que_qsch04,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch04 CLEAR_NPC que_qsch05,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch05 CLEAR_NPC -- script #piamette_main -1,{ +- script #piamette_main FAKE_NPC,{ OnEnable: initnpctimer; end; @@ -1278,7 +1278,7 @@ que_qsch03,1,4,0 duplicate(#piamette_main) #piamette_sch03 CLEAR_NPC que_qsch04,1,4,0 duplicate(#piamette_main) #piamette_sch04 CLEAR_NPC que_qsch05,1,4,0 duplicate(#piamette_main) #piamette_sch05 CLEAR_NPC -- script #getspells_main -1,{ +- script #getspells_main FAKE_NPC,{ end; OnEnable: @@ -1321,88 +1321,88 @@ OnInit: disablenpc "#getspell0"+.@i+"_"+.@sub$; end; } -que_qaru01,113,135,0 duplicate(#getspells_main) #getspell01_aru01 -1,1,1 -que_qaru02,113,135,0 duplicate(#getspells_main) #getspell01_aru02 -1,1,1 -que_qaru03,113,135,0 duplicate(#getspells_main) #getspell01_aru03 -1,1,1 -que_qaru04,113,135,0 duplicate(#getspells_main) #getspell01_aru04 -1,1,1 -que_qaru05,113,135,0 duplicate(#getspells_main) #getspell01_aru05 -1,1,1 -que_qsch01,113,135,0 duplicate(#getspells_main) #getspell01_sch01 -1,1,1 -que_qsch02,113,135,0 duplicate(#getspells_main) #getspell01_sch02 -1,1,1 -que_qsch03,113,135,0 duplicate(#getspells_main) #getspell01_sch03 -1,1,1 -que_qsch04,113,135,0 duplicate(#getspells_main) #getspell01_sch04 -1,1,1 -que_qsch05,113,135,0 duplicate(#getspells_main) #getspell01_sch05 -1,1,1 -que_qaru01,146,150,0 duplicate(#getspells_main) #getspell02_aru01 -1,1,1 -que_qaru02,146,150,0 duplicate(#getspells_main) #getspell02_aru02 -1,1,1 -que_qaru03,146,150,0 duplicate(#getspells_main) #getspell02_aru03 -1,1,1 -que_qaru04,146,150,0 duplicate(#getspells_main) #getspell02_aru04 -1,1,1 -que_qaru05,146,150,0 duplicate(#getspells_main) #getspell02_aru05 -1,1,1 -que_qsch01,146,150,0 duplicate(#getspells_main) #getspell02_sch01 -1,1,1 -que_qsch02,146,150,0 duplicate(#getspells_main) #getspell02_sch02 -1,1,1 -que_qsch03,146,150,0 duplicate(#getspells_main) #getspell02_sch03 -1,1,1 -que_qsch04,146,150,0 duplicate(#getspells_main) #getspell02_sch04 -1,1,1 -que_qsch05,146,150,0 duplicate(#getspells_main) #getspell02_sch05 -1,1,1 -que_qaru01,131,117,0 duplicate(#getspells_main) #getspell03_aru01 -1,1,1 -que_qaru02,131,117,0 duplicate(#getspells_main) #getspell03_aru02 -1,1,1 -que_qaru03,131,117,0 duplicate(#getspells_main) #getspell03_aru03 -1,1,1 -que_qaru04,131,117,0 duplicate(#getspells_main) #getspell03_aru04 -1,1,1 -que_qaru05,131,117,0 duplicate(#getspells_main) #getspell03_aru05 -1,1,1 -que_qsch01,131,117,0 duplicate(#getspells_main) #getspell03_sch01 -1,1,1 -que_qsch02,131,117,0 duplicate(#getspells_main) #getspell03_sch02 -1,1,1 -que_qsch03,131,117,0 duplicate(#getspells_main) #getspell03_sch03 -1,1,1 -que_qsch04,131,117,0 duplicate(#getspells_main) #getspell03_sch04 -1,1,1 -que_qsch05,131,117,0 duplicate(#getspells_main) #getspell03_sch05 -1,1,1 -que_qaru01,117,150,0 duplicate(#getspells_main) #getspell04_aru01 -1,1,1 -que_qaru02,117,150,0 duplicate(#getspells_main) #getspell04_aru02 -1,1,1 -que_qaru03,117,150,0 duplicate(#getspells_main) #getspell04_aru03 -1,1,1 -que_qaru04,117,150,0 duplicate(#getspells_main) #getspell04_aru04 -1,1,1 -que_qaru05,117,150,0 duplicate(#getspells_main) #getspell04_aru05 -1,1,1 -que_qsch01,117,150,0 duplicate(#getspells_main) #getspell04_sch01 -1,1,1 -que_qsch02,117,150,0 duplicate(#getspells_main) #getspell04_sch02 -1,1,1 -que_qsch03,117,150,0 duplicate(#getspells_main) #getspell04_sch03 -1,1,1 -que_qsch04,117,150,0 duplicate(#getspells_main) #getspell04_sch04 -1,1,1 -que_qsch05,117,150,0 duplicate(#getspells_main) #getspell04_sch05 -1,1,1 -que_qaru01,150,135,0 duplicate(#getspells_main) #getspell05_aru01 -1,1,1 -que_qaru02,150,135,0 duplicate(#getspells_main) #getspell05_aru02 -1,1,1 -que_qaru03,150,135,0 duplicate(#getspells_main) #getspell05_aru03 -1,1,1 -que_qaru04,150,135,0 duplicate(#getspells_main) #getspell05_aru04 -1,1,1 -que_qaru05,150,135,0 duplicate(#getspells_main) #getspell05_aru05 -1,1,1 -que_qsch01,150,135,0 duplicate(#getspells_main) #getspell05_sch01 -1,1,1 -que_qsch02,150,135,0 duplicate(#getspells_main) #getspell05_sch02 -1,1,1 -que_qsch03,150,135,0 duplicate(#getspells_main) #getspell05_sch03 -1,1,1 -que_qsch04,150,135,0 duplicate(#getspells_main) #getspell05_sch04 -1,1,1 -que_qsch05,150,135,0 duplicate(#getspells_main) #getspell05_sch05 -1,1,1 -que_qaru01,117,121,0 duplicate(#getspells_main) #getspell06_aru01 -1,1,1 -que_qaru02,117,121,0 duplicate(#getspells_main) #getspell06_aru02 -1,1,1 -que_qaru03,117,121,0 duplicate(#getspells_main) #getspell06_aru03 -1,1,1 -que_qaru04,117,121,0 duplicate(#getspells_main) #getspell06_aru04 -1,1,1 -que_qaru05,117,121,0 duplicate(#getspells_main) #getspell06_aru05 -1,1,1 -que_qsch01,117,121,0 duplicate(#getspells_main) #getspell06_sch01 -1,1,1 -que_qsch02,117,121,0 duplicate(#getspells_main) #getspell06_sch02 -1,1,1 -que_qsch03,117,121,0 duplicate(#getspells_main) #getspell06_sch03 -1,1,1 -que_qsch04,117,121,0 duplicate(#getspells_main) #getspell06_sch04 -1,1,1 -que_qsch05,117,121,0 duplicate(#getspells_main) #getspell06_sch05 -1,1,1 -que_qaru01,131,154,0 duplicate(#getspells_main) #getspell07_aru01 -1,1,1 -que_qaru02,131,154,0 duplicate(#getspells_main) #getspell07_aru02 -1,1,1 -que_qaru03,131,154,0 duplicate(#getspells_main) #getspell07_aru03 -1,1,1 -que_qaru04,131,154,0 duplicate(#getspells_main) #getspell07_aru04 -1,1,1 -que_qaru05,131,154,0 duplicate(#getspells_main) #getspell07_aru05 -1,1,1 -que_qsch01,131,154,0 duplicate(#getspells_main) #getspell07_sch01 -1,1,1 -que_qsch02,131,154,0 duplicate(#getspells_main) #getspell07_sch02 -1,1,1 -que_qsch03,131,154,0 duplicate(#getspells_main) #getspell07_sch03 -1,1,1 -que_qsch04,131,154,0 duplicate(#getspells_main) #getspell07_sch04 -1,1,1 -que_qsch05,131,154,0 duplicate(#getspells_main) #getspell07_sch05 -1,1,1 -que_qaru01,146,121,0 duplicate(#getspells_main) #getspell08_aru01 -1,1,1 -que_qaru02,146,121,0 duplicate(#getspells_main) #getspell08_aru02 -1,1,1 -que_qaru03,146,121,0 duplicate(#getspells_main) #getspell08_aru03 -1,1,1 -que_qaru04,146,121,0 duplicate(#getspells_main) #getspell08_aru04 -1,1,1 -que_qaru05,146,121,0 duplicate(#getspells_main) #getspell08_aru05 -1,1,1 -que_qsch01,146,121,0 duplicate(#getspells_main) #getspell08_sch01 -1,1,1 -que_qsch02,146,121,0 duplicate(#getspells_main) #getspell08_sch02 -1,1,1 -que_qsch03,146,121,0 duplicate(#getspells_main) #getspell08_sch03 -1,1,1 -que_qsch04,146,121,0 duplicate(#getspells_main) #getspell08_sch04 -1,1,1 -que_qsch05,146,121,0 duplicate(#getspells_main) #getspell08_sch05 -1,1,1 - -- script #main_cages -1,{ +que_qaru01,113,135,0 duplicate(#getspells_main) #getspell01_aru01 FAKE_NPC,1,1 +que_qaru02,113,135,0 duplicate(#getspells_main) #getspell01_aru02 FAKE_NPC,1,1 +que_qaru03,113,135,0 duplicate(#getspells_main) #getspell01_aru03 FAKE_NPC,1,1 +que_qaru04,113,135,0 duplicate(#getspells_main) #getspell01_aru04 FAKE_NPC,1,1 +que_qaru05,113,135,0 duplicate(#getspells_main) #getspell01_aru05 FAKE_NPC,1,1 +que_qsch01,113,135,0 duplicate(#getspells_main) #getspell01_sch01 FAKE_NPC,1,1 +que_qsch02,113,135,0 duplicate(#getspells_main) #getspell01_sch02 FAKE_NPC,1,1 +que_qsch03,113,135,0 duplicate(#getspells_main) #getspell01_sch03 FAKE_NPC,1,1 +que_qsch04,113,135,0 duplicate(#getspells_main) #getspell01_sch04 FAKE_NPC,1,1 +que_qsch05,113,135,0 duplicate(#getspells_main) #getspell01_sch05 FAKE_NPC,1,1 +que_qaru01,146,150,0 duplicate(#getspells_main) #getspell02_aru01 FAKE_NPC,1,1 +que_qaru02,146,150,0 duplicate(#getspells_main) #getspell02_aru02 FAKE_NPC,1,1 +que_qaru03,146,150,0 duplicate(#getspells_main) #getspell02_aru03 FAKE_NPC,1,1 +que_qaru04,146,150,0 duplicate(#getspells_main) #getspell02_aru04 FAKE_NPC,1,1 +que_qaru05,146,150,0 duplicate(#getspells_main) #getspell02_aru05 FAKE_NPC,1,1 +que_qsch01,146,150,0 duplicate(#getspells_main) #getspell02_sch01 FAKE_NPC,1,1 +que_qsch02,146,150,0 duplicate(#getspells_main) #getspell02_sch02 FAKE_NPC,1,1 +que_qsch03,146,150,0 duplicate(#getspells_main) #getspell02_sch03 FAKE_NPC,1,1 +que_qsch04,146,150,0 duplicate(#getspells_main) #getspell02_sch04 FAKE_NPC,1,1 +que_qsch05,146,150,0 duplicate(#getspells_main) #getspell02_sch05 FAKE_NPC,1,1 +que_qaru01,131,117,0 duplicate(#getspells_main) #getspell03_aru01 FAKE_NPC,1,1 +que_qaru02,131,117,0 duplicate(#getspells_main) #getspell03_aru02 FAKE_NPC,1,1 +que_qaru03,131,117,0 duplicate(#getspells_main) #getspell03_aru03 FAKE_NPC,1,1 +que_qaru04,131,117,0 duplicate(#getspells_main) #getspell03_aru04 FAKE_NPC,1,1 +que_qaru05,131,117,0 duplicate(#getspells_main) #getspell03_aru05 FAKE_NPC,1,1 +que_qsch01,131,117,0 duplicate(#getspells_main) #getspell03_sch01 FAKE_NPC,1,1 +que_qsch02,131,117,0 duplicate(#getspells_main) #getspell03_sch02 FAKE_NPC,1,1 +que_qsch03,131,117,0 duplicate(#getspells_main) #getspell03_sch03 FAKE_NPC,1,1 +que_qsch04,131,117,0 duplicate(#getspells_main) #getspell03_sch04 FAKE_NPC,1,1 +que_qsch05,131,117,0 duplicate(#getspells_main) #getspell03_sch05 FAKE_NPC,1,1 +que_qaru01,117,150,0 duplicate(#getspells_main) #getspell04_aru01 FAKE_NPC,1,1 +que_qaru02,117,150,0 duplicate(#getspells_main) #getspell04_aru02 FAKE_NPC,1,1 +que_qaru03,117,150,0 duplicate(#getspells_main) #getspell04_aru03 FAKE_NPC,1,1 +que_qaru04,117,150,0 duplicate(#getspells_main) #getspell04_aru04 FAKE_NPC,1,1 +que_qaru05,117,150,0 duplicate(#getspells_main) #getspell04_aru05 FAKE_NPC,1,1 +que_qsch01,117,150,0 duplicate(#getspells_main) #getspell04_sch01 FAKE_NPC,1,1 +que_qsch02,117,150,0 duplicate(#getspells_main) #getspell04_sch02 FAKE_NPC,1,1 +que_qsch03,117,150,0 duplicate(#getspells_main) #getspell04_sch03 FAKE_NPC,1,1 +que_qsch04,117,150,0 duplicate(#getspells_main) #getspell04_sch04 FAKE_NPC,1,1 +que_qsch05,117,150,0 duplicate(#getspells_main) #getspell04_sch05 FAKE_NPC,1,1 +que_qaru01,150,135,0 duplicate(#getspells_main) #getspell05_aru01 FAKE_NPC,1,1 +que_qaru02,150,135,0 duplicate(#getspells_main) #getspell05_aru02 FAKE_NPC,1,1 +que_qaru03,150,135,0 duplicate(#getspells_main) #getspell05_aru03 FAKE_NPC,1,1 +que_qaru04,150,135,0 duplicate(#getspells_main) #getspell05_aru04 FAKE_NPC,1,1 +que_qaru05,150,135,0 duplicate(#getspells_main) #getspell05_aru05 FAKE_NPC,1,1 +que_qsch01,150,135,0 duplicate(#getspells_main) #getspell05_sch01 FAKE_NPC,1,1 +que_qsch02,150,135,0 duplicate(#getspells_main) #getspell05_sch02 FAKE_NPC,1,1 +que_qsch03,150,135,0 duplicate(#getspells_main) #getspell05_sch03 FAKE_NPC,1,1 +que_qsch04,150,135,0 duplicate(#getspells_main) #getspell05_sch04 FAKE_NPC,1,1 +que_qsch05,150,135,0 duplicate(#getspells_main) #getspell05_sch05 FAKE_NPC,1,1 +que_qaru01,117,121,0 duplicate(#getspells_main) #getspell06_aru01 FAKE_NPC,1,1 +que_qaru02,117,121,0 duplicate(#getspells_main) #getspell06_aru02 FAKE_NPC,1,1 +que_qaru03,117,121,0 duplicate(#getspells_main) #getspell06_aru03 FAKE_NPC,1,1 +que_qaru04,117,121,0 duplicate(#getspells_main) #getspell06_aru04 FAKE_NPC,1,1 +que_qaru05,117,121,0 duplicate(#getspells_main) #getspell06_aru05 FAKE_NPC,1,1 +que_qsch01,117,121,0 duplicate(#getspells_main) #getspell06_sch01 FAKE_NPC,1,1 +que_qsch02,117,121,0 duplicate(#getspells_main) #getspell06_sch02 FAKE_NPC,1,1 +que_qsch03,117,121,0 duplicate(#getspells_main) #getspell06_sch03 FAKE_NPC,1,1 +que_qsch04,117,121,0 duplicate(#getspells_main) #getspell06_sch04 FAKE_NPC,1,1 +que_qsch05,117,121,0 duplicate(#getspells_main) #getspell06_sch05 FAKE_NPC,1,1 +que_qaru01,131,154,0 duplicate(#getspells_main) #getspell07_aru01 FAKE_NPC,1,1 +que_qaru02,131,154,0 duplicate(#getspells_main) #getspell07_aru02 FAKE_NPC,1,1 +que_qaru03,131,154,0 duplicate(#getspells_main) #getspell07_aru03 FAKE_NPC,1,1 +que_qaru04,131,154,0 duplicate(#getspells_main) #getspell07_aru04 FAKE_NPC,1,1 +que_qaru05,131,154,0 duplicate(#getspells_main) #getspell07_aru05 FAKE_NPC,1,1 +que_qsch01,131,154,0 duplicate(#getspells_main) #getspell07_sch01 FAKE_NPC,1,1 +que_qsch02,131,154,0 duplicate(#getspells_main) #getspell07_sch02 FAKE_NPC,1,1 +que_qsch03,131,154,0 duplicate(#getspells_main) #getspell07_sch03 FAKE_NPC,1,1 +que_qsch04,131,154,0 duplicate(#getspells_main) #getspell07_sch04 FAKE_NPC,1,1 +que_qsch05,131,154,0 duplicate(#getspells_main) #getspell07_sch05 FAKE_NPC,1,1 +que_qaru01,146,121,0 duplicate(#getspells_main) #getspell08_aru01 FAKE_NPC,1,1 +que_qaru02,146,121,0 duplicate(#getspells_main) #getspell08_aru02 FAKE_NPC,1,1 +que_qaru03,146,121,0 duplicate(#getspells_main) #getspell08_aru03 FAKE_NPC,1,1 +que_qaru04,146,121,0 duplicate(#getspells_main) #getspell08_aru04 FAKE_NPC,1,1 +que_qaru05,146,121,0 duplicate(#getspells_main) #getspell08_aru05 FAKE_NPC,1,1 +que_qsch01,146,121,0 duplicate(#getspells_main) #getspell08_sch01 FAKE_NPC,1,1 +que_qsch02,146,121,0 duplicate(#getspells_main) #getspell08_sch02 FAKE_NPC,1,1 +que_qsch03,146,121,0 duplicate(#getspells_main) #getspell08_sch03 FAKE_NPC,1,1 +que_qsch04,146,121,0 duplicate(#getspells_main) #getspell08_sch04 FAKE_NPC,1,1 +que_qsch05,146,121,0 duplicate(#getspells_main) #getspell08_sch05 FAKE_NPC,1,1 + +- script #main_cages FAKE_NPC,{ end; OnTouch: @@ -1421,66 +1421,66 @@ OnInit: disablenpc "#"+.@sub$+"_cage0"+.@i; end; } -que_qaru01,103,153,0 duplicate(#main_cages) #aru01_cage01 -1,1,1 -que_qaru02,103,153,0 duplicate(#main_cages) #aru02_cage01 -1,1,1 -que_qaru03,103,153,0 duplicate(#main_cages) #aru03_cage01 -1,1,1 -que_qaru04,103,153,0 duplicate(#main_cages) #aru04_cage01 -1,1,1 -que_qaru05,103,153,0 duplicate(#main_cages) #aru05_cage01 -1,1,1 -que_qsch01,103,153,0 duplicate(#main_cages) #sch01_cage01 -1,1,1 -que_qsch02,103,153,0 duplicate(#main_cages) #sch02_cage01 -1,1,1 -que_qsch03,103,153,0 duplicate(#main_cages) #sch03_cage01 -1,1,1 -que_qsch04,103,153,0 duplicate(#main_cages) #sch04_cage01 -1,1,1 -que_qsch05,103,153,0 duplicate(#main_cages) #sch05_cage01 -1,1,1 -que_qaru01,102,135,0 duplicate(#main_cages) #aru01_cage02 -1,1,1 -que_qaru02,102,135,0 duplicate(#main_cages) #aru02_cage02 -1,1,1 -que_qaru03,102,135,0 duplicate(#main_cages) #aru03_cage02 -1,1,1 -que_qaru04,102,135,0 duplicate(#main_cages) #aru04_cage02 -1,1,1 -que_qaru05,102,135,0 duplicate(#main_cages) #aru05_cage02 -1,1,1 -que_qsch01,102,135,0 duplicate(#main_cages) #sch01_cage02 -1,1,1 -que_qsch02,102,135,0 duplicate(#main_cages) #sch02_cage02 -1,1,1 -que_qsch03,102,135,0 duplicate(#main_cages) #sch03_cage02 -1,1,1 -que_qsch04,102,135,0 duplicate(#main_cages) #sch04_cage02 -1,1,1 -que_qsch05,102,135,0 duplicate(#main_cages) #sch05_cage02 -1,1,1 -que_qaru01,113,111,0 duplicate(#main_cages) #aru01_cage03 -1,1,1 -que_qaru02,113,111,0 duplicate(#main_cages) #aru02_cage03 -1,1,1 -que_qaru03,113,111,0 duplicate(#main_cages) #aru03_cage03 -1,1,1 -que_qaru04,113,111,0 duplicate(#main_cages) #aru04_cage03 -1,1,1 -que_qaru05,113,111,0 duplicate(#main_cages) #aru05_cage03 -1,1,1 -que_qsch01,113,111,0 duplicate(#main_cages) #sch01_cage03 -1,1,1 -que_qsch02,113,111,0 duplicate(#main_cages) #sch02_cage03 -1,1,1 -que_qsch03,113,111,0 duplicate(#main_cages) #sch03_cage03 -1,1,1 -que_qsch04,113,111,0 duplicate(#main_cages) #sch04_cage03 -1,1,1 -que_qsch05,113,111,0 duplicate(#main_cages) #sch05_cage03 -1,1,1 -que_qaru01,161,105,0 duplicate(#main_cages) #aru01_cage04 -1,1,1 -que_qaru02,161,105,0 duplicate(#main_cages) #aru02_cage04 -1,1,1 -que_qaru03,161,105,0 duplicate(#main_cages) #aru03_cage04 -1,1,1 -que_qaru04,161,105,0 duplicate(#main_cages) #aru04_cage04 -1,1,1 -que_qaru05,161,105,0 duplicate(#main_cages) #aru05_cage04 -1,1,1 -que_qsch01,161,105,0 duplicate(#main_cages) #sch01_cage04 -1,1,1 -que_qsch02,161,105,0 duplicate(#main_cages) #sch02_cage04 -1,1,1 -que_qsch03,161,105,0 duplicate(#main_cages) #sch03_cage04 -1,1,1 -que_qsch04,161,105,0 duplicate(#main_cages) #sch04_cage04 -1,1,1 -que_qsch05,161,105,0 duplicate(#main_cages) #sch05_cage04 -1,1,1 -que_qaru01,168,135,0 duplicate(#main_cages) #aru01_cage05 -1,1,1 -que_qaru02,168,135,0 duplicate(#main_cages) #aru02_cage05 -1,1,1 -que_qaru03,168,135,0 duplicate(#main_cages) #aru03_cage05 -1,1,1 -que_qaru04,168,135,0 duplicate(#main_cages) #aru04_cage05 -1,1,1 -que_qaru05,168,135,0 duplicate(#main_cages) #aru05_cage05 -1,1,1 -que_qsch01,168,135,0 duplicate(#main_cages) #sch01_cage05 -1,1,1 -que_qsch02,168,135,0 duplicate(#main_cages) #sch02_cage05 -1,1,1 -que_qsch03,168,135,0 duplicate(#main_cages) #sch03_cage05 -1,1,1 -que_qsch04,168,135,0 duplicate(#main_cages) #sch04_cage05 -1,1,1 -que_qsch05,168,135,0 duplicate(#main_cages) #sch05_cage05 -1,1,1 -que_qaru01,150,159,0 duplicate(#main_cages) #aru01_cage06 -1,1,1 -que_qaru02,150,159,0 duplicate(#main_cages) #aru02_cage06 -1,1,1 -que_qaru03,150,159,0 duplicate(#main_cages) #aru03_cage06 -1,1,1 -que_qaru04,150,159,0 duplicate(#main_cages) #aru04_cage06 -1,1,1 -que_qaru05,150,159,0 duplicate(#main_cages) #aru05_cage06 -1,1,1 -que_qsch01,150,159,0 duplicate(#main_cages) #sch01_cage06 -1,1,1 -que_qsch02,150,159,0 duplicate(#main_cages) #sch02_cage06 -1,1,1 -que_qsch03,150,159,0 duplicate(#main_cages) #sch03_cage06 -1,1,1 -que_qsch04,150,159,0 duplicate(#main_cages) #sch04_cage06 -1,1,1 -que_qsch05,150,159,0 duplicate(#main_cages) #sch05_cage06 -1,1,1 +que_qaru01,103,153,0 duplicate(#main_cages) #aru01_cage01 FAKE_NPC,1,1 +que_qaru02,103,153,0 duplicate(#main_cages) #aru02_cage01 FAKE_NPC,1,1 +que_qaru03,103,153,0 duplicate(#main_cages) #aru03_cage01 FAKE_NPC,1,1 +que_qaru04,103,153,0 duplicate(#main_cages) #aru04_cage01 FAKE_NPC,1,1 +que_qaru05,103,153,0 duplicate(#main_cages) #aru05_cage01 FAKE_NPC,1,1 +que_qsch01,103,153,0 duplicate(#main_cages) #sch01_cage01 FAKE_NPC,1,1 +que_qsch02,103,153,0 duplicate(#main_cages) #sch02_cage01 FAKE_NPC,1,1 +que_qsch03,103,153,0 duplicate(#main_cages) #sch03_cage01 FAKE_NPC,1,1 +que_qsch04,103,153,0 duplicate(#main_cages) #sch04_cage01 FAKE_NPC,1,1 +que_qsch05,103,153,0 duplicate(#main_cages) #sch05_cage01 FAKE_NPC,1,1 +que_qaru01,102,135,0 duplicate(#main_cages) #aru01_cage02 FAKE_NPC,1,1 +que_qaru02,102,135,0 duplicate(#main_cages) #aru02_cage02 FAKE_NPC,1,1 +que_qaru03,102,135,0 duplicate(#main_cages) #aru03_cage02 FAKE_NPC,1,1 +que_qaru04,102,135,0 duplicate(#main_cages) #aru04_cage02 FAKE_NPC,1,1 +que_qaru05,102,135,0 duplicate(#main_cages) #aru05_cage02 FAKE_NPC,1,1 +que_qsch01,102,135,0 duplicate(#main_cages) #sch01_cage02 FAKE_NPC,1,1 +que_qsch02,102,135,0 duplicate(#main_cages) #sch02_cage02 FAKE_NPC,1,1 +que_qsch03,102,135,0 duplicate(#main_cages) #sch03_cage02 FAKE_NPC,1,1 +que_qsch04,102,135,0 duplicate(#main_cages) #sch04_cage02 FAKE_NPC,1,1 +que_qsch05,102,135,0 duplicate(#main_cages) #sch05_cage02 FAKE_NPC,1,1 +que_qaru01,113,111,0 duplicate(#main_cages) #aru01_cage03 FAKE_NPC,1,1 +que_qaru02,113,111,0 duplicate(#main_cages) #aru02_cage03 FAKE_NPC,1,1 +que_qaru03,113,111,0 duplicate(#main_cages) #aru03_cage03 FAKE_NPC,1,1 +que_qaru04,113,111,0 duplicate(#main_cages) #aru04_cage03 FAKE_NPC,1,1 +que_qaru05,113,111,0 duplicate(#main_cages) #aru05_cage03 FAKE_NPC,1,1 +que_qsch01,113,111,0 duplicate(#main_cages) #sch01_cage03 FAKE_NPC,1,1 +que_qsch02,113,111,0 duplicate(#main_cages) #sch02_cage03 FAKE_NPC,1,1 +que_qsch03,113,111,0 duplicate(#main_cages) #sch03_cage03 FAKE_NPC,1,1 +que_qsch04,113,111,0 duplicate(#main_cages) #sch04_cage03 FAKE_NPC,1,1 +que_qsch05,113,111,0 duplicate(#main_cages) #sch05_cage03 FAKE_NPC,1,1 +que_qaru01,161,105,0 duplicate(#main_cages) #aru01_cage04 FAKE_NPC,1,1 +que_qaru02,161,105,0 duplicate(#main_cages) #aru02_cage04 FAKE_NPC,1,1 +que_qaru03,161,105,0 duplicate(#main_cages) #aru03_cage04 FAKE_NPC,1,1 +que_qaru04,161,105,0 duplicate(#main_cages) #aru04_cage04 FAKE_NPC,1,1 +que_qaru05,161,105,0 duplicate(#main_cages) #aru05_cage04 FAKE_NPC,1,1 +que_qsch01,161,105,0 duplicate(#main_cages) #sch01_cage04 FAKE_NPC,1,1 +que_qsch02,161,105,0 duplicate(#main_cages) #sch02_cage04 FAKE_NPC,1,1 +que_qsch03,161,105,0 duplicate(#main_cages) #sch03_cage04 FAKE_NPC,1,1 +que_qsch04,161,105,0 duplicate(#main_cages) #sch04_cage04 FAKE_NPC,1,1 +que_qsch05,161,105,0 duplicate(#main_cages) #sch05_cage04 FAKE_NPC,1,1 +que_qaru01,168,135,0 duplicate(#main_cages) #aru01_cage05 FAKE_NPC,1,1 +que_qaru02,168,135,0 duplicate(#main_cages) #aru02_cage05 FAKE_NPC,1,1 +que_qaru03,168,135,0 duplicate(#main_cages) #aru03_cage05 FAKE_NPC,1,1 +que_qaru04,168,135,0 duplicate(#main_cages) #aru04_cage05 FAKE_NPC,1,1 +que_qaru05,168,135,0 duplicate(#main_cages) #aru05_cage05 FAKE_NPC,1,1 +que_qsch01,168,135,0 duplicate(#main_cages) #sch01_cage05 FAKE_NPC,1,1 +que_qsch02,168,135,0 duplicate(#main_cages) #sch02_cage05 FAKE_NPC,1,1 +que_qsch03,168,135,0 duplicate(#main_cages) #sch03_cage05 FAKE_NPC,1,1 +que_qsch04,168,135,0 duplicate(#main_cages) #sch04_cage05 FAKE_NPC,1,1 +que_qsch05,168,135,0 duplicate(#main_cages) #sch05_cage05 FAKE_NPC,1,1 +que_qaru01,150,159,0 duplicate(#main_cages) #aru01_cage06 FAKE_NPC,1,1 +que_qaru02,150,159,0 duplicate(#main_cages) #aru02_cage06 FAKE_NPC,1,1 +que_qaru03,150,159,0 duplicate(#main_cages) #aru03_cage06 FAKE_NPC,1,1 +que_qaru04,150,159,0 duplicate(#main_cages) #aru04_cage06 FAKE_NPC,1,1 +que_qaru05,150,159,0 duplicate(#main_cages) #aru05_cage06 FAKE_NPC,1,1 +que_qsch01,150,159,0 duplicate(#main_cages) #sch01_cage06 FAKE_NPC,1,1 +que_qsch02,150,159,0 duplicate(#main_cages) #sch02_cage06 FAKE_NPC,1,1 +que_qsch03,150,159,0 duplicate(#main_cages) #sch03_cage06 FAKE_NPC,1,1 +que_qsch04,150,159,0 duplicate(#main_cages) #sch04_cage06 FAKE_NPC,1,1 +que_qsch05,150,159,0 duplicate(#main_cages) #sch05_cage06 FAKE_NPC,1,1 que_qaru01,1,8,0 script #gd_main_mobctrl CLEAR_NPC,{ end; @@ -1528,7 +1528,7 @@ que_qsch03,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch03_mobctrl CLEAR_NPC que_qsch04,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch04_mobctrl CLEAR_NPC que_qsch05,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch05_mobctrl CLEAR_NPC -- script windpaths_main -1,{ +- script windpaths_main FAKE_NPC,{ end; OnTouch: @@ -1568,7 +1568,7 @@ que_qsch03,128,104,0 duplicate(windpaths_main) windpath04_sch03 WARPNPC,1,1 que_qsch04,128,104,0 duplicate(windpaths_main) windpath04_sch04 WARPNPC,1,1 que_qsch05,128,104,0 duplicate(windpaths_main) windpath04_sch05 WARPNPC,1,1 -- script #nm_switch_main -1,{ +- script #nm_switch_main FAKE_NPC,{ end; OnTouch: @@ -1627,18 +1627,18 @@ OnInit: disablenpc "#nm_switch_"+.@sub$; end; } -que_qaru01,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru01 -1,5,5 -que_qaru02,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru02 -1,5,5 -que_qaru03,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru03 -1,5,5 -que_qaru04,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru04 -1,5,5 -que_qaru05,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru05 -1,5,5 -que_qsch01,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch01 -1,5,5 -que_qsch02,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch02 -1,5,5 -que_qsch03,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch03 -1,5,5 -que_qsch04,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch04 -1,5,5 -que_qsch05,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch05 -1,5,5 - -- script #nmsommain_jin01 -1,{ +que_qaru01,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru01 FAKE_NPC,5,5 +que_qaru02,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru02 FAKE_NPC,5,5 +que_qaru03,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru03 FAKE_NPC,5,5 +que_qaru04,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru04 FAKE_NPC,5,5 +que_qaru05,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru05 FAKE_NPC,5,5 +que_qsch01,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch01 FAKE_NPC,5,5 +que_qsch02,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch02 FAKE_NPC,5,5 +que_qsch03,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch03 FAKE_NPC,5,5 +que_qsch04,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch04 FAKE_NPC,5,5 +que_qsch05,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch05 FAKE_NPC,5,5 + +- script #nmsommain_jin01 FAKE_NPC,{ OnEnable: .@sub$ = callfunc("F_Okolnir"); donpcevent "#"+.@sub$+"_stone01::OnEnable"; @@ -1676,18 +1676,18 @@ OnTimer180000: OnMyMobDead: end; } -que_qaru01,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru01_jin01 -1 -que_qaru02,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru02_jin01 -1 -que_qaru03,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru03_jin01 -1 -que_qaru04,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru04_jin01 -1 -que_qaru05,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru05_jin01 -1 -que_qsch01,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch01_jin01 -1 -que_qsch02,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch02_jin01 -1 -que_qsch03,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch03_jin01 -1 -que_qsch04,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch04_jin01 -1 -que_qsch05,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch05_jin01 -1 +que_qaru01,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru01_jin01 FAKE_NPC +que_qaru02,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru02_jin01 FAKE_NPC +que_qaru03,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru03_jin01 FAKE_NPC +que_qaru04,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru04_jin01 FAKE_NPC +que_qaru05,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru05_jin01 FAKE_NPC +que_qsch01,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch01_jin01 FAKE_NPC +que_qsch02,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch02_jin01 FAKE_NPC +que_qsch03,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch03_jin01 FAKE_NPC +que_qsch04,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch04_jin01 FAKE_NPC +que_qsch05,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch05_jin01 FAKE_NPC -- script #main_stone01 -1,{ +- script #main_stone01 FAKE_NPC,{ end; OnEnable: @@ -1724,7 +1724,7 @@ que_qsch03,2,8,0 duplicate(#main_stone01) #sch03_stone01 CLEAR_NPC que_qsch04,2,8,0 duplicate(#main_stone01) #sch04_stone01 CLEAR_NPC que_qsch05,2,8,0 duplicate(#main_stone01) #sch05_stone01 CLEAR_NPC -- script #nmsommain_jin02 -1,{ +- script #nmsommain_jin02 FAKE_NPC,{ OnEnable: initnpctimer; end; @@ -1760,18 +1760,18 @@ OnTimer180000: OnMyMobDead: end; } -que_qaru01,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru01_jin02 -1 -que_qaru02,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru02_jin02 -1 -que_qaru03,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru03_jin02 -1 -que_qaru04,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru04_jin02 -1 -que_qaru05,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru05_jin02 -1 -que_qsch01,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch01_jin02 -1 -que_qsch02,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch02_jin02 -1 -que_qsch03,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch03_jin02 -1 -que_qsch04,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch04_jin02 -1 -que_qsch05,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch05_jin02 -1 +que_qaru01,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru01_jin02 FAKE_NPC +que_qaru02,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru02_jin02 FAKE_NPC +que_qaru03,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru03_jin02 FAKE_NPC +que_qaru04,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru04_jin02 FAKE_NPC +que_qaru05,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru05_jin02 FAKE_NPC +que_qsch01,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch01_jin02 FAKE_NPC +que_qsch02,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch02_jin02 FAKE_NPC +que_qsch03,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch03_jin02 FAKE_NPC +que_qsch04,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch04_jin02 FAKE_NPC +que_qsch05,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch05_jin02 FAKE_NPC -- script #main_stone02 -1,{ +- script #main_stone02 FAKE_NPC,{ end; OnEnable: @@ -1808,7 +1808,7 @@ que_qsch03,2,9,0 duplicate(#main_stone02) #sch03_stone02 CLEAR_NPC que_qsch04,2,9,0 duplicate(#main_stone02) #sch04_stone02 CLEAR_NPC que_qsch05,2,9,0 duplicate(#main_stone02) #sch05_stone02 CLEAR_NPC -- script #nmsommain_jin03 -1,{ +- script #nmsommain_jin03 FAKE_NPC,{ OnEnable: initnpctimer; end; @@ -1852,18 +1852,18 @@ OnTimer360000: OnMyMobDead: end; } -que_qaru01,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru01_jin03 -1 -que_qaru02,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru02_jin03 -1 -que_qaru03,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru03_jin03 -1 -que_qaru04,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru04_jin03 -1 -que_qaru05,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru05_jin03 -1 -que_qsch01,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch01_jin03 -1 -que_qsch02,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch02_jin03 -1 -que_qsch03,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch03_jin03 -1 -que_qsch04,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch04_jin03 -1 -que_qsch05,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch05_jin03 -1 +que_qaru01,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru01_jin03 FAKE_NPC +que_qaru02,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru02_jin03 FAKE_NPC +que_qaru03,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru03_jin03 FAKE_NPC +que_qaru04,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru04_jin03 FAKE_NPC +que_qaru05,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru05_jin03 FAKE_NPC +que_qsch01,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch01_jin03 FAKE_NPC +que_qsch02,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch02_jin03 FAKE_NPC +que_qsch03,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch03_jin03 FAKE_NPC +que_qsch04,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch04_jin03 FAKE_NPC +que_qsch05,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch05_jin03 FAKE_NPC -- script #main_stone03 -1,{ +- script #main_stone03 FAKE_NPC,{ end; OnEnable: @@ -1900,7 +1900,7 @@ que_qsch03,2,10,0 duplicate(#main_stone03) #sch03_stone03 CLEAR_NPC que_qsch04,2,10,0 duplicate(#main_stone03) #sch04_stone03 CLEAR_NPC que_qsch05,2,10,0 duplicate(#main_stone03) #sch05_stone03 CLEAR_NPC -- script Guard of Shadow#main_all -1,{ +- script Guard of Shadow#main_all FAKE_NPC,{ end; OnTouch: .@sub$ = callfunc("F_Okolnir"); @@ -1973,7 +1973,7 @@ que_qsch05,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_0 que_qsch05,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_03 SKOGUL,4,4 que_qsch05,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_04 SKOGUL,4,4 -- script Bloody Hunter#main_all -1,{ +- script Bloody Hunter#main_all FAKE_NPC,{ end; OnTouch: @@ -2047,7 +2047,7 @@ que_qsch05,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac02 que_qsch05,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac03 FRUS,4,4 que_qsch05,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac04 FRUS,4,4 -- script Temple Keeper#main_all -1,{ +- script Temple Keeper#main_all FAKE_NPC,{ end; OnTouch: @@ -2099,7 +2099,7 @@ que_qsch04,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch04_ac02 que_qsch05,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch05_ac01 GARDEN_WATCHER,4,4 que_qsch05,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch05_ac02 GARDEN_WATCHER,4,4 -- script Wish Maiden#main_boss -1,{ +- script Wish Maiden#main_boss FAKE_NPC,{ end; OnDisable: @@ -2157,7 +2157,7 @@ que_qsch03,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch03_boss WIS que_qsch04,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch04_boss WISH_MAIDEN que_qsch05,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch05_boss WISH_MAIDEN -- script Wish Maiden#main_gift -1,{ +- script Wish Maiden#main_gift FAKE_NPC,{ .@sub$ = callfunc("F_Okolnir"); .@t$ = ((compare(strnpcinfo(4),"aru"))?"arug_cas0":"schg_cas0")+(charat(strnpcinfo(4),getstrlen(strnpcinfo(4))-1)); .@GID = getcastledata(.@t$,1); @@ -2286,7 +2286,7 @@ que_qsch03,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch03_gift 4_F que_qsch04,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch04_gift 4_F_VALKYRIE2 que_qsch05,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch05_gift 4_F_VALKYRIE2 -- script #to_agit_main_gate -1,{ +- script #to_agit_main_gate FAKE_NPC,{ end; OnTouch: @@ -2310,7 +2310,7 @@ que_qsch03,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch03_gate WARPNPC,1 que_qsch04,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch04_gate WARPNPC,1,1 que_qsch05,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch05_gate WARPNPC,1,1 -- script #okolnir_main_time01 -1,{ +- script #okolnir_main_time01 FAKE_NPC,{ end; OnEnable: diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 8c0adc421..07bc2ff6b 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -586,7 +586,7 @@ geffen,90,67,3 script Promotional Staff#gef 4W_SAILOR,{ end; } -- script ::PromotionalStaff_izlude -1,{ +- script ::PromotionalStaff_izlude FAKE_NPC,{ if (ep13_ryu > 8) { mes "[Promotional Staff]"; mes "I bless you for your future! May it be full of happiness!"; @@ -1814,7 +1814,7 @@ moc_fild22b,230,197,5 script Munkenro#2 4_M_RUSMAN1,{ } } -moc_fild22b,1,1,0 script Head of the Alliance#moo -1,{ +moc_fild22b,1,1,0 script Head of the Alliance#moo FAKE_NPC,{ OnInit: disablenpc "Head of the Alliance#moo"; end; @@ -4663,7 +4663,7 @@ mid_camp,336,171,1 script Camp Guard#man1 4_M_EIN_SOLDIER,{ mid_camp,13,143,5 duplicate(Camp Guard#man1) Camp Guard#man2 4_M_EIN_SOLDIER mid_camp,9,215,5 duplicate(Camp Guard#man1) Camp Guard#man3 4_M_EIN_SOLDIER -mid_camp,49,154,0 script #env_clear -1,3,3,{ +mid_camp,49,154,0 script #env_clear FAKE_NPC,3,3,{ OnTouch: if (ep13_animal == 7) { enablenpc "Botanist#ep13_1"; @@ -4755,7 +4755,7 @@ mid_camp,52,148,1 script Dirt#ep13 CLEAR_NPC,{ end; } -man_fild01,59,261,0 script #evt_lumis -1,5,5,{ +man_fild01,59,261,0 script #evt_lumis FAKE_NPC,5,5,{ OnTouch: if (ep13_animal == 11) { mes "[Rumis Block]"; @@ -8432,7 +8432,7 @@ mid_camp,88,100,7 script Cat Hand Mining Agent 4_CAT,{ } } -- script Mysterious Rock#0::manukrock -1,{ +- script Mysterious Rock#0::manukrock FAKE_NPC,{ if (countitem(Unidentified_Mineral) < 3 && !questprogress(12062,PLAYTIME)) { specialeffect2 EF_REPAIRWEAPON; progressbar "ffff00",10; @@ -10301,7 +10301,7 @@ lhz_in01,110,174,5 script Gerhart 4_M_KHKYEL,{ } } -spl_fild02,1,1,0 script ep13_spl_fild02_mon_edq -1,{ +spl_fild02,1,1,0 script ep13_spl_fild02_mon_edq FAKE_NPC,{ OnInit: enablenpc "ep13_spl_fild02_mon_edq"; donpcevent "ep13_spl_fild02_mon_edq::OnEnable"; @@ -10331,7 +10331,7 @@ OnMyMobDead: end; } -spl_fild03,1,1,0 script ep13_spl_fild03_mon_edq -1,{ +spl_fild03,1,1,0 script ep13_spl_fild03_mon_edq FAKE_NPC,{ OnInit: enablenpc "ep13_spl_fild03_mon_edq"; donpcevent "ep13_spl_fild03_mon_edq::OnEnable"; @@ -10363,7 +10363,7 @@ OnMyMobDead: end; } -man_fild01,1,1,0 script ep13_man_fild01_mon_edq -1,{ +man_fild01,1,1,0 script ep13_man_fild01_mon_edq FAKE_NPC,{ OnInit: enablenpc "ep13_man_fild01_mon_edq"; donpcevent "ep13_man_fild01_mon_edq::OnEnable"; @@ -10393,7 +10393,7 @@ OnMyMobDead: end; } -man_fild03,1,1,0 script ep13_man_fild03_mon_edq -1,{ +man_fild03,1,1,0 script ep13_man_fild03_mon_edq FAKE_NPC,{ OnInit: enablenpc "ep13_man_fild03_mon_edq"; donpcevent "ep13_man_fild03_mon_edq::OnEnable"; @@ -11527,7 +11527,7 @@ OnInit: end; } -mid_camp,205,312,0 script #moc2_talkevent01 -1,1,1,{ +mid_camp,205,312,0 script #moc2_talkevent01 FAKE_NPC,1,1,{ //OnTouch2: OnTouch: if (mao_morocc2 == 11) { @@ -12511,7 +12511,7 @@ OnTimer250000: stopnpctimer; } -que_job01,12,13,0 script #room1_warp13 -1,15,15,{ +que_job01,12,13,0 script #room1_warp13 FAKE_NPC,15,15,{ OnInit: OnDisable: disablenpc "#room1_warp13"; @@ -12694,7 +12694,7 @@ OnTimer250000: stopnpctimer; } -que_job01,80,17,0 script #room2_1_warp -1,15,15,{ +que_job01,80,17,0 script #room2_1_warp FAKE_NPC,15,15,{ OnInit: OnDisable: disablenpc "#room2_1_warp"; @@ -12709,7 +12709,7 @@ OnTouch: end; } -que_job01,144,51,0 script #room2_2_warp -1,15,15,{ +que_job01,144,51,0 script #room2_2_warp FAKE_NPC,15,15,{ OnInit: OnDisable: disablenpc "#room2_2_warp"; @@ -13429,7 +13429,7 @@ hu_fild04,368,180,0 script Traces#mao2_object03 CLEAR_NPC,{ } } -que_dan01,32,27,0 script #moc2_event_on -1,1,1,{ +que_dan01,32,27,0 script #moc2_event_on FAKE_NPC,1,1,{ OnEnable: enablenpc "#moc2_event_on"; end; @@ -13489,7 +13489,7 @@ OnTimer308000: stopnpctimer; } -que_dan01,31,27,0 script #moc2_event01 -1,2,2,{ +que_dan01,31,27,0 script #moc2_event01 FAKE_NPC,2,2,{ OnInit: OnDisable: disablenpc "#moc2_event01"; @@ -13705,7 +13705,7 @@ OnTimer11000: end; } -- script #dandelion_duplicates -1,{ +- script #dandelion_duplicates FAKE_NPC,{ end; OnInit: @@ -13730,7 +13730,7 @@ que_dan01,25,32,7 duplicate(#dandelion_duplicates) Dandelion Member#moc2_5 4_M_D yuno_fild09,234,133,0 warp #moc2_fild09-que_dan02 1,1,que_dan02,13,10 que_dan02,13,6,0 warp #moc_que_dan02-fild09 1,1,yuno_fild09,234,129 -que_dan02,21,37,0 script #moc2_b1_gate -1,1,1,{ +que_dan02,21,37,0 script #moc2_b1_gate FAKE_NPC,1,1,{ //OnTouch2: OnTouch: if (mao_morocc2 == 17) { diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt index 077ae7651..5a7df3b27 100644 --- a/npc/quests/quests_13_2.txt +++ b/npc/quests/quests_13_2.txt @@ -413,7 +413,7 @@ function Catwarp { } man_fild02,132,47,4 duplicate(Cat Hand Agent#spl) Cat Hand Agent#man 4_M_BOSSCAT -- script Mysterious Rock#30::manukrock2 -1,{ +- script Mysterious Rock#30::manukrock2 FAKE_NPC,{ if (countitem(Unidentified_Mineral) < 3 && !questprogress(12062,PLAYTIME)) { specialeffect2 EF_REPAIRWEAPON; progressbar "ffff00",10; @@ -1050,7 +1050,7 @@ spl_fild01,341,109,0 script ????#ep13_mdplant05 CLEAR_NPC,{ } } -spl_fild01,375,109,0 script to_dun01#ep13_2 -1,2,2,{ +spl_fild01,375,109,0 script to_dun01#ep13_2 FAKE_NPC,2,2,{ OnTouch: if (ep13_mdrama == 5) { mes "There's a stem entangled inside an opening in the roots of a huge tree..."; @@ -2353,7 +2353,7 @@ man_in01,19,126,3 script Luik#ep13md16 4_MAN_GALTUN,{ } } -man_in01,71,125,0 script Terra gone -1,3,3,{ +man_in01,71,125,0 script Terra gone FAKE_NPC,3,3,{ OnTouch: mes "There's nothing else."; mes "Only traces of the cage with something confined."; @@ -3262,7 +3262,7 @@ mid_camp,192,239,4 script Wanted Sign#ep13_2ect01 4_BOARD3,{ close; } -- script Dragon Egg#ep13_degg_0 -1,{ +- script Dragon Egg#ep13_degg_0 FAKE_NPC,{ if (checkweight(Knife,2) == 0) { mes "- You're carrying too many items. -"; close; @@ -3392,7 +3392,7 @@ OnTouch: end; } -nyd_dun02,201,157,5 script Egg Keeper Draco#13_3 -1,{ +nyd_dun02,201,157,5 script Egg Keeper Draco#13_3 FAKE_NPC,{ end; OnMyMobDead: @@ -3405,7 +3405,7 @@ OnTimer180000: end; } -nyd_dun02,206,157,3 script Egg Keeper Draco#13_4 -1,{ +nyd_dun02,206,157,3 script Egg Keeper Draco#13_4 FAKE_NPC,{ end; OnMyMobDead: @@ -3473,7 +3473,7 @@ OnTouch: end; } -nyd_dun02,144,103,0 script Stranger#ep13_2_dan03 -1,{ +nyd_dun02,144,103,0 script Stranger#ep13_2_dan03 FAKE_NPC,{ end; OnMyMobDead: @@ -3487,7 +3487,7 @@ OnTimer300000: end; } -nyd_dun02,206,114,0 script Stranger#ep13_2_dan04 -1,{ +nyd_dun02,206,114,0 script Stranger#ep13_2_dan04 FAKE_NPC,{ end; OnMyMobDead: @@ -4821,7 +4821,7 @@ function script find_13_2 { } } -- script mjo_no_find -1,{ +- script mjo_no_find FAKE_NPC,{ end; OnTouch: @@ -4829,31 +4829,31 @@ OnTouch: end; } -mjolnir_03,76,258,0 duplicate(mjo_no_find) #mj03_find_1 -1,5,5 -mjolnir_03,227,204,0 duplicate(mjo_no_find) #mj03_find_2 -1,5,5 -mjolnir_05,82,171,0 duplicate(mjo_no_find) #mj05_find_1 -1,5,5 -mjolnir_05,219,375,0 duplicate(mjo_no_find) #mj05_find_2 -1,5,5 -mjolnir_06,28,332,0 duplicate(mjo_no_find) #mj06_find_1 -1,5,5 -mjolnir_06,275,50,0 duplicate(mjo_no_find) #mj06_find_2 -1,5,5 -mjolnir_06,371,78,0 duplicate(mjo_no_find) #mj06_find_3 -1,5,5 -mjolnir_07,26,373,0 duplicate(mjo_no_find) #mj07_find_1 -1,5,5 -mjolnir_07,214,373,0 duplicate(mjo_no_find) #mj07_find_2 -1,5,5 -mjolnir_07,372,355,0 duplicate(mjo_no_find) #mj07_find_3 -1,5,5 -mjolnir_07,375,233,0 duplicate(mjo_no_find) #mj07_find_4 -1,5,5 -mjolnir_07,26,78,0 duplicate(mjo_no_find) #mj07_find_5 -1,5,5 -mjolnir_07,157,25,0 duplicate(mjo_no_find) #mj07_find_6 -1,5,5 -mjolnir_08,39,239,0 duplicate(mjo_no_find) #mj08_find_1 -1,5,5 -mjolnir_08,36,344,0 duplicate(mjo_no_find) #mj08_find_2 -1,5,5 -mjolnir_08,160,349,0 duplicate(mjo_no_find) #mj08_find_3 -1,5,5 -mjolnir_08,359,258,0 duplicate(mjo_no_find) #mj08_find_4 -1,5,5 -mjolnir_08,193,62,0 duplicate(mjo_no_find) #mj08_find_5 -1,5,5 -mjolnir_11,29,220,0 duplicate(mjo_no_find) #mj11_find_1 -1,5,5 -mjolnir_11,175,29,0 duplicate(mjo_no_find) #mj11_find_2 -1,5,5 -mjolnir_12,199,370,0 duplicate(mjo_no_find) #mj12_find_1 -1,5,5 -mjolnir_12,44,25,0 duplicate(mjo_no_find) #mj12_find_2 -1,5,5 -mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 -1,5,5 - -- script mjo_find -1,{ +mjolnir_03,76,258,0 duplicate(mjo_no_find) #mj03_find_1 FAKE_NPC,5,5 +mjolnir_03,227,204,0 duplicate(mjo_no_find) #mj03_find_2 FAKE_NPC,5,5 +mjolnir_05,82,171,0 duplicate(mjo_no_find) #mj05_find_1 FAKE_NPC,5,5 +mjolnir_05,219,375,0 duplicate(mjo_no_find) #mj05_find_2 FAKE_NPC,5,5 +mjolnir_06,28,332,0 duplicate(mjo_no_find) #mj06_find_1 FAKE_NPC,5,5 +mjolnir_06,275,50,0 duplicate(mjo_no_find) #mj06_find_2 FAKE_NPC,5,5 +mjolnir_06,371,78,0 duplicate(mjo_no_find) #mj06_find_3 FAKE_NPC,5,5 +mjolnir_07,26,373,0 duplicate(mjo_no_find) #mj07_find_1 FAKE_NPC,5,5 +mjolnir_07,214,373,0 duplicate(mjo_no_find) #mj07_find_2 FAKE_NPC,5,5 +mjolnir_07,372,355,0 duplicate(mjo_no_find) #mj07_find_3 FAKE_NPC,5,5 +mjolnir_07,375,233,0 duplicate(mjo_no_find) #mj07_find_4 FAKE_NPC,5,5 +mjolnir_07,26,78,0 duplicate(mjo_no_find) #mj07_find_5 FAKE_NPC,5,5 +mjolnir_07,157,25,0 duplicate(mjo_no_find) #mj07_find_6 FAKE_NPC,5,5 +mjolnir_08,39,239,0 duplicate(mjo_no_find) #mj08_find_1 FAKE_NPC,5,5 +mjolnir_08,36,344,0 duplicate(mjo_no_find) #mj08_find_2 FAKE_NPC,5,5 +mjolnir_08,160,349,0 duplicate(mjo_no_find) #mj08_find_3 FAKE_NPC,5,5 +mjolnir_08,359,258,0 duplicate(mjo_no_find) #mj08_find_4 FAKE_NPC,5,5 +mjolnir_08,193,62,0 duplicate(mjo_no_find) #mj08_find_5 FAKE_NPC,5,5 +mjolnir_11,29,220,0 duplicate(mjo_no_find) #mj11_find_1 FAKE_NPC,5,5 +mjolnir_11,175,29,0 duplicate(mjo_no_find) #mj11_find_2 FAKE_NPC,5,5 +mjolnir_12,199,370,0 duplicate(mjo_no_find) #mj12_find_1 FAKE_NPC,5,5 +mjolnir_12,44,25,0 duplicate(mjo_no_find) #mj12_find_2 FAKE_NPC,5,5 +mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 FAKE_NPC,5,5 + +- script mjo_find FAKE_NPC,{ if ((ep13_2_tre == 2) && (countitem(Portable_Toolbox) == 1)) { if (countitem(Rough_Mineral) < 10) { mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -"; @@ -4911,7 +4911,7 @@ mjolnir_04,220,130,3 duplicate(mjo_find) #mj04_02 HIDDEN_NPC,7,7 mjolnir_09,229,214,3 duplicate(mjo_find) #mj09_01 HIDDEN_NPC,10,10 mjolnir_10,188,260,3 duplicate(mjo_find) #mj10_01 HIDDEN_NPC,10,10 -mjolnir_01,364,256,0 script #mj01_find -1,5,5,{ +mjolnir_01,364,256,0 script #mj01_find FAKE_NPC,5,5,{ end; OnTouch: @@ -4945,7 +4945,7 @@ OnTimer60000: end; } -mjolnir_02,313,289,0 script #mj02_find_1 -1,5,5,{ +mjolnir_02,313,289,0 script #mj02_find_1 FAKE_NPC,5,5,{ end; OnTouch: @@ -4955,7 +4955,7 @@ OnTouch: close; } -mjolnir_02,78,258,0 script #mj02_find_2 -1,5,5,{ +mjolnir_02,78,258,0 script #mj02_find_2 FAKE_NPC,5,5,{ end; OnTouch: @@ -4988,7 +4988,7 @@ OnTimer60000: end; } -mjolnir_04,147,208,0 script #mj04_find_1 -1,5,5,{ +mjolnir_04,147,208,0 script #mj04_find_1 FAKE_NPC,5,5,{ end; OnTouch: @@ -4998,7 +4998,7 @@ OnTouch: close; } -mjolnir_04,160,77,0 script #mj04_find_2 -1,5,5,{ +mjolnir_04,160,77,0 script #mj04_find_2 FAKE_NPC,5,5,{ end; OnTouch: @@ -5008,7 +5008,7 @@ OnTouch: close; } -mjolnir_04,361,174,0 script #mj04_find_3 -1,5,5,{ +mjolnir_04,361,174,0 script #mj04_find_3 FAKE_NPC,5,5,{ end; OnTouch: @@ -5040,7 +5040,7 @@ OnTimer60000: end; } -mjolnir_09,201,355,0 script #mj09_find_1 -1,5,5,{ +mjolnir_09,201,355,0 script #mj09_find_1 FAKE_NPC,5,5,{ end; OnTouch: @@ -5049,7 +5049,7 @@ OnTouch: close; } -mjolnir_09,38,243,0 script #mj09_find_2 -1,5,5,{ +mjolnir_09,38,243,0 script #mj09_find_2 FAKE_NPC,5,5,{ end; OnTouch: @@ -5058,7 +5058,7 @@ OnTouch: close; } -mjolnir_09,106,36,0 script #mj09_find_3 -1,5,5,{ +mjolnir_09,106,36,0 script #mj09_find_3 FAKE_NPC,5,5,{ end; OnTouch: @@ -5067,7 +5067,7 @@ OnTouch: close; } -mjolnir_09,306,36,0 script #mj09_find_4 -1,5,5,{ +mjolnir_09,306,36,0 script #mj09_find_4 FAKE_NPC,5,5,{ end; OnTouch: @@ -5076,7 +5076,7 @@ OnTouch: close; } -mjolnir_09,369,279,0 script #mj09_find_5 -1,5,5,{ +mjolnir_09,369,279,0 script #mj09_find_5 FAKE_NPC,5,5,{ end; OnTouch: @@ -5096,7 +5096,7 @@ OnTimer60000: end; } -mjolnir_10,201,355,0 script #mj10_find_1 -1,5,5,{ +mjolnir_10,201,355,0 script #mj10_find_1 FAKE_NPC,5,5,{ end; OnTouch: @@ -5105,7 +5105,7 @@ OnTouch: close; } -mjolnir_10,374,215,0 script #mj10_find_2 -1,5,5,{ +mjolnir_10,374,215,0 script #mj10_find_2 FAKE_NPC,5,5,{ end; OnTouch: @@ -5114,7 +5114,7 @@ OnTouch: close; } -mjolnir_10,272,20,0 script #mj10_find_3 -1,5,5,{ +mjolnir_10,272,20,0 script #mj10_find_3 FAKE_NPC,5,5,{ end; OnTouch: @@ -5123,7 +5123,7 @@ OnTouch: close; } -mjolnir_10,75,22,0 script #mj10_find_4 -1,5,5,{ +mjolnir_10,75,22,0 script #mj10_find_4 FAKE_NPC,5,5,{ end; OnTouch: @@ -5132,7 +5132,7 @@ OnTouch: close; } -mjolnir_10,27,258,0 script #mj10_find_5 -1,5,5,{ +mjolnir_10,27,258,0 script #mj10_find_5 FAKE_NPC,5,5,{ end; OnTouch: @@ -5152,7 +5152,7 @@ OnTimer60000: end; } -hu_fild05,335,152,0 script #hu_find_1 -1,5,5,{ +hu_fild05,335,152,0 script #hu_find_1 FAKE_NPC,5,5,{ end; OnTouch: @@ -5165,7 +5165,7 @@ OnTouch: close; } -hu_fild05,89,52,0 script #hu_find_2 -1,5,5,{ +hu_fild05,89,52,0 script #hu_find_2 FAKE_NPC,5,5,{ end; OnTouch: @@ -5178,7 +5178,7 @@ OnTouch: close; } -hu_fild05,42,205,0 script #hu_find_3 -1,5,5,{ +hu_fild05,42,205,0 script #hu_find_3 FAKE_NPC,5,5,{ end; OnTouch: @@ -5191,7 +5191,7 @@ OnTouch: close; } -hu_fild05,276,349,0 script #hu_find_4 -1,5,5,{ +hu_fild05,276,349,0 script #hu_find_4 FAKE_NPC,5,5,{ end; OnTouch: @@ -5204,7 +5204,7 @@ OnTouch: close; } -- script hu_find -1,{ +- script hu_find FAKE_NPC,{ if ((ep13_2_tre == 3) && (countitem(Portable_Toolbox) == 1)) { if (countitem(Rough_Mineral) < 5) { mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -"; @@ -5313,7 +5313,7 @@ OnTimer60000: end; } -ve_fild03,351,219,0 script #ve_find_1 -1,3,3,{ +ve_fild03,351,219,0 script #ve_find_1 FAKE_NPC,3,3,{ end; OnTouch: @@ -5325,7 +5325,7 @@ OnTouch: close; } -ve_fild03,223,51,0 script #ve_find_2 -1,5,5,{ +ve_fild03,223,51,0 script #ve_find_2 FAKE_NPC,5,5,{ end; OnTouch: @@ -5337,7 +5337,7 @@ OnTouch: close; } -- script ve_find -1,{ +- script ve_find FAKE_NPC,{ if ((ep13_2_tre == 4) && (countitem(Portable_Toolbox) == 1)) { if (countitem(Rough_Mineral) < 5) { mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -"; @@ -5744,7 +5744,7 @@ spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{ } } -- script Purifier -1,{ +- script Purifier FAKE_NPC,{ if (ep13_2_tre1 == 2) { if (countitem(Germinating_Sprout) > 0) { mes "- You put the seed in the"; @@ -6938,7 +6938,7 @@ OnTouch: end; } -- script ep13_warp_s_0 -1,{ +- script ep13_warp_s_0 FAKE_NPC,{ OnEnable: enablenpc strnpcinfo(0); initnpctimer; @@ -6963,7 +6963,7 @@ OnDisable: end; } -- script ep13_warp_s_1 -1,{ +- script ep13_warp_s_1 FAKE_NPC,{ OnEnable: enablenpc strnpcinfo(0); initnpctimer; @@ -6989,7 +6989,7 @@ OnDisable: end; } -- script ep13_warp_s_2 -1,{ +- script ep13_warp_s_2 FAKE_NPC,{ OnEnable: enablenpc strnpcinfo(0); initnpctimer; @@ -7016,7 +7016,7 @@ OnDisable: end; } -- script ep13_warp_w_0 -1,{ +- script ep13_warp_w_0 FAKE_NPC,{ OnTouch: warp "nyd_dun01",214,68; end; diff --git a/npc/quests/quests_airship.txt b/npc/quests/quests_airship.txt index 58051f9cb..1b4e90357 100644 --- a/npc/quests/quests_airship.txt +++ b/npc/quests/quests_airship.txt @@ -454,7 +454,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ } //- Empty Room 201 - -ein_in01,227,279,3 script #door_ein -1,5,5,{ +ein_in01,227,279,3 script #door_ein FAKE_NPC,5,5,{ OnTouch: if (kain_ticket == 5) { kain_ticket = 6; @@ -1184,7 +1184,7 @@ ein_in01,117,80,5 script Unidentified Machine#as HIDDEN_NPC,{ //== "How Does The Airship Work" Quest :: lght_air & lght_ymir = //- Monsters Attack :: lght_air - -airplane_01,1,1,0 script Airship#airplane02 -1,{ +airplane_01,1,1,0 script Airship#airplane02 FAKE_NPC,{ end; OnEnable: initnpctimer; diff --git a/npc/quests/quests_alberta.txt b/npc/quests/quests_alberta.txt index 40a450cc2..a735a19f6 100644 --- a/npc/quests/quests_alberta.txt +++ b/npc/quests/quests_alberta.txt @@ -1106,7 +1106,7 @@ alberta_in,23,104,4 script Grandpa Turtle#tur 2_M_PHARMACIST,{ } } -- script ::Sailor_alberta -1,{ +- script ::Sailor_alberta FAKE_NPC,{ if (TURTLE || (MISC_QUEST & 65536)) { mes "[Gotanblue]"; mes "Heh..."; @@ -1248,7 +1248,7 @@ tur_dun01,165,29,4 script Sailor#tur2 4_M_SEAMAN,{ close; } -- script ::Turtle_Scholar_alberta -1,{ +- script ::Turtle_Scholar_alberta FAKE_NPC,{ mes "[Jornadan Niliria]"; mes "Every single place"; mes "has its own unique"; diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt index 599d419eb..71fad6aa9 100644 --- a/npc/quests/quests_amatsu.txt +++ b/npc/quests/quests_amatsu.txt @@ -408,7 +408,7 @@ OnReset: end; } -ama_test,34,25,0 script Hanako chan#ama -1,2,2,{ +ama_test,34,25,0 script Hanako chan#ama FAKE_NPC,2,2,{ OnTouch: mes "[Hanako chan]"; mes ".......Eeeeheeheehee"; @@ -490,7 +490,7 @@ OnTouch: end; } -ama_test,34,15,0 script Dokebi#ez -1,{ +ama_test,34,15,0 script Dokebi#ez FAKE_NPC,{ OnInit: disablenpc "Dokebi#ez"; end; @@ -538,7 +538,7 @@ OnMyMobDead: end; } -ama_test,34,16,0 script Dokebi#hd -1,{ +ama_test,34,16,0 script Dokebi#hd FAKE_NPC,{ OnInit: disablenpc "Dokebi#hd"; end; @@ -691,7 +691,7 @@ OnTouch: close; } -ama_test,34,17,0 script Am Mut#ama -1,{ +ama_test,34,17,0 script Am Mut#ama FAKE_NPC,{ OnInit: disablenpc "Am Mut#ama"; end; @@ -759,7 +759,7 @@ OnTouch: end; } -ama_test,34,18,0 script Timer#ama -1,{ +ama_test,34,18,0 script Timer#ama FAKE_NPC,{ OnInit: disablenpc "Timer#ama"; end; @@ -801,7 +801,7 @@ OnTimer362500: end; } -ama_test,50,100,0 script backwarp#ama -1,25,25,{ +ama_test,50,100,0 script backwarp#ama FAKE_NPC,25,25,{ OnInit: disablenpc "backwarp#ama"; end; diff --git a/npc/quests/quests_ayothaya.txt b/npc/quests/quests_ayothaya.txt index e357aae3f..b79ee5022 100644 --- a/npc/quests/quests_ayothaya.txt +++ b/npc/quests/quests_ayothaya.txt @@ -1944,26 +1944,26 @@ ayo_dun01,273,27,0 duplicate(AyoTrap1) #th_dun1_1_2 HIDDEN_NPC ayo_dun01,272,27,0 duplicate(AyoTrap1) #th_dun1_1_3 HIDDEN_NPC,0,4 ayo_dun01,272,26,0 duplicate(AyoTrap1) #th_dun1_1_4 HIDDEN_NPC -ayo_dun01,26,27,0 script #th_dun1_1::AyoTrap2 -1,1,1,{ +ayo_dun01,26,27,0 script #th_dun1_1::AyoTrap2 FAKE_NPC,1,1,{ OnTouch: percentheal -100,0; end; } -ayo_dun01,28,27,0 duplicate(AyoTrap2) #th_dun1_2 -1,0,1 -ayo_dun01,27,25,0 duplicate(AyoTrap2) #th_dun1_3 -1,1,0 -ayo_dun01,25,25,0 duplicate(AyoTrap2) #th_dun1_4 -1 -ayo_dun01,272,273,0 duplicate(AyoTrap2) #th_dun1_5 -1,1,1 -ayo_dun01,274,273,0 duplicate(AyoTrap2) #th_dun1_6 -1,0,1 -ayo_dun01,273,271,0 duplicate(AyoTrap2) #th_dun1_7 -1,1,0 -ayo_dun01,271,271,0 duplicate(AyoTrap2) #th_dun1_8 -1 -ayo_dun01,26,273,0 duplicate(AyoTrap2) #th_dun1_9 -1,1,1 -ayo_dun01,28,273,0 duplicate(AyoTrap2) #th_dun1_10 -1,0,1 -ayo_dun01,27,271,0 duplicate(AyoTrap2) #th_dun1_11 -1,1,0 -ayo_dun01,25,271,0 duplicate(AyoTrap2) #th_dun1_12 -1 +ayo_dun01,28,27,0 duplicate(AyoTrap2) #th_dun1_2 FAKE_NPC,0,1 +ayo_dun01,27,25,0 duplicate(AyoTrap2) #th_dun1_3 FAKE_NPC,1,0 +ayo_dun01,25,25,0 duplicate(AyoTrap2) #th_dun1_4 FAKE_NPC +ayo_dun01,272,273,0 duplicate(AyoTrap2) #th_dun1_5 FAKE_NPC,1,1 +ayo_dun01,274,273,0 duplicate(AyoTrap2) #th_dun1_6 FAKE_NPC,0,1 +ayo_dun01,273,271,0 duplicate(AyoTrap2) #th_dun1_7 FAKE_NPC,1,0 +ayo_dun01,271,271,0 duplicate(AyoTrap2) #th_dun1_8 FAKE_NPC +ayo_dun01,26,273,0 duplicate(AyoTrap2) #th_dun1_9 FAKE_NPC,1,1 +ayo_dun01,28,273,0 duplicate(AyoTrap2) #th_dun1_10 FAKE_NPC,0,1 +ayo_dun01,27,271,0 duplicate(AyoTrap2) #th_dun1_11 FAKE_NPC,1,0 +ayo_dun01,25,271,0 duplicate(AyoTrap2) #th_dun1_12 FAKE_NPC //- Hints - -ayo_dun01,156,148,0 script #hint01::AyoHint -1,0,4,{ +ayo_dun01,156,148,0 script #hint01::AyoHint FAKE_NPC,0,4,{ OnTouch: if (rand(1,100) > 60 && ayodunquest < 11) { mes "^3355FFThe Holy Thread in your pocket suddenly began to glow. You feel that something is near you...^000000"; @@ -1978,9 +1978,9 @@ OnTouch: end; } -ayo_dun01,259,42,0 duplicate(AyoHint) #hint02 -1,2,0 -ayo_dun01,259,44,0 duplicate(AyoHint) #hint02_2 -1,2,0 -ayo_dun01,259,46,0 duplicate(AyoHint) #hint02_3 -1,2,0 +ayo_dun01,259,42,0 duplicate(AyoHint) #hint02 FAKE_NPC,2,0 +ayo_dun01,259,44,0 duplicate(AyoHint) #hint02_2 FAKE_NPC,2,0 +ayo_dun01,259,46,0 duplicate(AyoHint) #hint02_3 FAKE_NPC,2,0 //- Puzzle pieces - ayo_dun01,198,164,0 script #hun_thai_1 HIDDEN_NPC,{ diff --git a/npc/quests/quests_ein.txt b/npc/quests/quests_ein.txt index cb3a9d7e3..90b32fb70 100644 --- a/npc/quests/quests_ein.txt +++ b/npc/quests/quests_ein.txt @@ -3211,7 +3211,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ } //== Factory Quest :: ein_factory ========================== -einbroch,1,1,0 script Einbroch Smog Alert -1,{ +einbroch,1,1,0 script Einbroch Smog Alert FAKE_NPC,{ end; OnEnable: @@ -5629,7 +5629,7 @@ airplane,31,77,5 script Drunken Man#ein 4_M_YURI,{ } } -ein_in01,231,170,0 script #kenka -1,2,2,{ +ein_in01,231,170,0 script #kenka FAKE_NPC,2,2,{ OnTouch: if (Shinokas_Quest > 8) { mes "^3355FFThe open window rattles"; diff --git a/npc/quests/quests_gonryun.txt b/npc/quests/quests_gonryun.txt index ba4b1c299..0a1310369 100644 --- a/npc/quests/quests_gonryun.txt +++ b/npc/quests/quests_gonryun.txt @@ -802,7 +802,7 @@ gon_in,165,16,4 script Man in hangover#gon 4_M_ALCHE_A,{ close; } -gon_dun01,148,156,0 script start01#gnbs -1,{ +gon_dun01,148,156,0 script start01#gnbs FAKE_NPC,{ OnInit: sleep 10000; OnCommandOn: @@ -833,7 +833,7 @@ OnCommandOn: end; } -gon_dun01,2,1,0 script timer1-1 -1,{ +gon_dun01,2,1,0 script timer1-1 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -901,7 +901,7 @@ OnCommandOn: end; } -gon_dun01,3,1,0 script timer1-2 -1,{ +gon_dun01,3,1,0 script timer1-2 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -969,7 +969,7 @@ OnCommandOn: end; } -gon_dun01,4,1,0 script timer1-3 -1,{ +gon_dun01,4,1,0 script timer1-3 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1037,7 +1037,7 @@ OnCommandOn: end; } -gon_dun01,5,1,0 script timer1-4 -1,{ +gon_dun01,5,1,0 script timer1-4 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1105,7 +1105,7 @@ OnCommandOn: end; } -gon_dun01,6,1,0 script timer1-5 -1,{ +gon_dun01,6,1,0 script timer1-5 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1150,7 +1150,7 @@ OnCommandOff: end; } -gon_dun02,1,1,0 script start02#gnbs -1,{ +gon_dun02,1,1,0 script start02#gnbs FAKE_NPC,{ OnInit: sleep 10000; OnCommandOn: @@ -1181,7 +1181,7 @@ OnCommandOn: end; } -gon_dun02,2,1,0 script timer2-1 -1,{ +gon_dun02,2,1,0 script timer2-1 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1249,7 +1249,7 @@ OnCommandOn: end; } -gon_dun02,3,1,0 script timer2-2 -1,{ +gon_dun02,3,1,0 script timer2-2 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1317,7 +1317,7 @@ OnCommandOn: end; } -gon_dun02,4,1,0 script timer2-3 -1,{ +gon_dun02,4,1,0 script timer2-3 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1385,7 +1385,7 @@ OnCommandOn: end; } -gon_dun02,5,1,0 script timer2-4 -1,{ +gon_dun02,5,1,0 script timer2-4 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1453,7 +1453,7 @@ OnCommandOn: end; } -gon_dun02,6,1,0 script timer2-5 -1,{ +gon_dun02,6,1,0 script timer2-5 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1521,7 +1521,7 @@ OnCommandOn: end; } -gon_dun02,7,1,0 script timer2-6 -1,{ +gon_dun02,7,1,0 script timer2-6 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1566,7 +1566,7 @@ OnCommandOff: end; } -gon_dun03,1,1,0 script start03#gnbs -1,{ +gon_dun03,1,1,0 script start03#gnbs FAKE_NPC,{ OnInit: sleep 10000; OnCommandOn: @@ -1597,7 +1597,7 @@ OnCommandOn: end; } -gon_dun03,2,1,0 script timer3-1 -1,{ +gon_dun03,2,1,0 script timer3-1 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1669,7 +1669,7 @@ OnCommandOn: end; } -gon_dun03,3,1,0 script timer3-2 -1,{ +gon_dun03,3,1,0 script timer3-2 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1741,7 +1741,7 @@ OnCommandOn: end; } -gon_dun03,4,1,0 script timer3-3 -1,{ +gon_dun03,4,1,0 script timer3-3 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1813,7 +1813,7 @@ OnCommandOn: end; } -gon_dun03,5,1,0 script timer3-4 -1,{ +gon_dun03,5,1,0 script timer3-4 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1885,7 +1885,7 @@ OnCommandOn: end; } -gon_dun03,6,1,0 script timer3-5 -1,{ +gon_dun03,6,1,0 script timer3-5 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -1957,7 +1957,7 @@ OnCommandOn: end; } -gon_dun03,7,1,0 script timer3-6 -1,{ +gon_dun03,7,1,0 script timer3-6 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; @@ -2029,7 +2029,7 @@ OnCommandOn: end; } -gon_dun03,6,1,0 script timer3-7 -1,{ +gon_dun03,6,1,0 script timer3-7 FAKE_NPC,{ OnInit: initnpctimer; stopnpctimer; diff --git a/npc/quests/quests_hugel.txt b/npc/quests/quests_hugel.txt index 67c146f1e..1ef4c0db6 100644 --- a/npc/quests/quests_hugel.txt +++ b/npc/quests/quests_hugel.txt @@ -706,7 +706,7 @@ OnTouch: } } -hu_in01,1,1,0 script #DrawerOpener -1,{ +hu_in01,1,1,0 script #DrawerOpener FAKE_NPC,{ OnInit: disablenpc "#DrawerOpener"; end; @@ -9539,7 +9539,7 @@ odin_tem01,93,146,4 script Boatman 4_M_SEAMAN,{ } } -odin_tem03,4,2,0 script OdinInit -1,{ +odin_tem03,4,2,0 script OdinInit FAKE_NPC,{ OnInit: initnpctimer; end; diff --git a/npc/quests/quests_izlude.txt b/npc/quests/quests_izlude.txt index 3e98f7781..b17354cb4 100644 --- a/npc/quests/quests_izlude.txt +++ b/npc/quests/quests_izlude.txt @@ -37,7 +37,7 @@ //========================================================================= //== Edgar's Offer :: iz_npc =============================== -- script ::Edgar_izlude -1,{ +- script ::Edgar_izlude FAKE_NPC,{ if (MISC_QUEST & 16) { mes "[Edgar]"; mes "So are you heading to Alberta again? Let me give you the same discount and only charge 250 Zeny, just like the last time."; diff --git a/npc/quests/quests_juperos.txt b/npc/quests/quests_juperos.txt index 9db11716c..c9e931be3 100644 --- a/npc/quests/quests_juperos.txt +++ b/npc/quests/quests_juperos.txt @@ -1631,7 +1631,7 @@ juperos_01,215,127,4 script Machine Statue CLEAR_NPC,{ //== Jupers Core access Story Event ======================== //- 1rd Floor -> 2nd Floor - -juperos_01,100,91,0 script jupe_goto#1 -1,2,2,{ +juperos_01,100,91,0 script jupe_goto#1 FAKE_NPC,2,2,{ end; OnTouch: @@ -1673,7 +1673,7 @@ OnTimer10000: end; } -juperos_01,100,91,0 script jupe_goto#2 -1,2,2,{ +juperos_01,100,91,0 script jupe_goto#2 FAKE_NPC,2,2,{ OnInit: disablenpc "jupe_goto#2"; end; @@ -1695,7 +1695,7 @@ OnTimer2000: } //- 2nd Floor - -juperos_02,97,70,0 script 3F Gate Switch#jupe -1,{ +juperos_02,97,70,0 script 3F Gate Switch#jupe FAKE_NPC,{ OnInit: initnpctimer; end; @@ -1947,7 +1947,7 @@ OnTimer22500: end; } -jupe_area1,47,259,0 script Red Alarm#1-1 -1,2,2,{ +jupe_area1,47,259,0 script Red Alarm#1-1 FAKE_NPC,2,2,{ OnInit: disablenpc "Red Alarm#1-1"; end; @@ -1961,7 +1961,7 @@ OnTouch: end; } -- script Red Alarm On#1-1 -1,{ +- script Red Alarm On#1-1 FAKE_NPC,{ OnInit: disablenpc "Red Alarm On#1-1"; end; @@ -1998,7 +1998,7 @@ OnTimer8000: end; } -- script Monster1#1-1 -1,{ +- script Monster1#1-1 FAKE_NPC,{ OnInit: disablenpc "Monster1#1-1"; end; @@ -2043,7 +2043,7 @@ OnMyMobDead: end; } -- script Monster2#1-1 -1,{ +- script Monster2#1-1 FAKE_NPC,{ OnInit: disablenpc "Monster2#1-1"; end; @@ -2238,7 +2238,7 @@ OnTimer22500: end; } -jupe_area1,21,191,0 script Red Alarm#1-2 -1,2,2,{ +jupe_area1,21,191,0 script Red Alarm#1-2 FAKE_NPC,2,2,{ OnInit: disablenpc "Red Alarm#1-2"; end; @@ -2251,7 +2251,7 @@ OnTouch: end; } -- script Red Alarm On#1-2 -1,{ +- script Red Alarm On#1-2 FAKE_NPC,{ OnInit: disablenpc "Red Alarm On#1-2"; end; @@ -2284,7 +2284,7 @@ OnTimer8000: end; } -- script Monster1#1-2 -1,{ +- script Monster1#1-2 FAKE_NPC,{ OnInit: disablenpc "Monster1#1-2"; end; @@ -2329,7 +2329,7 @@ OnMyMobDead: end; } -- script Monster2#1-2 -1,{ +- script Monster2#1-2 FAKE_NPC,{ OnInit: disablenpc "Monster2#1-2"; end; @@ -2523,7 +2523,7 @@ OnTimer22500: end; } -jupe_area1,33,105,0 script Red Alarm#1-3 -1,0,4,{ +jupe_area1,33,105,0 script Red Alarm#1-3 FAKE_NPC,0,4,{ OnInit: disablenpc "Red Alarm#1-3"; end; @@ -2536,7 +2536,7 @@ OnTouch: end; } -- script Red Alarm On#1-3 -1,{ +- script Red Alarm On#1-3 FAKE_NPC,{ OnInit: disablenpc "Red Alarm On#1-3"; end; @@ -2569,7 +2569,7 @@ OnTimer8000: end; } -- script Monster1#1-3 -1,{ +- script Monster1#1-3 FAKE_NPC,{ OnInit: disablenpc "Monster1#1-3"; end; @@ -2613,7 +2613,7 @@ OnMyMobDead: end; } -- script Monster2#1-3 -1,{ +- script Monster2#1-3 FAKE_NPC,{ OnInit: disablenpc "Monster2#1-3"; end; @@ -2810,7 +2810,7 @@ OnTimer5000: end; } -jupe_area1,83,157,0 script Red Alarm#1-4 -1,2,2,{ +jupe_area1,83,157,0 script Red Alarm#1-4 FAKE_NPC,2,2,{ OnInit: disablenpc "Red Alarm#1-4"; end; @@ -2827,7 +2827,7 @@ OnTouch: end; } -- script Red Alarm On#1-4 -1,{ +- script Red Alarm On#1-4 FAKE_NPC,{ OnInit: disablenpc "Red Alarm On#1-4"; end; @@ -2860,7 +2860,7 @@ OnTimer8000: end; } -- script Monster1#1-4 -1,{ +- script Monster1#1-4 FAKE_NPC,{ OnInit: disablenpc "Monster1#1-4"; end; @@ -2905,7 +2905,7 @@ OnMyMobDead: end; } -- script Monster2#1-4 -1,{ +- script Monster2#1-4 FAKE_NPC,{ OnInit: disablenpc "Monster2#1-4"; end; @@ -3146,7 +3146,7 @@ OnTimer22500: end; } -jupe_area2,116,259,0 script Red Alarm#2-1 -1,2,2,{ +jupe_area2,116,259,0 script Red Alarm#2-1 FAKE_NPC,2,2,{ OnInit: disablenpc "Red Alarm#2-1"; end; @@ -3160,7 +3160,7 @@ OnTouch: end; } -- script Red Alarm On#2-1 -1,{ +- script Red Alarm On#2-1 FAKE_NPC,{ OnInit: disablenpc "Red Alarm On#2-1"; end; @@ -3197,7 +3197,7 @@ OnTimer8000: end; } -- script Monster1#2-1 -1,{ +- script Monster1#2-1 FAKE_NPC,{ OnInit: disablenpc "Monster1#2-1"; end; @@ -3242,7 +3242,7 @@ OnMyMobDead: end; } -- script Monster2#2-1 -1,{ +- script Monster2#2-1 FAKE_NPC,{ OnInit: disablenpc "Monster2#2-1"; end; @@ -3437,7 +3437,7 @@ OnTimer22500: end; } -jupe_area2,142,191,0 script Red Alarm#2-2 -1,2,2,{ +jupe_area2,142,191,0 script Red Alarm#2-2 FAKE_NPC,2,2,{ OnInit: disablenpc "Red Alarm#2-2"; end; @@ -3450,7 +3450,7 @@ OnTouch: end; } -- script Red Alarm On#2-2 -1,{ +- script Red Alarm On#2-2 FAKE_NPC,{ OnInit: disablenpc "Red Alarm On#2-2"; end; @@ -3483,7 +3483,7 @@ OnTimer8000: end; } -- script Monster1#2-2 -1,{ +- script Monster1#2-2 FAKE_NPC,{ OnInit: disablenpc "Monster1#2-2"; end; @@ -3528,7 +3528,7 @@ OnMyMobDead: end; } -- script Monster2#2-2 -1,{ +- script Monster2#2-2 FAKE_NPC,{ OnInit: disablenpc "Monster2#2-2"; end; @@ -3722,7 +3722,7 @@ OnTimer22500: end; } -jupe_area2,130,105,0 script Red Alarm#2-3 -1,0,4,{ +jupe_area2,130,105,0 script Red Alarm#2-3 FAKE_NPC,0,4,{ OnInit: disablenpc "Red Alarm#2-3"; end; @@ -3735,7 +3735,7 @@ OnTouch: end; } -- script Red Alarm On#2-3 -1,{ +- script Red Alarm On#2-3 FAKE_NPC,{ OnInit: disablenpc "Red Alarm On#2-3"; end; @@ -3769,7 +3769,7 @@ OnTimer8000: end; } -- script Monster1#2-3 -1,{ +- script Monster1#2-3 FAKE_NPC,{ OnInit: disablenpc "Monster1#2-3"; end; @@ -3813,7 +3813,7 @@ OnMyMobDead: end; } -- script Monster2#2-3 -1,{ +- script Monster2#2-3 FAKE_NPC,{ OnInit: disablenpc "Monster2#2-3"; end; @@ -4011,7 +4011,7 @@ OnTimer5000: end; } -jupe_area2,80,157,0 script Red Alarm#2-4 -1,2,2,{ +jupe_area2,80,157,0 script Red Alarm#2-4 FAKE_NPC,2,2,{ OnInit: disablenpc "Red Alarm#2-4"; end; @@ -4028,7 +4028,7 @@ OnTouch: end; } -- script Red Alarm On#2-4 -1,{ +- script Red Alarm On#2-4 FAKE_NPC,{ OnInit: disablenpc "Red Alarm On#2-4"; end; @@ -4061,7 +4061,7 @@ OnTimer8000: end; } -- script Monster1#2-4 -1,{ +- script Monster1#2-4 FAKE_NPC,{ OnInit: disablenpc "Monster1#2-4"; end; @@ -4106,7 +4106,7 @@ OnMyMobDead: end; } -- script Monster2#2-4 -1,{ +- script Monster2#2-4 FAKE_NPC,{ OnInit: disablenpc "Monster2#2-4"; end; @@ -4382,7 +4382,7 @@ OnInit: } //- Elevator Reception Guards - -jupe_ele_r,10,50,0 script Elevator Guard1#ufe -1,{ +jupe_ele_r,10,50,0 script Elevator Guard1#ufe FAKE_NPC,{ OnInit: disablenpc "Elevator Guard1#ufe"; end; @@ -4451,7 +4451,7 @@ OnMyMobDead: end; } -jupe_ele_r,10,52,0 script Elevator Safety#ufe -1,{ +jupe_ele_r,10,52,0 script Elevator Safety#ufe FAKE_NPC,{ OnInit: disablenpc "Elevator Safety#ufe"; end; @@ -4476,7 +4476,7 @@ OnTimer10000: end; } -jupe_ele_r,50,89,0 script Annihilation#ufe -1,35,50,{ +jupe_ele_r,50,89,0 script Annihilation#ufe FAKE_NPC,35,50,{ OnInit: disablenpc "Annihilation#ufe"; end; @@ -4504,7 +4504,7 @@ OnTimer3000: end; } -jupe_ele_r,50,89,0 script Elevator Escape#ufe -1,35,50,{ +jupe_ele_r,50,89,0 script Elevator Escape#ufe FAKE_NPC,35,50,{ OnInit: disablenpc "Elevator Escape#ufe"; end; @@ -4514,7 +4514,7 @@ OnTouch: end; } -jupe_ele_r,10,54,0 script Elevator On#ufe -1,{ +jupe_ele_r,10,54,0 script Elevator On#ufe FAKE_NPC,{ OnInit: disablenpc "Elevator On#ufe"; end; @@ -4893,7 +4893,7 @@ OnTouch: } //- Warps - -jupe_gate,50,173,0 script gate#start -1,2,3,{ +jupe_gate,50,173,0 script gate#start FAKE_NPC,2,3,{ end; OnTouch: @@ -4927,7 +4927,7 @@ OnTimer10000: end; } -jupe_gate,50,171,0 script gate#start#2 -1,2,2,{ +jupe_gate,50,171,0 script gate#start#2 FAKE_NPC,2,2,{ OnInit: disablenpc "gate#start#2"; end; diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 4ab0e4cbb..7cb0c1c0e 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -44,7 +44,7 @@ //========================================================================= //== Gangster Alert [Official Conversion] ================== -lighthalzen,1,1,0 script Law Enforcement -1,{ +lighthalzen,1,1,0 script Law Enforcement FAKE_NPC,{ end; OnEnable: @@ -3367,7 +3367,7 @@ yuno_in04,168,117,3 script Book#lhz HIDDEN_NPC,{ } //== Cursed Spirit Quest =================================== -lhz_dun01,147,106,0 script #kiz01-1 -1,3,3,{ +lhz_dun01,147,106,0 script #kiz01-1 FAKE_NPC,3,3,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0 ) { if (lhz_curse == 0) { @@ -3403,11 +3403,11 @@ OnTouch_: end; } -lhz_dun01,239,135,0 duplicate(#kiz01-1) #kiz01-2 -1,3,3 -lhz_dun01,66,212,0 duplicate(#kiz01-1) #kiz01-3 -1,3,3 -lhz_dun01,225,198,0 duplicate(#kiz01-1) #kiz01-4 -1,3,3 +lhz_dun01,239,135,0 duplicate(#kiz01-1) #kiz01-2 FAKE_NPC,3,3 +lhz_dun01,66,212,0 duplicate(#kiz01-1) #kiz01-3 FAKE_NPC,3,3 +lhz_dun01,225,198,0 duplicate(#kiz01-1) #kiz01-4 FAKE_NPC,3,3 -lhz_dun02,244,229,0 script #kiz02-1 -1,3,3,{ +lhz_dun02,244,229,0 script #kiz02-1 FAKE_NPC,3,3,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0 ) { if (lhz_curse == 0) { @@ -3443,11 +3443,11 @@ OnTouch_: end; } -lhz_dun02,60,298,0 duplicate(#kiz02-1) #kiz02-2 -1,3,3 -lhz_dun02,267,278,0 duplicate(#kiz02-1) #kiz02-3 -1,3,3 -lhz_dun02,94,199,0 duplicate(#kiz02-1) #kiz02-4 -1,3,3 +lhz_dun02,60,298,0 duplicate(#kiz02-1) #kiz02-2 FAKE_NPC,3,3 +lhz_dun02,267,278,0 duplicate(#kiz02-1) #kiz02-3 FAKE_NPC,3,3 +lhz_dun02,94,199,0 duplicate(#kiz02-1) #kiz02-4 FAKE_NPC,3,3 -lhz_dun03,244,51,0 script #kiz03-1 -1,3,3,{ +lhz_dun03,244,51,0 script #kiz03-1 FAKE_NPC,3,3,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0 ) { if (lhz_curse == 0) { @@ -3483,10 +3483,10 @@ OnTouch_: end; } -lhz_dun03,123,191,0 duplicate(#kiz03-1) #kiz03-2 -1,3,3 -lhz_dun03,74,140,0 duplicate(#kiz03-1) #kiz03-3 -1,3,3 +lhz_dun03,123,191,0 duplicate(#kiz03-1) #kiz03-2 FAKE_NPC,3,3 +lhz_dun03,74,140,0 duplicate(#kiz03-1) #kiz03-3 FAKE_NPC,3,3 -lighthalzen,344,278,0 script #kiz03 -1,2,2,{ +lighthalzen,344,278,0 script #kiz03 FAKE_NPC,2,2,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0 ) { if (lhz_curse == 0) { @@ -3537,7 +3537,7 @@ OnTouch_: end; } -lhz_in03,178,22,0 script #kiz04 -1,2,2,{ +lhz_in03,178,22,0 script #kiz04 FAKE_NPC,2,2,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0 ) { if (lhz_curse == 0) { @@ -3616,7 +3616,7 @@ OnTouch_: end; } -lighthalzen,295,227,0 script #kiz05 -1,2,2,{ +lighthalzen,295,227,0 script #kiz05 FAKE_NPC,2,2,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0 ) { if (lhz_curse == 0) { @@ -3662,7 +3662,7 @@ OnTouch_: end; } -lighthalzen,364,315,0 script #kiz06 -1,3,3,{ +lighthalzen,364,315,0 script #kiz06 FAKE_NPC,3,3,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0 ) { if (lhz_curse == 0) { @@ -3721,7 +3721,7 @@ OnTouch_: end; } -lhz_in01,113,150,0 script #kiz07 -1,3,3,{ +lhz_in01,113,150,0 script #kiz07 FAKE_NPC,3,3,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0 ) { if (lhz_curse == 0) { @@ -3775,7 +3775,7 @@ OnTouch_: end; } -lhz_in01,272,227,0 script #kiz08 -1,2,2,{ +lhz_in01,272,227,0 script #kiz08 FAKE_NPC,2,2,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0 ) { if (lhz_curse == 0) { @@ -3859,7 +3859,7 @@ OnTouch_: end; } -lhz_in01,206,129,0 script #kiz09 -1,5,5,{ +lhz_in01,206,129,0 script #kiz09 FAKE_NPC,5,5,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0) { if (lhz_curse == 12) { @@ -4149,7 +4149,7 @@ lhz_que01,29,24,3 script #li_researcher 4_M_SAGE_A,{ end; } -lhz_in01,282,166,0 script #kiz10 -1,3,3,{ +lhz_in01,282,166,0 script #kiz10 FAKE_NPC,3,3,{ OnTouch_: if (countitem(Armlet_Of_Prisoner) > 0) { if (lhz_curse == 16) { @@ -5197,7 +5197,7 @@ OnTouch_: lhz_in03,12,162,0 warp #to_lhz 1,1,lighthalzen,321,322 -lighthalzen,319,321,0 script #li_bother -1,2,2,{ //3,3 +lighthalzen,319,321,0 script #li_bother FAKE_NPC,2,2,{ //3,3 OnTouch_: if ((lhz_curse == 24 ) || (lhz_curse == 25)) { mes "............."; @@ -6271,7 +6271,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{ } } -lhz_que01,94,24,0 script #li_end -1,2,2,{ +lhz_que01,94,24,0 script #li_end FAKE_NPC,2,2,{ OnTouch_: if (lhz_curse > 30) { mes "^3131FFThere's no trace of"; @@ -7034,7 +7034,7 @@ lighthalzen,179,170,4 script Ordinary Man 4W_M_02,{ } } -lighthalzen,173,167,1 script Switch -1,2,4,{ +lighthalzen,173,167,1 script Switch FAKE_NPC,2,4,{ OnTouch: if(lhz_boss == 1) @@ -8622,7 +8622,7 @@ OnInit: end; } -yuno_pre,117,60,0 script Eavesdrop -1,10,5,{ +yuno_pre,117,60,0 script Eavesdrop FAKE_NPC,10,5,{ OnTouch: if(lhz_boss == 16) @@ -9112,7 +9112,7 @@ OnInit: end; } -lhz_fild02,224,220,0 script Wounded Man Switch -1,3,3,{ +lhz_fild02,224,220,0 script Wounded Man Switch FAKE_NPC,3,3,{ OnTouch: if(lhz_boss == 18) @@ -9126,7 +9126,7 @@ OnTouch: } } -lhz_fild01,76,214,0 script Esuna Trigger -1,5,5,{ +lhz_fild01,76,214,0 script Esuna Trigger FAKE_NPC,5,5,{ OnTouch: if((lhz_boss == 26) || (lhz_boss == 36) || (lhz_boss == 38) || (lhz_boss == 40)) @@ -9769,7 +9769,7 @@ L_Enter: } } -lhz_in01,177,44,0 script Timer_Sneak -1,8,12,{ +lhz_in01,177,44,0 script Timer_Sneak FAKE_NPC,8,12,{ OnTouch: warp "lhz_in01",191,49; @@ -11639,7 +11639,7 @@ OnStop: end; } -- script ::Scamp -1,{ +- script ::Scamp FAKE_NPC,{ if(lhz_rekenber > 21) { @@ -11822,7 +11822,7 @@ OnStop: close; } -airplane_01,1,1,1 script #bully1 -1,{ +airplane_01,1,1,1 script #bully1 FAKE_NPC,{ OnInit: disablenpc "#bully1"; @@ -11865,7 +11865,7 @@ OnTimer120000: end; } -airplane_01,2,2,1 script #bully2 -1,{ +airplane_01,2,2,1 script #bully2 FAKE_NPC,{ OnInit: disablenpc "#bully2"; diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt index 6fa9a4f30..c62c5524b 100644 --- a/npc/quests/quests_louyang.txt +++ b/npc/quests/quests_louyang.txt @@ -4245,7 +4245,7 @@ lou_fild01,225,350,0 script #fire HIDDEN_WARP_NPC,{ end; } -lou_in01,101,125,0 script Trap#lou_in1 -1,20,1,{ +lou_in01,101,125,0 script Trap#lou_in1 FAKE_NPC,20,1,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; @@ -4259,7 +4259,7 @@ OnTouch: end; } -lou_in01,101,129,0 script Trap#lou_in2 -1,20,1,{ +lou_in01,101,129,0 script Trap#lou_in2 FAKE_NPC,20,1,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; @@ -4275,7 +4275,7 @@ OnTouch: end; } -lou_in01,101,134,0 script Trap#lou_in3 -1,20,1,{ +lou_in01,101,134,0 script Trap#lou_in3 FAKE_NPC,20,1,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; @@ -4290,7 +4290,7 @@ OnTouch: end; } -lou_in01,114,163,0 script Trap#lou_in4 -1,6,1,{ +lou_in01,114,163,0 script Trap#lou_in4 FAKE_NPC,6,1,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; @@ -4304,7 +4304,7 @@ OnTouch: end; } -lou_in01,114,165,0 script Trap#lou_in5 -1,1,0,{ +lou_in01,114,165,0 script Trap#lou_in5 FAKE_NPC,1,0,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt index 077072fdc..757125618 100644 --- a/npc/quests/quests_morocc.txt +++ b/npc/quests/quests_morocc.txt @@ -759,7 +759,7 @@ OnTimer250000: end; } -que_job01,12,13,0 script #room1_warp -1,15,15,{ +que_job01,12,13,0 script #room1_warp FAKE_NPC,15,15,{ OnInit: disablenpc "#room1_warp"; end; @@ -1850,7 +1850,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{ } } -moc_fild21,38,193,0 script Morocc Timer#edq -1,6,6,{ +moc_fild21,38,193,0 script Morocc Timer#edq FAKE_NPC,6,6,{ //OnInit: // $@re_moc = 0; // $@re_moc_time$ = ""; @@ -3571,7 +3571,7 @@ yuno_in04,167,120,3 script Worn-out Book#garas HIDDEN_NPC,{ } } -que_ba,247,33,0 script #bpast_1_1 -1,1,1,{ +que_ba,247,33,0 script #bpast_1_1 FAKE_NPC,1,1,{ //OnTouch2: OnTouch: if (barmunt_crow < 4) { @@ -3639,7 +3639,7 @@ que_ba,181,14,7 script Researcher#bpast_2_2 4_LGTSCIENCE,{ que_ba,183,25,0 warp #bpast_2to3_1 1,1,que_ba,72,25 que_ba,183,52,0 warp #bpast_2to3_2 1,1,que_ba,72,51 -que_ba,102,56,0 script #3room_barmunt -1,3,3,{ +que_ba,102,56,0 script #3room_barmunt FAKE_NPC,3,3,{ //OnTouch2: OnTouch: if (barmunt_crow < 4) { @@ -6809,7 +6809,7 @@ prt_castle,368,312,4 script Prince#ern 4_M_2NDPRIN1,{ } } -prt_castle,163,319,0 script #twonoble -1,3,3,{ +prt_castle,163,319,0 script #twonoble FAKE_NPC,3,3,{ //OnTouch2: OnTouch: if (nkprince_eisen == 7) { diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index 82b01b4e7..5142d7e41 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -2518,7 +2518,7 @@ OnTouch: } //- Triggers - -mosk_ship,1,1,4 script Baehideun#ship -1,{ +mosk_ship,1,1,4 script Baehideun#ship FAKE_NPC,{ OnInit: $@mos1_edq = 0; end; @@ -2567,7 +2567,7 @@ OnTimer300000: end; } -- script Baehideun#main -1,{ +- script Baehideun#main FAKE_NPC,{ OnInit: if (compare(strnpcinfo(0),"main")) end; disablenpc strnpcinfo(0); @@ -2619,10 +2619,10 @@ OnTimer300000: donpcevent strnpcinfo(0)+"::OnDisable"; end; } -mosk_ship,2,2,4 duplicate(Baehideun#main) Baehideun1#ship -1 -mosk_ship,3,3,4 duplicate(Baehideun#main) Baehideun2#ship -1 -mosk_ship,5,5,4 duplicate(Baehideun#main) Baehideun3#ship -1 -mosk_ship,15,15,4 duplicate(Baehideun#main) Baehideun4#ship -1 +mosk_ship,2,2,4 duplicate(Baehideun#main) Baehideun1#ship FAKE_NPC +mosk_ship,3,3,4 duplicate(Baehideun#main) Baehideun2#ship FAKE_NPC +mosk_ship,5,5,4 duplicate(Baehideun#main) Baehideun3#ship FAKE_NPC +mosk_ship,15,15,4 duplicate(Baehideun#main) Baehideun4#ship FAKE_NPC //== Help Mikhail :: mos_swan & mos_swan_pt2 =============== @@ -3682,7 +3682,7 @@ mosk_in,147,202,3 script Victor#mos 4_M_RUSMAN2,{ close; } -mosk_in,215,181,0 script #swan_inn -1,1,1,{ +mosk_in,215,181,0 script #swan_inn FAKE_NPC,1,1,{ end; OnTouch: if (mos_swan != 4) end; @@ -3986,7 +3986,7 @@ moscovia,208,182,7 script Acorn Dealer#mos 4_M_RUSMAN1,{ } //- Big Squirrel - Trade Acorns for Gems - -- script Squirrel#mos_main -1,{ +- script Squirrel#mos_main FAKE_NPC,{ if (compare(strnpcinfo(0),"mos_sq")) end; OnTouch: if ((MaxWeight-Weight) < 2000) { @@ -4102,7 +4102,7 @@ mosk_fild01,113,108,5 duplicate(Squirrel#mos_main) #mos_sq COCO,2,2 //== Banish Winter :: mos_nowinter ========================= //- Baba Yaga, the Horrible - Starting Point - -mosk_in,215,46,5 script #babayaga -1,7,7,{ +mosk_in,215,46,5 script #babayaga FAKE_NPC,7,7,{ end; OnTouch: if (!mos_nowinter) { @@ -6299,7 +6299,7 @@ mosk_dun03,225,233,0 script Pile of skeletons#mosk HIDDEN_NPC,{ close; } -mosk_dun03,225,233,0 script #Magic_Bottle -1,5,5,{ +mosk_dun03,225,233,0 script #Magic_Bottle FAKE_NPC,5,5,{ end; OnTouch: if (mos_nowinter == 8) { @@ -6350,7 +6350,7 @@ OnTouch: } //- Csar Alexsay III - -mosk_in,131,92,3 script #Csar -1,7,7,{ +mosk_in,131,92,3 script #Csar FAKE_NPC,7,7,{ if (mos_nowinter == 12) { mes "[Csar Alexsay III]"; mes "You!!!"; @@ -7328,7 +7328,7 @@ OnMyMobDead: } //- Koshei, The Immortal - -mosk_dun01,5,5,0 script Koshei#rus47 -1,0,0,{ +mosk_dun01,5,5,0 script Koshei#rus47 FAKE_NPC,0,0,{ end; OnInit: disablenpc "Koshei#rus47"; @@ -7363,7 +7363,7 @@ OnTimer300000: } //- Gray Wolf & Maria Morebna - -- script mos_rus#main -1,{ +- script mos_rus#main FAKE_NPC,{ end; OnInit: if (compare(strnpcinfo(0),"main")) end; @@ -8444,7 +8444,7 @@ mosk_fild02,157,233,0 script Shepherdess#rus10 1_F_04,{ } //- Pointed Trees (Wooden Flute) - -- script PTree#rusmain -1,{ +- script PTree#rusmain FAKE_NPC,{ if (rhea_rus_ring == 6) { if (countitem(Pointed_Branch) < 50) { if (rand(1,3) == 2) { @@ -8599,7 +8599,7 @@ mosk_fild02,101,204,0 duplicate(NoSwim) Caution#rus01 2_BULLETIN_BOARD mosk_fild02,101,200,0 duplicate(NoSwim) Caution#rus02 2_BULLETIN_BOARD //- Lusalka Trigger (Lusalka's Hair) - -mosk_fild02,116,202,3 script Lusalka#07russai_22 -1,3,3,{ +mosk_fild02,116,202,3 script Lusalka#07russai_22 FAKE_NPC,3,3,{ end; OnTouch: if (rhea_rus_main != 8) { @@ -9250,7 +9250,7 @@ mosk_que,0,0,0,0 monster Freezer 1887,10,20000,0,0 mosk_que,0,0,0,0 monster Hatii Baby 1888,3,300000,0,0 mosk_que,0,0,0,0 monster Sasquatch 1243,15,10000,0,0 -mosk_que,49,22,3 script #rus27 -1,3,3,{ +mosk_que,49,22,3 script #rus27 FAKE_NPC,3,3,{ end; OnTouch: if (rhea_rus_main == 8) { diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt index 9ff387238..736cd6d78 100644 --- a/npc/quests/quests_nameless.txt +++ b/npc/quests/quests_nameless.txt @@ -62,7 +62,7 @@ //========================================================================= //== Nameless Island and Cursed Monestary Access Quest :: aru_monas = -airplane_01,90,63,0 script Event Switch#pc -1,3,3,{ +airplane_01,90,63,0 script Event Switch#pc FAKE_NPC,3,3,{ end; OnTouch: @@ -285,7 +285,7 @@ ra_in01,297,50,7 script Suspicious-Looking Man 4_M_MASK1,{ close; } -ra_in01,301,43,0 script MealConversation Trigger -1,3,3,{ +ra_in01,301,43,0 script MealConversation Trigger FAKE_NPC,3,3,{ end; OnTouch: @@ -919,7 +919,7 @@ OnInit: end; } -nameless_i,212,184,0 script Outside Island#Aru -1,2,3,{ +nameless_i,212,184,0 script Outside Island#Aru FAKE_NPC,2,3,{ end; OnTouch: @@ -940,7 +940,7 @@ OnTouch: end; } -nameless_in,21,176,0 script Inside Island#Aru -1,2,2,{ +nameless_in,21,176,0 script Inside Island#Aru FAKE_NPC,2,2,{ end; OnTouch: @@ -955,7 +955,7 @@ OnTouch: end; } -nameless_i,129,218,0 script Grass Behind#Aru -1,4,3,{ +nameless_i,129,218,0 script Grass Behind#Aru FAKE_NPC,4,3,{ end; OnTouch: @@ -1017,7 +1017,7 @@ nameless_i,127,207,0 script Dead Crow#Aru HIDDEN_NPC,{ end; } -nameless_in,15,61,0 script Pass Out#Aru -1,2,3,{ +nameless_in,15,61,0 script Pass Out#Aru FAKE_NPC,2,3,{ end; OnTouch: @@ -1157,7 +1157,7 @@ OnTouch: close; } -nameless_n,169,254,0 script Night#Aru2 -1,3,3,{ +nameless_n,169,254,0 script Night#Aru2 FAKE_NPC,3,3,{ end; OnTouch: @@ -2439,7 +2439,7 @@ OnTouch: end; } -moc_ruins,86,149,0 script #ForeignMerchant1 -1,3,3,{ +moc_ruins,86,149,0 script #ForeignMerchant1 FAKE_NPC,3,3,{ OnTouch: if (aru_em == 4) { aru_em = 5; @@ -2447,7 +2447,7 @@ OnTouch: end; } -moc_ruins,88,136,0 script #ForeignMerchant2 -1,3,3,{ +moc_ruins,88,136,0 script #ForeignMerchant2 FAKE_NPC,3,3,{ OnTouch: if (aru_em == 1) { aru_em = 2; @@ -2464,7 +2464,7 @@ OnTouch: end; } -moc_ruins,106,133,0 script #ForeignMerchant3 -1,3,3,{ +moc_ruins,106,133,0 script #ForeignMerchant3 FAKE_NPC,3,3,{ OnTouch: if (aru_em == 2) { aru_em = 3; @@ -2472,7 +2472,7 @@ OnTouch: end; } -moc_ruins,115,147,0 script #ForeignMerchant4 -1,3,3,{ +moc_ruins,115,147,0 script #ForeignMerchant4 FAKE_NPC,3,3,{ OnTouch: if (aru_em == 3) { aru_em = 4; @@ -2861,7 +2861,7 @@ que_temsky,99,100,6 script Pope#rachel2 4_F_ARUNA_POP,{ end; } -que_temsky,100,93,0 script #em_sky_s -1,5,2,{ +que_temsky,100,93,0 script #em_sky_s FAKE_NPC,5,2,{ //OnTouch2: OnTouch: if (aru_em == 21) { @@ -3143,7 +3143,7 @@ OnTouch: end; } -rachel,142,136,0 script #em_end -1,5,5,{ +rachel,142,136,0 script #em_end FAKE_NPC,5,5,{ OnInit: stopnpctimer; end; @@ -3768,7 +3768,7 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{ close; } -- script ::Dorian_izlude -1,{ +- script ::Dorian_izlude FAKE_NPC,{ if (checkweight(Resin,200) == 0) { mes "[Dorian]"; mes "Ugh, just like a member"; @@ -8716,7 +8716,7 @@ OnTouch: end; } -z_agit,98,44,0 script EntranceCheck#1 -1,10,10,{ +z_agit,98,44,0 script EntranceCheck#1 FAKE_NPC,10,10,{ OnTouch: if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang == 0)) { $@monster_zgang = 1; @@ -8745,7 +8745,7 @@ OnTouch: end; } -z_agit,98,92,0 script EntranceCheck#2 -1,10,10,{ +z_agit,98,92,0 script EntranceCheck#2 FAKE_NPC,10,10,{ OnTouch: if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang == 0)) { $@monster_zgang = 1; @@ -8847,7 +8847,7 @@ OnTimer350000: end; } -- script #ZGuard -1,{ +- script #ZGuard FAKE_NPC,{ OnInit: disablenpc "#ZGuard"; end; @@ -11644,7 +11644,7 @@ OnTimer60000: end; } -gef_fild08,182,182,0 script #CallGhost -1,2,2,{ +gef_fild08,182,182,0 script #CallGhost FAKE_NPC,2,2,{ end; //OnTouch2: diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt index a535fd212..62ac92f42 100644 --- a/npc/quests/quests_prontera.txt +++ b/npc/quests/quests_prontera.txt @@ -1551,7 +1551,7 @@ S_Song: close; } -mjolnir_01,298,302,0 script #prt_poem01 -1,2,2,{ +mjolnir_01,298,302,0 script #prt_poem01 FAKE_NPC,2,2,{ OnTouch: if (prt_curse == 11) { mes "^FF0000*The great serpent*^000000"; @@ -1561,7 +1561,7 @@ OnTouch: end; } -mjolnir_01,300,297,0 script #prt_poem02 -1,2,2,{ +mjolnir_01,300,297,0 script #prt_poem02 FAKE_NPC,2,2,{ OnTouch: if (prt_curse == 11) { mes "^FF0000*The great serpent*^000000"; @@ -1571,7 +1571,7 @@ OnTouch: end; } -mjolnir_01,292,288,0 script #prt_poem03 -1,2,2,{ +mjolnir_01,292,288,0 script #prt_poem03 FAKE_NPC,2,2,{ OnTouch: if (prt_curse == 11) { mes "^FF0000*The eagle of the rainbow*^000000"; @@ -1581,7 +1581,7 @@ OnTouch: end; } -mjolnir_01,302,286,0 script #prt_poem04 -1,2,2,{ +mjolnir_01,302,286,0 script #prt_poem04 FAKE_NPC,2,2,{ OnTouch: if (prt_curse == 11) { mes "^FF0000*Then snake scales*^000000"; @@ -1591,7 +1591,7 @@ OnTouch: end; } -mjolnir_01,313,279,0 script #prt_poem05 -1,2,2,{ +mjolnir_01,313,279,0 script #prt_poem05 FAKE_NPC,2,2,{ OnTouch: if (prt_curse == 11) { mes "^FF0000*And it slowly died...*^000000"; @@ -3535,7 +3535,7 @@ OnEnable: end; } -morocc,45,103,0 script #prtcurse -1,2,2,{ +morocc,45,103,0 script #prtcurse FAKE_NPC,2,2,{ OnTouch: if (prt_curse == 25) { mes "["+strcharinfo(0)+"]"; diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt index db6fd02a7..ce2a18859 100644 --- a/npc/quests/quests_rachel.txt +++ b/npc/quests/quests_rachel.txt @@ -3217,7 +3217,7 @@ OnMyMobDead: end; } -ice_dun02,120,3,0 script #cave_vos -1,{ +ice_dun02,120,3,0 script #cave_vos FAKE_NPC,{ OnInit: initnpctimer; end; @@ -3646,7 +3646,7 @@ ice_dun03,127,172,0 script Blazing Fire#ice4 4_NFWISP,{ close; } -ice_dun03,1,173,5 script ice_boss#broad -1,{ +ice_dun03,1,173,5 script ice_boss#broad FAKE_NPC,{ OnStop: stopnpctimer; end; @@ -3685,7 +3685,7 @@ OnTimer21000: end; } -ice_dun03,1,174,3 script ice_boss#on -1,{ +ice_dun03,1,174,3 script ice_boss#on FAKE_NPC,{ OnStart: monster "ice_dun03",150,135,"Ktullanux",1779,1,"ice_boss#on::OnMyMobDead"; end; @@ -3715,7 +3715,7 @@ OnTimer7200000: end; } -ice_dun03,1,175,3 script #ice_sec -1,{ +ice_dun03,1,175,3 script #ice_sec FAKE_NPC,{ OnStart: initnpctimer; enablenpc "#ice_4f_1"; @@ -4494,7 +4494,7 @@ rachel,243,37,3 script Kid#Candy Addict 4_M_CHILD1,{ } } -ra_temple,67,209,0 script zawa00 -1,3,3,{ +ra_temple,67,209,0 script zawa00 FAKE_NPC,3,3,{ OnTouch: if (ra_tem_q == 2) { mes "^3355FFYou notice a slightly"; @@ -4547,7 +4547,7 @@ que_rachel,63,82,0 script Window#ra_temple HIDDEN_NPC,{ close; } -que_rachel,60,80,0 script zawa01 -1,5,5,{ +que_rachel,60,80,0 script zawa01 FAKE_NPC,5,5,{ OnTouch: if (ra_tem_q == 2) { mes "^3355FFIt's strangely"; @@ -4558,7 +4558,7 @@ OnTouch: end; } -que_rachel,59,112,0 script zawa02 -1,10,10,{ +que_rachel,59,112,0 script zawa02 FAKE_NPC,10,10,{ OnTouch: if (ra_tem_q == 3) { mes "^3355FFYou hear some"; @@ -4572,7 +4572,7 @@ OnTouch: end; } -que_rachel,94,139,0 script zawa03 -1,10,10,{ +que_rachel,94,139,0 script zawa03 FAKE_NPC,10,10,{ OnTouch: if (ra_tem_q == 4) { mes "^3355FFYou hear noises of some"; @@ -4583,7 +4583,7 @@ OnTouch: end; } -que_rachel,132,70,0 script zawa04 -1,10,10,{ +que_rachel,132,70,0 script zawa04 FAKE_NPC,10,10,{ OnTouch: if (ra_tem_q == 5) { mes " "; @@ -4600,7 +4600,7 @@ OnTouch: end; } -que_rachel,28,315,0 script Bloody Spot -1,5,5,{ +que_rachel,28,315,0 script Bloody Spot FAKE_NPC,5,5,{ OnTouch: if (ra_tem_q == 6) { mes "^3355FFThere's a spot on the"; @@ -4670,7 +4670,7 @@ OnTouch: end; } -que_rachel,170,37,0 script nemma01::nemma01 -1,5,5,{ +que_rachel,170,37,0 script nemma01::nemma01 FAKE_NPC,5,5,{ OnTouch: if (ra_tem_q == 8) { mes "[???]"; @@ -4699,10 +4699,10 @@ OnTouch: end; } -que_rachel,175,37,0 duplicate(nemma01) nemma02 -1,5,5 -que_rachel,180,37,0 duplicate(nemma01) nemma03 -1,5,5 -que_rachel,165,37,0 duplicate(nemma01) nemma04 -1,5,5 -que_rachel,160,37,0 duplicate(nemma01) nemma05 -1,5,5 +que_rachel,175,37,0 duplicate(nemma01) nemma02 FAKE_NPC,5,5 +que_rachel,180,37,0 duplicate(nemma01) nemma03 FAKE_NPC,5,5 +que_rachel,165,37,0 duplicate(nemma01) nemma04 FAKE_NPC,5,5 +que_rachel,160,37,0 duplicate(nemma01) nemma05 FAKE_NPC,5,5 que_rachel,169,18,0 script Quest Temple Exit#ra_tem WARPNPC,2,2,{ mes "^3355FFThe gate is closed.^000000"; @@ -7067,7 +7067,7 @@ OnTimer120000: end; } -ra_temin,293,144,0 script out1#rachel -1,3,3,{ +ra_temin,293,144,0 script out1#rachel FAKE_NPC,3,3,{ OnTouch: if (ra_tem_q == 18) { mes "^3355FFIt sounds like they're"; @@ -7088,7 +7088,7 @@ OnTouch: end; } -ra_temin,288,151,0 script hidden1#rachel -1,1,6,{ +ra_temin,288,151,0 script hidden1#rachel FAKE_NPC,1,6,{ OnTouch: if (ra_tem_q == 18) { mes "^3355FFAt this distance you"; @@ -7250,7 +7250,7 @@ OnTouch: end; } -ra_temin,272,143,0 script key1#rachel -1,3,3,{ +ra_temin,272,143,0 script key1#rachel FAKE_NPC,3,3,{ OnTouch: if (ra_tem_q == 20) { mes "^3355FFYou find a small"; @@ -7301,7 +7301,7 @@ OnTouch: close; } -que_san04,119,115,0 script imir1#rachel -1,2,2,{ +que_san04,119,115,0 script imir1#rachel FAKE_NPC,2,2,{ OnTouch: if (ra_tem_q == 21) { mes "^3355FFThis large area looks"; @@ -7318,7 +7318,7 @@ OnTouch: end; } -que_san04,119,133,0 script imir2#rachel -1,20,5,{ +que_san04,119,133,0 script imir2#rachel FAKE_NPC,20,5,{ OnTouch: if (ra_tem_q == 21) { mes "^3355FFThere's something here"; @@ -7329,7 +7329,7 @@ OnTouch: end; } -que_san04,119,203,0 script imir3#rachel -1,7,7,{ +que_san04,119,203,0 script imir3#rachel FAKE_NPC,7,7,{ OnTouch: if (ra_tem_q == 21) { mes "^3355FFNo wonder this object"; @@ -7418,7 +7418,7 @@ OnTimer120000: end; } -rachel,163,152,0 script imir3#rachel2 -1,3,3,{ +rachel,163,152,0 script imir3#rachel2 FAKE_NPC,3,3,{ OnTouch: if (ra_tem_q == 22) { mes "^3355FFYou feel a slight headache"; diff --git a/npc/quests/quests_umbala.txt b/npc/quests/quests_umbala.txt index bf228dd16..56cddc02d 100644 --- a/npc/quests/quests_umbala.txt +++ b/npc/quests/quests_umbala.txt @@ -1271,7 +1271,7 @@ umbala,145,217,3 script Chabimatan 4_F_UMWOMAN,{ } } -um_in,141,46,0 script #!@#$% -1,8,8,{ +um_in,141,46,0 script #!@#$% FAKE_NPC,8,8,{ OnInit: disablenpc "#!@#$%"; end; @@ -1300,7 +1300,7 @@ OnTouch: end; } -umbala,94,181,0 script #unpc -1,1,1,{ +umbala,94,181,0 script #unpc FAKE_NPC,1,1,{ OnInit: disablenpc "#unpc"; end; diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt index ca7ef541d..bca78b9da 100644 --- a/npc/quests/quests_veins.txt +++ b/npc/quests/quests_veins.txt @@ -52,7 +52,7 @@ //========================================================================= //== Stone Quest :: veins_stone ============================ -- script ::WincingOldMan_veins -1,{ +- script ::WincingOldMan_veins FAKE_NPC,{ if ((MaxWeight - Weight) < 2000 || checkweight(Knife,1) == 0) { mes "- Wait a moment! -"; mes "- Currently you are carrying -"; @@ -2022,7 +2022,7 @@ ein_in01,166,282,4 script Employee#sch 4_M_KHMAN,{ close; } -ein_in01,176,285,0 script Bard Trigger#sch -1,1,1,{ +ein_in01,176,285,0 script Bard Trigger#sch FAKE_NPC,1,1,{ OnTouch: if (que_sch == 15) { disablenpc "Corporate Figure#sch"; @@ -5271,7 +5271,7 @@ ra_temin,115,140,1 script Flower Vase#vol HIDDEN_NPC,{ close; } -ra_temin,85,131,0 script path_vol1 -1,5,0,{ +ra_temin,85,131,0 script path_vol1 FAKE_NPC,5,0,{ OnTouch: if ((aru_vol != 3) && (aru_vol != 4)) { warp "ra_temin",85,137; @@ -5279,7 +5279,7 @@ OnTouch: end; } -ra_temin,82,131,0 script path_vol1#2 -1,5,0,{ +ra_temin,82,131,0 script path_vol1#2 FAKE_NPC,5,0,{ OnTouch: if (aru_vol != 4) { warp "ra_temin",85,137; @@ -5287,7 +5287,7 @@ OnTouch: end; } -ra_temin,82,127,0 script path_vol1#3 -1,5,1,{ +ra_temin,82,127,0 script path_vol1#3 FAKE_NPC,5,1,{ OnTouch: if (aru_vol == 5) { warp "ra_temin",84,124; @@ -5536,7 +5536,7 @@ ra_temin,73,126,1 script Ladder#vol1 HIDDEN_NPC,{ end; } -ve_in,280,223,0 script #volroom -1,2,2,{ +ve_in,280,223,0 script #volroom FAKE_NPC,2,2,{ OnTouch: if (aru_vol == 6) { mes "^3355FFThis house looks like"; @@ -6489,7 +6489,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{ } -thor_camp,194,220,0 script #Colonel1 -1,5,5,{ +thor_camp,194,220,0 script #Colonel1 FAKE_NPC,5,5,{ OnTouch: if (aru_vol == 13) { enablenpc "Colonel Vito#1"; @@ -6544,7 +6544,7 @@ OnTouch: end; } -thor_camp,162,182,0 script #Colonel2 -1,7,7,{ +thor_camp,162,182,0 script #Colonel2 FAKE_NPC,7,7,{ OnTouch: if (aru_vol == 13) { enablenpc "Colonel Vito#2"; @@ -6934,7 +6934,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ close; } -thor_camp,141,62,0 script #vol_study1::VeinsWarp -1,3,3,{ +thor_camp,141,62,0 script #vol_study1::VeinsWarp FAKE_NPC,3,3,{ OnTouch: if ((aru_vol > 13 && aru_vol < 17) || (aru_vol == 19)) { warp "thor_camp",156,67; @@ -6942,10 +6942,10 @@ OnTouch: end; } -thor_camp,172,72,0 duplicate(VeinsWarp) #vol_study2 -1,3,3 -thor_camp,172,38,0 duplicate(VeinsWarp) #vol_study3 -1,3,3 +thor_camp,172,72,0 duplicate(VeinsWarp) #vol_study2 FAKE_NPC,3,3 +thor_camp,172,38,0 duplicate(VeinsWarp) #vol_study3 FAKE_NPC,3,3 -thor_camp,172,132,0 script #sita_vol -1,3,3,{ +thor_camp,172,132,0 script #sita_vol FAKE_NPC,3,3,{ OnTouch: if (aru_vol == 21) { mes "^3355FFThere's a stream of"; @@ -6963,7 +6963,7 @@ OnTouch: end; } -thor_camp,148,310,0 script #buki_vol -1,5,5,{ +thor_camp,148,310,0 script #buki_vol FAKE_NPC,5,5,{ OnTouch: if (aru_vol == 22) { mes "^3355FFPeople are carrying"; @@ -7274,7 +7274,7 @@ OnTouch_: end; } -thor_camp,62,98,0 script #volbq -1,5,5,{ +thor_camp,62,98,0 script #volbq FAKE_NPC,5,5,{ OnTouch: mes "^3355FFThere is an old man"; mes "in high priest robes"; @@ -7305,7 +7305,7 @@ thor_camp,246,191,3 script Guard#goto 4_DST_SOLDIER,{ close; } -veins,302,166,0 script #whoau -1,2,2,{ +veins,302,166,0 script #whoau FAKE_NPC,2,2,{ OnTouch_: mes "[House Owner]"; mes "Wh-who the hell"; diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt index 02bddfb7b..d579a94f7 100644 --- a/npc/quests/seals/brisingamen_seal.txt +++ b/npc/quests/seals/brisingamen_seal.txt @@ -3019,7 +3019,7 @@ que_god02,55,64,4 script Soldier#2_brising 8W_SOLDIER,1,1,{ close; } -que_god02,1,1,1 script #brisinsold2 -1,{ +que_god02,1,1,1 script #brisinsold2 FAKE_NPC,{ OnInit: hideonnpc "Soldier#2_brising"; areawarp "que_god02",15,125,185,131,"geffen",120,100; @@ -3056,7 +3056,7 @@ OnTimer550500: } -que_god02,1,1,1 script #brisinsummon -1,{ +que_god02,1,1,1 script #brisinsummon FAKE_NPC,{ OnInit: hideonnpc "#doppelganger1"; diff --git a/npc/quests/seals/god_weapon_creation.txt b/npc/quests/seals/god_weapon_creation.txt index a60c6a225..70bb2c881 100644 --- a/npc/quests/seals/god_weapon_creation.txt +++ b/npc/quests/seals/god_weapon_creation.txt @@ -817,7 +817,7 @@ OnTimer615000: end; } -que_god01,169,82,0 script god_wep_warpmaster -1,{ +que_god01,169,82,0 script god_wep_warpmaster FAKE_NPC,{ OnEnable: for(.@i = 1; .@i<=6; ++.@i) enablenpc "god_failwarp#"+.@i; @@ -828,7 +828,7 @@ OnDisable: end; } -que_god01,154,67,0 script god_failwarp#1 -1,4,7,{ +que_god01,154,67,0 script god_failwarp#1 FAKE_NPC,4,7,{ OnInit: disablenpc strnpcinfo(0); end; @@ -836,11 +836,11 @@ OnTouch: warp "prontera",156,324; end; } -que_god01,154,82,0 duplicate(god_failwarp#1) god_failwarp#2 -1,4,7 -que_god01,145,99,0 duplicate(god_failwarp#1) god_failwarp#3 -1,9,9 -que_god01,164,99,0 duplicate(god_failwarp#1) god_failwarp#4 -1,9,9 -que_god01,145,118,0 duplicate(god_failwarp#1) god_failwarp#5 -1,9,9 -que_god01,164,118,0 duplicate(god_failwarp#1) god_failwarp#6 -1,9,9 +que_god01,154,82,0 duplicate(god_failwarp#1) god_failwarp#2 FAKE_NPC,4,7 +que_god01,145,99,0 duplicate(god_failwarp#1) god_failwarp#3 FAKE_NPC,9,9 +que_god01,164,99,0 duplicate(god_failwarp#1) god_failwarp#4 FAKE_NPC,9,9 +que_god01,145,118,0 duplicate(god_failwarp#1) god_failwarp#5 FAKE_NPC,9,9 +que_god01,164,118,0 duplicate(god_failwarp#1) god_failwarp#6 FAKE_NPC,9,9 // Original name: "Godly Item Quests Related#god" que_god01,293,3,0 script Godly Item Quests#god 4_F_01,{ diff --git a/npc/quests/skills/assassin_skills.txt b/npc/quests/skills/assassin_skills.txt index 7f3312a07..ecea1c3d1 100644 --- a/npc/quests/skills/assassin_skills.txt +++ b/npc/quests/skills/assassin_skills.txt @@ -763,7 +763,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{ } } -in_sphinx2,259,213,0 script Old Coffin#qsk_as -1,7,8,{ +in_sphinx2,259,213,0 script Old Coffin#qsk_as FAKE_NPC,7,8,{ OnTouch: if (ASSN_SK == 2) { mes "^3355FFIt's an ancient coffin"; @@ -827,7 +827,7 @@ OnTouch: } } -in_sphinx2,212,267,0 script Old Coffin#qsk_as2 -1,5,6,{ +in_sphinx2,212,267,0 script Old Coffin#qsk_as2 FAKE_NPC,5,6,{ OnTouch: if (ASSN_SK == 2) { mes "^3355FFIt's an ancient coffin"; @@ -910,7 +910,7 @@ OnTouch: } } -in_sphinx2,13,163,0 script Stone Statue#qsk_as -1,7,7,{ +in_sphinx2,13,163,0 script Stone Statue#qsk_as FAKE_NPC,7,7,{ OnTouch: if (ASSN_SK == 3) { specialeffect EF_CONE; @@ -945,7 +945,7 @@ OnTouch: } } -in_sphinx2,13,146,0 script Stone Statue#qsk_as2 -1,7,7,{ +in_sphinx2,13,146,0 script Stone Statue#qsk_as2 FAKE_NPC,7,7,{ OnTouch: if (ASSN_SK == 3) { specialeffect EF_CONE; @@ -981,7 +981,7 @@ OnTouch: // FIXME[Haru]: Why do we have a Korean name here? Can anyone translate it? // Google translate says ¡¡ (jingjing) = Whining, but it doesn't make much sense to me. -moc_pryd04,85,96,0 script ¡¡#crypt -1,3,3,{ +moc_pryd04,85,96,0 script ¡¡#crypt FAKE_NPC,3,3,{ OnTouch: if (ASSN_SK == 4) { specialeffect EF_CONE; diff --git a/npc/quests/skills/merchant_skills.txt b/npc/quests/skills/merchant_skills.txt index 3a4575899..f2aa46bb6 100644 --- a/npc/quests/skills/merchant_skills.txt +++ b/npc/quests/skills/merchant_skills.txt @@ -356,7 +356,7 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ close; } -- script ::Gershaun_alberta -1,{ +- script ::Gershaun_alberta FAKE_NPC,{ if (BaseClass == Job_Merchant) { if (getskilllv("MC_CARTREVOLUTION") == 1) { mes "[Gershaun]"; diff --git a/npc/quests/skills/rogue_skills.txt b/npc/quests/skills/rogue_skills.txt index e1444a8b3..b51895e47 100644 --- a/npc/quests/skills/rogue_skills.txt +++ b/npc/quests/skills/rogue_skills.txt @@ -37,7 +37,7 @@ //= 1.8 //========================================================================= -in_rogue,359,177,0 script #killershow01 -1,{ +in_rogue,359,177,0 script #killershow01 FAKE_NPC,{ OnInit: disablenpc "#killershow01"; end; @@ -1053,7 +1053,7 @@ in_rogue,181,114,3 script Jay Greg#rogueguild 4_M_03,{ close; } -prt_are01,150,150,0 script #1strecog -1,10,10,{ +prt_are01,150,150,0 script #1strecog FAKE_NPC,10,10,{ OnTouch: donpcevent "#1st5min::OnEnable"; donpcevent "#1stmove::OnEnable"; @@ -1061,7 +1061,7 @@ OnTouch: end; } -prt_are01,135,135,0 script #1st5min -1,{ +prt_are01,135,135,0 script #1st5min FAKE_NPC,{ OnInit: disablenpc "#1st5min"; end; @@ -1106,7 +1106,7 @@ OnTimer315000: end; } -prt_are01,135,135,0 script #1stmove -1,{ +prt_are01,135,135,0 script #1stmove FAKE_NPC,{ OnInit: disablenpc "#1stmove"; end; diff --git a/npc/quests/thana_quest.txt b/npc/quests/thana_quest.txt index b33afe9b0..49cb0c5c7 100644 --- a/npc/quests/thana_quest.txt +++ b/npc/quests/thana_quest.txt @@ -2235,7 +2235,7 @@ OnDisable: end; } -thana_boss,141,218,0 script #sommon_thanatos -1,{ +thana_boss,141,218,0 script #sommon_thanatos FAKE_NPC,{ OnEnable: specialeffect EF_MAPPILLAR2,AREA,"#sommon_thanatos"; specialeffect EF_SEISMICWEAPON,AREA,"#sommon_thanatos"; diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt index 6aad35d67..a431a4318 100644 --- a/npc/quests/the_sign_quest.txt +++ b/npc/quests/the_sign_quest.txt @@ -3086,7 +3086,7 @@ prt_maze02,57,151,1 script Pleur#warp 4_F_02,{ end; } -prt_maze02,58,150,0 script #movesign -1,5,5,{ +prt_maze02,58,150,0 script #movesign FAKE_NPC,5,5,{ OnTouch: mes "^3355FFYou catch a glimpse"; mes "of a girl heading directly"; @@ -3101,19 +3101,19 @@ OnTouch: end; } -prt_maze02,18,126,0 script #mazewarp -1,3,3,{ +prt_maze02,18,126,0 script #mazewarp FAKE_NPC,3,3,{ OnTouch: warp "prt_maze02",90,170; end; } -prt_maze02,25,161,0 script #music -1,7,7,{ +prt_maze02,25,161,0 script #music FAKE_NPC,7,7,{ OnTouch: soundeffect "effect\\¼®¾çÀÇ ¾î½Ø½Å.wav",1; end; } -prt_maze02,132,132,0 script #skill -1,{ +prt_maze02,132,132,0 script #skill FAKE_NPC,{ OnEnable: monster "prt_maze02",14,177,"Flora",1118,1,"#skill::OnMyMobDead"; monster "prt_maze02",17,171,"Flora",1118,1,"#skill::OnMyMobDead"; @@ -5044,7 +5044,7 @@ OnReset: end; } -cmd_in01,1,1,0 script s_dance_timer -1,{ +cmd_in01,1,1,0 script s_dance_timer FAKE_NPC,{ OnEnable: initnpctimer; end; @@ -5481,7 +5481,7 @@ OnTouch: end; } -cmd_in01,14,14,0 script Examiner#sd -1,6,6,{ +cmd_in01,14,14,0 script Examiner#sd FAKE_NPC,6,6,{ OnInit: disablenpc "Examiner#sd"; end; @@ -10438,7 +10438,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ } } -nif_in,186,168,1 script #witch -1,1,1,{ +nif_in,186,168,1 script #witch FAKE_NPC,1,1,{ OnTouch: callfunc "F_UpdateSignVars"; if (sign_q == 83) { @@ -11662,7 +11662,7 @@ niflheim,102,54,4 script Mad Man#s 8_DOPPEL,{ } } -niflheim,348,257,1 script #Cursed Soul -1,1,1,{ +niflheim,348,257,1 script #Cursed Soul FAKE_NPC,1,1,{ OnTouch: callfunc "F_UpdateSignVars"; if ((sign_q == 83) || (sign_q == 90)) { @@ -11777,7 +11777,7 @@ OnMyMobDead: end; } -nif_in,102,81,1 script #Crayu -1,1,1,{ +nif_in,102,81,1 script #Crayu FAKE_NPC,1,1,{ OnTouch: callfunc "F_UpdateSignVars"; if (sign_q < 75) end; @@ -11869,7 +11869,7 @@ OnTouch: end; } -nif_in,156,91,1 script #kidniff -1,1,1,{ +nif_in,156,91,1 script #kidniff FAKE_NPC,1,1,{ OnTouch: callfunc "F_UpdateSignVars"; if (sign_q == 83) { @@ -12313,7 +12313,7 @@ geffen,119,48,0 script Fountain#s HIDDEN_NPC,{ } } -que_sign01,196,44,0 script Starter#serin -1,32,32,{ +que_sign01,196,44,0 script Starter#serin FAKE_NPC,32,32,{ OnTouch: donpcevent "Timer#serin::OnStart"; disablenpc "Starter#serin"; @@ -12324,7 +12324,7 @@ OnEnable: end; } -que_sign01,196,44,0 script Warp#serin -1,35,35,{ +que_sign01,196,44,0 script Warp#serin FAKE_NPC,35,35,{ OnDisable: OnInit: disablenpc "Warp#serin"; @@ -12339,7 +12339,7 @@ OnEnable: end; } -que_sign01,1,0,0 script Timer#serin -1,{ +que_sign01,1,0,0 script Timer#serin FAKE_NPC,{ OnStart: initnpctimer; end; @@ -12360,7 +12360,7 @@ OnTimer620000: end; } -que_sign01,50,1,0 script CallMonster#serin -1,{ +que_sign01,50,1,0 script CallMonster#serin FAKE_NPC,{ OnCall: monster "que_sign01",196,44,"Dark Lord Incarnation",1605,1,"CallMonster#serin::OnMyMobDead"; end; @@ -12374,7 +12374,7 @@ OnReset: killmonster "que_sign01","CallMonster#serin::OnMyMobDead"; } -que_sign01,197,195,0 script Starter#witch -1,32,32,{ +que_sign01,197,195,0 script Starter#witch FAKE_NPC,32,32,{ OnTouch: donpcevent "Timer#witch::OnStart"; disablenpc "Starter#witch"; @@ -12385,7 +12385,7 @@ OnEnable: end; } -que_sign01,1,1,0 script Timer#witch -1,{ +que_sign01,1,1,0 script Timer#witch FAKE_NPC,{ OnStart: initnpctimer; end; @@ -12404,7 +12404,7 @@ OnTimer620000: end; } -que_sign01,197,195,0 script Warp#witch -1,35,35,{ +que_sign01,197,195,0 script Warp#witch FAKE_NPC,35,35,{ OnDisable: OnInit: disablenpc "Warp#witch"; @@ -12419,7 +12419,7 @@ OnTouch: end; } -que_sign01,1,2,0 script CallMonster#witch -1,{ +que_sign01,1,2,0 script CallMonster#witch FAKE_NPC,{ OnCall: monster "que_sign01",196,195,"Dark Lord Incarnation",1605,1,"CallMonster#witch::OnMyMobDead"; monster "que_sign01",180,180,"Ancient Mummy",1522,1,"CallMonster#witch::OnMyMobDead"; |