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-rw-r--r--npc/quests/bard_quest.txt2
-rw-r--r--npc/quests/cooking_quest.txt6
-rw-r--r--npc/quests/counteragent_mixture.txt4
-rw-r--r--npc/quests/dandelion_request.txt8
-rw-r--r--npc/quests/eye_of_hellion.txt2
-rw-r--r--npc/quests/first_class/tu_archer.txt2
-rw-r--r--npc/quests/first_class/tu_magician01.txt2
-rw-r--r--npc/quests/first_class/tu_merchant.txt30
-rw-r--r--npc/quests/first_class/tu_thief01.txt4
-rw-r--r--npc/quests/gunslinger_quests.txt10
-rw-r--r--npc/quests/juice_maker.txt2
-rw-r--r--npc/quests/kiel_hyre_quest.txt4
-rw-r--r--npc/quests/mage_solution.txt4
-rw-r--r--npc/quests/monstertamers.txt2
-rw-r--r--npc/quests/newgears/2004_headgears.txt20
-rw-r--r--npc/quests/newgears/2005_headgears.txt12
-rw-r--r--npc/quests/newgears/2006_headgears.txt4
-rw-r--r--npc/quests/ninja_quests.txt32
-rw-r--r--npc/quests/quests_13_1.txt18
-rw-r--r--npc/quests/quests_13_2.txt8
-rw-r--r--npc/quests/quests_alberta.txt2
-rw-r--r--npc/quests/quests_aldebaran.txt8
-rw-r--r--npc/quests/quests_amatsu.txt10
-rw-r--r--npc/quests/quests_ayothaya.txt10
-rw-r--r--npc/quests/quests_ein.txt10
-rw-r--r--npc/quests/quests_geffen.txt2
-rw-r--r--npc/quests/quests_hugel.txt14
-rw-r--r--npc/quests/quests_izlude.txt4
-rw-r--r--npc/quests/quests_lighthalzen.txt20
-rw-r--r--npc/quests/quests_louyang.txt10
-rw-r--r--npc/quests/quests_morocc.txt14
-rw-r--r--npc/quests/quests_moscovia.txt38
-rw-r--r--npc/quests/quests_nameless.txt16
-rw-r--r--npc/quests/quests_payon.txt2
-rw-r--r--npc/quests/quests_prontera.txt4
-rw-r--r--npc/quests/quests_rachel.txt4
-rw-r--r--npc/quests/quests_veins.txt8
-rw-r--r--npc/quests/quests_yuno.txt4
-rw-r--r--npc/quests/seals/brisingamen_seal.txt6
-rw-r--r--npc/quests/skills/bard_skills.txt4
-rw-r--r--npc/quests/skills/blacksmith_skills.txt2
-rw-r--r--npc/quests/thana_quest.txt6
-rw-r--r--npc/quests/the_sign_quest.txt22
43 files changed, 198 insertions, 198 deletions
diff --git a/npc/quests/bard_quest.txt b/npc/quests/bard_quest.txt
index 630b15196..ace9eaaf3 100644
--- a/npc/quests/bard_quest.txt
+++ b/npc/quests/bard_quest.txt
@@ -1127,7 +1127,7 @@ S_StorySong:
case 1:
mes "[Errende]";
if (Zeny > 499) {
- set Zeny, Zeny-500;
+ Zeny -=500;
cutin "bard_eland03",2;
mes "Alright.";
mes "Here we go~";
diff --git a/npc/quests/cooking_quest.txt b/npc/quests/cooking_quest.txt
index 28f5e26b0..c453c49cb 100644
--- a/npc/quests/cooking_quest.txt
+++ b/npc/quests/cooking_quest.txt
@@ -2108,7 +2108,7 @@ S_SellSets:
mes getitemname(getarg(0))+"...";
close;
}
- set Zeny, Zeny-.@total_cost;
+ Zeny -=.@total_cost;
getitem getarg(0),.@sell;
mes "[Madeleine Chu]";
mes "Here you are~";
@@ -2196,7 +2196,7 @@ payon,209,127,3 script Servant 4_M_ORIENT01,{
mes "raise 200 zeny, right?";
close;
}
- set Zeny, Zeny-200;
+ Zeny -=200;
getitem 555,1; //Rice_Cake
mes "[Chulsoo]";
mes "Thank you very";
@@ -2367,7 +2367,7 @@ payon,209,127,3 script Servant 4_M_ORIENT01,{
mes "raise 200 zeny, right?";
close;
}
- set Zeny, Zeny-200;
+ Zeny -=200;
getitem 555,1; //Rice_Cake
mes "[Chulsoo]";
mes "Thank you very";
diff --git a/npc/quests/counteragent_mixture.txt b/npc/quests/counteragent_mixture.txt
index 9d5b82ae4..ec6a9b60b 100644
--- a/npc/quests/counteragent_mixture.txt
+++ b/npc/quests/counteragent_mixture.txt
@@ -469,7 +469,7 @@ geffen_in,141,140,3 script Molgenstein#cm 2_M_MOLGENSTEIN,{
delitem 970,1; //Alchol
delitem 971,1; //Detrimindexta
delitem 713,1; //Empty_Bottle
- set Zeny, Zeny-3000;
+ Zeny -=3000;
getitem 973,1; //Counteragent
mes "[Chemist Molgenstein]";
mes "Hee hee hee...";
@@ -513,7 +513,7 @@ geffen_in,141,140,3 script Molgenstein#cm 2_M_MOLGENSTEIN,{
delitem 970,1; //Alchol
delitem 972,1; //Karvodailnirol
delitem 713,1; //Empty_Bottle
- set Zeny, Zeny-4000;
+ Zeny -=4000;
getitem 974,1; //Mixture
mes "[Chemist Molgenstein]";
mes "Hee hee hee...";
diff --git a/npc/quests/dandelion_request.txt b/npc/quests/dandelion_request.txt
index e278a4773..d733a374b 100644
--- a/npc/quests/dandelion_request.txt
+++ b/npc/quests/dandelion_request.txt
@@ -2190,7 +2190,7 @@ OnTouch:
mes "tired. Let me take a";
mes "freakin' 20 second yawn.";
mes "*Yaaaaaaaaaaaaaaaaaaaaaaaaaawn*";
- set Zeny,Zeny - 1000;
+ Zeny -= 1000;
close2;
warp "que_job01",9,94;
end;
@@ -2309,7 +2309,7 @@ OnTouch:
mes "Hey, bartender! Gimme";
mes "the usual! I like your";
mes "style, adventurer...";
- set Zeny,Zeny - 1000;
+ Zeny -= 1000;
next;
mes "[Litheron]";
mes "Alright, you can come";
@@ -2473,7 +2473,7 @@ que_job01,82,95,3 script Bar Master 1_ETC_01,{
mes "ask you for 800. Enjoy it,";
mes "my friend, and drink it as";
mes "deeply as you would life.";
- set Zeny,Zeny - 800;
+ Zeny -= 800;
if(.@maodrink) getitem 12112,1;
else getitem 12113,1;
close;
@@ -2495,7 +2495,7 @@ que_job01,82,95,3 script Bar Master 1_ETC_01,{
mes "hard feelings, but you're";
mes "already lucky to be here.";
mes "Hey, enjoy your drink~";
- set Zeny,Zeny - 1000;
+ Zeny -= 1000;
if(.@maodrink) getitem 12112,1;
else getitem 12113,1;
close;
diff --git a/npc/quests/eye_of_hellion.txt b/npc/quests/eye_of_hellion.txt
index 135fc768b..86adf8fa7 100644
--- a/npc/quests/eye_of_hellion.txt
+++ b/npc/quests/eye_of_hellion.txt
@@ -1371,7 +1371,7 @@ payon,182,132,3 script Grout'he Tuccok#hellion 1_M_02,{
mes "clean and pure Skirt of Virgin.";
mes "If you got any more questions,";
mes "I guess you can ask me later~";
- set Zeny, Zeny-10000;
+ Zeny -=10000;
set HELLIONQ,48;
getitem 953,1; //Stone_Heart
getitem 511,1; //Green_Herb
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index 247aa0329..9f0f1e365 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -1591,7 +1591,7 @@ pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{
delitem 1032, .@alche_f; //Blossom_Of_Maneater
delitem 905, .@alche_s; //Stem
}
- set Zeny,Zeny+.@total_zeny;
+ Zeny +=.@total_zeny;
close;
case 2:
mes "[Alchemist Guildmember]";
diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt
index 97ac69dcb..dc43a7852 100644
--- a/npc/quests/first_class/tu_magician01.txt
+++ b/npc/quests/first_class/tu_magician01.txt
@@ -786,7 +786,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{
mes "again, thanks very much~";
set tu_magician01, 28;
getitem 2321,1; //Silk_Robe
- set Zeny, Zeny + 3000;
+ Zeny += 3000;
getexp 3000,1000;
close;
default:
diff --git a/npc/quests/first_class/tu_merchant.txt b/npc/quests/first_class/tu_merchant.txt
index 8636810bd..b760831df 100644
--- a/npc/quests/first_class/tu_merchant.txt
+++ b/npc/quests/first_class/tu_merchant.txt
@@ -710,7 +710,7 @@ prontera,66,111,3 script Sagle 4_KID01,{
mes "There's no way you carry all of this! Why don't you put some of your stuff in Kafra Storage before coming back?";
close;
} else {
- set Zeny, Zeny - 420;
+ Zeny -= 420;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
@@ -758,7 +758,7 @@ prontera,66,111,3 script Sagle 4_KID01,{
close2;
end;
} else {
- set Zeny, Zeny - 410;
+ Zeny -= 410;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
@@ -805,7 +805,7 @@ prontera,66,111,3 script Sagle 4_KID01,{
mes "There's no way you carry all of this! Why don't you put some of your stuff in Kafra Storage before coming back?";
close;
} else {
- set Zeny, Zeny - 390;
+ Zeny -= 390;
set tu_merchant, 9;
getitem 501,10; //Red_Potion
close;
@@ -862,7 +862,7 @@ prontera,93,330,3 script Kellion 4W_M_01,{
mes "You better put some of your stuff in Kafra Storage, you can't carry much else!";
close;
} else {
- set Zeny, Zeny - 340;
+ Zeny -= 340;
set tu_merchant, 10;
getitem 569,10; //Novice_Potion
close;
@@ -901,7 +901,7 @@ prontera,93,330,3 script Kellion 4W_M_01,{
mes "You better put some of your stuff in Kafra Storage, you can't carry much else!";
close;
} else {
- set Zeny, Zeny - 390;
+ Zeny -= 390;
set tu_merchant, 9;
getitem 501,10; //Red_Potion
close;
@@ -940,7 +940,7 @@ prontera,93,330,3 script Kellion 4W_M_01,{
mes "You better put some of your stuff in Kafra Storage, you can't carry much else!";
close;
} else {
- set Zeny, Zeny - 400;
+ Zeny -= 400;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
@@ -1000,7 +1000,7 @@ prt_in,169,11,3 script Aigie 4_F_03,{
mes "You can't possibly carry any more items. Why don't you put your things in Kafra Storage first?";
close;
} else {
- set Zeny, Zeny - 390;
+ Zeny -= 390;
set tu_merchant, 9;
getitem 501,10; //Red_Potion
close;
@@ -1045,7 +1045,7 @@ prt_in,169,11,3 script Aigie 4_F_03,{
mes "You can't possibly carry any more items. Why don't you put your things in Kafra Storage first?";
close;
} else {
- set Zeny, Zeny - 420;
+ Zeny -= 420;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
@@ -1090,7 +1090,7 @@ prt_in,169,11,3 script Aigie 4_F_03,{
mes "You can't possibly carry any more items. Why don't you put your things in Kafra Storage first?";
close;
} else {
- set Zeny, Zeny - 340;
+ Zeny -= 340;
set tu_merchant, 10;
getitem 569,10; //Novice_Potion
close;
@@ -1145,7 +1145,7 @@ prontera,247,129,3 script Jayon 4_M_03,{
mes "You ought to free up some of your inventory space when you get the chance.";
close;
} else {
- set Zeny, Zeny - 410;
+ Zeny -= 410;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
@@ -1191,7 +1191,7 @@ prontera,247,129,3 script Jayon 4_M_03,{
mes "You ought to free up some of your inventory space when you get the chance.";
close;
} else {
- set Zeny, Zeny - 400;
+ Zeny -= 400;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
@@ -1238,7 +1238,7 @@ prontera,247,129,3 script Jayon 4_M_03,{
mes "You ought to free up some of your inventory space when you get the chance.";
close;
} else {
- set Zeny, Zeny - 410;
+ Zeny -= 410;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
@@ -1293,7 +1293,7 @@ prt_in,251,129,3 script Maos 4_M_SEAMAN,{
mes "Ooh, but it doesn't look like you've got enough inventory space to carry any more items.";
close;
} else {
- set Zeny, Zeny - 420;
+ Zeny -= 420;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
@@ -1328,7 +1328,7 @@ prt_in,251,129,3 script Maos 4_M_SEAMAN,{
mes "Ooh, but it doesn't look like you've got enough inventory space to carry any more items.";
close;
} else {
- set Zeny, Zeny - 340;
+ Zeny -= 340;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
@@ -1363,7 +1363,7 @@ prt_in,251,129,3 script Maos 4_M_SEAMAN,{
mes "Ooh, but it doesn't look like you've got enough inventory space to carry any more items.";
close;
} else {
- set Zeny, Zeny - 400;
+ Zeny -= 400;
set tu_merchant, 10;
getitem 501,10; //Red_Potion
close;
diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt
index 0c431951f..059a76477 100644
--- a/npc/quests/first_class/tu_thief01.txt
+++ b/npc/quests/first_class/tu_thief01.txt
@@ -570,7 +570,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "Hey, this stuff is yours. Think of it as a reward for helping us out. Take care of yourself now~";
set tu_thief01, 27;
getitem 2307,1; //Mantle
- set Zeny, Zeny + 5000;
+ Zeny += 5000;
getexp 8000,3000;
close;
}
@@ -693,7 +693,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "[Yierhan]";
mes "Hey, this stuff is yours. Think of it as a reward for helping us out. Right, and I'll let Mana know you did a great job. Take care of yourself now~";
set tu_magician01, 27;
- set Zeny, Zeny + 5000;
+ Zeny += 5000;
getexp 5000,2000;
close;
}
diff --git a/npc/quests/gunslinger_quests.txt b/npc/quests/gunslinger_quests.txt
index a37841f89..5cb9e3b8a 100644
--- a/npc/quests/gunslinger_quests.txt
+++ b/npc/quests/gunslinger_quests.txt
@@ -311,7 +311,7 @@ SubGarrison:
delitem 999,50; //Steel
delitem 1003,50; //Coal
delitem 7317,20; //Rusty Screw
- set Zeny,Zeny-30000;
+ Zeny -=30000;
getitem 13104,1; //Garrison
close;
@@ -586,7 +586,7 @@ SubInferno:
mes "I see you have the proper amount of materials and Zeny.";
mes "Here is the Inferno I've created for you.";
mes "Use it well.";
- set Zeny,Zeny-200000;
+ Zeny -=200000;
delitem 7319,100;
delitem 984,10;
delitem 7317,50;
@@ -859,7 +859,7 @@ SubDestroyer:
mes "You've got the perfect materials and Zeny~";
mes "Here's the Destroyer I made ahead of time for you.";
mes "Use it well.";
- set Zeny,Zeny-100000;
+ Zeny -=100000;
delitem 7319,50;
delitem 984,5;
delitem 7317,70;
@@ -993,7 +993,7 @@ que_ng,149,178,4 script Lab Director 4_F_ALCHE,{
mes "Please clear your inventory.";
close;
}
- set Zeny,Zeny-100000;
+ Zeny -=100000;
set gun_na,0;
getitem 13158,1;
mes "[N. A]";
@@ -1022,7 +1022,7 @@ que_ng,149,178,4 script Lab Director 4_F_ALCHE,{
delitem 984,3;
delitem 1003,70;
delitem 7317,50;
- set Zeny,Zeny-50000;
+ Zeny -=50000;
set gun_na,11;
mes "[N. A]";
mes "Aha, you got me all the";
diff --git a/npc/quests/juice_maker.txt b/npc/quests/juice_maker.txt
index 3920de4b9..f7d436105 100644
--- a/npc/quests/juice_maker.txt
+++ b/npc/quests/juice_maker.txt
@@ -269,7 +269,7 @@ payon_in03,188,146,5 script Marx Hansen#juice 4_M_04,{
}
delitem .@fruit,.@make;
delitem 713,.@make;
- set Zeny, Zeny-.@total_zeny;
+ Zeny -=.@total_zeny;
getitem .@juice,.@make;
mes "[Merchant Marx Hansen]";
diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt
index ef15a7539..53091fc34 100644
--- a/npc/quests/kiel_hyre_quest.txt
+++ b/npc/quests/kiel_hyre_quest.txt
@@ -412,7 +412,7 @@ yuno_in01,35,179,4 script Pub Master#kh 1_ETC_01,5,5,{
mes "Thank you so much";
mes "for helping me out~";
getitem 7487,1; //Tavern_Wine
- set Zeny, Zeny+1000;
+ Zeny +=1000;
close;
}
else {
@@ -2226,7 +2226,7 @@ kh_vila,16,175,0 script Box#khp1 HIDDEN_NPC,{
mes "special about it";
mes "at all! It's just";
mes "normal Pet Food!";
- set Zeny, Zeny-1100;
+ Zeny -=1100;
getitem 537,1; //Pet_Food
close;
}
diff --git a/npc/quests/mage_solution.txt b/npc/quests/mage_solution.txt
index 8513ae8bf..b88bf04fd 100644
--- a/npc/quests/mage_solution.txt
+++ b/npc/quests/mage_solution.txt
@@ -27,7 +27,7 @@ pay_arche,122,100,0 script Dollshoi 4_M_ORIENT01,{
close;
}
delitem 1092,1; //Empty_Cylinder
- set Zeny, Zeny-50;
+ Zeny -=50;
getitem 1089,1; //Payon_Potion
}
close;
@@ -48,7 +48,7 @@ moc_ruins,91,150,0 script Ponka-Hontas 4_F_04,{
close;
}
delitem 1092,1; //Empty_Cylinder
- set Zeny, Zeny-50;
+ Zeny -=50;
getitem 1088,1; //Morocc_Potion
}
close;
diff --git a/npc/quests/monstertamers.txt b/npc/quests/monstertamers.txt
index 10f02435e..c8418dccb 100644
--- a/npc/quests/monstertamers.txt
+++ b/npc/quests/monstertamers.txt
@@ -436,7 +436,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "Rocker Glasses!";
delitem 912,2; //Zargon
delitem 2208,1; //Ribbon
- set Zeny,Zeny-400;
+ Zeny -=400;
getitem 10014,1; // Rocker_Glasses
close;
}
diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt
index a9ee31558..8f5323b92 100644
--- a/npc/quests/newgears/2004_headgears.txt
+++ b/npc/quests/newgears/2004_headgears.txt
@@ -68,7 +68,7 @@ payon,115,131,3 script Neko Neko#1 4_F_JOB_ASSASSIN,{
delitem 2213,1; //Cat_Hairband
delitem 983,1; //Black_Dyestuffs
delitem 914,200; //Fluff
- set Zeny, Zeny-10000;
+ Zeny -=10000;
getitem 5057,1; //Ear_Of_Black_Cat
next;
mes "[Neko Neko]";
@@ -250,7 +250,7 @@ geffen,129,148,3 script Argen#1 4_M_YOYOROGUE,{
mes "Hey, that looks pretty smooth! Oh, and uh, you can keep this leftover Stem.";
delitem 2269,1; //Centimental_Flower
delitem 999,10; //Steel
- set Zeny, Zeny-20000;
+ Zeny -=20000;
getitem 5061,1; //Flower_Hairpin
getitem 905,1; //Stem
next;
@@ -524,7 +524,7 @@ comodo,237,217,5 script Meruntei#1 4_M_JOB_HUNTER,{
delitem 5010,1; //Indian_Hair_Piece
delitem 5049,1; //Stripe_Band
delitem 7101,10; //Peco_Wing_Feather
- set Zeny, Zeny-10000;
+ Zeny -=10000;
getitem 5071,1; //Indian_Headband
next;
mes "[Meruntei]";
@@ -708,7 +708,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{
mes "'Angel Wing Ears!'";
delitem 2254,1; //Angelic_Chain
delitem 2286,1; //Elven_Ears
- set Zeny, Zeny-20000;
+ Zeny -=20000;
getitem 5074,1; //Ear_Of_Angel's_Wing
next;
mes "[Hatbyr Mhore]";
@@ -763,7 +763,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{
mes "There you go, buddy. I am proud to say this is my masterpiece. I call it... 'Devil Wing Ears!'";
delitem 2255,1; //Satanic_Chain
delitem 2286,1; //Elven_Ears
- set Zeny, Zeny-20000;
+ Zeny -=20000;
getitem 5068,1; //Ear_Of_Devil's_Wing
next;
mes "[Hatbyr Mhore]";
@@ -833,7 +833,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{
mes "I am proud to say this is my masterpiece. Please take this item. I call it... 'Devil Wing Ears!'";
delitem 2255,1; //Satanic_Chain
delitem 2286,1; //Elven_Ears
- set Zeny, Zeny-20000;
+ Zeny -=20000;
getitem 5068,1; //Ear_Of_Devil's_Wing
next;
mes "[Hatbyr Mhore]";
@@ -887,7 +887,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{
mes "I am proud to say this is my masterpiece. Please take this item. I call it... 'Angel Wing Ears!'";
delitem 2254,1; //Angelic_Chain
delitem 2286,1; //Elven_Ears
- set Zeny, Zeny-20000;
+ Zeny -=20000;
getitem 5074,1; //Ear_Of_Angel's_Wing
next;
mes "[Hatbyr Mhore]";
@@ -1778,7 +1778,7 @@ yuno_in03,20,18,6 script Nehris#1 4_F_JOB_BLACKSMITH,{
delitem 10016,1; //Golden_Bell
delitem 714,1; //Emperium
delitem 969,3; //Gold
- set Zeny, Zeny-20000;
+ Zeny -=20000;
getitem 5091,1; //Big_Golden_Bell
mes "[Nehris]";
mes "Yoohoo~";
@@ -1816,7 +1816,7 @@ yuno_in03,20,18,6 script Nehris#1 4_F_JOB_BLACKSMITH,{
delitem 10006,1; //Queen's_Hair_Ornament
delitem 714,1; //Emperium
delitem 969,3; //Gold
- set Zeny, Zeny-20000;
+ Zeny -=20000;
getitem 5080,1; //Headgear_Of_Queen
mes "[Nehris]";
mes "Tah dah!";
@@ -1866,7 +1866,7 @@ yuno_in03,20,18,6 script Nehris#1 4_F_JOB_BLACKSMITH,{
delitem 2249,1; //Coronet
delitem 714,1; //Emperium
delitem 969,3; //Gold
- set Zeny, Zeny-40000;
+ Zeny -=40000;
getitem 5081,1; //Mistress_Crown
mes "[Nehris]";
mes "Yay! You've got a great looking crown!";
diff --git a/npc/quests/newgears/2005_headgears.txt b/npc/quests/newgears/2005_headgears.txt
index 4b6981101..c18b0e441 100644
--- a/npc/quests/newgears/2005_headgears.txt
+++ b/npc/quests/newgears/2005_headgears.txt
@@ -572,7 +572,7 @@ lighthalzen,143,68,0 script Strange Guy#LhzHat 1_M_01,{
delitem 7301,1887;
delitem 5120,1;
delitem 611,10;
- set Zeny, Zeny - 1887;
+ Zeny -= 1887;
set DTHATQ,2;
getitem 5108,1;
next;
@@ -730,7 +730,7 @@ lighthalzen,143,68,0 script Strange Guy#LhzHat 1_M_01,{
delitem 7301,1887;
delitem 5120,1;
delitem 611,10;
- set Zeny, Zeny - 1887;
+ Zeny -= 1887;
set DTHATQ,2;
getitem 5108,1;
next;
@@ -917,7 +917,7 @@ einbech,70,222,5 script Metelle#LhzHat 4_F_02,{
delitem 983,1;
delitem 7267,999;
delitem 749,1;
- set Zeny,Zeny - 50000;
+ Zeny -= 50000;
getitem 5115,1;
next;
mes "...";
@@ -1034,7 +1034,7 @@ lhz_in02,91,38,5 script Margaret Mary#LhzHat 4_F_01,{
delitem 731,10;
delitem 748,3;
delitem 982,1;
- set Zeny,Zeny - 50000;
+ Zeny -= 50000;
getitem 5117,1;
close;
@@ -1282,7 +1282,7 @@ lighthalzen,182,89,0 script Relaxed-Looking Lady 4_F_02,{
delitem 10007,1;
delitem 975,1;
delitem 5032,1;
- set Zeny,Zeny - 50000;
+ Zeny -= 50000;
getitem 5109,1;
set LHZBTQ,3;
next;
@@ -1355,7 +1355,7 @@ lighthalzen,182,89,0 script Relaxed-Looking Lady 4_F_02,{
delitem 10007,1;
delitem 975,1;
delitem 5032,1;
- set Zeny,Zeny - 50000;
+ Zeny -= 50000;
getitem 5109,1;
next;
mes "[Achiha]";
diff --git a/npc/quests/newgears/2006_headgears.txt b/npc/quests/newgears/2006_headgears.txt
index 8a63503c2..8575f69cb 100644
--- a/npc/quests/newgears/2006_headgears.txt
+++ b/npc/quests/newgears/2006_headgears.txt
@@ -50,7 +50,7 @@ rachel,91,273,8 script ? 4_M_RACHMAN2,{
delitem 983,1; //Black_Dyestuffs
delitem 7111,100; //Smooth_Paper
delitem 938,99; //Sticky_Mucus
- set Zeny,Zeny-100000;
+ Zeny -=100000;
getitem 5175,1; //Anonimity_Request
mes "[?]";
mes "Phew...it's done. Well, it was not that difficult to make, but...";
@@ -319,7 +319,7 @@ hugel,147,103,3 script Ghenirhemin 4_M_HUGRANFA,{
delitem 4166,1; //Nightmare_Terror_Card
delitem 7511,1000; //Rune_Of_Darkness
delitem 7563,1000; //Bloody_Rune
- set Zeny,Zeny-10000000;
+ Zeny -=10000000;
set moza_valkylie,3;
mes "[Ghenirhemin]";
mes "Now I am all nervous";
diff --git a/npc/quests/ninja_quests.txt b/npc/quests/ninja_quests.txt
index 10757a60e..a1efd4520 100644
--- a/npc/quests/ninja_quests.txt
+++ b/npc/quests/ninja_quests.txt
@@ -181,7 +181,7 @@ que_ng,28,50,3 script Boshuu 4_M_SEAMAN,{
mes "Come and find me whenever you're ready to request more.";
delitem 2102,1;
delitem 2117,1;
- set Zeny,Zeny-10000;
+ Zeny -=10000;
set ninbo,0;
set MISC_QUEST,MISC_QUEST | 2048;
getitem 2118,1;
@@ -249,7 +249,7 @@ que_ng,28,50,3 script Boshuu 4_M_SEAMAN,{
mes "If you ever want to ask me to make you more items, feel free to come back anytime.";
delitem 2102,1;
delitem 2117,1;
- set Zeny,Zeny-10000;
+ Zeny -=10000;
getitem 2118,1;
close;
}
@@ -351,7 +351,7 @@ que_ng,28,50,3 script Boshuu 4_M_SEAMAN,{
mes "If you ever want to ask me to make you more items, feel free to come back anytime.";
delitem 2102,1;
delitem 2117,1;
- set Zeny,Zeny-10000;
+ Zeny -=10000;
set MISC_QUEST,MISC_QUEST | 2048;
getitem 2118,1;
close;
@@ -521,7 +521,7 @@ que_ng,28,45,3 script Basshu 4_M_04,{
mes "If you ever want me to create more items, come and ask me anytime.";
delitem 2107,1;
delitem 2117,1;
- set Zeny,Zeny-20000;
+ Zeny -=20000;
set ninbot,0;
set MISC_QUEST,MISC_QUEST | 4096;
getitem 2119,1;
@@ -594,7 +594,7 @@ que_ng,28,45,3 script Basshu 4_M_04,{
mes "If you ever want me to create more items, come and ask me anytime.";
delitem 2107,1;
delitem 2117,1;
- set Zeny,Zeny-20000;
+ Zeny -=20000;
getitem 2119,1;
close;
}
@@ -702,7 +702,7 @@ que_ng,28,45,3 script Basshu 4_M_04,{
mes "If you ever want me to create more items, come and ask me anytime.";
delitem 2107,1;
delitem 2117,1;
- set Zeny,Zeny-20000;
+ Zeny -=20000;
set MISC_QUEST,MISC_QUEST | 4096;
getitem 2119,1;
close;
@@ -801,7 +801,7 @@ que_ng,27,18,3 script Toshu 4_M_SEAMAN,{
}
delitem 2104,1;
delitem 2119,1;
- set Zeny,Zeny-40000;
+ Zeny -=40000;
switch (rand(5)) {
case 1:
@@ -905,7 +905,7 @@ que_ng,72,34,3 script Craftsman Kaibara 4_M_EINOLD,{
delitem 1036,400;
delitem 984,5;
delitem 7123,30;
- set Zeny,Zeny-200000;
+ Zeny -=200000;
getitem 13006,1;
mes "[Kaibara]";
mes "Hmm, looks good.";
@@ -956,7 +956,7 @@ que_ng,72,34,3 script Craftsman Kaibara 4_M_EINOLD,{
}
delitem 999,30;
delitem 7022,1;
- set Zeny,Zeny-20000;
+ Zeny -=20000;
getitem 13007,1;
mes "[Kaibara]";
mes "Hmm, very well.";
@@ -1004,7 +1004,7 @@ que_ng,72,34,3 script Craftsman Kaibara 4_M_EINOLD,{
}
delitem 999,25;
delitem 7099,5;
- set Zeny,Zeny-32000;
+ Zeny -=32000;
getitem 13011,1;
mes "[Kaibara]";
mes "Hmm, very well.";
@@ -1053,7 +1053,7 @@ que_ng,72,34,3 script Craftsman Kaibara 4_M_EINOLD,{
}
delitem 999,30;
delitem 720,10;
- set Zeny,Zeny-48000;
+ Zeny -=48000;
getitem 13012,1;
mes "[Kaibara]";
mes "Hmm, very well.";
@@ -1104,7 +1104,7 @@ que_ng,72,34,3 script Craftsman Kaibara 4_M_EINOLD,{
delitem 932,500;
delitem 12001,10;
delitem 722,5;
- set Zeny,Zeny-120000;
+ Zeny -=120000;
getitem 13014,1;
mes "[Kaibara]";
mes "Hmm, very well.";
@@ -1191,7 +1191,7 @@ M_BENEKI:
delitem 999,50;
delitem 7115,20;
delitem 984,5;
- set Zeny,Zeny-90000;
+ Zeny -=90000;
getitem 13300,1;
mes "[Tetsu]";
mes "Hmm, very well.";
@@ -1239,7 +1239,7 @@ M_DAIS:
delitem 999,30;
delitem 7301,100;
delitem 984,2;
- set Zeny,Zeny-40000;
+ Zeny -=40000;
getitem 13301,1;
mes "[Tetsu]";
mes "Hmm, very well.";
@@ -1291,7 +1291,7 @@ M_DAIS4:
}
delitem 733,20;
delitem 984,3;
- set Zeny,Zeny-40000;
+ Zeny -=40000;
delitem 13301,1;
getitem 13302,1;
mes "[Tetsu]";
@@ -1340,7 +1340,7 @@ M_REKKA:
delitem 7098,100;
delitem 7097,100;
delitem 7521,50;
- set Zeny,Zeny-78000;
+ Zeny -=78000;
getitem 13303,1;
mes "[Tetsu]";
mes "Hmm, very well.";
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt
index b176b4081..9439361c5 100644
--- a/npc/quests/quests_13_1.txt
+++ b/npc/quests/quests_13_1.txt
@@ -7661,7 +7661,7 @@ function Catwarp;
close;
}
else if (Zeny >= 60) {
- set Zeny, Zeny-60;
+ Zeny -=60;
mes "[Cat Hand Agent]";
mes "Thank you.";
mes "Your storage will";
@@ -7708,7 +7708,7 @@ function Catwarp;
close;
}
else if (Zeny >= 60) {
- set Zeny, Zeny-60;
+ Zeny -=60;
mes "[Cat Hand Agent]";
mes "Thank you.";
mes "Your storage will";
@@ -7830,7 +7830,7 @@ function Catwarp;
close;
}
else if (Zeny >= 60) {
- set Zeny, Zeny-60;
+ Zeny -=60;
mes "[Cat Hand Agent]";
mes "Thank you.";
mes "Your storage will";
@@ -7943,7 +7943,7 @@ function Catwarp {
close;
}
close2;
- set Zeny, Zeny-getarg(0);
+ Zeny -=getarg(0);
switch(getarg(1)) {
case 1: warp "alberta",117,56; end;
case 2: warp "prontera",116,72; end;
@@ -12064,7 +12064,7 @@ que_job01,82,95,3 script Bar Master#moc2_01 1_ETC_01,{
mes "Here, drink up.";
mes "This drink is mainly made of fruit juice,";
mes "but you still shouldn't drink too much.";
- set Zeny, Zeny-800;
+ Zeny -=800;
getitem 12112,1; //Tropical_Sograt
}
close;
@@ -12082,7 +12082,7 @@ que_job01,82,95,3 script Bar Master#moc2_01 1_ETC_01,{
mes "There you go.";
mes "This drink is mainly made of fruit juice,";
mes "but you still shouldn't drink too much.";
- set Zeny, Zeny-1000;
+ Zeny -=1000;
getitem 12112,1; //Tropical_Sograt
close;
}
@@ -12108,7 +12108,7 @@ que_job01,82,95,3 script Bar Master#moc2_01 1_ETC_01,{
mes "[Karred]";
mes "I'll give you a special discount.";
mes "Here, enjoy.";
- set Zeny, Zeny-800;
+ Zeny -=800;
getitem 12113,1; //Vermilion_The_Beach
}
close;
@@ -12125,7 +12125,7 @@ que_job01,82,95,3 script Bar Master#moc2_01 1_ETC_01,{
mes "[Karred]";
mes "There you go.";
mes "Don't drink too much, alright?";
- set Zeny, Zeny-1000;
+ Zeny -=1000;
getitem 12113,1; //Vermilion_The_Beach
close;
}
@@ -12273,7 +12273,7 @@ OnTouch:
mes "Hey, bartender! Gimme";
mes "the usual! I like your";
mes "style, adventurer...";
- set Zeny, Zeny-1000;
+ Zeny -=1000;
next;
mes "[Litheron]";
mes "Alright, you can come";
diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt
index 16a4a6aa6..4bf149533 100644
--- a/npc/quests/quests_13_2.txt
+++ b/npc/quests/quests_13_2.txt
@@ -106,7 +106,7 @@ spl_fild02,25,211,4 script Cat Hand Agent#spl 4_M_BOSSCAT,{
close;
}
else if (Zeny >= 60) {
- set Zeny, Zeny-60;
+ Zeny -=60;
mes "[Cat Hand Agent]";
mes "Thank you.";
mes "Your storage will be opened shortly.";
@@ -153,7 +153,7 @@ spl_fild02,25,211,4 script Cat Hand Agent#spl 4_M_BOSSCAT,{
close;
}
else if (Zeny >= 60) {
- set Zeny, Zeny-60;
+ Zeny -=60;
mes "[Cat Hand Agent]";
mes "Thank you.";
mes "Your storage will be opened shortly.";
@@ -274,7 +274,7 @@ spl_fild02,25,211,4 script Cat Hand Agent#spl 4_M_BOSSCAT,{
close;
}
else if (Zeny >= 60) {
- set Zeny, Zeny-60;
+ Zeny -=60;
mes "[Cat Hand Agent]";
mes "Thank you.";
mes "Your storage will be opened shortly.";
@@ -395,7 +395,7 @@ function Catwarp {
close;
}
close2;
- set Zeny, Zeny-getarg(0);
+ Zeny -=getarg(0);
switch(getarg(1)) {
case 1: warp "alberta",117,56; end;
case 2: warp "prontera",116,72; end;
diff --git a/npc/quests/quests_alberta.txt b/npc/quests/quests_alberta.txt
index bde9e8841..e3e447488 100644
--- a/npc/quests/quests_alberta.txt
+++ b/npc/quests/quests_alberta.txt
@@ -1196,7 +1196,7 @@ alberta_in,23,104,4 script Grandpa Turtle#tur 2_M_PHARMACIST,{
mes "You've made your choice! With my experience, we will arrive without fail! I appreciate your spirit!";
next;
mes "^3355FF*Choo Choo*^000000";
- set Zeny, Zeny-10000;
+ Zeny -=10000;
warp "tur_dun01",157,39;
close;
}
diff --git a/npc/quests/quests_aldebaran.txt b/npc/quests/quests_aldebaran.txt
index 17fd9190e..00490940d 100644
--- a/npc/quests/quests_aldebaran.txt
+++ b/npc/quests/quests_aldebaran.txt
@@ -41,7 +41,7 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{
delitem 2275,1; //Red_Bandana
delitem 998,50; //Iron
delitem 733,1; //Crystal_Jewel___
- set Zeny, Zeny-3500;
+ Zeny -=3500;
mes "[Trader]";
mes "Hm! You don't have a medical license, do you? It's alright, I've heard about a rogue, unlicensed physician who performed medical miracles! But... That might have been a comic book.";
next;
@@ -61,7 +61,7 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{
if ((countitem(2247) > 0) && (countitem(916) > 299) && (Zeny > 499)) {
delitem 2247,1; //Oldman's_Romance
delitem 916,300; //Feather_Of_Birds
- set Zeny, Zeny-500;
+ Zeny -=500;
mes "[Trader]";
mes "Ooh~! You have good fashion sense. I know you've had a hard time collecting this stuff, but this hat is worth it. Take it. All you need now is a fur coat and a cane!";
getitem 5018,1; //Feather_Bonnet
@@ -77,7 +77,7 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{
if ((countitem(998) > 19) && (countitem(707) > 0) && (Zeny > 4999)){ //Iron Singing_Plant
delitem 998,20; //Iron
delitem 707,1; //Singing_Plant
- set Zeny, Zeny-5000;
+ Zeny -=5000;
mes "[Trader]";
mes "This one? It's a little bit scary, though it has some sort of romantic quality. What do you think? You like it? Alright, take it, it's yours!";
getitem 2281,1; //Phantom_Of_Opera
@@ -91,7 +91,7 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{
case 4:
if ((countitem(1019) > 119) && (Zeny > 9999)){ //Wooden_Block
delitem 1019,120; //Wooden_Block
- set Zeny, Zeny-10000;
+ Zeny -=10000;
mes "[Trader]";
mes "If you have a chance to visit the Uplander Village, Payon, please go and meet the Sakkat Craftsman.";
next;
diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt
index 53a11d0b8..7f88b46e4 100644
--- a/npc/quests/quests_amatsu.txt
+++ b/npc/quests/quests_amatsu.txt
@@ -1127,7 +1127,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{
mes "If you want to eat delicious fish slices, you better bring more money.";
close;
}
- set Zeny, Zeny-700;
+ Zeny -=700;
getitem 551,10; //Shusi
mes "[Magumagu]";
mes "There you go. If you like the taste, please order some more.";
@@ -1140,7 +1140,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{
mes "you better bring more money.";
close;
}
- set Zeny, Zeny-74;
+ Zeny -=74;
getitem 551,1; //Shusi
mes "[Magumagu]";
mes "There you go. If you like the taste, please order some more.";
@@ -1168,7 +1168,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{
mes "If you want to eat delicious fish slices, you better bring more money.";
close;
}
- set Zeny, Zeny-350;
+ Zeny -=350;
getitem 544,10; //Fish_Slice
mes "[Magumagu]";
mes "There you go. If you like the taste, please order some more.";
@@ -1181,7 +1181,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{
mes "";
close;
}
- set Zeny, Zeny-37;
+ Zeny -=37;
getitem 544,1; //Fish_Slice
mes "[Magumagu]";
mes "There you go. If you like the taste, please order some more.";
@@ -1474,7 +1474,7 @@ ama_in02,170,62,4 script Soldier#ama2 8_M_JPNSOLDIER,{
mes "to issue another Transit Permit.";
next;
if (select("Issue one:Talk to you later") == 1) {
- set Zeny, Zeny-10000;
+ Zeny -=10000;
getitem 7160,1; //Lord's_Passable_Ticket
mes "[Jiro]";
mes "There you go.";
diff --git a/npc/quests/quests_ayothaya.txt b/npc/quests/quests_ayothaya.txt
index 954c532a1..39b5f0bbb 100644
--- a/npc/quests/quests_ayothaya.txt
+++ b/npc/quests/quests_ayothaya.txt
@@ -862,7 +862,7 @@ ayothaya,253,99,3 script Fisherman 4_M_THAIONGBAK,{
mes "^3355FFYou've hooked a Phen!^000000";
next;
delitem 528,1; //Monster's_Feed
- set Zeny, Zeny-50;
+ Zeny -=50;
set .@randfish,rand(1,100);
if (.@randfish > 0 && .@randfish < 40) {
mes "^3355FFWhile cooking the Phen, you";
@@ -2546,7 +2546,7 @@ ayothaya,153,86,5 script Thongpool#ayo 4_M_THAIONGBAK,{
if (select("I will take them.:I could get 100 Jellopies for that much!") == 1) {
if (Zeny > 10999) {
if (MaxWeight - Weight > 3999) {
- set Zeny, Zeny-11000;
+ Zeny -=11000;
set tomyumgoong,3;
getitem 567,20; //Prawn
emotion e_no1;
@@ -2590,7 +2590,7 @@ ayothaya,153,86,5 script Thongpool#ayo 4_M_THAIONGBAK,{
if (select("Yes!:No, thanks.") == 1) {
if (Zeny > 10999) {
if (MaxWeight - Weight > 3999) {
- set Zeny, Zeny-11000;
+ Zeny -=11000;
getitem 567,20; //Prawn
mes "[Thongpool]";
mes "There you go~";
@@ -2941,7 +2941,7 @@ ayothaya,213,94,7 script Merchant#ayo 4_M_THAIAYO,{
emotion e_thx;
if (Zeny > 1999) {
if (MaxWeight - Weight > 1199) {
- set Zeny, Zeny-2000;
+ Zeny -=2000;
set tomyumgoong,7;
getitem 7286,30; //Chilli
mes "[Merchant Thongdum]";
@@ -2997,7 +2997,7 @@ ayothaya,213,94,7 script Merchant#ayo 4_M_THAIAYO,{
}
if (Zeny > 1999) {
if (MaxWeight - Weight > 1199) {
- set Zeny, Zeny-2000;
+ Zeny -=2000;
getitem 7286,30; //Chilli
mes "[Merchant Thongdum]";
mes "Thank you,";
diff --git a/npc/quests/quests_ein.txt b/npc/quests/quests_ein.txt
index 51d7e5869..cbef14b72 100644
--- a/npc/quests/quests_ein.txt
+++ b/npc/quests/quests_ein.txt
@@ -274,7 +274,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
mes "you a small present";
mes "as a token of my gratitute.";
mes "If you would, please take this.";
- set Zeny,Zeny-1000;
+ Zeny -=1000;
set ein_gear1,2;
switch(rand(1,7)) {
case 1:
@@ -331,7 +331,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
next;
switch(select("Sure~!:No, thanks.")) {
case 1:
- set Zeny,Zeny-1000;
+ Zeny -=1000;
set ein_gear1,1;
mes "[Cavitar]";
mes "Great...!";
@@ -355,7 +355,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
mes "this small gift";
mes "as a token of";
mes "my gratitude.";
- set Zeny,Zeny-1000;
+ Zeny -=1000;
getitem 1010,1; // Phracon
close;
}
@@ -384,7 +384,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
next;
switch(select("Sure~!:No, thanks.")) {
case 1:
- set Zeny,Zeny-1000;
+ Zeny -=1000;
set $einamanoama,$einamanoama + 1;
set ein_gear1,1;
mes "[Cavitar]";
@@ -409,7 +409,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
mes "this small gift";
mes "as a token of";
mes "my gratitude.";
- set Zeny,Zeny-1000;
+ Zeny -=1000;
getitem 1010,1; // Phracon
close;
}
diff --git a/npc/quests/quests_geffen.txt b/npc/quests/quests_geffen.txt
index 54e57218f..e3a2e6323 100644
--- a/npc/quests/quests_geffen.txt
+++ b/npc/quests/quests_geffen.txt
@@ -49,7 +49,7 @@ geffen_in,144,166,4 script Blacksmith 1_M_SMITH,{
mes "Ah, I see that you appreciate a Blacksmith's work! Alright, I'll do it right away !!";
next;
delitem 999,50; //Steel
- set Zeny,Zeny-2000;
+ Zeny -=2000;
getitem 2292,1; // Welding_Mask
mes "[Blacksmith]";
mes "Hahaha~! Make good use of that!";
diff --git a/npc/quests/quests_hugel.txt b/npc/quests/quests_hugel.txt
index 6c8a8978f..e554216e4 100644
--- a/npc/quests/quests_hugel.txt
+++ b/npc/quests/quests_hugel.txt
@@ -3461,7 +3461,7 @@ einbech,208,124,3 script Bomb Maker 4_M_REPAIR,{
mes "[Boomer]";
mes "Just make sure that you are not going to";
mes "blow yourself away with this bomb, hahah!";
- set Zeny,Zeny-3000;
+ Zeny -=3000;
getitem 7138,1; //Marine Sphere Bottle
close;
case 2:
@@ -5567,7 +5567,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "bowl of Fish Cake Soup.";
mes "I hope you come and ";
mes "visit me again, okay?";
- set Zeny,Zeny-100;
+ Zeny -=100;
getitem 584,1; //Fish_Ball_Soup
close;
} else {
@@ -5625,7 +5625,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "There, I took 100 zeny";
mes "from you. That's fair, so";
mes "please don't lose it this time.";
- set Zeny,Zeny-100;
+ Zeny -=100;
getitem 584,1; //Fish_Ball_Soup
close;
} else {
@@ -5666,7 +5666,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "There, I took 100 zeny";
mes "from you. That's fair, so";
mes "please don't lose it this time.";
- set Zeny,Zeny-100;
+ Zeny -=100;
getitem 584,1; //Fish_Ball_Soup
close;
} else {
@@ -5708,7 +5708,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "There, I took 100 zeny";
mes "from you. That's fair, so";
mes "please don't lose it this time.";
- set Zeny,Zeny-100;
+ Zeny -=100;
getitem 584,1; //Fish_Ball_Soup
close;
} else {
@@ -5749,7 +5749,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "There, I took 100 zeny";
mes "from you. That's fair, so";
mes "please don't lose it this time.";
- set Zeny,Zeny-100;
+ Zeny -=100;
getitem 584,1; //Fish_Ball_Soup
close;
} else {
@@ -9525,7 +9525,7 @@ hugel,209,109,2 script Boatman#hugel 4_M_SEAMAN,{
mes "We'll arrive near";
mes "the Odin Shrine soon~";
close2;
- set Zeny,Zeny -800;
+ Zeny -=800;
if (hg_odin == 2) set hg_odin,3;
else if (hg_odin == 4) set hg_odin,5;
else if (hg_odin == 12) set hg_odin,13;
diff --git a/npc/quests/quests_izlude.txt b/npc/quests/quests_izlude.txt
index e95b8b2b7..6f813c85c 100644
--- a/npc/quests/quests_izlude.txt
+++ b/npc/quests/quests_izlude.txt
@@ -32,7 +32,7 @@
mes "get some more cash?";
close ;
}
- set Zeny, Zeny-250;
+ Zeny -=250;
warp "alberta",195,164;
end;
}
@@ -79,7 +79,7 @@
mes "some more.";
close;
}
- set Zeny, Zeny-250;
+ Zeny -=250;
warp "alberta",195,164;
end;
}
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index 03f38edd9..4f7e3bc1d 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -1720,7 +1720,7 @@ OnTouch:
mes "^3355FF*SHHHHHHUK!*^000000";
specialeffect EF_STEAL;
if (Zeny >= 100) {
- set Zeny, Zeny-100;
+ Zeny -=100;
}
next;
mes "[" + strcharinfo(0) + "]";
@@ -1736,7 +1736,7 @@ OnTouch:
mes "^3355FF*SHHHHHHUK!*^000000";
specialeffect EF_STEAL;
if (Zeny >= 200) {
- set Zeny, Zeny-200;
+ Zeny -=200;
}
next;
mes "[" + strcharinfo(0) + "]";
@@ -1753,7 +1753,7 @@ OnTouch:
mes "^3355FF*SHHHHHHUK!*^000000";
specialeffect EF_STEAL;
if (Zeny >= 10) {
- set Zeny, Zeny-10;
+ Zeny -=10;
}
next;
mes "[" + strcharinfo(0) + "]";
@@ -1793,7 +1793,7 @@ OnTouch:
mes "^3355FF*SHHHHHHUK!*^000000";
specialeffect EF_STEAL;
if (Zeny >= 100) {
- set Zeny, Zeny-100;
+ Zeny -=100;
}
next;
mes "[" + strcharinfo(0) + "]";
@@ -1809,7 +1809,7 @@ OnTouch:
mes "^3355FF*SHHHHHHUK!*^000000";
specialeffect EF_STEAL;
if (Zeny >= 200) {
- set Zeny, Zeny-200;
+ Zeny -=200;
}
next;
mes "[" + strcharinfo(0) + "]";
@@ -1826,7 +1826,7 @@ OnTouch:
mes "^3355FF*SHHHHHHUK!*^000000";
specialeffect EF_STEAL;
if (Zeny >= 10) {
- set Zeny, Zeny-10;
+ Zeny -=10;
}
next;
mes "[" + strcharinfo(0) + "]";
@@ -1866,7 +1866,7 @@ OnTouch:
mes "^3355FF*SHHHHHHUK!*^000000";
specialeffect EF_STEAL;
if (Zeny >= 100) {
- set Zeny, Zeny-100;
+ Zeny -=100;
}
next;
mes "[" + strcharinfo(0) + "]";
@@ -1883,7 +1883,7 @@ OnTouch:
mes "^3355FF*SHHHHHHUK!*^000000";
specialeffect EF_STEAL;
if (Zeny >= 200) {
- set Zeny, Zeny-200;
+ Zeny -=200;
}
next;
mes "[" + strcharinfo(0) + "]";
@@ -1900,7 +1900,7 @@ OnTouch:
mes "^3355FF*SHHHHHHUK!*^000000";
specialeffect EF_STEAL;
if (Zeny >= 10) {
- set Zeny, Zeny-10;
+ Zeny -=10;
}
next;
mes "[" + strcharinfo(0) + "]";
@@ -2017,7 +2017,7 @@ OnTouch:
mes "but I hope we never bump";
mes "into each other ever again!";
}
- set Zeny, Zeny-.@price;
+ Zeny -=.@price;
getitem 12016,.@number; //Speed_Up_Potion
}
}
diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt
index b9f086264..74e670846 100644
--- a/npc/quests/quests_louyang.txt
+++ b/npc/quests/quests_louyang.txt
@@ -1885,7 +1885,7 @@ lou_in02,210,47,0 script City Hall Officer#lou 4_M_CHNSOLDIER,{
mes "[Jin Chiyuan]";
mes "^666666*Whispers*^000000";
mes "^333333When you go up stairs, another officer will give you the document you want.^000000 ^666666*Ahem*^000000 Louyang thanks you!";
- set Zeny, Zeny-.@input;
+ Zeny -=.@input;
if (ch_par == 5) {
set ch_par,11;
changequest 11046,11051;
@@ -4124,7 +4124,7 @@ lou_fild01,224,348,0 script Lady#delivery 4_F_CHNDRESS3,{
mes "[Lady]";
mes "Alright, there you go!";
if (Zeny > 99) {
- set Zeny, Zeny-100;
+ Zeny -=100;
}
close2;
specialeffect EF_BLASTMINEBOMB,AREA," #fire";
@@ -4146,7 +4146,7 @@ lou_fild01,224,348,0 script Lady#delivery 4_F_CHNDRESS3,{
mes "Alright,";
mes "there you go!";
if (Zeny > 99) {
- set Zeny, Zeny-100;
+ Zeny -=100;
}
close2;
donpcevent " #fire::OnClaymore";
@@ -4176,7 +4176,7 @@ lou_fild01,224,348,0 script Lady#delivery 4_F_CHNDRESS3,{
mes "delivery fee of 1,000 zeny.";
next;
if (Zeny > 999) {
- set Zeny, Zeny-1000;
+ Zeny -=1000;
getitem 7126,1; //Large_Jellopy
mes "[Lady]";
mes "Thank you~";
@@ -4234,7 +4234,7 @@ lou_fild01,224,348,0 script Lady#delivery 4_F_CHNDRESS3,{
mes "Alright~";
mes "There you go!";
if (Zeny > 99) {
- set Zeny, Zeny-100;
+ Zeny -=100;
}
close2;
donpcevent " #fire::OnClaymore";
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt
index 6a5f452cf..fe5c11dea 100644
--- a/npc/quests/quests_morocc.txt
+++ b/npc/quests/quests_morocc.txt
@@ -67,7 +67,7 @@ moc_ruins,113,181,4 script William 4_M_ORIENT02,{
if ((countitem(1019) > 49) && (countitem(983) > 0) && (Zeny > 91099)) {
delitem 1019,50; //Wooden_Block
delitem 983,1; //Black_Dyestuffs
- set Zeny, Zeny-91100;
+ Zeny -=91100;
mes "[William]";
mes "Here you are~!";
mes "This ^3355FFStop Post^000000 has";
@@ -134,7 +134,7 @@ moc_ruins,118,176,4 script Alchemist 1_M_WIZARD,{
next;
delitem 2243,1; //Spinning_Eyes
delitem 999,100; //Steel
- set Zeny, Zeny-50000;
+ Zeny -=50000;
mes "[Marius]";
mes "Here you are!";
mes "Binoculars !";
@@ -261,7 +261,7 @@ OnTouch:
mes "Hey, bartender! Gimme";
mes "the usual! I like your";
mes "style, adventurer...";
- set Zeny, Zeny-1000;
+ Zeny -=1000;
next;
mes "[Litheron]";
mes "Alright, you can come";
@@ -406,7 +406,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "ask you for 800. Enjoy it,";
mes "my friend, and drink it as";
mes "deeply as you would life.";
- set Zeny, Zeny-800;
+ Zeny -=800;
getitem 12112,1; //Tropical_Sograt
}
close;
@@ -429,7 +429,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "hard feelings, but you're";
mes "already lucky to be here.";
mes "Hey, enjoy your drink~";
- set Zeny, Zeny-1000;
+ Zeny -=1000;
getitem 12112,1; //Tropical_Sograt
close;
}
@@ -465,7 +465,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "ask you for 800. Enjoy it,";
mes "my friend, and drink it as";
mes "deeply as you would life.";
- set Zeny, Zeny-800;
+ Zeny -=800;
getitem 12113,1; //Vermilion_The_Beach
}
close;
@@ -488,7 +488,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "hard feelings, but you're";
mes "already lucky to be here.";
mes "Hey, enjoy your drink~";
- set Zeny, Zeny-1000;
+ Zeny -=1000;
getitem 12113,1; //Vermilion_The_Beach
close;
}
diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt
index fd68f6663..f40d21ab9 100644
--- a/npc/quests/quests_moscovia.txt
+++ b/npc/quests/quests_moscovia.txt
@@ -3185,7 +3185,7 @@ mosk_in,135,191,5 script Landlord#mos 4_F_RUSWOMAN3,{
mes "Ok, I'll bring you the best room.";
mes "Please have a rest, young adventurer.";
close2;
- set Zeny,Zeny-5000;
+ Zeny -=5000;
percentheal 100,100;
warp "mosk_in",215,181;
end;
@@ -3242,7 +3242,7 @@ mosk_in,135,191,5 script Landlord#mos 4_F_RUSWOMAN3,{
mes "I wish you a good night's rest. Hohoho.";
set mos_swan,4;
close2;
- set Zeny,Zeny-5000;
+ Zeny -=5000;
percentheal 100,100;
warp "mosk_in",215,181;
end;
@@ -3332,7 +3332,7 @@ mosk_in,135,191,5 script Landlord#mos 4_F_RUSWOMAN3,{
mes "[Landlord]";
mes "Please be comfortable.";
close2;
- set Zeny,Zeny-5000;
+ Zeny -=5000;
percentheal 100,100;
warp "mosk_in",215,181;
end;
@@ -3399,7 +3399,7 @@ mosk_in,141,212,3 script Pub Owner#mos 4_M_RUSBALD,{
close;
}
if (Zeny > 999) {
- set Zeny,Zeny-1000;
+ Zeny -=1000;
set mos_swan,9;
if (!.@j) getitem 519,1; else getitem 531,1;
mes "[Pub Owner]";
@@ -3462,7 +3462,7 @@ mosk_in,141,212,3 script Pub Owner#mos 4_M_RUSBALD,{
switch(select("Milk - 1000z:Apple juice - 1000z:They are all expensive!")) {
case 1:
if (Zeny > 999) {
- set Zeny,Zeny-1000;
+ Zeny -=1000;
set mos_swan,9;
getitem 519,1;
mes "[Pub Owner]";
@@ -3476,7 +3476,7 @@ mosk_in,141,212,3 script Pub Owner#mos 4_M_RUSBALD,{
close;
case 2:
if (Zeny > 999) {
- set Zeny,Zeny-1000;
+ Zeny -=1000;
set mos_swan,9;
getitem 531,1;
mes "[Pub Owner]";
@@ -3999,7 +3999,7 @@ moscovia,208,182,7 script Acorn Dealer#mos 4_M_RUSMAN1,{
mes "[Acorn Dealer]";
mes "Oh, thank you...";
mes "What do you think of them? They're fresh, aren't they?";
- set Zeny,Zeny - .@price;
+ Zeny -= .@price;
getitem 1026,.@input;
close;
}
@@ -10241,7 +10241,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{
delitem 1092,.@redtube_send;
delitem 7134,.@redcup_send;
delitem 512,.@redapple_send;
- set Zeny,Zeny-.@redzeny_send;
+ Zeny -=.@redzeny_send;
getitem 545,.@total_red01;
close;
}
@@ -10328,7 +10328,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{
delitem 1092,.@yelltube_send;
delitem 7134,.@yellcup_send;
delitem 513,.@yellbanana_send;
- set Zeny,Zeny-.@yellzeny_send;
+ Zeny -=.@yellzeny_send;
getitem 546,.@total_yell01;
close;
}
@@ -11184,7 +11184,7 @@ amatsu,233,234,3 script Momotoro Publisher#rus42 4_F_JPN2,{
}
mes "[Momotoro Publisher]";
mes "Thank you for buying our books. If you need more books, contact us please.";
- set Zeny,Zeny-5000;
+ Zeny -=5000;
set rhea_rus_main,27;
getitem 7881,1;
close;
@@ -11312,7 +11312,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 HIDDEN_NPC,{
mes "One! Two! Three!!";
next;
if (.@rucard_game01 == 1) {
- cutin "Æ÷¸µÄ«µå",4; // Poring Card
+ cutin "????????",4; // Poring Card
emotion e_gasp;
emotion e_ic,1;
next;
@@ -11325,9 +11325,9 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 HIDDEN_NPC,{
next;
} else {
if (.@rucard_game01 == 2)
- cutin "¿£Á©¸µÄ«µå",4; // Angeling Card
+ cutin "??????????",4; // Angeling Card
else
- cutin "°í½ºÆ®¸µÄ«µå",4; // Ghostring Card
+ cutin "????????????",4; // Ghostring Card
emotion e_gasp;
emotion e_omg,1;
next;
@@ -11348,7 +11348,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 HIDDEN_NPC,{
mes "One! Two! Three!!";
next;
if (.@rucard_game01 == 2) {
- cutin "°í½ºÆ®¸µÄ«µå",4; // Angeling Card
+ cutin "????????????",4; // Angeling Card
emotion e_gasp;
emotion e_ic,1;
next;
@@ -11361,9 +11361,9 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 HIDDEN_NPC,{
next;
} else {
if (.@rucard_game01 == 1)
- cutin "Æ÷¸µÄ«µå",4; // Poring Card
+ cutin "????????",4; // Poring Card
else
- cutin "°í½ºÆ®¸µÄ«µå",4; // Ghostring Card
+ cutin "????????????",4; // Ghostring Card
emotion e_gasp;
emotion e_omg,1;
next;
@@ -11384,7 +11384,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 HIDDEN_NPC,{
mes "One! Two! Three!!";
next;
if (.@rucard_game01 == 3) {
- cutin "°í½ºÆ®¸µÄ«µå",4; // Ghostring Card
+ cutin "????????????",4; // Ghostring Card
emotion e_gasp;
emotion e_ic,1;
next;
@@ -11397,9 +11397,9 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 HIDDEN_NPC,{
next;
} else {
if (.@rucard_game01 == 1)
- cutin "Æ÷¸µÄ«µå",4; // Poring Card
+ cutin "????????",4; // Poring Card
else
- cutin "°í½ºÆ®¸µÄ«µå",4; // Angeling Card
+ cutin "????????????",4; // Angeling Card
emotion e_gasp;
emotion e_omg,1;
next;
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt
index 258f01bc6..c9f639fe8 100644
--- a/npc/quests/quests_nameless.txt
+++ b/npc/quests/quests_nameless.txt
@@ -437,7 +437,7 @@ OnTouch:
set aru_monas,8;
changequest 17003,17004;
if (Zeny > 3000) {
- set Zeny, Zeny-3000;
+ Zeny -=3000;
getitem 12052,4; //Vit_Dish02
}
close;
@@ -6114,7 +6114,7 @@ in_rogue,366,46,3 script Rogue Investigator 4_M_ROGUE,{
switch(select("Sounds good!:Never mind, I'll find it myself...")) {
case 1:
if (Zeny > 9999) {
- set Zeny, Zeny-10000;
+ Zeny -=10000;
mes "[Investigator]";
mes "Thanks for the money~";
mes "Of course, if you became";
@@ -6192,7 +6192,7 @@ in_rogue,366,46,3 script Rogue Investigator 4_M_ROGUE,{
switch(select("Sounds good!:Forget it...")) {
case 1:
if (Zeny > 9999) {
- set Zeny, Zeny-10000;
+ Zeny -=10000;
mes "[Investigator]";
mes "Right on, right on.";
mes "Alright, I didn't charge";
@@ -7390,7 +7390,7 @@ payon,244,62,3 script Moonho Ahn 4_M_HUGRANFA,{
switch(select("Yes, let's play!:How does this game work again?")) {
case 1:
if (Zeny > 500) {
- set Zeny, Zeny-500;
+ Zeny -=500;
mes "[Moonho Ahn]";
mes "Good, let's get started!";
mes "I'll let you go first~";
@@ -9380,7 +9380,7 @@ morocc,143,63,3 script Ragged Man#nd 4_M_MIDDLE,{
close;
}
else {
- set Zeny, Zeny-1200;
+ Zeny -=1200;
mes "[Ragged Man]";
mes "Let's see... I just need";
mes "1,200 zeny. That's enough";
@@ -9459,7 +9459,7 @@ morocc,143,63,3 script Ragged Man#nd 4_M_MIDDLE,{
mes "up the funds. I'll be waiting.";
close; }
else {
- set Zeny, Zeny-1200;
+ Zeny -=1200;
mes "[Ragged Man]";
mes "Remember that hidden";
mes "treasure I was looking for?";
@@ -10499,7 +10499,7 @@ alberta_in,70,109,5 script Shaman 4_M_UMOLDMAN,{
mes "If all goes well, you'll be";
mes "free of your curse, and I can";
mes "buy some Prontera real estate.";
- set Zeny, Zeny-200000;
+ Zeny -=200000;
set jewel_nd,14;
next;
mes "[Shaman]";
@@ -10550,7 +10550,7 @@ alberta_in,70,109,5 script Shaman 4_M_UMOLDMAN,{
mes "Hopefully, the";
mes "spirits will be more";
mes "cooperative this time.";
- set Zeny, Zeny-100000;
+ Zeny -=100000;
set jewel_nd,16;
next;
mes "[Shaman]";
diff --git a/npc/quests/quests_payon.txt b/npc/quests/quests_payon.txt
index d412c9615..d1c741892 100644
--- a/npc/quests/quests_payon.txt
+++ b/npc/quests/quests_payon.txt
@@ -90,7 +90,7 @@ payon_in01,18,10,4 script Mystic Lady 1_F_ORIENT_02,{
delitem 724,1; //Cardinal_Jewel_
delitem 949,200; //Feather
delitem 5001,1; //Headset
- set Zeny,Zeny-5000;
+ Zeny -=5000;
mes "Here, I will give you this pre-made one.";
getitem 2283,1; //Ear_Mufs
next;
diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt
index d2a15064c..cc2cf7091 100644
--- a/npc/quests/quests_prontera.txt
+++ b/npc/quests/quests_prontera.txt
@@ -2894,7 +2894,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{
mes "to cover your Airship fee.";
mes "Thank you, and good luck.";
set aru_monas,6;
- set Zeny, Zeny + (checkre(0)?5000:1500);
+ Zeny += (checkre(0)?5000:1500);
changequest 17002,17003;
close;
}
@@ -3639,7 +3639,7 @@ prt_in,162,99,4 script Librarian#curse 1_F_02,{
mes "replacement copies,";
mes "and try not to lose";
mes "them again. Thank you.";
- set Zeny, Zeny-700;
+ Zeny -=700;
getitem 7431,1; //Books
close;
}
diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt
index 715cbe7ee..1bc20da99 100644
--- a/npc/quests/quests_rachel.txt
+++ b/npc/quests/quests_rachel.txt
@@ -3478,7 +3478,7 @@ rachel,113,96,5 script Mohadian 4_M_MIDDLE,10,10,{
mes "It's always a pleasure";
mes "doing business with you~";
delitem 7561,.@hearts; //Glacial Hearts
- set Zeny, Zeny+.@totalprice;
+ Zeny +=.@totalprice;
close;
}
@@ -4194,7 +4194,7 @@ S_Donate:
}
set $rachel_donate,$rachel_donate+getarg(0);
getitem 7570,getarg(0); //Temple_Lottery_Ticket
- set Zeny, Zeny-getarg(0)*50000;
+ Zeny -=getarg(0)*50000;
set ra_have_donated,1;
if ($rachel_donate > 9999) {
cutin "ra_nemma03",2;
diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt
index 4b35a132c..b679789e6 100644
--- a/npc/quests/quests_veins.txt
+++ b/npc/quests/quests_veins.txt
@@ -722,7 +722,7 @@ prontera,202,122,0 script Kid#sch 4_F_KID2,{
mes "[Rooney]";
mes "Hey, alright! Thanks";
mes "for the cash! Heh heh~";
- set Zeny, Zeny-100;
+ Zeny -=100;
set que_sch,3;
close;
}
@@ -818,7 +818,7 @@ prt_church,89,108,6 script Bard#sch 2_M_BARD_ORIENT,{
mes "kid that was supposed";
mes "to come find me here.";
set que_sch,2;
- set Zeny, Zeny+100;
+ Zeny +=100;
next;
mes "[Lasda]";
mes "I'd like you to come";
@@ -1581,7 +1581,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 4_F_HUGRANMA,{
mes "your Megaphone. Thanks";
mes "for everything, and I'll see";
mes "you around, adventurer~";
- set Zeny, Zeny-500000;
+ Zeny -=500000;
set que_sch,18;
getitem 7040,1; //Megaphone
close;
@@ -1627,7 +1627,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 4_F_HUGRANMA,{
mes "so I'm not supposed to let";
mes "you have this. Don't let";
mes "anyone know I gave you this!";
- set Zeny, Zeny-500000;
+ Zeny -=500000;
getitem 7040,1; //Megaphone
close;
}
diff --git a/npc/quests/quests_yuno.txt b/npc/quests/quests_yuno.txt
index 50cca4535..45ec896b9 100644
--- a/npc/quests/quests_yuno.txt
+++ b/npc/quests/quests_yuno.txt
@@ -529,7 +529,7 @@ S_DelItems:
delitem 7043,5; //Fine_Sand
delitem 757,3; //Elunium_Stone
delitem 756,3; //Oridecon_Stone
- set Zeny, Zeny-2000;
+ Zeny -=2000;
getitem getarg(0),getarg(1); //Gold
mes "[Bain]";
mes "AHHH, it is a success!";
@@ -657,7 +657,7 @@ S_DelItems:
delitem 7043,5; //Fine_Sand
delitem 757,3; //Elunium_Stone
delitem 756,3; //Oridecon_Stone
- set Zeny, Zeny-2000;
+ Zeny -=2000;
getitem getarg(0),getarg(1); //Gold
mes "[Bajin]";
mes "AHHH, it is a success!";
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index 72f4b9ddb..716434891 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -784,7 +784,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{
mes "represents the";
mes "heart of a poet!";
soundeffect "bragis_poem.wav",1;
- set Zeny,Zeny-500;
+ Zeny -=500;
close2;
}
else {
@@ -802,7 +802,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{
mes "and energetic music, eh?";
mes "As you wish~";
soundeffect "chaos_of_eternity.wav",1;
- set Zeny,Zeny-500;
+ Zeny -=500;
close2;
}
else {
@@ -822,7 +822,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{
mes "well with Assassins.";
mes "Don't you agree?";
soundeffect "assassin_of_sunset.wav",1;
- set Zeny,Zeny-500;
+ Zeny -=500;
close2;
}
else {
diff --git a/npc/quests/skills/bard_skills.txt b/npc/quests/skills/bard_skills.txt
index ccafb4b2a..70378e191 100644
--- a/npc/quests/skills/bard_skills.txt
+++ b/npc/quests/skills/bard_skills.txt
@@ -1202,7 +1202,7 @@ morocc_in,166,76,7 script Bartender#bard_qskill 1_ETC_01,{
mes "mild, but if you're not";
mes "careful, you'll pass out";
mes "in no time flat. Take it easy.";
- set Zeny, Zeny-1000;
+ Zeny -=1000;
getitem 12112,1; //Tropical_Sograt
close;
@@ -1232,7 +1232,7 @@ morocc_in,166,76,7 script Bartender#bard_qskill 1_ETC_01,{
mes "Be sure that you";
mes "enjoy your drinking";
mes "without going crazy.";
- set Zeny, Zeny-1000;
+ Zeny -=1000;
getitem 12113,1; //Vermilion_The_Beach
close;
diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt
index ba7bf82cf..df2ec0905 100644
--- a/npc/quests/skills/blacksmith_skills.txt
+++ b/npc/quests/skills/blacksmith_skills.txt
@@ -184,7 +184,7 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{
delitem 999,1; //Steel
delitem 971,1; //Detrimindexta
delitem 613,1; //Iron_Hammer
- set Zeny, Zeny-500;
+ Zeny -=500;
set BLACK_SK,2;
close;
}
diff --git a/npc/quests/thana_quest.txt b/npc/quests/thana_quest.txt
index 634b50308..408a200ce 100644
--- a/npc/quests/thana_quest.txt
+++ b/npc/quests/thana_quest.txt
@@ -92,7 +92,7 @@ hu_fild01,140,163,5 script Tower Keeper 4_M_EIN_SOLDIER,3,3,{
mes "good work. Ah, and don't";
mes "forget: safety first when";
mes "you fight those monsters!";
- set Zeny, Zeny - 3000;
+ Zeny -= 3000;
close2;
warp "tha_scene01",131,220;
end;
@@ -119,7 +119,7 @@ hu_fild01,140,163,5 script Tower Keeper 4_M_EIN_SOLDIER,3,3,{
mes "you enjoy your visit";
mes "to Thanatos Tower~";
close2;
- set Zeny, Zeny - 5000;
+ Zeny -= 5000;
warp "tha_scene01",131,220;
end;
}
@@ -496,7 +496,7 @@ tha_t01,140,78,4 script Guide#reward 4_F_ZONDAGIRL,{
mes "and please keep up";
mes "the good work~";
delitem .@items[.@i], countitem(.@items[.@i]);
- set Zeny, Zeny + .@zeny_tt;
+ Zeny += .@zeny_tt;
//getexp .@exp_tt,0;
close;
case 2:
diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt
index 4c97821aa..41c9f346f 100644
--- a/npc/quests/the_sign_quest.txt
+++ b/npc/quests/the_sign_quest.txt
@@ -3093,7 +3093,7 @@ OnTouch:
/* Currently broken.
prt_maze02,25,161,0 script #music -1,7,7,{
OnTouch:
- soundeffect "effect\\¼®¾çÀÇ ¾î½Ø½Å.wav",1;
+ soundeffect "effect\\???????????? ????????????.wav",1;
end;
}
*/
@@ -4438,7 +4438,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{
else {
mes "me. It also looks like you got zeny to spare! I think I'll help myself and borrow some of your cash!";
mes "^FF0000Yoink!^000000";
- set Zeny, Zeny-10000;
+ Zeny -=10000;
specialeffect EF_COIN;
close;
}
@@ -4520,7 +4520,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{
mes "to me tomorrow night and";
mes "we'll start your test...";
set sign_q,27;
- set Zeny, Zeny-30000;
+ Zeny -=30000;
}
close;
case 2:
@@ -4768,7 +4768,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{
mes "um, ''Bakerlan'' in Alberta.";
set sign_q,35;
getitem 7177,1; //Part_Of_Star's_Sob
- set Zeny, Zeny+20000;
+ Zeny +=20000;
if (checkre(3)) {
if (BaseLevel < 60) getexp 300,0;
else if (BaseLevel < 70) getexp 700,0;
@@ -4813,7 +4813,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{
mes "me. It also looks like you got zeny to spare! I think I'll help myself and borrow some of your cash!";
mes "^FF0000Yoink!^000000";
mes "Giggle giggle..";
- set Zeny, Zeny-10000;
+ Zeny -=10000;
close;
}
}
@@ -4826,7 +4826,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{
mes "cash. You know, for old";
mes "time's sake. ^FF0000Yoink!^000000";
emotion e_gg;
- set Zeny, Zeny-10000;
+ Zeny -=10000;
}
else {
mes "I got nothin' for you and";
@@ -6339,7 +6339,7 @@ alde_alche,169,162,7 script Alchemist#sign 4_M_ALCHE_B,{
mes "just one bottle, but this";
mes "stuff is extremely potent!";
next;
- set Zeny, Zeny-10000;
+ Zeny -=10000;
delitem 526,10; //Royal_Jelly
delitem 518,20; //Honey
delitem 948,30; //Bear's_Foot
@@ -11370,7 +11370,7 @@ niflheim,102,54,4 script Mad Man#s 8_DOPPEL,{
mes "Heh heh!";
close;
}
- set Zeny, Zeny-40000;
+ Zeny -=40000;
close;
case 2:
mes "[Laichin]";
@@ -11389,7 +11389,7 @@ niflheim,102,54,4 script Mad Man#s 8_DOPPEL,{
mes "crawling back when";
mes "you can't figure out";
mes "where the soul pieces are!";
- set Zeny, Zeny-40000;
+ Zeny -=40000;
if (.@select_s == 1) set sign_q,97;
else if (.@select_s == 2) set sign_q,98;
else if (.@select_s == 3) set sign_q,99;
@@ -11425,7 +11425,7 @@ niflheim,102,54,4 script Mad Man#s 8_DOPPEL,{
mes "than the borders of the map.";
mes "For very small, you gotta";
mes "look near the center. Got it?";
- set Zeny, Zeny-60000;
+ Zeny -=60000;
if (.@select_s == 1) set sign_q,101;
else if (.@select_s == 2) set sign_q,102;
else if (.@select_s == 3) set sign_q,103;
@@ -11486,7 +11486,7 @@ niflheim,102,54,4 script Mad Man#s 8_DOPPEL,{
mes "than the borders of the map.";
mes "For very small, you gotta";
mes "look near the center. Got it?";
- set Zeny, Zeny-20000;
+ Zeny -=20000;
if (sign_q == 97) set sign_q,101;
else if (sign_q == 98) set sign_q,102;
else if (sign_q == 99) set sign_q,103;