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-rw-r--r--npc/quests/skills/thief_skills.txt11
1 files changed, 6 insertions, 5 deletions
diff --git a/npc/quests/skills/thief_skills.txt b/npc/quests/skills/thief_skills.txt
index 9373e3ec5..a38f0020d 100644
--- a/npc/quests/skills/thief_skills.txt
+++ b/npc/quests/skills/thief_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.5
+//= 1.6
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//= Stone Fling.
//===== Additional Comments: =================================
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//= 1.6 Fixed a Exploit for Assassins and Rogues. (bugreport:2332) [Samuray22]
//============================================================
moc_prydb1,154,128,4 script Alcouskou#qsk_tf 118,{
@@ -28,7 +29,7 @@ moc_prydb1,154,128,4 script Alcouskou#qsk_tf 118,{
case 1:
switch(THIEF_SK) {
case 0:
- if (countitem(7041) > 4 && (BaseJob == Job_Thief && JobLevel > 24) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) {
+ if (countitem(7041) > 4 && ((BaseJob == Job_Thief && JobLevel > 24) || BaseJob == Job_Assassin || BaseJob == Job_Rogue)) {
mes "[Alcouskou]";
mes "Luckily, you have brought some";
mes "sand with you. It is very important";
@@ -152,7 +153,7 @@ moc_prydb1,154,128,4 script Alcouskou#qsk_tf 118,{
close;
}
case 2:
- if (countitem(940) > 19 && (BaseJob == Job_Thief && JobLevel > 34) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) {
+ if (countitem(940) > 19 && ((BaseJob == Job_Thief && JobLevel > 34) || BaseJob == Job_Assassin || BaseJob == Job_Rogue)) {
mes "[Alcouskou]";
mes "Okay! Let¡¯s practice!";
next;
@@ -231,7 +232,7 @@ moc_prydb1,154,128,4 script Alcouskou#qsk_tf 118,{
close;
}
case 3:
- if (countitem(912) > 0 && countitem(948) > 0 && countitem(908) > 4 && (BaseJob == Job_Thief && JobLevel > 19) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) {
+ if (countitem(912) > 0 && countitem(948) > 0 && countitem(908) > 4 && ((BaseJob == Job_Thief && JobLevel > 19) || BaseJob == Job_Assassin || BaseJob == Job_Rogue)) {
mes "[Alcouskou]";
mes "Wow, you have already prepared?";
mes "Great, I see promise in you. -";
@@ -323,7 +324,7 @@ moc_prydb1,154,128,4 script Alcouskou#qsk_tf 118,{
close;
}
case 4:
- if (countitem(910) > 1 && countitem(911) > 1 && (BaseJob == Job_Thief && JobLevel > 14) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) {
+ if (countitem(910) > 1 && countitem(911) > 1 && ((BaseJob == Job_Thief && JobLevel > 14) || BaseJob == Job_Assassin || BaseJob == Job_Rogue)) {
mes "[Alcouskou]";
mes "Wow! Have you already gathered the items!";
mes "Very well, do you wish to begin?";